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	<title>Empire - User contributions [en]</title>
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	<updated>2026-04-06T22:51:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Eleonaris&amp;diff=78490</id>
		<title>Eleonaris</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Eleonaris&amp;diff=78490"/>
		<updated>2019-12-02T12:12:25Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=EleonarisArt.jpg|title=The crimson and gold pennants of Queen Eleonaris flutter over the Fields of Glory in the Summer Realm.|caption=Regal, noble, and terrible in anger; Eleonaris is the Lion of Summer.|align=left|width=400}}&lt;br /&gt;
==Eternal of Summer==&lt;br /&gt;
===Sobriquets===&lt;br /&gt;
Eleonaris has many titles; she is the &#039;&#039;Queen of the Fields of Glory&#039;&#039;, the &#039;&#039;Lady of Pennants&#039;&#039;, the &#039;&#039;Commander of the Golden Armies&#039;&#039;, the &#039;&#039;Sovereign in Scarlet and Gold&#039;&#039; and &#039;&#039;The Lion of Summer&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
She has many other names besides; bards and [[troubadours]] in her court and beyond compete to glorify her name with flattering titles. She smiles indulgently, but their adoration rarely turns her head.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
The &#039;&#039;Queen of the Fields of Glory&#039;&#039; appears as a powerful woman in gold and red. She has a golden mane reminiscent of a lion, and her skin is marked with swirling patterns that are said to spiral outwards from her heart. When she is calm these markings are golden, but when she is in a wrathful aspect or going to war, they are deep crimson.&lt;br /&gt;
&lt;br /&gt;
She may be attired in a flowing gown or clad head-to-toe in plate harness. Usually she appears in clothing and armour reminiscent of [[The Brass Coast]], although sometimes she appears as a resplendent [[Dawn|Dawnish]] noble. Very occasionally she may appear in garb that echoes the leaders or nobles of other warrior societies.&lt;br /&gt;
&lt;br /&gt;
Eleonaris is almost never alone; she is generally accompanied by knights, nobles, courtiers, soldiers and servants. Some of these are lesser Eternals, others seem to be more akin to magical creatures in the form of men. Like their mistress, they tend to be fierce and proud. Most bear banners, pennants, tabards or surcotes bearing some sort of image of a golden lion on a red background.&lt;br /&gt;
&lt;br /&gt;
===Concerns===&lt;br /&gt;
Eleonaris seems to be the ruler of a great swathe of the Summer Realm called the Fields of Glory. She also claims parts of the Forest of Arden, and is known to contend with other Eternals for dominance of other territories. She is said to have a number of lesser Eternals who serve her as vassals - lords and ladies and knights of her court, each of which is responsible for a demesne within her greater Realm. Whether this is &#039;real&#039; or not is never clear - it is possible that these Eternals simply play at being a feudal court for their own amusement, but if so they take their game so seriously that ignoring it can have serious repercussions.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Commander in Crimson and Gold&#039;&#039; exemplifies ideas of nobility, civility, and, conquest. Her armies, resplendent in gold-and-red, fight beneath her leonine pennant in great tourneys, and in open warfare with the armies of other Summer Eternals. She seems to have a great deal of time for those who have earned the respect they are given through war or politics.&lt;br /&gt;
&lt;br /&gt;
As long as records have existed, the &#039;&#039;Lady of Pennants&#039;&#039; is closely associated with the eternal [[Jaheris]]. He is sometimes her rival, and sometimes her ally. In some stories he is her father who she overthrew to claim her throne, in others he is her son who strives to usurp his mothers&#039; seat. Sometimes it seems he is her beloved consort, but he always plots against her and is cast down. Sometimes he is her brother, who seeks to take her throne by force. In recent years, their relationship appears to have undergone a fundamental shift, and Jaheris has quit the Fields of Glory for the Forest of Arden, which he now rules as his own realm.&lt;br /&gt;
&lt;br /&gt;
The Hawk Lord, [[Hayaak]], driven from the Forest of Arden by Jaheris has sought sanctuary on the Fields of Glory where he no-doubt plans his triumphant return to his former demesne. A shadow of his former self, the exact nature of the relationship between the two eternals is unclear but the presence of a second eternal - even one diminished by exile - on the Fields of Glory must surely be resulting in some confusion.&lt;br /&gt;
&lt;br /&gt;
She is strongly associated with the runes [[Feresh]] and [[Tykonus]].&lt;br /&gt;
{{CaptionedImage|file=IconEleonaris.png |caption=A medallion showing Eleonaris as the &#039;&#039;Lion of Summer&#039;&#039;.|title=Items such as these have in the past been used as proof of [[Religious Crimes#Idolatry|idolatry]], although they are also a legitimate tool for performing Summer rituals.|align=right|width=300}}&lt;br /&gt;
During Summer Solstice 378YE, Eleonaris was made subject to the [[Declaration#Declaration of Enmity|Declaration of Enmity]] by the [[Imperial Conclave]]. This status continued until Winter 378YE when the [[Declaration#Declaration_of_Reconciliation|Declaration of Reconciliation]] was used to restore her to neutrality, primarily due to the influence of Corvus of the Spire of the Auric Horizon, [[Archmage]] of Summer.&lt;br /&gt;
&lt;br /&gt;
===Boons===&lt;br /&gt;
Magicians consort with Eleonaris because she is an exemplar of the ideas of war and leadership. She can offer some of her warriors to fight in mortal battles, as well as giving boons that relate to command, majesty and the arts of war. She has a great love of banners, pennants, heraldry, livery and the like and her weavers are known to spin enchanted threads and dyes that can help a mortal [[Crafting skills#Artisan|artisan]] or [[Weaver cabal|weaver]] create magical standards of great potence. She is known to love both [[Materials#Orichalcum|orichalcum]] and [[Materials#Iridescent Gloaming|iridescent gloaming]], and gifts made with these materials are sure to get her attention.&lt;br /&gt;
&lt;br /&gt;
Eleonaris offers boons related to battle, leadership and nobility; she does not appreciate the idea of raiding, or of small bands that fight for their own glory - or worse [[Military unit#Paid work|for pay]]. Those who seek those kinds of boons would be better seeking the court of cold [[Cathan Canae]], the Queen of Ice.&lt;br /&gt;
&lt;br /&gt;
The ritual [[Knights of Glory]] draws directly on her power, and she has been known to provide occasional boons related to its performance.&lt;br /&gt;
&lt;br /&gt;
As of the [[Queens_and_kings#A_Tourney_of_Sun_and_Ice|Tourney of Sun and Ice]] of Autumn 381YE, Eleonaris has been the recognised eternal patron of the [[Miekarova#The_Icy_Crag_of_the_Eternal_Sun|Icy Crag of the Eternal Sun]], and lays claim to the [[regio]] associated with the [[College of magic]]. Whether she will offer boons to the [[Master of Ice and Darkness]], and what form those boons may take, is unclear.&lt;br /&gt;
{{CaptionedImage|file=Eleonaris and Jaheris.jpg|caption=The relationship between Jaheris and Eleonaris is at best a complicated one.|title=Games of courtly love are best spiced with betrayal.|align=right|width=400}}&lt;br /&gt;
&lt;br /&gt;
==Eleonaris and Jaheris in Empire culture==&lt;br /&gt;
*[[The Lion and the Unicorn]] - Song about [[Jaheris]] and [[Eleonaris]] becoming well known, especially by those associated with the Summer Realm&lt;br /&gt;
 &lt;br /&gt;
[[Category:Eternals]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_schedule_default&amp;diff=73688</id>
		<title>Event schedule default</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_schedule_default&amp;diff=73688"/>
		<updated>2019-06-10T09:39:36Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This timetable and much more information can be seen on the notices that get pinned up all around the Hub after time-in. &amp;lt;br /&amp;gt;&lt;br /&gt;
For any queries regarding the IC timetabling at events you can talk to the civil service staff in the Hub.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Thursday&amp;lt;/h2&amp;gt;&lt;br /&gt;
OOC Social - meet and greet and general chat  (in the Senate building): 8pm&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Friday&amp;lt;/h2&amp;gt;&lt;br /&gt;
1pm – Skirmish Field  - Combat Brief &amp;lt;br /&amp;gt;&lt;br /&gt;
1pm - Military Council Tent - Public Speaking Class &amp;lt;br /&amp;gt;&lt;br /&gt;
2pm – Hub – &amp;lt;B&amp;gt;New Player Meeting&amp;lt;/B&amp;gt; &amp;lt;br /&amp;gt; &lt;br /&gt;
2pm – Hall of Worlds – Introduction to Apothecary &amp;lt;br /&amp;gt; &lt;br /&gt;
3pm - Skirmish Field - Archery practice &amp;lt;br /&amp;gt;&lt;br /&gt;
3pm – Skirmish Field – Combat Brief &amp;lt;br /&amp;gt;&lt;br /&gt;
3pm – Hall of Worlds – Introduction to the Synod &amp;lt;br /&amp;gt;&lt;br /&gt;
4pm – Skirmish Field – New Player Skirmish &amp;lt;br /&amp;gt;&lt;br /&gt;
4pm – Hall of Worlds – Introduction to Trading &amp;lt;br /&amp;gt;&lt;br /&gt;
5pm – Hub – &amp;lt;B&amp;gt;New Player Meeting&amp;lt;/B&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
5pm – Hall of Worlds – Introduction to Magic &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 4%;&amp;quot;&amp;gt;Friday&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Senate&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Military Council&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Conclave&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Bourse&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Academy&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Elections&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;6pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod open for [[Judgement]]&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Parent&#039;s evening (including classes sign up)&amp;lt;br /&amp;gt;In the Academy tent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: white; text-align: center; vertical-align: middle; border-top: 6pt solid #b48fb4;&amp;quot;&amp;gt;Generals&#039; [[General#Appointment | selection]] starts 6pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;6.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #85ae85;&amp;quot;&amp;gt;Deadline for Bourse Public Auction lots: 7pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;7pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia meeting&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;7.30pm&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for Senate motions: 8pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for Conclave addresses and declarations: 8pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Muster]]&amp;lt;br /&amp;gt;In the Military Council tent&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Public Auction&amp;lt;br /&amp;gt;In the Senate Building&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;9pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Conclave]]&amp;lt;br /&amp;gt;In the Hall Of Worlds&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;9.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for voting in Synod Judgements: 10pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10pm&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Senate session]]&amp;lt;br /&amp;gt;In the Senate&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12 midnight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12.30am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Saturday&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 4%;&amp;quot;&amp;gt;Saturday&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Senate&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Military Council&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Conclave&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Bourse&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Academy&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Elections&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod open for [[Judgement]]&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10.30am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;color: #85ae85; background-color: white; text-align: center; vertical-align: middle; border-top: 6pt solid #85ae85;&amp;quot;&amp;gt;Voting for Bourse national positions starts: 10.30am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Battles | Battle]]&amp;lt;br /&amp;gt;Off Anvil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11.30am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Cadets Council&amp;lt;br /&amp;gt;In the Military Council tent&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12 midday&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Senatorial elections&amp;lt;br /&amp;gt;In the field of Anvil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1.30pm&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for Senate motions: 2pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for voting in Synod Judgements: 2pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;2pm&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Languages#British_Sign_Language |Imperial Hand-Sign class]]&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Council session]]&amp;lt;br /&amp;gt;In the Military Council tent&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia meeting&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;2.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;3pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Auction for Imperial Bourse positions&amp;lt;br /&amp;gt;in the Senate Building&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod open for [[Judgement]]&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;3.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #85ae85;&amp;quot;&amp;gt;Deadline for voting for Bourse national positions: 4pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;4pm&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Senate session]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;4.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for Conclave addresses and declarations: 6pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;5pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;5.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #85ae85;&amp;quot;&amp;gt;Deadline for Bourse Public Auction lots: 6pm&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for voting in Synod Judgements: 6pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;6pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Grandmaster elections&amp;lt;br /&amp;gt;In the Hall of Worlds&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;6.30pm&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for Senate motions: 7pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;7pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Conclave]]&amp;lt;br /&amp;gt;In the Hall Of Worlds&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Public auction&amp;lt;br /&amp;gt;In the Senate Building&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod open for [[Judgement]]&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia meeting&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;7.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;9pm&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Senate session]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;9.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for voting in Synod Judgements: 10pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11pm&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Senate Motions]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12 midnight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12.30am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Sunday&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 4%;&amp;quot;&amp;gt;Sunday&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Senate&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Military Council&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Conclave&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Bourse&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Academy&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #b48fb4; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Elections&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: #85ae85; width: 12%; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Synod open for [[Judgement]]&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;10.30am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11am&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Battles | Battle]]&amp;lt;br /&amp;gt;Off Anvil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;11.30am&amp;lt;/td&amp;gt;&amp;lt;td style= &amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for Senate motions: 12pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12 midday&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Student Council&amp;lt;br /&amp;gt;In the Senate&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Council session]]&amp;lt;br /&amp;gt;In the Military Council tent&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Graduation&amp;lt;br /&amp;gt;In the Academy tent&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align: center; vertical-align: middle; border-bottom: 6pt solid #b48fb4;&amp;quot;&amp;gt;Deadline for voting in Synod Judgements: 2pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;2pm&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #b48fb4; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;[[Senate session]]&amp;lt;br /&amp;gt;In the Senate&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #85ae85; text-align: center; vertical-align: middle;&amp;quot;&amp;gt;Militia meeting&amp;lt;br /&amp;gt;In the Civil Service Hub&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;2.30pm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_groups&amp;diff=70282</id>
		<title>Wintermark groups</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_groups&amp;diff=70282"/>
		<updated>2019-02-11T14:48:31Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
There are many halls  in [[Wintermark]], but only a comparative handful are involved in the affairs of the Empire (that is, attend the seasonal summits at [[Casinea#Anvil|Anvil]]. The influence of a hall can wax and wane, and involvement in Imperial affairs is not always a reflection of their influence within the nation itself.&lt;br /&gt;
&lt;br /&gt;
This list was compiled by [[Wintermark_religious_beliefs|stormcrow]] Jorma Steelhail, shortly before the Autumn Equinox 381YE. &amp;lt;small&amp;gt;Original text provided by Michael Durrant&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Hahnmark]]==&lt;br /&gt;
{{CaptionedImage|file=Ashenhall.png|title=A hall in Hahnmark|align=right|caption=Ashenhall|width=250}}&lt;br /&gt;
===Ashenhall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Two green opposing horse heads amongst red knotwork&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
What is now the town of Ashenhall has been through several tumultuous changes in recent history. For a great many years it was a Skarsind settlement known as Steinhall, founded by the legendary Thane Torstein. This changed when the occupation of Skarsind by the Thule began in 373YE. During the initial attacks, many of the town&#039;s residents fell defending the town and Steinhall itself was burned to the ground. Under Thane Cadarn the survivors spent the next four years evading the occupying Thule forces, operating mostly out of a nearby mine. When Skarsind was liberated in 377YE, the people of Steinhall returned to the site of their town and founded a new settlement: Ashenhall.&lt;br /&gt;
&lt;br /&gt;
When, in 379YE, the Skarsind Motion was ratified and the territory gifted to the Imperial Orcs, Ashenhall&#039;s Thane Cadarn voted in favour of this motion. Following his example, the folk of Ashenhall made the decision to relocate once more. Ashenhall is now situated in Hahnmark near Southridge, south of Kalpaheim. Cadarn&#039;s successor, Thane Hellä, oversaw a new construction on the site of a reclaimed Imperial watchtower.&lt;br /&gt;
&lt;br /&gt;
Ashenhall is a growing trading town built on foundations of diversity and hospitality. The people of the town remember what it is like to lose their home and to have to build it up again from nothing, and as a result they are a hardy folk, tempered in flames. With the guidance of Thane Jag, they strive to live forward-looking and virtuous lives, and to bring the same dedication to those values with them to Anvil.&lt;br /&gt;
{{CaptionedImage|file=Brychenhal.png|caption=Brychenhal.png|align=right|width=250}}&lt;br /&gt;
===Byrchenhal===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; a golden tree inlaid with runes on a green field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
In very southern [[Hahnmark#Southridge|Southridge]] in the hills there was a copse of birch trees on a high hill. It was here in 259YE that Eldrea, later named &#039;&#039;The Safeguard&#039;&#039; held her people against the marauding [[Feni]] that had burned their former homes far to the north. Eldrea for her actions was named the first thane and that very same hill is where Byrchenhal now stands, constructed from those very birch trees. &lt;br /&gt;
&lt;br /&gt;
Now over a hundred-and-twenty years after those events - and three generations of hard work - the hall and its people prosper once more, becoming rich in resources provided by the land and people from all three traditions of Wintermark. In 381YE Lucan Leofsson was made the newest thane. An ambitious man, he led Byrchenhal into wider Imperial affairs and there they have remained to this day.&lt;br /&gt;
&lt;br /&gt;
All who are raised in the hall are raised upon tales of [[Vigilance]], [[Courage]], and [[Loyalty]] - symbolised by the three [[Rune Overview|runes]] displayed upon the hall&#039;s banner. These runes are lasting reminders of their ancestors who - perhaps - weren&#039;t as rich in those virtues as their descendants. Byrchenhal counts scops, stormcrows, artisans, and mystics among their number but all are ready to stand under the banner when the time comes to defend their home, Wintermark, and the Empire.&amp;quot; &lt;br /&gt;
{{CaptionedImage|file=Dunhearth Hall.png|caption=Dunhearth Hall|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Dunhearth Hall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Stylised gold eagle on a red field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mostly Steinr, both Suaq and Kallavesi are not uncommon&amp;lt;br&amp;gt;&lt;br /&gt;
Located on the southern border of Hahnmark, the Dunnings are a grand family, collectively led by the Thane of Dunhearth Hall. This familial connection is paramount, a kinship that has existed in times of legend long before the Empire and even Wintermark itself. Their progenitors, The Great Dun and the mighty Kára Æxmǣr, came to this world with Vard and Stein. The following tumultuous era saw great sacrifice; both Kára and their daughter Nál fell during a fateful raid against the trolls. Their other daughter Áma founded the Redfeldr, the red cloaks, with the many war orphans the family adopted. This has been the family’s military core since; the Dunnings’ eagle banner leading their descendants through history. The Dun himself carries on as a figure in the family’s oral legend, variously as a gregarious operator, cunning warrior and spiritual guardian until he leaves for the north, passing his authority to whomever the family appoints.&lt;br /&gt;
&lt;br /&gt;
The first Hall was simply a tatty command tent that eventually settled in south Hahnmark during the war with the trolls. The town of Arnburh later grew from that first tent, founded by Gangrǽdan the first Thane of Dunhearth Hall. Once the trolls were defeated the Dunnings protected the southern border of the Kingdom of Wintermark against [[orc]] and human alike. Recently, the Dunnings were forced to relocate when Dunhearth Hall was [[Rocks and gravel|swallowed by a terrible sinkhole]] leading to the foundation of [[Caretaker_of_New_Dunhall#New Dunhall|New Dunhall]] shortly before the Autumn Equinox 381YE.&lt;br /&gt;
&lt;br /&gt;
The modern family is one of incorporation, the strength of its legacy, and the skills and experience of those who are married and adopted in. This history has lead to many familial lines but all politely refer to each other as ‘cousin’. The hall is notable for its warriors, [[Wintermark_culture_and_customs#Art_and_history|scops]], and [[Crafting skills#Artisan|artisans]]. Sitting on a major trade route from [[the Marches]], its prosperity has been ever fed into military support for the Empire. Likewise its brightest have served widely in the various Imperial institutions (although never [[the Throne]]). &lt;br /&gt;
{{CaptionedImage|file=Vartija Crest.png|caption=Vartija Crest|align=right|width=130}}&lt;br /&gt;
&lt;br /&gt;
===Eagles Rest===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Blue Eagle Head on a field of Black and Green&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
After the collapse of The Two Houses, House Vartija struck out alone. Their home town of Turelva, and surrogate home of The Crows Teeth, gave them somewhere to think about the future. Orin, Vartijas grandfather, owned The Crows Teeth and offered it to the house as a place to rest after assisting in the war in Skarsind. Vartijas crest was a blue eagle head on a black and green field. The hall Eagles Rest was born from the embers of The Two Houses in respect of what Orin and The Crows Teeth had given them after Skarsind. Eagles Rest aim to prosper in the Empire and specialise in dealing with the ridiculous and dangerous. &lt;br /&gt;
{{CaptionedImage|file=Fellowship of the Broken Willow.png|caption=Fellowship of the Broken Willow|align=right|width=250}}&lt;br /&gt;
===Fellowship of the Broken Willow===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A white knotwork circle formed from a willow tree, with a distinct slash in the trunk. A small swift flies towards the tree.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
When Skarsind fell, many of its inhabitants were left without homes. The chaos that engulfed them also brought out some of the worst of many halls; families were torn apart and old wounds reopened. In response a wise and proud Steinr woman, Lora Windeltreow, resolved to form her own hall, one without any landed home, partially as a matter of practicality and partially as a small act of protest. The &amp;quot;hall&amp;quot; formed around a traveling caravan and they journeyed throughout Wintermark, trading for what was needed, accepting any and all - outcasts, lost teenagers, and vagrants - so long as they needed a new place to call their own. &lt;br /&gt;
&lt;br /&gt;
Lora’s natural charisma drew many under her banner, and even those who had only intended to stay for a few short seasons found themselves compelled to stay longer. Lora passed away due to illness shortly before the 380YE Winter Solstice, a fact which left the rest of the hall reeling, and struggling to recover. After the Spring Equinox, Lora was committed to the marshes of Kallavesa. Her successor was the group’s head [[Wintermark_military_concerns#Grimnir|grimnir]], as the hall has a number devoted to that art.&lt;br /&gt;
&lt;br /&gt;
Several members own property in Hahnmark, and there are numerous debates among members as to whether or not the hall should settle there permanently. Since Skarsind was given to the Imperial Orcs, these questions are becoming more prominent.&lt;br /&gt;
{{CaptionedImage|file=Grimm Dawn.png|title=A hall in Hahnmark|caption=Grimm Dawn|width=200|align=right}}&lt;br /&gt;
&lt;br /&gt;
===Grimm Dawn===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Half of a grey skull with a silver halo on a dark blue and black background.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
The Grimm Dawn are [[Wintermark_religious_beliefs#The_Frayed|frayed]]. They are a hall for the broken, those who feel they have lost their way. They see themselves as &amp;quot;unfavourable&amp;quot; - those who have lost their ways and decided to find them again, to gain the [[Wintermark_culture_and_customs#Skein|ways]] their past action have caused them to lose. Members strive for a heroic life and an even more heroic death in honor of the Empire and all it stands for. Members of Grimm Dawn are willing to do what many will not in their pursuit of redemption. They are martially inclined, commonly acting as shock and harassment troops, although they also work to recover the fallen on the field of battle. Outside of battle, they still seek to offer aid to others, trading and healing with those who will deal with them. &lt;br /&gt;
{{CaptionedImage|file=Haddis Hall.jpg|title=A hall in Hahnmark|caption=Haddis Hall|width=100|align=right}}&lt;br /&gt;
&lt;br /&gt;
===Haddis Hall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Black shield with white zig zags running down the middle&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&lt;br /&gt;
Haddis Hall is a young hall built up by Steinr merchants looking to bring prosperity to themselves and to Wintermark. Members of Haddis Hall work together for a common goal of growing the hall and improving their nation wherever they can. Although the hall was founded by merchants, they welcome members of many other professions among their number especially capable healers and magicians.&lt;br /&gt;
&lt;br /&gt;
===Hendal Hearth===&lt;br /&gt;
{{CaptionedImage|file=Hendal Hearth.png|title=A hall in Hahnmark|caption=Hendal Hearth|width=135|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A Grain bundle beneath a crown surrounded by Runes of Rhyv, Feresh, Zorech, Gralm, Jotra, Irremais, Aesh, Lann, Hirmok, Queros and Pallas.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&lt;br /&gt;
Hendal Hearth Hall was founded by Winterfolk who left Skarsind following the Skarsind Motion in 379YE. They came from several halls, united by a decision to make a fresh start in Wood Heath. Many of Hendal Hearth still bear grudges over Skarsind, believing a trail of broken promises have followed in its wake - oaths not kept and weregild not paid. &lt;br /&gt;
&lt;br /&gt;
Hendal Hearth itself was founded by the late thane, Bjarne, known as the &#039;&#039;Faithful Defender&#039;&#039;. The hall is known both for its extensive [[herb garden|herb gardens]], and for being home to the Winterforge Armouries.&lt;br /&gt;
&lt;br /&gt;
While all three tribes are part of Hendal Hearth, by tradition a Kallavesi can never be thane. Instead, the Kallavesi choose the thanes and serve as advisors. They have chosen their most recent thane after the death of the founder.&lt;br /&gt;
&lt;br /&gt;
===Hounds of Fortune===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Blood hound with runes on either side&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&lt;br /&gt;
The Hounds of Fortune represent a hall in Hahnmark, gathering together members from all over Wintermark. The group was formed in 381YE at Anvil during the Winter Solstice after two smaller halls - The Brothers Drunk and Storm Glade - united with the purpose bringing prosperity to Wintermark and the Empire. The group is very militaristic, always willing to fight for Wintermark on battles or skirmishes. They pride themselves on their resolve on the battlefield and will fight to the death to protect their own. The hall is always welcoming of new members who can provide useful skills.&lt;br /&gt;
&lt;br /&gt;
===Renweard===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; White horse on a green background&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; mixed&amp;lt;br&amp;gt;&lt;br /&gt;
Renweard is made up of three halls - Tyrshalt, White Oak, and Ætheling - working together for the good of Wintermark and the Empire. They have been around since the death of [[Empress Britta]] and helped reclaim two Crowns for the Empire so far. They form part of the Iron Bastards. Eukenbrand, champion of the people is part of this hall. They strive to help Wintermark fight well on the field, in the [[Imperial Senate]] and other places of power.&lt;br /&gt;
{{CaptionedImage|file=Rune-sworn_Quills.png|caption=Rune-sworn Quills|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Rune-sworn Quills===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Crossed white quill and axe on a brown field, surmounted by three drops of blood and the [[Rune Overview|runes]] [[Evrom]], [[Jotra]], and [[Ophis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes&#039;&#039;&#039;: Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
Little is known about the original Rune-sworn Quills, other than the fact that their words and songs were said to have the power to shape history itself. On the day that [[Empress Britta]] died, the Rune-sworn were among the first to spill blood for the Empire and those that survived that day were the first to sing of Britta&#039;s heroism. &lt;br /&gt;
&lt;br /&gt;
In 380YE, the Rune-sworn Quills were re-formed by a scop and a [[Wintermark_magical_traditions#Runesmiths|runesmith]] in the hopes of one day bringing the group back to its former greatness. Though the original were mostly warriors, those who today join the ranks of the Rune-sworn are just as likely to be heroic warriors as they are solemn scops, artful artisans or fearless [[Surgical skills#Physic|physics]]. Being a Rune-sworn Quill is as much an oath of comradeship as it is a desire for wisdom, freedom, and truth. &lt;br /&gt;
&lt;br /&gt;
As their name suggests, the Rune-sworn, like many from Wintermark, regard runes with much importance. Of all the runes, the Rune-sworn hold four with utmost importance. These are: Evrom, the Rune of Beginning, [[Sular]], the Rune of Discovery, Jotra, the Rune of Battle, and Ophis, the Rune of Revelation.&lt;br /&gt;
{{CaptionedImage|file=Sherard Hunters.png|caption=Sherard Hunters|align=right|width=250}}&lt;br /&gt;
===Sherard Hunters===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Three stylised silver birds on a black field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Predominantly Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
Situated near the base of [[Hahnmark#The_Fingers|the Fingers]] in a fertile, wooded valley, Sherard Hall was founded around 270 YE by &#039;Old&#039; Sherard The Hunter. Starting as little more than a shack but soon blossoming into a thriving homestead, it is used as a staging area for hunts in the surrounding countryside, including into [[Varushka]], where people from all around can try and earn a name for themselves in an attempt to bring in some monstrous quarry from those haunted realms just over the border. As a result of this hub atmosphere, many potential hunters decided to stay and, although predominantly Steinr, members also follow the Suaq and Kallavesi traditions.&lt;br /&gt;
&lt;br /&gt;
The main hall itself is magnificent, long and comfortable, with a fire always burning in the hearth. In the hall, high on the wall above the main seat hangs a great skull of a direwolf and anybody interested can ask for the exciting story of this beast which is tied to the hall&#039;s origins. All manner of people visit the Hunters for their famed hospitality and stories, healing ability and prowess in the realm of [[Spring magic]], especially since their [[The_prime_colour_of_the_world|performance]] of an [[Hallow_of_the_Green_World|empire wide enchantment]] during the Spring Equinox 380YE.&lt;br /&gt;
&lt;br /&gt;
They revel in assisting others on small or large scales and it is perhaps this that gives them their motto: “Heart and Hearth”, which has never been forgotten in the hundred years since Old Sherard placed the first foundations.&lt;br /&gt;
{{CaptionedImage|file=Sigehold.png|caption=Sigehold|align=right|width=250}}&lt;br /&gt;
===Sigehold===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Six-petaled red knotwork flower on a field of white&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Predominantly Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
Originally established in Skarsind, after the [[territory]] was given to the [[Imperial Orcs]], the Sigehold established a new hall on the [[Kallavesa]] border, in [[Hahnmark#Valasmark|Valasmark]]. Before they left, the stormcrows of Sigehold gathered their Hall’s diverse traditions in a book to be given to the [[Prominent_legions#Skywise|Skywise]] with whom there is a continued friendship.&lt;br /&gt;
&lt;br /&gt;
The original Sigehold Hall was founded by Striking Ardith (first Warden of the Mark) after her band of resistance fighters had aided in the successful taking of Skarsind. It was formed of those of diverse fallen halls who had come together to fight against the [[Thule]] after the Fall.&lt;br /&gt;
&lt;br /&gt;
The banner of Sigehold continues to be used to rally the Heart of the Mark in battle and Sigehold prides itself on its friendship with the smaller halls stemming from its history of being a home for those broken, dispossessed and needing refuge from the Fall. Hospitality in Sigehold is linked closely with food and especially Sigehold Gravlax from their salmon farm. The current Thane is Iron Osric.&lt;br /&gt;
&lt;br /&gt;
===Stenstorp===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Face of Sten Rockbeard in gold on a blood red background.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
Stenstorp hall was founded by Sten Rockbeard and his companions after a legendary encounter with the troll Toothcutter, chief of the Rotting Tooth Tribe. Having driven the trolls from the lost Vale of Kivikylma, Sten established a settlement there, which flourished. After a long period of relative peace, barbarian orcs attacked the settlement - and if the tales are to be believed, they were accompanied by a returned Toothcutter himself. They came in such numbers that survivors were forced to flee the Vale of Kivikylma. &lt;br /&gt;
&lt;br /&gt;
Following Sten&#039;s eventual passing, successive thanes and generations have sought for The Vale of Kivikylma in vain. Following the recent tragic death of Thane Algar, Stenstorp Hall adopted Sverrir Hordson, an experienced armourer and weapon smith whom they had spent time with in Anvil, as thane. &lt;br /&gt;
&lt;br /&gt;
Currently Stenstorp Hall is based at Sverrir&#039;s mining settlement and workshops, Malmurheim, in Hahnmark. It is not clear why the histories transmitted have not allowed Stenstorp Hall to find the Vale of Kivikylma. It is unlikely that the Hall will lose hope of one day returning to their original home.&lt;br /&gt;
{{CaptionedImage|file=Stormspire.png|caption=Stormspire|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Stormspire===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A stylised tower with the rune of Vigilance.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mostly Steinr, with some Suaq and Kallavesi&amp;lt;br&amp;gt;&lt;br /&gt;
Built atop the tallest peak of the [[Hahnmark#Northspires|Northspires]] in Hahnmark, the Stormspire has a commanding view over all of Wintermark and beyond. Their scouts watch the borders for Thule aggression, a duty they take no less seriously for peace treaties. Should the signal be received the great beacon atop Stormspire is lit, followed swiftly by the others in the network; in this way all of Wintermark is warned of trouble.&lt;br /&gt;
&lt;br /&gt;
As much a garrison as a true hall, their commander is known as the Eyes of the North; a title currently held by Thane Raknar Ravenstorm. Though known mostly for their warriors and scouts, they embrace all of Wintermark’s traditions with enthusiasm. Among their number they count many famous scops, runesmiths, icewalkers and more; their head grimnir, Lofyn Bloodbathed, is known across the Mark for her work to restore the [[Bloodcloaks]]. Likewise, they watch the roads of the [[Northern trade network]], and their caravan patrols attract numerous traders to the spire. Many of their number were once refugees from Skarsind and elsewhere, Stormspire being both fortified and close to the border of that war-torn land.&lt;br /&gt;
&lt;br /&gt;
It is the warrior tradition for which they are most famed. Their scouts travel the most inhospitable reaches of the &#039;Mark, and support the [[spy network]] on [[Verthandi]]. Their warriors strike out in heavy armour, wielding spear and sword to cut down threats they find. Since the death of Empress Britta they have fought in all of the Empire’s major engagements. Their warriors personally recovered the Young Empress’ headless body from the Thule. They reclaimed Winter’s Fury, the banner of Queen Ilsin, from the [[vallorn|vallornspawn]] of [[Hercynia#Deer.27s_Folly|Deer’s Folly]] at a terrible cost. They fought and died at the [[Sermersuaq#Recent_History|Battle of Ikka’s Tears]], helped recover both the [[Crown of Three Tears]] and the Imperial Crown, and were the first to breach the walls of Urith Barath, the great [[Druj]] citadel in [[Reikos]].&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Kallavesa]]==&lt;br /&gt;
===Greyholm===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Three Grey Horses&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Steinr and Kallavesi&amp;lt;br&amp;gt;&lt;br /&gt;
Situated in the swamps of Kallavesa lit by the drifting will o’ the wisps and the twisted, snaking forms of the ghosts of Imperial heroes is the settlement of Greyholm. Pallid mud clings to the stilted walkways and jetties that connect the lonely huts and buildings propped up over the generations to ensure the living don’t join the departed before the end of their skeins. Peat moss grows in clumps alongside the undersides of windowsills and doorways and hanging lichen stretches its ghostly fingers off quaysides and into the waters of Kallavesa. These faded shades the only indication of colour in the marsh other than the Greys of the wood used in the settlements construction. Mired in the rituals and hearth magic of Wintermark, Greyholm is  a well know destination for the dead who will soon rest in the [[Kallavesa#The_Sovevann|Sovevann]].&lt;br /&gt;
&lt;br /&gt;
Greyholm is a shelter to the disillusioned, its numbers swollen by refugees driven from their homes for whom it provides a tranquil sanctuary. With the increased number of casualties among the people of Wintermark, the need for grave keepers has also risen. Due to this many of the inhabitants of Greyholm have taken up this solemn duty of interning the heroes of the &#039;Mark in their final resting place. Many of the members of Greyholm are mystics, grimnir, or stormcrows who understand the importance for the preservation of life but also the need for a skein to end.&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Sermersuaq]]==&lt;br /&gt;
{{CaptionedImage|file=Eldfjall Hall.png|caption=Eldfjall Hall|align=right|width=150}}&lt;br /&gt;
===Eldfjall Hall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Green banner, tunes for battle and blood. A horn and waves of steam.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&lt;br /&gt;
Eldfjall Hall is a small settlement on the edges of the Hot Springs of Taniki in [[Sermersuaq#Tanikipari|Tanikipari]]. The land around the hot springs is particularly fertile, allowing Eldfjall to cultivate crops and raise small herds. Several springs are dotted near the Hall and are used for healing arts. &lt;br /&gt;
===Fjellreven===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Blue three tailed fox on a field of white&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Primarily Suaq with some Steinr and Kallevesi&amp;lt;br&amp;gt;&lt;br /&gt;
Fjellreven Hall has existed in  in some form since before the formation of Wintermark as a nation. It was originally a Suaq hall but with the joining of the tribes a greater diversity appeared. The oldest surviving records have the Hall settled in the [[Sermersuaq#Silver_Peaks|Silver Peaks]] near a mountain pass into Skarsind. However with the Silverpeaks being ceded to the [[Thule]] the Hall has moved south to [[Sermersuaq#East_Floes|East Floes]] and now sits between the lakes Big Sister and Little Brother just across the water from Wreck.&lt;br /&gt;
&lt;br /&gt;
The Hall has a strong tradition of [[Wintermark_magical_traditions#Icewalkers|Icewalkers]], artisans and grimnir and has taken great pride in being a centre for the medicinal arts.&lt;br /&gt;
&lt;br /&gt;
===Rangers of Nanuk===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Jotra, Verys, Tykonus, Yorn, and Ophis, surmounting a white Nanuk bear on a blue field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
The Hall of the Rangers of Nanuk provides a last offering of warmth and comfort to travellers in the far north of Sermersuaq, a final light before the endless blizzards of [[Sermersuaq#Sydanjaa|Sydanjaa]]. Originally established by a group of Suaq hunters, the Rangers of Nanuk tasked themselves with guardianship of the north, each Ranger vowing to safeguard the south from the dire beasts that populate the edge of the eternal storm, and to share their knowledge with those who sought to enter it. &lt;br /&gt;
&lt;br /&gt;
Despite their long and proud history, the Rangers first rose to full prominence after the invasion of Skarsind by the Thule empire, where their skill as scouts and couriers delivered vital information and supplies to Skarsind resistance fighters. When, with their assistance, Skarsind was freed of Thule influence, the veterans of that long service returned to the north, and now form the core of the hall&#039;s members. &lt;br /&gt;
&lt;br /&gt;
Today, whilst the Suaq tradition is still prominent, the hall has only been strengthened by its inclusion of the Kallavesi and Steinr, where they remain famed for their hospitality and dedication to their duty. Any imperial citizen is welcome around a Ranger fire, where Courage, Loyalty, and ready hospitality are always to be found.&lt;br /&gt;
&lt;br /&gt;
===Saker===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; There is no specific symbol that represent the Saker, but the iconography used is largely of the Saker falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039;  An even mix&amp;lt;br&amp;gt;&lt;br /&gt;
The Saker are a semi-nomadic collection of families (or &#039;hearths&#039;) who all band together under the Saker Mother, who as of Spring 380YE is Rheged Redspear. The Saker have lived in Sermersuaq (and occasionally outside it) for longer than even their story traditions recall. Since the death of Britta the Young, the Saker have come to Anvil in force and have been active in a variety of institutions of the Empire.&lt;br /&gt;
{{CaptionedImage|file=Steelstorm.PNG|caption=Steelstorm hall|align=right|width=125}}&lt;br /&gt;
There are strong [[changeling]] and [[draughir]] lines within the Saker, though they do not ascribe any large importance to such.&lt;br /&gt;
&lt;br /&gt;
The Saker [[bands#coven|coven]] are a potent force with acknowledged mastery of [[Winter magic]], and are known to be pragmatic in their application of magic - especially the grim ritual  [[Quickening Cold Meat]].&lt;br /&gt;
&lt;br /&gt;
===Steelstorm Hall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A black sword on a blue background with four lightning bolts on each corner&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
Steelstorm Hall is a relative newcomer to the politics of Anvil, and is slowly finding their feet. They are primarily compose of skirmishing warriors supported by a handful of magicians and [[Crafting skills#Artisan|crafters]] but are actively looking for new recruits to expand their numbers. &lt;br /&gt;
{{CaptionedImage|file=Sussivari.png|caption=Sussivari|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Sussivari===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A black bird perched on the head of a gray wolf, on a white field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
Close to the border with Skarsind, the Sussivari hall rests on the [[trods|trod]] running from the [[Stonefield_Ice_Caves|Stonefield Ice Caves]] across the border past the old site of [[Skarsind#Pakaanan.27s_Pass|Pakaanen’s tower]]. An old hall founded long ago by the Steinr Oystein Korpis, it has endured since before the creation of the Empire.&lt;br /&gt;
&lt;br /&gt;
It is made up of a full mix of the traditions; members of the hall live and work together at the hall or, in the case of several of the Suaq, nearby in one of the small seasonal hunting settlements.  A large number of the hall died fighting alongside Empress Britta whilst trying to defend Skarsind. Loyalty to their fallen kin inspired the new generation of the hall  to make the journey to Anvil to take part in Imperial politics and warfare.&lt;br /&gt;
&lt;br /&gt;
While the hall has always counted warriors, icewalkers, [[mystic|mystics]], artisans and stormcrows among its number, it has developed a particularly strong arcane tradition in recent years with many members now practicing ritual magic of one form or another. Similarly, since the beginning of the Interregnum and now up to the present day, the hall has provided a high number of stormcrows that are active both within Wintermark and the [[Imperial Synod]].&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Skarsind]]==&lt;br /&gt;
&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; Skarsind is not a Wintermark territory; it is the homeland of the [[Imperial Orcs]]. As such any character with a personal resource in the territory suffers a penalty to their production. Following the conclusion of the [[381YE_Spring_Equinox_winds_of_war#Wolf_in_the_Fold_.28Skarsind.29|Dogri Thulebane]] incident in 381YE, Profound Decisions will assume that there is no remaining significant population of Winterfolk in Skarsind. There remain some player character halls, but they are isolated and exceptional and it is our assumption that their numbers will slowly dwindle. It is no longer possible for new Wintermark players to start with their resources in Skarsind. &lt;br /&gt;
{{CaptionedImage|file=Blackwatch.png|caption=Blackwatch|align=right|width=250}}&lt;br /&gt;
===Blackwatch===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Wolf’s head surrounded by a rune covered chain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Steinr and Suaq&lt;br /&gt;
Founded during the winter of 377YE by the former huscarl of the Hel-brethren Resistance, the Blackwatch settled itself around a former watch tower bordering the [[Hercynia#The_Glen_of_Shadows|Glen of Shadows]] in [[Hercynia]] that had been used by their now thane and his blood brother during the occupation war against the Thule. Initially a purely Steinr hall, they were soon joined by a number of Suaq over the following year as the hall grew into a small town. With the ceding of Skarsind to the Imperial Orcs the Blackwatch remained and now live alongside members of the Imperial orcs of the Legion Protectorate and the [[Prominent_legions#Stormcrows|Stormcrows]].&lt;br /&gt;
&lt;br /&gt;
The Blackwatch pride themselves on their abilities in handling [[Wintermark_religious_beliefs#The_Frayed|the Frayed]], with the hall dedicating their time to searching them out and putting them on the right path by one of the oldest rites of Wintermark; regaining one&#039;s [[Wintermark_culture_and_customs#Skein|skein]] through the fire of battle under the watchful eye of the hall’s thane and their guard.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===Holt Hyrde===&lt;br /&gt;
{{CaptionedImage|file=Holt Hyrde.png|caption=Holt Hyrde|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Three birds above three trees above three rings, in white on a green field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
The Holt Hyrde are nomadic. The term Holt stems back from the earliest days of the Kallavesi. It originally referred to a small copse of trees ideal as a place to lay camp. Over time it variously became known as a word for home, house, hall of lords, and the place close to my heart that I consider my home. It has also often been used symbolically to represent the kingdom of Wintermark.&lt;br /&gt;
&lt;br /&gt;
The Holt Hyrde are protectors of the borders of Wintermark. They seek not [[glory]], and to lead others into glory. They do not seek fame, though the names of others will be sung because of them. They do not seek victory, though the Wintermark will see glory through their actions. They watch over the dark places beyond their homes, walk among the long shadows that threaten to reach out and take their precious lands from them. They learn of the ways of their enemies and seek to understand them, for through knowledge comes victory.&lt;br /&gt;
&lt;br /&gt;
They count among their people the wise, the thoughtful, and the considered. The hunter, the mystic, and the crafter. They task themselves with guiding the stories of the great [[heroism|heroes]] of Wintermark. They take care in ensuring that heroic tales run longer than they otherwise might. They take pride that the songs or heroes ring with rousing choruses of victory. They take satisfaction in the splintering of the bones of their foes beneath their boots.&lt;br /&gt;
&lt;br /&gt;
===The Levy===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; The Levy carries a long banner in Green, Gold and Red with flashes of Black. The banner displays the Hall&#039;s name, as well the Dire Cow Bessy that decimated the founder&#039;s former Hall. A woodsman axe crosses with a sword, along with a Raven&#039;s skull. The three symbolise the joining of three halls, as well as paying homage to one of the founding members. The Gold and Green represent Prosperity while the surrounding red represents the blood shed for it.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;A name is earned, the Levy lives on.&#039;&#039;&amp;quot; The Levy was born from tragedy, the Hall in which the first two members was wiped out by what was claimed to be a Dire Cow. The survivors, now calling themselves the Levy were trying to make a name for themselves when they encountered Hall Asher and a Kallavesi Banner with no name. The three halls joined together, as one seed could grow a tree but many would grow a forest.&lt;br /&gt;
&lt;br /&gt;
The Levy can be considered unorthodox, simple and disorganised from an outsider&#039;s view. But they strive to be prosperous, to grow their hall and to earn a name for themselves in battle. Acting Thanes are voted in upon the former&#039;s death or stepping down.&lt;br /&gt;
&lt;br /&gt;
==Prominent Halls in Play==&lt;br /&gt;
This list is by no means exhaustive; efforts are made to keep it up to date but due to the sheer amount of work involved the onus lies with the Wintermark players to ensure the information is correct and current.&lt;br /&gt;
&lt;br /&gt;
The majority of halls listed here represent player-character groups. It should go without saying that you should not create a character who is part of one of these halls, or has personal history with one of them, without first clearing it with the appropriate players. You should also check before including other players&#039; houses in your background. The background team are unlikely to approve a background that significantly impacts or involves another player character household without their permission.&lt;br /&gt;
&lt;br /&gt;
Included above are a handful of prominent NPC halls - you may be able to create a character associated with one of these halls but the situation will depend very much on your background and the house in question. It is unlikely that a player character will receive additional benefits for belonging to an NPC hall, and may find their game limited - the thanes of these halls are likely to remain NPCs for example, and are unlikely to give player characters much attention.&lt;br /&gt;
[[Category:Wintermark]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=The_Masquerade_of_the_Reaper&amp;diff=70202</id>
		<title>The Masquerade of the Reaper</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=The_Masquerade_of_the_Reaper&amp;diff=70202"/>
		<updated>2019-01-20T10:48:07Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=TheReaper.jpg|caption=The Scholar and the Reaper.|title=Two egregores for the Masquerade of the Reaper - the scholar on the left, the Reaper incarnated on the right.|align=left|width=500}}&lt;br /&gt;
==Celebration==&lt;br /&gt;
Even in mourning, the League cannot help but make a grand show. Each year at the Winter solstice, the &#039;&#039;Masquerade of the Reaper&#039;&#039; offers citizens of all four cities a chance to celebrate the lives of those they have lost, which they do with great style.&lt;br /&gt;
&lt;br /&gt;
The festival has its roots in [[dramaturgy]] and the League&#039;s love affair with masks - although some scholars point out semantic similarities with the [[Highguard|Highborn]] - [[Highguard_culture_and_customs#Day_of_the_Dead|Day of the Dead]] which also takes place at the Winter Solstice . &lt;br /&gt;
&lt;br /&gt;
At [[Casinea#Anvil|Anvil]], a central role is played by the nation&#039;s egregore, who dons the mask of the Reaper, bringing back the shades of the recently deceased from the Labyrinth in a grand procession through the streets. In many ways, the egregore becomes a cultural &#039;&#039;death guiser&#039;&#039;, touring the camp, visiting every guild and being given a small gift. Anyone who has died in the last year might be represented by a death guiser, who will then follow the Reaper in their procession, ending at the grand plaza. There, any of the citizens of the League who attend Anvil may speak with them and make a (symbollic) public presentation to the spirits of the dead.&lt;br /&gt;
&lt;br /&gt;
Being asked to take on the death guise at any time implies a great deal of trust and respect, but this is especially true at this grand memorial performance. Any words said to the masked figure are, as far as Leaguers are concerned, spoken to the dead and thus to be taken to the Labyrinth. The role is taken very seriously - significant [[The League culture and customs#Dead Reckoning|Dead Reckoning]] may be recorded for the favour of taking on a guise, or the honour of being asked.&lt;br /&gt;
&lt;br /&gt;
Powerful [[The League hearth magic|hearth magic]] is associated with this festival. It is considered the worst possible luck to let the Reaper see your own face, as then they will know what to look for during the year to come. Any Leaguer thus knows the importance of wearing a mask for protection, while many have tales of someone who flaunted this tradition and came to an unfortunate end soon after. Scholars often compare this dramaturgic personification of Death to that of the [[The Brass Coast|Freeborn]]. On the Brass Coast, Death is often portrayed as a foolish figure of fun; while there is an air of festivity to the role of the Reaper, the traditions that surround its celebratory incarnation are deadly serious. It is unsurprising that the two nations have similar customs relating to the personification of death - some scholars see this as a reaction to their shared historical connection to the [[Highguard|Highborn]].&lt;br /&gt;
&lt;br /&gt;
Festivities will continue long after dark, with the guilds remaining open for business as the central Plaza transforms into the night market. A visitor to The League camp at this time might be forgiven for thinking the whole area was reminiscent of a stage, with every citizen performing. They would not be far wrong. &lt;br /&gt;
&lt;br /&gt;
==Traditions==&lt;br /&gt;
===Entertainments===&lt;br /&gt;
The festival includes a great many entertainments; and as in all things, the League cannot help but be competitive about them. No-one officially judges who performs the finest play or hosts the finest gathering, but be in no doubt that citizens keep score of who and what has impressed or offended them. Leading theatre [[troupe|troupes]] and musicians will be sure to perform publically and many of the more fashion conscious will choose this time to reveal their new outfits.&lt;br /&gt;
&lt;br /&gt;
===Bridge Duelling===&lt;br /&gt;
Some of the competition is more obvious to an outsider. &#039;&#039;Bridge Duelling&#039;&#039; is a popular sport between [[bravo|bravos]], a sport often credited as a satire of the relations between the twin cities of [[Tassato]]. One team will stake out an area as their &#039;bridge&#039; and challenge all comers who wish to cross it. This culminates in a grand series of [[#Duelling|duels]] where competitors fight for ribbons. Duellists can choose to stake a number of ribbons from their collection against each other, but a greater number are often won from admirers in the crowd who applaud flamboyance, wit and style as much as combat prowess. In keeping with the masked nature of the festival, it is common for combatants to adopt a persona and announce themselves under a name chosen for the occasion, rather than their own.&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
The giving of gifts to loved ones is very common during the festival, although individual guilds have very varied traditions; outsiders would be well warned to subtly find out what is normal for any guild they have regular dealings with. For some, the gift of food and drink is the norm, while others take pride in giving small but much more personal trinkets.&lt;br /&gt;
&lt;br /&gt;
===Mountebanks and Tricksters===&lt;br /&gt;
Amongst the [[Mountebank|street magicians]] the festival has a gained a slightly different flavour. It is known unofficially as the &#039;&#039;Masquerade of the Red Dancer&#039;&#039;. Daring acts of sabotage and infiltration are committed under heavy masks, and it is said the greatest long cons have reached their climax on this night. The knowledge of this tradition adds an extra frisson of danger to the celebration - at the back of the mind of each [[The_League_leadership|prince]] and [[bishop]] is the vague suspicion that &#039;&#039;this&#039;&#039; might be the night where some unscrupulous trickster, grifter or thief unravels their carefuly laid plans.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ic&amp;gt;&lt;br /&gt;
The orphans lined up on the marble steps, ready in their best clothes and every face covered with a mask - all except one small petulant blue face in the middle ranks. One of the guardians of the Little Mother soon swooped forward.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Giovanna, put your mask on!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But Mother, it is uncomfortable, and the ribbon makes my gills itch.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;It&#039;s terrible luck if the Reaper sees you! Do you want him to know your face?&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;But Mother, in lessons they said luck is a heretical idea and not real.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Hearth Magic is very real though, and very powerful.&amp;quot; The guardian helped the little girl tie her mask back on. &amp;quot;Besides, if Mother Bishop catches you showing up our Church without a mask he will make you wish the Reaper would take you...&amp;quot;&amp;lt;/ic&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thanks to Tim Baker, Lizy Townshend, Rick and an unnamed fourth collaborator plus the League facebook group players for this write-up of the Masquerade --&amp;gt;&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Whispers_through_the_Black_Gate&amp;diff=66059</id>
		<title>Whispers through the Black Gate</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Whispers_through_the_Black_Gate&amp;diff=66059"/>
		<updated>2018-07-15T07:47:54Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=Whispers.jpg|caption=With this potent ritual, a ghost can be raised and spoken with. Sometimes, however, it calls up ... something else.|align=right|width=600}}&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
{{Season|Winter|30}}&lt;br /&gt;
===Performing the Ritual===&lt;br /&gt;
{{Casting time|10}} {{regio|Winter}} This ritual can only be cast at sunset.&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
&lt;br /&gt;
During the ritual, the ritualists must name a single character. At the completion of the ritual, a spirit is summoned. The spirit will be:&lt;br /&gt;
&lt;br /&gt;
* the spirit of the dead character, who may be questioned for up to ten minutes. They know whatever they knew while they were alive.&lt;br /&gt;
* the spirit of one of the dead character&#039;s past lives, who may be questioned for up to ten minutes.&lt;br /&gt;
* the spirit of someone else, usually with a connection of some sort to the deceased (however tenuous), who may likewise be questioned for up to ten minutes.&lt;br /&gt;
* a dangerous spirit.&lt;br /&gt;
__TOC__&lt;br /&gt;
The casters cannot predict in advance with absolute certainty which will appear. The longer it has been since the named character died, the more likely it is that something other than that character&#039;s spirit will appear. &lt;br /&gt;
&lt;br /&gt;
Spirits summoned by this ritual are only aware of the ritualists who performed the ritual.&lt;br /&gt;
&lt;br /&gt;
===Additional Targets===&lt;br /&gt;
You may call an additional spirit by increasing the magnitude of the spell by 15 for each additional spirits. All spirits appear simultaneously and depart simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Option===&lt;br /&gt;
The ritualists may consume up to 5 measures of liao as part of the ritual. Every measure consumed in this way reduces the magnitude of the ritual by 2.&lt;br /&gt;
&lt;br /&gt;
===OOC Elements===&lt;br /&gt;
If you plan to perform this ritual, you will need to let PD know at least an hour in advance, or longer if we need to track the player of the dead character down ourselves. If we are unable to obtain the physrep, then one of the second two possibilities will occur. If we &#039;&#039;are&#039;&#039; able to obtain the physrep then the first option will almost certainly occur.&lt;br /&gt;
&lt;br /&gt;
Dusk usually runs from half an hour before sunset, to half an hour after.  If players wish to physrep their dead characters, they should report to Monster half an hour before this period: 9PM.&lt;br /&gt;
&lt;br /&gt;
The player of a character who died while part of a [[Bands#Sects|sect]] bonded to a [[Litany of the Labyrinth]] will receive a slightly different briefing when playing their ghost. It is important that the player make sure the person briefing them knows this special circumstance exists.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This powerful ritual eases open the door of death for a short time, raising the spirit of a recently deceased person. In some ways, this ritual represents little more than a more than an advanced form of [[Voice for the dead]]; in other ways it is a profound alteration of the natural order. Priests and magicians alike are fascinated by the magic this ritual represents.&lt;br /&gt;
&lt;br /&gt;
The spirit summoned with this ritual can be questioned about anything it knew when it was alive; it seems to possess all the memories and the personality of the deceased individual. Sometimes the spirit is unaware that it has died, especially if that death took place very suddenly or happened while the target was asleep. More often though, the spirit knows it has died and under what circumstances. Regardless, the spirit cannot speak about anything that has happened to it &#039;&#039;since&#039;&#039; it died. Attempts to learn more about the Labyrinth of Ages or the Howling Abyss have simply served to frustrate arcanists and theologians alike.&lt;br /&gt;
&lt;br /&gt;
The spirit is only aware of the ritualists who performed the ritual; when it comes to questioning the dead, it is the magicians who must take the lead. Being able to see a departed loved-one, but unable to reach them, can be a profoundly upsetting experience for the living, and for the spirit once it realises a beloved spouse or child is present, but they they cannot see or hear them. &lt;br /&gt;
&lt;br /&gt;
A conjured spirit appears to be at least slightly corporeal; it seems to possess a pseudo-body and if it is struck firmly it can be dispelled back to wherever it came from. Most spirits cannot physically interact with the living; only in the case of the rare [[Malign Spiritual Presences|malignant spirit]] have there been any reports of attacks and wounds on ritualists.&lt;br /&gt;
&lt;br /&gt;
It &#039;&#039;is&#039;&#039; possible for a priest to use the [[exorcism]] ceremony to dismiss a spirit prematurely. In the case of most spirits called by this ritual, a single does of liao is usually sufficient; more malign or dangerous spirits may require a more potent exorcism however. &lt;br /&gt;
&lt;br /&gt;
The most common use for this ritual is to call up the spirit of a murder victim to question them about the circumstances of their deaths. In such circumstances a magistrate is often present, but the ritualists must perform any interrogation themselves. The majority of magistrates treat the witness statements of the dead much as they would the living; they know there is no requirement that the conjured spirit tell the truth about what happened, and even though departed the spirit is likely to share the same motivations and prejudices it had when alive.&lt;br /&gt;
&lt;br /&gt;
The ritual is expensive, and a little risky, but has also been used in the past to allow the living one final chance to speak to a departed loved one - or enemy - before the black gate closes forever. Likewise, it has been used on occasion to attempt to gather intelligence about a distant event or the plans of enemies, although such uses are frowned upon in general. During the [[Freedom Heresy]] the ruthless [[The League|League]] general Sagio de Temeschwar had the spirit of a deceased [[briar]] warrior called up and proceeded to torment the spirit by describing in intense detail the tortures he was inflicting on the briar&#039;s still-living wife. While the general did not in fact have the woman present, so effective was his performance that the weeping spirit disclosed several key facts about the secessionist&#039;s plans. In a final act of cruelty for which he was widely criticised, Sagio let the spirit depart in the belief that his wife was still suffering unspeakable agony. His acts also reignited discussion of whether the ritual calls an actual spirit from the Labyrinth, or simply an echo of the target.&lt;br /&gt;
&lt;br /&gt;
On rare occasions this spirit calls up a malign spiritual presence that is a threat to the ritualists. Recorded incidents have included a mass possession by spirits that tried to drive a coven of [[Landskeeper|landskeepers]] to acts of monstrous [[Malign Spiritual Presences#Hatred|hatred]], a horrible shadowy spectre that killed two of the magicians responsible for raising it before it could be dismissed; and a band of restless spirits whose anguished cries inflicted crippling [[Calls#WEAKNESS|weakness]] on the coven.&lt;br /&gt;
&lt;br /&gt;
On very rare occasions, the spirit that appears seems entirely unconnected to the target spirit. These events were recorded as enigmatic anomalies until a [[Highguard|Highborn]] [[Highguard religious beliefs#Stewards of the dead|steward of the dead]] named Esther of Highcastle drew parallels between two incidents and public records of [[liao]] visions. Her theory that these spirits were echoes of past lives is generally accepted, although the precise details of how and why this can occur given the temporal limitations of &#039;&#039;Whispers through the Black Gate&#039;&#039; is still not understood.&lt;br /&gt;
&lt;br /&gt;
It is also possible that the deceased spirit is that of someone &#039;&#039;else&#039;&#039; who has some sort of connection to the deceased. For example, there has been one incident where it appears that the dead individual&#039;s father answered the call of the ritual, and another where a member of the target&#039;s coven appeared rather than the dead person themselves.&lt;br /&gt;
&lt;br /&gt;
==Common Elements==&lt;br /&gt;
This ritual is usually accompanied by solemn music, incense and chants recounting as much detail as possible the life of the target spirit. It is usually accompanied by a design laid out on the ground, often with braziers or candles. at key points of the design. &lt;br /&gt;
&lt;br /&gt;
Fire and light often play a key role, serving as a beacon for the dead spirit to &#039;find the way&#039; back to the mortal realm. Similarly, some ritualists like to have things that belonged to the target in life, or people important to them  [[Imperial Orcs|Imperial orc]] [[Shamans|shaman]] ideally want to have someone from the same legion, while [[The Brass Coast|Freeborn]] ritualists prefer the presence of someone of the same family, especially a child or parent. Likewise, many [[Navarr]] include small amounts of blood in this ritual, the smell of which help attract the attention of the spirit and remind it of its life; [[The Marches|Marcher]] spirits might include an offering of food or drink, an action that leads to the ritual sometimes being referred to as &#039;&#039;The Feast for the Dead&#039;&#039;.. &lt;br /&gt;
&lt;br /&gt;
It is important to realise that the ritual is not technically complete when the spirit appears. Many ritualists consider it to be only half-way through at this point. The spirit must still be addressed, and agreeing in advance how this will happen can save time and prevent confusion. Some ritualists include an hourglass to track the amount of time available before the spirit must depart,&lt;br /&gt;
&lt;br /&gt;
At the end of the ritual, the spirit should be formally dismissed - sent back into the Labyrinth or the Abyss - and some ritualists believe that if the spirit is not treated well it is more likely to become one of the restless dead. The end of the ritual is often marked by the mournful tolling of bells, as the spirit departs.&lt;br /&gt;
&lt;br /&gt;
The rune [[Irremais]] and the constellation of [[The Door]] are often evoked with this ritual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- flavour. ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Winter Ritual]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_groups&amp;diff=66035</id>
		<title>Wintermark groups</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_groups&amp;diff=66035"/>
		<updated>2018-07-12T15:43:35Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
There are many halls  in [[Wintermark]], but only a comparative handful are involved in the affairs of the Empire (that is, attend the seasonal summits at [[Casinea#Anvil|Anvil]]. The influence of a hall can wax and wane, and involvement in Imperial affairs is not always a reflection of their influence within the nation itself.&lt;br /&gt;
&lt;br /&gt;
This list was compiled by [[Wintermark_religious_beliefs|stormcrow]] Jorma Steelhail, shortly before the Autumn Equinox 381YE. &amp;lt;small&amp;gt;Original text provided by Michael Durrant&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Hahnmark]]==&lt;br /&gt;
{{CaptionedImage|file=Ashenhall.png|title=A hall in Hahnmark|align=right|caption=Ashenhall|width=250}}&lt;br /&gt;
===Ashenhall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Two green opposing horse heads amongst red knotwork&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
What is now the town of Ashenhall has been through several tumultuous changes in recent history. For a great many years it was a Skarsind settlement known as Steinhall, founded by the legendary Thane Torstein. This changed when the occupation of Skarsind by the Thule began in 373YE. During the initial attacks, many of the town&#039;s residents fell defending the town and Steinhall itself was burned to the ground. Under Thane Cadarn the survivors spent the next four years evading the occupying Thule forces, operating mostly out of a nearby mine. When Skarsind was liberated in 377YE, the people of Steinhall returned to the site of their town and founded a new settlement: Ashenhall.&lt;br /&gt;
&lt;br /&gt;
When, in 379YE, the Skarsind Motion was ratified and the territory gifted to the Imperial Orcs, Ashenhall&#039;s Thane Cadarn voted in favour of this motion. Following his example, the folk of Ashenhall made the decision to relocate once more. Ashenhall is now situated in Hahnmark near Southridge, south of Kalpaheim. Cadarn&#039;s successor, Thane Hellä, oversaw a new construction on the site of a reclaimed Imperial watchtower.&lt;br /&gt;
&lt;br /&gt;
Ashenhall is a growing trading town built on foundations of diversity and hospitality. The people of the town remember what it is like to lose their home and to have to build it up again from nothing, and as a result they are a hardy folk, tempered in flames. With the guidance of Thane Jag, they strive to live forward-looking and virtuous lives, and to bring the same dedication to those values with them to Anvil.&lt;br /&gt;
{{CaptionedImage|file=Dunhearth Hall.png|caption=Dunhearth Hall|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Dunhearth Hall===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Stylised gold eagle on a red field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mostly Steinr, both Suaq and Kallavesi are not uncommon&amp;lt;br&amp;gt;&lt;br /&gt;
Located on the southern border of Hahnmark, the Dunnings are a grand family, collectively led by the Thane of Dunhearth Hall. This familial connection is paramount, a kinship that has existed in times of legend long before the Empire and even Wintermark itself. Their progenitors, The Great Dun and the mighty Kára Æxmǣr, came to this world with Vard and Stein. The following tumultuous era saw great sacrifice; both Kára and their daughter Nál fell during a fateful raid against the trolls. Their other daughter Áma founded the Redfeldr, the red cloaks, with the many war orphans the family adopted. This has been the family’s military core since; the Dunnings’ eagle banner leading their descendants through history. The Dun himself carries on as a figure in the family’s oral legend, variously as a gregarious operator, cunning warrior and spiritual guardian until he leaves for the north, passing his authority to whomever the family appoints.&lt;br /&gt;
&lt;br /&gt;
The first Hall was simply a tatty command tent that eventually settled in south Hahnmark during the war with the trolls. The town of Arnburh later grew from that first tent, founded by Gangrǽdan the first Thane of Dunhearth Hall. Once the trolls were defeated the Dunnings protected the southern border of the Kingdom of Wintermark against [[orc]] and human alike. Recently, the Dunnings were forced to relocate when Dunhearth Hall was [[Rocks and gravel|swallowed by a terrible sinkhole]] leading to the foundation of [[Caretaker_of_New_Dunhall#New Dunhall|New Dunhall]] shortly before the Autumn Equinox 381YE.&lt;br /&gt;
&lt;br /&gt;
The modern family is one of incorporation, the strength of its legacy, and the skills and experience of those who are married and adopted in. This history has lead to many familial lines but all politely refer to each other as ‘cousin’. The hall is notable for its warriors, [[Wintermark_culture_and_customs#Art_and_history|scops]], and [[Crafting skills#Artisan|artisans]]. Sitting on a major trade route from [[the Marches]], its prosperity has been ever fed into military support for the Empire. Likewise its brightest have served widely in the various Imperial institutions (although never [[the Throne]]). &lt;br /&gt;
{{CaptionedImage|file=Fellowship of the Broken Willow.png|caption=Fellowship of the Broken Willow|align=right|width=250}}&lt;br /&gt;
===Fellowship of the Broken Willow===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A white knotwork circle formed from a willow tree, with a distinct slash in the trunk. A small swift flies towards the tree.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
When Skarsind fell, many of its inhabitants were left without homes. The chaos that engulfed them also brought out some of the worst of many halls; families were torn apart and old wounds reopened. In response a wise and proud Steinr woman, Lora Windeltreow, resolved to form her own hall, one without any landed home, partially as a matter of practicality and partially as a small act of protest. The &amp;quot;hall&amp;quot; formed around a traveling caravan and they journeyed throughout Wintermark, trading for what was needed, accepting any and all - outcasts, lost teenagers, and vagrants - so long as they needed a new place to call their own. &lt;br /&gt;
&lt;br /&gt;
Lora’s natural charisma drew many under her banner, and even those who had only intended to stay for a few short seasons found themselves compelled to stay longer. Lora passed away due to illness shortly before the 380YE Winter Solstice, a fact which left the rest of the hall reeling, and struggling to recover. After the Spring Equinox, Lora was committed to the marshes of Kallavesa. Her successor was the group’s head [[Wintermark_military_concerns#Grimnir|grimnir]], as the hall has a number devoted to that art.&lt;br /&gt;
&lt;br /&gt;
Several members own property in Hahnmark, and there are numerous debates among members as to whether or not the hall should settle there permanently. Since Skarsind was given to the Imperial Orcs, these questions are becoming more prominent.&lt;br /&gt;
{{CaptionedImage|file=Hendal Hearth.png|title=A hall in Hahnmark|caption=Hendal Hearth|width=135|align=right}}&lt;br /&gt;
&lt;br /&gt;
===Hendal Hearth===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A Grain bundle beneath a crown surrounded by Runes of Rhyv, Feresh, Zorech, Gralm, Jotra, Irremais, Aesh, Lann, Hirmock, Queros and Pallas.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&lt;br /&gt;
Hendal Hearth Hall was founded by Winterfolk who left Skarsind following the Skarsind Motion in 379YE. They came from several halls, united by a decision to make a fresh start in Wood Heath. Many of Hendal Hearth still bear grudges over Skarsind, believing a trail of broken promises have followed in it&#039;s wake - oaths not kept and weregild not paid. &lt;br /&gt;
&lt;br /&gt;
Hendal Hearth itself was founded by the late Thane, Bjarne, known as the &#039;&#039;Faithful Defender&#039;&#039;. The hall is known both for its extensive [[herb garden|herb gardens]], and for being home to the Winterforge Armouries.&lt;br /&gt;
&lt;br /&gt;
While all three tribes are part of Hendal Hearth, by tradition a Kallavesi can never be thane. Instead, the Kallavesi choose the thanes and serve as advisors. They have chosen their most recent Thane after the death of the founder.&lt;br /&gt;
&lt;br /&gt;
===Renweard===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; White horse on a green background&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; mixed&amp;lt;br&amp;gt;&lt;br /&gt;
Renweard is made up of three halls - Tyrshalt, White Oak, and Ætheling - working together for the good of Wintermark and the Empire. They have been around since the death of [[Empress Britta]] and helped reclaim two Crowns for the Empire so far. They form part of the Iron Bastards. Eukenbrand, champion of the people is part of this hall. They strive to help Wintermark fight well on the field, in the [[Imperial Senate]] and other places of power.&lt;br /&gt;
{{CaptionedImage|file=Rune-sworn_Quills.png|caption=Rune-sworn Quills|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Rune-sworn Quills===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Crossed white quill and axe on a brown field, surmounted by three drops of blood and the [[Rune Overview|runes]] [[Evrom]], [[Jotra]], and [[Ophis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes&#039;&#039;&#039;: Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
Little is known about the original Rune-sworn Quills, other than the fact that their words and songs were said to have the power to shape history itself. On the day that [[Empress Britta]] died, the Rune-sworn were among the first to spill blood for the Empire and those that survived that day were the first to sing of Britta&#039;s Heroism. &lt;br /&gt;
&lt;br /&gt;
In 380YE, the Rune-sworn Quills were re-formed by a scop and a [[Wintermark_magical_traditions#Runesmiths|runesmith]] in the hopes of one day bringing the group back to its former greatness. Though the original were mostly warriors, those who today join the ranks of the Rune-sworn are just as likely to be heroic warriors as they are solemn scops, artful artisans or fearless [[Surgical skills#Physic|physics]]. Being a Rune-sworn Quill is as much an oath of comradeship as it is a desire for wisdom, freedom, and truth. &lt;br /&gt;
&lt;br /&gt;
As their name suggests, the Rune-sworn, like many from Wintermark, regard Runes with much importance. Of all the Runes, the Rune-sworn hold four with utmost importance. These are: Evrom, the Rune of Beginning, [[Sular]], the Rune of Discovery, Jotra, the Rune of Battle, and Ophis, the Rune of Revelation.&lt;br /&gt;
{{CaptionedImage|file=Sherard Hunters.png|caption=Sherard Hunters|align=right|width=250}}&lt;br /&gt;
===Sherard Hunters===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Three stylised silver birds on a black field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Predominantly Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
Situated near the base of [[Hahnmark#The_Fingers|the Fingers]] in a fertile, wooded valley, Sherard Hall was founded around 270 YE by &#039;Old&#039; Sherard The Hunter. Starting as little more than a shack but soon blossoming into a thriving homestead, it is used as a staging area for hunts in the surrounding countryside, including into [[Varushka]], where people from all around can try and earn a name for themselves in an attempt to bring in some monstrous quarry from those haunted realms just over the border. As a result of this hub atmosphere, many potential hunters decided to stay and, although predominantly Steinr, members also follow the Suaq and Kallavessi traditions.&lt;br /&gt;
&lt;br /&gt;
The main hall itself is magnificent, long and comfortable, with a fire always burning in the hearth. In the hall, high on the wall above the main seat hangs a great skull of a direwolf and anybody interested can ask for the exciting story of this beast which is tied to the hall&#039;s origins. All manner of people visit the Hunters for their famed hospitality and stories, healing ability and prowess in the realm of [[Spring magic]], especially since their [[The_prime_colour_of_the_world|performance]] of an [[Hallow_of_the_Green_World|empire wide enchantment]] during the Spring Equinox 380YE.&lt;br /&gt;
&lt;br /&gt;
They revel in assisting others on small or large scales and it is perhaps this that gives them their motto: “Heart and Hearth”, which has never been forgotten in the hundred years since Old Sherard placed the first foundations.&lt;br /&gt;
{{CaptionedImage|file=Sigehold.png|caption=Sigehold|align=right|width=250}}&lt;br /&gt;
===Sigehold===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Six-petaled red knotwork flower on a field of white&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Predominantly Steinr&amp;lt;br&amp;gt;&lt;br /&gt;
Originally established in Skarsind, after the [[territory]] was given to the [[Imperial Orcs]], the Sigehold established a new hall on the [[Kallavesa]] border, in [[Hahnmark#Valasmark|Valasmark]]. Before they left, the stormcrows of Sigehold gathered their Hall’s diverse traditions in a book to be given to the [[Prominent_legions#Skywise|Skywise]] with whom there is a continued friendship.&lt;br /&gt;
&lt;br /&gt;
The original Sigehold Hall was founded by Striking Ardith (first Warden of the Mark) after her band of resistance fighters had aided in the successful taking of Skarsind. It was formed of those of diverse fallen halls who had come together to fight against the [[Thule]] after the Fall.&lt;br /&gt;
&lt;br /&gt;
The banner of Sigehold continues to be used to rally the Heart of the Mark in battle and Sigehold prides itself on its friendship with the smaller halls stemming from its history of being a home for those broken, dispossessed and needing refuge from the Fall. Hospitality in Sigehold is linked closely with food and especially Sigehold Gravlax from their salmon farm. The current Thane is Iron Osric.&lt;br /&gt;
&lt;br /&gt;
===Stenstorp===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Face of Sten Rockbeard in gold on a blood red background.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
Stenstorp hall was founded by Sten Rockbeard and his companions after a legendary encounter with the troll Toothcutter, chief of the Rotting Tooth Tribe. Having driven the trolls from the lost Vale of Kivikylma, Sten established a settlement there, which flourished. After a long period of relative peace, barbarian orcs attacked the settlement - and if the tales are to be believed, they were accompanied by a returned Toothcutter himself. They came in such numbers that survivors were forced to flee the Vale of Kivikylma. &lt;br /&gt;
&lt;br /&gt;
Following Sten&#039;s eventual passing, successive thanes and generations have sought for The Vale of Kivikylma in vain. Following the recent tragic death of Thane Algar, Stenstorp Hall adopted Sverrir Hordson, an experienced armourer and weapon smith whom they had spent time with in Anvil, as thane. &lt;br /&gt;
&lt;br /&gt;
Currently Stenstorp Hall is based at Sverrir&#039;s mining settlement and workshops, Malmurheim, in Hahnmark. It is not clear why the histories transmitted have not allowed Stenstorp Hall to find the Vale of Kivikylma. It is unlikely that the Hall will lose hope of one day returning to their original home.&lt;br /&gt;
{{CaptionedImage|file=Stormspire.png|caption=Stormspire|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Stormspire===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A stylised tower with the rune of Vigilance.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mostly Steinr, with some Suaq and Kallavesi&amp;lt;br&amp;gt;&lt;br /&gt;
Built atop the tallest peak of the [[Hahnmark#Northspires|Northspires]] in Hahnmark, the Stormspire has a commanding view over all of Wintermark and beyond. Their scouts watch the borders for Thule aggression, a duty they take no less seriously for peace treaties. Should the signal be received the great beacon atop Stormspire is lit, followed swiftly by the others in the network; in this way all of Wintermark is warned of trouble.&lt;br /&gt;
&lt;br /&gt;
As much a garrison as a true hall, their commander is known as the Eyes of the North; a title currently held by Thane Raknar Ravenstorm. Though known mostly for their warriors and scouts, they embrace all of Wintermark’s traditions with enthusiasm. Among their number they count many famous scops, runesmiths, icewalkers and more; their head grimnir, Lofyn Bloodbathed, is known across the Mark for her work to restore the [[Bloodcloaks]]. Likewise, they watch the roads of the [[Northern trade network]], and their caravan patrols attract numerous traders to the spire. Many of their number were once refugees from Skarsind and elsewhere, Stormspire being both fortified and close to the border of that war-torn land.&lt;br /&gt;
&lt;br /&gt;
It is the warrior tradition for which they are most famed. Their scouts travel the most inhospitable reaches of the &#039;Mark, and support the [[spy network]] on [[Verthandi]]. Their warriors strike out in heavy armour, wielding spear and sword to cut down threats they find. Since the death of Empress Britta they have fought in all of the Empire’s major engagements. Their warriors personally recovered the Young Empress’ headless body from the Thule. They reclaimed Winter’s Fury, the banner of Queen Ilsin, from the [[vallorn|vallornspawn]] of [[Hercynia#Deer.27s_Folly|Deer’s Folly]] at a terrible cost. They fought and died at the [[Sermersuaq#Recent_History|Battle of Ikka’s Tears]], helped recover both the [[Crown of Three Tears]] and the Imperial Crown, and were the first to breach the walls of Urith Barath, the great [[Druj]] citadel in [[Reikos]].&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Kallavesa]]==&lt;br /&gt;
There are currently no prominent Kallavesa halls.&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Sermersuaq]]==&lt;br /&gt;
===Fjellreven===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Blue three tailed fox on a field of white&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Primarily Suaq with some Steinr and Kallevesi&amp;lt;br&amp;gt;&lt;br /&gt;
Fjellreven Hall has existed in  in some form since before the formation of Wintermark as a nation. It was originally a Suaq hall but with the joining of the tribes a greater diversity appeared. The oldest surviving records have the Hall settled in the [[Sermersuaq#Silver_Peaks|Silver Peaks]] near a mountain pass into Skarsind. However with the Silverpeaks being ceded to the [[Thule]] the Hall has moved south to [[Sermersuaq#East_Floes|East Floes]] and now sits between the lakes Big Sister and Little Brother just across the water from Wreck.&lt;br /&gt;
&lt;br /&gt;
The Hall has a strong tradition of [[Wintermark_magical_traditions#Icewalkers|Icewalkers]], artisans and grimnir and has taken great pride in being a centre for the medicinal arts.&lt;br /&gt;
&lt;br /&gt;
===Rangers of Nanuk===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Jotra, Verys, Tykonus, Yorn, and Ophis, surmounting a white Nanuk bear on a blue field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
The Hall of the Rangers of Nanuk provides a last offering of warmth and comfort to travellers in the far north of Sermersuaq, a final light before the endless blizzards of [[Sermersuaq#Sydanjaa|Sydanjaa]]. Originally established by a group of Suaq hunters, the Rangers of Nanuk tasked themselves with guardianship of the north, each Ranger vowing to safeguard the south from the dire beasts that populate the edge of the eternal storm, and to share their knowledge with those who sought to enter it. &lt;br /&gt;
&lt;br /&gt;
Despite their long and proud history, the Rangers first rose to full prominence after the invasion of Skarsind by the Thule empire, where their skill as scouts and couriers delivered vital information and supplies to Skarsind resistance fighters. When, with their assistance, Skarsind was freed of Thule influence, the veterans of that long service returned to the north, and now form the core of the hall&#039;s members. &lt;br /&gt;
&lt;br /&gt;
Today, whilst the Suaq tradition is still prominent, the hall has only been strengthened by its inclusion of the Kalavessi and Steinr, where they remain famed for their hospitality and dedication to their duty. Any imperial citizen is welcome around a Ranger fire, where Courage, Loyalty, and ready hospitality are always to be found.&lt;br /&gt;
&lt;br /&gt;
===Saker===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; There is no specific symbol that represent the Saker, but the iconography used is largely of the Saker falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039;  An even mix&amp;lt;br&amp;gt;&lt;br /&gt;
The Saker are a semi-nomadic collection of families (or &#039;hearths&#039;) who all band together under the Saker Mother, who as of Spring 380YE is Rheged Redspear. The Saker have lived in Sermersuaq (and occasionally outside it) for longer than even their story traditions recall. Since the death of Britta the Young, the Saker have come to Anvil in force and have been active in a variety of institutions of the Empire.&lt;br /&gt;
&lt;br /&gt;
There are strong [[changeling]] and [[draughir]] lines within the Saker, though they do not ascribe any large importance to such.&lt;br /&gt;
&lt;br /&gt;
The Saker [[bands#coven|coven]] are a potent force with acknowledged mastery of [[Winter magic]], and are known to be pragmatic in their application of magic - especially the grim ritual  [[Quickening Cold Meat]].&lt;br /&gt;
{{CaptionedImage|file=Sussivari.png|caption=Sussivari|align=right|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Sussivari===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; A black bird perched on the head of a gray wolf, on a white field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
Close to the border with Skarsind, the Sussivari hall rests on the [[trods|trod]] running from the [[Stonefield_Ice_Caves|Stonefield Ice Caves]] across the border past the old site of [[Skarsind#Pakaanan.27s_Pass|Pakaanen’s tower]]. An old hall founded long ago by the Steinr Oystein Korpiss, it has endured since before the creation of the Empire.&lt;br /&gt;
&lt;br /&gt;
It is made up of a full mix of the traditions; members of the hall live and work together at the hall or, in the case of several of the Suaq, nearby in one of the small seasonal hunting settlements.  A large number of the hall died fighting alongside Empress Britta whilst trying to defend Skarsind. Loyalty to their fallen kin inspired the new generation of the hall  to make the journey to Anvil to take part in Imperial politics and warfare.&lt;br /&gt;
&lt;br /&gt;
While the hall has always counted warriors, icewalkers, [[mystic|mystics]], artisans and stormcrows among its number, it has developed a particularly strong arcane tradition in recent years with many members now practicing ritual magic of one form or another. Similarly, since the beginning of the Interregnum and now up to the present day, the hall has provided a high number of stormcrows that are active both within Wintermark and the [[Imperial Synod]].&lt;br /&gt;
&lt;br /&gt;
==Halls of [[Skarsind]]==&lt;br /&gt;
&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; Skarsind is not a Wintermark territory; it is the homeland of the [[Imperial Orcs]]. As such any character with a personal resource in the territory suffers a penalty to their production. Following the conclusion of the [[381YE_Spring_Equinox_winds_of_war#Wolf_in_the_Fold_.28Skarsind.29|Dogri Thulebane]] incident in 381YE, Profound Decisions will assume that there is no remaining significant population of Winterfolk in Skarsind. There remain some player character halls, but they are isolated and exceptional and it is our assumption that their numbers will slowly dwindle. It is no longer possible for new Wintermark players to start with their resources in Skarsind. &lt;br /&gt;
{{CaptionedImage|file=Blackwatch.png|caption=Blackwatch|align=right|width=250}}&lt;br /&gt;
===Blackwatch===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Wolf’s head surrounded by a rune covered chain&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Steinr and Suaq&lt;br /&gt;
Founded during the winter of 377YE by the former huscarl of the Hel-brethren Resistance, the Blackwatch settled itself around a former watch tower bordering the [[Hercynia#The_Glen_of_Shadows|Glen of Shadows]] in [[Hercynia]] that had been used by their now thane and his blood brother during the occupation war against the Thule. Initially a purely Steinr hall, they were soon joined by a number of Suaq over the following year as the hall grew into a small town. With the ceding of Skarsind to the Imperial Orcs the Blackwatch remained and now live alongside members of the Imperial orcs of the Legion Protectorate and the [[Prominent_legions#Stormcrows|Stormcrows]].&lt;br /&gt;
&lt;br /&gt;
The Blackwatch pride themselves on their abilities in handling [[Wintermark_religious_beliefs#The_Frayed|the Frayed]], with the hall dedicating their time to searching them out and putting them on the right path by one of the oldest rites of Wintermark; regaining one&#039;s [[Wintermark_culture_and_customs#Skein|skein]] through the fire of battle under the watchful eye of the hall’s thane and their guard.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===Holt Hyrde===&lt;br /&gt;
{{CaptionedImage|file=Holt Hyrde.png|caption=Holt Hyrde|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; Three birds above three trees above three rings, in white on a green field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
The Holt Hyrde are nomadic. The term Holt stems back from the earliest days of the Kalavesi. It originally referred to a small copse of trees ideal as a place to lay camp. Over time it variously became known as a word for home, house, hall of lords, and the place close to my heart that I consider my home. It has also often been used symbolically to represent the kingdom of Wintermark.&lt;br /&gt;
&lt;br /&gt;
The Holt Hyrde are protectors of the borders of Wintermark. They seek not [[glory]], and to lead others into glory. They do not seek fame, though the names of others will be sung because of them. They do not seek victory, though the Wintermark will see glory through their actions. They watch over the dark places beyond their homes, walk among the long shadows that threaten to reach out and take their precious lands from them. They learn of the ways of their enemies and seek to understand them, for through knowledge comes victory.&lt;br /&gt;
&lt;br /&gt;
They count among their people the wise, the thoughtful, and the considered. The hunter, the mystic, and the crafter. They task themselves with guiding the stories of the great [[heroism|heroes]] of Wintermark. They take care in ensuring that heroic tales run longer than they otherwise might. They take pride that the songs or heroes ring with rousing choruses of victory. They take satisfaction in the splintering of the bones of their foes beneath their boots.&lt;br /&gt;
&lt;br /&gt;
===The Levy===&lt;br /&gt;
&#039;&#039;&#039;Hall Banner:&#039;&#039;&#039; The Levy carries a long banner in Green, Gold and Red with flashes of Black. The banner displays the Hall&#039;s name, as well the Dire Cow Bessy that decimated the founder&#039;s former Hall. A woodsman axe crosses with a sword, along with a Raven&#039;s skull. The three symbolise the joining of three halls, as well as paying homage to one of the founding members. The Gold and Green represent Prosperity while the surrounding red represents the blood shed for it.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tribes:&#039;&#039;&#039; Mixed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;A name is earned, the Levy lives on.&#039;&#039;&amp;quot; The Levy was born from tragedy, the Hall in which the first two members was wiped out by what was claimed to be a Dire Cow. The survivors, now calling themselves the Levy were trying to make a name for themselves when they encountered Hall Asher and a Kallavesi Banner with no name. The three halls joined together, as one seed could grow a tree but many would grow a forest.&lt;br /&gt;
&lt;br /&gt;
The Levy can be considered unorthodox, simple and disorganised from an outsider&#039;s view. But they strive to be prosperous, to grow their hall and to earn a name for themselves in battle. Acting Thanes are voted in upon the former&#039;s death or stepping down.&lt;br /&gt;
&lt;br /&gt;
==Prominent Halls in Play==&lt;br /&gt;
This list is by no means exhaustive; efforts are made to keep it up to date but due to the sheer amount of work involved the onus lies with the Wintermark players to ensure the information is correct and current.&lt;br /&gt;
&lt;br /&gt;
The majority of halls listed here represent player-character groups. It should go without saying that you should not create a character who is part of one of these halls, or has personal history with one of them, without first clearing it with the appropriate players. You should also check before including other players&#039; houses in your background. The background team are unlikely to approve a background that significantly impacts or involves another player character household without their permission.&lt;br /&gt;
&lt;br /&gt;
Included above are a handful of prominent NPC halls - you may be able to create a character associated with one of these halls but the situation will depend very much on your background and the house in question. It is unlikely that a player character will receive additional benefits for belonging to an NPC hall, and may find their game limited - the thanes of these halls are likely to remain NPCs for example, and are unlikely to give player characters much attention.&lt;br /&gt;
[[Category:Wintermark]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Fallsheart_Guardian&amp;diff=61962</id>
		<title>Fallsheart Guardian</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Fallsheart_Guardian&amp;diff=61962"/>
		<updated>2018-04-02T17:49:31Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The Fallsheart Guardian is a [[Wintermark]] [[Imperial title]] [[commission|commissioned]] by the [[Construct_mana_sinecure_at_New_Dunhall|announcement]] of  Breeta Dunning a [[bearer of an Imperial Wayleave]], in Autumn 381YE. The position of Guardian is a [[sinecure]], requiring minimal responsibility but offering a regular income of crystal mana. &lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The Guardian has no particular responsibilities; they simply receive a bounty of [[Game_items#Mana_Crystals|crystal mana]] from the [[#Fallsheart Cave|Fallsheart Cave]] in [[Hahnmark]]. If the cave were to be threatened in any way, it would be the responsibility of the Guardian to deal with those threats.&lt;br /&gt;
==Powers==&lt;br /&gt;
===Bounty of Mana===&lt;br /&gt;
The Keeper of the Crystal Vale gains custodianship of a [[sinecure]]. They receive an income of 9 crystal mana each season.&lt;br /&gt;
==Appointment== &lt;br /&gt;
The Fallsheart Guardian is appointed by unanimous decision of the [[Wintermark]] [[senator|senators]]. If a unanimous decision cannot be reached, the title [[Appointments_by_the_Senate#National_Position|may be appointed]] by the [[Imperial Senate]] instead. &lt;br /&gt;
&lt;br /&gt;
The title can be held by a Wintermark citizen. The Guardian has [[Imperial_title#Term_of_office|tenure]], and serves until they die or step down. They can be [[revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]], the Wintermark [[Assembly#The_National_Assemblies|National Assembly]], and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]]. &lt;br /&gt;
==Fallsheart Cave==&lt;br /&gt;
This dark cavern on the edge of the [[Delver_of_the_Depths#Lorenzo.27s_Deep_Pockets|sinkhole]] in [[Hahnmark]] was discovered entirely by chance during a particularly heavy thunderstorm. The cave is almost spherical, like a massive naturally occurring geode, but among the naturally occurring minerals are rich crystal mana deposits. Naturally warm, and with a distinct rose hue to the crystals, being inside the cave has been likened to being inside a living heart - thus the name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ic&amp;gt;&lt;br /&gt;
“Aye, it’s safe” Axhind had assured her before she set out from the new market town back to the old mana site. &lt;br /&gt;
&lt;br /&gt;
It was unusually warm for so late in the Autumn and the going was pleasant. She quickly left human activity behind, the threat from the trogoni had caused most of the forestry trades to migrate elsewhere. The sheer upheaval of geography had broken the land, paths and trails were rent, fissures had to be crossed or circumnavigated. Breeta was determined to learn the fate of her mana site, it had been tended by her direct family for generations. Clouds rolled in, the woods felt closer, darker, broken trees made the going tough until she stumbled upon the path Axhind’s patrols had cut through the ruined forest. &lt;br /&gt;
&lt;br /&gt;
Eventually the forest suddenly ended as the land just dropped away. The trail down wasn’t difficult, the near diagonal slope and layers of freshly exposed stone almost formed natural stairs, and she was quickly into an eerily unspoiled forest on this new plateau. She recognised these woods and soon found the entrance to the site. It was not dark inside - glow crystals cast a pure, constant light throughout. Ornately carved wooden beams supported the cavern, runes of Verys, Cavul, Pallas, and Feresh repeated endlessly on these great supports. Others sported carvings of creatures, beasts mundane, magical and mystical, some simply left initials and names, many lost even to the scops. Items had been left as personal mementos, old metal tools, dried flowers, ivory carvings, her sea shell owl stood watch as always. The crystals had grown well from the tiny veins, she collected a number that had matured. She saw it as art, a mana site should be carefully tended, like cutting flowers from a garden rather than harvesting a field of wheat.&lt;br /&gt;
&lt;br /&gt;
Outside fat drops of rain now rolled off the leaves of the forest canopy. Soon a true Wintermark storm had begun hammer down onto the land. Unbothered she made her way back to the slope but cascades of brown water washed down its face, silt and scree rolled down from above making the path up impassable. The flow at the bottom seemed to head south so she headed north hoping that eventually the plateau would rise to meet the surrounding land. As the storm really whipped up, mudslides made following the cliff face too dangerous, she found an abandoned cabin to wait out the storm. &lt;br /&gt;
&lt;br /&gt;
In the morning the forest was fresh and bright again, birds sang, drops of water still pattered down, a memory of the storm before. Despite a small landslide, the original route down had survived the storm and was now dry enough to trek up. She began climbing but something caught her eye, a distinctive glowing glint in the sediment from the storm. Working over to the newly exposed rock there was a tunnel here with its own illumination spilling out. The glow became ever brighter as she carefully crawled negotiated the passageway towards the centre. It was like crawling into the heart of a magnificent radiant geode. Bright mana flowed, waved and danced, lapping around likes a borealis in all directions in the crystals. It was almost a tragedy to spoil this natural wonder but such a boon was too much to let waste.&lt;br /&gt;
&amp;lt;/ic&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Original text contributed by Patrick O&#039;Brian&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Title]] &lt;br /&gt;
[[Category:Wintermark]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Day_Song_and_Night_Song&amp;diff=58235</id>
		<title>Day Song and Night Song</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Day_Song_and_Night_Song&amp;diff=58235"/>
		<updated>2017-10-29T11:17:27Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Words by Jude. Arrangement by Daisy. Original tunes are [http://www.mamalisa.com/?t=es&amp;amp;p=334&amp;amp;c=44 Kis kacsa fürdik] and [https://www.youtube.com/watch?v=DtKTkSMO5Us Móðir mín í kví, kví]&lt;br /&gt;
&lt;br /&gt;
===Helper files===&lt;br /&gt;
You can source a full score IC. Here are some recordings to help you learn.&lt;br /&gt;
&lt;br /&gt;
Day Song - melody: [[File:Day-song-melody.mp3]]&lt;br /&gt;
 &lt;br /&gt;
Night Song - melody:[[File:Night-song-melody.mp3]]&lt;br /&gt;
&lt;br /&gt;
Midi file of all harmonies:  [[File:Day-night.mid]] (it plays very slowly so you can pick out the harmony lines)&lt;br /&gt;
&lt;br /&gt;
===Day Song===&lt;br /&gt;
&amp;lt;song&amp;gt;&lt;br /&gt;
Stitching and spinning&lt;br /&gt;
Carding and weaving&lt;br /&gt;
From light of morning&lt;br /&gt;
On till the evening&lt;br /&gt;
Forge fires are burning&lt;br /&gt;
Bellows are blowing&lt;br /&gt;
Mill-wheel is turning&lt;br /&gt;
Work never slowing&lt;br /&gt;
&amp;lt;/song&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Night Song===&lt;br /&gt;
&amp;lt;song&amp;gt;&lt;br /&gt;
When the dark is falling&lt;br /&gt;
When the sun is setting low&lt;br /&gt;
When the evening skies are burning&lt;br /&gt;
Leave them all and dance with me&lt;br /&gt;
When the evening skies are burning&lt;br /&gt;
Leave them all and dance with me&lt;br /&gt;
&lt;br /&gt;
Listen to me calling&lt;br /&gt;
Now the moonlight&#039;s on the snow&lt;br /&gt;
When the midnight stars are turning&lt;br /&gt;
Leave them all and dance with me&lt;br /&gt;
When the midnight stars are turning&lt;br /&gt;
Leave them all and dance with me&lt;br /&gt;
&amp;lt;/song&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Varushka Music]]&lt;br /&gt;
[[Category:Varushka]]&lt;br /&gt;
[[Category:Music]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Archive:381YE_Summer_Solstice_Imperial_titles&amp;diff=55089</id>
		<title>Archive:381YE Summer Solstice Imperial titles</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Archive:381YE_Summer_Solstice_Imperial_titles&amp;diff=55089"/>
		<updated>2017-08-16T19:48:57Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The [[Imperial Senate]]==&lt;br /&gt;
&lt;br /&gt;
===The Throne===&lt;br /&gt;
* [[The Throne|The Empress]] : Lisabetta Giacomi von Holberg of the League&lt;br /&gt;
&lt;br /&gt;
===The Freeborn senators of [[The Brass Coast]]===&lt;br /&gt;
* Senator for [[Feroz]]: Chiara i Zayden i Riqueza&lt;br /&gt;
* Senator for [[Kahraman]]: Qusay i Kalamar i Guerra&lt;br /&gt;
* Senator for [[Madruga]]: Anwar i Del-Toro i Riquezza&lt;br /&gt;
* Senator for [[Segura]]: Avisena i Ezmara i Guerra&lt;br /&gt;
&lt;br /&gt;
===The senators of [[Dawn]]===&lt;br /&gt;
* Senator for [[Astolat]]: Bohemond de Rondell&lt;br /&gt;
* Senator for [[Semmerholm]] Escalados de Carsenere&lt;br /&gt;
* Senator for [[Weirwater]]: Lady Eve Orzel&lt;br /&gt;
&lt;br /&gt;
===The senators of [[Highguard]]===&lt;br /&gt;
* Senator for [[Bastion]]: Sammual, of the Cohort of the Winter Bear&lt;br /&gt;
* Senator for [[Casinea]]: Barrabas&lt;br /&gt;
* Senator for [[Necropolis]]: Ianthe, of Raven&#039;s Watch&lt;br /&gt;
* Senator for [[Reikos]]: Cadeus, of the Shattered Tower&lt;br /&gt;
&lt;br /&gt;
===The senators of [[The League]]===&lt;br /&gt;
* Senator for [[Holberg]]: Irina Arkady Staryn Von Holberg&lt;br /&gt;
* Senator for [[Sarvos]]: Magdelena Alagna di Sarvos&lt;br /&gt;
* Senator for [[Tassato]]: Cesare Sanguineo Rezia Di Tassato &lt;br /&gt;
* Senator for [[Temeschwar]]: Gant Archama&lt;br /&gt;
&lt;br /&gt;
===The senators of [[The Marches]]===&lt;br /&gt;
* Senator for [[Bregasland]], the Dour Fens: Orrick&lt;br /&gt;
* Senator for [[Mitwold]], Pride of the Marches: William Guildenstern&lt;br /&gt;
* Senator for [[Upwold]], The Silver Chase: Henry Ward&lt;br /&gt;
&lt;br /&gt;
===The senators of the [[Navarr]]===&lt;br /&gt;
* Senator for [[Hercynia]]: Ranulf Pridestalker&lt;br /&gt;
* Senator for [[Miaren]]: Llewellyn Leafstalker&lt;br /&gt;
* Senator for [[Therunin]]: Willa Farkus-Vigil&lt;br /&gt;
&lt;br /&gt;
===The senators of [[Urizen]]===&lt;br /&gt;
* Senator for [[Morrow]]: Ariadne&lt;br /&gt;
* Senator for [[Redoubt]]: Probus of Shattered Spire&lt;br /&gt;
* Senator for [[Zenith]]: Edmundo of Endsmeet&lt;br /&gt;
&lt;br /&gt;
===The senators of [[Varushka]]===&lt;br /&gt;
* Senator for [[Karsk]]: Maarit&lt;br /&gt;
* Senator for [[Karov]]: Pipski Bearonovitch Strascovich of the Vor&#039;azi&lt;br /&gt;
* Senator for [[Miekarova]]: Father Nikolovich Drakov &lt;br /&gt;
* Senator for [[Volodmartz]]: Vuk the Wolfeater&lt;br /&gt;
&lt;br /&gt;
===The senators of [[Wintermark]]===&lt;br /&gt;
* Senator for [[Hahnmark]]: Hengest Dun&lt;br /&gt;
* Senator for [[Kallavesa]]: Olle Markusson&lt;br /&gt;
* Senator for [[Sermersuaq]]: Atte&lt;br /&gt;
&lt;br /&gt;
===The senator of the [[Imperial Orcs]]===&lt;br /&gt;
* Senator for [[Skarsind]]: Irontide Vio&lt;br /&gt;
&lt;br /&gt;
===Other [[Imperial Senate]] positions===&lt;br /&gt;
* The [[Conscience of the Senate]] is Ingrid Sigeing&lt;br /&gt;
* The [[Dean of the Academy]] is Faustina Notturno Di Sarvos&lt;br /&gt;
* The [[Advisor on orc affairs]] is Bloodcrow Yargol&lt;br /&gt;
* The [[Minister_of_Historical_Research|Minister of Historical Research]] is Ioseph of Phoenix Reach&lt;br /&gt;
* The [[Bursar of the Imperial Academy]] is Titus Hopkirk&lt;br /&gt;
* The [[Ambassador to Asavea]] is Jarrigk Wegwandelaar&lt;br /&gt;
* The [[Ambassador to Axos]] is Tarquinius of Ankarien&lt;br /&gt;
* The [[Ambassador to Jarm]] is Oswi Twice-burned &lt;br /&gt;
* The [[Ambassador to the Iron Confederacy]] is vacant&lt;br /&gt;
* The [[Ambassador to Faraden]] is Tal&#039;Shar i Zabala i Erigo &lt;br /&gt;
* The [[Ambassador to the Commonwealth]] is Cael Splitroot&lt;br /&gt;
* The [[Ambassador to the Sumaah Republic]] is Vera Runova Helgrod&lt;br /&gt;
* The [[Ambassador to the Sarcophan Delves]] is Thanmir Hrafnar&lt;br /&gt;
* The [[Advisor on the Vallorn]] is Siân Eternal &lt;br /&gt;
* The [[Imperial Consul]] is Aureliana Perpetua Nicasia Saverio di Sarvos&lt;br /&gt;
&lt;br /&gt;
===[[Commission|Commissioners]] appointed by senators===&lt;br /&gt;
* &#039;&#039;&#039;Note:&#039;&#039;&#039; The [[Imperial Senate]] voted to [[Abrogate_Civilian_Commissioners|abrogate the Civilian Commissioners]] at the Winter Solstice 380YE, meaning those titles no longer exist.&lt;br /&gt;
* The [[Crystal Architect of the Spires]] is vacant&lt;br /&gt;
* The [[Imperial Master of Works|Imperial Master of Works]] is vacant&lt;br /&gt;
&lt;br /&gt;
===[[sinecure|Sinecures]] and [[ministry|Ministries]] selected by senators===&lt;br /&gt;
* The sinecure of [[Spider&#039;s Tollkeep]] is held by Rafa&#039;eet i Contra i Guerra &lt;br /&gt;
* The sinecure of [[Keeper of the Spice Gardens]] is held by Reina i Shartha i Riquez &lt;br /&gt;
* The sinecure of [[Dredgemaster of Feverwater]] is Brennyn of Bronwyn&#039;s Rest&lt;br /&gt;
* The sinecure of [[Dean of Pilgrims]] is Nina of Cantiarch&#039;s Hold&lt;br /&gt;
* The sinecure of [[Custodian of the Starlight Drift]] is held by Palaphon &lt;br /&gt;
* The sinecure of [[Keeper of the Memorial Gardens of Treji]] is held by Ceinwen &lt;br /&gt;
* The sinecure of [[Guardian of the Cairn]] is held by Tarqeq Icetongue &lt;br /&gt;
* The sinecure of [[Keeper of the Sapphire Stair]] is held by Domitila Sanguineo Rezia di Tassato &lt;br /&gt;
* The sinecure of [[Keeper of the Glorious Fountain]] is held by Tatiana of Auric Horizon &lt;br /&gt;
* The sinecure of [[Mayor of Caricomare]] is held by Aria di Notturno di Sarvos&lt;br /&gt;
* The sinecure of [[Custodian of the Claw]] is held by Valeria of Phoenix Reach&lt;br /&gt;
* The sinecure of [[Keeper of the Tower of the Fall]] is Elyssian &lt;br /&gt;
* The sinecure of [[Gatekeeper of Falling Snow]] is Pendraed the Maker&lt;br /&gt;
* The sinecure of [[Master Apothecary]] is Freya Kreftinar&lt;br /&gt;
* The sinecure of [[Custodian of the Storm Vault]] is Xanthius Echostorm&lt;br /&gt;
* The sinecure of [[Shepherd of the Great Herd]] is Sunhammer Kirrik&lt;br /&gt;
* The sinecure of [[Healer of Dawn]] is Isabella de Rondell&lt;br /&gt;
* The ministry of [[Master of the Clearing House]] is Wilhelmina Aurora Sanguineo&lt;br /&gt;
* The ministry of [[Steward of the Tassato Mana Exchange]] is Edwin Sanguineo di Tassato&lt;br /&gt;
* The sinecure of [[Master of the School of Exorcism]] is Naomi of Felix&#039;s Watch&lt;br /&gt;
* The sinecure of [[Keeper of Aurelie&#039;s Garden]] is Kiarten Twofeet, of Navarr&lt;br /&gt;
* The sinecure of [[Herbalist of the Hearth]] is Brienne-Walda Stormborn&lt;br /&gt;
* The sinecure of [[Preceptor of the Skarsind College of Warcasting]] is Irontide T&#039;onk&lt;br /&gt;
* The ministry of [[High Herbalist of Sybella]] is Tolame of the Scions of Ravensfell&lt;br /&gt;
* The sinecure of [[Guardian of Dunfrith]] is Kai of Wintermark&lt;br /&gt;
* The sinecure of [[Granger of the Golden Orchard]] is Merel Pathfinder&lt;br /&gt;
* The sinecure of [[Storm Shaman]] is Ashborn Rauur&lt;br /&gt;
* The sinecure of [[Keeper of the Dour Fens]] is Bill of Middleton&lt;br /&gt;
* The sinecure of [[Jade Custodian]] is Giacomo Corvinoscuro&lt;br /&gt;
* The ministry of [[Celesti Lighthouse Keeper]] is Bakar i Erigo&lt;br /&gt;
* The sinecure of [[Eternal Flame of Miaren]] is vacant&lt;br /&gt;
* The sinecure of [[Broken Shield Guardian]] is Redhand Gezzard&lt;br /&gt;
* The sinecure of [[Keeper of the Crystal Vale]] is Torunn Volcarona&lt;br /&gt;
* The sinecure of [[Head Gardener of Urizen]] is Alcuin of the Spire of Shattered Art&lt;br /&gt;
* The sinecure of [[Grim Gardener]] is Maegruth Bearonovitch Strascovitch&lt;br /&gt;
* The sinecure of [[Keeper of the Golden Fields]] is Thomas of Hay&lt;br /&gt;
* The sinecure of [[Keeper of Beroslav Rest]] is Goran Berislavin Kovacevic&lt;br /&gt;
&lt;br /&gt;
==[[Imperial Military Council|The Military Council]]==&lt;br /&gt;
===The Generals of [[The Brass Coast]]===&lt;br /&gt;
* General Estana I Mestiere I Guerra of the [[The Brass Coast military concerns#The Red Wind Corsairs|Red Wind Corsairs]]&lt;br /&gt;
* General Marciel i Riqueza of the [[The Brass Coast military concerns#The Fire of the South|Fire of the South]]&lt;br /&gt;
* Admiral Edgardo i Ruiloba i Guerra of [[The_Brass_Coast_military_concerns#The_Freeborn_Storm|The Freeborn Storm]]&lt;br /&gt;
&lt;br /&gt;
===The Generals of [[Dawn]]===&lt;br /&gt;
* General Tancred de Rondell of the [[Dawn military concerns#The Hounds of Glory|Hounds of Glory]]&lt;br /&gt;
* General Zoran Orzel of the [[Dawn military concerns#The Golden Sun|Golden Sun]]&lt;br /&gt;
* General Vincent Vexille of the [[Dawn military concerns#The Eastern Sky|Eastern Sky]]&lt;br /&gt;
* General Garravaine de Rondell of the [[Dawn_military_concerns#The_Gryphon.27s_Pride|Gryphon&#039;s Pride]] &lt;br /&gt;
&lt;br /&gt;
===The Generals of [[Highguard]]===&lt;br /&gt;
* General Cuth of the [[Highguard military concerns#Seventh Wave|Seventh Wave]]&lt;br /&gt;
* General Mathayus of the [[Highguard military concerns#Granite Pillar|Granite Pillar]]&lt;br /&gt;
* General Cayleb of [[Highguard military concerns#The Valiant Pegasus|The Valiant Pegasus]] &lt;br /&gt;
&lt;br /&gt;
===The Generals of the [[Imperial Orcs]]===&lt;br /&gt;
* General Bloodcrow Morgur of the [[Imperial Orcs territories#The Winter Sun|Winter Sun]]&lt;br /&gt;
* General Irontide Skar of the [[Imperial Orcs territories#The Summer Storm|Summer Storm]]&lt;br /&gt;
&lt;br /&gt;
===The Generals of [[The League]]===&lt;br /&gt;
* General Lisabetta Giacomi von Holberg of the [[The League military concerns#The Wolves of War|Wolves of War]] following use of [[The_Throne#Defender_of_the_Empire|Defender of the Empire]] power.&lt;br /&gt;
* General Natalia Barossa of the [[The League military concerns#The Towerjacks|Towerjacks]]&lt;br /&gt;
&lt;br /&gt;
===The Generals of [[The Marches]]===&lt;br /&gt;
* General Marius Woodville-Talbot of  [[The Marches military concerns#The Tusks|The Tusks]]&lt;br /&gt;
* General Will Talbot of the [[The Marches military concerns#The Drakes|The Drakes]]&lt;br /&gt;
* General Jack Flint of the [[The Marches military concerns#The Strong Reeds|Strong Reeds]]&lt;br /&gt;
* General Rickard of Lambrook of the [[The Marches military concerns#Bounders|Bounders]]&lt;br /&gt;
&lt;br /&gt;
===The Generals of [[Navarr]]===&lt;br /&gt;
* General Eira Pridestalker of the [[Navarr military concerns#The Black Thorns|Black Thorns]]&lt;br /&gt;
* General Brennos Brackensong of the [[Navarr military concerns#The Quiet Step|Quiet Step]]&lt;br /&gt;
&lt;br /&gt;
===The General of [[Urizen]]===&lt;br /&gt;
* General Nicassia Avicia of Phoenix Reach of the [[Urizen military concerns#Citadel Guard|Citadel Guard]]&lt;br /&gt;
&lt;br /&gt;
===The Generals of [[Varushka]]===&lt;br /&gt;
* General Akstis Eigulys of the [[Varushka military concerns#The Army of the Northern Eagle|Army of the Northern Eagle]]&lt;br /&gt;
* General Nikolai Zakharovic Prochnost of the [[Varushka military concerns#The Army of the Golden Axe|Army of the Golden Axe]]&lt;br /&gt;
* General Magnus Prochnost of the [[Varushka_military_concerns#The_Army_of_the_Iron_Helms|Army of the Iron Helms]]&lt;br /&gt;
&lt;br /&gt;
===The Generals of [[Wintermark]]===&lt;br /&gt;
* General Iron Osric of the [[Wintermark military concerns#The Green Shield Army|Green Shield Army]]&lt;br /&gt;
* General Erkenbrand of the [[Wintermark military concerns#The Fist of the Mountain|Fist of the Mountain]]&lt;br /&gt;
&lt;br /&gt;
===Other [[Military Council]] Positions===&lt;br /&gt;
* The [[Warmage]] is Heilyn Bronwen&#039;s Rest, of Navarr&lt;br /&gt;
* The [[Quartermaster General of the Imperial Armies]] is Brendan Brackensong&lt;br /&gt;
* The [[Imperial Fleet Master]] is Estaban Del Rio Blanco&lt;br /&gt;
&lt;br /&gt;
==The [[Imperial Synod]]==&lt;br /&gt;
===[[Ambition]]===&lt;br /&gt;
* Cardinal Severin Teyhard von Holberg of the League &lt;br /&gt;
* Gatekeeper Viviane de Coeurdefer of Dawn&lt;br /&gt;
* Virtue Inquisitor Ranae de Rondell of Dawn&lt;br /&gt;
&lt;br /&gt;
===[[Courage]]===&lt;br /&gt;
* Cardinal Jorma Steelhail of Wintermark&lt;br /&gt;
* Gatekeeper Nina of Cantiarch&#039;s Hold, of Highguard&lt;br /&gt;
* Virtue Inquisitor Lucifer, Son of Cyrus of Highguard&lt;br /&gt;
&lt;br /&gt;
===[[Loyalty]]===    &lt;br /&gt;
* Cardinal Caleb of Reumah&#039;s Redoubt, of Highguard&lt;br /&gt;
* Gatekeeper Tess of the Marches&lt;br /&gt;
* Virtue Inquisitor Corwin Leafstalker of Navarr&lt;br /&gt;
&lt;br /&gt;
===[[Pride]]===&lt;br /&gt;
* Cardinal Azekah of Zepheniah&#039;s Lament of Highguard&lt;br /&gt;
* Gatekeeper Astrid Fjellrevening Rezia di Tassato of The League&lt;br /&gt;
* Virtue Inquisitor Rane Jorunsdottir of Wintermark&lt;br /&gt;
&lt;br /&gt;
===[[Prosperity]]===&lt;br /&gt;
* Cardinal Ricardo Almieda Desmondo di Tassato&lt;br /&gt;
* Gatekeeper Morgan Leafstalker of Navarr&lt;br /&gt;
* Virtue Inquisitor Vauraus Korppitkotka of Wintermark&lt;br /&gt;
&lt;br /&gt;
===[[Vigilance]]===&lt;br /&gt;
* Cardinal Irada von Temeschwar, The League &lt;br /&gt;
* Gatekeeper Aarne Ceorling of Wintermark&lt;br /&gt;
* Virtue Inquisitor Adamah of Highguard&lt;br /&gt;
&lt;br /&gt;
===[[Wisdom]]===&lt;br /&gt;
* Cardinal Agnetha De Rondell of Dawn&lt;br /&gt;
* Gatekeeper: Amris of Varushka&lt;br /&gt;
* Virtue Inquisitor Sariel of Highguard&lt;br /&gt;
&lt;br /&gt;
===[[The Way]]===&lt;br /&gt;
* Cardinal Atla of the Imperial Orcs&lt;br /&gt;
* Conscience of the Senate Ingrid Sigeing of Wintermark&lt;br /&gt;
* Virtue Inquisitor Yarrick Ursan of Wintermark&lt;br /&gt;
&lt;br /&gt;
===Other Synod positions===&lt;br /&gt;
&lt;br /&gt;
* The post of [[High Exorcist]] is held by Solas of the Waxing Sun, of Urizen&lt;br /&gt;
* The post of [[Imperial Inquisitor]] is held by Martin Orchard, of the Marches&lt;br /&gt;
* The post of [[Custodian of the Imperial War Memorial]] is vacant&lt;br /&gt;
* The post of [[Imperial Chaplain Consular]] is held by Bloodcrow Ergot of the Imperial Orcs&lt;br /&gt;
* The post of [[Seer of the Gateway]] is held by Livia of the Spire of the Celestial Cascade, or Urizen&lt;br /&gt;
* The post of [[Auditor of Senatorial Accountability]] is held by Zeno, Stallion&#039;s Sibling of Urizen&lt;br /&gt;
* The post of [[High Bard of the Empire]] is held by Kaywenn du Launcet, of Dawn&lt;br /&gt;
* The post of [[Voice of Barbs]] is held by Corey Brackensong&lt;br /&gt;
* The post of [[Curator of the Printer&#039;s Guild Museum]] is held by Taddea Ginori&lt;br /&gt;
* The post of [[Curator of the White City Museum]] is held by Apollos of Highguard&lt;br /&gt;
* The post of [[Watcher of Britta&#039;s Pool]] is held by Eldeen Wulfssdottir of Wintermark&lt;br /&gt;
* The coordinator of the [[Limitu Principality House of the Way]] is Lord Marcus Drummond&lt;br /&gt;
* The post of [[Dean of Laroc Cathedral]] is held by Odelina de Rondell of Dawn&lt;br /&gt;
* The post of [[Guardian of Giselle&#039;s Tomb]] is held by Casimir Marcellino di Sarvos of the League&lt;br /&gt;
* The post of [[Crow Keeper of the Rest]] is held by Nils Bardstrom of Wintermark&lt;br /&gt;
&lt;br /&gt;
==The [[Imperial Conclave]]==&lt;br /&gt;
===[[Archmage|Archmagi]]===&lt;br /&gt;
* Volfe of Ashenall is [[Archmage]] of Spring&lt;br /&gt;
* Solomon is [[Archmage]] of Summer&lt;br /&gt;
* Maurice de Gauvain is [[Archmage]] of Autumn&lt;br /&gt;
* Sirus Skybreaker is [[Archmage]] of Winter&lt;br /&gt;
* Gancius della Notte di Sarvos is [[Archmage]] of Day&lt;br /&gt;
* Elyssiathain of Endsmeet is [[Archmage]] of Night&lt;br /&gt;
&lt;br /&gt;
===[[Grandmaster|Grandmasters of the Orders]]===&lt;br /&gt;
* Grandmaster of the [[Celestial Arch|Order of the Celestial Arch]] Catalina Novarion&lt;br /&gt;
* Grandmaster of the [[Golden Pyramid|Order of the Golden Pyramid]] Arsenio Sanguineo Rezia di Tassato&lt;br /&gt;
* Grandmaster of the [[Rod and Shield|Order of the Rod and Shield]] Aethelstan&lt;br /&gt;
* Grandmaster of the [[Sevenfold Path|Order of the Sevenfold Path]] Zephaniah of [[Highguard]] &lt;br /&gt;
* Grandmaster of the [[Shuttered Lantern|Order of the Shuttered Lantern]] Gregor&lt;br /&gt;
* Grandmaster of the [[Unfettered Mind|Order of the Unfettered Mind]] Kyra of Halcyon Spire&lt;br /&gt;
&lt;br /&gt;
===Other [[Conclave|Imperial Conclave]] Positions===&lt;br /&gt;
* Simargl, &amp;quot;the Empty One&amp;quot; of the Circle of Zulgan-Tash of [[Varushka]] serves as [[Dean of the Lyceum]]&lt;br /&gt;
* Abel of Reikos&#039; Renown of [[Highguard]] serves as [[Bursar of the Conclave]]&lt;br /&gt;
* Cyrus, son of Felix of [[Highguard]] serves as [[Imperial Magus]] &lt;br /&gt;
* Finn Finnson serves as the [[Imperial_Seer|Imperial Seer]]&lt;br /&gt;
* Vitore Van Temeschwar serves as the [[Arcane_Architect|Arcane Architect]]&lt;br /&gt;
* Brother Luke of the Shattered Tower of [[Highguard]] serves as [[Master of Ice and Darkness]]&lt;br /&gt;
* Helios Bitter Chalice, of Urizen serves as [[Imperial Censor]]&lt;br /&gt;
* Asenath, of Highguard, serves as [[Penumbral Watcher]]&lt;br /&gt;
* Sibella of Phoenix Reach, of Urizen, serves as [[Gloaming Sentinel]]&lt;br /&gt;
&lt;br /&gt;
==The [[Imperial Bourse]]==&lt;br /&gt;
===[[Imperial Bourse#Imperial Bourse Positions|Imperial Bourse Positions]]===&lt;br /&gt;
* The [[Arratan Gamble]] is held by Liora of the Silver Chantry (300 Thrones)&lt;br /&gt;
* The [[Brilliant Star]] is held by Vasiliy Krenyenkov Valeskai Strascovich (590 Thrones)&lt;br /&gt;
* The [[Canterspire Circle]] is held by Rada Prochrost (50 Thrones)&lt;br /&gt;
* The [[Damation Cliffs]] are held by Vieri Allori (355 Thrones)&lt;br /&gt;
* The [[Fortress of Salt]] is held by Tobias Shanks (600 Thrones)&lt;br /&gt;
* The [[Golden Trees of Seren]] are held by Adelajda von Temeschwar (50 Thrones, 2 Crowns)&lt;br /&gt;
* The [[Great Forest at Reikos]] is held by Nemuel of Ravensfell (56 Thrones)&lt;br /&gt;
* The [[Great Mine of Briante]] is held by Silvia Alcham (200 Thrones)&lt;br /&gt;
* The [[Great Pits of Ennerlund]] is held by Lukash Biessek von Temeschwar (590 Thrones)&lt;br /&gt;
* The [[Heartwood of the Great Vale]] is held by Landon of Longridge (50 Thrones)&lt;br /&gt;
* The [[Hunt of Alderei the Fair]] is held by Dyta von Temeschwar (50 Thrones)&lt;br /&gt;
* The [[Night Quarry]] is held by Thalia of Netherwatch (306 Thrones)&lt;br /&gt;
* The [[Scorrero Nets]] are held by Saura Splitroot (75 Thrones)&lt;br /&gt;
* The [[Sutton Stone Quarries]] are held by Peter Carter (287 Thrones &amp;amp; 4 Crowns)&lt;br /&gt;
* The [[Syrene&#039;s Wisdom]] is held by Hepzibah of Reumah&#039;s Redoubt(90 Thrones)&lt;br /&gt;
* The [[Weirwater Vales]] are held by Jack Plank (50 Thrones)&lt;br /&gt;
* The [[Singing Caves]] are held by Falko Von Temeschwar (165 Thrones)&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Bourse#National Bourse Positions|National Bourse Positions]]===&lt;br /&gt;
&lt;br /&gt;
* The [[Broken Shore Bounty]] ([[The Brass Coast|Brass Coast]]) is held by Karlos i Shartha i Riqueza&lt;br /&gt;
* The [[Regario Dossier]] ([[The League|League]]) is held by Rodrigo Barrosa (68 Thrones)&lt;br /&gt;
* The [[Master of the Imperial Mint]] ([[The League|League]]) is Lieselotte van Holberg (10 Thrones)&lt;br /&gt;
* The [[Thimble]] ([[Navarr]]) is held by Idris Eternal&lt;br /&gt;
* The [[Steel Fist]] ([[Imperial Orcs]]) is held by Irontide Losak&lt;br /&gt;
* The [[Eternal Shafts of Time]] ([[Varushka]]) are held by Tomasz&lt;br /&gt;
* The [[Granites of Veltsgorsk]] ([[Varushka]]) are held by Vitaly Grigorovich Dukov&lt;br /&gt;
* The [[Brilliant Shore]] ([[Imperial Orcs]]) is held by Sunhammer Dav&lt;br /&gt;
* The [[Vigilant Swan]] ([[Highguard]]) is held by Bartimaeus of the Shattered Tower&lt;br /&gt;
* The [[Pride of Ikka&#039;s Tears]] ([[Wintermark]]) is held by Raknar Stormspire&lt;br /&gt;
* The [[Gift of the Dwindling Star]] ([[Varushka]]) is held by Jarek the Peaceful&lt;br /&gt;
&lt;br /&gt;
* The [[Stonefield Ice Caves]] ([[Wintermark]]) are held by the [[Thule]]&lt;br /&gt;
* The [[Legacy]] ([[Urizen]]) is held by the [[Grendel]]&lt;br /&gt;
&lt;br /&gt;
===Other Bourse Titles===&lt;br /&gt;
These titles are appointed through the Bourse, but do not give the holder a Seat on the Imperial Bourse.&lt;br /&gt;
* Errol is [[Bailiff of the Grand Market]]&lt;br /&gt;
* Sagua i&#039;Ezmara i&#039;Murit i&#039;Erigo is the [[Dhomiro of the Cinnabar Hills]]&lt;br /&gt;
* Safya i Kalamar i Guerra is [[Mistress of the Glass Parador]]&lt;br /&gt;
* Claus Friedrich von Holberg is the [[Custodian of the Assayer&#039;s Guild]] &lt;br /&gt;
* Esteban i Ezmara i Erigo is the [[Vizier_of_the_Incarnadine_Satchel|Vizier of the Incarnadine Satchel]]&lt;br /&gt;
* Octavius of Auric Horizon is [[Provost of the Halls of Knowledge]]&lt;br /&gt;
* Maryc is the [[Castellan of Spiral Castle]]&lt;br /&gt;
* Irontide Flax is the [[Foreman of the Mines of Gulhule]]&lt;br /&gt;
* Irontide Krag is the [[Bonesetter of Torfast Trading Post]]&lt;br /&gt;
* Cenwyn Ironroot is the [[Broker of Treji Wayhouse]]&lt;br /&gt;
* Jan Von Schmied de Temeschwar is the [[Northbound Trademaster]]&lt;br /&gt;
* Pavel Novak is the [[Overseer of the Westward Road]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* The [[Miaren#Brock.27s_Toll|Operator of Brock&#039;s Toll]] is Tristan of house de Rondell of [[Dawn]]&lt;br /&gt;
* The [[Keeper of the Imperial Menagerie]] is Kay Griffinsbain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: 381YE]]&lt;br /&gt;
[[Category:Imperial Titles]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Grim_Gardener&amp;diff=53718</id>
		<title>Grim Gardener</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Grim_Gardener&amp;diff=53718"/>
		<updated>2017-06-28T14:11:54Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The Grim Gardener is an [[Imperial title]] [[Construct_Gardens_of_the_Grim_III|commissioned]] by the [[Imperial Senate]] in Spring 381YE. The position of Grim Gardeneris a [[sinecure]], requiring minimal responsibility but offering a regular income of valuable herbs.&lt;br /&gt;
&lt;br /&gt;
The garden is in the region of [[Miekarova#Perumaki|Perumaki]], [[Miekarova]], in the shadow of the imposing Vor&#039;azi [[fortification]] of [[Miekarova#Grimhold|Grimhold]].&lt;br /&gt;
&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The Grim Gardener has no particular responsibilities; they simply receive a bounty of herbs. If their garden were to be threatened in any way, however, it would be their responsibility to deal with those threats. Likewise, if any [[opportunity]] relating to the gardens presented itself, they would make any decisions needed to take advantage of it.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
The Grim Gardener is an Imperial title that grants custodianship of a sinecure.&lt;br /&gt;
===Grand Bounty of Herbs===&lt;br /&gt;
The holder of the sinecure receives a significant amount of [[herbs]] each season: 7 doses of [[True Vervain]], and 5 doses each of [[Imperial Roseweald]], [[Cerulean Mazzarine]], [[Marrowort]], and [[Bladeroot]].&lt;br /&gt;
&lt;br /&gt;
==Selection==&lt;br /&gt;
The Grim Gardener is an [[Varushka|Varushkan]] [[Appointments_by_the_Senate#National_Position|national position appointed by the Senate]]. Under normal circumstances it will be appointed by unanimous vote of the Varushkan [[Senator|senators]].&lt;br /&gt;
&lt;br /&gt;
Because this is a national position, the title can only be held by a Varushkan citizen. &lt;br /&gt;
==Removal==&lt;br /&gt;
The Grim Gardener serves their [[Imperial_title#Term_of_office|tenure]] and serves until they die, step down or are [[revocation|revoked]].&lt;br /&gt;
&lt;br /&gt;
The Grim Gardener can be revoked by the [[Assembly#The_National_Assemblies|Varushkan national assembly]], the [[Assembly#General_Assembly|General assembly]] or the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The first Grim Gardener is due to be selected at the Summer Solstice 381YE.&lt;br /&gt;
==The Gardens of the Grim==&lt;br /&gt;
The Grim Garden is neat and orderly. Surrounded by a high fence, with low internal walls separating the herbs into different beds. The walls are covered with depictions of the Varushkan [[Varushka_religious_beliefs#The_Virtuous_Animals|virtuous animals]], and well maintained paths weave between the herb beds allowing easy access to the gardeners who protect them. &lt;br /&gt;
&lt;br /&gt;
The Garden of the Grim also contains a large statue of a strongly [[lineage|lineaged]] armoured [[Draughir]] with a wolfhead helm and chains. A small plaque set into the indicates that this is the Varushkan hero [[Known_exemplars#Chernobog_of_the_Vor.E2.80.99azi|Chernobog]], an [[paragons and exemplars|exemplar]] of [[Loyalty]] who died defending the [[Imperial Conclave]] from an assault by servants of the [[eternals|eternal]] [[Arhallogen]] Spring 379YE.&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial Titles]]&lt;br /&gt;
[[Category: Varushka]]&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=381YE_Spring_Equinox_Imperial_elections&amp;diff=53555</id>
		<title>381YE Spring Equinox Imperial elections</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=381YE_Spring_Equinox_Imperial_elections&amp;diff=53555"/>
		<updated>2017-06-21T07:26:38Z</updated>

		<summary type="html">&lt;p&gt;David Kibblewhite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This page will be updated throughout the event as elections and vacant positions occur (i.e. opportunities!).&lt;br /&gt;
Once the event is over we will tidy up the last few position title holders and transfer this information over to the rolling historical record that can be found [[Current_Imperial_titles | here]]&lt;br /&gt;
&lt;br /&gt;
Please note the following titles have either lapsed or been vacated:&lt;br /&gt;
* The Legacy (Currently in Grendel hands)&lt;br /&gt;
* Senator for Spiral (The Territory of Spiral is no longer in Imperial hands.)&lt;br /&gt;
* Sheriff of Overton (Sinecure destroyed during the fall of Overton)&lt;br /&gt;
* Civilian Commissioners (Motion to create the titles [[Abrogate_Civilian_Commissioners|abrogated by Senate.]])&lt;br /&gt;
* [[Custodian of the Imperial War Memorial]] (Title resigned by the holder)&lt;br /&gt;
* Dean of the Cathedral of Courage (Title resigned by the holder)&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Senate|Senate]]===&lt;br /&gt;
* Senator for [[Segura]]: The Incumbant&lt;br /&gt;
* Senator for [[Karsk]]: The Incumbant&lt;br /&gt;
* Senator for [[Reikos]]: Cadeur of the Shattered Tower&lt;br /&gt;
* Senator for [[Holberg]]: Irina Avkady Staryn Von Holberg&lt;br /&gt;
&lt;br /&gt;
* [[Ambassador to the Sumaah Republic]]: The Incumbant&lt;br /&gt;
* [[Ambassador to the Commonwealth]]:&lt;br /&gt;
* [[Advisor on orc affairs]]: Bloodcrow Yargul&lt;br /&gt;
&lt;br /&gt;
* [[Crystal Architect of the Spires]]:&lt;br /&gt;
&lt;br /&gt;
*[[Sinecure]] of the [[Broken Shield Guardian]]:&lt;br /&gt;
*[[Ministry]] of the [[Celesti Lighthouse Keeper]]: Bakar i Erigo&lt;br /&gt;
*[[Keeper of the Dour Fens]] : Bill of Middleton&lt;br /&gt;
*[[Eternal Flame of Miaren]]:&lt;br /&gt;
*[[Keeper of the Crystal Vale]]:&lt;br /&gt;
*[[Herbalist of the Hearth]]:&lt;br /&gt;
*[[Keeper of the Tower of the Fall]]: Elyssian&lt;br /&gt;
*[[Minister of Historical Research]]:&lt;br /&gt;
*[[Construct the Gardens of Pallas]]:&lt;br /&gt;
*[[Jade Custodian]]: Grocomo Corvino Scum&lt;br /&gt;
* mayor of caricomare: aria notturno di sarvos&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Military Council]]===&lt;br /&gt;
* General for [[Highguard_military_concerns#The_Valiant_Pegasus|Valiant Pegasus]]: The Incumbant&lt;br /&gt;
* General for [[Varushka_military_concerns#The_Army_of_the_Iron_Helms|The Army of the Iron Helms]]: Magnus Anatolyvich Prochnost of the Embers of Ivarsgard&lt;br /&gt;
* General for [[Dawn_military_concerns#The_Gryphon&#039;s_Pride|The Gryphon&#039;s Pride]]: Garravian de Rondall&lt;br /&gt;
* General of the [[The Brass Coast military concerns#The Fire of the South|Fire of the South]]: is now Marciel i Riqueza (after Vrael i Sol-Devorador i Erigo was revoked on Sunday morning)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Fleet Master]]:&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Synod]]===&lt;br /&gt;
* Cardinal of [[Ambition]]: Severin Teyhard von Holberg of the League&lt;br /&gt;
* Cardinal of [[Vigilance]]:  Irada von Temeschwar of the League&lt;br /&gt;
* Cardinal of [[Pride]]: Azekah of Zepheniah&#039;s Lament, Highguard&lt;br /&gt;
* Cardinal of [[Loyalty]] Frederik di Regario of the League (died by end of the summit)&lt;br /&gt;
* Gatekeeper of [[Ambition]]: Viviane de Coeurdefer of Dawn&lt;br /&gt;
* Gatekeeper of [[Vigilance]]: Aarne Ceorling of Wintermark&lt;br /&gt;
* Gatekeeper of [[Pride]]: Astrid Fjellrevening Rezia di Tassato of The League&lt;br /&gt;
* [[Virtue Inquisitor]] of [[Ambition]]:Ranae de Rondell of Dawn&lt;br /&gt;
* [[Virtue Inquisitor]] of [[Vigilance]]:Adamah of Highguard&lt;br /&gt;
* [[Virtue Inquisitor]] of [[Pride]]: Rane Jorunsdottir of Wintermark &lt;br /&gt;
*[[Virtue Inquisitor]] of [[Courage]]:  Lucifer, Son of Cyrus of Highguard&lt;br /&gt;
&lt;br /&gt;
*[[Auditor of Senatorial Accountability]]: Zeno, Stallion&#039;s Sibling of Urizen&lt;br /&gt;
*[[Imperial Chaplain Consular]]: Bloodcrow Ergot of the Imperial Orcs&lt;br /&gt;
*[[Dean of Laroc Cathedral]] Odelina de Rondell of Dawn&lt;br /&gt;
*[[Crow Keeper of the Rest]] Nils Bardstrom of Wintermark&lt;br /&gt;
*[[Guardian of Giselle&#039;s Tomb]] Casimir Marcellino di Sarvos of the League &lt;br /&gt;
*[[High Bard of the Empire]] Kaywenn du Launcet of Dawn&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Conclave]]===&lt;br /&gt;
* Grandmaster of the [[Golden Pyramid]]:Arsenio&lt;br /&gt;
* Grandmaster of the [[Sevenfold Path]]:The Incumbant&lt;br /&gt;
&lt;br /&gt;
The Grandmasters are appointed by the members of their orders. Any member of the order can vote in a closed session to pick one of their number to lead the Order for the coming year.&lt;br /&gt;
As always, all other Imperial Conclave titles may be reappointed at any time through a [[Declaration#Declaration of Candidacy|Declaration of Candidacy]].&lt;br /&gt;
&lt;br /&gt;
* [[Imperial Censor]]: Helios Bitter Chalice&lt;br /&gt;
* [[Warmage]]: Heilyn Bronwen&#039;s Rest&lt;br /&gt;
&lt;br /&gt;
===[[Imperial Bourse]]===&lt;br /&gt;
====Imperial==== &lt;br /&gt;
* [[Bourse#Syrene.27s_Wisdom|Syrene&#039;s Wisdom]]: Hepsebar of rumers Redoubt (90 thrones)&lt;br /&gt;
* [[Bourse#The_Scorrero_Nets|The Scorrero Nets]]: Saura Splitroot (75 thrones)&lt;br /&gt;
Imperial seats will be auctioned openly. Any citizen may bid for control of one of these valuable resource seats.&lt;br /&gt;
&lt;br /&gt;
====National====&lt;br /&gt;
* [[Bourse#The_Steel_Fist|The Steel Fist]]: Bloodcrow Losak&lt;br /&gt;
* [[Bourse#The_Broken_Shore_Bounty|The Broken Shore Bounty]]: The Incumbant&lt;br /&gt;
* [[Bourse#The_Stonefield_Ice_Caves|The Stonefield Ice Caves]]: not currently under Imperial control.&lt;br /&gt;
* [[Bourse#The_Regario_Dossier|The Regario Dossier]]: The Incumbant (68 thrones)&lt;br /&gt;
* [[Gift of the Dwindling Star|The Gift of the Dwindling Star]]: Jarek the Peaceful&lt;br /&gt;
* [[Master_of_the_Imperial_Mint#Selection|Master of the Imperial Mint]]: Lisa Lotte von Holberg (10 thrones)&lt;br /&gt;
* [[Custodian_of_the_Assayer%27s_Guild|Custodian of the Assayer&#039;s Guild]]: Claus Friedrich von Holberg&lt;br /&gt;
* [[Vizier_of_the_Incarnadine_Satchel|Vizier of the Incarnadine Satchel]]: The Incumbant&lt;br /&gt;
* [[Jarmish Weirwood docks]]: Mercurrio Ankerien&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The [[Foreman of the Mines of Gulhule]]: The Incumbant&lt;br /&gt;
* The [[Bonesetter of Torfast Trading Post]] – Irontide Krag&lt;/div&gt;</summary>
		<author><name>David Kibblewhite</name></author>
	</entry>
</feed>