Kit skills
Physician
You can treat the wounds of another character who is from the same nation as you. This includes restoring lost body hits and treating characters who have been incapacitated. This is the most effective way to heal a character and stop a character dying.
Open Gate of Horn
You can open the magical Gate of Horn between Atlantis and your nation’s homeland; or between Atlantis and the home of the gods.
Open Gate of Ivory
You can open the magical Gate of Ivory between Atlantis and other lands. To send a group on a quest through a gate you will need to be present at an appropriate time and have knowledge of the destination gate.
Ceremony
You may perform a ceremony to make sacrifices to the gods. This will increase your kudos and make the gods more sympathetic to you.
Use one handed weapon
You can use swords, clubs, axes and maces of between 18? and 36? long.
Use two handed weapon
You can use staves, swords, clubs, axes and maces between 36? and 72? long held in two hands.
Use spear
You can use a spear or javelin in melee using one or two hands. Spears are between 36? and 84? long and must have collapsible tips. Javelins are between 30? and 36? long, must have collapsible tips and must be safe for throwing. This does not allow you to throw javelins unless you also have the ‘throw javelin’ skill.
Throw javelin
You can throw javelins. This does not allow you to use javelins as melee weapons unless you also have the ‘use spear’ skill. Javelins are between 30? and 36? long, must have collapsible tips and must be safe for throwing.
Use missile weapon
You can use bows and slings as missile weapons. Crossbows are not permitted at Odyssey.
Use armour and shield
You can wear culturally appropriate armour to gain three additional body hits rather than one. You can also use a shield. See here for more information on cultural armour.
Extra hit
You can take one additional blow in combat before becoming incapacitated for each time you pick this skill.
Extra hit
You can take one additional blow in combat before becoming incapacitated for each time you pick this skill.
Resilience
You are more likely to survive life-threatening wounds. See here for more information.
Attendant
Attendants have a single special skill. They can use any single skill in the system provided a character who knows that skill is instructing them. See here for full information.