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	<updated>2026-04-05T00:06:57Z</updated>
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		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=6403</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=6403"/>
		<updated>2025-08-03T22:06:31Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Attending Events */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039; and &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know this takes dedication and a commitment to continual improvement from all involved, so everyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we have from the team—at every level—the better we are.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase materials and kit to help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team are encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There is plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have training sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before the game starts&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After the game ends&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
additionally, we would love for you to bring your own costume and armour appropriate for the roles you&#039;re likely to be playing over the course of an event. There are some comprehensive pages on the look and feel of the major barbarian nations: [https://www.profounddecisions.co.uk/empire-wiki/Druj_look_and_feel Druj] | [https://www.profounddecisions.co.uk/empire-wiki/Grendel_look_and_feel Grendel] | [https://www.profounddecisions.co.uk/empire-wiki/Jotun_look_and_feel Jotun] | [https://www.profounddecisions.co.uk/empire-wiki/Thule Thule]&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour armour rules]] apply to monster roles in the same way they do for players.&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [https://www.profounddecisions.co.uk/empire-wiki/Combat Combat] and [https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Booking.&#039;&#039;&#039; In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Showing Up.&#039;&#039;&#039; If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking. If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expectations.&#039;&#039;&#039; We have an expectation that members of the team will be able to attend at least 3 of the 4 events each year. We understand that life can throw us all curve-balls at times, so don&#039;t stress if you can&#039;t make it to events for some reason, just get in touch and let us know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playing and Crewing.&#039;&#039;&#039; We do not allow crew in the plot department to alternate attending events as crew and as a player within a year - we ask that you book for a year as either crew or as a player. Skirmish Team is part of the plot department.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As always with any rules and guidelines, exceptions may be made for extenuating circumstances. If in any doubt, please contact the team leads.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Quests&amp;diff=5607</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Quests&amp;diff=5607"/>
		<updated>2025-01-19T09:34:11Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Using Skirmish Crew */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you want to take the players off the main field to another location, then congratulations: you have a quest!&lt;br /&gt;
&lt;br /&gt;
There are several types of quest, e.g.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outdoor Quests:&#039;&#039;&#039; You go through the Sentinel Gate and the quest takes place in a field/forest location in the quest area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tent Quests:&#039;&#039;&#039; You go through the Sentinel Gate to and the quest takes place in an encounter tent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoW Encounters / Eternal Audiences:&#039;&#039;&#039; You go through the HoW portal and the quest usually takes place in an encounter test (but might also use an outdoor quest area).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLVs / Trouble Near Anvil:&#039;&#039;&#039; You go off field to the &#039;CS Offices&#039; and into an encounter tent.&lt;br /&gt;
&lt;br /&gt;
Each possible quest route has its own implications:&lt;br /&gt;
&lt;br /&gt;
== Getting there ==&lt;br /&gt;
&lt;br /&gt;
=== Sentinel Gate ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a sentinel gate conjunction, you will need to set up a conjunction through the data interface. Please consult with either the encounter tent setters or the skirmish crew that are going to be helping deliver your quest before setting the number of people who can use the conjunction - the limits are usually based on how many people can fit in a set, or how many people can be given a good fight.&lt;br /&gt;
&lt;br /&gt;
You will then have to drop hints to the players to get them to go and check for the conjunction - this is called &#039;hooking&#039; the quest. The players will need to know the exact location so they can use Detect Magic on the Sentinel Gate to find out when your quest is and how many people they can take.&lt;br /&gt;
&lt;br /&gt;
Do not hook the quest to several groups without them knowing about each other. Please strongly avoid doing anything likely to end up with several groups turning up to the gate intending to go on the quest, only to be stymied by the gate size - no-one has any fun arguing at the gate. If you have to drop your hints to several groups of people, make sure they all know about each other well in advance of the quest time so they aren&#039;t left sorting it out at the gate. People rarely have any fun with not going on quests, so ideally attempt to tailor your quest so that the number of people who hear about it and want to go is similar to the number of people your conjunction accommodates.&lt;br /&gt;
&lt;br /&gt;
Make sure someone who will be at the gate at your conjunction time - e.g. an NPC, you, a skirmish ref, a field ref - knows exactly where the conjunction is going OOC and is happy to lead the players to the relevant location. Ideally, also make sure someone who will be in radio contact at the time knows this too - in case something happens to delay or incapacitate your primary source. Remember that non-Imperials can&#039;t go through the gate - so if your hook NPC is a Herald or otherwise not an Imperial citizen, you&#039;ll need someone else to escort the players on the other side of the gate. Remember that NPCs going through the gate count towards the gate number.&lt;br /&gt;
&lt;br /&gt;
Make sure that you have some kind of on-field presence making sure that either the quest happens, or we know about it well in advance if it&#039;s not happening - particularly if you have a skirmish group booked. It&#039;s no fun standing around in the woods wondering if the players will show up. The on-field NPCs like egregores, CS, bards, Darren for the Raptors etc should be your first port of call for this. It&#039;s okay to hint about quests in letters in packs, but it&#039;s a really bad idea to make that your only source of information; if you do give enough information in a pack to check a conjunction, make sure your NPC presence checks with the person who received that information to avoid the &#039;several groups turn up at the gate&#039; problem.&lt;br /&gt;
&lt;br /&gt;
=== HoW Portal ===&lt;br /&gt;
&lt;br /&gt;
If you want to use the HoW portal to get to your quest location, you will need two things: a time and an escort.&lt;br /&gt;
&lt;br /&gt;
The HoW portal isn&#039;t booked, because you usually need an IC escort to use it (so it&#039;s clear where you&#039;re going even if there&#039;s a clash) - if you want to have it just open to a location without an IC escort (in which case you&#039;ll need an OC ref there to do the escort duty) then it&#039;s polite to mention that on the timetable, but this is rare enough that there are unlikely to be clashes.&lt;br /&gt;
&lt;br /&gt;
The HoW portal goes to realm pockets, not to areas of the real world. A pocket can be connected to various different areas of the real world, allowing people from different areas to meet - but everyone must go back to their previous real-world location afterwards - you can&#039;t drag someone through to a different real world location, or bring anyone from a different location back to Anvil with you.&lt;br /&gt;
&lt;br /&gt;
PCs never go to the Realms themselves - the realm pockets can be connected to areas of the Realms, but actually going through into the Realms is a one-way trip into death or Herald transformation (and consequent retirement, as heralds are not appropriate PCs).&lt;br /&gt;
&lt;br /&gt;
If you are using the HoW portal and the Mirror is up in the HoW, please inform whoever is operating the mirror (Dave Young will probably know who) of the time and realm of your HoW portal opening, so that it can display the relevant information for the players.&lt;br /&gt;
&lt;br /&gt;
You can distribute the information about the time of the HoW portal opening however you like - for limited-numbers audiences you should have an escort NPC who can check tickets or approve or disapprove of people going through. If you are running an open portal, be aware of the limits of the space you&#039;re using on the other end and try to make sure not more than the number of people who will fit will want to go through - having to close an unescorted portal against further entrants for safety reasons will probably disappoint players.&lt;br /&gt;
&lt;br /&gt;
=== CS Offices / Near Anvil ===&lt;br /&gt;
&lt;br /&gt;
Occasionally you will want to take players to &#039;a location near Anvil&#039; - this is mostly used for PLVs which use &#039;CS Offices&#039; and a &#039;Gateway&#039; located IC just off the side of the main Anvil area, but some small quests have also gone to do things in the &#039;CS Offices&#039; or &#039;CS Storage Tents&#039; just off the main area.&lt;br /&gt;
&lt;br /&gt;
This is very easy - just have an NPC walk them off the field and to the required location - no faff required.&lt;br /&gt;
&lt;br /&gt;
If you have any possibility that your players might be chased by other players, or there might be any other awkward action between the two areas, you might want to inform a field ref about what is going on so they can be around to make calls about what happens at the OC field edge.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Quest Area ===&lt;br /&gt;
&lt;br /&gt;
You need to book a Quest Area on the Self Service Timetable - closer to each event the Skirmish Team will fill in which slots are being used and which slots are free, and announce on the Plot FB group that it&#039;s ready for booking.&lt;br /&gt;
&lt;br /&gt;
Please remember to book an extra half-hour at least before your Gate time, for briefing, checking the layout, and getting people into position. If you have a large skirmish team attached (40+) you probably need an hour. Also make sure there&#039;s plenty of time at the end of your slot to get everyone out of the area leaving it clear for the next slot - if in doubt, just book an extra half hour.&lt;br /&gt;
&lt;br /&gt;
There are three quest areas - &#039;Copse&#039;, &#039;Orc Camp&#039; and &#039;Deep Woods&#039;.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a Quest Area remember that there&#039;s often quite a walk between it and the Sentinel Gate, and radio / network can be patchy in the woods - please try to leave someone behind at the Gate or in radio contact who knows what&#039;s going on once you&#039;ve taken the first group off to the quest area, especially if they haven&#039;t filled the conjunction and it&#039;s possible other people will try to come through late. Also, don&#039;t rely on being able to look things up in the woods - we&#039;re working on network coverage but some areas will be unable to see the database, so printouts of e.g. important item properties may well be useful.&lt;br /&gt;
&lt;br /&gt;
=== Encounter Tent ===&lt;br /&gt;
&lt;br /&gt;
You can book Encounter Tents on the Self-Service Timetable, but it&#039;s polite to check with the person who is listed as running the encounter tent as well - this is usually Sabrina for PLV and Dominic Rowney for the other main environment tent, and there are usually one or two others which should have a named contact on the timetable. They can help you pick an appropriate tent and time for your encounter, liase with set dressing (and combine sets with other encounters if appropriate), and generally make sure that the support for your encounter is there.&lt;br /&gt;
&lt;br /&gt;
Please remember to leave ample time for setting and striking sets if you are doing a set change. Even if you are using a set in place, a half-hour buffer makes it easier to clear out any specific props / remains of the previous encounter and make sure your NPCs are briefed and in position.&lt;br /&gt;
&lt;br /&gt;
You will need someone to escort people to the appropriate encounter tent, either an NPC or a ref, and to escort them back to the field - players can&#039;t be allowed to wander around the encounter tent area unescorted.&lt;br /&gt;
&lt;br /&gt;
=== Special Considerations for PLVs ===&lt;br /&gt;
&lt;br /&gt;
Please talk to Team PLV - Felix is probably a good point of contact - before attempting to run a PLV. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for one of the &#039;standard&#039; PLVs administered by the CS to PCs chosen by the player base, they can help you find an appropriate visionary for your PLV and ensure it&#039;s in the right format.&lt;br /&gt;
&lt;br /&gt;
If you want to run a &#039;rogue PLV&#039; with True Liao that has gone / is going into play via some other vector, they can make sure your PLV and methods fit the metaphysics and work with what&#039;s been defined about the PLV process.&lt;br /&gt;
&lt;br /&gt;
== Booking Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Using Skirmish Crew ===&lt;br /&gt;
&lt;br /&gt;
New methods for booking Skirmish Crew are still being worked out - in general, talk to the Skirmish leadership team (Faith and Chira) if you need skirmish crew for your quest and they&#039;ll sort it out.&lt;br /&gt;
&lt;br /&gt;
If they need makeup, make sure you&#039;ve booked a makeup slot _before_ your briefing / getting to the area time - they can&#039;t be both in the monster tent being made up and on their way to the quest area being briefed...&lt;br /&gt;
&lt;br /&gt;
=== Using Field NPCs ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using field NPCs for your quest, please put the number of NPCs you need directly onto the Self-Service Timetable, as well as any details of exactly who you want; and talk to Bug about actually getting them.&lt;br /&gt;
&lt;br /&gt;
As with skirmish NPCs, make sure that you&#039;ve booked a makeup slot before your briefing / getting to the quest area time.&lt;br /&gt;
&lt;br /&gt;
=== Set Dressing ===&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5606</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5606"/>
		<updated>2025-01-19T09:33:28Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039; and &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know this takes dedication and a commitment to continual improvement from all involved, so everyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we have from the team—at every level—the better we are.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase materials and kit to help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team are encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There is plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have training sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before the game starts&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After the game ends&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
additionally, we would love for you to bring your own costume and armour appropriate for the roles you&#039;re likely to be playing over the course of an event. There are some comprehensive pages on the look and feel of the major barbarian nations: [https://www.profounddecisions.co.uk/empire-wiki/Druj_look_and_feel Druj] | [https://www.profounddecisions.co.uk/empire-wiki/Grendel_look_and_feel Grendel] | [https://www.profounddecisions.co.uk/empire-wiki/Jotun_look_and_feel Jotun] | [https://www.profounddecisions.co.uk/empire-wiki/Thule Thule]&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour armour rules]] apply to monster roles in the same way they do for players.&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [https://www.profounddecisions.co.uk/empire-wiki/Combat Combat] and [https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Booking.&#039;&#039;&#039; In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Showing Up.&#039;&#039;&#039; If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking. If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expectations.&#039;&#039;&#039; We have an expectation that members of the team will be able to attend at least 3 of the 4 events each year. We understand that life can throw us all curve-balls at times, so don&#039;t stress if you can&#039;t make it to events for some reason, just get in touch and let us know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playing and Crewing.&#039;&#039;&#039; We do not allow crew in the plot department to alternate attending events as crew and as a player within a year - we ask that you book for a yer as either crew or as a player. Skirmish Team is part of the plot department.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As always with any rules and guidelines, exceptions may be made for extenuating circumstances. If in any doubt, please contact the team leads.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5605</id>
		<title>Plot organization</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5605"/>
		<updated>2025-01-19T09:32:05Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Skirmish NPC Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=MattP1.jpg|align=right|caption=Best Anorak Wearer: Matt Pennington|width=250px}}&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Katie.jpg|align=right|caption=Chief Cat Herder: Katie Rogers|width=250px}}--&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Plot is the biggest department in Empire, as it incorporates all our NPCs, our plot writers as well as characters like the bards, egregores, civil servants and magistrates and all the back room operations crew who work in costume and make-up. We&#039;ve broadly split the deparment into three core activities, creative, production, and personnel. We need lots of people to help us fill out all these roles, so if you&#039;re interested in getting involved in the IC side of Empire then we&#039;re always keen to talk to you.&lt;br /&gt;
&lt;br /&gt;
At events, the plot department is housed in the monster tent, a giant white marquee at the back of the crew area - and the small plot tent situated next to it.&lt;br /&gt;
&lt;br /&gt;
==PD Management==&lt;br /&gt;
* &#039;&#039;&#039;Matt Pennington&#039;&#039;&#039;&lt;br /&gt;
Matt is the member of the PD management team with overall responsibility for everything that happens in the plot department - if you have a problem then Matt is your next port of call if the people in charge of your area can&#039;t sort it.&lt;br /&gt;
&lt;br /&gt;
==Creative==&lt;br /&gt;
The creative side of plot is the [[plot team]], a group of writers who work with Andy Rafferty and Matt Pennington to develop the plot that happens at the events. Being part of the plot team is more than just writing, members of the team are responsible for ensuring their plot runs at the event, by liaising with plot logistics to ensure everything their plot needs is sorted and that their NPCs are briefed and debriefed.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re interested in joining the plot team, then the starting point is to read our plot [[style guide]] and then sketch out one or more plots that you would be interested in developing. Once you&#039;ve done that you can [mailto:matt@profounddecisions.co.uk email Matt] to discuss your plot. If we like your plot idea, then we&#039;ll help you to develop it and run it at the event.&lt;br /&gt;
&lt;br /&gt;
Andy Raff is the head of the creative side of plot, overseeing anything involved with writing or the actual content of a plot.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
Plot production incorporates all our vital support crew, the people who choose, sort, and create the costume, the people who do the same for make-up, props and SFX. It includes the people who do any event by event set-dressing (so dressing encounter tents and the battlefield). The creative side of writing plot is handled by the [[Plot team|plot writers team]] but all the logistical issues involved in creating and running plot at events, bar human resources, are all part of plot production.&lt;br /&gt;
&lt;br /&gt;
Phil D&#039;Souza is in charge of plot production - supported by Dhiamara Coulson running the costume, Rachel Durrant running the props, and Vicki Stephenson running the makeup.&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing kit for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Providing costume for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the kit wardrobe at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Dhiamara Coulson &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The costume team dress NPCs and get them ready for encounters. The team use their knowledge of the setting and the PD wardrobe to dress NPCs for roles they are about to play, including the player volunteers for the battles. They also help them to change after an encounter and ensure used kit is put away. At the end of the event they help oversee packing away the plot room away and separate any kit that needs cleaning or repairing. The costume team also work before the events helping to plan and arrange new kit creation and purchase in preparation for upcoming plots. &lt;br /&gt;
&lt;br /&gt;
===Props===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing props for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the prop store at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Paul Cope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In addition to boxes of generic props, we have large numbers of unique props for specific game items - such as the Empress&#039; Crown. The Props team help to keep these props organized, so that they are available when needed. They also work to source props between events and give advice on the availability of unassigned or generic props in the existing store.&lt;br /&gt;
&lt;br /&gt;
===Make-up===&lt;br /&gt;
* &#039;&#039;&#039;Applying and removing make-up and prosthetics for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Ellie Nye&#039;&#039;&#039;&lt;br /&gt;
The makeup team are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The makeup team plan complex make-up arrangements in advance so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after battles. The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots.&lt;br /&gt;
&lt;br /&gt;
===SFX===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Phil D&#039;Souza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Encounter tents===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Jessica Simpson&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Personnel==&lt;br /&gt;
The majority of the people in the plot room are NPCs, volunteers whose main responsibility is to play NPC roles throughout the weekend. The NPCs are divided into three main groups, described below. You don&#039;t have to be a member of one of these teams to play a role, we always need more NPCs so crew who want to take a break from their existing duties and play some roles are always welcome.&lt;br /&gt;
&lt;br /&gt;
 Beth Charlton is in charge of plot personnel - and in particular the NPC team. If you need NPCs for a plot then she is your first point of contact.&lt;br /&gt;
&lt;br /&gt;
===Field NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Civil Service Team Leader - Jonathan Kidger&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Egregores and Bards Team Leader - Clare Evans&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Magistrates Team Leader - Jon Creek&#039;&#039;&#039;&lt;br /&gt;
We have a number of NPCs who play a single recurring role based in Anvil throughout the weekend. These roles are highly specialized with a clear focus on providing support and assistance to the game and the players. The civil service support the main political structures of the Empire, providing logistical support to the players to run the Empire. The [[magistrates]] operate the Empire&#039;s legal system directing the player militia as they follow up crimes that have taken place. Our [[egregores]] are based in the nations themselves with a remit to support the feel of the nation and encourage the roleplaying in the camp. The bards of the Three Refrains are based from a tent in the centre of Anvil with a remit to visit the nations as they need. Each group of NPCs has their own team leader.&lt;br /&gt;
&lt;br /&gt;
===Plot NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Playing NPCs on the field&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Playing eternals and heralds in off-field encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Beth Charlton&#039;&#039;&#039;&lt;br /&gt;
Our NPC team play the roles that have been created and written by the plot writers that happen on the field and in the Hall of Worlds. Members of the team may portray minor Imperial NPCs, eternals and their heralds and representatives of other foreign or barbarian powers.&lt;br /&gt;
&lt;br /&gt;
When you join the Plot NPC team, we&#039;ll ask you for some details about the kind of parts you are comfortable playing, as well as the parts you&#039;d like to play and the parts you&#039;d prefer not to play. This helps us build up a picture of our crew so that we can try to give them the parts they will enjoy at events.&lt;br /&gt;
&lt;br /&gt;
===Skirmish NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Running NPCs on quests, skirmishes and battles&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leaders - Faith Elisabeth Lilley and Chira Roberts&#039;&#039;&#039;&lt;br /&gt;
Our [[The Hundred|skirmish team]] are the dedicated crew whose responsibility is to bring to life the battles, skirmishes and quests that the players choose to fight. There is a great team spirit among those who enjoy being part of what is effectively our monster faction. We aim to run all our fights using IC leadership and commands, so there are a range of roles for people.&lt;br /&gt;
&lt;br /&gt;
Many members of our NPC team enjoy a good fight, but if you are writing a quest that involves a fight with a significant number of combatants, then you will need members of the Skirmish Crew to bring that to life. Faith and Chira are the team leaders who can provide you with the people you need if given enough advance warning.&lt;br /&gt;
&lt;br /&gt;
{{Plot Further Reading}}&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5604</id>
		<title>Plot organization</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5604"/>
		<updated>2025-01-19T09:31:24Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Skirmish NPC Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=MattP1.jpg|align=right|caption=Best Anorak Wearer: Matt Pennington|width=250px}}&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Katie.jpg|align=right|caption=Chief Cat Herder: Katie Rogers|width=250px}}--&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Plot is the biggest department in Empire, as it incorporates all our NPCs, our plot writers as well as characters like the bards, egregores, civil servants and magistrates and all the back room operations crew who work in costume and make-up. We&#039;ve broadly split the deparment into three core activities, creative, production, and personnel. We need lots of people to help us fill out all these roles, so if you&#039;re interested in getting involved in the IC side of Empire then we&#039;re always keen to talk to you.&lt;br /&gt;
&lt;br /&gt;
At events, the plot department is housed in the monster tent, a giant white marquee at the back of the crew area - and the small plot tent situated next to it.&lt;br /&gt;
&lt;br /&gt;
==PD Management==&lt;br /&gt;
* &#039;&#039;&#039;Matt Pennington&#039;&#039;&#039;&lt;br /&gt;
Matt is the member of the PD management team with overall responsibility for everything that happens in the plot department - if you have a problem then Matt is your next port of call if the people in charge of your area can&#039;t sort it.&lt;br /&gt;
&lt;br /&gt;
==Creative==&lt;br /&gt;
The creative side of plot is the [[plot team]], a group of writers who work with Andy Rafferty and Matt Pennington to develop the plot that happens at the events. Being part of the plot team is more than just writing, members of the team are responsible for ensuring their plot runs at the event, by liaising with plot logistics to ensure everything their plot needs is sorted and that their NPCs are briefed and debriefed.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re interested in joining the plot team, then the starting point is to read our plot [[style guide]] and then sketch out one or more plots that you would be interested in developing. Once you&#039;ve done that you can [mailto:matt@profounddecisions.co.uk email Matt] to discuss your plot. If we like your plot idea, then we&#039;ll help you to develop it and run it at the event.&lt;br /&gt;
&lt;br /&gt;
Andy Raff is the head of the creative side of plot, overseeing anything involved with writing or the actual content of a plot.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
Plot production incorporates all our vital support crew, the people who choose, sort, and create the costume, the people who do the same for make-up, props and SFX. It includes the people who do any event by event set-dressing (so dressing encounter tents and the battlefield). The creative side of writing plot is handled by the [[Plot team|plot writers team]] but all the logistical issues involved in creating and running plot at events, bar human resources, are all part of plot production.&lt;br /&gt;
&lt;br /&gt;
Phil D&#039;Souza is in charge of plot production - supported by Dhiamara Coulson running the costume, Rachel Durrant running the props, and Vicki Stephenson running the makeup.&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing kit for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Providing costume for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the kit wardrobe at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Dhiamara Coulson &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The costume team dress NPCs and get them ready for encounters. The team use their knowledge of the setting and the PD wardrobe to dress NPCs for roles they are about to play, including the player volunteers for the battles. They also help them to change after an encounter and ensure used kit is put away. At the end of the event they help oversee packing away the plot room away and separate any kit that needs cleaning or repairing. The costume team also work before the events helping to plan and arrange new kit creation and purchase in preparation for upcoming plots. &lt;br /&gt;
&lt;br /&gt;
===Props===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing props for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the prop store at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Paul Cope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In addition to boxes of generic props, we have large numbers of unique props for specific game items - such as the Empress&#039; Crown. The Props team help to keep these props organized, so that they are available when needed. They also work to source props between events and give advice on the availability of unassigned or generic props in the existing store.&lt;br /&gt;
&lt;br /&gt;
===Make-up===&lt;br /&gt;
* &#039;&#039;&#039;Applying and removing make-up and prosthetics for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Ellie Nye&#039;&#039;&#039;&lt;br /&gt;
The makeup team are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The makeup team plan complex make-up arrangements in advance so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after battles. The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots.&lt;br /&gt;
&lt;br /&gt;
===SFX===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Phil D&#039;Souza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Encounter tents===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Jessica Simpson&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Personnel==&lt;br /&gt;
The majority of the people in the plot room are NPCs, volunteers whose main responsibility is to play NPC roles throughout the weekend. The NPCs are divided into three main groups, described below. You don&#039;t have to be a member of one of these teams to play a role, we always need more NPCs so crew who want to take a break from their existing duties and play some roles are always welcome.&lt;br /&gt;
&lt;br /&gt;
 Beth Charlton is in charge of plot personnel - and in particular the NPC team. If you need NPCs for a plot then she is your first point of contact.&lt;br /&gt;
&lt;br /&gt;
===Field NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Civil Service Team Leader - Jonathan Kidger&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Egregores and Bards Team Leader - Clare Evans&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Magistrates Team Leader - Jon Creek&#039;&#039;&#039;&lt;br /&gt;
We have a number of NPCs who play a single recurring role based in Anvil throughout the weekend. These roles are highly specialized with a clear focus on providing support and assistance to the game and the players. The civil service support the main political structures of the Empire, providing logistical support to the players to run the Empire. The [[magistrates]] operate the Empire&#039;s legal system directing the player militia as they follow up crimes that have taken place. Our [[egregores]] are based in the nations themselves with a remit to support the feel of the nation and encourage the roleplaying in the camp. The bards of the Three Refrains are based from a tent in the centre of Anvil with a remit to visit the nations as they need. Each group of NPCs has their own team leader.&lt;br /&gt;
&lt;br /&gt;
===Plot NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Playing NPCs on the field&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Playing eternals and heralds in off-field encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Beth Charlton&#039;&#039;&#039;&lt;br /&gt;
Our NPC team play the roles that have been created and written by the plot writers that happen on the field and in the Hall of Worlds. Members of the team may portray minor Imperial NPCs, eternals and their heralds and representatives of other foreign or barbarian powers.&lt;br /&gt;
&lt;br /&gt;
When you join the Plot NPC team, we&#039;ll ask you for some details about the kind of parts you are comfortable playing, as well as the parts you&#039;d like to play and the parts you&#039;d prefer not to play. This helps us build up a picture of our crew so that we can try to give them the parts they will enjoy at events.&lt;br /&gt;
&lt;br /&gt;
===Skirmish NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Running NPCs on quests, skirmishes and battles&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leaders - Faith Elisabeth Lilley and Chira Roberts&#039;&#039;&#039;&lt;br /&gt;
Our [[The Hundred|skirmish team]] are the dedicated crew whose responsibility is to bring to life the battles, skirmishes and quests that the players choose to fight. There is a great team spirit among those who enjoy being part of what is effectively our monster faction. We aim to run all our fights using IC leadership and commands, so there are a range of roles for people.&lt;br /&gt;
&lt;br /&gt;
Many members of our NPC team enjoy a good fight, but if you are writing a quest that involves a fight with a significant number of combatants, then you will need members of the Skirmish Crew to bring that to life. Faith, Chira, and Rook are the team leaders who can provide you with the people you need if given enough advance warning.&lt;br /&gt;
&lt;br /&gt;
{{Plot Further Reading}}&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5539</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5539"/>
		<updated>2024-08-21T13:52:46Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: links to standard look and feel for barbarian nations. Fixed some link formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know this takes dedication and a commitment to continual improvement from all involved, so everyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we have from the team—at every level—the better we are.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase materials and kit to help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team are encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There is plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have training sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before the game starts&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After the game ends&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
additionally, we would love for you to bring your own costume and armour appropriate for the roles you&#039;re likely to be playing over the course of an event. There are some comprehensive pages on the look and feel of the major barbarian nations: [https://www.profounddecisions.co.uk/empire-wiki/Druj_look_and_feel Druj] | [https://www.profounddecisions.co.uk/empire-wiki/Grendel_look_and_feel Grendel] | [https://www.profounddecisions.co.uk/empire-wiki/Jotun_look_and_feel Jotun] | [https://www.profounddecisions.co.uk/empire-wiki/Thule Thule]&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour armour rules]] apply to monster roles in the same way they do for players.&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [https://www.profounddecisions.co.uk/empire-wiki/Combat Combat] and [https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Booking.&#039;&#039;&#039; In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Showing Up.&#039;&#039;&#039; If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking. If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expectations.&#039;&#039;&#039; We have an expectation that members of the team will be able to attend at least 3 of the 4 events each year. We understand that life can throw us all curve-balls at times, so don&#039;t stress if you can&#039;t make it to events for some reason, just get in touch and let us know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playing and Crewing.&#039;&#039;&#039; We do not allow crew in the plot department to alternate attending events as crew and as a player within a year - we ask that you book for a yer as either crew or as a player. Skirmish Team is part of the plot department.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As always with any rules and guidelines, exceptions may be made for extenuating circumstances. If in any doubt, please contact the team leads.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5538</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5538"/>
		<updated>2024-08-21T13:40:03Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: several minor edits to update wording to be more grounded in the now than aspirational. Also added info on expectations on attending events.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know this takes dedication and a commitment to continual improvement from all involved, so everyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we have from the team—at every level—the better we are.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase materials and kit to help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team are encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There is plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have training sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before the game starts&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After the game ends&#039;&#039;&#039; we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour amour rules]] apply.&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Booking.&#039;&#039;&#039; In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Showing Up.&#039;&#039;&#039; If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking. If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expectations.&#039;&#039;&#039; We have an expectation that members of the team will be able to attend at least 3 of the 4 events each year. We understand that life can throw us all curve-balls at times, so don&#039;t stress if you can&#039;t make it to events for some reason, just get in touch and let us know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playing and Crewing.&#039;&#039;&#039; We do not allow crew in the plot department to alternate attending events as crew and as a player within a year - we ask that you book for a yer as either crew or as a player. Skirmish Team is part of the plot department.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As always with any rules and guidelines, exceptions may be made for extenuating circumstances. If in any doubt, please contact the team leads.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5498</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5498"/>
		<updated>2024-06-25T09:07:48Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* What PD provides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know it will take time and dedication, from all involved, so anyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we can get from the team—at every level—the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour amour rules]] apply.&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5497</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5497"/>
		<updated>2024-06-24T15:14:54Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: Major update for the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know it will take time and dedication, from all involved, so anyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we can get from the team—at every level—the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics)&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour amour rules]] apply. &lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5496</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5496"/>
		<updated>2024-06-24T15:14:00Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know it will take time and dedication, from all involved, so anyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we can get from the team—at every level—the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; — ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; — it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; — army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; — these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; — a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; — plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; — we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; — We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics)&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; — Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour amour rules]] apply. &lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5495</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5495"/>
		<updated>2024-06-24T15:11:54Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: Tidy wording and punctuation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face—monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know it will take time and dedication, from all involved, so anyone who is a part of the team is encouraged to share their thoughts on how we can get there! The more input we can get from the team—at every level—the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to portray the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; — Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; — these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; — open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; — after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costume&#039;&#039;&#039; – We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** &#039;&#039;Druj&#039;&#039;: green tunics)&lt;br /&gt;
** &#039;&#039;Jotun&#039;&#039;: red tunics&lt;br /&gt;
** &#039;&#039;Grendel&#039;&#039;: purple waistcoats, sashes, capes, robes&lt;br /&gt;
** &#039;&#039;Thule&#039;&#039;: blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard [[https://www.profounddecisions.co.uk/empire-wiki/Weapons_%26_armour#Armour amour rules]] apply. &lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; — we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; — you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew—that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; — please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5494</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5494"/>
		<updated>2024-06-24T15:00:28Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at LRP. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; - Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; - these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; - open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; - after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costunme&#039;&#039;&#039; – We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** Druj green tunics&lt;br /&gt;
** Jotun red) tunics&lt;br /&gt;
** Grendel purple waistcoats, sashes, capes, robes&lt;br /&gt;
** Thule blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; - we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; - you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew - that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; - please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5493</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5493"/>
		<updated>2024-06-24T14:59:08Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire&#039;s crew. The game is built around exciting and dramatic battles against the enemies of the Empire - but we need many capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the devious Druj, to name just a few!&lt;br /&gt;
&lt;br /&gt;
The key roles in each battle are portrayed by the &#039;&#039;&#039;Skirmish Team&#039;&#039;&#039;, with some extra roles played by NPC or other crew. It is down to us to provide the leadership for player monster units during the battles, and represent the elite of the barbarian forces . Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, and &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, with support from &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as the plot writer leading on battles. Collectively, this group are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Skirmish and Battle activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other low or non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force LRP has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; - Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; - these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; - open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; - after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Basic costunme&#039;&#039;&#039; – We have a limited number of base layers for each orc nation, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are:&lt;br /&gt;
** Druj green tunics&lt;br /&gt;
** Jotun red) tunics&lt;br /&gt;
** Grendel purple waistcoats, sashes, capes, robes&lt;br /&gt;
** Thule blue robes&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; - we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; - you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew - that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussions on battles and skirmishes&#039;&#039;&#039; - please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5486</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5486"/>
		<updated>2024-06-20T23:41:23Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to us to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, and &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Battle / Skirmish Activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour phys-reps, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; - Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; - these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; - open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; - after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; - we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; - you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew - that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid Battle Discussion&#039;&#039;&#039; - please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5485</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5485"/>
		<updated>2024-06-20T23:38:31Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to us to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, and &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Battle / Skirmish Activities===&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour phys-reps, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket&#039;&#039;&#039; - Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal&#039;&#039;&#039; - these are usable at all the onsite caterers and includes hot food&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to Crew Welfare&#039;&#039;&#039; - open 24/7 during events for free food, hot &amp;amp; cold drinks, and other supplies &lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax&#039;&#039;&#039; - after 22:30 each evening, you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[Time Off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
===Equality, Diversity and Inclusion===&lt;br /&gt;
&lt;br /&gt;
While crewing at an event it is essential that you follow Empire LRP’s [[https://www.profounddecisions.co.uk/equalityanddiversity Equality and Diversity policy]]. If you are unable, or unwilling, to meet the requirements of this policy, then Skirmish Team is certainly not for you.&lt;br /&gt;
&lt;br /&gt;
Additionally, please ensure you are familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/Conduct Code of Conduct]].&lt;br /&gt;
&lt;br /&gt;
===Social Media Policy===&lt;br /&gt;
&lt;br /&gt;
Profound Decisions do not currently have an official &#039;&#039;Social Media Policy&#039;&#039; for Crew.&lt;br /&gt;
&lt;br /&gt;
As Skirmish team however, we do have some specifics we expect of our team. We purposefully keep these guidelines as light as possible.&lt;br /&gt;
&lt;br /&gt;
Unlike other teams, the roles we play are often in direct conflict with Player Characters. We work hard to ensure Players understand that the Skirmish team, like all Crew, is here to make a fun game for them, and all conflict is between their Characters and the Monsters/Barbarians.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No Spoilers&#039;&#039;&#039; - we trust the team and let you know what’s going to be happening at events, so you can bring the best kit, be prepared etc. Please don’t post spoilers about this for players&lt;br /&gt;
* &#039;&#039;&#039;Your opinion is your own&#039;&#039;&#039; - you will come across discussions on social media about the game and events. Please do not offer your opinion from the perspective of a member of PD crew - that will come across as an official statement or position from Profound Decisions&lt;br /&gt;
* &#039;&#039;&#039;Avoid Battle Discussion&#039;&#039;&#039; - please do not comment on player discussions about Battles or Skirmishes, even if you believe they have misunderstood something&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5484</id>
		<title>User:Faithlilley</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=User:Faithlilley&amp;diff=5484"/>
		<updated>2024-06-20T23:21:48Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: Using as prototype for the updated &amp;quot;The Hundred&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to us to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Our involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, and &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at each event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Team Vision==&lt;br /&gt;
&lt;br /&gt;
We aim to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what is involved. We fully acknowledge that it requires dedication from our team, but is hugely rewarding as well as a lot of fun. If you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
&lt;br /&gt;
==Role and Responsibilities==&lt;br /&gt;
&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, so we need for you to have at least some experience. You&#039;ll get plenty of practice at the events, and we have train sessions at the start of each event as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, as you’ll help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life.&lt;br /&gt;
&lt;br /&gt;
We have worked hard to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We have a crew area, where the team can relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths! It can be hard work, but we have an experienced team who are always happy to help newer members learn the ropes.&lt;br /&gt;
&lt;br /&gt;
There are opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
===Battle / Skirmish Activities===&lt;br /&gt;
&lt;br /&gt;
We expect the following from the team:&lt;br /&gt;
* Our expectation is that you crew both Battles and every Skirmish assigned to your team, playing monster roles, and being the main ‘fight’ resource during the event&lt;br /&gt;
* You will be expected to wear make-up, latex masks, armour phys-reps, and engage in significant amounts of LRP combat&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
The activities of the team obviously require a degree of out-of-character fitness, so please consider this when deciding if you want to join.&lt;br /&gt;
&lt;br /&gt;
===Event Set-up and Takedown===&lt;br /&gt;
&lt;br /&gt;
Before the game starts we are tasked with:&lt;br /&gt;
* Unloading kit from the Skirmish Storage Container&lt;br /&gt;
* Unloading kit from the PD van&lt;br /&gt;
* Assisting Weapons Check to ensure our kit is usable&lt;br /&gt;
* Unloading the plastic orc armour into the Battle Prep tent&lt;br /&gt;
* Preparing kit, costumes and weapons ready for the event&lt;br /&gt;
* Sorting out encounter packs and team briefings&lt;br /&gt;
* Training with the rest of the team&lt;br /&gt;
&lt;br /&gt;
After the game ends we are tasked with:&lt;br /&gt;
* Clearing personal kit from our area of the Monster tent&lt;br /&gt;
* Removing infrastructure from the woods and field&lt;br /&gt;
* Packing the plastic orc armour into storage&lt;br /&gt;
* Packing kit into the Skirmish Container&lt;br /&gt;
* Packing kit into the PD van&lt;br /&gt;
* Assisting the rest of the Plot Team to quickly clear the Monster tent&lt;br /&gt;
&lt;br /&gt;
Taking part in these duties is as much a part of being on the Skirmish Team as is chasing people through the woods with rubber sticks. We recognise that anyone might occasionally have to arrive late or leave without assisting due to a whole variety of reasons. If this is the case, then you must inform one of the team leads before or at the start of the event.&lt;br /&gt;
&lt;br /&gt;
==Crewing the Game==&lt;br /&gt;
&lt;br /&gt;
Please read the standard guide to [[Crewing]] in addition to this team brief.&lt;br /&gt;
&lt;br /&gt;
We expect you to be as familiar with the [[https://www.profounddecisions.co.uk/empire-wiki/ game rules and setting for Empire]] as is reasonable for the majority of the player base. Particular attention should be placed upon correct understanding and implementation of the rules around [[https://www.profounddecisions.co.uk/empire-wiki/Combat Combat]] and [[https://www.profounddecisions.co.uk/empire-wiki/Safety_overview Safety]].&lt;br /&gt;
&lt;br /&gt;
Whilst we don’t expect anyone to know all the tiny details of the game world, we expect that you make an effort to learn the background of the [[https://www.profounddecisions.co.uk/empire-wiki/Barbarian Barbarian nations]] you will be portraying and follow the briefings given to you.&lt;br /&gt;
&lt;br /&gt;
===Attending Events===&lt;br /&gt;
&lt;br /&gt;
In order to attend an event you must pre-book using the [https://www.profounddecisions.co.uk/ Profound Decisions website]. We have a larger pool of team members than actual crew spaces, so event attendance will always be based on a first-come first-served basis.&lt;br /&gt;
&lt;br /&gt;
If you book for an event and fail to turn up without prior notice you will receive one warning and then, if it happens again, you will be removed from the Skirmish Team. Please do not turn up to an event without booking.&lt;br /&gt;
&lt;br /&gt;
If you are unsure about attending an event, please let the Skirmish Team leads know by emailing [mailto:battles@profounddecisions.co.uk battles@profounddecisions.co.uk] ahead of the event. If you are unable to attend the event at short notice, then please let someone know via the Skirmish Team Facebook group and email us after the event.&lt;br /&gt;
&lt;br /&gt;
===Time off at Events===&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is generally crewing throughout most of the in-character time during the game. We take regular short breaks between individual skirmishes, with longer breaks between skirmish blocks to grab food, rest, and change kit.&lt;br /&gt;
&lt;br /&gt;
We do not schedule encounters after 22:00 at night, but we do run a compulsory team battle brief at this point. There are often some volunteer encounters you can sign up for after 22:30.&lt;br /&gt;
&lt;br /&gt;
After 22:30 you are free to take [[time off]] to rest, sleep, chat or play an “R&amp;amp;R” character on the IC field in Anvil. We ask that the team follow crew rules and not take a Congregation personal resource. Due to your involvement in delivering the fight resource, we also request you do not take a Fleet or Military Unit resource. Most members of the team take a business or farm for the IC money, and spend it in the evening when in Anvil.&lt;br /&gt;
&lt;br /&gt;
==Equipment and Supplies==&lt;br /&gt;
&lt;br /&gt;
===What you Get===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Free event ticket.&#039;&#039;&#039; Empire crew get free entry to events&lt;br /&gt;
* &#039;&#039;&#039;Meal vouchers for every meal.&#039;&#039;&#039; These are usable at all the onsite caterers&lt;br /&gt;
* &#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks 24/7 in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
===What to Bring===&lt;br /&gt;
&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
===What PD provides===&lt;br /&gt;
&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Crewing&amp;diff=5483</id>
		<title>Crewing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Crewing&amp;diff=5483"/>
		<updated>2024-06-19T21:24:48Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
This page tells you what we expect our crew, what you can expect of us - and what to do if there is a problem or an emergency. We have to explicitly avoid making any kind of legal contract so this is not intended to be a legally binding contract of employment, it is just to let you know what you will be doing at events.&lt;br /&gt;
&lt;br /&gt;
All crew should make sure they have read and understood these guidelines - even if you have been crewing for years. &lt;br /&gt;
&lt;br /&gt;
==Enjoy yourself==&lt;br /&gt;
The first rule of crewing is to enjoy yourself. Volunteers are an essential part of Profound Decisions, the events simply couldn’t happen without you. It is really important to us that your volunteer experience is enjoyable and rewarding not just because we depend on our crew for so much but because the only ethical basis on which a commercial company can run events using a volunteer crew is if the crew enjoy the events too.&lt;br /&gt;
&lt;br /&gt;
Please remember that you come to events to enjoy yourself. As the people who do all the work to put the event on, &#039;&#039;&#039;you have more right than anyone else to enjoy it!&#039;&#039;&#039; If you&#039;re not enjoying what you are doing then talk to us and we will try to change something.&lt;br /&gt;
{{CaptionedImage|file=Jay.jpg|align=left|width=250px}}&lt;br /&gt;
==Work hard==&lt;br /&gt;
The second rule is work hard. Crewing is a lot of fun, but it is also hard work. Some members of the site set-up and take-down team play during the event, but most crew teams are active from before time-in until after time-out every day. Please discuss with your team leader at what times you need to be available to crew; depending on your precise role, you may have an opportunity to play a character during some of the event.&lt;br /&gt;
&lt;br /&gt;
When you are working at an event, please take care and don&#039;t work beyond your personal limits; this is a holiday, you are here to enjoy the event, not hospitalize yourself. It is incumbent on you to ensure you take regular breaks and make sure you eat and drink regularly.&lt;br /&gt;
&lt;br /&gt;
==Behaviour==&lt;br /&gt;
When you talk to players, remember that you will be seen as a representative of Profound Decisions, so be as polite and positive as you can. You are &#039;&#039;&#039;not&#039;&#039;&#039; required to deal with problems or put up with complaints, so if a player brings an issue to you, then you should immediately escalate the issue directly to Matt or Alison Pennington without delay.&lt;br /&gt;
&lt;br /&gt;
Likewise, our players are required to be polite and courteous to our crew. If players are rude to you, then please report the matter to Matt.&lt;br /&gt;
We expect you to behave in a respectful manner towards other crew. If you have any problems then talk to Matt or the head of crew welfare.&lt;br /&gt;
&lt;br /&gt;
==Hot Weather Advice==&lt;br /&gt;
If the weather is particularly hot, you must ensure that you stay hydrated by drinking plenty of water throughout the day. You should also wear sunscreen, to protect yourself from burning, and you should also ensure that you take in enough salt with your food in order to replace that which is lost through sweating.  If you start to feel ill, you should seek advice from First Aid.&lt;br /&gt;
&lt;br /&gt;
==Problems==&lt;br /&gt;
Your department head should normally be your first contact in the event that you have any issues.  If, for whatever reason, you would like to speak with somebody else, then any of the Crew Welfare team will be happy to assist.&lt;br /&gt;
&lt;br /&gt;
If you (or anyone else) develops a medical or health problem, then you should contact the duty First Aid medic for assistance and guidance. A supply of sundry medicines is available from Crew Welfare, including paracetamol, ibuprofen, sunscreen and antihistamines.&lt;br /&gt;
{{CaptionedImage|file=taverncrew.jpg|align=right|width=300px}}&lt;br /&gt;
&lt;br /&gt;
==Emergencies==&lt;br /&gt;
Any emergency should be reported as quickly as possible by radio to the appropriate team leader or their nominated deputy. If you do not have a radio, please either head swiftly to GOD or locate the nearest radio user by shouting the word &amp;quot;Radio&amp;quot; loudly and clearly, as appropriate. If you are a radio user and hear this call then please stop what you are doing and move to the emergency location to provide assistance.&lt;br /&gt;
&lt;br /&gt;
If you are summoning help via radio, you need to ensure that the nature and location of the emergency is clearly communicated, and to remain available on that radio channel until aid arrives.&lt;br /&gt;
&lt;br /&gt;
You should not call 999 for a emergency, the decision to call the emergency services will be made by the relevant team leader or their nominated deputy. The only exception to this rule is if an emergency is so immediately serious that any delay to summoning the emergency services would place the casualt(ies) at greater risk.&lt;br /&gt;
&lt;br /&gt;
===Medical===&lt;br /&gt;
Profound Decisions employ a professional team of first-aid providers to cover our events. In the event of a medical emergency you should summon an emergency medic from their First Aid post near GOD. If any participant asks for your assistance in obtaining first-aid then please take the time to escort them to the first-aid post, or fetch the first-aid team to them if they cannot move.&lt;br /&gt;
 &lt;br /&gt;
===Fire===&lt;br /&gt;
In the event of a fire emergency, then you should summon help from site-crew. Do not place yourself at personal risk; tents and sets are expendable, you are not. Do what you safely can to limit the spread of the fire, and move nearby people to safety, but do not attempt to fight the fire yourself.&lt;br /&gt;
&lt;br /&gt;
===Security===&lt;br /&gt;
In the event of a security emergency, you should summon security assistance from the site security team. Do not attempt to deal with a security situation yourself, at most you should act to ensure that any situation is contained. &lt;br /&gt;
&lt;br /&gt;
===Major Incident Response===&lt;br /&gt;
A major incident is an emergency which requires a large-scale coordinated response from crew. In the event a major incident is declared, the game will be suspended or abandoned in order to deal with whatever large-scale emergency in progress. All radio users should switch to the general site radio channel (Channel 1), make their immediate area safe, and await instructions.&lt;br /&gt;
&lt;br /&gt;
Radio communications are critical during major incidents. Please take particular care to minimize unnecessary communication, and ensure that all messages are clear and concise.&lt;br /&gt;
&lt;br /&gt;
Instructions will be issued by radio by the team coordinating the emergency response: either first aid or security, depending on the nature of the incident. This may include direction to make announcements to players and crew in your immediate vicinity, to evacuate a particular area of the field, or to muster at a particular location to receive further instructions.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
Here is a quick guide on what can be helpful to bring to site with you. &#039;&#039;&#039;It is in no way exhaustive or prescriptive.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tent, tent pegs, mallet&lt;br /&gt;
* Sleeping bag, blanket and pillow (you will want more than a 1/2 season sleeping bag, it can get extremely cold overnight early in the year where temperatures below zero are not unheard of)&lt;br /&gt;
* Camping mat / camp bed&lt;br /&gt;
* Work-clothes &amp;amp; waterproof layer (suitable for operating for extended periods in potentially unpleasant weather)&lt;br /&gt;
* Spare warm layers and spare socks (ideally in a waterproof bag/dry bag in case of disasters, check out waterproof socks such as Sealskins)&lt;br /&gt;
* Strong Footwear (sturdy, waterproof work boots with good ankle support are very strongly recommended)&lt;br /&gt;
* Work gloves (if you are a member of the site team you should bring some work-gloves to protect your hands)&lt;br /&gt;
* Costume, weapons, props (if you are playing a character of your own at any point)&lt;br /&gt;
* Orc Mask (if you use one and own your own)&lt;br /&gt;
* Torch/lantern/head torch/spare batteries&lt;br /&gt;
* Wash kit &amp;amp; toiletries &lt;br /&gt;
* Personal medication &amp;amp; sanitary products (if required)&lt;br /&gt;
* Lipsalve + moisturiser (the weather can do a number on your skin)&lt;br /&gt;
* Water bottle/thermos/mug&lt;br /&gt;
* Phone and phone charger (because crew welfare has power)&lt;br /&gt;
* A pen knife/multitool&lt;br /&gt;
* Bottle opener&lt;br /&gt;
* Emergency cash&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5455</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5455"/>
		<updated>2024-06-05T19:18:25Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: fixed the email address&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to them to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Their involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, and &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Goal==&lt;br /&gt;
The vision is to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what will be involved. We fully acknowledge that it will require dedication from our team, especially at the beginning while we are still building, but if you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
==What is Involved==&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, but the experience is not essential. You&#039;ll soon get plenty of practice at the events, and we hope to have opportunities to drill and train as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, you can help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life. &lt;br /&gt;
&lt;br /&gt;
We are aiming to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We want to have a great crew area, where you will be able to relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths!&lt;br /&gt;
&lt;br /&gt;
It will be hard work to start with, but as the team grows and you gain experience, there will be opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
We are asking for the following from the team:&lt;br /&gt;
* To fight in battles, skirmishes, and other encounters&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To assist in setup and takedown of skirmish kit&lt;br /&gt;
* To contribute towards preparing and clearing the skirmish areas&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
==What you Get==&lt;br /&gt;
*&#039;&#039;&#039;Free event ticket&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Meal vouchers for every meal, usable at all the onsite caterers&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empire crew get free entry, as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
==What PD provides==&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Joining us==&lt;br /&gt;
&#039;&#039;We are looking to expand the Skirmish team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you think you are the right person to join us, please [mailto:battles@profounddecisions.co.uk email the Battle Team] to express an interest in joining the team.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Easter2013MondayBattle.jpg|caption=Empire Skirmish|width=900px|align=center}}&lt;br /&gt;
[[Category:Crew]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_creation_process&amp;diff=5094</id>
		<title>Plot creation process</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_creation_process&amp;diff=5094"/>
		<updated>2023-05-24T22:32:48Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Stage 3 - Timetabling your Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
This page is designed to help the writers - and everyone involved with creating and running plot at Empire understand what the process is and how it works.&lt;br /&gt;
&lt;br /&gt;
Producing plot for a large game is a difficult process. With dozens of writers and well over 1500 participants, we need to have a single process for organizing costume, NPCs, props, ribbons for items, debriefs for NPCs. Ultimately the process is designed to help writers; otherwise when you come to run your plot requiring 40 NPCs to dress in Brass Coast costume for a quest - you will discover that all the NPCs are out, all the Brass Coast costume is out and all the quest slots are filled.&lt;br /&gt;
&lt;br /&gt;
==Ethos==&lt;br /&gt;
The writer is central to the ethos for the writing and running plot at events. As a writer, the responsibility for ensuring that your plot has been approved and timetabled and the right costume, props, and ribbons are ready lies with you. We don&#039;t expect one person to do all these things, that isn&#039;t possible - members of the [[plot team]] and the [[plot organization]] are here to help with every stage - but the responsibility to ensure that it is done lies with the writer.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve chosen this approach for several reasons. This approach will allow us to scale what we do to run more plot by adding more writers to our team over time. However it should also ensure that the key decisions taken about a plot, timing, budget, briefing, etc - are made by the writer who created it rather than by someone else. And finally it should mean that the writer is able to drive the plot process to ensure that their plot gets approved and run at events.&lt;br /&gt;
&lt;br /&gt;
==Ten Steps==&lt;br /&gt;
We&#039;ve divided the plot creation process into ten steps and laid them out in a rough sequential order for ease of reading. All of these stages will need addressing when a plot is created and run, but individual writers can work through the steps in the order that suits them best. Some writers like to buy a beautiful prop and create a plot around that; some writers will want to get the basics of their plot approved before spending time putting it on the wiki.&lt;br /&gt;
&lt;br /&gt;
==Stage 1 - Write Some Plot==&lt;br /&gt;
Any member of crew who wants to get involved in writing plot for Empire events is welcome to do so. Experience can help, but it is far from essential and a good knowledge of the setting is likely to be just as useful as a decade of experience writing plot for other games. What is invaluable is to make sure that you read the plot [[style guide]] first. We hope that you will also find the [[plot tools]] useful for giving you ideas and showing you elements of the setting you can use to turn those ideas into plots.&lt;br /&gt;
&lt;br /&gt;
You can work with anyone when you&#039;re writing your plot, especially other writers on the plot team, but it is essential to discuss your plot with Andy Rafferty and Matt Pennington. Your plot can&#039;t run until Matt and Andy are happy with it. Both have lots of experience creating plot for large events and Andy is the ultimate authority for questions about the Empire setting. The best way to get Matt is to email him, the best way to get Andy is to PM him or post on the [https://www.facebook.com/groups/EmpirePlot/ Empire plot Facebook group]. If you have a skype account (or can make one) then you can grab both Matt and Andy on skype and discuss your plot with them. It is much better to discuss plot this way where possible, as you can quickly explain your plot and talk through any difficult elements.&lt;br /&gt;
&lt;br /&gt;
Your plot &#039;&#039;&#039;must&#039;&#039;&#039; be approved before it can run at an event. To approve a plot we need to check that it is consistent with the existing setting - the campaign &#039;&#039;and&#039;&#039; the rules, and that it follows the plot style guidelines. It is good practice to chat to other members of the team about any unusual elements, new parts of the setting, new rules, etc as soon as possible. The earlier that we can give you feedback on your plot, the easier it will be to make sure that it is cleared without any problems.&lt;br /&gt;
&lt;br /&gt;
==Stage 2 - Put it on the Wiki==&lt;br /&gt;
We have a single central platform for plot content - the [http://www.profounddecisions.co.uk/empireplotwiki/Main_Page plot wiki]. Before you can attempt to run your plot at an event, you must have documented the plot on its own page on the plot wiki.&lt;br /&gt;
&lt;br /&gt;
Most members of the plot team will be able to help you use the plot wiki. If you are having a technical problem then [mailto:aquarion@profounddecisions.co.uk Aquarion] (Nicholas Avenell) is the best person to talk to.&lt;br /&gt;
&lt;br /&gt;
If you have not yet joined the plot team then you won&#039;t have access to the plot wiki yet. Just write your plot as a text document and discuss it with Matt and Andy; they will add it to the wiki once they&#039;re happy with it. You&#039;ll get access to the plot wiki once you&#039;ve run a few pieces of plot at the events.&lt;br /&gt;
&lt;br /&gt;
===NPC Stats===&lt;br /&gt;
You need to include stats for any NPCs or monsters that are needed for your plot. You can specify the individual skills an NPC has or just give a general description (e.g. 8 pt magician) to indicate the rough things you want. It is very rare in Empire for a plot to need an NPC to be particularly powerful but if it is essential then you must itemize their individual skills.&lt;br /&gt;
&lt;br /&gt;
If you need stats for a monster for a quest or battle, then the best thing to do is to choose a standard creature from the bestiary on the plot wiki. If there is nothing on the wiki that suits your purpose then you can create a new creature, but if you do this then we will need to check it for consistency with the setting and to ensure the creature&#039;s stats are play balanced.&lt;br /&gt;
&lt;br /&gt;
===Divination Responses===&lt;br /&gt;
When your plot is in the field, it will be interrogated by the players. They will use the tools at their disposal, usually divination rituals, to find out more information about your plot. Rituals are handled by the field refs - who will process it and then radio the plot team for an answer. If you are available (in the plot room or on a radio) - then the plot team will pass the request to you. If you are not likely to be available to respond to a query then it you should add a note to your plot with the name of a member of plot team who can answer questions about. Otherwise the team will have to create a response to the ritual using the details provided in your plot brief.&lt;br /&gt;
&lt;br /&gt;
It is well worth thinking about common divination rituals, when you are writing your plot. Creating good quality answers in advance will make it easy to handle queries on the day and improves the quality of the plot. Common Rituals that the players will cast to find out more are:&lt;br /&gt;
&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/Swim_Leviathan&#039;s_Depth Swim Leviathan&#039;s Depth] - Allows them to ask Leviathan why something is happening.&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/Bright_Lantern_of_Ophis Bright Lantern of Ophis] - Allows them to analyze a magical effect.&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/The_Eye_of_the_High_Places The Eye of the High Places] - Allows them to analyze magical effects in a large area.&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/Eyes_of_the_Sun_and_Moon Eyes of the Sun and Moon] - Tells them about military forces in a territory.&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/Shadowed_Glass_of_Sung Shadowed Glass of Sung] and [http://www.profounddecisions.co.uk/empire-wiki/Clear_Lens_of_the_Eternal_River Clear Lens of the Eternal River] - Analyze an area for clues. These rituals are most useful on a quest but might be used to explore any location or &#039;scene&#039; where something has happened.&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/Skein_of_Years Skein of Years] - Explores the past history of a ribboned item.&lt;br /&gt;
&lt;br /&gt;
===Special FX===&lt;br /&gt;
If your plot will benefit from special FX, then it is useful to identify this as early as possible. Of all the elements of plot, special FX are one of the most challenging to use - simply because of the potential dangers involved. Because of this, Adam Buxton is in charge of special FX at events and will make the final call on what needs ordering for an event and what can or can&#039;t be used on the day. Mark Nichols also has a lot of experience with special FX and can offer advice and help on the plot writers Facebook group before the event.&lt;br /&gt;
&lt;br /&gt;
==Stage 3 - Timetabling your Plot==&lt;br /&gt;
You need to add your plot to the timetable for an event so that other members of the plot team know what plots are running and when. This allows us to plan our resources, like NPC allocation, appropriately. The timetable is available through the web front end for the main PD website. Your plot must be on the time-table for it to be approved.&lt;br /&gt;
&lt;br /&gt;
NPCs on the timetable are allocated on a first come first served basis. It is best to get your plot written early so that you can add it to the timetable. If your plot needs NPCs but the timetable is already full, then you will have to wait until the next event to run the plot. If the plot requires a quest slot then you will need to indicate this by writing the plot against one of the available quest slots.&lt;br /&gt;
&lt;br /&gt;
Your plot may not require any NPCs from the pool in the plot room. For example, there are existing NPCs that you may be able to make use of in your plot, such as the bards, civil servants, egregores, and magistrates. If this is the case then you can run your plot at any time, but it must still be timetabled, so that we can see when the plot is running.&lt;br /&gt;
&lt;br /&gt;
We aim to run our skirmish quests back to back, so it helps considerably if quests that use similar antagonists are grouped together. This keeps the number of changes of make-up and costume to a minimum. To ensure that we get this right, if you are time-tabling a quest that needs members of the skirmish crew, then you must make-sure that you agree a time with Tom Hancocks first.&lt;br /&gt;
&lt;br /&gt;
For more detailed instructions on filling in the plot timetable successfully, see [[Plot Timetable Instructions]].&lt;br /&gt;
&lt;br /&gt;
===Ribbons, Rituals and Items===&lt;br /&gt;
If your plot requires any game items, like magical items, potions, herbs, mana crystals, coins, resources or bourse resources, then you need to specify these when you add your plot to the timetable. A sensible amount of resources to include for a small plot is equivalent to the amount of resources a player would get after one downtime; 10 ingots, 7 mana crytals, 14 herbs or 9 crowns. A bigger plot might include twice as many resources or substitute some resources for potions and magical items.&lt;br /&gt;
&lt;br /&gt;
If your plot needs one or more magical items then the best thing to do is to pick suitable items from the [http://www.profounddecisions.co.uk/empire-wiki/Magic_Items standard list] on the player wiki. If there is nothing on the wiki that suits your purpose then you can create a rare or unique item, but if you do this then you will have to specify clearly what you want the item to do.&lt;br /&gt;
&lt;br /&gt;
There is a similar process to go through if your plot involves one or more [http://www.profounddecisions.co.uk/empire-wiki/Ritual_list rituals]. If the NPCs are performing a ritual, or have already done so, then the best thing to do is to pick suitable rituals from the standard list on the player wiki. If there is nothing suitable then you can create a new ritual, but as with magical items, you must specify clearly what the ritual will do.&lt;br /&gt;
&lt;br /&gt;
If you need a new magical item or ritual then it will need to be approved by Graeme Jamieson, once Matt or Andy have indicated they are happy with what you want. If your plot requires special rules or new rituals or magical items then it can&#039;t run unless Graeme Jamieson and Nicholas Taylor are happy with it. You can contact them both by [mailto:empire.rules@profounddecisions.co.uk email] or by posting on the Empire plot facebook group. The earlier the refs know about a plot that requires special rules the better.&lt;br /&gt;
&lt;br /&gt;
You can now make your own unique ribbons on the database - see [[How To Make Ribbons]] for more details. If your plot needs any kind of unique item, they must be created on the system, and then include the resulting timetable entry for your plot. The ribbons will then be ready and waiting for you at the event - packed for your plot.&lt;br /&gt;
&lt;br /&gt;
===The One Hour Rule===&lt;br /&gt;
It takes around an hour to get a plot ready and out of the door. It will take less time than this if everything is going well, but it is very easy to lose time at an event. Finding the right NPCs for the role, finding the lost costume or props, printing the ribbons needed, going over the complex parts of the brief, all take time. For this reason whoever is briefing your plot (either you or the person who has agreed to brief the plot) needs to be in the plot room an hour before the plot is due to go out. You will need to be on hand to ensure the process goes smoothly until you have got all the NPCs ready and the brief sorted.&lt;br /&gt;
&lt;br /&gt;
==Stage 4 - Costume and Props==&lt;br /&gt;
Profound Decisions have a large wardrobe of basic costume, including weapons and armour. If your plot needs specific costume or props then you will need to source these. The best place to try and do this is on the [https://www.facebook.com/groups/243111769153902/ Empire sewing circle Facebook group]. This group contains capable volunteers who make costume for Profound Decisions as well as helping us source new items.&lt;br /&gt;
&lt;br /&gt;
If we need to pay a professional to make an item then the starting point is to see if one of the existing professionals who work with Profound Decisions can do the job for you. Folks like Sean Maguire, Darren Stocker, Andy Rimmer, and Mandala all make weapons, Doug Strand makes leather goods and Rosemary Warner and Esther Reeves both make costume. If these people can&#039;t help then consider the traders who trade at our events, all of whom are likely to be helpful.&lt;br /&gt;
&lt;br /&gt;
There is budget available for new costume - we&#039;ve never managed to make anything even remotely resembling budgets work for plot - so just pitch your plot to Matt and he&#039;ll approve it. The best people to talk to about our existing costume stores is Leah Tardivel (plot production), Dhiamara Coulson (costumes) and Rachel Durrant (props). They can give you advice on what sort of costumes and props you might need, what they might need to look like and where to go to order them. You can contact them via the Facebook crew group.&lt;br /&gt;
&lt;br /&gt;
If your plot would benefit from a custom monster costume, then you need to identify this as early as possible. We have a Facebook group for talking to some makers about custom props about large monster builds - [https://www.facebook.com/groups/388615284613025/ Empire creature needs]. Once you&#039;ve discussed the plot with Matthew Pennington then he can advise on a budget and consult the facebook group for help and advice.&lt;br /&gt;
&lt;br /&gt;
==Stage 5 - Makeup and Prosthetics==&lt;br /&gt;
Empire has a dedicated make-up team that is led by Vicki Stephenson. The team have an existing store of make-up and basic prosthetics and has experience making and ordering new prosthetics. If your plot requires only standard make-up, for example orcs or characters with lineage then the team will usually be able to handle this for you without much warning provided they are free. If your plot requires new prosthetics or a complex make-up job then it is essential that you talk to the team early about your needs if you want her team to be able to help you at the event.&lt;br /&gt;
&lt;br /&gt;
With multiple writers, the make-up team are always in demand, but they are especially busy preparing for the big battles on Saturday and Sunday morning. It is essential to avoid time-tabling a complex make-up effect for this time unless you have special dispensation directly from the team to do so.&lt;br /&gt;
&lt;br /&gt;
==Stage 6 - Assigning NPCs==&lt;br /&gt;
You can leave assigning NPCs to your plot to the day of the event. If you have timetabled your plot correctly then the NPCs you need should be ready to play the role at the appropriate time in the plot room. You can take them to one side, get them briefed, and then send them out.&lt;br /&gt;
&lt;br /&gt;
If you want specific individuals to play NPC roles for you in one of your plots, then you&#039;ll need to chat to them to arrange that. We have a large pool of volunteers who NPC full time at events who are organized into teams of approximately five. If you need a small group of NPCs then you can chat to the team leader. If you just need one or two people then it is best to speak to them direct. It is wise to check that any individual you speak to has not agreed to be in another plot that is running at the same time.&lt;br /&gt;
&lt;br /&gt;
Assigning NPCs in advance can be very effective. It means you can pick people who are familiar with the role or at least that part of the setting. You can give them the brief before the event, making things much quicker on the day and you may well find your plot benefits from allowing them to have some input and development on the role.&lt;br /&gt;
&lt;br /&gt;
Beth Charleton is the person to talk to get help with assigning NPCs either in advance or on the day.&lt;br /&gt;
&lt;br /&gt;
==Stage 7 - Briefing NPCs==&lt;br /&gt;
Your NPCs will need to be briefed before they can enact your plot. Written briefs are incredibly useful, as they provide invaluable documentation and help speed up briefing before the event and on the day. However you don&#039;t need to produce a full written brief if that is not your style, provided that your plot write up includes the essential details.&lt;br /&gt;
&lt;br /&gt;
Experience has shown that plots work best when they are briefed by someone who knows the plot well. If you&#039;re not available to brief your NPCs, then you&#039;ll need to find a member of the plot team who can do that for you - and then take the time to go through the plot with them. There are some members of the plot team who specialize in briefing plot because they have good communication skills - talk to Jonathan Kidger if you are looking for someone who can provide help with briefing NPCs&lt;br /&gt;
&lt;br /&gt;
==Stage 8 - Get a Ref==&lt;br /&gt;
If you are running a plot that has will demand regular support from a ref or needs a ref on hand to ensure that fighting is being handled safely then you need to get a ref. This is especially important if you are planning a quest, which is likely to involve any significant amount of combat. The ref desk is run by Nicholas Taylor and Emma Woods - either can help you organize a ref to support your plot.&lt;br /&gt;
&lt;br /&gt;
Refs are always in high demand at an event, so make sure you speak to them as early as possible to arrange who will be reffing your plot to ensure that they are available at the right time.&lt;br /&gt;
&lt;br /&gt;
==Stage 9 - Debriefing NPCs==&lt;br /&gt;
When your NPCs return to the plot room they will be asked to put a debrief of their plot on to the plot wiki. The debriefs are added using the debrief button provided by the plot template which appears on your wiki page. If you need specific questions answered by the NPCs then you will need to ensure that you are there when the NPCs get back and debrief the plot.&lt;br /&gt;
&lt;br /&gt;
For quests the Skirmish Team will provide an overall quest debrief in addition to any specific details provided by the NPCs&lt;br /&gt;
&lt;br /&gt;
Debriefing is important because it allows us to track what plots ran and what the outcomes were. It is critically important for game consistency that we get good quality debriefs. Everyone involved in the plot process, writers, plot support, and NPCs should be aware of the importance of getting good debriefs.&lt;br /&gt;
&lt;br /&gt;
==Stage 10 - Player Follow-up==&lt;br /&gt;
The Empire campaign specifically prohibits free text downtime - players are &#039;&#039;prohibited&#039;&#039; from trying to follow up a plot in downtime. It is worth bearing this in mind when writing a plot.&lt;br /&gt;
&lt;br /&gt;
However there are things the players can do to chase a plot has left the field. The most common are:&lt;br /&gt;
&lt;br /&gt;
* [http://www.profounddecisions.co.uk/empire-wiki/Call_Winged_Messenger Call Winged Messenger] - Send a message to a named NPC.&lt;br /&gt;
* Create a missive to an Eternal - Send a message to a named Eternal which has provided them a way to do so - e.g. Missive to Sadogua. &lt;br /&gt;
** If the Eternal you are working with does not currently have a defined communication mechanism, and you want the players to be able to communicate with them, you will need to give one out with your plot - this might be an item that gives them a one-shot ability to send a message, an arcane projection which allows them to send a ritual message, or if you are confident that you will be able to support communication with this Eternal over the long term, a ritual text of such a ritual or a longer-duration item that lets them send multiple messages.&lt;br /&gt;
&lt;br /&gt;
These requests will come to a field ref - who will process the request and then refer it back to the plot support team.&lt;br /&gt;
&lt;br /&gt;
The plot support team will attempt to identify the plot writer best suited to deal with any player follow-up. Missives sent to eternals and letters sent to NPCs by winged messenger will be put in the post-board in plot. There is a box for each plot team where they can collect their post from. Unidentified plot will be added to a single box marked &amp;quot;unknown&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you find a piece of plot follow-up in your box that is nothing to do with any of your plots, then please move it to the &amp;quot;unknown&amp;quot; box. Plot support will empty this box after the event and try to chase it up with the whole plot team using the Facebook writers group.&lt;br /&gt;
&lt;br /&gt;
Players may also commission a [http://www.profounddecisions.co.uk/empire-wiki/Historical_research historical research] request through the Imperial Senate. This results in a report collated by NPC civil servants who spend the period between events trawling archives and libraries all over the Empire. Some research requests will find no useful information, but you may be asked to write a research request result related to one of your plots, or to provide enough details that someone else can write one. A research request is a useful tool because it allows you to help players drive your plot forward, and can be used to reveal additional information about the background; point to a quest or unexpected avenue to pursue the quest; or even provide leads to an entirely new plot, depending on the nature of the research.&lt;br /&gt;
&lt;br /&gt;
==Contact Details==&lt;br /&gt;
* [https://www.facebook.com/Hobbes00uk Facebook Matt Pennington] or [mailto:matt@profounddecisions.co.uk matt@profounddecisions.co.uk] &lt;br /&gt;
* [https://www.facebook.com/andy.raff.1?fref=ts&amp;amp;ref=br_tf Facebook Andy Raff]&lt;br /&gt;
&lt;br /&gt;
{{Plot Further Reading}}&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Quests&amp;diff=5093</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Quests&amp;diff=5093"/>
		<updated>2023-05-24T22:32:00Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Using Skirmish Crew */ leadership change for skirmish crew&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you want to take the players off the main field to another location, then congratulations: you have a quest!&lt;br /&gt;
&lt;br /&gt;
There are several types of quest, e.g.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outdoor Quests:&#039;&#039;&#039; You go through the Sentinel Gate and the quest takes place in a field/forest location in the quest area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tent Quests:&#039;&#039;&#039; You go through the Sentinel Gate to and the quest takes place in an encounter tent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoW Encounters / Eternal Audiences:&#039;&#039;&#039; You go through the HoW portal and the quest usually takes place in an encounter test (but might also use an outdoor quest area).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLVs / Trouble Near Anvil:&#039;&#039;&#039; You go off field to the &#039;CS Offices&#039; and into an encounter tent.&lt;br /&gt;
&lt;br /&gt;
Each possible quest route has its own implications:&lt;br /&gt;
&lt;br /&gt;
== Getting there ==&lt;br /&gt;
&lt;br /&gt;
=== Sentinel Gate ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a sentinel gate conjunction, you will need to set up a conjunction through the data interface. Please consult with either the encounter tent setters or the skirmish crew that are going to be helping deliver your quest before setting the number of people who can use the conjunction - the limits are usually based on how many people can fit in a set, or how many people can be given a good fight.&lt;br /&gt;
&lt;br /&gt;
You will then have to drop hints to the players to get them to go and check for the conjunction - this is called &#039;hooking&#039; the quest. The players will need to know the exact location so they can use Detect Magic on the Sentinel Gate to find out when your quest is and how many people they can take.&lt;br /&gt;
&lt;br /&gt;
Do not hook the quest to several groups without them knowing about each other. Please strongly avoid doing anything likely to end up with several groups turning up to the gate intending to go on the quest, only to be stymied by the gate size - no-one has any fun arguing at the gate. If you have to drop your hints to several groups of people, make sure they all know about each other well in advance of the quest time so they aren&#039;t left sorting it out at the gate. People rarely have any fun with not going on quests, so ideally attempt to tailor your quest so that the number of people who hear about it and want to go is similar to the number of people your conjunction accommodates.&lt;br /&gt;
&lt;br /&gt;
Make sure someone who will be at the gate at your conjunction time - e.g. an NPC, you, a skirmish ref, a field ref - knows exactly where the conjunction is going OOC and is happy to lead the players to the relevant location. Ideally, also make sure someone who will be in radio contact at the time knows this too - in case something happens to delay or incapacitate your primary source. Remember that non-Imperials can&#039;t go through the gate - so if your hook NPC is a Herald or otherwise not an Imperial citizen, you&#039;ll need someone else to escort the players on the other side of the gate. Remember that NPCs going through the gate count towards the gate number.&lt;br /&gt;
&lt;br /&gt;
Make sure that you have some kind of on-field presence making sure that either the quest happens, or we know about it well in advance if it&#039;s not happening - particularly if you have a skirmish group booked. It&#039;s no fun standing around in the woods wondering if the players will show up. The on-field NPCs like egregores, CS, bards, Darren for the Raptors etc should be your first port of call for this. It&#039;s okay to hint about quests in letters in packs, but it&#039;s a really bad idea to make that your only source of information; if you do give enough information in a pack to check a conjunction, make sure your NPC presence checks with the person who received that information to avoid the &#039;several groups turn up at the gate&#039; problem.&lt;br /&gt;
&lt;br /&gt;
=== HoW Portal ===&lt;br /&gt;
&lt;br /&gt;
If you want to use the HoW portal to get to your quest location, you will need two things: a time and an escort.&lt;br /&gt;
&lt;br /&gt;
The HoW portal isn&#039;t booked, because you usually need an IC escort to use it (so it&#039;s clear where you&#039;re going even if there&#039;s a clash) - if you want to have it just open to a location without an IC escort (in which case you&#039;ll need an OC ref there to do the escort duty) then it&#039;s polite to mention that on the timetable, but this is rare enough that there are unlikely to be clashes.&lt;br /&gt;
&lt;br /&gt;
The HoW portal goes to realm pockets, not to areas of the real world. A pocket can be connected to various different areas of the real world, allowing people from different areas to meet - but everyone must go back to their previous real-world location afterwards - you can&#039;t drag someone through to a different real world location, or bring anyone from a different location back to Anvil with you.&lt;br /&gt;
&lt;br /&gt;
PCs never go to the Realms themselves - the realm pockets can be connected to areas of the Realms, but actually going through into the Realms is a one-way trip into death or Herald transformation (and consequent retirement, as heralds are not appropriate PCs).&lt;br /&gt;
&lt;br /&gt;
If you are using the HoW portal and the Mirror is up in the HoW, please inform whoever is operating the mirror (Dave Young will probably know who) of the time and realm of your HoW portal opening, so that it can display the relevant information for the players.&lt;br /&gt;
&lt;br /&gt;
You can distribute the information about the time of the HoW portal opening however you like - for limited-numbers audiences you should have an escort NPC who can check tickets or approve or disapprove of people going through. If you are running an open portal, be aware of the limits of the space you&#039;re using on the other end and try to make sure not more than the number of people who will fit will want to go through - having to close an unescorted portal against further entrants for safety reasons will probably disappoint players.&lt;br /&gt;
&lt;br /&gt;
=== CS Offices / Near Anvil ===&lt;br /&gt;
&lt;br /&gt;
Occasionally you will want to take players to &#039;a location near Anvil&#039; - this is mostly used for PLVs which use &#039;CS Offices&#039; and a &#039;Gateway&#039; located IC just off the side of the main Anvil area, but some small quests have also gone to do things in the &#039;CS Offices&#039; or &#039;CS Storage Tents&#039; just off the main area.&lt;br /&gt;
&lt;br /&gt;
This is very easy - just have an NPC walk them off the field and to the required location - no faff required.&lt;br /&gt;
&lt;br /&gt;
If you have any possibility that your players might be chased by other players, or there might be any other awkward action between the two areas, you might want to inform a field ref about what is going on so they can be around to make calls about what happens at the OC field edge.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Quest Area ===&lt;br /&gt;
&lt;br /&gt;
You need to book a Quest Area on the Self Service Timetable - closer to each event the Skirmish Team will fill in which slots are being used and which slots are free, and announce on the Plot FB group that it&#039;s ready for booking.&lt;br /&gt;
&lt;br /&gt;
Please remember to book an extra half-hour at least before your Gate time, for briefing, checking the layout, and getting people into position. If you have a large skirmish team attached (40+) you probably need an hour. Also make sure there&#039;s plenty of time at the end of your slot to get everyone out of the area leaving it clear for the next slot - if in doubt, just book an extra half hour.&lt;br /&gt;
&lt;br /&gt;
There are three quest areas - &#039;Copse&#039;, &#039;Orc Camp&#039; and &#039;Deep Woods&#039;.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a Quest Area remember that there&#039;s often quite a walk between it and the Sentinel Gate, and radio / network can be patchy in the woods - please try to leave someone behind at the Gate or in radio contact who knows what&#039;s going on once you&#039;ve taken the first group off to the quest area, especially if they haven&#039;t filled the conjunction and it&#039;s possible other people will try to come through late. Also, don&#039;t rely on being able to look things up in the woods - we&#039;re working on network coverage but some areas will be unable to see the database, so printouts of e.g. important item properties may well be useful.&lt;br /&gt;
&lt;br /&gt;
=== Encounter Tent ===&lt;br /&gt;
&lt;br /&gt;
You can book Encounter Tents on the Self-Service Timetable, but it&#039;s polite to check with the person who is listed as running the encounter tent as well - this is usually Sabrina for PLV and Dominic Rowney for the other main environment tent, and there are usually one or two others which should have a named contact on the timetable. They can help you pick an appropriate tent and time for your encounter, liase with set dressing (and combine sets with other encounters if appropriate), and generally make sure that the support for your encounter is there.&lt;br /&gt;
&lt;br /&gt;
Please remember to leave ample time for setting and striking sets if you are doing a set change. Even if you are using a set in place, a half-hour buffer makes it easier to clear out any specific props / remains of the previous encounter and make sure your NPCs are briefed and in position.&lt;br /&gt;
&lt;br /&gt;
You will need someone to escort people to the appropriate encounter tent, either an NPC or a ref, and to escort them back to the field - players can&#039;t be allowed to wander around the encounter tent area unescorted.&lt;br /&gt;
&lt;br /&gt;
=== Special Considerations for PLVs ===&lt;br /&gt;
&lt;br /&gt;
Please talk to Team PLV - Felix is probably a good point of contact - before attempting to run a PLV. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for one of the &#039;standard&#039; PLVs administered by the CS to PCs chosen by the player base, they can help you find an appropriate visionary for your PLV and ensure it&#039;s in the right format.&lt;br /&gt;
&lt;br /&gt;
If you want to run a &#039;rogue PLV&#039; with True Liao that has gone / is going into play via some other vector, they can make sure your PLV and methods fit the metaphysics and work with what&#039;s been defined about the PLV process.&lt;br /&gt;
&lt;br /&gt;
== Booking Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Using Skirmish Crew ===&lt;br /&gt;
&lt;br /&gt;
New methods for booking Skirmish Crew are still being worked out - in general, talk to the Skirmish leadership team (Faith, Chira, Rook) if you need skirmish crew for your quest and they&#039;ll sort it out.&lt;br /&gt;
&lt;br /&gt;
If they need makeup, make sure you&#039;ve booked a makeup slot _before_ your briefing / getting to the area time - they can&#039;t be both in the monster tent being made up and on their way to the quest area being briefed...&lt;br /&gt;
&lt;br /&gt;
=== Using Field NPCs ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using field NPCs for your quest, please put the number of NPCs you need directly onto the Self-Service Timetable, as well as any details of exactly who you want; and talk to Bug about actually getting them.&lt;br /&gt;
&lt;br /&gt;
As with skirmish NPCs, make sure that you&#039;ve booked a makeup slot before your briefing / getting to the quest area time.&lt;br /&gt;
&lt;br /&gt;
=== Set Dressing ===&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5092</id>
		<title>Email Accounts</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5092"/>
		<updated>2023-05-24T18:58:15Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Some members of crew - usually department leads - will be issued with a Profound Decisions email account by Matt, so they can receive and send emails as part of their role.&lt;br /&gt;
&lt;br /&gt;
These email addresses look like &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you believe that you need an account, as part of your role, then please contact Matt to request one.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD email account==&lt;br /&gt;
[[File:Webmail-inbox.png|right|300px|border|Your webmail inbox will look like this]]&lt;br /&gt;
[[File:Webmail-login.png|right|250px|border|The login page of the webmail portal]]&lt;br /&gt;
To login to your email account:&lt;br /&gt;
# Ensure you know your &#039;&#039;email address&#039;&#039; and &#039;&#039;password&#039;&#039; (ask Matt if you don&#039;t).&lt;br /&gt;
# Head to the [https://popmail.hostingsystems.co.uk/webmail/src/webmail.php hosting systems website].&lt;br /&gt;
# Enter your email address and password to login.&lt;br /&gt;
# You are taken to your webmail inbox (see image to the right).&lt;br /&gt;
&lt;br /&gt;
If you experience issues with using webmail, first check the [https://hostingsystems.co.uk/help/ hosting systems help page] for a solution, before reaching out to Matt for help.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from an email client==&lt;br /&gt;
Most people aren&#039;t going to remember to login to a webmail and check it, so it&#039;s beneficial to use another client to access your PD emails.&lt;br /&gt;
&lt;br /&gt;
Information on the settings you should use for your specific email client can be found on the [https://hostingsystems.co.uk/help/ hosting systems help page] - look towards the bottom of the page and click on &#039;&#039;&#039;Find My Email Settings&#039;&#039;&#039;, then enter your full email address. The site will provide you with settings and instructions for configuring your email client.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from GMAIL==&lt;br /&gt;
Many people already use GMAIL for their personal emails - it&#039;s possible to configure it to send and receive emails through your PD email account too, keeping all your emails in one handy place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step One:&#039;&#039;&#039; Head to the settings of your GMAIL account, then:&lt;br /&gt;
* Select the &#039;&#039;Accounts and Import&#039;&#039; tab across the top.&lt;br /&gt;
* Select &amp;quot;Reply from the same address to which the message was sent&amp;quot; under the subheading Send mail as&lt;br /&gt;
* Click on the &#039;&#039;Add an email account&#039;&#039; link under the subheading Check email from other accounts.&lt;br /&gt;
&lt;br /&gt;
[[File:gmail-01.png|frameless|border|880px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step Two:&#039;&#039;&#039; Gmail will open a new window dialog, that will prompt you to enter data into several fields, to configure access to your PD email.&lt;br /&gt;
&lt;br /&gt;
In order, the information you will need to provide will be:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Email address.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;POP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;popmail.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 110 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Checkboxes.&#039;&#039;&#039; Set these up as you prefer. See the screenshot gallery below for recommendations.&lt;br /&gt;
&lt;br /&gt;
The dialog will now inform you that &#039;&#039;Your mail account has been added&#039;&#039;, and give you the option to be able to send mail with your PD email address&lt;br /&gt;
* Select &amp;quot;Yes, I want to be able to send mail as...&amp;quot; and click Next.&lt;br /&gt;
* &#039;&#039;&#039;Name.&#039;&#039;&#039; This is the name you&#039;d like displayed. It is most likely to just be your actual name.&lt;br /&gt;
* &#039;&#039;&#039;Treat as an alias.&#039;&#039;&#039; Make sure this box is checked.&lt;br /&gt;
* &#039;&#039;&#039;SMTP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;smtprelay.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 587 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Secured connection using.&#039;&#039;&#039; Select TLS (recommended)&lt;br /&gt;
* Click the &#039;&#039;&#039;Add Account&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
If everything worked correctly, the dialog will change to &amp;quot;Confirm verification and add your email address&amp;quot; - if you have errors, please check the settings are as above.&lt;br /&gt;
&lt;br /&gt;
You will receive an email to your gmail account, with a verification link that you need to check.&lt;br /&gt;
&lt;br /&gt;
Your gmail account now sends and receives emails from your PD account!&lt;br /&gt;
&lt;br /&gt;
===Screenshots of the Dialog in Step Two above===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=390px heights=317px&amp;gt;&lt;br /&gt;
Image:Gmail-02.png|Page 1&lt;br /&gt;
Image:Gmail-03.png|Page 2&lt;br /&gt;
Image:Gmail-04.png|Page 3&lt;br /&gt;
Image:Gmail-05.png|Page 4&lt;br /&gt;
Image:Gmail-06.png|Page 5&lt;br /&gt;
Image:Gmail-07.png|Page 6&lt;br /&gt;
Image:Gmail-08.png|Page 7&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5091</id>
		<title>Email Accounts</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5091"/>
		<updated>2023-05-24T18:31:56Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Some members of crew - usually department leads - will be issued with a Profound Decisions email account by Matt, so they can receive and send emails as part of their role.&lt;br /&gt;
&lt;br /&gt;
These email addresses look like &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you believe that you need an account, as part of your role, then please contact Matt to request one.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD email account==&lt;br /&gt;
[[File:Webmail-inbox.png|right|300px|border|Your webmail inbox will look like this]]&lt;br /&gt;
[[File:Webmail-login.png|right|250px|border|The login page of the webmail portal]]&lt;br /&gt;
To login to your email account:&lt;br /&gt;
# Ensure you know your &#039;&#039;email address&#039;&#039; and &#039;&#039;password&#039;&#039; (ask Matt if you don&#039;t).&lt;br /&gt;
# Head to the [https://popmail.hostingsystems.co.uk/webmail/src/webmail.php hosting systems website].&lt;br /&gt;
# Enter your email address and password to login.&lt;br /&gt;
# You are taken to your webmail inbox (see image to the right).&lt;br /&gt;
&lt;br /&gt;
If you experience issues with using webmail, first check the [https://hostingsystems.co.uk/help/ hosting systems help page] for a solution, before reaching out to Matt for help.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from an email client==&lt;br /&gt;
Most people aren&#039;t going to remember to login to a webmail and check it, so it&#039;s beneficial to use another client to access your PD emails.&lt;br /&gt;
&lt;br /&gt;
Information on the settings you should use for your specific email client can be found on the [https://hostingsystems.co.uk/help/ hosting systems help page] - look towards the bottom of the page and click on &#039;&#039;&#039;Find My Email Settings&#039;&#039;&#039;, then enter your full email address. The site will provide you with settings and instructions for configuring your email client.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from GMAIL==&lt;br /&gt;
Many people already use GMAIL for their personal emails - it&#039;s possible to configure it to send and receive emails through your PD email account too, keeping all your emails in one handy place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step One:&#039;&#039;&#039; Head to the settings of your GMAIL account, select the &#039;&#039;Accounts and Import&#039;&#039; tab across the top, then click on the &#039;&#039;Add an email account&#039;&#039; link under the category Check email from other accounts.&lt;br /&gt;
&lt;br /&gt;
[[File:gmail-01.png|frameless|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step Two:&#039;&#039;&#039; Gmail will open a new window dialog, that will prompt you to enter data into several fields, to configure access to your PD email.&lt;br /&gt;
&lt;br /&gt;
In order, the information you will need to provide will be:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Email address.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;POP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;popmail.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 110 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Checkboxes.&#039;&#039;&#039; Set these up as you prefer. See the screenshot gallery below for recommendations.&lt;br /&gt;
&lt;br /&gt;
The dialog will now inform you that &#039;&#039;Your mail account has been added&#039;&#039;, and give you the option to be able to send mail with your PD email address&lt;br /&gt;
* Select &amp;quot;Yes, I want to be able to send mail as...&amp;quot; and click Next.&lt;br /&gt;
* &#039;&#039;&#039;Name.&#039;&#039;&#039; This is the name you&#039;d like displayed. It is most likely to just be your actual name.&lt;br /&gt;
* &#039;&#039;&#039;Treat as an alias.&#039;&#039;&#039; Make sure this box is checked.&lt;br /&gt;
* &#039;&#039;&#039;SMTP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;smtprelay.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 587 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Secured connection using.&#039;&#039;&#039; Select TLS (recommended)&lt;br /&gt;
* Click the &#039;&#039;&#039;Add Account&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
If everything worked correctly, the dialog will change to &amp;quot;Confirm verification and add your email address&amp;quot; - if you have errors, please check the settings are as above.&lt;br /&gt;
&lt;br /&gt;
You will receive an email to your gmail account, with a verification link that you need to check.&lt;br /&gt;
&lt;br /&gt;
Your gmail account now sends and receives emails from your PD account!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
Image:Gmail-02.png&lt;br /&gt;
Image:Gmail-03.png&lt;br /&gt;
Image:Gmail-04.png&lt;br /&gt;
Image:Gmail-05.png&lt;br /&gt;
Image:Gmail-06.png&lt;br /&gt;
Image:Gmail-07.png&lt;br /&gt;
Image:Gmail-08.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5090</id>
		<title>Email Accounts</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5090"/>
		<updated>2023-05-24T18:26:57Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Some members of crew - usually department leads - will be issued with a Profound Decisions email account by Matt, so they can receive and send emails as part of their role.&lt;br /&gt;
&lt;br /&gt;
These email addresses look like &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you believe that you need an account, as part of your role, then please contact Matt to request one.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD email account==&lt;br /&gt;
[[File:Webmail-inbox.png|right|300px|border|Your webmail inbox will look like this]]&lt;br /&gt;
[[File:Webmail-login.png|right|250px|border|The login page of the webmail portal]]&lt;br /&gt;
To login to your email account:&lt;br /&gt;
# Ensure you know your &#039;&#039;email address&#039;&#039; and &#039;&#039;password&#039;&#039; (ask Matt if you don&#039;t).&lt;br /&gt;
# Head to the [https://popmail.hostingsystems.co.uk/webmail/src/webmail.php hosting systems website].&lt;br /&gt;
# Enter your email address and password to login.&lt;br /&gt;
# You are taken to your webmail inbox (see image to the right).&lt;br /&gt;
&lt;br /&gt;
If you experience issues with using webmail, first check the [https://hostingsystems.co.uk/help/ hosting systems help page] for a solution, before reaching out to Matt for help.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from an email client==&lt;br /&gt;
Most people aren&#039;t going to remember to login to a webmail and check it, so it&#039;s beneficial to use another client to access your PD emails.&lt;br /&gt;
&lt;br /&gt;
Information on the settings you should use for your specific email client can be found on the [https://hostingsystems.co.uk/help/ hosting systems help page] - look towards the bottom of the page and click on &#039;&#039;&#039;Find My Email Settings&#039;&#039;&#039;, then enter your full email address. The site will provide you with settings and instructions for configuring your email client.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from GMAIL==&lt;br /&gt;
Many people already use GMAIL for their personal emails - it&#039;s possible to configure it to send and receive emails through your PD email account too, keeping all your emails in one handy place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step One:&#039;&#039;&#039; Head to the settings of your GMAIL account, select the &#039;&#039;Accounts and Import&#039;&#039; tab across the top, then click on the &#039;&#039;Add an email account&#039;&#039; link under the category Check email from other accounts.&lt;br /&gt;
&lt;br /&gt;
[[File:gmail-01.png|frameless|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step Two:&#039;&#039;&#039; Gmail will open a new window dialog, that will prompt you to enter data into several fields, to configure access to your PD email.&lt;br /&gt;
&lt;br /&gt;
In order, the information you will need to provide will be:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Email address.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;POP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;popmail.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 110 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Checkboxes.&#039;&#039;&#039; Set these up as you prefer. See the screenshot gallery below for recommendations.&lt;br /&gt;
&lt;br /&gt;
The dialog will now inform you that &#039;&#039;Your mail account has been added&#039;&#039;, and give you the option to be able to send mail with your PD email address&lt;br /&gt;
* Select &amp;quot;Yes, I want to be able to send mail as...&amp;quot; and click Next.&lt;br /&gt;
* &#039;&#039;&#039;Name.&#039;&#039;&#039; This is the name you&#039;d like displayed. It is most likely to just be your actual name.&lt;br /&gt;
* &#039;&#039;&#039;Treat as an alias.&#039;&#039;&#039; Make sure this box is checked.&lt;br /&gt;
* &#039;&#039;&#039;SMTP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;smtprelay.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 587 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Secured connection using.&#039;&#039;&#039; Select TLS (recommended)&lt;br /&gt;
* Click the &#039;&#039;&#039;Add Account&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
If everything worked correctly, the dialog will change to &amp;quot;Confirm verification and add your email address&amp;quot; - if you have errors, please check the settings are as above.&lt;br /&gt;
&lt;br /&gt;
You will receive an email to your gmail account, with a verification link that you need to check.&lt;br /&gt;
&lt;br /&gt;
Your gmail account now sends and receives emails from your PD account!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gmail-02.png&lt;br /&gt;
File:Gmail-03.png&lt;br /&gt;
File:Gmail-04.png&lt;br /&gt;
File:Gmail-05.png&lt;br /&gt;
File:Gmail-06.png&lt;br /&gt;
File:Gmail-07.png&lt;br /&gt;
File:Gmail-08.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-08.png&amp;diff=5089</id>
		<title>File:Gmail-08.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-08.png&amp;diff=5089"/>
		<updated>2023-05-24T18:24:35Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-07.png&amp;diff=5088</id>
		<title>File:Gmail-07.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-07.png&amp;diff=5088"/>
		<updated>2023-05-24T18:24:23Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-06.png&amp;diff=5087</id>
		<title>File:Gmail-06.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-06.png&amp;diff=5087"/>
		<updated>2023-05-24T18:24:10Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-05.png&amp;diff=5086</id>
		<title>File:Gmail-05.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-05.png&amp;diff=5086"/>
		<updated>2023-05-24T18:23:41Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-04.png&amp;diff=5085</id>
		<title>File:Gmail-04.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-04.png&amp;diff=5085"/>
		<updated>2023-05-24T18:23:23Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-03.png&amp;diff=5084</id>
		<title>File:Gmail-03.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-03.png&amp;diff=5084"/>
		<updated>2023-05-24T18:22:33Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-02.png&amp;diff=5083</id>
		<title>File:Gmail-02.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-02.png&amp;diff=5083"/>
		<updated>2023-05-24T18:22:05Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5082</id>
		<title>Email Accounts</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5082"/>
		<updated>2023-05-24T17:54:13Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Some members of crew - usually department leads - will be issued with a Profound Decisions email account by Matt, so they can receive and send emails as part of their role.&lt;br /&gt;
&lt;br /&gt;
These email addresses look like &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you believe that you need an account, as part of your role, then please contact Matt to request one.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD email account==&lt;br /&gt;
[[File:Webmail-inbox.png|right|300px|border|Your webmail inbox will look like this]]&lt;br /&gt;
[[File:Webmail-login.png|right|250px|border|The login page of the webmail portal]]&lt;br /&gt;
To login to your email account:&lt;br /&gt;
# Ensure you know your &#039;&#039;email address&#039;&#039; and &#039;&#039;password&#039;&#039; (ask Matt if you don&#039;t).&lt;br /&gt;
# Head to the [https://popmail.hostingsystems.co.uk/webmail/src/webmail.php hosting systems website].&lt;br /&gt;
# Enter your email address and password to login.&lt;br /&gt;
# You are taken to your webmail inbox (see image to the right).&lt;br /&gt;
&lt;br /&gt;
If you experience issues with using webmail, first check the [https://hostingsystems.co.uk/help/ hosting systems help page] for a solution, before reaching out to Matt for help.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from an email client==&lt;br /&gt;
Most people aren&#039;t going to remember to login to a webmail and check it, so it&#039;s beneficial to use another client to access your PD emails.&lt;br /&gt;
&lt;br /&gt;
Information on the settings you should use for your specific email client can be found on the [https://hostingsystems.co.uk/help/ hosting systems help page] - look towards the bottom of the page and click on &#039;&#039;&#039;Find My Email Settings&#039;&#039;&#039;, then enter your full email address. The site will provide you with settings and instructions for configuring your email client.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from GMAIL==&lt;br /&gt;
Many people already use GMAIL for their personal emails - it&#039;s possible to configure it to send and receive emails through your PD email account too, keeping all your emails in one handy place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step One:&#039;&#039;&#039; Head to the settings of your GMAIL account, select the &#039;&#039;Accounts and Import&#039;&#039; tab across the top, then click on the &#039;&#039;Add an email account&#039;&#039; link under the category Check email from other accounts.&lt;br /&gt;
&lt;br /&gt;
[[File:gmail-01.png|frameless|border|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step Two:&#039;&#039;&#039; Gmail will open a new window dialog, that will prompt you to enter data into several fields, to configure access to your PD email.&lt;br /&gt;
&lt;br /&gt;
In order, the information you will need to provide will be:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Email address.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;POP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;popmail.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 110 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Checkboxes.&#039;&#039;&#039; Set these up as you prefer. See the screenshot gallery below for recommendations.&lt;br /&gt;
&lt;br /&gt;
The dialog will now inform you that &#039;&#039;Your mail account has been added&#039;&#039;, and give you the option to be able to send mail with your PD email address&lt;br /&gt;
* Select &amp;quot;Yes, I want to be able to send mail as...&amp;quot; and click Next.&lt;br /&gt;
* &#039;&#039;&#039;Name.&#039;&#039;&#039; This is the name you&#039;d like displayed. It is most likely to just be your actual name.&lt;br /&gt;
* &#039;&#039;&#039;Treat as an alias.&#039;&#039;&#039; Make sure this box is checked.&lt;br /&gt;
* &#039;&#039;&#039;SMTP Server.&#039;&#039;&#039; Enter &amp;lt;code&amp;gt;smtprelay.hostingsystems.co.uk&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Username.&#039;&#039;&#039; This should be your full PD email address. E.g. &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Password.&#039;&#039;&#039; This is the password for your PD email account.&lt;br /&gt;
* &#039;&#039;&#039;Port.&#039;&#039;&#039; Select 587 from the dropdown.&lt;br /&gt;
* &#039;&#039;&#039;Secured connection using.&#039;&#039;&#039; Select TLS (recommended)&lt;br /&gt;
* Click the &#039;&#039;&#039;Add Account&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
If everything worked correctly, the dialog will change to &amp;quot;Confirm verification and add your email address&amp;quot; - if you have errors, please check the settings are as above.&lt;br /&gt;
&lt;br /&gt;
You will receive an email to your gmail account, with a verification link that you need to check.&lt;br /&gt;
&lt;br /&gt;
Your gmail account now sends and receives emails from your PD account!&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5081</id>
		<title>Email Accounts</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Email_Accounts&amp;diff=5081"/>
		<updated>2023-05-24T17:36:48Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: Created page with &amp;quot;==Introduction== Some members of crew - usually department leads - will be issued with a Profound Decisions email account by Matt, so they can receive and send emails as part...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Some members of crew - usually department leads - will be issued with a Profound Decisions email account by Matt, so they can receive and send emails as part of their role.&lt;br /&gt;
&lt;br /&gt;
These email addresses look like &#039;&#039;yourname@profounddecisions.co.uk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you believe that you need an account, as part of your role, then please contact Matt to request one.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD email account==&lt;br /&gt;
[[File:Webmail-inbox.png|right|300px|border|Your webmail inbox will look like this]]&lt;br /&gt;
[[File:Webmail-login.png|right|250px|border|The login page of the webmail portal]]&lt;br /&gt;
To login to your email account:&lt;br /&gt;
# Ensure you know your &#039;&#039;email address&#039;&#039; and &#039;&#039;password&#039;&#039; (ask Matt if you don&#039;t).&lt;br /&gt;
# Head to the [https://popmail.hostingsystems.co.uk/webmail/src/webmail.php hosting systems website].&lt;br /&gt;
# Enter your email address and password to login.&lt;br /&gt;
# You are taken to your webmail inbox (see image to the right).&lt;br /&gt;
&lt;br /&gt;
If you experience issues with using webmail, first check the [https://hostingsystems.co.uk/help/ hosting systems help page] for a solution, before reaching out to Matt for help.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from an email client==&lt;br /&gt;
Most people aren&#039;t going to remember to login to a webmail and check it, so it&#039;s beneficial to use another client to access your PD emails.&lt;br /&gt;
&lt;br /&gt;
Information on the settings you should use for your specific email client can be found on the [https://hostingsystems.co.uk/help/ hosting systems help page] - look towards the bottom of the page and click on &#039;&#039;&#039;Find My Email Settings&#039;&#039;&#039;, then enter your full email address. The site will provide you with settings and instructions for configuring your email client.&lt;br /&gt;
&lt;br /&gt;
==Accessing your PD account from GMAIL==&lt;br /&gt;
Many people already use GMAIL for their personal emails - it&#039;s possible to configure it to send and receive emails through your PD email account too, keeping all your emails in one handy place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step One:&#039;&#039;&#039; Head to the settings of your GMAIL account, select the &#039;&#039;Accounts and Import&#039;&#039; tab across the top, then click on the &#039;&#039;Add an email account&#039;&#039; link under the category Check email from other accounts.&lt;br /&gt;
&lt;br /&gt;
[[File:gmail-01.png|frameless|border|thumb]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-01.png&amp;diff=5080</id>
		<title>File:Gmail-01.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Gmail-01.png&amp;diff=5080"/>
		<updated>2023-05-24T17:32:11Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Webmail-inbox.png&amp;diff=5079</id>
		<title>File:Webmail-inbox.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Webmail-inbox.png&amp;diff=5079"/>
		<updated>2023-05-24T17:16:17Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Webmail-login.png&amp;diff=5078</id>
		<title>File:Webmail-login.png</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=File:Webmail-login.png&amp;diff=5078"/>
		<updated>2023-05-24T17:08:52Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5077</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5077"/>
		<updated>2023-05-24T15:52:41Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* What to Bring */ fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to them to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Their involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, and &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Goal==&lt;br /&gt;
The vision is to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what will be involved. We fully acknowledge that it will require dedication from our team, especially at the beginning while we are still building, but if you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
==What is Involved==&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, but the experience is not essential. You&#039;ll soon get plenty of practice at the events, and we hope to have opportunities to drill and train as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, you can help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life. &lt;br /&gt;
&lt;br /&gt;
We are aiming to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We want to have a great crew area, where you will be able to relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths!&lt;br /&gt;
&lt;br /&gt;
It will be hard work to start with, but as the team grows and you gain experience, there will be opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
We are asking for the following from the team:&lt;br /&gt;
* To fight in battles, skirmishes, and other encounters&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To assist in setup and takedown of skirmish kit&lt;br /&gt;
* To contribute towards preparing and clearing the skirmish areas&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
==What you Get==&lt;br /&gt;
*&#039;&#039;&#039;Free event ticket&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Meal vouchers for every meal, usable at all the onsite caterers&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empire crew get free entry, as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3oubYap Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
==What PD provides==&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Joining us==&lt;br /&gt;
&#039;&#039;We are looking to expand the Skirmish team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you think you are the right person to join us, please [mailto:battle@profounddecisions.co.uk email the Battle Team] to express an interest in joining the team.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Easter2013MondayBattle.jpg|caption=Empire Skirmish|width=900px|align=center}}&lt;br /&gt;
[[Category:Crew]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5076</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5076"/>
		<updated>2023-05-24T14:16:51Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to them to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Their involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by &#039;&#039;&#039;Faith Elisabeth Lilley&#039;&#039;&#039;, &#039;&#039;&#039;Chira Roberts&#039;&#039;&#039;, &#039;&#039;&#039;Rook Glanten&#039;&#039;&#039;, and &#039;&#039;&#039;Tom Hancocks&#039;&#039;&#039; as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Goal==&lt;br /&gt;
The vision is to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what will be involved. We fully acknowledge that it will require dedication from our team, especially at the beginning while we are still building, but if you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
==What is Involved==&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, but the experience is not essential. You&#039;ll soon get plenty of practice at the events, and we hope to have opportunities to drill and train as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, you can help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life. &lt;br /&gt;
&lt;br /&gt;
We are aiming to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We want to have a great crew area, where you will be able to relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths!&lt;br /&gt;
&lt;br /&gt;
It will be hard work to start with, but as the team grows and you gain experience, there will be opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
We are asking for the following from the team:&lt;br /&gt;
* To fight in battles, skirmishes, and other encounters&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To assist in setup and takedown of skirmish kit&lt;br /&gt;
* To contribute towards preparing and clearing the skirmish areas&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
==What you Get==&lt;br /&gt;
*&#039;&#039;&#039;Free event ticket&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Meal vouchers for every meal, usable at all the onsite caterers&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empire crew get free entry, as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3IF6Mrc|Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
==What PD provides==&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Joining us==&lt;br /&gt;
&#039;&#039;We are looking to expand the Skirmish team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you think you are the right person to join us, please [mailto:battle@profounddecisions.co.uk email the Battle Team] to express an interest in joining the team.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Easter2013MondayBattle.jpg|caption=Empire Skirmish|width=900px|align=center}}&lt;br /&gt;
[[Category:Crew]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5075</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5075"/>
		<updated>2023-05-24T14:15:57Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* What PD provides */ formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to them to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Their involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by Faith Elisabeth Lilley, Chira Roberts, Rook Glanten, and Tom Hancocks as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Goal==&lt;br /&gt;
The vision is to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what will be involved. We fully acknowledge that it will require dedication from our team, especially at the beginning while we are still building, but if you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
==What is Involved==&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, but the experience is not essential. You&#039;ll soon get plenty of practice at the events, and we hope to have opportunities to drill and train as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, you can help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life. &lt;br /&gt;
&lt;br /&gt;
We are aiming to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We want to have a great crew area, where you will be able to relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths!&lt;br /&gt;
&lt;br /&gt;
It will be hard work to start with, but as the team grows and you gain experience, there will be opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
We are asking for the following from the team:&lt;br /&gt;
* To fight in battles, skirmishes, and other encounters&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To assist in setup and takedown of skirmish kit&lt;br /&gt;
* To contribute towards preparing and clearing the skirmish areas&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
==What you Get==&lt;br /&gt;
*&#039;&#039;&#039;Free event ticket&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Meal vouchers for every meal, usable at all the onsite caterers&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empire crew get free entry, as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3IF6Mrc|Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
==What PD provides==&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; – We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
* &#039;&#039;&#039;Armour&#039;&#039;&#039; – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Joining us==&lt;br /&gt;
&#039;&#039;We are looking to expand the Skirmish team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you think you are the right person to join us, please [mailto:battle@profounddecisions.co.uk email the Battle Team] to express an interest in joining the team.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Easter2013MondayBattle.jpg|caption=Empire Skirmish|width=900px|align=center}}&lt;br /&gt;
[[Category:Crew]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5074</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5074"/>
		<updated>2023-05-24T14:15:15Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* What to Bring */ formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to them to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Their involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by Faith Elisabeth Lilley, Chira Roberts, Rook Glanten, and Tom Hancocks as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Goal==&lt;br /&gt;
The vision is to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what will be involved. We fully acknowledge that it will require dedication from our team, especially at the beginning while we are still building, but if you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
==What is Involved==&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, but the experience is not essential. You&#039;ll soon get plenty of practice at the events, and we hope to have opportunities to drill and train as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, you can help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life. &lt;br /&gt;
&lt;br /&gt;
We are aiming to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We want to have a great crew area, where you will be able to relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths!&lt;br /&gt;
&lt;br /&gt;
It will be hard work to start with, but as the team grows and you gain experience, there will be opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
We are asking for the following from the team:&lt;br /&gt;
* To fight in battles, skirmishes, and other encounters&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To assist in setup and takedown of skirmish kit&lt;br /&gt;
* To contribute towards preparing and clearing the skirmish areas&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
==What you Get==&lt;br /&gt;
*&#039;&#039;&#039;Free event ticket&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Meal vouchers for every meal, usable at all the onsite caterers&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empire crew get free entry, as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
* &#039;&#039;&#039;Plain trousers (dark/black)&#039;&#039;&#039; – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* &#039;&#039;&#039;Plain long sleeve top or tunic (dark/black)&#039;&#039;&#039; – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* &#039;&#039;&#039;Strong boots&#039;&#039;&#039; – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* &#039;&#039;&#039;Thermals&#039;&#039;&#039; – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* &#039;&#039;&#039;Neck covering&#039;&#039;&#039; – a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3IF6Mrc|Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* &#039;&#039;&#039;Gloves&#039;&#039;&#039; – plain black/brown - to hide exposed skin.&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
==What PD provides==&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; - we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; - We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
&lt;br /&gt;
* Armour – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Joining us==&lt;br /&gt;
&#039;&#039;We are looking to expand the Skirmish team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you think you are the right person to join us, please [mailto:battle@profounddecisions.co.uk email the Battle Team] to express an interest in joining the team.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Easter2013MondayBattle.jpg|caption=Empire Skirmish|width=900px|align=center}}&lt;br /&gt;
[[Category:Crew]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5073</id>
		<title>The Hundred</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=The_Hundred&amp;diff=5073"/>
		<updated>2023-05-24T14:12:52Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: update of leadership and update of guidance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skirmish.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;IC&amp;gt;Want to join us? We are the Centuria - a hundred warriors who fight against a thousand. No horn sounds for battle that we do not take the field. But we swear that whenever the Empire sets foot upon the field of battle we will match them boot for boot, blade for blade. We are slain but never die, defeated but never beaten, our banners are captured but never fall. We will become war.&amp;lt;/IC&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Skirmish Team are one of the most essential parts of Empire. Our game is built around the concept of exciting, dramatic battles against the enemies of the Empire - but we need scores of capable LRPers able to fill those roles. We need a kick-ass team of warriors to make the fights feel epic. Our ultimate goal is to build a group of roleplayers who can convincingly portray every threat the Empire might face - monstrous creatures, guardians summoned from the realms, brave Jotun heroes, disciplined units of Grendel soldiers, mages of the Thule, or the slippery and devious Druj.&lt;br /&gt;
&lt;br /&gt;
Although we encourage the other crew to help with the numbers needed for the battles, the key roles go to the Skirmish Team - it&#039;s down to them to provide the leadership for player monster units and represent the elite of the barbarian forces during the battles. Their involvement makes the whole experience immersive and fun for all participants.&lt;br /&gt;
&lt;br /&gt;
The Skirmish Team is led by Faith Elisabeth Lilley, Chira Roberts, Rook Glanten, and Tom Hancocks as part of their role in the [[Battle Team]]. They are responsible for organising, briefing, and deploying the Skirmish Team for the battles and skirmish encounters at the event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are looking to build the Skirmish Team up to a hundred members, maybe more!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Goal==&lt;br /&gt;
The vision is to have the most effective, adaptable and experienced combat crew ever at larp. We know it will take time and dedication, from all involved, so anyone who is a part of the team will be encouraged to share their thoughts on how we can get there! The more input we can get from the team - at every level - the better it will be.&lt;br /&gt;
&lt;br /&gt;
The team has a budget to purchase any materials and kit that we feel will help us run the most fun, emotive, dramatic and challenging skirmishes possible, so those conversations about ‘wouldn’t it be nice if we had x’ are now, what shall we get first! All members of the team will be encouraged to help out planning what to get next and helping to create it.&lt;br /&gt;
&lt;br /&gt;
So please keep reading for the specifics of what will be involved. We fully acknowledge that it will require dedication from our team, especially at the beginning while we are still building, but if you want to help build and be a part of the coolest team in Empire then please get in touch!&lt;br /&gt;
{{CaptionedImage|file=Easter2013SundayBattle.jpg|caption=Skirmish team in action|width=450px|align=right}}&lt;br /&gt;
==What is Involved==&lt;br /&gt;
There will be plenty of fighting, so it&#039;s essential that you&#039;re enthusiastic about LRP fighting! Hard skills, roleplaying and fighting are really useful, but the experience is not essential. You&#039;ll soon get plenty of practice at the events, and we hope to have opportunities to drill and train as well. Most of the core hard work takes place during daylight at the event, so you will get evenings off, but there are opportunities for night-time encounters as well.&lt;br /&gt;
&lt;br /&gt;
Being part of the Skirmish Team isn&#039;t just about fighting, you can help us create the visual look and feel for the elite units the Empire faces. It&#039;s down to the Skirmish Team to create the individual characters that bring the plots and campaign to life. &lt;br /&gt;
&lt;br /&gt;
We are aiming to create a fun environment, with interesting fighting, and the chance to get involved in other areas of the game.  We want to have a great crew area, where you will be able to relax and unwind, share tales of the day&#039;s exploits, dramatic combat, and glorious deaths!&lt;br /&gt;
&lt;br /&gt;
It will be hard work to start with, but as the team grows and you gain experience, there will be opportunities to play more varied roles as part of other plot skirmishes and encounters that might not necessarily be combat-focussed. When the sun sets, team members have a chance to visit Anvil as a player character, join the NPC Team for other plot roles, or just relax around the crew camp.&lt;br /&gt;
&lt;br /&gt;
We are asking for the following from the team:&lt;br /&gt;
* To fight in battles, skirmishes, and other encounters&lt;br /&gt;
* To participate in other non-combat plot encounters as required&lt;br /&gt;
* To assist in setup and takedown of skirmish kit&lt;br /&gt;
* To contribute towards preparing and clearing the skirmish areas&lt;br /&gt;
* To help build the team into the most effective fighting force larp has ever seen&lt;br /&gt;
* To enrich the experiences we deliver through developing your own monster kit and roleplay&lt;br /&gt;
&lt;br /&gt;
Team members will need to be available for, and commit to the full schedule of skirmishes across an event. However, we appreciate that this is a great physical demand, and it is totally acceptable to sit out an encounter to rest up.&lt;br /&gt;
&lt;br /&gt;
==What you Get==&lt;br /&gt;
*&#039;&#039;&#039;Free event ticket&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Meal vouchers for every meal, usable at all the onsite caterers&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Free soft drinks at the Tavern&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Access to food and drinks in Crew Welfare&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Time off to rest and relax after 22:30 each evening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empire crew get free entry, as well as vouchers for your meals which you can use with the caterers onsite. There are free soft drinks for the crew in the bar, and free hot and cold drinks in the crew welfare area throughout the event.&lt;br /&gt;
&lt;br /&gt;
Most of the skirmishes stop in the evening, so you&#039;ll have some time off if you want to join your friends in the field for a few hours to socialise.&lt;br /&gt;
&lt;br /&gt;
==What to Bring==&lt;br /&gt;
As with the players turning up to monster, we request that all Skirmish Team provide some of their own a base kit. Suggestions include: &lt;br /&gt;
* Plain trousers (dark/black) – ideally linen or cotton trousers which allow you suitable movement for fighting in battle and which will keep you warm and dry quickly. However, plain jogging bottoms are fine, as well as being quite warm and quite cheap. Do not wear jeans or combats. You will likely want several pairs for when you get wet or muddy.&lt;br /&gt;
* Plain long sleeve top or tunic (dark/black) – it needs to be long sleeve to cover your arms when playing an orc. Many of the Team wear a vapour-wicking base layer such as Under Armour beneath more in-character layers of kit.&lt;br /&gt;
* Strong boots – army boots or hiking boots are strongly advised. The most important thing is having ankle support and protection for all of your feet. You will be fighting in the woods and possibly in a lot of mud. Having a pair of waterproof boots with good grip is better than having a pair of boots that look entirely IC and setting appropriate. &lt;br /&gt;
* Thermals – these will be useful to have at E1 and E4 when it can get cold at night.&lt;br /&gt;
* Neck covering - a plain black neck wrap, scarf or snood. E.g. [https://amzn.to/3IF6Mrc|Bandoozi Neck Warmer on Amazon]&lt;br /&gt;
* Gloves - plain black/brown - to hide exposed skin.&lt;br /&gt;
* Weapons – if you have weapons then please bring them along, we can&#039;t provide everyone with them, and variety is always great to have!&lt;br /&gt;
&lt;br /&gt;
==What PD provides==&lt;br /&gt;
The basic Orc costume is a coloured tunic over your base layers, lightweight orc breast plate / greaves / vambraces, a snood, a mask and gloves. If you wish to improve your own kit and make items for your own sole use then the following are the best places to start; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Weapons&#039;&#039;&#039; - we have a large armoury of various LRP weapons that you can use for various roles. There is not enough for everyone, so if you have weapons of your own please bring them along!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tunics&#039;&#039;&#039; - We have a limited number of tunics for each orc nation, based on their colouring, but if you want to make your own (which therefore will not be worn by anyone else), we encourage you to do so. There are [https://www.profounddecisions.co.uk/empire-wiki/Barbarian two main nations of orcs] - the Druj (dark green), and the Jotun (deep red). Two other orc nations - the Grendel and the Thule - are sometimes in conflict with the Empire.&lt;br /&gt;
&lt;br /&gt;
* Armour – Profound Decisions owns lightweight armour (breastplates, greaves, and vambraces) specifically for the orc nations. However, if you have any additional armour that would be appropriate, such as chain maile, and wish to wear that then please bring it to be worn as the plot allows. The standard amour rules apply. &lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
* War-skirt - Profound Decisions has a small number of war-skirts for use as the barbarian orcs; however, if you already own one, or want to make one to use at Empire then please do feel free to ask for help and advice. Ideally the war skirt should be neutrally coloured, using leathers, hessian, and brown fabrics. You can always adda further top layer appropriate for each tribe in due course. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Joining us==&lt;br /&gt;
&#039;&#039;We are looking to expand the Skirmish team.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you think you are the right person to join us, please [mailto:battle@profounddecisions.co.uk email the Battle Team] to express an interest in joining the team.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Easter2013MondayBattle.jpg|caption=Empire Skirmish|width=900px|align=center}}&lt;br /&gt;
[[Category:Crew]]&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5072</id>
		<title>Plot organization</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5072"/>
		<updated>2023-05-24T13:08:26Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Personnel */ formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=MattP1.jpg|align=right|caption=Best Anorak Wearer: Matt Pennington|width=250px}}&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Katie.jpg|align=right|caption=Chief Cat Herder: Katie Rogers|width=250px}}--&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Plot is the biggest department in Empire, as it incorporates all our NPCs, our plot writers as well as characters like the bards, egregores, civil servants and magistrates and all the back room operations crew who work in costume and make-up. We&#039;ve broadly split the deparment into three core activities, creative, production, and personnel. We need lots of people to help us fill out all these roles, so if you&#039;re interested in getting involved in the IC side of Empire then we&#039;re always keen to talk to you.&lt;br /&gt;
&lt;br /&gt;
At events, the plot department is housed in the monster tent, a giant white marquee at the back of the crew area - and the small plot tent situated next to it.&lt;br /&gt;
&lt;br /&gt;
==PD Management==&lt;br /&gt;
* &#039;&#039;&#039;Matt Pennington&#039;&#039;&#039;&lt;br /&gt;
Matt is the member of the PD management team with overall responsibility for everything that happens in the plot department - if you have a problem then Matt is your next port of call if the people in charge of your area can&#039;t sort it.&lt;br /&gt;
&lt;br /&gt;
==Creative==&lt;br /&gt;
The creative side of plot is the [[plot team]], a group of writers who work with Andy Rafferty and Matt Pennington to develop the plot that happens at the events. Being part of the plot team is more than just writing, members of the team are responsible for ensuring their plot runs at the event, by liaising with plot logistics to ensure everything their plot needs is sorted and that their NPCs are briefed and debriefed.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re interested in joining the plot team, then the starting point is to read our plot [[style guide]] and then sketch out one or more plots that you would be interested in developing. Once you&#039;ve done that you can [mailto:matt@profounddecisions.co.uk email Matt] to discuss your plot. If we like your plot idea, then we&#039;ll help you to develop it and run it at the event.&lt;br /&gt;
&lt;br /&gt;
Andy Raff is the head of the creative side of plot, overseeing anything involved with writing or the actual content of a plot.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
Plot production incorporates all our vital support crew, the people who choose, sort, and create the costume, the people who do the same for make-up, props and SFX. It includes the people who do any event by event set-dressing (so dressing encounter tents and the battlefield). The creative side of writing plot is handled by the [[Plot team|plot writers team]] but all the logistical issues involved in creating and running plot at events, bar human resources, are all part of plot production.&lt;br /&gt;
&lt;br /&gt;
Phil D&#039;Souza is in charge of plot production - supported by Dhiamara Coulson running the costume, Rachel Durrant running the props, and Vicki Stephenson running the makeup.&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing kit for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Providing costume for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the kit wardrobe at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Dhiamara Coulson &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The costume team dress NPCs and get them ready for encounters. The team use their knowledge of the setting and the PD wardrobe to dress NPCs for roles they are about to play, including the player volunteers for the battles. They also help them to change after an encounter and ensure used kit is put away. At the end of the event they help oversee packing away the plot room away and separate any kit that needs cleaning or repairing. The costume team also work before the events helping to plan and arrange new kit creation and purchase in preparation for upcoming plots. &lt;br /&gt;
&lt;br /&gt;
===Props===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing props for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the prop store at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Paul Cope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In addition to boxes of generic props, we have large numbers of unique props for specific game items - such as the Empress&#039; Crown. The Props team help to keep these props organized, so that they are available when needed. They also work to source props between events and give advice on the availability of unassigned or generic props in the existing store.&lt;br /&gt;
&lt;br /&gt;
===Make-up===&lt;br /&gt;
* &#039;&#039;&#039;Applying and removing make-up and prosthetics for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Vicki Stevenson&#039;&#039;&#039;&lt;br /&gt;
The makeup team are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The makeup team plan complex make-up arrangements in advance so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after battles. The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots.&lt;br /&gt;
&lt;br /&gt;
===SFX===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Phil D&#039;Souza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Encounter tents===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Jessica Simpson&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Personnel==&lt;br /&gt;
The majority of the people in the plot room are NPCs, volunteers whose main responsibility is to play NPC roles throughout the weekend. The NPCs are divided into three main groups, described below. You don&#039;t have to be a member of one of these teams to play a role, we always need more NPCs so crew who want to take a break from their existing duties and play some roles are always welcome.&lt;br /&gt;
&lt;br /&gt;
 Beth Charlton is in charge of plot personnel - and in particular the NPC team. If you need NPCs for a plot then she is your first point of contact.&lt;br /&gt;
&lt;br /&gt;
===Field NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Civil Service Team Leader - Kate Forster&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Egregores and Bards Team Leader - Clare Evans&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Magistrates Team Leader - Jon Creek&#039;&#039;&#039;&lt;br /&gt;
We have a number of NPCs who play a single recurring role based in Anvil throughout the weekend. These roles are highly specialized with a clear focus on providing support and assistance to the game and the players. The civil service support the main political structures of the Empire, providing logistical support to the players to run the Empire. The [[magistrates]] operate the Empire&#039;s legal system directing the player militia as they follow up crimes that have taken place. Our [[egregores]] are based in the nations themselves with a remit to support the feel of the nation and encourage the roleplaying in the camp. The bards of the Three Refrains are based from a tent in the centre of Anvil with a remit to visit the nations as they need. Each group of NPCs has their own team leader.&lt;br /&gt;
&lt;br /&gt;
===Plot NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Playing NPCs on the field&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Playing eternals and heralds in off-field encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Beth Charlton&#039;&#039;&#039;&lt;br /&gt;
Our NPC team play the roles that have been created and written by the plot writers that happen on the field and in the Hall of Worlds. Members of the team may portray minor Imperial NPCs, eternals and their heralds and representatives of other foreign or barbarian powers.&lt;br /&gt;
&lt;br /&gt;
When you join the Plot NPC team, we&#039;ll ask you for some details about the kind of parts you are comfortable playing, as well as the parts you&#039;d like to play and the parts you&#039;d prefer not to play. This helps us build up a picture of our crew so that we can try to give them the parts they will enjoy at events.&lt;br /&gt;
&lt;br /&gt;
===Skirmish NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Running NPCs on quests, skirmishes and battles&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leaders - Faith Elisabeth Lilley, Chira Roberts, Rook Glanten&#039;&#039;&#039;&lt;br /&gt;
Our [[The Hundred|skirmish team]] are the dedicated crew whose responsibility is to bring to life the battles, skirmishes and quests that the players choose to fight. There is a great team spirit among those who enjoy being part of what is effectively our monster faction. We aim to run all our fights using IC leadership and commands, so there are a range of roles for people.&lt;br /&gt;
&lt;br /&gt;
Many members of our NPC team enjoy a good fight, but if you are writing a quest that involves a fight with a significant number of combatants, then you will need members of the Skirmish Crew to bring that to life. Faith, Chira, and Rook are the team leaders who can provide you with the people you need if given enough advance warning.&lt;br /&gt;
&lt;br /&gt;
{{Plot Further Reading}}&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5071</id>
		<title>Plot organization</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-crew-pd/index.php?title=Plot_organization&amp;diff=5071"/>
		<updated>2023-05-24T13:04:29Z</updated>

		<summary type="html">&lt;p&gt;Faithlilley: /* Skirmish NPC Team */ update with leadership changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=MattP1.jpg|align=right|caption=Best Anorak Wearer: Matt Pennington|width=250px}}&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Katie.jpg|align=right|caption=Chief Cat Herder: Katie Rogers|width=250px}}--&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
Plot is the biggest department in Empire, as it incorporates all our NPCs, our plot writers as well as characters like the bards, egregores, civil servants and magistrates and all the back room operations crew who work in costume and make-up. We&#039;ve broadly split the deparment into three core activities, creative, production, and personnel. We need lots of people to help us fill out all these roles, so if you&#039;re interested in getting involved in the IC side of Empire then we&#039;re always keen to talk to you.&lt;br /&gt;
&lt;br /&gt;
At events, the plot department is housed in the monster tent, a giant white marquee at the back of the crew area - and the small plot tent situated next to it.&lt;br /&gt;
&lt;br /&gt;
==PD Management==&lt;br /&gt;
* &#039;&#039;&#039;Matt Pennington&#039;&#039;&#039;&lt;br /&gt;
Matt is the member of the PD management team with overall responsibility for everything that happens in the plot department - if you have a problem then Matt is your next port of call if the people in charge of your area can&#039;t sort it.&lt;br /&gt;
&lt;br /&gt;
==Creative==&lt;br /&gt;
The creative side of plot is the [[plot team]], a group of writers who work with Andy Rafferty and Matt Pennington to develop the plot that happens at the events. Being part of the plot team is more than just writing, members of the team are responsible for ensuring their plot runs at the event, by liaising with plot logistics to ensure everything their plot needs is sorted and that their NPCs are briefed and debriefed.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re interested in joining the plot team, then the starting point is to read our plot [[style guide]] and then sketch out one or more plots that you would be interested in developing. Once you&#039;ve done that you can [mailto:matt@profounddecisions.co.uk email Matt] to discuss your plot. If we like your plot idea, then we&#039;ll help you to develop it and run it at the event.&lt;br /&gt;
&lt;br /&gt;
Andy Raff is the head of the creative side of plot, overseeing anything involved with writing or the actual content of a plot.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
Plot production incorporates all our vital support crew, the people who choose, sort, and create the costume, the people who do the same for make-up, props and SFX. It includes the people who do any event by event set-dressing (so dressing encounter tents and the battlefield). The creative side of writing plot is handled by the [[Plot team|plot writers team]] but all the logistical issues involved in creating and running plot at events, bar human resources, are all part of plot production.&lt;br /&gt;
&lt;br /&gt;
Phil D&#039;Souza is in charge of plot production - supported by Dhiamara Coulson running the costume, Rachel Durrant running the props, and Vicki Stephenson running the makeup.&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing kit for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Providing costume for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the kit wardrobe at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Dhiamara Coulson &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The costume team dress NPCs and get them ready for encounters. The team use their knowledge of the setting and the PD wardrobe to dress NPCs for roles they are about to play, including the player volunteers for the battles. They also help them to change after an encounter and ensure used kit is put away. At the end of the event they help oversee packing away the plot room away and separate any kit that needs cleaning or repairing. The costume team also work before the events helping to plan and arrange new kit creation and purchase in preparation for upcoming plots. &lt;br /&gt;
&lt;br /&gt;
===Props===&lt;br /&gt;
* &#039;&#039;&#039;Sourcing props for plots before the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Managing the prop store at events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Paul Cope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In addition to boxes of generic props, we have large numbers of unique props for specific game items - such as the Empress&#039; Crown. The Props team help to keep these props organized, so that they are available when needed. They also work to source props between events and give advice on the availability of unassigned or generic props in the existing store.&lt;br /&gt;
&lt;br /&gt;
===Make-up===&lt;br /&gt;
* &#039;&#039;&#039;Applying and removing make-up and prosthetics for all our NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Vicki Stevenson&#039;&#039;&#039;&lt;br /&gt;
The makeup team are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The makeup team plan complex make-up arrangements in advance so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after battles. The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots.&lt;br /&gt;
&lt;br /&gt;
===SFX===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Phil D&#039;Souza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Encounter tents===&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Jessica Simpson&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Personnel==&lt;br /&gt;
The majority of the people in the plot room are NPCs, volunteers whose main responsibility is to play NPC roles throughout the weekend. The NPCs are divided into three main groups, described below. You don&#039;t have to be a member of one of these teams to play a role, we always need more NPCs so crew who want to take a break from their existing duties and play some roles are always welcome.&lt;br /&gt;
&lt;br /&gt;
Beth&lt;br /&gt;
 Charlton is in charge of plot personnel - and in particular the NPC team. If you need NPCs for a plot then she is your first point of contact.&lt;br /&gt;
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===Field NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Civil Service Team Leader - Kate Forster&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Egregores and Bards Team Leader - Clare Evans&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Magistrates Team Leader - Jon Creek&#039;&#039;&#039;&lt;br /&gt;
We have a number of NPCs who play a single recurring role based in Anvil throughout the weekend. These roles are highly specialized with a clear focus on providing support and assistance to the game and the players. The civil service support the main political structures of the Empire, providing logistical support to the players to run the Empire. The [[magistrates]] operate the Empire&#039;s legal system directing the player militia as they follow up crimes that have taken place. Our [[egregores]] are based in the nations themselves with a remit to support the feel of the nation and encourage the roleplaying in the camp. The bards of the Three Refrains are based from a tent in the centre of Anvil with a remit to visit the nations as they need. Each group of NPCs has their own team leader.&lt;br /&gt;
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===Plot NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Playing NPCs on the field&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Playing eternals and heralds in off-field encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leader - Beth Charlton&#039;&#039;&#039;&lt;br /&gt;
Our NPC team play the roles that have been created and written by the plot writers that happen on the field and in the Hall of Worlds. Members of the team may portray minor Imperial NPCs, eternals and their heralds and representatives of other foreign or barbarian powers.&lt;br /&gt;
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When you join the Plot NPC team, we&#039;ll ask you for some details about the kind of parts you are comfortable playing, as well as the parts you&#039;d like to play and the parts you&#039;d prefer not to play. This helps us build up a picture of our crew so that we can try to give them the parts they will enjoy at events.&lt;br /&gt;
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===Skirmish NPC Team===&lt;br /&gt;
* &#039;&#039;&#039;Running NPCs on quests, skirmishes and battles&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Team Leaders - Faith Elisabeth Lilley, Chira Roberts, Rook Glanten&#039;&#039;&#039;&lt;br /&gt;
Our [[The Hundred|skirmish team]] are the dedicated crew whose responsibility is to bring to life the battles, skirmishes and quests that the players choose to fight. There is a great team spirit among those who enjoy being part of what is effectively our monster faction. We aim to run all our fights using IC leadership and commands, so there are a range of roles for people.&lt;br /&gt;
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Many members of our NPC team enjoy a good fight, but if you are writing a quest that involves a fight with a significant number of combatants, then you will need members of the Skirmish Crew to bring that to life. Faith, Chira, and Rook are the team leaders who can provide you with the people you need if given enough advance warning.&lt;br /&gt;
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{{Plot Further Reading}}&lt;/div&gt;</summary>
		<author><name>Faithlilley</name></author>
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