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		<title>It&#039;s all wrong, but it&#039;s all right</title>
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		<updated>2026-10-05T14:51:33Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Faraden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Wind of Fortune]][[Category:388YE Autumn]][[Category:Foreign Nations]][[Category:Faraden]][[Category:Iron Confederacy]]&lt;br /&gt;
&amp;lt;ic&amp;gt;&amp;quot;The Five Flames burn inside each of us. They burn also inside the people of the Empire, for all that they might deny it. There are some that suggest they burn even within the spirits of the orcs of the north, although there are many among my peers who might decry such a thing as blasphemy or heresy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Boorra turned slowly as he spoke, arms outstretched, the light of the setting sun dancing through the windows onto his simple white robes. On his last line, he inclined his head towards Namuuna of the Poppies, his main rival. She inclined her head back to him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Without the five flames, we would be as the beasts of the field. Placid, unaware of ourselves. It is their light and fire that lets us see the world and our place within it, and recognise our family. Some call them virtues, and so they are, but they were flames first and that is a truer word for what they do for us. Feed the flames, and as they become stronger so your spirit becomes stronger. Smother them, and your spirit becomes darkened, smaller, twisted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When we die - and we all die - the flames guard our spirits from the creatures of the Howling Waste. They protect us from those who let their flames flicker and go out when they were alive, who are desperate to steal the warmth from those of us who nurtured the fires within. They light our way home, back to the bosom of our family to be born again. This is why we must never let our flame be extinguished, must let our every word and deed grant strength to that within us, so that those who have died can find their way back to us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He stopped then, timing his final words for the moment the sun dipped below the horizon. This holy place had been built in such a way that the sun setting at the Equinox would burn through the Arch of Justice, illuminating everything within with gorgeous golden light for a few moments before the darkness came. He faced the gate, feeling the warmth of the Summer sun on his wizened face.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Five Flames for the Faraden spirit,&amp;quot; he said, his voice echoing. &amp;quot;Five flames. Honour and dignity in our hearts. Devotion to our dreams and our bonds. Abundance for ourselves and for our people. Valour guiding our hands to know what is true. And justice, the righteous flame of protection that guides us to respect those around us - provided they offer in turn the respect that we are due.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There was a ripple of murmurs from the crowd. There was no doubt this last was a pointed commentary on the political situation. It was made all the more telling by the fact that - coincidentally no doubt - by facing the Arch of Justice Boorra had his back to the Liege of Five Winds. He held his position for a moment longer, arms raised, allowing the profound sense of self flow through him, of the weight of words spoken in this place, of the foundations he sought to lay for the future.&lt;br /&gt;
&lt;br /&gt;
The five braziers set around the circumference of the temple erupted into flame, columns of fire roaring toward the ceiling, coloured by the powders his acolytes had deployed at his instructions. Five pillars, the foundation of Faraden, a traditional end to this seasonal sermon - and perhaps a timely reminder to each High Lord, High Lady, and High Liege that one could not have one without the others, or the four without the fifth.&amp;lt;/ic&amp;gt; &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width: 300px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=Back in Town.jpg|align=left|caption=The Five Flames are just one of the religious beliefs causing friction with neighbouring nations.|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
{{audio|link=https://www.youtube.com/watch?v=6IN37tUJoyA}}&lt;br /&gt;
The merchants of [[Faraden]] and the militarist [[Iron Confederacy]] lie to the west and south of the Empire respectively - or to the west and south of [[the Brass Coast]] to be more precise. Relations with the two nations have been tumultuous in the past but in the last year or two it seems like there has been a slow sanding-off of harsh edges. A feeling that lasting detente may be possible, although what it might cost is another matter entirely...&lt;br /&gt;
&lt;br /&gt;
Of course no diplomatic situation is entirely roses and sunshine. The Faraden are worried about what they see as a renewed hostility to their people by the [[Synod]], even though the specific [[judgement]] that raised their concerns has since been repealed. The Iron Confederacy are equally impacted by the [[proscription|proscriptions]] of the Synod, although their conquest of not one but two island chains that were previously Freeborn territory is more of a pressing matter where many Imperial citizens in the south are concerned.&lt;br /&gt;
&lt;br /&gt;
Both the Ambassador to Faraden and the Ambassador to the Iron Confederacy will receive an additional briefing prepared by the civil service relating to the appropriate nation. These briefings will be published following the summit.&lt;br /&gt;
&lt;br /&gt;
==Faraden==&lt;br /&gt;
{{Diplomacy|nation=[[Faraden]]|port=[[Foreign ports#Caitun|Caitun]]|ambassador=Mina i Yashum i Riqueza of [[the Brass Coast]]|status=Foreigner|counterpart=[[Ambassador to Faraden#Faraden Ambassador|Mistress Singua Karadragha]]}}&lt;br /&gt;
* &#039;&#039;&#039;Faraden is at peace with the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They have begun the process of reducing Asavean influence over their nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A peace treaty has been signed with the Jotun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Liege of Five Winds favours the Empire, but their position has been made more precarious&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Ambassador to Faraden has some additional information in their civil service briefing&#039;&#039;&#039;&lt;br /&gt;
To the west of the Empire lies the nation of [[Faraden]]. A nation whose lifeblood is trade, it traditionally dealt with the Empire through [[Reinos]] via the Lasambrian Hills. Imperial efforts have now created a new maritime trade route through the [[Sea of Snow]]. Diplomatic relations between the Court of the Five Winds and the Imperial Senate are changeable but have been enjoying an upward trend for the last few years. This improvement is due in large part to the pro-Imperial attitudes of Tchinua Ganbatar, the Liege of Five Winds.&lt;br /&gt;
&lt;br /&gt;
The Empire is not the only nation interested in Faraden. In recent months, the Liege has begun reducing the influence of the [[Asavean Archipelago|Asavean Plenum]] in their nation following revelations relating to the execution of an Nemorian involved with the illegal [[Seeds_of_discord#Ashes_to_Ashes|Cinders organisation]]. During the Summer Solstice they signed a new peace treaty with the [[Jotun]] that apparently secures their borders against the barbarians. They are also known to have a complex relationship with the [[Iron Confederacy]], one of their primary trading partners, although the depth of that association is not public knowledge.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: right; width: 350px&amp;quot;&amp;gt;{{CaptionedImage|file=Mina6596.jpg|caption=&#039;&#039;&#039;Mina i Yashum i Riqueza&#039;&#039;&#039;, Ambassador to Faraden|align=left|width=350}}&amp;lt;/div&amp;gt;&lt;br /&gt;
Unfortunately a recent development with the Synod has sparked a resurgence in conflict between the priests of Faraden and those of the Empire. The [[On Faraden faith|Faraden religion]] is based around &amp;quot;five flames&amp;quot; which are roughly equivalent to four of the Imperial virtues ([[Loyalty]], [[Pride]], [[Prosperity]], and [[Courage]]) and unfortunately the false virtue of [[Malign spiritual presences#Vengeance|Justice]]. 388YE has seen a push toward orthodoxy by the Synod. Inevitably, this has caused friction with those whose faith is deemed blasphemous and heretical.&lt;br /&gt;
&lt;br /&gt;
While certain matters relating to international diplomacy are common knowledge, only the broad strokes are covered here. The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Faraden_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===Faith and Law===&lt;br /&gt;
* &#039;&#039;&#039;The Faraden are deeply concerned about the potential for renewed Synod hostility to their faith&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The position of the Liege of Five Winds looks more precarious&#039;&#039;&#039;&lt;br /&gt;
As discussed [[Seeds_of_discord#Faith_and_Law|last season]], there was consternation in Faraden about a [[proscription]] that effectively [[Stones_in_the_wellspring#Blasphemy|defined]] being [[dedication|dedicated to]], or [[anointing|anointed with]], the spiritual power of a false virtue as [[blasphemy]]. Mistress Karadragha asked their Imperial counterpart for reassurance and unfortunately it appears that reassurance was not forthcoming. The Faraden are very unhappy to be strongly advised that &amp;quot;&#039;&#039;any Faraden who wish to travel to Imperial lands for trade or any other purpose to ensure they do not bear a dedication to the Virtues we have Proscribed, namely Vengeance, Understanding, Hatred, or Freedom.&#039;&#039;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The situation has been further complicated by the [[liao#true liao|true]] [[consecration]] of the &#039;&#039;[[Poets_light_but_lamps#Faraden|Temple of High Flames]]&#039;&#039; that bolstered Faraden [[Pride]] in their religion. The irony that this was achieved with a gift of Imperial true liao, partially inspired by a desire to anchor Faraden faith against inroads by the [[Asavean_Archipelago#Religion|wicked gods]] of Asavea, is not lost on anyone. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Boorra Talighar of the Silver Tree&#039;&#039;, one of the pre-eminent voices of Pride in Faraden, has openly spoken about his disappointment at this development. The priest families of Faraden had hoped their their shift toward discouraging the more zealous among them - especially the dedicants of Justice - would lead to a greater understanding between the two people. Unfortunately it is all too easy to see this &amp;quot;denigration&amp;quot; of Faraden faith as a betrayal of that hope.&lt;br /&gt;
&lt;br /&gt;
At the Summer Solstice, the Synod chose to [[388YE_Summer_Solstice_Synod_judgements#Judgement_154|repeal the proscription]] that defined the possession of dedications and anointings of false virtues as blasphemy. Unfortunately, in the short term, the damage has already been done. There is an undercurrent, particularly in the priest families, that the Synod is intending to clamp down on Faraden faith and has simply been biding its time while previous Imperial Ambassadors wrung concessions out of the Liege of Five Winds. Is there any truth underlying these concerns? It hardly matters at this stage.&lt;br /&gt;
&lt;br /&gt;
The repeal of the proscription should mean that the disruption settles down by the Winter Solstice, but that won&#039;t assuage hurt feelings of injured Pride among the Faraden. It is still [[blasphemy]] to [[Stones_in_the_wellspring#Blasphemy|preach or promote]] the ideals of Justice - and by extension the Five Flames as a whole. It is still [[heresy]] to suggest that some things the Empire considers virtues are [[388YE_Spring_Equinox_Synod_judgements#Judgement_72|not actually that useful]], another tenet of the Five Flames. These both contribute to the concern of the Faraden.&lt;br /&gt;
&lt;br /&gt;
If the repealed proscription is restored, or anything similar is enacted, it will badly damage Imperial relations with the mercantile nation. The Faraden have always reluctantly accepted that they cannot proselytise the false virtue of Justice in the Empire, but in return they expected the Empire to look the other way when their people practised their faith in the relative privacy of a Faraden enclave. If the Empire were ever to end up in a situation where Faraden merchants and members of their entourage were executed or expelled simply for being dedicated to Justice, it will be difficult to maintain positive relations with the nation.&lt;br /&gt;
====Injured Pride====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=Assembly_General.png|caption=The General Assembly|align=right}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Imperial fleets trading with Caitun do so at a two rank penalty this season&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Faraden unhappiness has implications for opportunities related to traders from the west&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service estimate that if the Faraden continue to restrict trade with the Empire it will impact the Imperial treasury&#039;&#039;&#039;&lt;br /&gt;
Following the Summer Solstice, the Liege of Five Winds has warned their people that they must be very careful about visiting the Empire until this situation is resolved. They are not prepared to countenance a warning that only those who particularly honour one of the Five Flames should avoid the Empire. Further, the assumption is that the Synod attitude cannot help but result in a general increase in harassment and persecution for &#039;&#039;any&#039;&#039; Faraden, by those who already have a reason to dislike visitors from the west and are emboldened by the Synod.&lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, Imperial traders visiting [[Foreign_ports#Caitun|Caitun]] will trade at a significant disadvantage. The [[Pride_in_the_Marches#Worrisome_Gullet|presence of Jotun ships]] in the Gullet is already causing problems for Marcher and Winterfolk captains, but the unhappiness of the Faraden means that &#039;&#039;all&#039;&#039; Imperial [[fleet|fleets]] trading with Caitun will do so at a 2 rank penalty. &lt;br /&gt;
&lt;br /&gt;
It also has implications for the proposals around [[Wild_is_the_wind#Firewind_Market|Firewind market]] and [[Poets_light_but_lamps#Days_Of_Wine_And_Mooncheese|Moonsong market]], and for the establishment of [[Wild_is_the_wind#Faraden_Caravanseri|Faraden caravanseri]]. While there is nothing to stop one of the markets being [[commission|commissioned]], without a successful effort to reassure the Faraden that their people will not face persecution from the Synod because of their beliefs, there is no guarantee that the structures will receive the number of Faraden traders they were expected to before.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 150px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=NBMarches.jpg|align=right}}{{CaptionedImage|file=NBWintermark.jpg|align=right}}{{CaptionedImage|file=NBBrassCoast.jpg|align=right}}&lt;br /&gt;
{{CaptionedImage|file=Cat&#039;s Graces Sodality.png}}&amp;lt;/div&amp;gt;&lt;br /&gt;
If the situation deteriorates further it will also have a small impact on the [[Imperial treasury]] - a drop in [[tariffs]] raised from Faraden traders visiting the Empire.&lt;br /&gt;
====Alder, Mediator, and Sutannir====&lt;br /&gt;
* &#039;&#039;&#039;The positions of Alder of Meade and Mediator of Fisk are being threatened by Faraden unhappiness&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The heads of the Faraden families ask their representatives to secure reassurance for those putting pressure on them&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Faraden pilgrims are much more reticent about visiting the Azure Chorus in the Brass Coast&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Azure Sutannir receives half the normal benefits from Faraden pilgrims after the Autumn Equinox&#039;&#039;&#039;&lt;br /&gt;
The Tseriyn merchant family trade mithril to the [[Alder of Meade]] in return for Marcher produce of all kinds. The trade was briefly interrupted by the [[Jotun]] during their [[Rose_grow_the_rushes_o%27#The_Walls_of_Meade|occupation]] of the city of [[Mitwold#Meade|Meade]] but has since been restored. Unfortunately, &#039;&#039;Amulchi Tseriyn&#039;&#039; (the head of the family) is coming under pressure to reconsider their trade with the Marches. &lt;br /&gt;
&lt;br /&gt;
Likewise, the Salagiin traders arrange small amounts of [[ilium]] for the [[Mediator of Fisk]] in return for rune-marked goods and [[Beggar&#039;s lye]] from the marshes of [[Kallavesa]]. Like the Tseriyn family, they are also being pushed to reconsider their relationship with Wintermark traders. The two families dislike each other intensely, being on opposite sides of the room when it comes to opinions on the Liege of the Five Winds. &lt;br /&gt;
&lt;br /&gt;
Both families are looking to their respective representatives for some degree of reassurance that they can show to those putting pressure on them back home. Otherwise, they are going to need to reconsider their arrangements with the Empire going forward. Mistress Karadragha has asked the office of the Ambassador to Faraden to work with the Alder of Meade (&#039;&#039;&#039;Leoric Hudson&#039;&#039;&#039; currently, although the title is up for reappointment during the Equinox) and the Mediator of Fisk (&#039;&#039;&#039;Dantanian&#039;&#039;&#039; of Wintermark) to find some kind of resolution before the Tseriyn and the Salagiin are forced to reconsider their arrangements with the Empire.&lt;br /&gt;
&lt;br /&gt;
In a related matter, the [[Azure_Sutannir#Parador_of_Wind_and_Flame|Parador of Wind and Flame]], part of the [[Azure_Sutannir#Azure_Chorus|Azure Chorus]] in [[Kahraman]], enjoys the patronage of Faraden musicians and other travellers. &#039;&#039;&#039;João i Cabral i Riqueza&#039;&#039;&#039; is the current [[Azure Sutannir]] - a position the Ambassador themselves once held. Following the Autumn Equinox, the Azure Sutannir receives additional benefits from their sinecure, amounting to a further 2 crowns, 6 random ingots, and three each of true vervain, cerulean mazzarine, and Imperial roseweald each season will be halved. Given that their voice carries [[Azure_Sutannir#Spirit_of_Cooperation|additional weight]] among the priest families on matters related to conflict between the Five Flames and the Way, they may be in a unique position to help address Faraden concerns through a carefully worded [[judgement]], especially if they can rely on the assistance of the [[Cat&#039;s Graces]] to support such a judgement. The Cat&#039;s Graces have an [[opportunity]] to support the wording of a single judgement that has been raised on the matter. It will require a majority vote during an official meeting of the sodality, and the intent to raise the matter to a vote should be communicated with &#039;&#039;Marilena Serenswift&#039;&#039;, the civil servant responsible for supporting the sodality, the Steward of the Cat&#039;s Graces.&lt;br /&gt;
&lt;br /&gt;
==Iron Confederacy==&lt;br /&gt;
{{Diplomacy|nation=The [[Iron Confederacy]]|port=[[Foreign_ports#Robec|Robec]]|status=Foreigner|ambassador=Tethros i Zuhri i Erigo|counterpart=[[Ambassador_to_the_Iron_Confederacy#Suranni_Ambassador|Baroness Katerine Lavasse of Meore]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Iron Confederacy remains at peace with the Empire&lt;br /&gt;
* &#039;&#039;&#039;They control both Cazar Straits in Feroz and Free Landing in Madruga&lt;br /&gt;
The [[Iron Confederacy]] lies directly to the south-west of the Empire. Ruled by dukes, each of whom bears the [[naga]] [[lineage]], they do not welcome visitors except in carefully selected enclaves such as the port of [[Foreign_ports#Robec|Robec]]. While they are at peace with the Empire, they are by no means allies. Courted by both the Empire and the [[Asavean Archipelago|Asaveans]], the Dukes have been content to to play both interests off against each other. They made some concessions to the Liberty Pact by &amp;quot;redefining&amp;quot; their slaves as &amp;quot;serfs&amp;quot;, but those who have actually visited Suranni lands say that the lives of the lowest class of their society have barely improved with this change in terminology.&lt;br /&gt;
&lt;br /&gt;
The Iron Confederacy are a militaristic nation. They have captured the former Children of Wrecks strongholds in [[Feroz]] and [[Madruga]], and now control the [[Feroz#Cazar Straits|Cazar Straits]] and [[Madruga#Free Landing|Free Landing]]. They are also engaged in a war of conquest against the Lasambrian Jotun, fighting in the hills of [[Reinos]] and by all accounts have already captured several regions.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=AmbassadorIronConfederacy.png|caption=&#039;&#039;&#039;Tethros i Zuhri i Erigo&#039;&#039;&#039;, Ambassador to the Iron Confederacy|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
Despite their proximity, and long history with the Empire, the Iron Confederacy remains something of a mystery. The full extent of Suranni lands is unknown, for example. Some merchants claim it rivals the Empire in size, but that seems very unlikely indeed. As one gloomy scholar once put it, if the Iron Confederacy was &#039;&#039;that&#039;&#039; big and powerful they&#039;d have tried to conquer the entire Empire decades ago - and given Imperial history there&#039;s a reasonable chance they would have succeeded.&lt;br /&gt;
===Peace In Our Time===&lt;br /&gt;
* &#039;&#039;&#039;A diplomatic delegation has been sent to Anvil to discuss a potential treaty&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are expected to arrive in Anvil at 20:00 on Friday to begin discussions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the Children of Wrecks dealt with, the dukes of the Iron Confederacy are sending a formal delegation to negotiate the treaty that the Empire has requested several times. Baroness Lavasse is sending two of her most trusted aides, who are also coincidentally members of her own extended family. There has been some back-and-forth between the Ambassadors about what these negotiations will entail, but discussions are likely to involve the Suranni holdings in the Brass Coast, the conquest of the Lasambrian Hills, the threat of the Hand of Dumon, and improved trade between the two nations.&lt;br /&gt;
&lt;br /&gt;
The delegation is expected to arrive in Anvil at around eight o&#039;clock on Friday evening.&lt;br /&gt;
===Wings of War===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=Kobol.PNG|align=left|caption=Kobol is named the Maiden of Battles, and is said to be the most popular of the Suranni gods.|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Suranni offer Imperial warbands a chance to fight alongside their armies in Reinos&lt;br /&gt;
* &#039;&#039;&#039;Military units who accept their offer will be paid more if they are experienced veterans&lt;br /&gt;
* &#039;&#039;&#039;They will turn away purely magical military units created with ritual magic&lt;br /&gt;
When the Iron Confederacy [[navy|navies]] attacked Free Landing, they received some support from [[the Brass Coast|Freeborn]] [[corsair|corsairs]]. The Dukes - or at least some of them - are clearly pleased with how that went. As such, Baroness Lavasse has been empowered to extend an offer to the mercenaries of the Empire. This season there is an opportunity for Imperial [[military unit|warbands]] to fight alongside the Suranni conquerors in Reinos. They&#039;ll receive a small payment and be able to claim a share of the plunder taken from the Lasambrian barbarians.&lt;br /&gt;
&lt;br /&gt;
After the Autumn Equinox, any Imperial military unit taking the [[Military_unit#Campaigning|campaigning]] action will be able to support the &#039;&#039;Black Eagle Banner&#039;&#039; under General Hendrick. A typical warband will receive a payment of 3 ingots of [[green iron]] and valuables worth 108 rings, along with 6 random resources worth of loot. An [[military unit#Upgrades|upgraded]] or suitably [[enchantment|enchanted]] military unit will receive more loot. The Iron Confederacy values elite warriors and veterans more than less experienced soldiers, and as such any military unit that contributes 200 strength to the campaign receives an extra 72 rings, and any unit contribution 300 strength or more receives another 72 rings on top of that.&lt;br /&gt;
&lt;br /&gt;
General Hendrick also has a personal desire to fight alongside the knights of Dawn; any Dawnish military unit that fights with the Black Eagle Banner this season will receive another 2 ingots of green iron (for a total of 5) no matter how experienced they are.&lt;br /&gt;
&lt;br /&gt;
There is one potential problem; purely magical troops will be greeted with horror by the Suranni. If anyone sends soldiers created with rituals such as [[Conclave of Trees and Shadow]], [[Carve the Crystal Guardian]], or [[Raise the Dragonsworn Cohort]] to fight in Reinos it will trigger a diplomatic incident.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 100px; clear: left;&amp;quot;&amp;gt;[[file:Naeve.png|width=200]]&amp;lt;/div&amp;gt;&lt;br /&gt;
===Tribulations===&lt;br /&gt;
* &#039;&#039;&#039;The territory of Arbonne to the south of the Empire has been hit with another curse&lt;br /&gt;
* &#039;&#039;&#039;The worst effects of the curse were mitigated by the warding temples but the Autumn harvest will still be poor &lt;br /&gt;
After a season or so of quiet, another terrible [[curse]] has fallen on the province of [[Arbonne]] (which the Empire knows as the hills of Kalino). The curse is apparently a working of [[Winter magic]] that bears some resemblance to [[Naeve&#039;s Twisting Blight]], inflicting terrible weather and threatening to ruin the Autumn harvest. Fortunately it seems the warding temple built in Arbonne has done its work, and while there has been damage to the crops the harvest won&#039;t completely fail.&lt;br /&gt;
&lt;br /&gt;
This is only limited consolation to the Duke of Arbonne, &#039;&#039;Harold Guiscard&#039;&#039;, and the Suranni merchants who pass through the territory to visit the Empire. If not for the fact that Baroness Lavalle clearly accepts the [[Seeds_of_discord#Hand_of_Dumon|Ambassador&#039;s assurance]] that the Empire is not involved with the Hand of Dumon it is likely he would be demanding action from the Conclave.&lt;br /&gt;
===The Gods of the South===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=SuranniPantheon.jpg|caption=The idols of the Iron Confederacy|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Suranni are all technically proponents of the Theist Heresy as defined by a recent Synod proscription&#039;&#039;&#039;&lt;br /&gt;
There is another matter that is potentially of concern, but which currently the Suranni have refrained from commenting on. It is entirely possible they are unaware of it as it relates to the Synod - the Iron Confederacy generally does not bother with the judgements of the Empire&#039;s &amp;quot;false priests.&amp;quot; It regards a [[proscription]] by &#039;&#039;&#039;Frater Pontius of Adoniram&#039;s Testament&#039;&#039;&#039; identifying the [[ 388YE_Spring_Equinox_Synod_judgements#Judgement_114|Theist heresy]]. It is heresy to &amp;quot;&#039;&#039;claim that there are gods that seek dominance of, control over, or communion with sapient spirits&#039;&#039;.&amp;quot; Anyone with even a nodding acquaintance with the [[Suranni_pantheon|Suranni religion]] knows that they revere [[Suranni_pantheon#Gods_and_Goddesses|six gods]], and hold the seventh [[Suranni_pantheon#Dumon_the_Liar,_the_Wicked_One|responsible for all evil in the world]]. &lt;br /&gt;
&lt;br /&gt;
This proscription brands every Suranni visiting the Empire as a heretic. Any statement from Baroness Lavasse that talks about the [[Suranni_pantheon#Suran,_the_Queen_of_Heaven|Queen of Heaven]], the [[Suranni_pantheon#Kavol,_the_Veiled_King|Veiled King]] or the four Maidens, is heretical. References to Dumon the Liar are references to ideas that are heresy.&lt;br /&gt;
&lt;br /&gt;
It remains to be seen how the Suranni will react once this matter is brought to their attention. They are likely to be very angry about any suggestion their people should keep their belief in the gods of the Iron Confederacy to themselves as the price of doing business in the Empire.&lt;br /&gt;
{{Faraden Links}}&lt;br /&gt;
{{Suranni Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Faraden_ambassador_briefing&amp;diff=146065</id>
		<title>388YE Autumn Faraden ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Faraden_ambassador_briefing&amp;diff=146065"/>
		<updated>2026-10-05T14:49:53Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Faraden briefing]][[Category:Foreign Nation]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: left; width: 400px&amp;quot;&amp;gt;{{CaptionedImage|file=Mina6596.jpg|caption=&#039;&#039;&#039;Mina i Yashum i Riqueza&#039;&#039;&#039;, Ambassador to Faraden|align=left|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Mina i Yashum i Riqueza&#039;&#039;&#039;, [[Ambassador to Faraden]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[It%27s_all_wrong,_but_it%27s_all_right#Faraden|It&#039;s all wrong, but it&#039;s all right]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
==Matters of Faith==&lt;br /&gt;
* &#039;&#039;&#039;The Faraden priest families are very concerned about the proscription against Justice&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;While the proscription has been repealed there are concerns that this is just the start of renewed Synod persecution of their religion&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The true consecration of the Temple of High Flames has bolstered Faraden Pride, particularly with regard to their religion&#039;&#039;&#039;&lt;br /&gt;
Mistress Karadragha conveyed the Ambassadors advice that Faraden wishing to travel to the Empire should not bear a [[dedication]] to the false virtues, including [[Malign spiritual presences#Vangeance|Justice]]. While the [[Synod]] later repealed the [[proscription]] against such things, news of this change reached Faraden too late to influence their response to the Ambassador’s missive.&lt;br /&gt;
&lt;br /&gt;
The problem has gone beyond this specific proscription; a nation currently seeing a resurgence in [[Pride]] (inspired in part by the [[liao#True Liao|true liao]] [[consecration]] of the [[Poets_light_but_lamps#Faraden|Temple of High Flames]]), means that the Faraden are concerned the Empire is about to swing back to actively denigrating, or event persecuting, the [[On_Faraden_faith|faith of the five flames]].&lt;br /&gt;
==Firewind, Moonsong, and Yakholme==&lt;br /&gt;
* &#039;&#039;&#039;The proposals to build Firewind Market and Moonsong Market should be considered &amp;quot;on hold&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
In 387YE, the Faraden put forward the proposals for [[Wild_is_the_wind#Firewind_Market|Firewind Market]] in [[Holberg]], and [[Poets_light_but_lamps#Days_Of_Wine_And_Mooncheese|Moonsong Market]] in [[the Barrens]]. The worry that the Synod is planning to interfere with traders and travelers visiting the Empire is a cause for significant concern. The [[Senate]] (or another appropriate title) could [[commission]] one of these markets but it would be risky to do so until the situation is resolved. While the structures could be built, there&#039;s no guarantee they would attract Faraden traders in the current climate of uncertainty and injured pride. &lt;br /&gt;
&lt;br /&gt;
Its possible that the current situation will also impact [[Wild_is_the_wind#Yakholme_Grange|Yakholme Grange]] in [[Upwold]]. Work on the construction [[Construct_Yakholme_Grange|began last year]] and is still underway. The Hakhandra merchant family still seem to be keen on trading for [[the Marches|Marcher]] cattle, but if the situation deteriorates further its not impossible the Empire will be left with a massive white elephant - a yak market with no yaks.&lt;br /&gt;
&lt;br /&gt;
The civil service advise that even if the situation is resolved it might be prudent to gain assurances from Mistress Karadragha that these opportunities are all still available, and will be enthusiastically supported by the trading families, to avoid disappointment.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Assembly Marcher.png|align=right|width=300}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Wintermark.png|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Alder and Mediator==&lt;br /&gt;
* &#039;&#039;&#039;The civil service have provided some guidance on the matter of the Tseriyn and Salagiin families&#039;&#039;&#039;&lt;br /&gt;
The two Faraden families responsible for providing [[mithril]] to the [[Alder of Meade]], and [[ilium]] to the [[Mediator of Fisk]], are under pressure to reconsider their ties. The Tseriyn and Salagiin have both done reasonably well out of the existing arrangement (although the agreement relating to Meade is open for renegotiation going forward anyway). Imperial agents purchase the valuable metals in [[Foreign_ports#Caitun|Caitun]] and bring them to [[Mitwold#Meade|Meade]] and [[Kallavesa#Wittal Grove|Fisk]], so there&#039;s no need for members of these families to actually visit the Empire, but the Synod&#039;s attitude is seen as attacking the Pride of Faraden everywhere.&lt;br /&gt;
&lt;br /&gt;
The civil service indicate that both families are probably seeking some sort of [[statement of principle|statement]] from the appropriate national assembly that urges their people to ignore calls to engage in persecution of Faraden travellers in their nations. If such a statement achieves a [[greater majority]], it will be something the two families can show to those trying to pressure them and reduce that pressure in the short term. If a [[mandate]] ensued, and was enacted, it might even have a positive effect on relations with the families.&lt;br /&gt;
&lt;br /&gt;
However, a statement that urged people in a nation to ignore the proscriptions of the Synod would be very controversial. The Marches is already inclined towards suspicion of the General Assembly, and [[Wintermark]] has actively distanced itself from it. Encouraging people to ignore proscriptions when it suits them could not help but widen the gap between these two nations and the General Assembly. The first time that Marcher folk or Wintermark heroes decided to intervene on behalf of a Faraden convicted of a religious crime, it would likely trigger a legal crisis.&lt;br /&gt;
&lt;br /&gt;
Another possibility would be to get the Alder and the Mediator to engage with the Prosperity Assembly, rather than their national assemblies. If the Prosperity Assembly passed a statement urging the Synod to stop criminalizing the faith of foreign traders, it might prove sufficient to quieten Faraden fears that their religion is about to become a major bar to trade with the Empire. It would also distance the Marches and Wintermark from that decision a little, removing the likelihood of backlash within those nations. It would be the Prosperity Assembly that was potentially at odds with the General Assembly.&lt;br /&gt;
&lt;br /&gt;
The Marchers at least will have a slightly easier time, thanks to the Summer 387YE statement of principle from &#039;&#039;&#039;Sister Meredith&#039;&#039;&#039; (judgement 160). The Marcher assembly &amp;quot;&#039;&#039;expect from the Faraden that theological discussion (where we differ) be limited to Priests, to maintain a convivial marketplace&#039;&#039;.&amp;quot; Simply reiterating that sentiment, and achieving a greater majority, might go a long way toward reducing the concerns of the Tseriyn . &lt;br /&gt;
&lt;br /&gt;
Given that this is a matter of Virtue, the civil service note that the [[Chaplain Consular]] &#039;&#039;&#039;Amicia of the Semmerlak&#039;&#039;&#039; has a responsibility to advise Imperial ambassadors on matters pertaining to the Way. Their advice might prove valuable to the Mediator and Alder, and perhaps even to the Ambassador themselves.&lt;br /&gt;
&lt;br /&gt;
The most likely outcome of the pressure being brought to bear on the two Faraden families is a reduction in the amount of material available to purchase from Caitun. It may be unpalatable to hear, but the civil service have assessed both the mithril market in Meade and the docks at Fisk and believe that only a fraction of the potential goods are actually being brought into the Empire. A restriction in the amount of metal available would be a diplomatic loss, but in economic terms they suggest that the Alder and the Mediator might well not miss the chance to purchase large volumes of goods they are currently buying in more conservative amounts.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 250px;&amp;quot;&amp;gt;{{CaptionedImage|file=Cat&#039;s Graces Sodality.png|caption=This title is appointed by the Cat&#039;s Graces|width=250px}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Freeborn.png|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Azure Sutannir==&lt;br /&gt;
* &#039;&#039;&#039;The number of Faraden pilgrims attending the Azure Chorus has dropped&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Azure Sutannir may be in a strong position to help restore Faraden confidence in the Empire&#039;&#039;&#039;&lt;br /&gt;
Thanks in large part to the Ambassador&#039;s own efforts when they held the title of [[Azure Sutannir]], the [[Azure Sutannir#Azure Chorus|Azure Chorus]] is a popular destination for visitors from Faraden - or rather it was. This season has already seen a significant drop in Faraden musicians visiting [[the Brass Coast]], afraid that their agreement not to preach the Flame of Justice is no longer enough to protect them from interference and potential execution. &lt;br /&gt;
&lt;br /&gt;
A [[statement of principle]] raised by &#039;&#039;&#039;João i Cabral i Riqueza&#039;&#039;&#039; that reassured the Faraden that the Synod is not persecuting their faith could be an effective way to get Faraden-Imperial relations back on an even keel. Provided it was supported, of course. It would be less effective in the Freeborn assembly, where the Faraden already assume they are welcomed. It would ideally need to be upheld in the General Assembly meaning it would need to be elevated by a [[Cardinal]] - ideally the Cardinal of Courage, Pride, Loyalty, or Prosperity. &lt;br /&gt;
&lt;br /&gt;
Obviously anyone could raise such a judgement, but the Azure Sutannir holds something of a unique position in that the Faraden priest families value their opinion on conflicts between the Five Flames and the Way. It is a risky proposition of course. The civil service caution that reassuring the Faraden and then raising further proscriptions that effectively restrict their ability to freely visit the Empire would result in significant backlash.&lt;br /&gt;
==Jotun Peace==&lt;br /&gt;
* &#039;&#039;&#039;Mistress Karadragha confirms that a peace treaty was signed at the Summer Solstice&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;An inability to rely on support from Imperial or Suranni forces ultimately drove the decision&#039;&#039;&#039;&lt;br /&gt;
The Faraden have signed a new peace treaty with the [[Jotun]]. The civil service have not seen a copy, but Mistress Karadragha has provided a summary of the elements that impact relations with the Empire. Neither the Jotun nor the Faraden will fight one another directly, keeping the borders as they are now. The Faraden will not directly support the enemies of the Jotun but they are free to still trade with them. There are provisions for trade with the Jotun as well, which sticks in the craw of some families but is welcomed by others. Faraden caravans will still pay a tithe to pass through [[Reinos]], but the Jotun cannot forbid them from using a different route if one is available - meaning that if the [[Iron Confederacy]] secure a route through the southern hills they will be free to take it. The Liege of Five Winds cautiously believes this might provide a cheaper trade route, but the Suranni are unpredictable.&lt;br /&gt;
&lt;br /&gt;
The staff at the embassy note that this treaty was controversial and faced significant opposition from the Faraden warrior families. They were keen to recover the Faraden lands still in Jotun hands and to launch their own attack into the northern Lasambrian hills. In the end the arguments of the trading families won out over those of the warriors. The main argument against antagonising the Jotun related to Imperial reticence to become involved in the conquest of Reinos. It is not a palatable thing to admit but the Faraden would struggle to hold off the Jotun alone and neither the Iron Confederacy nor the Empire could be trusted to offer sufficient assistance - neither are trusted enough not to sign a treaty of their own with the Jotun that could all too easily spell ruin for Faraden.&lt;br /&gt;
==Asavean Relations==&lt;br /&gt;
* &#039;&#039;&#039;The Plenum remains angry about the execution of Tomasso Triusti&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Asaveans have withdrawn their diplomats&#039;&#039;&#039;&lt;br /&gt;
The execution of Tommasso Triusti, the [[Asavean Archipelago|Asavean]] caught up in the [[Seeds_of_discord#Ashes_to_Ashes|purge of the Cinders]], sparked outrage in the Plenum. The diplomats at the Asavean embassy have been recalled, but negotiations are apparently ongoing. Mistess Karadragha is not prepared to discuss the matter beyond saying that Faraden has no interest in severing ties with &#039;&#039;any&#039;&#039; nation, as long as it respects their sovereignty.&lt;br /&gt;
&lt;br /&gt;
The civil service advise that the Faraden are likely also concerned about Asavean retribution; ironically their beliefs around Justice make this a much more pressing worry.&lt;br /&gt;
{{Faraden Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Faraden_ambassador_briefing&amp;diff=146064</id>
		<title>388YE Autumn Faraden ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Faraden_ambassador_briefing&amp;diff=146064"/>
		<updated>2026-10-05T14:49:34Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Created page with &amp;quot;Category:Faraden briefingCategory:Foreign Nation &amp;lt;div style=&amp;quot;display:inline-block; float: left; width: 400px&amp;quot;&amp;gt;{{CaptionedImage|file=Mina6596.jpg|caption=&amp;#039;&amp;#039;&amp;#039;Mina i Yashum i Riqueza&amp;#039;&amp;#039;&amp;#039;, Ambassador to Faraden|align=left|width=400}}&amp;lt;/div&amp;gt; ==Overview== This briefing was prepared for &amp;#039;&amp;#039;&amp;#039;Mina i Yashum i Riqueza&amp;#039;&amp;#039;&amp;#039;, Ambassador to Faraden, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Faraden briefing]][[Category:Foreign Nation]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: left; width: 400px&amp;quot;&amp;gt;{{CaptionedImage|file=Mina6596.jpg|caption=&#039;&#039;&#039;Mina i Yashum i Riqueza&#039;&#039;&#039;, Ambassador to Faraden|align=left|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Mina i Yashum i Riqueza&#039;&#039;&#039;, [[Ambassador to Faraden]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[It%27s_all_wrong,_but_it%27s_all_right#Faraden|It&#039;s all wrong, but it&#039;s all right]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
==Matters of Faith==&lt;br /&gt;
* &#039;&#039;&#039;The Faraden priest families are very concerned about the proscription against Justice&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;While the proscription has been repealed there are concerns that this is just the start of renewed Synod persecution of their religion&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The true consecration of the Temple of High Flames has bolstered Faraden Pride, particularly with regard to their religion&#039;&#039;&#039;&lt;br /&gt;
Mistress Karadragha conveyed the Ambassadors advice that Faraden wishing to travel to the Empire should not bear a [[dedication]] to the false virtues, including [[Malign spiritual presences#Vangeance|Justice]]. While the [[Synod]] later repealed the [[proscription]] against such things, news of this change reached Faraden too late to influence their response to the Ambassador’s missive.&lt;br /&gt;
&lt;br /&gt;
The problem has gone beyond this specific proscription; a nation currently seeing a resurgence in [[Pride]] (inspired in part by the [[liao#True Liao|true liao]] [[consecration]] of the [[Poets_light_but_lamps#Faraden|Temple of High Flames]]), means that the Faraden are concerned the Empire is about to swing back to actively denigrating, or event persecuting, the [[On_Faraden_faith|faith of the five flames]].&lt;br /&gt;
==Firewind, Moonsong, and Yakholme==&lt;br /&gt;
* &#039;&#039;&#039;The proposals to build Firewind Market and Moonsong Market should be considered &amp;quot;on hold&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
In 387YE, the Faraden put forward the proposals for [[Wild_is_the_wind#Firewind_Market|Firewind Market]] in [[Holberg]], and [[Poets_light_but_lamps#Days_Of_Wine_And_Mooncheese|Moonsong Market]] in [[the Barrens]]. The worry that the Synod is planning to interfere with traders and travelers visiting the Empire is a cause for significant concern. The [[Senate]] (or another appropriate title) could [[commission]] one of these markets but it would be risky to do so until the situation is resolved. While the structures could be built, there&#039;s no guarantee they would attract Faraden traders in the current climate of uncertainty and injured pride. &lt;br /&gt;
&lt;br /&gt;
Its possible that the current situation will also impact [[Wild_is_the_wind#Yakholme_Grange|Yakholme Grange]] in [[Upwold]]. Work on the construction [[Construct_Yakholme_Grange|began last year]] and is still underway. The Hakhandra merchant family still seem to be keen on trading for [[the Marches|Marcher]] cattle, but if the situation deteriorates further its not impossible the Empire will be left with a massive white elephant - a yak market with no yaks.&lt;br /&gt;
&lt;br /&gt;
The civil service advise that even if the situation is resolved it might be prudent to gain assurances from Mistress Karadragha that these opportunities are all still available, and will be enthusiastically supported by the trading families, to avoid disappointment.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Assembly Marcher.png|align=right|width=300}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Wintermark.png|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Alder and Mediator==&lt;br /&gt;
* &#039;&#039;&#039;The civil service have provided some guidance on the matter of the Tseriyn and Salagiin families&#039;&#039;&#039;&lt;br /&gt;
The two Faraden families responsible for providing [[mithril]] to the [[Alder of Meade]], and [[ilium]] to the [[Mediator of Fisk]], are under pressure to reconsider their ties. The Tseriyn and Salagiin have both done reasonably well out of the existing arrangement (although the agreement relating to Meade is open for renegotiation going forward anyway). Imperial agents purchase the valuable metals in [[Foreign_ports#Caitun|Caitun]] and bring them to [[Mitwold#Meade|Meade]] and [[Kallavesa#Wittal Grove|Fisk]], so there&#039;s no need for members of these families to actually visit the Empire, but the Synod&#039;s attitude is seen as attacking the Pride of Faraden everywhere.&lt;br /&gt;
&lt;br /&gt;
The civil service indicate that both families are probably seeking some sort of [[statement of principle|statement]] from the appropriate national assembly that urges their people to ignore calls to engage in persecution of Faraden travellers in their nations. If such a statement achieves a [[greater majority]], it will be something the two families can show to those trying to pressure them and reduce that pressure in the short term. If a [[mandate]] ensued, and was enacted, it might even have a positive effect on relations with the families.&lt;br /&gt;
&lt;br /&gt;
However, a statement that urged people in a nation to ignore the proscriptions of the Synod would be very controversial. The Marches is already inclined towards suspicion of the General Assembly, and [[Wintermark]] has actively distanced itself from it. Encouraging people to ignore proscriptions when it suits them could not help but widen the gap between these two nations and the General Assembly. The first time that Marcher folk or Wintermark heroes decided to intervene on behalf of a Faraden convicted of a religious crime, it would likely trigger a legal crisis.&lt;br /&gt;
&lt;br /&gt;
Another possibility would be to get the Alder and the Mediator to engage with the Prosperity Assembly, rather than their national assemblies. If the Prosperity Assembly passed a statement urging the Synod to stop criminalizing the faith of foreign traders, it might prove sufficient to quieten Faraden fears that their religion is about to become a major bar to trade with the Empire. It would also distance the Marches and Wintermark from that decision a little, removing the likelihood of backlash within those nations. It would be the Prosperity Assembly that was potentially at odds with the General Assembly.&lt;br /&gt;
&lt;br /&gt;
The Marchers at least will have a slightly easier time, thanks to the Summer 387YE statement of principle from &#039;&#039;&#039;Sister Meredith&#039;&#039;&#039; (judgement 160). The Marcher assembly &amp;quot;&#039;&#039;expect from the Faraden that theological discussion (where we differ) be limited to Priests, to maintain a convivial marketplace&#039;&#039;.&amp;quot; Simply reiterating that sentiment, and achieving a greater majority, might go a long way toward reducing the concerns of the Tseriyn . &lt;br /&gt;
&lt;br /&gt;
Given that this is a matter of Virtue, the civil service note that the [[Chaplain Consular]] &#039;&#039;&#039;Amicia of the Semmerlak&#039;&#039;&#039; has a responsibility to advise Imperial ambassadors on matters pertaining to the Way. Their advice might prove valuable to the Mediator and Alder, and perhaps even to the Ambassador themselves.&lt;br /&gt;
&lt;br /&gt;
The most likely outcome of the pressure being brought to bear on the two Faraden families is a reduction in the amount of material available to purchase from Caitun. It may be unpalatable to hear, but the civil service have assessed both the mithril market in Meade and the docks at Fisk and believe that only a fraction of the potential goods are actually being brought into the Empire. A restriction in the amount of metal available would be a diplomatic loss, but in economic terms they suggest that the Alder and the Mediator might well not miss the chance to purchase large volumes of goods they are currently buying in more conservative amounts.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 250px;&amp;quot;&amp;gt;{{CaptionedImage|file=Cat&#039;s Graces Sodality.png|caption=This title is appointed by the Cat&#039;s Graces|width=250px}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Freeborn.png|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
===Azure Sutannir===&lt;br /&gt;
* &#039;&#039;&#039;The number of Faraden pilgrims attending the Azure Chorus has dropped&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Azure Sutannir may be in a strong position to help restore Faraden confidence in the Empire&#039;&#039;&#039;&lt;br /&gt;
Thanks in large part to the Ambassador&#039;s own efforts when they held the title of [[Azure Sutannir]], the [[Azure Sutannir#Azure Chorus|Azure Chorus]] is a popular destination for visitors from Faraden - or rather it was. This season has already seen a significant drop in Faraden musicians visiting [[the Brass Coast]], afraid that their agreement not to preach the Flame of Justice is no longer enough to protect them from interference and potential execution. &lt;br /&gt;
&lt;br /&gt;
A [[statement of principle]] raised by &#039;&#039;&#039;João i Cabral i Riqueza&#039;&#039;&#039; that reassured the Faraden that the Synod is not persecuting their faith could be an effective way to get Faraden-Imperial relations back on an even keel. Provided it was supported, of course. It would be less effective in the Freeborn assembly, where the Faraden already assume they are welcomed. It would ideally need to be upheld in the General Assembly meaning it would need to be elevated by a [[Cardinal]] - ideally the Cardinal of Courage, Pride, Loyalty, or Prosperity. &lt;br /&gt;
&lt;br /&gt;
Obviously anyone could raise such a judgement, but the Azure Sutannir holds something of a unique position in that the Faraden priest families value their opinion on conflicts between the Five Flames and the Way. It is a risky proposition of course. The civil service caution that reassuring the Faraden and then raising further proscriptions that effectively restrict their ability to freely visit the Empire would result in significant backlash.&lt;br /&gt;
===Jotun Peace===&lt;br /&gt;
* &#039;&#039;&#039;Mistress Karadragha confirms that a peace treaty was signed at the Summer Solstice&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;An inability to rely on support from Imperial or Suranni forces ultimately drove the decision&#039;&#039;&#039;&lt;br /&gt;
The Faraden have signed a new peace treaty with the [[Jotun]]. The civil service have not seen a copy, but Mistress Karadragha has provided a summary of the elements that impact relations with the Empire. Neither the Jotun nor the Faraden will fight one another directly, keeping the borders as they are now. The Faraden will not directly support the enemies of the Jotun but they are free to still trade with them. There are provisions for trade with the Jotun as well, which sticks in the craw of some families but is welcomed by others. Faraden caravans will still pay a tithe to pass through [[Reinos]], but the Jotun cannot forbid them from using a different route if one is available - meaning that if the [[Iron Confederacy]] secure a route through the southern hills they will be free to take it. The Liege of Five Winds cautiously believes this might provide a cheaper trade route, but the Suranni are unpredictable.&lt;br /&gt;
&lt;br /&gt;
The staff at the embassy note that this treaty was controversial and faced significant opposition from the Faraden warrior families. They were keen to recover the Faraden lands still in Jotun hands and to launch their own attack into the northern Lasambrian hills. In the end the arguments of the trading families won out over those of the warriors. The main argument against antagonising the Jotun related to Imperial reticence to become involved in the conquest of Reinos. It is not a palatable thing to admit but the Faraden would struggle to hold off the Jotun alone and neither the Iron Confederacy nor the Empire could be trusted to offer sufficient assistance - neither are trusted enough not to sign a treaty of their own with the Jotun that could all too easily spell ruin for Faraden.&lt;br /&gt;
===Asavean Relations===&lt;br /&gt;
* &#039;&#039;&#039;The Plenum remains angry about the execution of Tomasso Triusti&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Asaveans have withdrawn their diplomats&#039;&#039;&#039;&lt;br /&gt;
The execution of Tommasso Triusti, the [[Asavean Archipelago|Asavean]] caught up in the [[Seeds_of_discord#Ashes_to_Ashes|purge of the Cinders]], sparked outrage in the Plenum. The diplomats at the Asavean embassy have been recalled, but negotiations are apparently ongoing. Mistess Karadragha is not prepared to discuss the matter beyond saying that Faraden has no interest in severing ties with &#039;&#039;any&#039;&#039; nation, as long as it respects their sovereignty.&lt;br /&gt;
&lt;br /&gt;
The civil service advise that the Faraden are likely also concerned about Asavean retribution; ironically their beliefs around Justice make this a much more pressing worry.&lt;br /&gt;
{{Faraden Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Faraden&amp;diff=146056</id>
		<title>Ambassador to Faraden</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Faraden&amp;diff=146056"/>
		<updated>2026-10-05T14:34:14Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: left; width: 400px&amp;quot;&amp;gt;{{CaptionedImage|file=Mina6596.jpg|caption=&#039;&#039;&#039;Mina i Yashum i Riqueza&#039;&#039;&#039;, Ambassador to Faraden|align=left|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Faraden is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Faraden embassy lies in [[Segura#Anduz|Anduz]], in western [[Segura]], while the Imperial embassy to Faraden is incoporated into a suite of rooms and offices at the Palace of the Five Winds - the heart of Faraden government and culture.&lt;br /&gt;
&lt;br /&gt;
Relations between the Empire and Faraden have always been a little tense, primarily due to disagreements around religion. In recent years, with the ascension of the pro-Imperial Tchinua Ganbatar as Liege of Five Winds, they have improved significantly. Faraden is a mercantile nation, which trades extensively with its larger neighbour to the east. Despite depressingly regular upsets - mostly related to the Faraden practice of [[Malign spiritual presences#Vengeance|Vengeance]] - this trade remains reasonably consistent. Recent years have seen additional tension as a result of [[Asavean Archipelago|Asavean]] attempts to interfere in Faraden, but for the moment the western nation seems more inclined towards the Empire than its many rivals.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the people of [[Faraden]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to Faraden, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the western nation, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with Faraden, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
==Powers==&lt;br /&gt;
{{Diplomacy|nation=[[Faraden]]|port=[[Foreign ports#Caitun|Caitun]]|ambassador=Mina i Yashum i Riqueza of [[the Brass Coast]]|status=Foreigner|counterpart=[[Ambassador to Faraden#Faraden Ambassador|Mistress Singua Karadragha]]}}&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Faraden is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Faraden}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Faraden Embassy===&lt;br /&gt;
The Faraden embassy is found in [[Segura#Anduz|Anduz]], in [[Segura]]. [[Construct_Faraden_embassy|Proposed]] before the [[Senate]] in Winter 378YE, it was completed shortly after the Summer Solstice 379YE. The founding of an official [[embassy]] was contingent on the liberation of [[Segura]], and the repair of the [[Segura#The Towers of Anduz|Towers of Anduz]]. Without these two achievements, the Empire had no ability to protect trade routes (and avenues for diplomatic envoys) through [[Reinos]]. Ironically, barely three years after completion of the embassy (shortly before the Winter Solstice 382YE), Anduz was conquered by the Lasambrian [[Jotun]]. The embassy was in their hands until Anduz was retaken shortly before Spring Equinox two years later. &lt;br /&gt;
&lt;br /&gt;
Providing an official residence for Faraden representatives, the structure is a fine example of Faraden architecture; sturdy, but beautiful, surrounded by a formally laid out garden mixing plants common to both the Empire and the western hills. In many ways, its design is similar to that of the [[Segura_spoils_of_war#Kabalai_Palace|Kabalai Palace]], but on a grander scale. &lt;br /&gt;
&lt;br /&gt;
The Imperial embassy to Faraden is part of the Palace of the Five Winds in Faraden, and is apparently quite luxurious. It is seen as a plum posting by many civil servants. &lt;br /&gt;
{{WingedMessenger|address=Mistress Singua Karadragha, Advisor on Imperial Trade to the Liege of the Five Winds, The Court of the Five Winds, Faraden}}&lt;br /&gt;
===Faraden Ambassador===&lt;br /&gt;
The Faraden ambassador to the Empire is &#039;&#039;Mistress Singua Karadragha&#039;&#039;. Mistress Singua advises the Court of the Five Winds on all diplomatic matters, and speaks on their behalf to foreign ambassadors. Her attitude to the Empire appears to be cool but professional, and heavily informed by the wishes of the Liege and their court, who seek more opportunities to trade with the Empire.&lt;br /&gt;
===Ambassadorial Briefing===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Faraden ambassador briefing]]&lt;br /&gt;
&lt;br /&gt;
{{Faraden Links}}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
==Archive Stuff==&lt;br /&gt;
The Faraden do not have much in the way of forest resource, so they are often willing to trade for weirwood and especially the iridescent gloaming that they use to make their richest dyes. In return they trade the fruits of their western mines (especially orichalcum and weltsilver). &lt;br /&gt;
&lt;br /&gt;
12+15+12+9 = 48 points&lt;br /&gt;
36 + 45 + 36 + 27 = 144 points&lt;br /&gt;
60 + 75+60+45 = 240 points&lt;br /&gt;
&lt;br /&gt;
Top level is usually the sum of the middle level + (2x) the bottom level&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: left; width: 350px&amp;quot;&amp;gt;{{CaptionedImage|file=RicardoDiTasetto.jpg|title=The Ambassador to Faraden represents the Empire in dealings with the Faraden. Quick wits and a sincere manner prove valuable qualities when dealing with ambassadors from that notoriously touchy western nation.|caption=Ricardo Almieda Desmondo di Tasetto (R) was appointed the first Ambassador to Faraden in Autumn 379YE.|align=left|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Faraden Merchants===&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 500px; float: right; clear: right; margin: 10px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4 True Vervain, 2 Imperial Roseweald, 5 Weltsilver, 3 Orichalcum, 2 Tempest Jade, 2 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12 True Vervain, 6 Imperial Roseweald, 15 Weltsilver, 9 Orichalcum, 6 Tempest Jade, 6 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20 True Vervain, 10 Imperial Roseweald, 25 Weltsilver, 15 Orichalcum, 10 Tempest Jade, 10 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
The [[embassy]] in Segura means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
The production of the ministry is related to the operation of the [[Segura#The Towers of Anduz|Towers of Anduz]] in [[Segura]].&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Faraden]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth. During the Autumn Equinox 384YE the Imperial Senate [[384YE_Autumn_Equinox_Senate_sessions#Ratify_Faraden_Treaty|ratified a treaty]] with the Faraden that saw the Faraden returned to a [[Tariffs#Mercantilist|mercantilist]] trading standards.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=So_little_I_wanted,_so_little_I_got&amp;diff=146040</id>
		<title>So little I wanted, so little I got</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=So_little_I_wanted,_so_little_I_got&amp;diff=146040"/>
		<updated>2026-10-05T13:42:15Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Sumaah Republic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Winds of Fortune]][[Category:388YE Autumn]][[Category:Foreign Nations]][[Category:Asavea]][[Category:Sumaah]][[Category:Grendel]]&lt;br /&gt;
&amp;lt;ic&amp;gt;A lot of waves had crashed against a lot of beaches since they had first come together in poor, lost Siroc to discuss the ambitious plan that would eventually lead to their little sodality. Not so little these days, mused Therese di Sarvos, touching the purple-sailed ship that adorned her coat.&lt;br /&gt;
&lt;br /&gt;
The three of them were seated on the wide balcony overlooking the canals. She scanned the skyline, and for a moment was entranced by the way the gorgeous spires of Capodomus looked almost close enough to touch in the gathering dusk. She mentally began planning another visit for later in the week. Simply walking its halls helped clear her mind, quieted the clamour of the demands on her time, and allowed her to focus on what really mattered. Indeed, her current plans had crystalised under the golden light of the atrium and she couldn&#039;t wait to share them with her friends.&lt;br /&gt;
&lt;br /&gt;
Michael sighed and put the letter back on the little table between them, bringing her attention back to the two who had been with her along every step of the journey so far. The Highborn scratched distractedly his neat beard, more grey than black these days. She felt a fierce pang of affection for him. Even though their relationship had changed over the years he was still one of her closest friends and she hated seeing him like this. Of the three of them he was the one who had the biggest problem with what was being proposed, and she would not go forward without his being fully on board. Their disagreements after the slavery summit had nearly driven them apart for good, and it was not something she wanted to risk again.&lt;br /&gt;
&lt;br /&gt;
Olivero i Farad i Riqueza picked the letter up and scanned the gloaming-infused words for the umpteenth time. He shook his head and grunted. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t know what we&#039;re arguing about,&amp;quot; he said bluntly. &amp;quot;We all know what we should do, we&#039;re just trying to find an excuse not to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Therese winced. Sometimes her old friend wielded his habitual honesty like the bluntest of instruments. Michael did not look happy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It feels like... I don&#039;t know. Blackmail?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That&#039;s because that&#039;s what it is,&amp;quot; laughed Olivero. He raised his little thimble of thick brown syrah in a toast that was clearly meant to be jovial, but missed the mark. The Highborn&#039;s face darkened, and Therese knew it was time for her to pour oil on troubled waters.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It isn&#039;t blackmail,&amp;quot; she said. &amp;quot;It isn&#039;t, Michael. And stop winding him up, Olivero. This is a big thing we are considering. We&#039;ve stayed out of politics mostly, and for good reason. But this is a direct request for us to actually do something with our influence, limited as it is. It&#039;s gone beyond tariffs and what have you. We all agreed that the Court was a good idea, and now we&#039;re being asked to put our money where our mouths are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Michael barked a laugh of his own. &amp;quot;I think that&#039;s the wrong way of looking at it given we&#039;re being asked to &#039;&#039;stop&#039;&#039; putting our hands in our pockets. It still feels wrong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Olivero cocked his head, thoughtfully, giving Michael a serious look. He glanced down at the letter again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;None sail alone, no flag flies apart&#039;&#039;,&amp;quot; he read in a quiet voice. &amp;quot;There&#039;s your virtue. I may tease you, but I&#039;d never &#039;&#039;mock&#039;&#039; you. I&#039;d also never dictate to you, but at the end of the day we all know what demands the devotion of our hearts, don&#039;t we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Michael didn&#039;t look happy, but his old friends words finally punctured the cloud of sadness that had surrounded him since he arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re right,&amp;quot; he said. &amp;quot;Virtue lies in the union of words and deeds, not in either one alone. I withdraw my objection. Let&#039;s talk to the others and as long as nobody can come up with a good argument, we&#039;ll let the civil service know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; said Olivera. &amp;quot;And once we&#039;ve done that, I assume Therese has some ideas about what to do with the money we&#039;d be saving?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, &#039;Livio,&amp;quot; said Therese, smiling widely. &amp;quot;You really do know me &#039;&#039;so well&#039;&#039;...&amp;quot;&amp;lt;/ic&amp;gt;&lt;br /&gt;
&amp;lt;div {{floatleft}}&amp;gt;{{CaptionedImage|file=Discussing Travel.jpg|align=right|width=600}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
There are six great powers in the known world whose influence and reach rivals that of the Empire. There also innumerable lesser powers who do not have the might to shake the world, but who are nonetheless important to those with whom they share a border. The ambitions of these nearby nations are no less relevant to the Empire. Sometimes diplomatic relations require in-depth analysis; sometimes there is an opportunity to catch one&#039;s breath and let the drama move slowly towards the next crisis point.&lt;br /&gt;
&lt;br /&gt;
The Senate is ultimately responsible for diplomatic relations with these nations, although it commonly devolves the role of negotiation, representation, and drafting [[Ambassador#treaty|treaties]] to its [[ambassador|ambassadors]]. While still appointed by the [[senator|senators]], they have a significant amount of authority to deal with foreigners (and even barbarians) both near and far.&lt;br /&gt;
&lt;br /&gt;
The [[388YE_Autumn_Equinox_winds_of_fortune#Diplomatic_Winds|diplomatic winds]] present information about matters of diplomacy and trade, and take a wide view of international affairs. Sometimes a nation receives a wind of fortune all to its own, sometimes two or three nations with a common thread are grouped together, and often there is a single wind of fortune that deals with a number of different nations whose activities while still important have not created quite so man [[opportunity|opportunities]]. This is one such wind - but before we get to the specific nations there are a few more general matters to discuss...&lt;br /&gt;
==Purple Sails==&lt;br /&gt;
* &#039;&#039;&#039;For the last ten years there have been civil service observers on all Imperial fleets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The costs to maintain the oversight have been paid by an informal sodality called the Fellowship of Purple Sails&#039;&#039;&#039;&lt;br /&gt;
Ten years ago, the [[Senate]] chose to [[Employ_Civil_Service_to_observe_Fleets|assign]] observers from the [[Civil Service|civil service]] to all Imperial [[fleet|vessels]] capable of travelling over open water, at a cost to the [[Imperial treasury]] of 50 Thrones each season. These observers were [[Powers_of_the_Imperial_Senate#Abrogation|abrogated]] less than a year later, and then [[Employ_Civil_Service_to_observe_Fleets_II|reinstated]] the next season. In Autumn of the same year, the &#039;&#039;Fellowship of Purple Sails&#039;&#039; - a sodality of merchants and ship-owners - [[Rise_of_the_Fellowship_of_Purple_Sails|took on the burden]] of the costs involved in their ambitious project. The reason the observers were assigned is that, in their absence, piracy was rife across international waters. Once out of sight of the magistrates and the Senate, too many merchants were happy to breach the laws around trade with [[barbarians]]. The observers ensure that Imperial law is upheld, and for the most part their presence has proven to be a boon. No longer do foreign nations complain about pirates attacking their trade vessels; no longer are the [[Grendel]] and the [[Jotun]] being enriched by traitors whose crimes will never come to light.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the situation looks as if it is about to change.&lt;br /&gt;
===Fellowship===&lt;br /&gt;
&amp;lt;div {{float}}&amp;gt;&amp;lt;box&amp;gt;&#039;&#039;&#039;Civil Service Oversight&#039;&#039;&#039;&amp;lt;br&amp;gt;Oversight of Imperial fleets was introduced in the early years of the game to counter the problem of piracy. Fleets were originally able to commit piracy against foreign trade hubs and in the process wreck Imperial diplomacy. As this was often the more lucrative decision, it made it impossible for the Empire to negotiate with other nations. Likewise, it was possible to trade with barbarian ports in a way that was impossible for the Senate to stop. The oversight removed these options.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since then the game has developed, and our approach to fleets and downtime crime in particular have changed. Today the oversight of the civil servants primarily exists to prevent opportunities that are clearly illegal. A few have slipped through by accident, but in general we don&#039;t present chances for Imperial fleet captains to engage in raids against foreign nations, or support barbarians using the fiction of the civil service observers to prevent it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the civil service observers were removed today, it would not lead to the blanket reintroduction of piracy options or illegal trade options. We still don&#039;t want to support consequence-free downtime crime. The main change would be that going forward, we&#039;d be free to create plots offering opportunities for fleets to take suspect or illegal activities in the same we we currently do for military units - which generally come with their own clear downsides and risks of exposure. Or the Senate could keep the civil servants, and maintain the status quo - provided they were prepared to pay.&amp;lt;/box&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Fellowship of Purple Sails will no longer pay to allow civil servants to be assigned to Imperial fleets&#039;&#039;&#039;&lt;br /&gt;
The Fellowship of Purple Sails exists to encourage and support Imperial merchants, especially those who trade overseas. They recently came out in vocal support of the [[In_the_Court_of_Far_Horizons#The_Fellowship_of_the_Purple_Sails|Court of Far Horizons]] - the proposed [[Imperial sodality]] that sought to bring together shipowners, captains, and even diplomats under a broad umbrella. They were very interested in seeing the Court have the ability to set [[tariffs]] on international trade - a power that [[388YE_Spring_Equinox_Senate_sessions#Amend_Imperial_Consul|now rests]] with the [[Imperial Consul]]  in a limited fashion - and offered to join the sodality &#039;&#039;en masse&#039;&#039; once the sodality was recognised.&lt;br /&gt;
&lt;br /&gt;
They have always been happy to avoid the limelight, offering gentle support where needed and mostly staying in the background. This means it comes as a bit of a surprise when the three spokespersons for the unofficial sodality - &#039;&#039;Michael of Crown&#039;s Quay&#039;&#039;, &#039;&#039;Olivero i Farad i Riqueza&#039;&#039;, and &#039;&#039;Therese di Sarvos&#039;&#039; - announce that the Purple Sails are no longer able to pay for civil servants to travel on Imperial ships. There is no doubt that this decision is politically motivated, rather then a result of unexpected loss of funds. Speculation suggests that the decision has been inspired by the Senate&#039;s apparent lack of enthusiasm for the &#039;&#039;Court of Far Horizons&#039;&#039; although none of the three spokespeople have been prepared to confirm this supposition.&lt;br /&gt;
&lt;br /&gt;
It is perhaps telling however that those same spokespersons have also let it be known that if the Court of Far Horizons were recognised, and given the authority to appoint the [[In_the_Court_of_Far_Horizons#Ambassadors|Imperial ambassadors]], they would be prepared to provide the funds to pay for the embassies which, as it currently stands, amounts to 50 thrones or so each season. No-one imagines that to be coincidence.&lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, if the Senate wishes to maintain the civil service presence on Imperial ships, they will need to take the funds directly from the Imperial treasury. Indeed, the civil service points out that unless they once again [[Powers_of_the_Imperial_Senate#Abrogation|abrogate]] the [[Senate motion]] arranging this, the funds will automatically come from the treasury going forward. After all, the Fellowship of Purple Sails were simply providing money that otherwise would have been paid by the Empire. Alternatively, the Senate could use a Senate motion to remove the civil servants from the fleets, and at the same time remove the need for the 50 thrones to be paid. Or they could attempt to persuade the Purple Sails to take up the burden of funding the oversight once more.&lt;br /&gt;
&lt;br /&gt;
==Ambassadorial Briefings==&lt;br /&gt;
* &#039;&#039;&#039;For the next year the civil service will furnish ambassadors with briefings at the start of each summit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;These briefings will be made publicly available after the summit&#039;&#039;&#039;&lt;br /&gt;
Until recently, the civil service primarily supported Imperial diplomacy through the arrangement of briefings, delivered to [[Ambassador|ambassadors]] during each summit. This caused an amount of confusion, and also led to a lack of &amp;quot;institutional memory&amp;quot; when it came to how negotiations with a foreign nation were proceeding from one ambassador to the next. A review of the matter led to a significant revision of how the Empire&#039;s civil servants supported the ambassadors. Transparency became a watch-word, and what would originally have been briefings to the Ambassadors were made public knowledge. The diplomatic briefings were treated with the same weight and depth as an [[appraisal]] - but without taking into account just how much effort it takes to perform one. An emergency discussion of the civil service raised the possibility that, to maintain the current situation, there would need to be a limit on how many embassies the Empire could create - something that nobody was in favour of.&lt;br /&gt;
&lt;br /&gt;
As 388YE moves towards a close and the civil service looks towards the winter, it has become clear that sometimes too much information can be as detrimental as too little. Many of the details of diplomatic situations are of minimal interest to the average Imperial citizen, for example. With that in mind, for the next year the civil service will resume furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings will be made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire.&lt;br /&gt;
&lt;br /&gt;
At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose. &lt;br /&gt;
&lt;br /&gt;
===Embassies===&lt;br /&gt;
* &#039;&#039;&#039;There are nine Imperial embassies with embassy staff&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There are eleven Imperial Ambassadors&#039;&#039;&#039;&lt;br /&gt;
Each [[embassy]] serves a dual purpose. It communicates to a foreign nation that the Empire takes them seriously, and it ensures that each ambassador can be supported by a staff of trained civil servants, diplomats, negotiators, and archivists. At the moment the Empire maintains [[Embassy#Current_Embassies|nine embassies]], and the [[Imperial_Consul#Imperial_Consulate|Imperial Consulate]]. Each has an upkeep of five thrones a season - covered by merchants and traders from all but two of the nations (Asavea and Jarm) eager to provide gifts and inducements - which ensure discreet, professional support.&lt;br /&gt;
&lt;br /&gt;
There are, however, &#039;&#039;eleven&#039;&#039; ambassadors. Currently the [[Ambassador to Beoraidh]] and the [[Ambassador to the Grendel]] do not have embassies - and crucially that means they do not have &#039;&#039;embassy staff&#039;&#039;. The civil service has done its best to provide briefings to these two ambassadors for the Autumn Equinox, but going forward they will be unable to continue doing so - not unless the Senate is prepared to make some additional funds available to find premises and supplies for a skeleton staff. &lt;br /&gt;
&lt;br /&gt;
If the Senate wishes to see one or both of the Beoradhi or Grendel ambassadors continue to receive a briefing, they can use a [[Senate motion]] to instruct the civil service to provide such a staff. This will cost the Senate five thrones each season per ambassador - the same cost as to upkeep an embassy - but without the other benefits an embassy provides. The costs are higher simply because the embassy provides a permanent base of operations for staff and records. Importantly, this upkeep would not be covered by keen merchants; with no embassy, there are fewer opportunities to provide gifts to cover the costs.&lt;br /&gt;
&lt;br /&gt;
One obvious alternative would be to [[Powers_of_the_Imperial_Senate#Abrogation|abrogate]] the ambassadorial titles, causing diplomatic relations to default back to the [[Imperial Consul]]. The consulate is set up to facilitate staff and briefings, and this would not see any increase in the upkeep.&lt;br /&gt;
&lt;br /&gt;
Of course, there&#039;s no reason anything needs to change. Diplomats will still write letters to each other. Opportunities will still arise. The problem is that, in the absence of a support staff, the Empire will have no records of what is being discussed, and it will be harder for the civil service to support those opportunities when they come up. There will be nobody available to provide additional context and explanation.&lt;br /&gt;
==Asavean Archipelago==&lt;br /&gt;
{{Diplomacy|nation=[[Asavean Archipelago]]|status=Barbarian|port=[[Asavean_Archipelago_ports|Nemoria]] (closed)|ambassador=Herminius of the House of the Wanderer|counterpart=[[Ambassador_to_Asavea#Asavean_Ambassador|Lady Madrianna of the Blue Stones]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Asavean Archipelago and the Empire are at war&lt;br /&gt;
* &#039;&#039;&#039;The Asaveans continue to support the Grendel&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The ongoing attempt of missionaries to proselytise the Way continues to enrage the Asaveans&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Efforts to destabilise the Asavean Plenum continue to raise the ire of the rulers of Asavea&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The new Ambassador to the Asavean Archipelago is Herminius of the House of the Wanderer, of Urizen&#039;&#039;&#039;&lt;br /&gt;
One of the oldest nations in the Known World - and perhaps the oldest of the six great powers - it occupies a sprawling chain of islands to the far west. Ruled by the noble families of the Plenum, and by the priests of the myriad gods who oversee all walks of life, the nation has been at war with the Empire since the [[Liberty Pact]] burned the slave-trading markets of [[Mosaic|Chalonsio]].&lt;br /&gt;
&lt;br /&gt;
Asavea is a long way away, and consequently the war between the Empire and the Plenum takes place largely through intermediaries. Having abandoned their attempts to throttle Imperial trade with privateers and pirates due to the imposition of the &#039;&#039;[[Can%27t_give_everything_away#An_Ultimatum|Pax Sarcophan]]&#039;&#039;, they have redoubled the support they provide to the [[Grendel]]. The barbarians of the Broken Shore are technically their allies in the &amp;quot;Freedom Accord&amp;quot; - an attempt to unite those nations who still pursue the abhorrent practice of slavery - but it is clear who is the superior partner in this arrangement. They instigated the [[A_beacon_of_smoke|destruction of Siroc]], and attempted to [[Harvest_of_infamy|do the same]] to [[Mitwold#Meade|Meade]] using their powerful Asavean warships. These vessels are practically mobile fortresses, and they offer powerful assistance to the Grendel [[navy|navies]]. There are also Asavean mercenary soldiers fighting with the armies of the Broken Shore in Mareave. The support the Asaveans are providing shows no sign of abating, if anything, over time, it is only increasing.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&#039;&#039;&#039;Herminius of the House of the Wanderer&#039;&#039;&#039;, Ambassador to Asavea|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
The Plenum also uses more subtle methods to cause trouble for the Empire. Asavea is an old, corrupt state and while its military power is in decline they could teach a master class in the arts of diplomacy, politics, and treachery. Their efforts to rouse [[Faraden]] zealots against the Empire have recently been exposed, but how deeply their fingers might be embedded in aiding the Empire&#039;s enemies is hard to say. There are rumours they may even have provided resources to the Cult of the Falconer that recently attempted to unleash a magical disaster on the northern Empire.&lt;br /&gt;
&lt;br /&gt;
The fact that they seem to be engaged in building closer relations with the [[Iron Confederacy]] in particular is a cause for some alarm. The Empire has had its own victories - not only within its own areas of influence but through its support for Asavea&#039;s avowed enemies the [[Sumaah Republic]]. The [[Two_suns_in_the_sunset#A_Bond_Between_Sailors|defeat of the Asavean navies]] that sought to destroy the city of  [[Foreign_ports#Zemeh|Zemeh]], for example, is just more salt in the wounds of an already furious polity. At the moment there is no sign of any cessation of hostilities between the Asaveans and the Empire. If anything, the more the situation escalates, the more committed the Plenum and the priesthoods seem to be to bringing the Empire to its knees.&lt;br /&gt;
&lt;br /&gt;
It has been a year since there was any kind of [[Drowned_in_tears#Asavea|formal communication]] with the [[Asavean Archipelago]]. With the appointment of a new ambassador however - the [[Urizen|Urizeni]] &#039;&#039;Herminius of the House of the Wanderer&#039;&#039; - missives from &#039;&#039;Lady Madrianna of the Blue Stones&#039;&#039; have been received at the [[Sarvos#Asavean_Embassy|Asavean Embassy]] in [[Sarvos]]. &lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Asavean_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===State of the War===&lt;br /&gt;
&amp;lt;div {{float}}&amp;gt;&amp;lt;box&amp;gt;&#039;&#039;&#039;Asavean Warships&#039;&#039;&#039;&amp;lt;br&amp;gt;One of the main ways the Plenum are supporting the Grendel is through the use of &#039;&#039;Asavean Warships&#039;&#039;. These are large vessels, heavily fortified, crewed by veterans of numerous conflicts. They&#039;re usually supported by half a dozen smaller, equally battle-ready, ships. Each one represents the equivalent of 1,000 fighting force. From a purely mechanical point of view, they are simply a more flavourful way to describe &amp;quot;ten fleets taking the campaigning action&amp;quot;, but they also allow the Asaveans to take advantage of their own &amp;quot;[[opportunity|opportunities]].&amp;quot; &lt;br /&gt;
&lt;br /&gt;
It is hard to nail down a definitive list of Asavean warships in the vicinity of the Empire, but according to eyewitness reports from Mareave and Redoubt, from the attack on Siroc, and from those visiting Faraden where some of the ships have been anchored, there were originally four ships. &#039;&#039;Leaping Bull&#039;&#039; was sunk during the [[Harvest_of_infamy#The_Poacher&#039;s_Lament|attack on Meade]].  That left &#039;&#039;Venger&#039;s Blade&#039;&#039; and &#039;&#039;Balo’s Grace&#039;&#039;, but as of the Spring Equinox they [[Deep_blue_sea#As_The_Gull_Flies|have been joined]] by two further ships, belonging to the priests of the Red Goddess - &#039;&#039;Blade of Tides&#039;&#039;, and &#039;&#039;Scapia’s Wrath&#039;&#039;. The most recent news is that as of the Summer Solstice &#039;&#039;Wind Tamer&#039;&#039; has been recalled to the Archipelago. If intelligence is correct, that means there are four Asavean warships still supporting the Grendel in the [[Bay of Catazar]].&amp;lt;/box&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hostilities continue, with the Plenum seeking the unconditional surrender of the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The distances involved mean both nations are forced to deal through proxies&#039;&#039;&#039;&lt;br /&gt;
So far, the distances involved and the problems the Empire is constantly beset with, mean that the actual &amp;quot;war&amp;quot; has been a little one-sided. Beyond a cessation in trade, it has mostly fallen to the Plenum to send vessels and soldiers to support their allies in the Grendel, or to launch the occasional lighting-fast raid on Imperial targets. Even those have died down a little in recent months. There have been some triumphs - one of the Asavean warships was sunk during the attempt to attack Meade. There are rumours that another - the &#039;&#039;Wind Chaser&#039;&#039; - has been called back to the Archipelago due to some family unrest or scandal, allegedly instigated at the urging of Imperial citizens. While these are clearly victories, they are still minor victories at best.&lt;br /&gt;
&lt;br /&gt;
While the active elements of the conflict favour the Asaveans, the Empire has been waging its own kind of war. From encouraging rebellious forces, to seeking allies, to sending wayfarers and missionaries, Imperial citizens have been patiently seeking to undermine the powers of the Archipelago. The Brass Coast continues to [[Voyage#Smuggle_Missionaries|smuggle missionaries]] and resources to the west, and its also clear that at least some factions of the [[Basileia|City of Locks]] are involving themselves in Imperial operations overseas. Yet efforts to [[388YE_Summer_Solstice_Synod_judgements#Anchor_the_Way_in_Asavea|anchor the Way in Asavea]] - to spread the faith of the virtues to the heretics and blasphemers of the west - have mostly stalled out. While money is forthcoming, only 34 wains of [[white granite]] of the 750 needed have been contributed. Likewise it&#039;s not really clear what kind of success is being made through efforts to find allies capable of causing trouble for the Plenum equivalent to that Asavean agents caused for the Empire. There are certainly [[Asavean factions]] that have their own ambitions where the Archipelago is concerned, but those ambitions rarely seem to coincide with those of the Empire.&lt;br /&gt;
&lt;br /&gt;
While the Plenum must be aware of some of what the Empire is doing, it isn&#039;t not clear exactly &#039;&#039;what&#039;&#039; they know. It seems that the [[Regario Dossier]] agents in the west have fallen silent, providing no reliable insight into what is going on in the Archipelago. The only information coming out of Asavea comes via letter, and the occasional clandestine meeting, and how trustworthy any of that is, is had to say...&lt;br /&gt;
&lt;br /&gt;
===Loyalty===&lt;br /&gt;
{{SOP|statement=The Virtuous build up their fellows. We send Dagon Barossa with 25 doses of liao to urge the Virtuous to find a way to arrange a meeting with the Satrapy of Ibaria. Let us meet and find common ground against the Plenum.|by=Dagon Barossa, Mandate, Loyalty Assembly|vote=Upheld 262-76|when=Summer Solstice 388YE}}&lt;br /&gt;
* &#039;&#039;&#039;The Loyalty Assembly has committed itself to spread the Way and support the rebels in Asavea&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A meeting in the Caucus Forum has been arranged for 20:00 on Saturday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Dagon Barossa has been invited to head up the initial diplomatic meeting&#039;&#039;&#039;&lt;br /&gt;
The Loyalty assembly has [[Asavean Factor|recently committed themselves]] &#039;&#039;to spread the Way and support the Virtuous rebels in Asavea&#039;&#039;. Their first step has been to arrange a face-to-face meeting with the [[Asavean_factions#The_Satrapy_of_Ibaria|Satrapy of Ibaria]]. Located on the near edge of the Archipelago, Ibaria had a proud martial tradition that culminated in an effort to rise up and overthrow their satrap a few years ago. Their attempt at rebellion was crushed by the Plenum, and those rebels who survived fled. Some of them - drawing on past relations with [[the League|League]] merchants - ended up in the Empire. Everything that has been discovered so far suggests that while the original ringleaders are dead or in hiding, their martial spirit and will to fight is not diminished. All signs point to them being eager to rise up again, but the Plenum has seen to it that they are in no position to do so. &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width: 250px;&amp;quot;&amp;gt;{{CaptionedImage|file=Dagon Barossa.jpg|caption=&#039;&#039;&#039;Dagon Barossa&#039;&#039;&#039; (hooded), Cardinal of Loyalty|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
Some League folk have reached out to old contacts in the west, and while most of their former allies are dead or fled, one of them is still in place. Not long before the Autumn Equinox, a message is delivered by a rainbow-feathered [[inhabitants of the realms#Heralds|herald]] of [[Lashonar]]. Some of the surviving rebels have gathered in the mountain town of &#039;&#039;Lliberis&#039;&#039;, in the north of the satrapy. They apparently still have connections to other groups secretly working towards the eventual liberation of Ibaria, in &#039;&#039;Valentia&#039;&#039; and &#039;&#039;Magrita&#039;&#039;. According to the herald, they can&#039;t risk exposing themselves to the agents of the Plenum - but the &#039;&#039;Chatterer&#039;&#039; is more than happy to offer their assistance (especially as the eternal and the Empire are [[Here_you_come_again#Conscience-of-Kings_(Night)|friends again]]).&lt;br /&gt;
&lt;br /&gt;
[[Cardinal of Loyalty]] &#039;&#039;&#039;Dagon Barossa&#039;&#039;&#039;, who raised the [[mandate]], is thus invited to attend the [[Lashonar#Caucus_Forum|Caucus Forum]], via the [[Anvil#The_Hall_of_Worlds|Hall of Worlds]] during the Autumn Equinox. A herald will be provided to bring Dagon and up to five other people to the &#039;Forum. The usual rules apply - no physical violence will be countenanced by any party. Steps have been taken to ensure that the Ibarian will be able to understand and speak Imperial using the kind of commonplace boon Lashonar is known for. &lt;br /&gt;
&lt;br /&gt;
While the Caucus Forum is ideal for diplomatic meetings, it is clear to those pilgrims of Loyalty who made initial contact that the surviving Ibarian rebels are expecting actual, material assistance if they are to rise up against the Plenum. The civil service has already assessed that they could raise as many as three armies if they were provided with the materials to do so - but that there is no chance they can do it without Imperial assistance. Furthermore, unless these armies received major support from outside powers, then the same pattern than unfolded during the first rebellion would repeat itself - the Asavean would crush the rebels. If that happens, the Plenum is &#039;&#039;very&#039;&#039; unlikely to leave Ibaria in a position to attempt a &#039;&#039;third&#039;&#039; rebellion.&lt;br /&gt;
&lt;br /&gt;
===Ongoing Opportunities===&lt;br /&gt;
* &#039;&#039;&#039;A number of outstanding opportunities for Imperial citizens to involve themselves in Asavea are still available&#039;&#039;&#039;&lt;br /&gt;
There are a number of ongoing opportunities related to the Asavean Archipelago. It is still possible to contact the [[Asavean factions]] identified by the [[Silver Chalice]] and the [[Synod]] who might be prepared to support Imperial schemes. Anyone can contribute to the project to Anchor the Way in Asavea, through the usual means. The opportunities for the Loyalty assembly to pursue their [[The highest calling#Highest calling|highest calling]] are all still available (as detailed in last event&#039;s &#039;&#039;&#039;[[Asavean Factor]]&#039;&#039;&#039; wind of fortune). There are also potential opportunities to support the Empire&#039;s allies in the [[Sumaah Republic]] to pursue their own style of intervention in Asavea (touched on later in this wind of fortune).&lt;br /&gt;
&lt;br /&gt;
==Sumaah Republic==&lt;br /&gt;
{{Diplomacy|nation=[[Sumaah Republic]]|status=Foreigner|port=[[Sumaah_Republic_ports#Zemeh|Zemeh]]|ambassador=Accalon of [[Highguard]]|counterpart=[[Ambassador_to_the_Sumaah_Republic#Sumaah_Ambassador|Oxtitocszin]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah Republic remain allies of the Empire through the Liberty Pact&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The current Ambassador to the Sumaah Republic is Accalon of Highguard&#039;&#039;&#039;&lt;br /&gt;
The [[Sumaah Republic]] are simultaneously allies of, and rivals to, the Empire. Their shared practice of the Way both provide them with common ground, and divides them over questions of orthodoxy. As founding members of the [[Liberty Pact]], their ties to the Empire have been strengthened, and they have been closely involved in bringing ruin to those involved in the abhorrent practice of slavery. At the moment they are focused on their [[Guide_the_spirit#Virtuous_War|war]] with the [[Asavean Archipelago]], but they remain committed to spreading the Way through the entire world. In gratitude for [[Two_suns_in_the_sunset#A_Bond_Between_Sailors|major aid]] from the Empire in repulsing an Asavean assault against the port of [[Foreign_ports#Zemeh|Zemeh]], the Sumaah have committed to sharing a dose of [[Liao#True Liao|true liao]] with the Empire every season &amp;quot;&#039;&#039;until the Plenum falls and the Way is spread to the Archipelago&#039;&#039;.&amp;quot; Relations with the grateful Sumaash, which have been bumpy in the past, are now better than ever.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Accalon5901.jpg||caption=&#039;&#039;&#039;Accalon of Felix&#039;s Watch&#039;&#039;&#039;, Ambassador to the Sumaah Republic|align=right|width=350}}&amp;lt;/div&amp;gt;&lt;br /&gt;
At the moment, it seems that despite the slow separation of the two nations&#039; religious alignment - the [[Synod]] has created new [[the Doctrines of the Faith|Doctrines]] and altered others that were once shared between the two nations - politically they remain reasonably well aligned. The ongoing [[appraisal]] of [[Satraps of the Abyss|Sumaah attitudes to eternals]] for example seems to be going well, with the [[Shuttered Lantern]] having sent some of its brightest lights to the west to support [[Appraisal#The_Prognosticators_Office|prognosticator]] &#039;&#039;[[Appraisal#Lisane de Terresford|Lisane de Terresford]]&#039;&#039; on her first major assignment and [[Satraps_of_the_Abyss#Wisdom_of_the_Conclave|learn more]] about how the Sumaah deal with hostile eternals in the absence of the [[Alignment|Declaration of Alignment]]. More details of the ongoing appraisal can be found in the {{TBC}} wind of fortune.&lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Sumaah_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===Trade Tariffs===&lt;br /&gt;
* &#039;&#039;&#039;The Senate has applied tariffs to Sumaah merchants visiting Imperial shores&#039;&#039;&#039;&lt;br /&gt;
During the Summer Solstice, the [[Senate]] moved to [[388YE_Summer_Solstice_Senate_sessions#Amend_tariffs_of_the_Sumaah_Republic|apply tariffs]] to merchants from the Sumaah Republic visiting Imperial ports. This has led to a little dissatisfaction voiced around the quays of [[Sarvos]], [[Necropolis]], and [[Madruga]]. Not because of the tariffs themselves - although few merchants appreciate such things - but at the way they have been introduced. There was no warning to Sumaah merchants undertaking the long journey to the Empire that they would be have to pay for the privilege. When they set off from the Republic it was on the assumption of [[Tariffs#Free_Trade|free trade]]; now they must add the value of the [[Tariffs#Mercantilist|tariffs]] to the prices they offer for their goods.&lt;br /&gt;
&lt;br /&gt;
The House of the People has informed the Ambassador&#039;s office that they will be likewise moving away from free trade to light tariffs on Imperial imports. Exactly how this will change matters for the Empire&#039;s [[fleet]] owners who [[Fleet#Trading|trade]] with ports such as [[Foreign_ports#Zemeh|Zemeh]] remains to be seen.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Hazelelponi.jpg|caption=&#039;&#039;&#039;Hazelelponi&#039;&#039;&#039;, Lepidean Librarian|align=left|width=400}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Ongoing Opportunities===&lt;br /&gt;
* &#039;&#039;&#039;Several opportunities remain available from previous seasons&#039;&#039;&#039;&lt;br /&gt;
As discussed in the &#039;&#039;&#039;[[Keys of Enlightenment]]&#039;&#039;&#039; wind of fortune from last summit, there are several ongoing opportunities relating to the Sumaah Republic. The [[Lepidean Librarian]], &#039;&#039;&#039;Hazelelponi of the Shattered Tower&#039;&#039;&#039; [[388YE_Summer_Solstice_Senate_sessions#Research_Life_of_Sjördeyr|accepted]] an offer to learn more about the life of the Sumaah paragon [[Keys_of_Enlightenment#Sjördeyr|Sjördeyr]] on behalf of the Empire and should know more at the Autumn Equinox. There is also word that the High House of Prosperity has provided Sumaah insight into the [[Zemress|Blade of the Isles]] with the Ambassador in turn, with the hope they will share with the Synod. &lt;br /&gt;
&lt;br /&gt;
The House of the People are still keen to explore the possibility of arranging a [[Keys_of_Enlightenment#Mithril_and_White_Granite|mithril and weirwood shipment]] from the Empire to help in their war against the Asaveans. And of course there is still the matter of the [[Keys_of_Enlightenment#Missing_River|disappearance]] of [[Regario Dossier]] agent Vassa and their small espionage network.&lt;br /&gt;
&lt;br /&gt;
==Marracossa==&lt;br /&gt;
* &#039;&#039;&#039;The Marracossan exiles live in Trajadoz in Madruga&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A recent proscription marks them as practitioners of the theist heresy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Marracossan Sendito is responsible for representing the exiles to the Empire and vice versa&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Imperial Consul is responsible for diplomatic dealings with the exiles&#039;&#039;&#039;&lt;br /&gt;
The tiny, tiny state of Marracossa is something of a political fiction. The town of [[Madruga#Trajadoz|Trajadoz]] in [[Madruga]] was [[384YE_Winter_Solstice_Senate_sessions#Cede_Trajadoz|ceded]] to some of the [[Large_but_far_away#Asavea|exiles]] from Asavea following the failure of the Marracossan rebellion. Proud of their heritage, they have nonetheless made efforts to try and integrate into [[the Brass Coast]], even going so far as to offer a little limited help in fighting off one of the recent [[Grendel]] invasions. They&#039;re talented [[Crafting skills#Artisan|artisans]], but the kinds of items they have [[Marracossa_Sendito#Marracossan_Artisans|offered for sale]] have found only limited markets in the Empire being primarily focused around empowering their fellow artisans. There are however a few skilled stonemasons among their number - their old redoubt in the Archipelago was by all accounts an impressively fortified island citadel before the Plenum crushed it - and there has been some talk of putting that more valuable expertise at the disposal of their Freeborn neighbours.&lt;br /&gt;
&lt;br /&gt;
Technically, the [[Imperial Consul]] is responsible for any diplomatic discussions with the Marracossan exiles. The waters are muddied slightly due to the [[Marracossa Sendito]], &#039;&#039;&#039;Karg i Estrico i Erigo&#039;&#039;&#039;, whose [[Marracossa_Sendito#Responsibilities|responsibilities]] include serving as &amp;quot;&#039;&#039;the representative from the Empire to the Marracossans, and in turn represents the Marracossans to the Empire&#039;&#039;.&amp;quot; Their role also means that &amp;quot;&#039;&#039;if anything were to threaten Trajadoz they would be responsible for ensuring the safety of those who live there&#039;&#039;.&amp;quot; They are however not an [[ambassador]], and do not have the power to present a [[Ambassador#Treaty|treaty]]. Legally, the Imperial Consul&#039;s word would take precedence.&lt;br /&gt;
===Theist Heretics===&lt;br /&gt;
{{SOP|statement=The Marracossans are friends of the Empire and the Brass Coast. It would be an affront to our loyalty to our friends to not respect our differences in culture. To this end, the Marracossans have agreed not to preach their religion but cannot help their permanent display of fealty to their gods in the form of their tattoos. These tattoos are not a crime and it is unwise to attempt to enforce Imperial law upon the Marracossans who travel through the Brass Coast to trade. Let us show the merit of the Way that our bonds of loyalty and friendship and also be vigilant in reporting potential crimes to the relevant authorities and not risk our friendship through aggression.|by=Dayanara i Cabeza i Erigo, Freeborn Assembly|vote=Greater Majority 176-0|when=Summer Solstice 387YE|size=small}}&lt;br /&gt;
* &#039;&#039;&#039;The Marracossans are definitely guilty of being practitioners of the Theist heresy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The exiles have made offers to help defend the Brass Coast, but they are afraid to leave their town&#039;&#039;&#039;&lt;br /&gt;
The current big problem is that while they despise the Plenum, the exiles are still proud of their Asavean heritage. Specifically, like the [[Iron Confederacy|Suranni]], they are &#039;&#039;theists&#039;&#039;. Recently [[proscription|proscribed]] by the Synod on the urging of &#039;&#039;&#039;Frater Pontius of Adoniram&#039;s Testament&#039;&#039;&#039; this [[heresy]] claims &amp;quot;&#039;&#039;that there are gods that seek dominance of, control over, or communion with sapient spirits&#039;&#039;.&amp;quot; The Marracossan exiles cling to their three gods, and have gone as far as to build a temple honouring these [[idolatry|idolatrous]] spirits.&lt;br /&gt;
&lt;br /&gt;
Previously they have avoided censure by simply keeping their faith to themselves. They don&#039;t proselytise, and enquiries from their Freeborn neighbours are generally met with a polite refusal to elucidate. Unfortunately, the new proscription seems to make it a criminal act just to &#039;&#039;believe&#039;&#039; that there are gods and that they watch over their people. Which the Marracossans definitely do. [[Seeds_of_discord#Marracossa|Last season]] they asked for advice from the Marracossa Sendito, and for their friends in Madruga to speak on their behalf. &#039;&#039;&#039;Dayanara i Cabeza i Erigo&#039;&#039;&#039; [[388YE_Summer_Solstice_Synod_judgements#Judgement_163|presented]] a [[statement of principle]] that was supported by the Freeborn assembly with a significant margin.&lt;br /&gt;
&lt;br /&gt;
The judgement focused on the tattoos many Marracossan exiles wear that connect them to their religious beliefs, but went on to declare that it would be &amp;quot;&#039;&#039;unwise to attempt to enforce Imperial law upon the Marracossans who travel through the Brass Coast to trade&#039;&#039;.&amp;quot; It urged the people of the &#039;Coast to &amp;quot;&#039;&#039;show the merit of the Way that our bonds of loyalty and friendship and also be vigilant in reporting potential crimes to the relevant authorities&#039;&#039;&amp;quot; and to &amp;quot;&#039;&#039;not risk our friendship through aggression&#039;&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Freeborn assembly is [[Stand proud, you&#039;re strong|focused on its highest calling]], the matter of the exiles is actually at least somewhat tangential to it. During the earlier meeting between the Marracossans and representatives of the Empire, they had made a number of offers relating to protecting the Brass Coast. Now, any opportunity must be put on hold while the more immediate threat to their freedom is addressed. Consequently, the statement has led to a potential [[mandate]], which has attracted more than the usual amount of attention (possibly due to the aura of [[Night magic]] currently settled over Madruga).&lt;br /&gt;
&lt;br /&gt;
{{Mandate|mandate=The Marracossan exiles are friends of the Empire and the Brass Coast. They do not preach their belief in interventionalist gods, and trade respectfully with their neighbours. We send (named priest) with 50 doses of liao to remind our folk that, while they must remain vigilant for the commitment of a crime, it is not the Freeborn way to try and police what lies within someone&#039;s heart.|assembly=Freeborn National Assembly}}&lt;br /&gt;
&lt;br /&gt;
If this mandate is enacted, it will reassure the Freeborn that there is no problem treating with the exiles as they have before. Trade will resume, and while the Marracossans will remain most comfortable in Madruga, there will be no further problems. However, in the event that anyone attempted to arrest a Marracossan exile for their beliefs, or should the Senate, the Synod, or the Military Council move against the exiles within the next ten years, the people of Madruga would resist and oppose such a move as if it were aimed at one of their Freeborn neighbours. The response would be proportional to the threat, and they would expect the Freeborn assembly to back them up.&lt;br /&gt;
&lt;br /&gt;
While this mandate requires 50 doses of liao, if &#039;&#039;&#039;Karg i Estrico i Erigo&#039;&#039;&#039; is named to enact it, the cost drops to 25 liao. Karg is well-known and well respected by both the exiles and to those Freeborn who trade with them.&lt;br /&gt;
&lt;br /&gt;
Obviously, the mandate is not the only way forward. A change to the proscription that is causing the problem for the exiles could be enacted for example. Another possibility might be to prevail on [[the League]] national assembly, whose [[The highest calling#Highest calling|highest calling]] is to bring [[Any dream will do|new people]] into the Empire. Or the Senate could render the entire matter moot by abrogating the cession of Trajadoz, declaring the exiles to be barbarians due to their refusal to abandon their heretical ways, and request the [[Military Council]] send in an army to suppress them. &lt;br /&gt;
&lt;br /&gt;
Either would bring an end to the current situation. If it continues for another season, however, it will certainly impact the goods available to the Marracossa Sendito, and might permanently sour the exiles with regard to future opportunities in the Brass Coast.&lt;br /&gt;
&lt;br /&gt;
==Grendel==&lt;br /&gt;
{{Diplomacy|nation=[[Grendel]]|status=Barbarian|port=None available|ambassador=Starlight Starchaser of [[Urizen]]|counterpart=[[Ambassador_to_the_Grendel#Grendel_Ambassador|Speaker Morna]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Grendel remain at war with the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Senate has abrogated the former Grendel embassy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Ambassador to the Grendel is Starlight Starchaser of Urizen&#039;&#039;&#039;&lt;br /&gt;
War continues to be waged between the Empire and the Grendel - and their Asavean allies. Currently, the fighting seems to be [[Salt lions|concentrated]] in southern [[Mareave]], but the [[navy|naval superiority]] of the Grendel means that it is dangerous to take this kind of thing for granted. Of all the barbarian threats to the Empire, the orcs of the Broken Shore are perhaps the most mobile. But even in times of war, diplomacy continues. &lt;br /&gt;
 &lt;br /&gt;
The Grendel Embassy, which stood for a time in [[Redoubt#Cargo|Cargo]], [[Redoubt]], was [[387YE_Winter_Solstice_Senate_sessions#Abrogate_Grendel_Embassy|shut down]] by the Senate at the end of 387YE amid concerns of active espionage and potential sabotage. The [[Ambassador to the Grendel]] still serves, but the relative prestige offered by the embassy has been lost. There has been some discussion back and forth between the ambassador and &#039;&#039;Speaker Morna&#039;&#039;, who reports to the Salt Lords Council of the Broken Shore, but little in the way of official discourse.&lt;br /&gt;
&lt;br /&gt;
This changed following the Summer Solstice. For the first time in quite a long time, missives were received from the other side of the Bay of Catazar. A briefing has been prepared for Ambassador &#039;&#039;&#039;Starlight Starchaser&#039;&#039;&#039;. Details are not public, but it is believed they involve a proposal relating to future embassies, and at least some discussion around what it would take to end the hostilities currently ongoing with the Salt Lords.&lt;br /&gt;
&lt;br /&gt;
===On the Subject of Turtles===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Grumpy Turtle.jpg|align=right|width=2000}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;A representative of the Brine Turtles will travel to Anvil at 21:00 on Saturday&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are joined by a herald of the Lictors and another guest&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The entire party is travelling as a delegation and are protected as foreigners&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They hope to meet with the Ambassador to the Grendel, the Senator for Mareave, and the Imperial Consul.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Advisor on Orc Affairs is welcome to attend too&#039;&#039;&#039;&lt;br /&gt;
The meeting with the Brine Turtles has been a long time coming. The sept have maintained their home in Fleisardh since the Empire conquered the territory, whilst the army has been at the forefront of trying to reclaim it from the Unshackled. After careful negotiation the sept is sending a representative to meet with select Imperials about the future of Fioroult. They hope that their hosts will be willing to find somewhere to sit down where they can have a decent conversation.&lt;br /&gt;
&lt;br /&gt;
==Morajasse==&lt;br /&gt;
{{SOP|statement=Following the work of Malaki and Judgement 133 from the Spring Summit. WE ASK THE Freeborn of FEROZ to TRADE WITH THEIR NEIGHBOURS IN THE PROTECTORATE OF MORAJASSE For mutual PROSPERITY.|by=Metztli i Phovas i Riqueza, Freeborn Assembly|vote={{GM}} 196-0|when=Summer 388YE|size=small}}&lt;br /&gt;
* &#039;&#039;&#039;The Protectorate of Morajasse continues to flourish in Feroz&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They continue to request that the Imperial Consul handle communications with them&#039;&#039;&#039;&lt;br /&gt;
Last season, a delegation from the Protectorate of Morajasse [[Myth_makers#Soldiers_at_Anvil|visited]] Anvil, dispatched by the master-strategist &#039;&#039;[[Fake empire#Gallum Fiersach|Commander Gallum Fiersach]]&#039;&#039; and &#039;&#039;Wind Lord Saoirse&#039;&#039;, his partner and a master of the [[Autumn magic|lore of Sand]]. There, they met with representatives from the Senate, Military Council, Conclave, and Bourse to discuss matters of mutual importance to both the Freeborn and the Protectorate. &lt;br /&gt;
&lt;br /&gt;
At the same time, the Freeborn Assembly voted to uphold the [[388YE_Summer_Solstice_Synod_judgements#Judgement_120|statement of principle]] raised by &#039;&#039;&#039;Metztli i Phovas i Riqueza&#039;&#039;&#039; with a greater majority. The judgement called on the Freeborn of Feroz to trade with the Protectorate, and followed on from the [[388YE_Spring_Equinox_Synod_judgements#Judgement_133|judgement]] raised by &#039;&#039;&#039;Malaki&#039;&#039;&#039;. The dhomiros and merchants of Feroz have started to engage in trade with the Protectorate, and whilst nobody is being offered the best prices, at least trade is happening. &lt;br /&gt;
&lt;br /&gt;
===Curses!===&lt;br /&gt;
* &#039;&#039;&#039;Wind Lord Saoirse has made clear that she does not want to see curses on Feroz, nor on Morajasse&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;She will make a specific exception for Rivers of Life&#039;&#039;&#039;&lt;br /&gt;
During the meeting, one of the things discussed was the curses previously laid upon the fortification by Imperial magicians. Apologies have been made and accepted, and the matter is considered settled. If such a thing happens again, the Protectorate will seek the help of the magistrates or, if necessary, find their own source of [[Grendel_religion#Retribution|retribution]]. Broadly, &#039;&#039;any&#039;&#039; curse that affects Mora&#039;s Rock, Morajasse, or Feroz will see the Protectorate look to uncover the source and potentially seek recompense.&lt;br /&gt;
&lt;br /&gt;
There is one curse that &#039;&#039;Saoirse&#039;&#039; is comfortable with, though. [[Rivers of Life]] preserves life; the [[The League magical traditions|Sea magic]] spreading across the territory and cleansing the water is always going to be welcomed by a group for whom every life counts.&lt;br /&gt;
&lt;br /&gt;
===Mora&#039;s Rock===&lt;br /&gt;
* &#039;&#039;&#039;The Protectorate wants to expand Mora&#039;s Rock and has requested 30 wains each of mithril and white granite to do so&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Saoirse can speed the expansion if the Conclave can provide the mana crystals&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The garrison will continue to defend Feroz if it is attacked&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Commander Gallum Fiersach&#039;&#039; wants to raise Mora&#039;s Rock even higher and has asked for thirty wains each of [[mithril]] and [[white granite]] in order to do so. The Protectorate can cover the labour costs themselves, and it won&#039;t require the Senate or [[Master of Works]] to authorise it, but they are sadly lacking the fundamental components of expanding the fortification. And of course, the treasury will not have to bear the burden of upkeep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gallum&#039;&#039; accepts that Morajasse doesn&#039;t border anything other than more Freeborn land, so the improved [[Fortification#Bastion|bastion]] won&#039;t hinder invaders unless [[Feroz#Afarjasse|Afarjasse]] has already fallen. What it will do, however, is grant the [[Fortification#Garrison|garrison]] much better equipment, and allow them to present even more of a defence if they are called on to defend Feroz. &lt;br /&gt;
&lt;br /&gt;
Perhaps even better is that Saoirse and her coven are able to speed up the construction of the fortification if the [[Conclave]] were to disburse mana crystals. For sixty mana crystals, the fortification could be raised in nine months, but if the Conclave are willing to [[Endowment|endow]] 120 mana crystals, it could be raised in just six months. Saoirse is clear that she wants the requested mana crystals to come from the Conclave; it serves as both a method of delivering the mana crystals and, more importantly, as recognition that they approve of it.&lt;br /&gt;
&lt;br /&gt;
{{Asavean Links}}&lt;br /&gt;
{{Sumaah Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Those_memories_of_you&amp;diff=146039</id>
		<title>Those memories of you</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Those_memories_of_you&amp;diff=146039"/>
		<updated>2026-10-05T13:41:59Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Sarcophan Delves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Winds of Fortune]][[Category:388YE Autumn]][[Category:Foreign Nations]]&lt;br /&gt;
&amp;lt;ic&amp;gt;Caleb of Crown&#039;s Quay stood his ground, feet firmly planted as if he was about to do battle against some Pakkad bruiser. He wished he had any of the wargear he would be bearing if he &#039;&#039;was&#039;&#039; facing a rampaging Druj warrior. Or at least a massive two-hander. Instead he had a quill pen behind one finned ear, a book of lists, and some paperwork.&lt;br /&gt;
&lt;br /&gt;
The ship captain before him radiated anger like a fireplace at midwinter. Her pale draughir features had darkened in a way Caleb found he really didn&#039;t like. Narrowed red eyes literally blazed with fury. She dragged her sharp upper teeth across her lower lip in a way that caused it to blush an equally unpalatable shade of crimson.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is surely some mistake here,&amp;quot; she said, slurring her Imperial slightly in that way the Delvesfolk so often did. She knew there was no mistake. He knew she knew there was no mistake. She knew he-&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m afraid not,&amp;quot; he said. &amp;quot;Giuseppe Sanguineo von Temeschwar, Senator for Temeschwar, proposed the matter to the Senate during the Summer Solstice, and it was agreed by those there present. Civil service records indicate that you were made aware that this was coming, as per the records after the Spring Equinox 387YE. The Consul...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She slapped her hands together, decisively. She furrowed her heavy brows. For a moment Caleb thought he was going to get bitten, or raked with her nasty looking claws. He braced himself, but she did not attack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fine then,&amp;quot; she snarled through gritted fangs. &amp;quot;We will take our medicinal herbs elsewhere then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m afraid you&#039;re going to have the pay the approved duty on them wherever you take them,&amp;quot; said Caleb. &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not at Alivetti we are not,&amp;quot; she said. She spun on her heel and marched back down the quay to where her crew lounged against the half a dozen or so crates they had already unloaded. They were trading tobacco and sips with the Highborn stevedores. When they saw their captain, and the expression on her face, they straightened up and started to load the boxes back onto the &#039;&#039;Duizendjaarvalk&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even if you do,&amp;quot; Caleb called after her. &amp;quot;There&#039;ll still be a duty to pay before your goods can cross the border into the Empire, even if its not payable on the docks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not my problem!&amp;quot; the captain shouted back toward him without turning, making one of the universal gestures that indicated displeasure with an official just doing his job.&lt;br /&gt;
&lt;br /&gt;
Caleb considered chasing after the captain and trying to reason with her, but he decided in the end to wisely conserve his energy. There were two other Sarcophan vessels approaching Crown&#039;s Quay and he knew in his bones they&#039;d be no more happy to discover that &#039;&#039;everyone&#039;&#039; had to pay the new fees, yes even them, yes even though their families were very important. And, as the captain pointed out, what happened in Sarvos wasn&#039;t really his problem.&amp;lt;/ic&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width: 400px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=Buidelrats.jpg|align=left|caption=Sarcophan and Axos aren&#039;t exactly close but they are both used to living packed together in old, moribund cities.|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
The [[Sarcophan Delves]] are a great power, a cosmopolitan nation centred around an immense city that sprawls out across the banks of the Umshalla river. They have holdings all over the world, trading with nations great and small all over the Known World. Their recent announcement of the Pax Sarcophan, a commitment to keep the trade routes open in spite of the political machinations of other nations, has begun a slow reassessment of how much power these smiling, mercantile tomb-robbers wield on the grand stage. The [[Axos|Citadels of Axos]] by contrast are a tiny nation on the outskirts of the Empire, controlling a little over two territories. They are a people of cities, it&#039;s true, with nine-tenths of their people dwelling in the five massive citadels built in the time of the semi-mythical sorcerer kings. Yet they wield an influence larger than their size might suggest, being founding signatories to the [[Liberty Pact]], and thanks in part to Imperial support welcoming traders from all the great nations to their docks.&lt;br /&gt;
&lt;br /&gt;
Yet for all their differences, there are some similarities. They are both nations with an uneasy relationship to death, for example. The Axou &#039;&#039;necromantia&#039;&#039; are acknowledged masters of the cold magic of the grave, while the Sarcophan base much of their industry on the use of the &#039;&#039;ongelukkig&#039;&#039; living-corpses. They are both nations made more powerful through trade, and both would like to see themselves as friends to the Empire... and in both cases that friendship can prove to be something of a mixed blessing.&lt;br /&gt;
&lt;br /&gt;
==Sarcophan Delves==&lt;br /&gt;
{{Nation|nation=[[Sarcophan Delves]]|status=Foreigner|port=[[Sarcophan_Delves_ports#Sarcophan|Sarcophan]], [[Sarcophan_Delves_ports#Betovering|Betovering]], and (temporarily) [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]].|ambassador= Dino i Riqueza of [[the Brass Coast]]|counterpart=[[Ambassador_to_the_Sarcophan_Delves#Sarcophan_Ambassador|Bedelaar Huisbaas Annike]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Sarcophan Delves remain friendly to the Empire and enthusiastic about continued Imperial trade&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are disappointed by the imposition of mercantilist tariffs on their merchants&#039;&#039;&#039;&lt;br /&gt;
The merchant-princes of the [[Sarcophan Delves]] strive for neutrality. They are enthusiastic about trade, not only with the Empire but with everyone else in the known world. They hold it a mark of pride that they will deal with anyone who has goods, services, or money. While they have given up the practice of slavery with few regrets, they refuse to pick a side between the [[Liberty Pact]] and the so-called [[Thrones_and_principalities#The_Freedom_Accord|Freedom Accord]]. &lt;br /&gt;
&lt;br /&gt;
Their primary goal is to ensure the ports of the world remain open to their ships, ideally with [[Tariffs#Free_Trade|free trade]] agreements that allow their merchants to operate without onerous [[tariffs]]. A recent decision by the [[Senate]] to [[388YE_Summer_Solstice_Senate_sessions#Amend_tariffs_of_Sarcophan_Delves|end free trade]] and impose [[Tariffs#Mercantilist|mercantilist]] tariffs on vessels visiting the Empire has clearly caused some dissatisfaction. It remains to be seen precisely how that will affect the assorted [[ministry|ministries]] that deal directly in Sarcophan goods. &lt;br /&gt;
{{CaptionedImage|file=AmbassadorSarcophanDelves.jpg|caption=&#039;&#039;&#039;Dino i Riqueza&#039;&#039;&#039;, Ambassador to the Sarcophan Delves|align=right|width=300}}&lt;br /&gt;
They recently declared the &#039;&#039;Pax Sarcophan&#039;&#039; - a commitment to combat piracy and ensure that independent traders are free to sail [[the seven seas]] regardless of the politics of the great powers. Perhaps as part of this increased involvement in political affairs, they have also extended their protection to the independent city-state of [[Mareave#Beoraidh|Beoraidh]] in [[Mareave]], ostensibly to help guarantee its neutrality.&lt;br /&gt;
&lt;br /&gt;
The main locus of Sarcophan influence in the Empire is the [[Sarvos#Sarcophan_Enclave|Alivetti estates]] in [[Sarvos]], where &#039;&#039;Burgemeester Vandersaar&#039;&#039; oversees an enclave ceded to the Delves by the Senate. The estates have become a matter of concern for the Imperial magistrates due to the fact that Sarcophan merchants do not restrict the goods and services they offer in line with Imperial law. The change in the tariff structure for Sarcophan merchants also has some potential to create an additional headache. Goods coming to the Alivetti estates will not be evaluated by custom officials until they pass into Sarvos proper - and it is much easier for an Imperial or Sarcophan who wishes to do so to slip past anyone trying to inspect their goods when they are using a land border. &lt;br /&gt;
&lt;br /&gt;
Some of their number have taken part in agricultural enterprises in [[Wintermark]], and they have made inroads into [[Varushka]] in recent years, and the [[Prime_Factor_of_the_deBruin_Docks#deBruin_Docks|deBruin family]] have recently entered into a lucrative agreement to provide [[weirwood]] to [[Urizen]]. There are also a number of warehouses and &#039;&#039;[[Kruidenkenner_Trademaster#The_Kruidenkenner_Magazijn|Magazijn]]&#039;&#039; built to allow [[Kruidenkenner_Trademaster#The_Kruidenkenner|the Kruidenkenner]], an influential [[surgical skills#Apothecary|apothecary]] guild to supply herbs to Imperial citizens at a bargain price. The Delves, in short, are quite invested in the Empire.&lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Sarcophan_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===Kraft Brothers===&lt;br /&gt;
* &#039;&#039;&#039;Wintermark farmers voted to end their association with the Kraft brothers&lt;br /&gt;
* &#039;&#039;&#039;Brenna&#039;s Gift returns to providing the standard benefit of 36 rings to each farm in Hahnmark&lt;br /&gt;
* &#039;&#039;&#039;Hahnmark farmers can no longer purchase doses of viezesmaak from the Kraft brothers&lt;br /&gt;
At the Spring Equinox, the farmers of Hahnmark [[Petals_in_the_snow#Making_the_Choice|voted nine to two]] to end their association with the Kraft brothers. These Sarcophan entrepreneurs had been involved in a mutually lucrative business arrangement for some time now, taking advantage of the alpine climate of central Wintermark to cultivate plants that don&#039;t prosper in the warm, marshy climate of the Delves. The brothers are philosophical about the decision; they have made a profit on their time being involved in the Wintermark &#039;&#039;viezesmaak&#039;&#039; trade, and there are apparently no hard feelings. &lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, [[Hahnmark#Brenna&#039;s_Gift|Brenna&#039;s Gift]] no longer provides doses of [[Hyenas_and_herbs#Flowers_in_Frost|viezesmaak]]. Instead it returned to its original purpose, providing 36 additional rings to each [[farm]] in Hahnmark. This also ended the ability of Hahnmark farmers to purchase viezesmaak from the Kraft Brothers.&lt;br /&gt;
&lt;br /&gt;
The brothers have spent the last six months winding up their interests in Hahnmark, but they are apparently still keen to explore investment opportunities in the Empire. It remains to be seen what hare-brained scheme they will come up with next.&lt;br /&gt;
&lt;br /&gt;
===Jakhalsmarkt===&lt;br /&gt;
* &#039;&#039;&#039;The House of the Jakhal want 70 thrones to enable Imperial fleets to continue to access the Jakhalsmarkt&#039;&#039;&#039;&lt;br /&gt;
For the better part of a year Imperial [[fleet|ship captains]] have been able to trade with the [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]]. The opportunity was arranged by &#039;&#039;Annabel de Gouden&#039;&#039; of the [[Founders_of_the_Delves#The_Jackal|House of the Jackal]], responding to the Imperial need for luxury goods and substances of use to ritual magicians. It seems that de Gouden and her House have made a canny investment; the number of traders from the Empire visiting the Jakhalsmarkt has only increased over the last four seasons.&lt;br /&gt;
&lt;br /&gt;
It isn&#039;t clear what is the greater draw; the [[Vis#Golden_Apples|golden apples]], [[Vis#Warm Ashes|warm ashes]], and [[Vis#Prismatic Ink|prismatic ink]] (&amp;quot;Triumph Vis&amp;quot; in the parlance of some Urizen traders), the flawless [[tempest jade]] and fine jewellery, or the rare &#039;&#039;[[Trade_goods#Star_Jewels|star jewels]]&#039;&#039;, [[magic items]] normally available only from the [[Principalities of Jarm]]. With [[Imperial Consul]] &#039;&#039;&#039;Slawomir Rabovich Bolotstrazh&#039;&#039;&#039; having [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|announced an embargo]] on trade with the &amp;quot;independent&amp;quot; nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]], the Jakhalsmarkt is the only place Imperial captains can legally purchase Jarmish goods.&lt;br /&gt;
{{CaptionedImage|file=Slawomir Rabovich Bolotstrazh.jpg|caption=&#039;&#039;&#039;Slawomir Rabovich Bolotstrazh&#039;&#039;&#039;, Imperial Consul|align=right|width=250}}&lt;br /&gt;
Of course this was never meant to be a permanent arrangement. As mentioned during the Spring Equinox, access to the markets of the Jackal is a premium commodity, and continuing to benefit from the trade will require [[Chain_and_anchor#The_Business_of_Diplomacy|some investment]] from the Empire if the opportunity is to continue. &#039;&#039;Annabel de Gouden&#039;&#039; took a chance that Imperial merchants would want the valuable goods the Jackal are offering, but those goods still need to be sourced and brought to market. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress de Gouden&#039;&#039; has assessed the situation and puts forward an offer. She and her people will continue to keep Jakhalsmarkt open to Imperial traders, and commit to ensuring there are valuable goods for them to buy - [[vis]] and &#039;&#039;star jewels&#039;&#039;. Nothing needs to change in that regard. However, to secure sources for these goods for the next year will require an up-front investment of 70 thrones from the Empire. She would prefer to receive that investment from the [[Senate|Imperial Senate]], but is equally happy to do business with Ambassador Dino (although actually she&#039;d &#039;&#039;really&#039;&#039; prefer to work with a group like the [[In_the_Court_of_Far_Horizons|Court of Far Horizons]], with whom she imagines it would be possible to make a much better deal, but she understands politics do not always give one what one wants).&lt;br /&gt;
&lt;br /&gt;
If the investment is forthcoming, the House of the Jackal will keep &#039;&#039;Jakhalsmarkt&#039;&#039; open for another year allowing Imperial fleet captains to visit and take advantage of the services on offer until the start of the Autumn Equinox 389YE. Without it, regretfully, access to the port will be lost as de Gouden will not be able to provide the volume of goods needed to make the arrangement profitable. One matter to bear in mind however is that &#039;&#039;de Gouden&#039;&#039; operates a no-refunds policy; if the Senate interferes in trade with the Jakhalsmarkt, the Empire will simply lose out.&lt;br /&gt;
&lt;br /&gt;
===Draaikolkbloem=== &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=NBWintermark.jpg|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Zuredruiven vintners are pleased to learn Hahnmark has given the Kraft Brothers the elbow&lt;br /&gt;
* &#039;&#039;&#039;They&#039;re still excited about encouraging cultivation of draaikolkbloem in Hahnmark&lt;br /&gt;
* &#039;&#039;&#039;Every Wintermark herb garden owner has received a dose of draaikolkbloem as a gift from the vintners&lt;br /&gt;
* &#039;&#039;&#039;Hahnmark herb garden owners can choose to cultivate draaikolkbloem&lt;br /&gt;
While Hahnmark has ended their association with the Kraft brothers, the &#039;&#039;Zuredruiven&#039;&#039; vintners remain interested in working with Hahnmark&#039;s herbalists to cultivate &#039;&#039;draaikolkbloem&#039;&#039;, a fragile herb that also requires a cool alpine climate. As [[Petals_in_the_snow#The_Vintners_Option|mentioned]] recently, they have &amp;quot;cracked the puzzle of cultivating &#039;&#039;draaikolkbloem&#039;&#039; on a large scale&amp;quot;. The opportunity to [[Petals_in_the_snow#The_Vintners_Option|build the Zuredruiven Benefice]] is still available (and will be until the end of the Winter Solstice 388YE, or until a different [[great work]] supporting [[herb garden|herb gardens]] is built in Hahnmark).&lt;br /&gt;
&lt;br /&gt;
With the Kraft brothers out of the picture, the vintners have cheerfully shared their techniques for cultivating the sensitive plant with anyone in Hahnmark who is interested in learning how to do so. They&#039;re also making seeds available, although the crops they yield seem to be sterile meaning that continued cultivation of &#039;&#039;draaikolkbloem&#039;&#039; is dependent on continued good relations with the vintners.&lt;br /&gt;
&lt;br /&gt;
The vintners themselves are keen to continue their good relations with the people of Hahnmark. With that in mind, they have made a point of gifting a dose of prepared draaikolkbloem to everyone they can find with a herb garden in the alpine territory. (&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; Every herb garden owner in Hahnmark who has booked for the Autumn Equinox will receive a dose of draaikolkbloem. If your character would not have accepted the gift of the Sarcophan herbalists, you can hand it back in to GOD when you pick up your pack.)&lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, every Hahnmark [[herb garden]] owner has the ability to choose in downtime to &#039;&#039;Cultivate Draaikolkbloem&#039;&#039;. This means their herb garden will produce two drams of draaikolkbloem that season, but lose production of three drams of [[true vervain]], and one dram of each of the other four herbs. This option is chosen in downtime in the same way that a [[military unit]] might choose a [[venture]], or a [[congregation]] choose to [[Congregation#Downtime Options|preach or lecture]].&lt;br /&gt;
&lt;br /&gt;
As part of the arrangement, the &#039;&#039;Zuredruiven&#039;&#039; vintners claim a portion of every crop of &#039;&#039;draaikolkbloem&#039;&#039; for themselves. As well as using it to create herbal preparations, they use it extensively in the brewing of a particularly sought after wine back in the Delves. As far as they are concerned, this arrangement with the Winterfolk has the potential to make everyone rich.&lt;br /&gt;
&lt;br /&gt;
===Using Draaikolkbloem===&lt;br /&gt;
* &#039;&#039;&#039;Draaikolkbloem can be used to brew variations of potions that are part of the Infusions of Feathers recipe sets&lt;br /&gt;
The &#039;&#039;Zuredruiven&#039;&#039; have also provided notes as to how draaikolkbloem can be refined and used in the creation of preparations. So far they have only shared this information with the apothecaries of Wintermark. &lt;br /&gt;
&lt;br /&gt;
Any Wintermark apothecary who knows how to brew the [[Infusions of Feathers]] can now create two additional preparations.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Blacksmoke Recall&#039;&#039; is similar in effect to [[Infusions_of_Feathers#Magpie Infusion|Magpie Infusion]], but creates lingering hallucinations that some find enjoyable. It requires one draaikolkbloem and one cerulean mazzarine.&lt;br /&gt;
* &#039;&#039;Whispered Quill&#039;&#039; provides visions in the same manner as [[Infusions_of_Feathers#Goosewhisper Infusion|Goosewhisper Infusion]], but the visions it provides seem particularly portentous and serve as a source of insight or entertainment depending on how one engages with the effects. It requires a dose of draaikolkbloem, one bladeroot, and one marrowort.&lt;br /&gt;
&lt;br /&gt;
Interestingly, it is not possible to recover draaikolkbloem from a preparation using [[Distillation of Diverse Parts]], just as that ritual will not recover [[liao]] or mana crystals from a potion. There is also no interest in these preparations from the [[Ephisis|City of Gold and Lead]] - they are treated as [[Propensity_to_truck,_barter,_and_exchange#Common_Trade_Goods|common trade goods]] when submitted to [[Ephisis&#039; Scale]].&lt;br /&gt;
&lt;br /&gt;
The skill to make these new preparations have been added to Wintermark characters with knowledge of the [[Infusions of Feathers]] potion set who has booked for the Autumn Equinox. Following the event, any Wintermark character with the appropriate skill can email {{plot}} and ask to learn the recipes, as long as the &#039;&#039;Zuredruiven&#039;&#039; remain well disposed to the people of that nation. It isn&#039;t possible for anyone from another nation to learn these recipes without access to a [[Potion#Herbal|herbal]] - the vintners simply won&#039;t share the information. Unlike [[Runesmith&#039;s Law]] or [[Urizen_magical_traditions#Urizen_Lore|Urizen Lore]], knowledge of the recipes won&#039;t magically disappear if someone leaves Wintermark, but retraining the Infusions of Feathers recipe set will remove the recipes and they will not be automatically restored to a character who later learns how to make them.&lt;br /&gt;
&lt;br /&gt;
===Questions of Virtue===&lt;br /&gt;
{{CaptionedImage|file=Apothecaries Guild.png|title=Imperial Apothecaries&#039; Guild|align=right|width=240}}&lt;br /&gt;
* &#039;&#039;&#039;Some people are concerned about whether draaikolkbloem is a good idea or not&lt;br /&gt;
* &#039;&#039;&#039;They&#039;ve asked the Apothecary&#039;s Guild to take a look at the substance and the potions it creates&lt;br /&gt;
Not everyone is entirely happy with the cultivation of this foreign herb in Hahnmark. There is some concern as to the exact effects of these new preparations. Are they as innocent as they appear? For that matter, it strikes some students of herb lore as a little fishy that this herb that helps create potions that enhance perception &#039;&#039;doesn&#039;t&#039;&#039; seem to produce anything similar to [[Infusions_of_Feathers#Ravenwing Infusion|Ravenwing Infusion]] - or if it does that the &#039;&#039;Zuredruiven&#039;&#039; vintners have chosen to conceal that fact from their &amp;quot;friends&amp;quot; in Wintermark.&lt;br /&gt;
&lt;br /&gt;
Insipred by a recent [[Lean_and_athirst#Elder&#039;s_Gift|Varushkan example]], those with a concern about &#039;&#039;draaikolkbloem&#039;&#039; look to the [[Imperial Apothecaries Guild]]. Just as the Guild assessed &#039;&#039;Elder&#039;s Gift&#039;&#039; and [[388YE_Spring_Equinox_Senate_sessions#Caution_On_Elder&#039;s_Gift|uncovered]] both its grim provenance and vile ingredients, so they could make an assessment of the Sarcophan herb and the preparations it makes. As before, the [[Imperial_Apothecaries_Guild#Guild_Leader|Speaker]] can use their ability to make an [[Senate_announcement|announcement]] before the Senate to declare the findings of the Guild instead of [[Imperial_Apothecaries_Guild#Dissemination|disseminating]] a [[Potion#Herbal|herbal]]. If the herb and the preparations are innocuous, then it will set these concerns to rest. If they aren&#039;t, then forewarned is forearmed and presumably the Senate can then take steps to make the material illegal.&lt;br /&gt;
&lt;br /&gt;
As soon as they get wind of this concern the &#039;&#039;Zuredruiven&#039;&#039; vintners, never ones to miss a trick, have responded by endorsing the request for examination. They even make an offer to the Imperial Apothecaries Guild. They know for a &#039;&#039;fact&#039;&#039; that &#039;&#039;draaikolkbloem&#039;&#039; is safe to use, and that the preparations they have shared with the Empire are fundamentally harmless. &lt;br /&gt;
&lt;br /&gt;
If the Imperial Apothecaries Guild confirms this, and &#039;&#039;endorses&#039;&#039; the &#039;&#039;Zuredruiven&#039;&#039; vintners, the Sarcophan will show their appreciation by providing them with a [[Potion#Herbal|herbal]] detailing the potion recipes, and discuss the opportunity for the [[Imperial Sodality]] to acquire draaikolkbloem for its members.&lt;br /&gt;
&lt;br /&gt;
If the Guild declares draaikolkbloem and the potions brewed from it to be &#039;&#039;safe&#039;&#039;, but doesn&#039;t endorse the vintners, it will have no impact either way. They will not receive the herbal, but the &#039;&#039;Zuredruiven&#039;&#039; will still be satisfied and remain enthusiastic about dealing with the Empire. Hahnmark herb gardens will continue to have the option to produce draaikolkbloem.&lt;br /&gt;
&lt;br /&gt;
If the Apothecaries Guild gives a &#039;&#039;neutral&#039;&#039; response, then there will be no herbal but Winterfolk apothecaries and herb garden owners will treat the drug cautiously. It will not impact the ability for Hahnmark herb gardens to produce draaikolkbloem, and while the vintners will likely lose interest in dealing with the Guild they will continue to work with the people of Wintermark.&lt;br /&gt;
&lt;br /&gt;
If the Apothecaries Guild declares draaikolkbloem &#039;&#039;unsafe&#039;&#039;, then the &#039;&#039;Zuredruiven&#039;&#039; will be annoyed. They&#039;ll withdraw from the Empire, and look elsewhere for opportunities to cultivate the drug. The option to plant draaikolkbloem will be lost. &lt;br /&gt;
&lt;br /&gt;
Obviously with multiple substances under discussion its impossible to offer advice on every permutation of what the Apothecaries Guild might say, but these responses should be enough to provide some guidance at least. Presumably any Wintermark apothecary with an opinion on &#039;&#039;draaikolkbloem&#039;&#039; and its preparations will work with the Imperial sodality to provide samples of the herb and the potions.&lt;br /&gt;
&lt;br /&gt;
===Vallorn Exports===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Ephisis001.webp|align=right|width=240}}&lt;br /&gt;
* &#039;&#039;&#039;A Sarcophan scholar is interested in acquiring consumables and magic items related to the vallorn&lt;br /&gt;
* &#039;&#039;&#039;She has made an arrangement with the City of Gold and Lead to trade these goods safely&lt;br /&gt;
&#039;&#039;Catharina Gjullit&#039;&#039;, a scholar from the influential [[The_mathematics_of_tears#The_Gjullit_Opportunity|Gjullit family]], has developed an interest in the [[vallorn]] and its creatures, especially the [[ettercap|ettercaps]]. They have corresponded with some of the scholars who attended the [[Great Library of Hacynian]], and developed a burning interest in the &amp;quot;fruits of the vallorn&amp;quot; but their poor health makes it impossible for them to visit the Empire. Having made an agreement with the [[Ephisis|City of Gold and Lead]], they present an opportunity for those with access to such &amp;quot;fruits&amp;quot; to sell them for a reasonable price.&lt;br /&gt;
&lt;br /&gt;
During the Autumn Equinox, anyone casting [[Ephisis&#039; Scale]] can include a note indicating that the contents are intended for Catharina Gjullit. If they do so, the entire box will be evaluated &#039;&#039;only&#039;&#039; on its connection to the vallorn and its spawn. Offers will be made with that in mind. Catharina has laid out a basic list of the prices she is prepared to offer, but wishes to ensure that people know she is also prepared to make an offer on anything more esoteric. The known prices are:&lt;br /&gt;
* For a &#039;&#039;corpseblossom&#039;&#039;, a plant associated with ettercaps, she offers 4 crowns or two doses of [[Apothecary_Potions#Feverfail_Elixir|Feverfail Elixir]]&lt;br /&gt;
* For each &#039;&#039;unique&#039;&#039; [[chaos fruit]] included in a box she offers 2 crowns, a single [[vis#golden apples|golden apple]], or a vial of [[vis#prismatic ink|primsatic ink]]. She is cautious about receiving too many chaos fruit of the same type and believes this is one way to ensure she gets a representative sample.&lt;br /&gt;
* She is also interested in any unique items with a clear connection to the vallorn, but given she doesn&#039;t know what they are it is hard for her to offer a price up-front&lt;br /&gt;
The offer is only available during the Autumn Equinox, after which Catharina will have secured everything she wants.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axos==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Alikos Helio.jpg|caption=The Victorious Axis continue to go from strength to strength.|align=right|width=500}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Axos remains allied to the Empire through treaty and through the Liberty Pact&lt;br /&gt;
* &#039;&#039;&#039;They have taken ownership of the region of Thornfen in Sarangrave&lt;br /&gt;
* &#039;&#039;&#039;The Imperial ambassador to Axos is Thanmir Hrafnar of Wintermark&lt;br /&gt;
Axos is enjoying a period of prosperity and even growth following the [[Victory_and_unity#Times_Change|upheaval]] prompted by the ambitious &#039;&#039;Grand Ilarch Kyther&#039;&#039;. A formal Grand Council guides the nation, and the [[A_better_future#Unified_Convocation|Unified Convocation]] works to bring Axos&#039; disparate religious [[Bands#Sects|sects]] together under one roof. Imperial relations with the [[Axos|Citadels of Axos]] remain steady. [[Synod]] efforts during the [[It_never_happened#Solokha|reclamation of Solokha]], and the loose alliance with the Empire in [[Sarangrave]], continue to bear dividends. &lt;br /&gt;
&lt;br /&gt;
It would be dangerous to take these kinds of thing for granted however. Axos remains sensitive to anything it sees as a threat to its sovereignty, and relations could sour again very easily. There are a number of potential cracks in the relationship with the Axou. The [[Liberty Pact]] (which Axos relies on to cement its status on the world stage) continues to fracture. The exaltation of the disgraced former Ambassador Fintan, traitor and heretic, offends those who found his crimes unforgivable. The Unified Convocation continues to bring together priests whose entire religion paints the Empire as footsoldiers of the hated Creator. There is still fear that the Empire plans to doom the entire nation by rousing the [[vallorn]] of [[Axos#Axou_Territories|Visokuma]]. But for now at least, things appear to be going well between the two nations. Mostly.&lt;br /&gt;
{{Diplomacy|nation=[[Axos]]|status=Foreigner|port=[[Foreign_ports#Towers_of_Kantor|Towers of Kantor]] and [[Foreign_ports#Chambers_of_Issyk|Chambers of Issyk]]|ambassador=&#039;Shacklebreaker&#039; Thanmir Hrafnar of [[Wintermark]]|counterpart=[[Ambassador_to_Axos#Axou_Ambassador|Ilarch Kario Skopos of Solokha]]}}&lt;br /&gt;
===Thornfen===&lt;br /&gt;
* &#039;&#039;&#039;Axos controls the region of Thornfen in Sarangrave but Imperial armies may move through it freely&lt;br /&gt;
* &#039;&#039;&#039;They have removed the former Druj subjects who lived there&lt;br /&gt;
* &#039;&#039;&#039;The Axou are preparing to rebuild the Tower of the Skink&lt;br /&gt;
The Axou have claimed the region of [[Sarangrave#Thornfen|Thornfen]] in [[Sarangrave]], and command the [[Sarangrave#Tower of the Skink|Tower of the Skink]]. This season, their forces there have been deployed to protect the northern regions of the territory against Winter spirits (as discussed in the &#039;&#039;&#039;[[Skull beneath the skin]]&#039;&#039;&#039; wind of war). Their efforts here were made possible by the [[388YE_Summer_Solstice_Senate_sessions#Permit_Axos_Movement_in_Sarangrave|decision]] of the Senate to grant the Axou free movement across the Sarangrave. Meanwhile, the [[bastion#garrison|garrison]] of their newest citadel continues to grow slowly. Ilarch Skopos remains keen for the Empire to [[Seeds_of_discord#Armies_of_the_Dead|provide mithril]] to support the establishment of the garrison. There was fighting in the territory this season, so the only new soldiers defending the fortification are down to the effects of the Imperial [[enchantment]]. &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Thane Thanmir Hrafnar.jpg|caption=Thane Thanmir Hrafnar is Ambassador to Axos.|align=left|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the [[army]] of the &#039;&#039;Shield of Ipotavo&#039;&#039; fights in the north, efforts to rebuild and redesign the Tower of the Skink continue. The Axou are moving large amounts of [[white granite]] into the region through the pass that links [[the Mallum]] with Axos (the [[Sarangrave#Path_of_the_Eye|Path of the Eye]]). They are also apparently involved in tearing apart the wrecked city of Sephals, both to loot it and to provide additional building materials.&lt;br /&gt;
&lt;br /&gt;
It is notable that unlike the [[Urizen]] - most of whom still find the idea of establishing homes in Sarangrave [[Everything_is_trying_to_kill_us#A_Gift_Horse|deeply unappealing]], the Axou are showing no such reticence. Along with labourers and caravans of white granite, a steadily growing trickle of citizens from all five citadels travel up the Path of the Eye with the intent of settling in the shadow of the Tower of the Skink. The civil service estimate that the transformation of the Tower of the Skink makes it more appealing for Axou to settle in the marshes of Sarangrave. If it continues in the current vein, there may eventually be more Axou in Sarangrave than there are Urizen.&lt;br /&gt;
&lt;br /&gt;
===Armies of the Dead===&lt;br /&gt;
* &#039;&#039;&#039;The Axou continue to struggle to establish a garrison at the Tower of the Skink&#039;&#039;&#039;&lt;br /&gt;
Ilarch Skopos indicates that the Grand Council is not entirely happy with the situation in Sarangrave. They agreed to help defend the territory but they are disappointed that in the face of a known threat - the [[Thorn_and_bone#Objective:_Trap_the_Spirits|unbound spirits]] drawn from the [[Realms#Winter|Winter realms]] by the [[Druj]] - the Empire chose to desert the territory to continue their war of conquest elsewhere. It seems that some of the Grand Ilarchs had assumed the defence of Sarangrave would be significantly more of a joint effort.&lt;br /&gt;
&lt;br /&gt;
They will keep to their agreement with the Empire, of course, but the Winter spirits have not gone away and it seems clear they will be expected to squander yet more Axou lives in the defence of a tiny number of Imperial citizens. Given their [[Axos_religion#The_Eternal_Torture_Chamber|spiritual beliefs]] it is not surprising that they find the idea of &amp;quot;throwing away&amp;quot; the lives of their people to protect a rabble of orcs and Druj deeply unappealing.&lt;br /&gt;
&lt;br /&gt;
One thing is clear - the Axou seem to have no interest in supporting the Imperial venture into the [[Salt Flats of Sanath]] - or at least not with their armies.&lt;br /&gt;
===Trade Matters===&lt;br /&gt;
* &#039;&#039;&#039;Navarr fleets visiting Axos continue to experience suspicion&lt;br /&gt;
* &#039;&#039;&#039;Blackened Key is no longer available from Kantor&lt;br /&gt;
[[Death_leaves_us_homesick#The_Navarr_Threat|Worries about the Navarr]], and the likelihood that they are planning to unleash the [[vallorn]] in Axos, are fading. After the Autumn Equinox Navarr [[fleet|ship captains]] visiting the ports of Axos will still encounter some suspicion (experience a -1 rank penalty to trade), but unless something dreadful happens in the meantime, things should be back to normal in time for the Winter Solstice.&lt;br /&gt;
&lt;br /&gt;
There is also news of some shifting priorities on the docks at Kantor. Following the Autumn equinox, [[Trade_goods#Blackened_Key|Blackened Key]] will no longer be available to Imperial fleet captains visiting that port; instead they will receive additional [[Trade_goods#Axou_Luxuries|luxury goods]] (increasing the amount of money gained by a standard fleet from 24 to 36 rings). There&#039;s no indication as to why this change has taken place, but it seems to be an economic consideration rather than anything political.&lt;br /&gt;
&lt;br /&gt;
{{Sarcophan Links}}&lt;br /&gt;
{{Axos Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=If_we_never_meet_again&amp;diff=146038</id>
		<title>If we never meet again</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=If_we_never_meet_again&amp;diff=146038"/>
		<updated>2026-10-05T13:41:38Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Principalities of Jarm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Winds of Fortune]][[Category:388YE Autumn]][[Category:Foreign Nations]]&lt;br /&gt;
&amp;lt;ic&amp;gt;It could be a study anywhere in the world. The furniture is worn but has clearly been well cared for. Repaired, patched, repurposed rather than simply replaced. Something is a little off, though. All the books have been tidied away onto the appropriate shelf. Her desk is nearly clear of paper, only one slim pile weighted down with a misshapen lump of pig iron. The weapon racks are empty, and there is no sign of the oils and cloths and stones that could be used to maintain them. There are faded marks on the walls where pictures or parchments once hung, now folded away out of sight. The windows are open, letting the chill of a late summer night creep into the room. The scents of the city, of the bay, mingle with the almost overwhelming smell of polish.&lt;br /&gt;
&lt;br /&gt;
A steel-haired woman stands by the desk. She wears her dress uniform – drab wool and leather, bright ribbons, polished medals. The hat is on the desktop, next to the papers. She is no fonder of that hat than she was when she first put it on her head, back before her tight curls turned to winter hues. She rests a hand on the back of her chair, and for a moment there is the hint of a sad smile as memories well up at the touch of that cracked leather.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&#039;s been a long time,&amp;quot; she says quietly to nobody in particular.&lt;br /&gt;
&lt;br /&gt;
Almost on cue, there is a knock at the door. Militärattache Ludkhannah raises her voice, bids whoever is outside to enter. She knows who is outside.&lt;br /&gt;
&lt;br /&gt;
His uniform is the match for hers, ribbons and medals as well. He wears his hat proudly, cocked at a slight angle. One coat sleeve is pinned neatly against his breast. Anyone who knows how to read such things can tell exactly how and where Kapitän Otto sacrificed that arm, and how many lives he saved doing it. In contrast to the fine uniform and the honours he wears, the stick he leans on just enough to let him enter the office is simple weirwood, topped with mithril. It leaves slight indentations in the carpet as he crosses to stand before the desk.&lt;br /&gt;
&lt;br /&gt;
They salute one another with the not-quite-informal nods of two officers of equal rank.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am sorry it has come to this,&amp;quot; says Otto. He sounds sincere. &amp;quot;I understand you&#039;ve agreed to stay on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She nods. &amp;quot;Until Obvlivion is dealt with at least. Or until you get tired of me judging your every decision and tell me to go home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t laugh or smile, turns the words over carefully before replying.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am pleased you are not leaving immediately. Nobody knows the Empire like you do, and we will be glad of your insight. I want you to know that I will not expect you to be quiet if you think I am making a mistake. There can be no false courtesy between soldiers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, he seems sincere. She has no reason to doubt him. But she still scoffs slightly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If I knew them as well as I thought I did, we would not be in this situation.&amp;quot; She speaks with more bitterness than she meant to. He turns his full attention on her then - one eye bright and insightful, the other the dull yellow of ambergelt and tempest jade. He doesn&#039;t say anything but there is compassion on his face. Understanding. In some ways its worse than the recrimination she feels she deserves.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;ll leave you to get acquainted with the place,&amp;quot; she says. &amp;quot;I will come see you tomorrow and we can talk about the Giersan clusterfuck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He jerks his head once in acknowledgement. There are no more words. She picks up the hated hat, and motions to jam it onto her head but at the last moment changes her mind. Does it matter if she wears it any more? Who is she meant to be serving as a good example to now? Who is going to quote the regulations of deportment to her today?&lt;br /&gt;
&lt;br /&gt;
Ludkhannah Schöningen leaves the office, standing straight, head high. She does not look back. Militärattache Otto Fuchsbach has the grace to wait until his door closes behind her before he lowers himself into his high-backed leather chair, grunting a little in pain as he does so. He sits quietly for a moment, looking at the walls, and the bookcases, and the empty weapon rack. &lt;br /&gt;
&lt;br /&gt;
Then, with quiet satisfaction, he reaches for the first of the papers piled neatly on his ancient desk.&amp;lt;/ic&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width: 400px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=Sunset or sunrise.jpg|align=left|caption=Taken just as a moment, without the context of the hours to either side, who can truly claim to tell a sunrise from a sunset?|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth and Jarm have signed a ceasefire until Cold Sun has been dealt with&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cold Sun has destroyed Lantir and threatens both the great powers and the smaller border nations&#039;&#039;&#039;&lt;br /&gt;
The [[Commonwealth]] and the [[Principalities of Jarm]] had been at open war for some time fighting for control of the borderlands between their two great nations. When the tiny country of Lantir was annihilated by [[Cold Sun]], a major incursion began that saw armies of [[Cold_Sun#Heralds|scions]] pouring through a breach in what remained of the capital city. &lt;br /&gt;
&lt;br /&gt;
Attempts to contain the incursion [[Weaving_tangled_nets#Against_the_Cold_Sun|failed]], despite the aid of Imperial soldiers and magicians. [[War_games|Last season]] the [[Prospero|City of Bridges]] attempted to secure detente between the two nations, in a move [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|sponsored]] by the [[Archmage of Autumn]]. The planned meeting quickly devolved into anger and recriminations in large part due to revelations from the Empire that the Jarmish felt strongly hinted at the Commonwealth having instigated the disaster.&lt;br /&gt;
&lt;br /&gt;
Now, though, a ceasefire has been secured and while the two nations are not cooperating they are at least not working at cross-purposes in their efforts to deal with the incursion. Unfortunately, this temporary peace has been imposed, rather than reached as the result of diplomacy between the two nations, and may have come at a high price for the Empire in particular.&lt;br /&gt;
&lt;br /&gt;
==Principalities of Jarm==&lt;br /&gt;
{{Diplomacy|nation=Jarm|status=Foreigner|port=[[Principalities_of_Jarm_ports#Kavor_(Northern_Principalities_of_Jarm)|Kavor]], [[Principalities_of_Jarm_ports#Vezak_(Southern_Principalities_of_Jarm)|Vezak]], and [[Principalities_of_Jarm_ports#Rigia_(Eastern_Principalities_of_Jarm)|Rigia]] (all closed)|ambassador=Thaumiel of Steeplechase Toll of [[Highguard]]|counterpart=[[Ambassador_to_Jarm#Jarmish_Ambassador|Lord-Magister Anton Trescher of the Hidden Hook]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Empire remains at peace with the Principalities of Jarm, but trade with that nation is embargoed&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jarm has turned its full attention on dealing with the Lantir breach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Imperial ambassador to the Principalities is Thaumiel of Steeplechase Toll, of Highguard&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;magocracy&#039;&#039; of the [[Principalities of Jarm]] are not traditionally friends to the Empire. Ruled by the House of Princes, relations have been rocky for years and eventually lead to the closing of ports and a declaration of war. For a time, they supported the [[Grendel]] with their magic, but the [[Rod and Shield]] provided the &#039;&#039;Prospero&#039;&#039; with [[Inkpot_gods#The_Shield_and_the_Staff|a favour]] in return for the eternal using their influence to persuade the House of Princes to pull back from conflict with the Empire. While they are no longer at open war, the Empire remains allied with their rivals in the Commonwealth via the [[Liberty Pact]], and have reportedly made several attempts to interfere in Jarmish interests. Diplomatic relations have remained somewhat chilly as a consequence, with communications tending to be brusque, bordering on the curt.&lt;br /&gt;
&lt;br /&gt;
For the last several months, however, some of the [[Conclave order|Conclave orders]] have been actively offering their assistance to the Principalities in their fight against Cold Sun. This aid has been greatly appreciated, and seems to have gone some way towards thawing the Jarmish attitude to the Empire. Coupled with the intelligence that revealed the role of the Commonwealth as the instigators of the Cold Sun incursion, relations with the eastern nations have rarely been more cordial in recent years.&lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Jarmish_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===Cold Sun===&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=right|width=300}}&lt;br /&gt;
* &#039;&#039;&#039;The facts around the Lantir incursion have been spread far and wide by the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has been forced to accede to Jarmish demands for a ceasefire so they can focus their efforts on Cold Sun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no sign of cooperation between the two nations&#039;&#039;&#039;&lt;br /&gt;
The Imperial ambassador has confirmed that the Cold Sun was unleahed in Lantir by Commonwealth citizens. The Jarmish have lost no time both confirming the facts, and making them public knowledge across the [[The_seven_seas#Sea_of_Steel|Sea of Steel]] and beyond. According to their report of Ambassador Thaumiel&#039;s words.  &amp;quot;&#039;&#039;The Cold Sun was conjured by a coven from the University of Volkevaar led by the late Professor Eva Giersan.&#039;&#039;&amp;quot; The House of Princes has utterly condemned the Commonwealth, and now demand an immediate ceasefire so that they can &amp;quot;&#039;&#039;clean up the mess Commonwealth foolishness has created&#039;&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Commonwealth have had no choice but to accept the ceasefire, which fixes the borders between the two nations until the threat of the &#039;&#039;scions&#039;&#039; is dealt with. Jarm has wasted no time offering its protection to neighbouring states that previously have striven to remain neutral in the fighting between their neighbours. Faced with potential annihilation at the hands of the scions of Oblivion, some have felt they have had no choice but to accept Jarmish aid. The civil service believe that the balance of power in the east has shifted in the direction of the Principalities; unless something dramatic changes they will have made major inroads into the border territories by the time Cold Sun is dealt with.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 175px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=NBHighguard.jpg|width=175}}{{CaptionedImage|file=NationBannerDawn.jpg|width=175}}&lt;br /&gt;
{{CaptionedImage|file=NBUrizen.jpg|width=175}}&amp;lt;/div&amp;gt;&lt;br /&gt;
===Aid Against Oblivion===&lt;br /&gt;
* &#039;&#039;&#039;The House of Princes invites Imperial mercenaries to help fight against Cold Sun in Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are especially keen to employ soldiers from the League, Dawn, and Urizen&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The &#039;&#039;Jarm against Oblivion&#039;&#039; campaigning venture will be available after the Autumn equinox to Imperial military units&#039;&#039;&#039;&lt;br /&gt;
With a ceasefire in place, and following several months of support from [[Conclave order|Conclave orders]], the House of Princes extends an offer to the Empire&#039;s mercenaries. Given that some of them no doubt have experience fighting Cold Sun, their experiences would prove valuable to the Principalities in their efforts to deal with the incursion of the &#039;&#039;scions&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, any [[military unit]] commander can commit to support the &#039;&#039;Jarm Against Oblivion&#039;&#039; [[Military_unit#Campaigning|campaigning]] [[venture]]. This venture involves travelling to the Principalities of Jarm and fighting the &#039;&#039;scions&#039;&#039; of Cold Sun alongside Jarmish soldiers in a concerted effort to destroy the supernatural armies. A standard military unit that takes this venture will be well compensated - the Jarmish will pay four crystal mana and a [[Vis#Golden Apple|golden apple]]. Warbands that are [[military unit#Upgrades|upgraded]] or [[enchantment|enchanted]] will receive commensurately more reward. They are particularly keen to employ professionals from [[the League]], and warrior-wizards from [[Dawn]] and [[Urizen]]. A military unit belonging to one of these three nations receives a +1 bonus to their effective rank if they take this venture.&lt;br /&gt;
&lt;br /&gt;
If at least 10,000 effective strength of military units is sent to Jarm this season, it will secure additional success for the armies fighting there. It won&#039;t end the war with Cold Sun outright, but it will help the Jarmish achieve a strategic win against the incursion into their lands.&lt;br /&gt;
&lt;br /&gt;
There is no legal impediment to Imperial mercenaries serving in Jarm; mercenaries will be fighting the [[inhabitants of the realms#Herald|heralds]] of an eternal under the [[Alignment#enmity|enmity]] of the [[Conclave]] rather than Commonwealth citizens. While trade from eastern merchants is [[Tariffs#Embrago|embargoed]] there is no restriction on selling goods or services &#039;&#039;to&#039;&#039; the Jarmish beyond that placed by the House of Princes. Given that they are the ones originating the offer, its clear they don&#039;t see this as a problem.&lt;br /&gt;
&lt;br /&gt;
===Zemelslo===&lt;br /&gt;
* &#039;&#039;&#039;Imperial captains can no longer trade with the port of Radosmo in Zemelslo&#039;&#039;&#039;&lt;br /&gt;
During the Summer Solstice, the [[Imperial Consul]] &#039;&#039;&#039;Slawomir Rabovich Bolotstrazh&#039;&#039;&#039; [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|announced an embargo]] on trade with the &amp;quot;independent&amp;quot; nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]]. It is no longer legal for Imperial captains to trade with the Jarmish satellite state, or to visit the port of Radosmo. For the time being at least, the only access to Jarmish goods flows through the [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]] in the [[Sarcophan Delves]], although continued access to that destination is apparently [[Those_memories_of_you#Jakhalsmarkt|not to be taken for granted]] either.&lt;br /&gt;
&lt;br /&gt;
Prince Mila, the ruler of the Principality of the Violetinu Mishkas, was one of the main diplomats behind the move to encourage the port to open its quayside to Imperial traders, is said to be &amp;quot;very disappointed&amp;quot; by the move. Rather than give up entirely, however, they have announced a continuing commitment to helping Imperial citizens see the value of trade with the Principalities, for some reason calling out the wisdom of &#039;&#039;&#039;Ibiss Briarheart&#039;&#039;&#039; and the [[Urizen|Urizeni]] in particular in this regard. Inspired by communication shared with him by Lord-Magister Trescher, Prince Mila has arranged for Imperial magicians to acquire unique trade goods from Jarm via the [[Ephisis|City of Gold and Lead]] - through the use of [[Ephisis&#039; Scale]] at the Autumn Equinox.&lt;br /&gt;
&lt;br /&gt;
===A Celestial Arch===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 175px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:OrderCelestialArch.jpg|link=Celestial Arch]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin-left: 10px; clear: right; max-width: 300px;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GrandmasterCelestialArch.png|caption=&#039;&#039;&#039;Xanthippe of the Lighthouse-That-Was&#039;&#039;&#039;, Grandmaster of the Celestial Arch|align=left|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Celestial Arch remain engaged in the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Grandmaster has the opportunity to seek out allies among the Magician-Princes&#039;&#039;&#039;&lt;br /&gt;
Two Conclave orders still remain active in Jarm; the [[Celestial Arch]] and the [[Sevenfold Path]]. While offering assistance against Cold Sun, both orders are also involved in pursuits that directly relate to the manifesto of their order. The Celestial Arch have been providing support behind the scenes to those Magician-Princes who see the value of an end to hostilities between the Principalities and the Commonwealth, at least until the incursion is dealt with. There are still loud voices in the House of Princes arguing that the treachery by the Commonwealth should be met with a renewal of hostilities across the board. Fortunately more moderate voices have prevailed. While they can&#039;t claim sole responsibility for the outcome, there&#039;s no doubt that Imperial magicians of the order have contributed toward making that ceasefire a reality. &lt;br /&gt;
&lt;br /&gt;
As well as increasing the likelihood that the incursion can be contained before more catastrophic loss of life, the ceasefire between Jarm and the Commonwealth provides an opportunity to the Celestial Arch magicians still present in the east. They have established themselves as a relatively trustworthy group, awake to the often complex politics of the magocracy. While Imperial and Jarmish magicians certainly do not see eye-to-eye on all matters - religion, slavery, and the treatment of non-magicians being the most obvious points of conflict - the Celestial Arch have broadly cemented themselves as people the Jarmish can do business with.&lt;br /&gt;
&lt;br /&gt;
During the Autumn Equinox the [[grandmaster]] may [[Concord#Guiding_an_Order|guide]] their order, urging its members to seek out contacts and potential allies among the Magician-Princes. This will have the usual costs - twenty crystal mana from the font. &lt;br /&gt;
&lt;br /&gt;
As part of the [[declaration]] of [[Concord]], the grandmaster must identify a single quality that the Order should prioritise. It will be taken as read that &amp;quot;willing to work with Imperial magicians&amp;quot; is a requirement; beyond that it might be any straightforward concept. Examples might include Princes interested in the abolition of slavery; those with an interest in a specific realm of magic; Princes with an interest in reopening free trade with the Empire; principalities with unique goods to sell; those with connections to a specific eternal; or Princes with an interest in increasing their house&#039;s stock of ritual texts. The one criteria that is &#039;&#039;not&#039;&#039; likely to produce a useful outcome would be looking for Magician-Princes with an interest in the Way; the Sevenfold Path are already dealing with the most Empire-friendly group of individuals with that quality.&lt;br /&gt;
&lt;br /&gt;
If the Grandmaster does guide the order in this way, it will provide information about individuals or factions in Jarm that fit the criteria and at least one [[opportunity]] during the Winter Solstice to create a relationship with that group. Provided the situation does not change, and the Celestial Arch remain committed in Jarm, there is no reason the Grandmaster might not be able to guide the order again during the Winter Solstice to seek out another faction.&lt;br /&gt;
====Participation : Celestial Arch====&lt;br /&gt;
Any character who is a member of the Celestial Arch is free to roleplay that they had a part in working out the ceasefire that now exists between Jarm and the Commonwealth. They might have argued with magicians about the need for cooperation, shared horror stories of what Cold Sun did in the Empire, answered questions about the information provided by the Empire, or even appealed to the self-interest of undecided magicians. They can even have been present in the great viewing gallery of the House of Princes where the vote to demand the ceasefire fro the Commonwealth was taken and seen how close it was (there were barely twenty votes between success and failure).&lt;br /&gt;
&lt;br /&gt;
===On the Sevenfold Path===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 500px; clear: right;&amp;quot;&amp;gt;&amp;lt;quote by=&amp;quot;Grandmaster Elagabala, on behalf of the Sevenfold Path&amp;quot;&amp;gt;I send the Sevenfold Path to Jarm to meet once more with the Convocation of Virtue to discuss the following matter: Do you use magic to further your understanding of and connection to virtue? If so, what and how? If not, why not?&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Sevenfold Path continue to cooperate with the Convocation of Virtue&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A pilgrimage house has been constructed in the League city of Apulian and welcomed Jarmish pilgrims&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Sevenfold Path has received a gift of Jarmish star jewels to their vault&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Imperial magicians have learned a little more about the Convocation - their attitudes to magic&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is an opportunity to continue to deepen ties with the Convication&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If the Sevenfold Path remain engaged in Jarm until the start of the Spring Equinox it will cement a formal avenue of communication&#039;&#039;&#039;&lt;br /&gt;
Earlier in the year, the Sevenfold Path magicians in Jarm [[Weaving_tangled_nets#Sevenfold_Path|made contact]] with the [[Full_circles#Regarding_the_Convocation|Convocation of Virtue]]. This initial meeting lead to a major donation of liao to the Convocation, which was gratefully received. A guarded friendship between magicians of the Sevenfold Path and their counterparts in the Principalities is slowly [[Full_circles#Virtuous_Friendship|being cultivated]]. Indeed during the Summer Solstice [[388YE_Summer_Solstice_Senate_sessions#Construct_Wayward_House|commissioned]] a [[Full_circles#Path_of_the_Spirits|pilgrim&#039;s house ]] in [[the League]] city of [[Spiral#Apulian|Apulian]] to welcome Jarmish prepared to take the long trek to the Empire to visit the many sites of [[inspirational location|virtuous inspiration]] found there. Work was completed in a timely fashion, and the first Jarmish pilgrims to visit the Empire in some time have already made use of it. They brought with them a gift for the [[Sevenfold_Path#Conclave_vault|vault]] of the Sevenfold Path - a number of Jarmish &amp;quot;star jewels&amp;quot; - which [[Magic_items#Talismans|talismans]] empower magicians to use their spells more frequently. This gift will continue each season as long as the Wayward House stands and welcomes travellers from the Convocation of Virtue.&lt;br /&gt;
&lt;br /&gt;
Also during the Summer Solstice, &#039;&#039;&#039;Elagabala&#039;&#039;&#039;, the Grandmaster of the order, guided the Sevenfold Path to approach their new aquaintances on a specific matter - that of how they combine magic with virtue.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderSevenfoldPath.jpg|title=Order of the Sevenfold Path|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Elagabala Preaching.jpg|caption=&#039;&#039;&#039;Elagabala &#039;&#039;&#039;, Grandmaster of the Sevenfold Path|align=right|width=350}}&amp;lt;/div&amp;gt;&lt;br /&gt;
The magicians of the Convocation seem surprised by the question - they are magicians after all! Of &#039;&#039;course&#039;&#039; they use their magic in pursuit of virtue. What is it if not [[Ambition]] that drives a [[coven]] to attempt greater and greater works of magic? If [[Courage]] or [[Loyalty]] does not guide a work of magic, how can it be virtuous? What is [[Wisdom]] if not the search for, and application of, understanding? Like any other human endeavour, magic is a way to make virtue manifest. One of the topics of heated discussion among the Convocation is whether some rituals are innately more virtous, or more unvirtuous, than others depending on the effect they achieve and how it is achieved. Using magic that kindles feelings of fear or despair in others, for example, would seem to be a clear case of magic that cannot possibly be used in a virtuous way. The same for those [[Night magic]] and [[Autumn magic]] effects that specifically kindle feelings of disloyalty or flat-out [[Malign spiritual presences#Anarchy|anarchy]]. On the whole the Jarmish magicians are enthusiastic about the chance to debate with fellows from a nation where the Way is much more part of life than it is in Jarm.&lt;br /&gt;
&lt;br /&gt;
When it comes to specific rituals, they confirm that some of them know rituals that empower a priest to create or remove powerful auras, or deal with dangerous malignancies more effectively. Given the dearth of liao or anything similar in Jarm, its rare for a group of priests to have enough of the precious material to perform stronger ceremonies. They have not yet cracked the secret of being able to perform ceremonies without a substance that opens one to spiritual forces, using magic alone. While most have given it up as a lost cause, the more ambitious among them are convinced it is just a matter of time despite decades of failure. Interestingly, they do not see much of a difference between a ritual such as [[Chamber of Pallas]] and a [[consecration]] - both influence the behaviour of those within their environs. It is not uncommon for the Convocation to make use of a ritual shared among its members that they call &#039;&#039;Hall of Virtue&#039;&#039; that encourages those in an area to consider spiritual matters. This ritual is especially useful to those who are too poor or lack the influence to acquire liao. &lt;br /&gt;
&lt;br /&gt;
They also make some use of [[magic items]] that empower priestly skills, but bemoan the fact that they are tricky to get hold of. Outside of the Convocation itself it&#039;s unheard of for Jarmish [[crafting skills#Artisan|artisans]] to be able to make any [[:Category:Icons|Icons]], [[:Category:Vestments|Vestments]], or [[:Category:Regalia|Regalia]].&lt;br /&gt;
&lt;br /&gt;
There is some mention of a rare Jarmish plant called &#039;&#039;miodopłynna skórka&#039;&#039;, which roughly translates as &amp;quot;honeyed crust&amp;quot; - a rainbow orchid that provides small amounts of powder that when consumed by one trained in religious ceremonies allows them to reach the right spiritual state of awareness. It is expensive, hard to cultivate, and does not travel well. The Sevenfold Path magicians who have been honoured with a chance to experience it report that it is about as effective as liao in using ceremonial skills, but much sweeter and with a tendency to give the one who uses it vivid symbolic dreams. Interestingly, it does not seem to be usable to create dedication dreams as liao is. There is no Jarmish equivalent of [[liao#True Liao|true liao]], and as a result true auras that are not spontaneous are unknown. The Convocation further mentions a general taboo against using [[ilium]] to make their spiritual enchantments permanent.&lt;br /&gt;
&lt;br /&gt;
After more general discussion on this topic, some of the Convocation mention that they would very much appreciate the opportunity to meet with some of the leaders of the Sevenfold Path, and other magicians of the Empire that share their virtuous interests. Making the journey to the west is not something many of them will countenance, but they propose that the eternal known as [[Lashonar|Mellifluent Words]] is known to provide a place for those of like minds to meet and talk in person. Is the Sevenfold Path capable of arranging such a thing?&lt;br /&gt;
&lt;br /&gt;
With the war against Cold Sun continuing, the Grandmaster of the Sevenfold Path is free to again Guide their order, to further delve into spiritual matters with the Covocation of Faith. Regardless of what question is asked, or even &#039;&#039;if&#039;&#039; a question is asked, if the Sevenfold Path remain active in Jarm until the Spring Equinox they will have cemented ties with the Convocation sufficiently that they will be in a position to open up a more formal avenue of communication - likely via [[Call Winged Messenger]] - once the order turns its attention elsewhere.&lt;br /&gt;
====Potential for Problems====&lt;br /&gt;
* &#039;&#039;&#039;Lord-Magister Anton Trescher has suddenly started asking questions about the Sevenfold Path presence in the Principalities&#039;&#039;&#039;&lt;br /&gt;
While at first it seems everything is going swimmingly, around the start of Autumn agents of Lord-Magister Anton start asking some apparently innocent questions of the Sevenfold Path magicians. The questions relate as to their personal motivations for helping against Cold Sun, visiting the Principalities, and the like. The real purpose however seems to be apparently innocent queries as to whether the religious magicians have had much to do with others among the Jarmish who share their faith. The Convocation of Virtue is not mentioned directly, but some of the more insightful magicians are left with the distinct impression it is &#039;&#039;intentionally&#039;&#039; not being mentioned.&lt;br /&gt;
&lt;br /&gt;
As the civil service have pointed out, reaching an accord with the Convocation of Virtue will only continue for as long as the Jarmish establishment remain ignorant. Political enemies of Imperial involvement in Jarm will seize on any suggestion that the Conclave is trying to suborn their magicians through shared faith; it will be all too easy for the Convocation to be painted as traitors planning to undermine the traditions of the Principalities. &lt;br /&gt;
&lt;br /&gt;
So far everyone involved has been almost painfully discreet. There is no reason that Lord-Magister Trescher should be sending agents to ask this kind of question. About the only thing that would trigger it would be if someone with a credible claim to represent the Empire had mentioned the matter directly to him. It&#039;s unlikely to have been Ambassador Thaumiel themselves given that it just seems Trescher is suspicious rather than moving to decisively sever ties between the two groups. But likewise it can&#039;t just be something that has come from a random citizen. It&#039;s possible the civil service briefing may have some additional guidance or information.&lt;br /&gt;
&lt;br /&gt;
To put it bluntly though, if these suspicions are not defused quickly it will certainly end the Sevenfold Path involvement in Jarm and likely inflict significant harm on the Convocation of Virtue and the position of its supporters. Any tentative connection between the Empire and the  pilgrims of the Principalities will not survive exposure at this point.&lt;br /&gt;
&lt;br /&gt;
====Participation: Sevenfold Path====&lt;br /&gt;
As with the Celestial Arch, characters who belong to the Sevenfold Path are free to roleplay that they have been involved in the negotiations with the Convocation of Faith. Activities likely include debating virtue and the Doctrines of the Faith - especially the recent changes to the Doctrine of the Seven; fighting Cold Sun together with virtuous Jarmish; and exploring questions of how magic and virtue work together and clash. More details on the Convocation and their beliefs can be found in last seasons [[Full circles]] wind of fortune.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also possible that your character was one of those approached by the agents of Lord-Magister Trescher, and you&#039;re free to talk about that conversation if you wish. It&#039;s clear that the agents suspect something, but are sounding out Imperials before they act on those suspicions.&lt;br /&gt;
&lt;br /&gt;
==Commonwealth==&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth remains allied to the Empire via the Liberty Pact&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has recently encountered the threat of Cold Sun&lt;br /&gt;
* &#039;&#039;&#039;The Imperial ambassador to the Commonwealth is Cyrus of Ebon&#039;s Hall of Highguard&lt;br /&gt;
The Commonwealth have in recent years been one of the closest allies the Empire has among the great powers of the known world, thanks primarily to their shared membership of the [[Liberty Pact]]. Both nations are dedicated to extending their influence over the whole world, but so far their rivalry with the Empire has remained relatively amicable. Even if the two great nations must eventually clash, nobody sees that happening any time soon. The Empire shared its [[Imperial lore|mastery of magic]] with the magicians of the Commonwealth, and Commonwealth soldiers fought and died alongside the Freeborn in the [[A beacon of smoke|fall of Siroc]]. They battled together against the slave trade, bringing down [[Mosaic|Chalonsio]] and the [[Burning|Lords of Rachensgrab]] together, and for the most part have dealt with one another respectfully and with an eye to the bigger picture.&lt;br /&gt;
&lt;br /&gt;
Like the Principalities of Jarm, their close neighbours and eternal rivals, the Commonwealth is engaged in a battle against the &#039;&#039;scions&#039;&#039; of Cold Sun that seek to destroy &#039;&#039;everything&#039;&#039;. The absolute antithesis of the Common Good, the Commonwealth resists the forces of Oblivion with every fibre of its being. Previously, this was complicated by the ongoing state of war with Jarm, but with the new ceasefire they are free to focus their entire efforts on dealing with the supernatural threat. Not that they are exactly happy about how that state of affairs came about, nor the Empire&#039;s role in it.&lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Commonwealth_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===Resignation===&lt;br /&gt;
* &#039;&#039;&#039;Ludkhannah Schöningen has resigned as Commonwealth Ambassador&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;She has been replaced by Otto Fuchsbach&#039;&#039;&#039;&lt;br /&gt;
Militärattache Ludkhannah Schöningen has been the Commonwealth representative to the Empire for a little over thirty years, but following the Summer Solstice has announced her resignation. She will stay on until the end of the year, to advise her replacement. Taking over is &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;, about whom the civil service know comparatively little beyond the fact that they are a decorated military veteran (as is typical for Commonwealth diplomats) who sustained life-changing injuries fighting the [[Cold Sun#Heralds|scions]] of Cold Sun in the first weeks of the Lantir incursion.&lt;br /&gt;
&lt;br /&gt;
For the time being, all opportunities relating to the Commonwealth are on hold. &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039; intends to review each such agreement and assess whether they still provide a benefit or not. They welcome any proposals from Ambassador Cyrus as to which ones are of interest to the Empire and which are not. &lt;br /&gt;
&lt;br /&gt;
In one of her last actions as ambassador, Militärattache Schöningen warned that if the Empire shared their claim that the Commonwealth was responsible for the attack on Lantir with anyone else, then it would mark the end of the current friendship between the two nations. As she predicted, it has done considerable damage to the Commonwealth and let the Jarmish claim the high ground. It has undermined Commonwealth diplomacy with many smaller nations in their orbit. She said that the generals would have no choice but to view the Empire as at best untrustworthy, and at worse as a force opposed to the Common Good. Sadly for all involved, it appears that her warnings are coming true.&lt;br /&gt;
===The Cold Sun Clusterfuck===&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
* &#039;&#039;&#039;The facts around the Lantir incursion are now widely known&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They have severely damaged the diplomatic standing of the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has been forced to accede to Jarmish demands for a ceasefire so they can focus their efforts on Cold Sun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no sign of cooperation between the two nations&#039;&#039;&#039;&lt;br /&gt;
Ambassador Cyrus has confirmed that Imperial sources identified the source of the Lantir incursion as citizens of the Commonwealth. They apparently expressed regret, but it has come as cold comfort to the Commonwealth. With Jarm in possession of the same information, they have been unable to deny that it was their people who brought the devastating wave of destruction to Lantir. &lt;br /&gt;
&lt;br /&gt;
While they formally deny that the Commonwealth government had any knowledge of Professor Eva Giersan and her activities, that denial tends to fall on deaf ears. In some ways, the Commonwealth are the victims of their own success. Their commitment to the Common Good has long left their critics assuming their claims of moral superiority covered a deep well of underhand activities and this &amp;quot;attack on Jarm&amp;quot; provides all the evidence they need that the Commonwealth are hypocrites - and no better than anyone else in practice.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth has had no choice but to accede to the Jarmish demand for a ceasefire. There is no talk of cooperation - the two sides will both deal with the incursion on their own territories. There is still negotiation as to how the smaller independent nations that lie between the two great powers will be handled.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=NBLeague.jpg|width=200}}{{CaptionedImage|file=NBHighguard.jpg|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
===Against The End of All===&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth offers mercenary opportunities to Imperial soldiers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are particularly interested in soldiers from the League and Highguard&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The &#039;&#039;Commonwealth against Cold Sun&#039;&#039; campaigning venture will be available after the Autumn equinox to Imperial military units&#039;&#039;&#039;&lt;br /&gt;
In previous seasons, the Commonwealth has carefully not solicited Imperial military aid in fighting in the east. In part, former diplomat Ludkhannah Schöningen did so out of recognition that the Empire was embroiled in their own fight against their enemies, and would not draw away Imperial soldiers without the express approval of the [[Senate]]. It appears that her replacement has no such qualms. An invitation has been presented to the Empire&#039;s warriors to join the battle against Cold Sun in the Commonwealth if they wish to accept it. &lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, any [[military unit]] commander can commit to support the &#039;&#039;Commonwealth Against Cold Sun&#039;&#039; [[Military_unit#Campaigning|campaigning]] [[venture]]. This venture involves travelling to the Commonwealth and fighting the &#039;&#039;scions&#039;&#039; of Cold Sun alongside the armies of that nation. A standard military unit that takes this venture will be well compensated - the Commonwealth will provide three doses of [[Trade_goods#Soldier&#039;s_Booze|Soldier&#039;s Booze]], a [[Trade_goods#War_Amulets|War Amulet]], and 36 rings. A military unit that is [[enchantment|enchanted]] or [[military unit#Upgrades|upgraded]] will receive more rewards. In particular the Commonwealth are interested in securing professionals from [[the League]] and disciplined soldiers from [[Highguard]], and anyone of that nation who answers the call will receive a +1 rank bonus to the rewards they receive.&lt;br /&gt;
&lt;br /&gt;
If at least 10,000 effective strength of military units is sent to the Commonwealth this season, it will secure additional success for the armies fighting there. It won&#039;t end the war with Cold Sun outright, but it will help the Commonwealth achieve a strategic win against the incursion into their lands.&lt;br /&gt;
&lt;br /&gt;
As with [[#Aid Against Oblivion|fighting in Jarm]], there is no legal impediment to Imperial mercenaries serving in the Commonwealth. They will be fighting the [[inhabitants of the realms#Herald|heralds]] of an eternal under the [[Alignment#enmity|enmity]] of the [[Conclave]] rather than Jarmish citizens. The civil service does note that this willingness to deal directly with Imperial soldiers rather than go through the Senate to do so may mark a change in the Commonwealth&#039;s attitude to their friends in the Empire.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:OrderRodAndShield.jpg|link=Rod and Shield]]&lt;br /&gt;
[[File:OrderGoldenPyramid.jpg|link=Golden Pyramid]]&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Exiled Orders===&lt;br /&gt;
* &#039;&#039;&#039;The Rod and Shield and Golden Pyramid have been thanked for their aid and asked to leave the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This ends several opportunities both ongoing and for the future&#039;&#039;&#039;&lt;br /&gt;
The [[Rod and Shield]] and the [[Golden Pyramid]] have been thanked for their efforts to support the Commonwealth fight against Cold Sun, but they will no longer be required. Their help has been valuable, but with the immediate threat of a battle on two fronts ended by the ceasefure, the Commonwealth can take matters from here. Individual magicians are of course welcome to stay, especially if they are prepared to take [[#Against the End of All|mercenary contracts]] but there is no more need for magical advisors from the Conclave.&lt;br /&gt;
&lt;br /&gt;
This unfortunately puts and end to opportunities to [[Weaving tangled nets#Rod and Shield|gain hero stones]] or [[Weaving tangled nets#Golden Pyramid|acquire a schema]] from the smiths of [[Weaving tangled nets#Murolosch|Murolosch]]. One final casket of [[Trade_goods#Hero_Stone|hero stones]] is gifted to the vault of the Rod and Shield. The Golden Pyramid are welcome to stay in [[Foreign_ports#Murolosch|Mursloch]] a little longer if they wish but there is no further talk of acquiring [[Magic_items#Schema|schema]].&lt;br /&gt;
===Highguard Discipline===&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth appear to still value the support of Highguard&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Highborn have a chance to cement this fraying relationship&#039;&#039;&#039;&lt;br /&gt;
As Fuchsbach has intimated, opportunities related to Imperial and Commonwealth cooperation have been put on hold. This includes those identified through [[Patron of the Beurteilung|the Beurteilung]] in [[Towards_a_common_good|Spring]]. The chance to build a [[Towards_a_common_good#Philosophy|Hexenjäger Academy]] is on hold. There is still a narrow window to begin the commission if Highguard wishes, but only if the Commonwealth lifts their moratorium before the Winter Solstice. There is also no further suggestion of the kind of cooperation [[Towards_a_common_good#Doctrine|proposed]] by Professor Gelberg - of Highborn armies being invited to study in the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
Yet it is not all bad news. While the Commonwealth has politely asked the Rod and Shield and the Golden Pyramid to leave, there have been no moves to end their association with Highguard - not at this time at least. For now the [[General]] of the [[Granite Pillar]] continues to receive five bottles of &#039;&#039;[[Trade_goods#Soldier&#039;s_Booze|Soldatentrunk]]&#039;&#039; each season; a gift of recognition between fighting folk that suggests a respect that endures the vagaries of politics (even, it seems, politics ultimately driven by the Commonwealth generals).&lt;br /&gt;
&lt;br /&gt;
This last suggests a possibility. A well-worded [[statement of principle]] in the Highborn Assembly that receives a [[greater majority]] might present a chance to salvage Highborn relations with the Commonwealth at least. To be effective, it would likely need to denounce the decision to provide the Jarmish with information about the Lantir incursion as unvirtuous. Obviously, this would be a contentious decision for the Highborn assembly to make, but the legacy of Professor Gelberg and the Granite Pillar at least leaves a small chance that something may be reclaimed from what looks a lot like a disastrous collapse of Imperial-Commonwealth friendship. &lt;br /&gt;
===Trade Matters===&lt;br /&gt;
* &#039;&#039;&#039;Imperial fleets are no longer welcome in Murolosch&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The -1 penalty to fleets visiting Volkavaar and Leerdam caused by Imperial trade with Radomoso has been removed&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is now a -2 penalty to fleets visiting Volkavaar and Leerdam caused by Commonwealth anger&#039;&#039;&#039;&lt;br /&gt;
Imperial fleets are no longer welcome on the docks of [[Weaving tangled nets#Murolosch|Murolosch]], the city of smiths, although they can continue to trade with [[Foreign_ports#Volkavaar|Volkavaar]] and [[Foreign_ports#Leerdam|Leerdam]]. While the Empire has ended its trade with [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Radosmo]], it has done so at the same time the Ambassador was informing the Jarmish that the Commonwealth was responsible for the incursion of Cold Sun. A bitter combination of shame and anger means that Commonwealth merchants remain leery of visiting captains on Imperial vessels. The -1 penalty to the production of fleets visiting Volkavaar and Leerdam caused by Imperial trade with Jarm has been removed; it has been replaced ith a -2 penalty to production caused by Commonwealth unhappiness at what some see as a betrayal of the friendship between the two nations.&lt;br /&gt;
===A Tragic Loss===&lt;br /&gt;
* &#039;&#039;&#039;Professor Gelberg remains a prisoner of the Grendel&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are grateful for the attempts by Imperial citizens to rescue the respected academic&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The ambassador has been asked to help Gelberg&#039;s friends discover what debts were incurred during the failed rescue attempt&#039;&#039;&#039;&lt;br /&gt;
Last season, a band of Grendel assassins snuck into the Empire to murder Professor Gelberg. It&#039;s not clear why, or how they even knew who he was. There was an opportunity for Imperial heroes to rescue the professor, but for once the magic of the Sentinel Gate worked against them and they ran head-first into a trap. As a result, it was impossible for them to rescue the professor and the party were only able to retreat without loss through the skilled negotiations of those leading the expedition.&lt;br /&gt;
&lt;br /&gt;
The original prognostication was that failure would see Gelberg murdered by the Grendel, but the &#039;&#039;opposite&#039;&#039; appears to have happened. Imperial interest in rescuing Gelberg seems to have made the Grendel aware of how valuable the Professor could be. It appears they were given the impression that he was no-one of significance and that disposing of him would be a matter of little consequence. The fact that ten Imperial heroes were prepared to risk their lives trying to get him back has exposed the truth - proving Gelberg&#039;s claims that he was worth more to the Grendel alive than dead.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth thank the Empire for their timely intervention that saved the life of this valuable and highly respected academic. They&#039;re aware that the Empire shed blood to stop the assassins and of the losses they incurred in doing so. While overall relations with the Commonwealth may have turned sour, Gelberg&#039;s friends (and he has many) are still deeply grateful and have asked the Ambassador if they could find out what it cost the Empire to save Gelberg&#039;s life in this rather unorthodox way. Of course they can&#039;t do anything for those who died, although they would like the names of those who passed trying to save the Professor, but they would like to try and pay people back if they can.&lt;br /&gt;
&lt;br /&gt;
Sadly Professor Gelberg is still a prisoner of the Grendel, but better that than dead. There is always a chance to ransom him back, but knowing the Grendel that will be expensive. In the meantime, the prognosticators remain alert to any new chance to rescue him in the future.&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=If_we_never_meet_again&amp;diff=146037</id>
		<title>If we never meet again</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=If_we_never_meet_again&amp;diff=146037"/>
		<updated>2026-10-05T13:41:27Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Commonwealth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Winds of Fortune]][[Category:388YE Autumn]][[Category:Foreign Nations]]&lt;br /&gt;
&amp;lt;ic&amp;gt;It could be a study anywhere in the world. The furniture is worn but has clearly been well cared for. Repaired, patched, repurposed rather than simply replaced. Something is a little off, though. All the books have been tidied away onto the appropriate shelf. Her desk is nearly clear of paper, only one slim pile weighted down with a misshapen lump of pig iron. The weapon racks are empty, and there is no sign of the oils and cloths and stones that could be used to maintain them. There are faded marks on the walls where pictures or parchments once hung, now folded away out of sight. The windows are open, letting the chill of a late summer night creep into the room. The scents of the city, of the bay, mingle with the almost overwhelming smell of polish.&lt;br /&gt;
&lt;br /&gt;
A steel-haired woman stands by the desk. She wears her dress uniform – drab wool and leather, bright ribbons, polished medals. The hat is on the desktop, next to the papers. She is no fonder of that hat than she was when she first put it on her head, back before her tight curls turned to winter hues. She rests a hand on the back of her chair, and for a moment there is the hint of a sad smile as memories well up at the touch of that cracked leather.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&#039;s been a long time,&amp;quot; she says quietly to nobody in particular.&lt;br /&gt;
&lt;br /&gt;
Almost on cue, there is a knock at the door. Militärattache Ludkhannah raises her voice, bids whoever is outside to enter. She knows who is outside.&lt;br /&gt;
&lt;br /&gt;
His uniform is the match for hers, ribbons and medals as well. He wears his hat proudly, cocked at a slight angle. One coat sleeve is pinned neatly against his breast. Anyone who knows how to read such things can tell exactly how and where Kapitän Otto sacrificed that arm, and how many lives he saved doing it. In contrast to the fine uniform and the honours he wears, the stick he leans on just enough to let him enter the office is simple weirwood, topped with mithril. It leaves slight indentations in the carpet as he crosses to stand before the desk.&lt;br /&gt;
&lt;br /&gt;
They salute one another with the not-quite-informal nods of two officers of equal rank.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am sorry it has come to this,&amp;quot; says Otto. He sounds sincere. &amp;quot;I understand you&#039;ve agreed to stay on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She nods. &amp;quot;Until Obvlivion is dealt with at least. Or until you get tired of me judging your every decision and tell me to go home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t laugh or smile, turns the words over carefully before replying.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am pleased you are not leaving immediately. Nobody knows the Empire like you do, and we will be glad of your insight. I want you to know that I will not expect you to be quiet if you think I am making a mistake. There can be no false courtesy between soldiers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, he seems sincere. She has no reason to doubt him. But she still scoffs slightly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If I knew them as well as I thought I did, we would not be in this situation.&amp;quot; She speaks with more bitterness than she meant to. He turns his full attention on her then - one eye bright and insightful, the other the dull yellow of ambergelt and tempest jade. He doesn&#039;t say anything but there is compassion on his face. Understanding. In some ways its worse than the recrimination she feels she deserves.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;ll leave you to get acquainted with the place,&amp;quot; she says. &amp;quot;I will come see you tomorrow and we can talk about the Giersan clusterfuck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He jerks his head once in acknowledgement. There are no more words. She picks up the hated hat, and motions to jam it onto her head but at the last moment changes her mind. Does it matter if she wears it any more? Who is she meant to be serving as a good example to now? Who is going to quote the regulations of deportment to her today?&lt;br /&gt;
&lt;br /&gt;
Ludkhannah Schöningen leaves the office, standing straight, head high. She does not look back. Militärattache Otto Fuchsbach has the grace to wait until his door closes behind her before he lowers himself into his high-backed leather chair, grunting a little in pain as he does so. He sits quietly for a moment, looking at the walls, and the bookcases, and the empty weapon rack. &lt;br /&gt;
&lt;br /&gt;
Then, with quiet satisfaction, he reaches for the first of the papers piled neatly on his ancient desk.&amp;lt;/ic&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width: 400px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=Sunset or sunrise.jpg|align=left|caption=Taken just as a moment, without the context of the hours to either side, who can truly claim to tell a sunrise from a sunset?|width=400}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth and Jarm have signed a ceasefire until Cold Sun has been dealt with&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cold Sun has destroyed Lantir and threatens both the great powers and the smaller border nations&#039;&#039;&#039;&lt;br /&gt;
The [[Commonwealth]] and the [[Principalities of Jarm]] had been at open war for some time fighting for control of the borderlands between their two great nations. When the tiny country of Lantir was annihilated by [[Cold Sun]], a major incursion began that saw armies of [[Cold_Sun#Heralds|scions]] pouring through a breach in what remained of the capital city. &lt;br /&gt;
&lt;br /&gt;
Attempts to contain the incursion [[Weaving_tangled_nets#Against_the_Cold_Sun|failed]], despite the aid of Imperial soldiers and magicians. [[War_games|Last season]] the [[Prospero|City of Bridges]] attempted to secure detente between the two nations, in a move [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|sponsored]] by the [[Archmage of Autumn]]. The planned meeting quickly devolved into anger and recriminations in large part due to revelations from the Empire that the Jarmish felt strongly hinted at the Commonwealth having instigated the disaster.&lt;br /&gt;
&lt;br /&gt;
Now, though, a ceasefire has been secured and while the two nations are not cooperating they are at least not working at cross-purposes in their efforts to deal with the incursion. Unfortunately, this temporary peace has been imposed, rather than reached as the result of diplomacy between the two nations, and may have come at a high price for the Empire in particular.&lt;br /&gt;
&lt;br /&gt;
==Principalities of Jarm==&lt;br /&gt;
{{Diplomacy|nation=Jarm|status=Foreigner|port=[[Principalities_of_Jarm_ports#Kavor_(Northern_Principalities_of_Jarm)|Kavor]], [[Principalities_of_Jarm_ports#Vezak_(Southern_Principalities_of_Jarm)|Vezak]], and [[Principalities_of_Jarm_ports#Rigia_(Eastern_Principalities_of_Jarm)|Rigia]] (all closed)|ambassador=Thaumiel of Steeplechase Toll of [[Highguard]]|counterpart=[[Ambassador_to_Jarm#Jarmish_Ambassador|Lord-Magister Anton Trescher of the Hidden Hook]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Empire remains at peace with the Principalities of Jarm, but trade with that nation is embargoed&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jarm has turned its full attention on dealing with the Lantir breach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Imperial ambassador to the Principalities is Thaumiel of Steeplechase Toll, of Highguard&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;magocracy&#039;&#039; of the [[Principalities of Jarm]] are not traditionally friends to the Empire. Ruled by the House of Princes, relations have been rocky for years and eventually lead to the closing of ports and a declaration of war. For a time, they supported the [[Grendel]] with their magic, but the [[Rod and Shield]] provided the &#039;&#039;Prospero&#039;&#039; with [[Inkpot_gods#The_Shield_and_the_Staff|a favour]] in return for the eternal using their influence to persuade the House of Princes to pull back from conflict with the Empire. While they are no longer at open war, the Empire remains allied with their rivals in the Commonwealth via the [[Liberty Pact]], and have reportedly made several attempts to interfere in Jarmish interests. Diplomatic relations have remained somewhat chilly as a consequence, with communications tending to be brusque, bordering on the curt.&lt;br /&gt;
&lt;br /&gt;
For the last several months, however, some of the [[Conclave order|Conclave orders]] have been actively offering their assistance to the Principalities in their fight against Cold Sun. This aid has been greatly appreciated, and seems to have gone some way towards thawing the Jarmish attitude to the Empire. Coupled with the intelligence that revealed the role of the Commonwealth as the instigators of the Cold Sun incursion, relations with the eastern nations have rarely been more cordial in recent years.&lt;br /&gt;
===Cold Sun===&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=right|width=300}}&lt;br /&gt;
* &#039;&#039;&#039;The facts around the Lantir incursion have been spread far and wide by the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has been forced to accede to Jarmish demands for a ceasefire so they can focus their efforts on Cold Sun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no sign of cooperation between the two nations&#039;&#039;&#039;&lt;br /&gt;
The Imperial ambassador has confirmed that the Cold Sun was unleahed in Lantir by Commonwealth citizens. The Jarmish have lost no time both confirming the facts, and making them public knowledge across the [[The_seven_seas#Sea_of_Steel|Sea of Steel]] and beyond. According to their report of Ambassador Thaumiel&#039;s words.  &amp;quot;&#039;&#039;The Cold Sun was conjured by a coven from the University of Volkevaar led by the late Professor Eva Giersan.&#039;&#039;&amp;quot; The House of Princes has utterly condemned the Commonwealth, and now demand an immediate ceasefire so that they can &amp;quot;&#039;&#039;clean up the mess Commonwealth foolishness has created&#039;&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Commonwealth have had no choice but to accept the ceasefire, which fixes the borders between the two nations until the threat of the &#039;&#039;scions&#039;&#039; is dealt with. Jarm has wasted no time offering its protection to neighbouring states that previously have striven to remain neutral in the fighting between their neighbours. Faced with potential annihilation at the hands of the scions of Oblivion, some have felt they have had no choice but to accept Jarmish aid. The civil service believe that the balance of power in the east has shifted in the direction of the Principalities; unless something dramatic changes they will have made major inroads into the border territories by the time Cold Sun is dealt with.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 175px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=NBHighguard.jpg|width=175}}{{CaptionedImage|file=NationBannerDawn.jpg|width=175}}&lt;br /&gt;
{{CaptionedImage|file=NBUrizen.jpg|width=175}}&amp;lt;/div&amp;gt;&lt;br /&gt;
===Aid Against Oblivion===&lt;br /&gt;
* &#039;&#039;&#039;The House of Princes invites Imperial mercenaries to help fight against Cold Sun in Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are especially keen to employ soldiers from the League, Dawn, and Urizen&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The &#039;&#039;Jarm against Oblivion&#039;&#039; campaigning venture will be available after the Autumn equinox to Imperial military units&#039;&#039;&#039;&lt;br /&gt;
With a ceasefire in place, and following several months of support from [[Conclave order|Conclave orders]], the House of Princes extends an offer to the Empire&#039;s mercenaries. Given that some of them no doubt have experience fighting Cold Sun, their experiences would prove valuable to the Principalities in their efforts to deal with the incursion of the &#039;&#039;scions&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, any [[military unit]] commander can commit to support the &#039;&#039;Jarm Against Oblivion&#039;&#039; [[Military_unit#Campaigning|campaigning]] [[venture]]. This venture involves travelling to the Principalities of Jarm and fighting the &#039;&#039;scions&#039;&#039; of Cold Sun alongside Jarmish soldiers in a concerted effort to destroy the supernatural armies. A standard military unit that takes this venture will be well compensated - the Jarmish will pay four crystal mana and a [[Vis#Golden Apple|golden apple]]. Warbands that are [[military unit#Upgrades|upgraded]] or [[enchantment|enchanted]] will receive commensurately more reward. They are particularly keen to employ professionals from [[the League]], and warrior-wizards from [[Dawn]] and [[Urizen]]. A military unit belonging to one of these three nations receives a +1 bonus to their effective rank if they take this venture.&lt;br /&gt;
&lt;br /&gt;
If at least 10,000 effective strength of military units is sent to Jarm this season, it will secure additional success for the armies fighting there. It won&#039;t end the war with Cold Sun outright, but it will help the Jarmish achieve a strategic win against the incursion into their lands.&lt;br /&gt;
&lt;br /&gt;
There is no legal impediment to Imperial mercenaries serving in Jarm; mercenaries will be fighting the [[inhabitants of the realms#Herald|heralds]] of an eternal under the [[Alignment#enmity|enmity]] of the [[Conclave]] rather than Commonwealth citizens. While trade from eastern merchants is [[Tariffs#Embrago|embargoed]] there is no restriction on selling goods or services &#039;&#039;to&#039;&#039; the Jarmish beyond that placed by the House of Princes. Given that they are the ones originating the offer, its clear they don&#039;t see this as a problem.&lt;br /&gt;
&lt;br /&gt;
===Zemelslo===&lt;br /&gt;
* &#039;&#039;&#039;Imperial captains can no longer trade with the port of Radosmo in Zemelslo&#039;&#039;&#039;&lt;br /&gt;
During the Summer Solstice, the [[Imperial Consul]] &#039;&#039;&#039;Slawomir Rabovich Bolotstrazh&#039;&#039;&#039; [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|announced an embargo]] on trade with the &amp;quot;independent&amp;quot; nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]]. It is no longer legal for Imperial captains to trade with the Jarmish satellite state, or to visit the port of Radosmo. For the time being at least, the only access to Jarmish goods flows through the [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]] in the [[Sarcophan Delves]], although continued access to that destination is apparently [[Those_memories_of_you#Jakhalsmarkt|not to be taken for granted]] either.&lt;br /&gt;
&lt;br /&gt;
Prince Mila, the ruler of the Principality of the Violetinu Mishkas, was one of the main diplomats behind the move to encourage the port to open its quayside to Imperial traders, is said to be &amp;quot;very disappointed&amp;quot; by the move. Rather than give up entirely, however, they have announced a continuing commitment to helping Imperial citizens see the value of trade with the Principalities, for some reason calling out the wisdom of &#039;&#039;&#039;Ibiss Briarheart&#039;&#039;&#039; and the [[Urizen|Urizeni]] in particular in this regard. Inspired by communication shared with him by Lord-Magister Trescher, Prince Mila has arranged for Imperial magicians to acquire unique trade goods from Jarm via the [[Ephisis|City of Gold and Lead]] - through the use of [[Ephisis&#039; Scale]] at the Autumn Equinox.&lt;br /&gt;
&lt;br /&gt;
===A Celestial Arch===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 175px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:OrderCelestialArch.jpg|link=Celestial Arch]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin-left: 10px; clear: right; max-width: 300px;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GrandmasterCelestialArch.png|caption=&#039;&#039;&#039;Xanthippe of the Lighthouse-That-Was&#039;&#039;&#039;, Grandmaster of the Celestial Arch|align=left|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Celestial Arch remain engaged in the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Grandmaster has the opportunity to seek out allies among the Magician-Princes&#039;&#039;&#039;&lt;br /&gt;
Two Conclave orders still remain active in Jarm; the [[Celestial Arch]] and the [[Sevenfold Path]]. While offering assistance against Cold Sun, both orders are also involved in pursuits that directly relate to the manifesto of their order. The Celestial Arch have been providing support behind the scenes to those Magician-Princes who see the value of an end to hostilities between the Principalities and the Commonwealth, at least until the incursion is dealt with. There are still loud voices in the House of Princes arguing that the treachery by the Commonwealth should be met with a renewal of hostilities across the board. Fortunately more moderate voices have prevailed. While they can&#039;t claim sole responsibility for the outcome, there&#039;s no doubt that Imperial magicians of the order have contributed toward making that ceasefire a reality. &lt;br /&gt;
&lt;br /&gt;
As well as increasing the likelihood that the incursion can be contained before more catastrophic loss of life, the ceasefire between Jarm and the Commonwealth provides an opportunity to the Celestial Arch magicians still present in the east. They have established themselves as a relatively trustworthy group, awake to the often complex politics of the magocracy. While Imperial and Jarmish magicians certainly do not see eye-to-eye on all matters - religion, slavery, and the treatment of non-magicians being the most obvious points of conflict - the Celestial Arch have broadly cemented themselves as people the Jarmish can do business with.&lt;br /&gt;
&lt;br /&gt;
During the Autumn Equinox the [[grandmaster]] may [[Concord#Guiding_an_Order|guide]] their order, urging its members to seek out contacts and potential allies among the Magician-Princes. This will have the usual costs - twenty crystal mana from the font. &lt;br /&gt;
&lt;br /&gt;
As part of the [[declaration]] of [[Concord]], the grandmaster must identify a single quality that the Order should prioritise. It will be taken as read that &amp;quot;willing to work with Imperial magicians&amp;quot; is a requirement; beyond that it might be any straightforward concept. Examples might include Princes interested in the abolition of slavery; those with an interest in a specific realm of magic; Princes with an interest in reopening free trade with the Empire; principalities with unique goods to sell; those with connections to a specific eternal; or Princes with an interest in increasing their house&#039;s stock of ritual texts. The one criteria that is &#039;&#039;not&#039;&#039; likely to produce a useful outcome would be looking for Magician-Princes with an interest in the Way; the Sevenfold Path are already dealing with the most Empire-friendly group of individuals with that quality.&lt;br /&gt;
&lt;br /&gt;
If the Grandmaster does guide the order in this way, it will provide information about individuals or factions in Jarm that fit the criteria and at least one [[opportunity]] during the Winter Solstice to create a relationship with that group. Provided the situation does not change, and the Celestial Arch remain committed in Jarm, there is no reason the Grandmaster might not be able to guide the order again during the Winter Solstice to seek out another faction.&lt;br /&gt;
====Participation : Celestial Arch====&lt;br /&gt;
Any character who is a member of the Celestial Arch is free to roleplay that they had a part in working out the ceasefire that now exists between Jarm and the Commonwealth. They might have argued with magicians about the need for cooperation, shared horror stories of what Cold Sun did in the Empire, answered questions about the information provided by the Empire, or even appealed to the self-interest of undecided magicians. They can even have been present in the great viewing gallery of the House of Princes where the vote to demand the ceasefire fro the Commonwealth was taken and seen how close it was (there were barely twenty votes between success and failure).&lt;br /&gt;
&lt;br /&gt;
===On the Sevenfold Path===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 500px; clear: right;&amp;quot;&amp;gt;&amp;lt;quote by=&amp;quot;Grandmaster Elagabala, on behalf of the Sevenfold Path&amp;quot;&amp;gt;I send the Sevenfold Path to Jarm to meet once more with the Convocation of Virtue to discuss the following matter: Do you use magic to further your understanding of and connection to virtue? If so, what and how? If not, why not?&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Sevenfold Path continue to cooperate with the Convocation of Virtue&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A pilgrimage house has been constructed in the League city of Apulian and welcomed Jarmish pilgrims&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Sevenfold Path has received a gift of Jarmish star jewels to their vault&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Imperial magicians have learned a little more about the Convocation - their attitudes to magic&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is an opportunity to continue to deepen ties with the Convication&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If the Sevenfold Path remain engaged in Jarm until the start of the Spring Equinox it will cement a formal avenue of communication&#039;&#039;&#039;&lt;br /&gt;
Earlier in the year, the Sevenfold Path magicians in Jarm [[Weaving_tangled_nets#Sevenfold_Path|made contact]] with the [[Full_circles#Regarding_the_Convocation|Convocation of Virtue]]. This initial meeting lead to a major donation of liao to the Convocation, which was gratefully received. A guarded friendship between magicians of the Sevenfold Path and their counterparts in the Principalities is slowly [[Full_circles#Virtuous_Friendship|being cultivated]]. Indeed during the Summer Solstice [[388YE_Summer_Solstice_Senate_sessions#Construct_Wayward_House|commissioned]] a [[Full_circles#Path_of_the_Spirits|pilgrim&#039;s house ]] in [[the League]] city of [[Spiral#Apulian|Apulian]] to welcome Jarmish prepared to take the long trek to the Empire to visit the many sites of [[inspirational location|virtuous inspiration]] found there. Work was completed in a timely fashion, and the first Jarmish pilgrims to visit the Empire in some time have already made use of it. They brought with them a gift for the [[Sevenfold_Path#Conclave_vault|vault]] of the Sevenfold Path - a number of Jarmish &amp;quot;star jewels&amp;quot; - which [[Magic_items#Talismans|talismans]] empower magicians to use their spells more frequently. This gift will continue each season as long as the Wayward House stands and welcomes travellers from the Convocation of Virtue.&lt;br /&gt;
&lt;br /&gt;
Also during the Summer Solstice, &#039;&#039;&#039;Elagabala&#039;&#039;&#039;, the Grandmaster of the order, guided the Sevenfold Path to approach their new aquaintances on a specific matter - that of how they combine magic with virtue.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderSevenfoldPath.jpg|title=Order of the Sevenfold Path|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Elagabala Preaching.jpg|caption=&#039;&#039;&#039;Elagabala &#039;&#039;&#039;, Grandmaster of the Sevenfold Path|align=right|width=350}}&amp;lt;/div&amp;gt;&lt;br /&gt;
The magicians of the Convocation seem surprised by the question - they are magicians after all! Of &#039;&#039;course&#039;&#039; they use their magic in pursuit of virtue. What is it if not [[Ambition]] that drives a [[coven]] to attempt greater and greater works of magic? If [[Courage]] or [[Loyalty]] does not guide a work of magic, how can it be virtuous? What is [[Wisdom]] if not the search for, and application of, understanding? Like any other human endeavour, magic is a way to make virtue manifest. One of the topics of heated discussion among the Convocation is whether some rituals are innately more virtous, or more unvirtuous, than others depending on the effect they achieve and how it is achieved. Using magic that kindles feelings of fear or despair in others, for example, would seem to be a clear case of magic that cannot possibly be used in a virtuous way. The same for those [[Night magic]] and [[Autumn magic]] effects that specifically kindle feelings of disloyalty or flat-out [[Malign spiritual presences#Anarchy|anarchy]]. On the whole the Jarmish magicians are enthusiastic about the chance to debate with fellows from a nation where the Way is much more part of life than it is in Jarm.&lt;br /&gt;
&lt;br /&gt;
When it comes to specific rituals, they confirm that some of them know rituals that empower a priest to create or remove powerful auras, or deal with dangerous malignancies more effectively. Given the dearth of liao or anything similar in Jarm, its rare for a group of priests to have enough of the precious material to perform stronger ceremonies. They have not yet cracked the secret of being able to perform ceremonies without a substance that opens one to spiritual forces, using magic alone. While most have given it up as a lost cause, the more ambitious among them are convinced it is just a matter of time despite decades of failure. Interestingly, they do not see much of a difference between a ritual such as [[Chamber of Pallas]] and a [[consecration]] - both influence the behaviour of those within their environs. It is not uncommon for the Convocation to make use of a ritual shared among its members that they call &#039;&#039;Hall of Virtue&#039;&#039; that encourages those in an area to consider spiritual matters. This ritual is especially useful to those who are too poor or lack the influence to acquire liao. &lt;br /&gt;
&lt;br /&gt;
They also make some use of [[magic items]] that empower priestly skills, but bemoan the fact that they are tricky to get hold of. Outside of the Convocation itself it&#039;s unheard of for Jarmish [[crafting skills#Artisan|artisans]] to be able to make any [[:Category:Icons|Icons]], [[:Category:Vestments|Vestments]], or [[:Category:Regalia|Regalia]].&lt;br /&gt;
&lt;br /&gt;
There is some mention of a rare Jarmish plant called &#039;&#039;miodopłynna skórka&#039;&#039;, which roughly translates as &amp;quot;honeyed crust&amp;quot; - a rainbow orchid that provides small amounts of powder that when consumed by one trained in religious ceremonies allows them to reach the right spiritual state of awareness. It is expensive, hard to cultivate, and does not travel well. The Sevenfold Path magicians who have been honoured with a chance to experience it report that it is about as effective as liao in using ceremonial skills, but much sweeter and with a tendency to give the one who uses it vivid symbolic dreams. Interestingly, it does not seem to be usable to create dedication dreams as liao is. There is no Jarmish equivalent of [[liao#True Liao|true liao]], and as a result true auras that are not spontaneous are unknown. The Convocation further mentions a general taboo against using [[ilium]] to make their spiritual enchantments permanent.&lt;br /&gt;
&lt;br /&gt;
After more general discussion on this topic, some of the Convocation mention that they would very much appreciate the opportunity to meet with some of the leaders of the Sevenfold Path, and other magicians of the Empire that share their virtuous interests. Making the journey to the west is not something many of them will countenance, but they propose that the eternal known as [[Lashonar|Mellifluent Words]] is known to provide a place for those of like minds to meet and talk in person. Is the Sevenfold Path capable of arranging such a thing?&lt;br /&gt;
&lt;br /&gt;
With the war against Cold Sun continuing, the Grandmaster of the Sevenfold Path is free to again Guide their order, to further delve into spiritual matters with the Covocation of Faith. Regardless of what question is asked, or even &#039;&#039;if&#039;&#039; a question is asked, if the Sevenfold Path remain active in Jarm until the Spring Equinox they will have cemented ties with the Convocation sufficiently that they will be in a position to open up a more formal avenue of communication - likely via [[Call Winged Messenger]] - once the order turns its attention elsewhere.&lt;br /&gt;
====Potential for Problems====&lt;br /&gt;
* &#039;&#039;&#039;Lord-Magister Anton Trescher has suddenly started asking questions about the Sevenfold Path presence in the Principalities&#039;&#039;&#039;&lt;br /&gt;
While at first it seems everything is going swimmingly, around the start of Autumn agents of Lord-Magister Anton start asking some apparently innocent questions of the Sevenfold Path magicians. The questions relate as to their personal motivations for helping against Cold Sun, visiting the Principalities, and the like. The real purpose however seems to be apparently innocent queries as to whether the religious magicians have had much to do with others among the Jarmish who share their faith. The Convocation of Virtue is not mentioned directly, but some of the more insightful magicians are left with the distinct impression it is &#039;&#039;intentionally&#039;&#039; not being mentioned.&lt;br /&gt;
&lt;br /&gt;
As the civil service have pointed out, reaching an accord with the Convocation of Virtue will only continue for as long as the Jarmish establishment remain ignorant. Political enemies of Imperial involvement in Jarm will seize on any suggestion that the Conclave is trying to suborn their magicians through shared faith; it will be all too easy for the Convocation to be painted as traitors planning to undermine the traditions of the Principalities. &lt;br /&gt;
&lt;br /&gt;
So far everyone involved has been almost painfully discreet. There is no reason that Lord-Magister Trescher should be sending agents to ask this kind of question. About the only thing that would trigger it would be if someone with a credible claim to represent the Empire had mentioned the matter directly to him. It&#039;s unlikely to have been Ambassador Thaumiel themselves given that it just seems Trescher is suspicious rather than moving to decisively sever ties between the two groups. But likewise it can&#039;t just be something that has come from a random citizen. It&#039;s possible the civil service briefing may have some additional guidance or information.&lt;br /&gt;
&lt;br /&gt;
To put it bluntly though, if these suspicions are not defused quickly it will certainly end the Sevenfold Path involvement in Jarm and likely inflict significant harm on the Convocation of Virtue and the position of its supporters. Any tentative connection between the Empire and the  pilgrims of the Principalities will not survive exposure at this point.&lt;br /&gt;
&lt;br /&gt;
====Participation: Sevenfold Path====&lt;br /&gt;
As with the Celestial Arch, characters who belong to the Sevenfold Path are free to roleplay that they have been involved in the negotiations with the Convocation of Faith. Activities likely include debating virtue and the Doctrines of the Faith - especially the recent changes to the Doctrine of the Seven; fighting Cold Sun together with virtuous Jarmish; and exploring questions of how magic and virtue work together and clash. More details on the Convocation and their beliefs can be found in last seasons [[Full circles]] wind of fortune.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also possible that your character was one of those approached by the agents of Lord-Magister Trescher, and you&#039;re free to talk about that conversation if you wish. It&#039;s clear that the agents suspect something, but are sounding out Imperials before they act on those suspicions.&lt;br /&gt;
&lt;br /&gt;
==Commonwealth==&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth remains allied to the Empire via the Liberty Pact&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has recently encountered the threat of Cold Sun&lt;br /&gt;
* &#039;&#039;&#039;The Imperial ambassador to the Commonwealth is Cyrus of Ebon&#039;s Hall of Highguard&lt;br /&gt;
The Commonwealth have in recent years been one of the closest allies the Empire has among the great powers of the known world, thanks primarily to their shared membership of the [[Liberty Pact]]. Both nations are dedicated to extending their influence over the whole world, but so far their rivalry with the Empire has remained relatively amicable. Even if the two great nations must eventually clash, nobody sees that happening any time soon. The Empire shared its [[Imperial lore|mastery of magic]] with the magicians of the Commonwealth, and Commonwealth soldiers fought and died alongside the Freeborn in the [[A beacon of smoke|fall of Siroc]]. They battled together against the slave trade, bringing down [[Mosaic|Chalonsio]] and the [[Burning|Lords of Rachensgrab]] together, and for the most part have dealt with one another respectfully and with an eye to the bigger picture.&lt;br /&gt;
&lt;br /&gt;
Like the Principalities of Jarm, their close neighbours and eternal rivals, the Commonwealth is engaged in a battle against the &#039;&#039;scions&#039;&#039; of Cold Sun that seek to destroy &#039;&#039;everything&#039;&#039;. The absolute antithesis of the Common Good, the Commonwealth resists the forces of Oblivion with every fibre of its being. Previously, this was complicated by the ongoing state of war with Jarm, but with the new ceasefire they are free to focus their entire efforts on dealing with the supernatural threat. Not that they are exactly happy about how that state of affairs came about, nor the Empire&#039;s role in it.&lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Commonwealth_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===Resignation===&lt;br /&gt;
* &#039;&#039;&#039;Ludkhannah Schöningen has resigned as Commonwealth Ambassador&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;She has been replaced by Otto Fuchsbach&#039;&#039;&#039;&lt;br /&gt;
Militärattache Ludkhannah Schöningen has been the Commonwealth representative to the Empire for a little over thirty years, but following the Summer Solstice has announced her resignation. She will stay on until the end of the year, to advise her replacement. Taking over is &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;, about whom the civil service know comparatively little beyond the fact that they are a decorated military veteran (as is typical for Commonwealth diplomats) who sustained life-changing injuries fighting the [[Cold Sun#Heralds|scions]] of Cold Sun in the first weeks of the Lantir incursion.&lt;br /&gt;
&lt;br /&gt;
For the time being, all opportunities relating to the Commonwealth are on hold. &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039; intends to review each such agreement and assess whether they still provide a benefit or not. They welcome any proposals from Ambassador Cyrus as to which ones are of interest to the Empire and which are not. &lt;br /&gt;
&lt;br /&gt;
In one of her last actions as ambassador, Militärattache Schöningen warned that if the Empire shared their claim that the Commonwealth was responsible for the attack on Lantir with anyone else, then it would mark the end of the current friendship between the two nations. As she predicted, it has done considerable damage to the Commonwealth and let the Jarmish claim the high ground. It has undermined Commonwealth diplomacy with many smaller nations in their orbit. She said that the generals would have no choice but to view the Empire as at best untrustworthy, and at worse as a force opposed to the Common Good. Sadly for all involved, it appears that her warnings are coming true.&lt;br /&gt;
===The Cold Sun Clusterfuck===&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
* &#039;&#039;&#039;The facts around the Lantir incursion are now widely known&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They have severely damaged the diplomatic standing of the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has been forced to accede to Jarmish demands for a ceasefire so they can focus their efforts on Cold Sun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no sign of cooperation between the two nations&#039;&#039;&#039;&lt;br /&gt;
Ambassador Cyrus has confirmed that Imperial sources identified the source of the Lantir incursion as citizens of the Commonwealth. They apparently expressed regret, but it has come as cold comfort to the Commonwealth. With Jarm in possession of the same information, they have been unable to deny that it was their people who brought the devastating wave of destruction to Lantir. &lt;br /&gt;
&lt;br /&gt;
While they formally deny that the Commonwealth government had any knowledge of Professor Eva Giersan and her activities, that denial tends to fall on deaf ears. In some ways, the Commonwealth are the victims of their own success. Their commitment to the Common Good has long left their critics assuming their claims of moral superiority covered a deep well of underhand activities and this &amp;quot;attack on Jarm&amp;quot; provides all the evidence they need that the Commonwealth are hypocrites - and no better than anyone else in practice.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth has had no choice but to accede to the Jarmish demand for a ceasefire. There is no talk of cooperation - the two sides will both deal with the incursion on their own territories. There is still negotiation as to how the smaller independent nations that lie between the two great powers will be handled.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: left;&amp;quot;&amp;gt;{{CaptionedImage|file=NBLeague.jpg|width=200}}{{CaptionedImage|file=NBHighguard.jpg|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
===Against The End of All===&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth offers mercenary opportunities to Imperial soldiers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are particularly interested in soldiers from the League and Highguard&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The &#039;&#039;Commonwealth against Cold Sun&#039;&#039; campaigning venture will be available after the Autumn equinox to Imperial military units&#039;&#039;&#039;&lt;br /&gt;
In previous seasons, the Commonwealth has carefully not solicited Imperial military aid in fighting in the east. In part, former diplomat Ludkhannah Schöningen did so out of recognition that the Empire was embroiled in their own fight against their enemies, and would not draw away Imperial soldiers without the express approval of the [[Senate]]. It appears that her replacement has no such qualms. An invitation has been presented to the Empire&#039;s warriors to join the battle against Cold Sun in the Commonwealth if they wish to accept it. &lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, any [[military unit]] commander can commit to support the &#039;&#039;Commonwealth Against Cold Sun&#039;&#039; [[Military_unit#Campaigning|campaigning]] [[venture]]. This venture involves travelling to the Commonwealth and fighting the &#039;&#039;scions&#039;&#039; of Cold Sun alongside the armies of that nation. A standard military unit that takes this venture will be well compensated - the Commonwealth will provide three doses of [[Trade_goods#Soldier&#039;s_Booze|Soldier&#039;s Booze]], a [[Trade_goods#War_Amulets|War Amulet]], and 36 rings. A military unit that is [[enchantment|enchanted]] or [[military unit#Upgrades|upgraded]] will receive more rewards. In particular the Commonwealth are interested in securing professionals from [[the League]] and disciplined soldiers from [[Highguard]], and anyone of that nation who answers the call will receive a +1 rank bonus to the rewards they receive.&lt;br /&gt;
&lt;br /&gt;
If at least 10,000 effective strength of military units is sent to the Commonwealth this season, it will secure additional success for the armies fighting there. It won&#039;t end the war with Cold Sun outright, but it will help the Commonwealth achieve a strategic win against the incursion into their lands.&lt;br /&gt;
&lt;br /&gt;
As with [[#Aid Against Oblivion|fighting in Jarm]], there is no legal impediment to Imperial mercenaries serving in the Commonwealth. They will be fighting the [[inhabitants of the realms#Herald|heralds]] of an eternal under the [[Alignment#enmity|enmity]] of the [[Conclave]] rather than Jarmish citizens. The civil service does note that this willingness to deal directly with Imperial soldiers rather than go through the Senate to do so may mark a change in the Commonwealth&#039;s attitude to their friends in the Empire.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:OrderRodAndShield.jpg|link=Rod and Shield]]&lt;br /&gt;
[[File:OrderGoldenPyramid.jpg|link=Golden Pyramid]]&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Exiled Orders===&lt;br /&gt;
* &#039;&#039;&#039;The Rod and Shield and Golden Pyramid have been thanked for their aid and asked to leave the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This ends several opportunities both ongoing and for the future&#039;&#039;&#039;&lt;br /&gt;
The [[Rod and Shield]] and the [[Golden Pyramid]] have been thanked for their efforts to support the Commonwealth fight against Cold Sun, but they will no longer be required. Their help has been valuable, but with the immediate threat of a battle on two fronts ended by the ceasefure, the Commonwealth can take matters from here. Individual magicians are of course welcome to stay, especially if they are prepared to take [[#Against the End of All|mercenary contracts]] but there is no more need for magical advisors from the Conclave.&lt;br /&gt;
&lt;br /&gt;
This unfortunately puts and end to opportunities to [[Weaving tangled nets#Rod and Shield|gain hero stones]] or [[Weaving tangled nets#Golden Pyramid|acquire a schema]] from the smiths of [[Weaving tangled nets#Murolosch|Murolosch]]. One final casket of [[Trade_goods#Hero_Stone|hero stones]] is gifted to the vault of the Rod and Shield. The Golden Pyramid are welcome to stay in [[Foreign_ports#Murolosch|Mursloch]] a little longer if they wish but there is no further talk of acquiring [[Magic_items#Schema|schema]].&lt;br /&gt;
===Highguard Discipline===&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth appear to still value the support of Highguard&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Highborn have a chance to cement this fraying relationship&#039;&#039;&#039;&lt;br /&gt;
As Fuchsbach has intimated, opportunities related to Imperial and Commonwealth cooperation have been put on hold. This includes those identified through [[Patron of the Beurteilung|the Beurteilung]] in [[Towards_a_common_good|Spring]]. The chance to build a [[Towards_a_common_good#Philosophy|Hexenjäger Academy]] is on hold. There is still a narrow window to begin the commission if Highguard wishes, but only if the Commonwealth lifts their moratorium before the Winter Solstice. There is also no further suggestion of the kind of cooperation [[Towards_a_common_good#Doctrine|proposed]] by Professor Gelberg - of Highborn armies being invited to study in the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
Yet it is not all bad news. While the Commonwealth has politely asked the Rod and Shield and the Golden Pyramid to leave, there have been no moves to end their association with Highguard - not at this time at least. For now the [[General]] of the [[Granite Pillar]] continues to receive five bottles of &#039;&#039;[[Trade_goods#Soldier&#039;s_Booze|Soldatentrunk]]&#039;&#039; each season; a gift of recognition between fighting folk that suggests a respect that endures the vagaries of politics (even, it seems, politics ultimately driven by the Commonwealth generals).&lt;br /&gt;
&lt;br /&gt;
This last suggests a possibility. A well-worded [[statement of principle]] in the Highborn Assembly that receives a [[greater majority]] might present a chance to salvage Highborn relations with the Commonwealth at least. To be effective, it would likely need to denounce the decision to provide the Jarmish with information about the Lantir incursion as unvirtuous. Obviously, this would be a contentious decision for the Highborn assembly to make, but the legacy of Professor Gelberg and the Granite Pillar at least leaves a small chance that something may be reclaimed from what looks a lot like a disastrous collapse of Imperial-Commonwealth friendship. &lt;br /&gt;
===Trade Matters===&lt;br /&gt;
* &#039;&#039;&#039;Imperial fleets are no longer welcome in Murolosch&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The -1 penalty to fleets visiting Volkavaar and Leerdam caused by Imperial trade with Radomoso has been removed&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is now a -2 penalty to fleets visiting Volkavaar and Leerdam caused by Commonwealth anger&#039;&#039;&#039;&lt;br /&gt;
Imperial fleets are no longer welcome on the docks of [[Weaving tangled nets#Murolosch|Murolosch]], the city of smiths, although they can continue to trade with [[Foreign_ports#Volkavaar|Volkavaar]] and [[Foreign_ports#Leerdam|Leerdam]]. While the Empire has ended its trade with [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Radosmo]], it has done so at the same time the Ambassador was informing the Jarmish that the Commonwealth was responsible for the incursion of Cold Sun. A bitter combination of shame and anger means that Commonwealth merchants remain leery of visiting captains on Imperial vessels. The -1 penalty to the production of fleets visiting Volkavaar and Leerdam caused by Imperial trade with Jarm has been removed; it has been replaced ith a -2 penalty to production caused by Commonwealth unhappiness at what some see as a betrayal of the friendship between the two nations.&lt;br /&gt;
===A Tragic Loss===&lt;br /&gt;
* &#039;&#039;&#039;Professor Gelberg remains a prisoner of the Grendel&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are grateful for the attempts by Imperial citizens to rescue the respected academic&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The ambassador has been asked to help Gelberg&#039;s friends discover what debts were incurred during the failed rescue attempt&#039;&#039;&#039;&lt;br /&gt;
Last season, a band of Grendel assassins snuck into the Empire to murder Professor Gelberg. It&#039;s not clear why, or how they even knew who he was. There was an opportunity for Imperial heroes to rescue the professor, but for once the magic of the Sentinel Gate worked against them and they ran head-first into a trap. As a result, it was impossible for them to rescue the professor and the party were only able to retreat without loss through the skilled negotiations of those leading the expedition.&lt;br /&gt;
&lt;br /&gt;
The original prognostication was that failure would see Gelberg murdered by the Grendel, but the &#039;&#039;opposite&#039;&#039; appears to have happened. Imperial interest in rescuing Gelberg seems to have made the Grendel aware of how valuable the Professor could be. It appears they were given the impression that he was no-one of significance and that disposing of him would be a matter of little consequence. The fact that ten Imperial heroes were prepared to risk their lives trying to get him back has exposed the truth - proving Gelberg&#039;s claims that he was worth more to the Grendel alive than dead.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth thank the Empire for their timely intervention that saved the life of this valuable and highly respected academic. They&#039;re aware that the Empire shed blood to stop the assassins and of the losses they incurred in doing so. While overall relations with the Commonwealth may have turned sour, Gelberg&#039;s friends (and he has many) are still deeply grateful and have asked the Ambassador if they could find out what it cost the Empire to save Gelberg&#039;s life in this rather unorthodox way. Of course they can&#039;t do anything for those who died, although they would like the names of those who passed trying to save the Professor, but they would like to try and pay people back if they can.&lt;br /&gt;
&lt;br /&gt;
Sadly Professor Gelberg is still a prisoner of the Grendel, but better that than dead. There is always a chance to ransom him back, but knowing the Grendel that will be expensive. In the meantime, the prognosticators remain alert to any new chance to rescue him in the future.&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=So_little_I_wanted,_so_little_I_got&amp;diff=146036</id>
		<title>So little I wanted, so little I got</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=So_little_I_wanted,_so_little_I_got&amp;diff=146036"/>
		<updated>2026-10-05T13:41:06Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Asavean Archipelago */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Winds of Fortune]][[Category:388YE Autumn]][[Category:Foreign Nations]][[Category:Asavea]][[Category:Sumaah]][[Category:Grendel]]&lt;br /&gt;
&amp;lt;ic&amp;gt;A lot of waves had crashed against a lot of beaches since they had first come together in poor, lost Siroc to discuss the ambitious plan that would eventually lead to their little sodality. Not so little these days, mused Therese di Sarvos, touching the purple-sailed ship that adorned her coat.&lt;br /&gt;
&lt;br /&gt;
The three of them were seated on the wide balcony overlooking the canals. She scanned the skyline, and for a moment was entranced by the way the gorgeous spires of Capodomus looked almost close enough to touch in the gathering dusk. She mentally began planning another visit for later in the week. Simply walking its halls helped clear her mind, quieted the clamour of the demands on her time, and allowed her to focus on what really mattered. Indeed, her current plans had crystalised under the golden light of the atrium and she couldn&#039;t wait to share them with her friends.&lt;br /&gt;
&lt;br /&gt;
Michael sighed and put the letter back on the little table between them, bringing her attention back to the two who had been with her along every step of the journey so far. The Highborn scratched distractedly his neat beard, more grey than black these days. She felt a fierce pang of affection for him. Even though their relationship had changed over the years he was still one of her closest friends and she hated seeing him like this. Of the three of them he was the one who had the biggest problem with what was being proposed, and she would not go forward without his being fully on board. Their disagreements after the slavery summit had nearly driven them apart for good, and it was not something she wanted to risk again.&lt;br /&gt;
&lt;br /&gt;
Olivero i Farad i Riqueza picked the letter up and scanned the gloaming-infused words for the umpteenth time. He shook his head and grunted. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t know what we&#039;re arguing about,&amp;quot; he said bluntly. &amp;quot;We all know what we should do, we&#039;re just trying to find an excuse not to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Therese winced. Sometimes her old friend wielded his habitual honesty like the bluntest of instruments. Michael did not look happy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It feels like... I don&#039;t know. Blackmail?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That&#039;s because that&#039;s what it is,&amp;quot; laughed Olivero. He raised his little thimble of thick brown syrah in a toast that was clearly meant to be jovial, but missed the mark. The Highborn&#039;s face darkened, and Therese knew it was time for her to pour oil on troubled waters.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It isn&#039;t blackmail,&amp;quot; she said. &amp;quot;It isn&#039;t, Michael. And stop winding him up, Olivero. This is a big thing we are considering. We&#039;ve stayed out of politics mostly, and for good reason. But this is a direct request for us to actually do something with our influence, limited as it is. It&#039;s gone beyond tariffs and what have you. We all agreed that the Court was a good idea, and now we&#039;re being asked to put our money where our mouths are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Michael barked a laugh of his own. &amp;quot;I think that&#039;s the wrong way of looking at it given we&#039;re being asked to &#039;&#039;stop&#039;&#039; putting our hands in our pockets. It still feels wrong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Olivero cocked his head, thoughtfully, giving Michael a serious look. He glanced down at the letter again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;None sail alone, no flag flies apart&#039;&#039;,&amp;quot; he read in a quiet voice. &amp;quot;There&#039;s your virtue. I may tease you, but I&#039;d never &#039;&#039;mock&#039;&#039; you. I&#039;d also never dictate to you, but at the end of the day we all know what demands the devotion of our hearts, don&#039;t we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Michael didn&#039;t look happy, but his old friends words finally punctured the cloud of sadness that had surrounded him since he arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re right,&amp;quot; he said. &amp;quot;Virtue lies in the union of words and deeds, not in either one alone. I withdraw my objection. Let&#039;s talk to the others and as long as nobody can come up with a good argument, we&#039;ll let the civil service know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; said Olivera. &amp;quot;And once we&#039;ve done that, I assume Therese has some ideas about what to do with the money we&#039;d be saving?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, &#039;Livio,&amp;quot; said Therese, smiling widely. &amp;quot;You really do know me &#039;&#039;so well&#039;&#039;...&amp;quot;&amp;lt;/ic&amp;gt;&lt;br /&gt;
&amp;lt;div {{floatleft}}&amp;gt;{{CaptionedImage|file=Discussing Travel.jpg|align=right|width=600}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
There are six great powers in the known world whose influence and reach rivals that of the Empire. There also innumerable lesser powers who do not have the might to shake the world, but who are nonetheless important to those with whom they share a border. The ambitions of these nearby nations are no less relevant to the Empire. Sometimes diplomatic relations require in-depth analysis; sometimes there is an opportunity to catch one&#039;s breath and let the drama move slowly towards the next crisis point.&lt;br /&gt;
&lt;br /&gt;
The Senate is ultimately responsible for diplomatic relations with these nations, although it commonly devolves the role of negotiation, representation, and drafting [[Ambassador#treaty|treaties]] to its [[ambassador|ambassadors]]. While still appointed by the [[senator|senators]], they have a significant amount of authority to deal with foreigners (and even barbarians) both near and far.&lt;br /&gt;
&lt;br /&gt;
The [[388YE_Autumn_Equinox_winds_of_fortune#Diplomatic_Winds|diplomatic winds]] present information about matters of diplomacy and trade, and take a wide view of international affairs. Sometimes a nation receives a wind of fortune all to its own, sometimes two or three nations with a common thread are grouped together, and often there is a single wind of fortune that deals with a number of different nations whose activities while still important have not created quite so man [[opportunity|opportunities]]. This is one such wind - but before we get to the specific nations there are a few more general matters to discuss...&lt;br /&gt;
==Purple Sails==&lt;br /&gt;
* &#039;&#039;&#039;For the last ten years there have been civil service observers on all Imperial fleets&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The costs to maintain the oversight have been paid by an informal sodality called the Fellowship of Purple Sails&#039;&#039;&#039;&lt;br /&gt;
Ten years ago, the [[Senate]] chose to [[Employ_Civil_Service_to_observe_Fleets|assign]] observers from the [[Civil Service|civil service]] to all Imperial [[fleet|vessels]] capable of travelling over open water, at a cost to the [[Imperial treasury]] of 50 Thrones each season. These observers were [[Powers_of_the_Imperial_Senate#Abrogation|abrogated]] less than a year later, and then [[Employ_Civil_Service_to_observe_Fleets_II|reinstated]] the next season. In Autumn of the same year, the &#039;&#039;Fellowship of Purple Sails&#039;&#039; - a sodality of merchants and ship-owners - [[Rise_of_the_Fellowship_of_Purple_Sails|took on the burden]] of the costs involved in their ambitious project. The reason the observers were assigned is that, in their absence, piracy was rife across international waters. Once out of sight of the magistrates and the Senate, too many merchants were happy to breach the laws around trade with [[barbarians]]. The observers ensure that Imperial law is upheld, and for the most part their presence has proven to be a boon. No longer do foreign nations complain about pirates attacking their trade vessels; no longer are the [[Grendel]] and the [[Jotun]] being enriched by traitors whose crimes will never come to light.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the situation looks as if it is about to change.&lt;br /&gt;
===Fellowship===&lt;br /&gt;
&amp;lt;div {{float}}&amp;gt;&amp;lt;box&amp;gt;&#039;&#039;&#039;Civil Service Oversight&#039;&#039;&#039;&amp;lt;br&amp;gt;Oversight of Imperial fleets was introduced in the early years of the game to counter the problem of piracy. Fleets were originally able to commit piracy against foreign trade hubs and in the process wreck Imperial diplomacy. As this was often the more lucrative decision, it made it impossible for the Empire to negotiate with other nations. Likewise, it was possible to trade with barbarian ports in a way that was impossible for the Senate to stop. The oversight removed these options.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since then the game has developed, and our approach to fleets and downtime crime in particular have changed. Today the oversight of the civil servants primarily exists to prevent opportunities that are clearly illegal. A few have slipped through by accident, but in general we don&#039;t present chances for Imperial fleet captains to engage in raids against foreign nations, or support barbarians using the fiction of the civil service observers to prevent it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the civil service observers were removed today, it would not lead to the blanket reintroduction of piracy options or illegal trade options. We still don&#039;t want to support consequence-free downtime crime. The main change would be that going forward, we&#039;d be free to create plots offering opportunities for fleets to take suspect or illegal activities in the same we we currently do for military units - which generally come with their own clear downsides and risks of exposure. Or the Senate could keep the civil servants, and maintain the status quo - provided they were prepared to pay.&amp;lt;/box&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Fellowship of Purple Sails will no longer pay to allow civil servants to be assigned to Imperial fleets&#039;&#039;&#039;&lt;br /&gt;
The Fellowship of Purple Sails exists to encourage and support Imperial merchants, especially those who trade overseas. They recently came out in vocal support of the [[In_the_Court_of_Far_Horizons#The_Fellowship_of_the_Purple_Sails|Court of Far Horizons]] - the proposed [[Imperial sodality]] that sought to bring together shipowners, captains, and even diplomats under a broad umbrella. They were very interested in seeing the Court have the ability to set [[tariffs]] on international trade - a power that [[388YE_Spring_Equinox_Senate_sessions#Amend_Imperial_Consul|now rests]] with the [[Imperial Consul]]  in a limited fashion - and offered to join the sodality &#039;&#039;en masse&#039;&#039; once the sodality was recognised.&lt;br /&gt;
&lt;br /&gt;
They have always been happy to avoid the limelight, offering gentle support where needed and mostly staying in the background. This means it comes as a bit of a surprise when the three spokespersons for the unofficial sodality - &#039;&#039;Michael of Crown&#039;s Quay&#039;&#039;, &#039;&#039;Olivero i Farad i Riqueza&#039;&#039;, and &#039;&#039;Therese di Sarvos&#039;&#039; - announce that the Purple Sails are no longer able to pay for civil servants to travel on Imperial ships. There is no doubt that this decision is politically motivated, rather then a result of unexpected loss of funds. Speculation suggests that the decision has been inspired by the Senate&#039;s apparent lack of enthusiasm for the &#039;&#039;Court of Far Horizons&#039;&#039; although none of the three spokespeople have been prepared to confirm this supposition.&lt;br /&gt;
&lt;br /&gt;
It is perhaps telling however that those same spokespersons have also let it be known that if the Court of Far Horizons were recognised, and given the authority to appoint the [[In_the_Court_of_Far_Horizons#Ambassadors|Imperial ambassadors]], they would be prepared to provide the funds to pay for the embassies which, as it currently stands, amounts to 50 thrones or so each season. No-one imagines that to be coincidence.&lt;br /&gt;
&lt;br /&gt;
Following the Autumn Equinox, if the Senate wishes to maintain the civil service presence on Imperial ships, they will need to take the funds directly from the Imperial treasury. Indeed, the civil service points out that unless they once again [[Powers_of_the_Imperial_Senate#Abrogation|abrogate]] the [[Senate motion]] arranging this, the funds will automatically come from the treasury going forward. After all, the Fellowship of Purple Sails were simply providing money that otherwise would have been paid by the Empire. Alternatively, the Senate could use a Senate motion to remove the civil servants from the fleets, and at the same time remove the need for the 50 thrones to be paid. Or they could attempt to persuade the Purple Sails to take up the burden of funding the oversight once more.&lt;br /&gt;
&lt;br /&gt;
==Ambassadorial Briefings==&lt;br /&gt;
* &#039;&#039;&#039;For the next year the civil service will furnish ambassadors with briefings at the start of each summit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;These briefings will be made publicly available after the summit&#039;&#039;&#039;&lt;br /&gt;
Until recently, the civil service primarily supported Imperial diplomacy through the arrangement of briefings, delivered to [[Ambassador|ambassadors]] during each summit. This caused an amount of confusion, and also led to a lack of &amp;quot;institutional memory&amp;quot; when it came to how negotiations with a foreign nation were proceeding from one ambassador to the next. A review of the matter led to a significant revision of how the Empire&#039;s civil servants supported the ambassadors. Transparency became a watch-word, and what would originally have been briefings to the Ambassadors were made public knowledge. The diplomatic briefings were treated with the same weight and depth as an [[appraisal]] - but without taking into account just how much effort it takes to perform one. An emergency discussion of the civil service raised the possibility that, to maintain the current situation, there would need to be a limit on how many embassies the Empire could create - something that nobody was in favour of.&lt;br /&gt;
&lt;br /&gt;
As 388YE moves towards a close and the civil service looks towards the winter, it has become clear that sometimes too much information can be as detrimental as too little. Many of the details of diplomatic situations are of minimal interest to the average Imperial citizen, for example. With that in mind, for the next year the civil service will resume furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings will be made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire.&lt;br /&gt;
&lt;br /&gt;
At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose. &lt;br /&gt;
&lt;br /&gt;
===Embassies===&lt;br /&gt;
* &#039;&#039;&#039;There are nine Imperial embassies with embassy staff&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There are eleven Imperial Ambassadors&#039;&#039;&#039;&lt;br /&gt;
Each [[embassy]] serves a dual purpose. It communicates to a foreign nation that the Empire takes them seriously, and it ensures that each ambassador can be supported by a staff of trained civil servants, diplomats, negotiators, and archivists. At the moment the Empire maintains [[Embassy#Current_Embassies|nine embassies]], and the [[Imperial_Consul#Imperial_Consulate|Imperial Consulate]]. Each has an upkeep of five thrones a season - covered by merchants and traders from all but two of the nations (Asavea and Jarm) eager to provide gifts and inducements - which ensure discreet, professional support.&lt;br /&gt;
&lt;br /&gt;
There are, however, &#039;&#039;eleven&#039;&#039; ambassadors. Currently the [[Ambassador to Beoraidh]] and the [[Ambassador to the Grendel]] do not have embassies - and crucially that means they do not have &#039;&#039;embassy staff&#039;&#039;. The civil service has done its best to provide briefings to these two ambassadors for the Autumn Equinox, but going forward they will be unable to continue doing so - not unless the Senate is prepared to make some additional funds available to find premises and supplies for a skeleton staff. &lt;br /&gt;
&lt;br /&gt;
If the Senate wishes to see one or both of the Beoradhi or Grendel ambassadors continue to receive a briefing, they can use a [[Senate motion]] to instruct the civil service to provide such a staff. This will cost the Senate five thrones each season per ambassador - the same cost as to upkeep an embassy - but without the other benefits an embassy provides. The costs are higher simply because the embassy provides a permanent base of operations for staff and records. Importantly, this upkeep would not be covered by keen merchants; with no embassy, there are fewer opportunities to provide gifts to cover the costs.&lt;br /&gt;
&lt;br /&gt;
One obvious alternative would be to [[Powers_of_the_Imperial_Senate#Abrogation|abrogate]] the ambassadorial titles, causing diplomatic relations to default back to the [[Imperial Consul]]. The consulate is set up to facilitate staff and briefings, and this would not see any increase in the upkeep.&lt;br /&gt;
&lt;br /&gt;
Of course, there&#039;s no reason anything needs to change. Diplomats will still write letters to each other. Opportunities will still arise. The problem is that, in the absence of a support staff, the Empire will have no records of what is being discussed, and it will be harder for the civil service to support those opportunities when they come up. There will be nobody available to provide additional context and explanation.&lt;br /&gt;
==Asavean Archipelago==&lt;br /&gt;
{{Diplomacy|nation=[[Asavean Archipelago]]|status=Barbarian|port=[[Asavean_Archipelago_ports|Nemoria]] (closed)|ambassador=Herminius of the House of the Wanderer|counterpart=[[Ambassador_to_Asavea#Asavean_Ambassador|Lady Madrianna of the Blue Stones]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Asavean Archipelago and the Empire are at war&lt;br /&gt;
* &#039;&#039;&#039;The Asaveans continue to support the Grendel&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The ongoing attempt of missionaries to proselytise the Way continues to enrage the Asaveans&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Efforts to destabilise the Asavean Plenum continue to raise the ire of the rulers of Asavea&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The new Ambassador to the Asavean Archipelago is Herminius of the House of the Wanderer, of Urizen&#039;&#039;&#039;&lt;br /&gt;
One of the oldest nations in the Known World - and perhaps the oldest of the six great powers - it occupies a sprawling chain of islands to the far west. Ruled by the noble families of the Plenum, and by the priests of the myriad gods who oversee all walks of life, the nation has been at war with the Empire since the [[Liberty Pact]] burned the slave-trading markets of [[Mosaic|Chalonsio]].&lt;br /&gt;
&lt;br /&gt;
Asavea is a long way away, and consequently the war between the Empire and the Plenum takes place largely through intermediaries. Having abandoned their attempts to throttle Imperial trade with privateers and pirates due to the imposition of the &#039;&#039;[[Can%27t_give_everything_away#An_Ultimatum|Pax Sarcophan]]&#039;&#039;, they have redoubled the support they provide to the [[Grendel]]. The barbarians of the Broken Shore are technically their allies in the &amp;quot;Freedom Accord&amp;quot; - an attempt to unite those nations who still pursue the abhorrent practice of slavery - but it is clear who is the superior partner in this arrangement. They instigated the [[A_beacon_of_smoke|destruction of Siroc]], and attempted to [[Harvest_of_infamy|do the same]] to [[Mitwold#Meade|Meade]] using their powerful Asavean warships. These vessels are practically mobile fortresses, and they offer powerful assistance to the Grendel [[navy|navies]]. There are also Asavean mercenary soldiers fighting with the armies of the Broken Shore in Mareave. The support the Asaveans are providing shows no sign of abating, if anything, over time, it is only increasing.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&#039;&#039;&#039;Herminius of the House of the Wanderer&#039;&#039;&#039;, Ambassador to Asavea|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
The Plenum also uses more subtle methods to cause trouble for the Empire. Asavea is an old, corrupt state and while its military power is in decline they could teach a master class in the arts of diplomacy, politics, and treachery. Their efforts to rouse [[Faraden]] zealots against the Empire have recently been exposed, but how deeply their fingers might be embedded in aiding the Empire&#039;s enemies is hard to say. There are rumours they may even have provided resources to the Cult of the Falconer that recently attempted to unleash a magical disaster on the northern Empire.&lt;br /&gt;
&lt;br /&gt;
The fact that they seem to be engaged in building closer relations with the [[Iron Confederacy]] in particular is a cause for some alarm. The Empire has had its own victories - not only within its own areas of influence but through its support for Asavea&#039;s avowed enemies the [[Sumaah Republic]]. The [[Two_suns_in_the_sunset#A_Bond_Between_Sailors|defeat of the Asavean navies]] that sought to destroy the city of  [[Foreign_ports#Zemeh|Zemeh]], for example, is just more salt in the wounds of an already furious polity. At the moment there is no sign of any cessation of hostilities between the Asaveans and the Empire. If anything, the more the situation escalates, the more committed the Plenum and the priesthoods seem to be to bringing the Empire to its knees.&lt;br /&gt;
&lt;br /&gt;
It has been a year since there was any kind of [[Drowned_in_tears#Asavea|formal communication]] with the [[Asavean Archipelago]]. With the appointment of a new ambassador however - the [[Urizen|Urizeni]] &#039;&#039;Herminius of the House of the Wanderer&#039;&#039; - missives from &#039;&#039;Lady Madrianna of the Blue Stones&#039;&#039; have been received at the [[Sarvos#Asavean_Embassy|Asavean Embassy]] in [[Sarvos]]. &lt;br /&gt;
&lt;br /&gt;
The ambassadorial briefing provided during the Autumn Equinox was made available following the summit and can be found &#039;&#039;&#039;[[388YE_Autumn_Asavean_ambassador_briefing|here]]&#039;&#039;&#039;.&lt;br /&gt;
===State of the War===&lt;br /&gt;
&amp;lt;div {{float}}&amp;gt;&amp;lt;box&amp;gt;&#039;&#039;&#039;Asavean Warships&#039;&#039;&#039;&amp;lt;br&amp;gt;One of the main ways the Plenum are supporting the Grendel is through the use of &#039;&#039;Asavean Warships&#039;&#039;. These are large vessels, heavily fortified, crewed by veterans of numerous conflicts. They&#039;re usually supported by half a dozen smaller, equally battle-ready, ships. Each one represents the equivalent of 1,000 fighting force. From a purely mechanical point of view, they are simply a more flavourful way to describe &amp;quot;ten fleets taking the campaigning action&amp;quot;, but they also allow the Asaveans to take advantage of their own &amp;quot;[[opportunity|opportunities]].&amp;quot; &lt;br /&gt;
&lt;br /&gt;
It is hard to nail down a definitive list of Asavean warships in the vicinity of the Empire, but according to eyewitness reports from Mareave and Redoubt, from the attack on Siroc, and from those visiting Faraden where some of the ships have been anchored, there were originally four ships. &#039;&#039;Leaping Bull&#039;&#039; was sunk during the [[Harvest_of_infamy#The_Poacher&#039;s_Lament|attack on Meade]].  That left &#039;&#039;Venger&#039;s Blade&#039;&#039; and &#039;&#039;Balo’s Grace&#039;&#039;, but as of the Spring Equinox they [[Deep_blue_sea#As_The_Gull_Flies|have been joined]] by two further ships, belonging to the priests of the Red Goddess - &#039;&#039;Blade of Tides&#039;&#039;, and &#039;&#039;Scapia’s Wrath&#039;&#039;. The most recent news is that as of the Summer Solstice &#039;&#039;Wind Tamer&#039;&#039; has been recalled to the Archipelago. If intelligence is correct, that means there are four Asavean warships still supporting the Grendel in the [[Bay of Catazar]].&amp;lt;/box&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hostilities continue, with the Plenum seeking the unconditional surrender of the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The distances involved mean both nations are forced to deal through proxies&#039;&#039;&#039;&lt;br /&gt;
So far, the distances involved and the problems the Empire is constantly beset with, mean that the actual &amp;quot;war&amp;quot; has been a little one-sided. Beyond a cessation in trade, it has mostly fallen to the Plenum to send vessels and soldiers to support their allies in the Grendel, or to launch the occasional lighting-fast raid on Imperial targets. Even those have died down a little in recent months. There have been some triumphs - one of the Asavean warships was sunk during the attempt to attack Meade. There are rumours that another - the &#039;&#039;Wind Chaser&#039;&#039; - has been called back to the Archipelago due to some family unrest or scandal, allegedly instigated at the urging of Imperial citizens. While these are clearly victories, they are still minor victories at best.&lt;br /&gt;
&lt;br /&gt;
While the active elements of the conflict favour the Asaveans, the Empire has been waging its own kind of war. From encouraging rebellious forces, to seeking allies, to sending wayfarers and missionaries, Imperial citizens have been patiently seeking to undermine the powers of the Archipelago. The Brass Coast continues to [[Voyage#Smuggle_Missionaries|smuggle missionaries]] and resources to the west, and its also clear that at least some factions of the [[Basileia|City of Locks]] are involving themselves in Imperial operations overseas. Yet efforts to [[388YE_Summer_Solstice_Synod_judgements#Anchor_the_Way_in_Asavea|anchor the Way in Asavea]] - to spread the faith of the virtues to the heretics and blasphemers of the west - have mostly stalled out. While money is forthcoming, only 34 wains of [[white granite]] of the 750 needed have been contributed. Likewise it&#039;s not really clear what kind of success is being made through efforts to find allies capable of causing trouble for the Plenum equivalent to that Asavean agents caused for the Empire. There are certainly [[Asavean factions]] that have their own ambitions where the Archipelago is concerned, but those ambitions rarely seem to coincide with those of the Empire.&lt;br /&gt;
&lt;br /&gt;
While the Plenum must be aware of some of what the Empire is doing, it isn&#039;t not clear exactly &#039;&#039;what&#039;&#039; they know. It seems that the [[Regario Dossier]] agents in the west have fallen silent, providing no reliable insight into what is going on in the Archipelago. The only information coming out of Asavea comes via letter, and the occasional clandestine meeting, and how trustworthy any of that is, is had to say...&lt;br /&gt;
&lt;br /&gt;
===Loyalty===&lt;br /&gt;
{{SOP|statement=The Virtuous build up their fellows. We send Dagon Barossa with 25 doses of liao to urge the Virtuous to find a way to arrange a meeting with the Satrapy of Ibaria. Let us meet and find common ground against the Plenum.|by=Dagon Barossa, Mandate, Loyalty Assembly|vote=Upheld 262-76|when=Summer Solstice 388YE}}&lt;br /&gt;
* &#039;&#039;&#039;The Loyalty Assembly has committed itself to spread the Way and support the rebels in Asavea&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A meeting in the Caucus Forum has been arranged for 20:00 on Saturday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Dagon Barossa has been invited to head up the initial diplomatic meeting&#039;&#039;&#039;&lt;br /&gt;
The Loyalty assembly has [[Asavean Factor|recently committed themselves]] &#039;&#039;to spread the Way and support the Virtuous rebels in Asavea&#039;&#039;. Their first step has been to arrange a face-to-face meeting with the [[Asavean_factions#The_Satrapy_of_Ibaria|Satrapy of Ibaria]]. Located on the near edge of the Archipelago, Ibaria had a proud martial tradition that culminated in an effort to rise up and overthrow their satrap a few years ago. Their attempt at rebellion was crushed by the Plenum, and those rebels who survived fled. Some of them - drawing on past relations with [[the League|League]] merchants - ended up in the Empire. Everything that has been discovered so far suggests that while the original ringleaders are dead or in hiding, their martial spirit and will to fight is not diminished. All signs point to them being eager to rise up again, but the Plenum has seen to it that they are in no position to do so. &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width: 250px;&amp;quot;&amp;gt;{{CaptionedImage|file=Dagon Barossa.jpg|caption=&#039;&#039;&#039;Dagon Barossa&#039;&#039;&#039; (hooded), Cardinal of Loyalty|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
Some League folk have reached out to old contacts in the west, and while most of their former allies are dead or fled, one of them is still in place. Not long before the Autumn Equinox, a message is delivered by a rainbow-feathered [[inhabitants of the realms#Heralds|herald]] of [[Lashonar]]. Some of the surviving rebels have gathered in the mountain town of &#039;&#039;Lliberis&#039;&#039;, in the north of the satrapy. They apparently still have connections to other groups secretly working towards the eventual liberation of Ibaria, in &#039;&#039;Valentia&#039;&#039; and &#039;&#039;Magrita&#039;&#039;. According to the herald, they can&#039;t risk exposing themselves to the agents of the Plenum - but the &#039;&#039;Chatterer&#039;&#039; is more than happy to offer their assistance (especially as the eternal and the Empire are [[Here_you_come_again#Conscience-of-Kings_(Night)|friends again]]).&lt;br /&gt;
&lt;br /&gt;
[[Cardinal of Loyalty]] &#039;&#039;&#039;Dagon Barossa&#039;&#039;&#039;, who raised the [[mandate]], is thus invited to attend the [[Lashonar#Caucus_Forum|Caucus Forum]], via the [[Anvil#The_Hall_of_Worlds|Hall of Worlds]] during the Autumn Equinox. A herald will be provided to bring Dagon and up to five other people to the &#039;Forum. The usual rules apply - no physical violence will be countenanced by any party. Steps have been taken to ensure that the Ibarian will be able to understand and speak Imperial using the kind of commonplace boon Lashonar is known for. &lt;br /&gt;
&lt;br /&gt;
While the Caucus Forum is ideal for diplomatic meetings, it is clear to those pilgrims of Loyalty who made initial contact that the surviving Ibarian rebels are expecting actual, material assistance if they are to rise up against the Plenum. The civil service has already assessed that they could raise as many as three armies if they were provided with the materials to do so - but that there is no chance they can do it without Imperial assistance. Furthermore, unless these armies received major support from outside powers, then the same pattern than unfolded during the first rebellion would repeat itself - the Asavean would crush the rebels. If that happens, the Plenum is &#039;&#039;very&#039;&#039; unlikely to leave Ibaria in a position to attempt a &#039;&#039;third&#039;&#039; rebellion.&lt;br /&gt;
&lt;br /&gt;
===Ongoing Opportunities===&lt;br /&gt;
* &#039;&#039;&#039;A number of outstanding opportunities for Imperial citizens to involve themselves in Asavea are still available&#039;&#039;&#039;&lt;br /&gt;
There are a number of ongoing opportunities related to the Asavean Archipelago. It is still possible to contact the [[Asavean factions]] identified by the [[Silver Chalice]] and the [[Synod]] who might be prepared to support Imperial schemes. Anyone can contribute to the project to Anchor the Way in Asavea, through the usual means. The opportunities for the Loyalty assembly to pursue their [[The highest calling#Highest calling|highest calling]] are all still available (as detailed in last event&#039;s &#039;&#039;&#039;[[Asavean Factor]]&#039;&#039;&#039; wind of fortune). There are also potential opportunities to support the Empire&#039;s allies in the [[Sumaah Republic]] to pursue their own style of intervention in Asavea (touched on later in this wind of fortune).&lt;br /&gt;
&lt;br /&gt;
==Sumaah Republic==&lt;br /&gt;
{{Diplomacy|nation=[[Sumaah Republic]]|status=Foreigner|port=[[Sumaah_Republic_ports#Zemeh|Zemeh]]|ambassador=Accalon of [[Highguard]]|counterpart=[[Ambassador_to_the_Sumaah_Republic#Sumaah_Ambassador|Oxtitocszin]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah Republic remain allies of the Empire through the Liberty Pact&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The current Ambassador to the Sumaah Republic is Accalon of Highguard&#039;&#039;&#039;&lt;br /&gt;
The [[Sumaah Republic]] are simultaneously allies of, and rivals to, the Empire. Their shared practice of the Way both provide them with common ground, and divides them over questions of orthodoxy. As founding members of the [[Liberty Pact]], their ties to the Empire have been strengthened, and they have been closely involved in bringing ruin to those involved in the abhorrent practice of slavery. At the moment they are focused on their [[Guide_the_spirit#Virtuous_War|war]] with the [[Asavean Archipelago]], but they remain committed to spreading the Way through the entire world. In gratitude for [[Two_suns_in_the_sunset#A_Bond_Between_Sailors|major aid]] from the Empire in repulsing an Asavean assault against the port of [[Foreign_ports#Zemeh|Zemeh]], the Sumaah have committed to sharing a dose of [[Liao#True Liao|true liao]] with the Empire every season &amp;quot;&#039;&#039;until the Plenum falls and the Way is spread to the Archipelago&#039;&#039;.&amp;quot; Relations with the grateful Sumaash, which have been bumpy in the past, are now better than ever.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Accalon5901.jpg||caption=&#039;&#039;&#039;Accalon of Felix&#039;s Watch&#039;&#039;&#039;, Ambassador to the Sumaah Republic|align=right|width=350}}&amp;lt;/div&amp;gt;&lt;br /&gt;
At the moment, it seems that despite the slow separation of the two nations&#039; religious alignment - the [[Synod]] has created new [[the Doctrines of the Faith|Doctrines]] and altered others that were once shared between the two nations - politically they remain reasonably well aligned. The ongoing [[appraisal]] of [[Satraps of the Abyss|Sumaah attitudes to eternals]] for example seems to be going well, with the [[Shuttered Lantern]] having sent some of its brightest lights to the west to support [[Appraisal#The_Prognosticators_Office|prognosticator]] &#039;&#039;[[Appraisal#Lisane de Terresford|Lisane de Terresford]]&#039;&#039; on her first major assignment and [[Satraps_of_the_Abyss#Wisdom_of_the_Conclave|learn more]] about how the Sumaah deal with hostile eternals in the absence of the [[Alignment|Declaration of Alignment]]. More details of the ongoing appraisal can be found in the {{TBC}} wind of fortune.&lt;br /&gt;
&lt;br /&gt;
The civil service are busily arranging a briefing for Ambassador Accalon, but there are also some topics of general interest that represent public knowledge among those interested in the Republic.&lt;br /&gt;
===Trade Tariffs===&lt;br /&gt;
* &#039;&#039;&#039;The Senate has applied tariffs to Sumaah merchants visiting Imperial shores&#039;&#039;&#039;&lt;br /&gt;
During the Summer Solstice, the [[Senate]] moved to [[388YE_Summer_Solstice_Senate_sessions#Amend_tariffs_of_the_Sumaah_Republic|apply tariffs]] to merchants from the Sumaah Republic visiting Imperial ports. This has led to a little dissatisfaction voiced around the quays of [[Sarvos]], [[Necropolis]], and [[Madruga]]. Not because of the tariffs themselves - although few merchants appreciate such things - but at the way they have been introduced. There was no warning to Sumaah merchants undertaking the long journey to the Empire that they would be have to pay for the privilege. When they set off from the Republic it was on the assumption of [[Tariffs#Free_Trade|free trade]]; now they must add the value of the [[Tariffs#Mercantilist|tariffs]] to the prices they offer for their goods.&lt;br /&gt;
&lt;br /&gt;
The House of the People has informed the Ambassador&#039;s office that they will be likewise moving away from free trade to light tariffs on Imperial imports. Exactly how this will change matters for the Empire&#039;s [[fleet]] owners who [[Fleet#Trading|trade]] with ports such as [[Foreign_ports#Zemeh|Zemeh]] remains to be seen.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Hazelelponi.jpg|caption=&#039;&#039;&#039;Hazelelponi&#039;&#039;&#039;, Lepidean Librarian|align=left|width=400}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Ongoing Opportunities===&lt;br /&gt;
* &#039;&#039;&#039;Several opportunities remain available from previous seasons&#039;&#039;&#039;&lt;br /&gt;
As discussed in the &#039;&#039;&#039;[[Keys of Enlightenment]]&#039;&#039;&#039; wind of fortune from last summit, there are several ongoing opportunities relating to the Sumaah Republic. The [[Lepidean Librarian]], &#039;&#039;&#039;Hazelelponi of the Shattered Tower&#039;&#039;&#039; [[388YE_Summer_Solstice_Senate_sessions#Research_Life_of_Sjördeyr|accepted]] an offer to learn more about the life of the Sumaah paragon [[Keys_of_Enlightenment#Sjördeyr|Sjördeyr]] on behalf of the Empire and should know more at the Autumn Equinox. There is also word that the High House of Prosperity has provided Sumaah insight into the [[Zemress|Blade of the Isles]] with the Ambassador in turn, with the hope they will share with the Synod. &lt;br /&gt;
&lt;br /&gt;
The House of the People are still keen to explore the possibility of arranging a [[Keys_of_Enlightenment#Mithril_and_White_Granite|mithril and weirwood shipment]] from the Empire to help in their war against the Asaveans. And of course there is still the matter of the [[Keys_of_Enlightenment#Missing_River|disappearance]] of [[Regario Dossier]] agent Vassa and their small espionage network.&lt;br /&gt;
&lt;br /&gt;
==Marracossa==&lt;br /&gt;
* &#039;&#039;&#039;The Marracossan exiles live in Trajadoz in Madruga&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A recent proscription marks them as practitioners of the theist heresy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Marracossan Sendito is responsible for representing the exiles to the Empire and vice versa&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Imperial Consul is responsible for diplomatic dealings with the exiles&#039;&#039;&#039;&lt;br /&gt;
The tiny, tiny state of Marracossa is something of a political fiction. The town of [[Madruga#Trajadoz|Trajadoz]] in [[Madruga]] was [[384YE_Winter_Solstice_Senate_sessions#Cede_Trajadoz|ceded]] to some of the [[Large_but_far_away#Asavea|exiles]] from Asavea following the failure of the Marracossan rebellion. Proud of their heritage, they have nonetheless made efforts to try and integrate into [[the Brass Coast]], even going so far as to offer a little limited help in fighting off one of the recent [[Grendel]] invasions. They&#039;re talented [[Crafting skills#Artisan|artisans]], but the kinds of items they have [[Marracossa_Sendito#Marracossan_Artisans|offered for sale]] have found only limited markets in the Empire being primarily focused around empowering their fellow artisans. There are however a few skilled stonemasons among their number - their old redoubt in the Archipelago was by all accounts an impressively fortified island citadel before the Plenum crushed it - and there has been some talk of putting that more valuable expertise at the disposal of their Freeborn neighbours.&lt;br /&gt;
&lt;br /&gt;
Technically, the [[Imperial Consul]] is responsible for any diplomatic discussions with the Marracossan exiles. The waters are muddied slightly due to the [[Marracossa Sendito]], &#039;&#039;&#039;Karg i Estrico i Erigo&#039;&#039;&#039;, whose [[Marracossa_Sendito#Responsibilities|responsibilities]] include serving as &amp;quot;&#039;&#039;the representative from the Empire to the Marracossans, and in turn represents the Marracossans to the Empire&#039;&#039;.&amp;quot; Their role also means that &amp;quot;&#039;&#039;if anything were to threaten Trajadoz they would be responsible for ensuring the safety of those who live there&#039;&#039;.&amp;quot; They are however not an [[ambassador]], and do not have the power to present a [[Ambassador#Treaty|treaty]]. Legally, the Imperial Consul&#039;s word would take precedence.&lt;br /&gt;
===Theist Heretics===&lt;br /&gt;
{{SOP|statement=The Marracossans are friends of the Empire and the Brass Coast. It would be an affront to our loyalty to our friends to not respect our differences in culture. To this end, the Marracossans have agreed not to preach their religion but cannot help their permanent display of fealty to their gods in the form of their tattoos. These tattoos are not a crime and it is unwise to attempt to enforce Imperial law upon the Marracossans who travel through the Brass Coast to trade. Let us show the merit of the Way that our bonds of loyalty and friendship and also be vigilant in reporting potential crimes to the relevant authorities and not risk our friendship through aggression.|by=Dayanara i Cabeza i Erigo, Freeborn Assembly|vote=Greater Majority 176-0|when=Summer Solstice 387YE|size=small}}&lt;br /&gt;
* &#039;&#039;&#039;The Marracossans are definitely guilty of being practitioners of the Theist heresy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The exiles have made offers to help defend the Brass Coast, but they are afraid to leave their town&#039;&#039;&#039;&lt;br /&gt;
The current big problem is that while they despise the Plenum, the exiles are still proud of their Asavean heritage. Specifically, like the [[Iron Confederacy|Suranni]], they are &#039;&#039;theists&#039;&#039;. Recently [[proscription|proscribed]] by the Synod on the urging of &#039;&#039;&#039;Frater Pontius of Adoniram&#039;s Testament&#039;&#039;&#039; this [[heresy]] claims &amp;quot;&#039;&#039;that there are gods that seek dominance of, control over, or communion with sapient spirits&#039;&#039;.&amp;quot; The Marracossan exiles cling to their three gods, and have gone as far as to build a temple honouring these [[idolatry|idolatrous]] spirits.&lt;br /&gt;
&lt;br /&gt;
Previously they have avoided censure by simply keeping their faith to themselves. They don&#039;t proselytise, and enquiries from their Freeborn neighbours are generally met with a polite refusal to elucidate. Unfortunately, the new proscription seems to make it a criminal act just to &#039;&#039;believe&#039;&#039; that there are gods and that they watch over their people. Which the Marracossans definitely do. [[Seeds_of_discord#Marracossa|Last season]] they asked for advice from the Marracossa Sendito, and for their friends in Madruga to speak on their behalf. &#039;&#039;&#039;Dayanara i Cabeza i Erigo&#039;&#039;&#039; [[388YE_Summer_Solstice_Synod_judgements#Judgement_163|presented]] a [[statement of principle]] that was supported by the Freeborn assembly with a significant margin.&lt;br /&gt;
&lt;br /&gt;
The judgement focused on the tattoos many Marracossan exiles wear that connect them to their religious beliefs, but went on to declare that it would be &amp;quot;&#039;&#039;unwise to attempt to enforce Imperial law upon the Marracossans who travel through the Brass Coast to trade&#039;&#039;.&amp;quot; It urged the people of the &#039;Coast to &amp;quot;&#039;&#039;show the merit of the Way that our bonds of loyalty and friendship and also be vigilant in reporting potential crimes to the relevant authorities&#039;&#039;&amp;quot; and to &amp;quot;&#039;&#039;not risk our friendship through aggression&#039;&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Freeborn assembly is [[Stand proud, you&#039;re strong|focused on its highest calling]], the matter of the exiles is actually at least somewhat tangential to it. During the earlier meeting between the Marracossans and representatives of the Empire, they had made a number of offers relating to protecting the Brass Coast. Now, any opportunity must be put on hold while the more immediate threat to their freedom is addressed. Consequently, the statement has led to a potential [[mandate]], which has attracted more than the usual amount of attention (possibly due to the aura of [[Night magic]] currently settled over Madruga).&lt;br /&gt;
&lt;br /&gt;
{{Mandate|mandate=The Marracossan exiles are friends of the Empire and the Brass Coast. They do not preach their belief in interventionalist gods, and trade respectfully with their neighbours. We send (named priest) with 50 doses of liao to remind our folk that, while they must remain vigilant for the commitment of a crime, it is not the Freeborn way to try and police what lies within someone&#039;s heart.|assembly=Freeborn National Assembly}}&lt;br /&gt;
&lt;br /&gt;
If this mandate is enacted, it will reassure the Freeborn that there is no problem treating with the exiles as they have before. Trade will resume, and while the Marracossans will remain most comfortable in Madruga, there will be no further problems. However, in the event that anyone attempted to arrest a Marracossan exile for their beliefs, or should the Senate, the Synod, or the Military Council move against the exiles within the next ten years, the people of Madruga would resist and oppose such a move as if it were aimed at one of their Freeborn neighbours. The response would be proportional to the threat, and they would expect the Freeborn assembly to back them up.&lt;br /&gt;
&lt;br /&gt;
While this mandate requires 50 doses of liao, if &#039;&#039;&#039;Karg i Estrico i Erigo&#039;&#039;&#039; is named to enact it, the cost drops to 25 liao. Karg is well-known and well respected by both the exiles and to those Freeborn who trade with them.&lt;br /&gt;
&lt;br /&gt;
Obviously, the mandate is not the only way forward. A change to the proscription that is causing the problem for the exiles could be enacted for example. Another possibility might be to prevail on [[the League]] national assembly, whose [[The highest calling#Highest calling|highest calling]] is to bring [[Any dream will do|new people]] into the Empire. Or the Senate could render the entire matter moot by abrogating the cession of Trajadoz, declaring the exiles to be barbarians due to their refusal to abandon their heretical ways, and request the [[Military Council]] send in an army to suppress them. &lt;br /&gt;
&lt;br /&gt;
Either would bring an end to the current situation. If it continues for another season, however, it will certainly impact the goods available to the Marracossa Sendito, and might permanently sour the exiles with regard to future opportunities in the Brass Coast.&lt;br /&gt;
&lt;br /&gt;
==Grendel==&lt;br /&gt;
{{Diplomacy|nation=[[Grendel]]|status=Barbarian|port=None available|ambassador=Starlight Starchaser of [[Urizen]]|counterpart=[[Ambassador_to_the_Grendel#Grendel_Ambassador|Speaker Morna]]}}&lt;br /&gt;
* &#039;&#039;&#039;The Grendel remain at war with the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Senate has abrogated the former Grendel embassy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Ambassador to the Grendel is Starlight Starchaser of Urizen&#039;&#039;&#039;&lt;br /&gt;
War continues to be waged between the Empire and the Grendel - and their Asavean allies. Currently, the fighting seems to be [[Salt lions|concentrated]] in southern [[Mareave]], but the [[navy|naval superiority]] of the Grendel means that it is dangerous to take this kind of thing for granted. Of all the barbarian threats to the Empire, the orcs of the Broken Shore are perhaps the most mobile. But even in times of war, diplomacy continues. &lt;br /&gt;
 &lt;br /&gt;
The Grendel Embassy, which stood for a time in [[Redoubt#Cargo|Cargo]], [[Redoubt]], was [[387YE_Winter_Solstice_Senate_sessions#Abrogate_Grendel_Embassy|shut down]] by the Senate at the end of 387YE amid concerns of active espionage and potential sabotage. The [[Ambassador to the Grendel]] still serves, but the relative prestige offered by the embassy has been lost. There has been some discussion back and forth between the ambassador and &#039;&#039;Speaker Morna&#039;&#039;, who reports to the Salt Lords Council of the Broken Shore, but little in the way of official discourse.&lt;br /&gt;
&lt;br /&gt;
This changed following the Summer Solstice. For the first time in quite a long time, missives were received from the other side of the Bay of Catazar. A briefing has been prepared for Ambassador &#039;&#039;&#039;Starlight Starchaser&#039;&#039;&#039;. Details are not public, but it is believed they involve a proposal relating to future embassies, and at least some discussion around what it would take to end the hostilities currently ongoing with the Salt Lords.&lt;br /&gt;
&lt;br /&gt;
===On the Subject of Turtles===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Grumpy Turtle.jpg|align=right|width=2000}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;A representative of the Brine Turtles will travel to Anvil at 21:00 on Saturday&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They are joined by a herald of the Lictors and another guest&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The entire party is travelling as a delegation and are protected as foreigners&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They hope to meet with the Ambassador to the Grendel, the Senator for Mareave, and the Imperial Consul.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Advisor on Orc Affairs is welcome to attend too&#039;&#039;&#039;&lt;br /&gt;
The meeting with the Brine Turtles has been a long time coming. The sept have maintained their home in Fleisardh since the Empire conquered the territory, whilst the army has been at the forefront of trying to reclaim it from the Unshackled. After careful negotiation the sept is sending a representative to meet with select Imperials about the future of Fioroult. They hope that their hosts will be willing to find somewhere to sit down where they can have a decent conversation.&lt;br /&gt;
&lt;br /&gt;
==Morajasse==&lt;br /&gt;
{{SOP|statement=Following the work of Malaki and Judgement 133 from the Spring Summit. WE ASK THE Freeborn of FEROZ to TRADE WITH THEIR NEIGHBOURS IN THE PROTECTORATE OF MORAJASSE For mutual PROSPERITY.|by=Metztli i Phovas i Riqueza, Freeborn Assembly|vote={{GM}} 196-0|when=Summer 388YE|size=small}}&lt;br /&gt;
* &#039;&#039;&#039;The Protectorate of Morajasse continues to flourish in Feroz&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;They continue to request that the Imperial Consul handle communications with them&#039;&#039;&#039;&lt;br /&gt;
Last season, a delegation from the Protectorate of Morajasse [[Myth_makers#Soldiers_at_Anvil|visited]] Anvil, dispatched by the master-strategist &#039;&#039;[[Fake empire#Gallum Fiersach|Commander Gallum Fiersach]]&#039;&#039; and &#039;&#039;Wind Lord Saoirse&#039;&#039;, his partner and a master of the [[Autumn magic|lore of Sand]]. There, they met with representatives from the Senate, Military Council, Conclave, and Bourse to discuss matters of mutual importance to both the Freeborn and the Protectorate. &lt;br /&gt;
&lt;br /&gt;
At the same time, the Freeborn Assembly voted to uphold the [[388YE_Summer_Solstice_Synod_judgements#Judgement_120|statement of principle]] raised by &#039;&#039;&#039;Metztli i Phovas i Riqueza&#039;&#039;&#039; with a greater majority. The judgement called on the Freeborn of Feroz to trade with the Protectorate, and followed on from the [[388YE_Spring_Equinox_Synod_judgements#Judgement_133|judgement]] raised by &#039;&#039;&#039;Malaki&#039;&#039;&#039;. The dhomiros and merchants of Feroz have started to engage in trade with the Protectorate, and whilst nobody is being offered the best prices, at least trade is happening. &lt;br /&gt;
&lt;br /&gt;
===Curses!===&lt;br /&gt;
* &#039;&#039;&#039;Wind Lord Saoirse has made clear that she does not want to see curses on Feroz, nor on Morajasse&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;She will make a specific exception for Rivers of Life&#039;&#039;&#039;&lt;br /&gt;
During the meeting, one of the things discussed was the curses previously laid upon the fortification by Imperial magicians. Apologies have been made and accepted, and the matter is considered settled. If such a thing happens again, the Protectorate will seek the help of the magistrates or, if necessary, find their own source of [[Grendel_religion#Retribution|retribution]]. Broadly, &#039;&#039;any&#039;&#039; curse that affects Mora&#039;s Rock, Morajasse, or Feroz will see the Protectorate look to uncover the source and potentially seek recompense.&lt;br /&gt;
&lt;br /&gt;
There is one curse that &#039;&#039;Saoirse&#039;&#039; is comfortable with, though. [[Rivers of Life]] preserves life; the [[The League magical traditions|Sea magic]] spreading across the territory and cleansing the water is always going to be welcomed by a group for whom every life counts.&lt;br /&gt;
&lt;br /&gt;
===Mora&#039;s Rock===&lt;br /&gt;
* &#039;&#039;&#039;The Protectorate wants to expand Mora&#039;s Rock and has requested 30 wains each of mithril and white granite to do so&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Saoirse can speed the expansion if the Conclave can provide the mana crystals&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The garrison will continue to defend Feroz if it is attacked&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Commander Gallum Fiersach&#039;&#039; wants to raise Mora&#039;s Rock even higher and has asked for thirty wains each of [[mithril]] and [[white granite]] in order to do so. The Protectorate can cover the labour costs themselves, and it won&#039;t require the Senate or [[Master of Works]] to authorise it, but they are sadly lacking the fundamental components of expanding the fortification. And of course, the treasury will not have to bear the burden of upkeep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gallum&#039;&#039; accepts that Morajasse doesn&#039;t border anything other than more Freeborn land, so the improved [[Fortification#Bastion|bastion]] won&#039;t hinder invaders unless [[Feroz#Afarjasse|Afarjasse]] has already fallen. What it will do, however, is grant the [[Fortification#Garrison|garrison]] much better equipment, and allow them to present even more of a defence if they are called on to defend Feroz. &lt;br /&gt;
&lt;br /&gt;
Perhaps even better is that Saoirse and her coven are able to speed up the construction of the fortification if the [[Conclave]] were to disburse mana crystals. For sixty mana crystals, the fortification could be raised in nine months, but if the Conclave are willing to [[Endowment|endow]] 120 mana crystals, it could be raised in just six months. Saoirse is clear that she wants the requested mana crystals to come from the Conclave; it serves as both a method of delivering the mana crystals and, more importantly, as recognition that they approve of it.&lt;br /&gt;
&lt;br /&gt;
{{Asavean Links}}&lt;br /&gt;
{{Sumaah Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Asavean_ambassador_briefing&amp;diff=146031</id>
		<title>388YE Autumn Asavean ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Asavean_ambassador_briefing&amp;diff=146031"/>
		<updated>2026-10-05T13:37:24Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Asavean briefing]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&#039;&#039;&#039;Herminius of the House of the Wanderer&#039;&#039;&#039;, Ambassador to Asavea|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for Herminius of the House of the Wanderer, Ambassador to the Asavean Archipelago, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Asavean_Archipelago|So little I wanted, so little I got]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
While comparatively short, this briefing represents one of the first significant exchanges of diplomatic messaging with the Archipelago since the [[Mosaic|attack on Chalonsio]] and the Asavean declaration of war against the Empire.&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* &#039;&#039;&#039;Lady Madrianna of the Blue Stones welcomes the new Ambassador&#039;&#039;&#039;&lt;br /&gt;
Lady Madrianna of the Blue Stones welcomes Ambassador Herminius, and hopes that they will prove to have a better grasp of the political situation than their predecessors.&lt;br /&gt;
&lt;br /&gt;
The first matter to address is that the Ambassador is somewhat misrepresenting the relationship between the Plenum and the [[Grendel#Salt_Council|Salt Lords]]. The [[Grendel]] are allies, both politically, economically, and militarily. They have never made the slightest effort to the attack Asavean way of life, never burned one of their prosperous cities and murdered its leaders, never openly supported the [[Sumaah Republic]] in killing Asavean citizens or fomenting rebellion and discontent. They are model allies.&lt;br /&gt;
&lt;br /&gt;
Asavea continues to support them, and will continue to do so as long as the Plenum and the [[Senate]] remain at war. There will of course be occasional setbacks but Asavea would expect nothing less. They do not underestimate the cunning or brutality of the Empire, after all. But no war is won or lost until the final battle is fought, and there is no indication that this war is anywhere near its final act.&lt;br /&gt;
==Moving On==&lt;br /&gt;
* &#039;&#039;&#039;Communication from the Asavean Ambassador contains a number of (barely) veiled threats&#039;&#039;&#039;&lt;br /&gt;
But Ambassador Herminius is correct in one regard. The current level of support for the enemies of the Empire is not having its desired effect. Arguably, too much subtlety has been employed. Too much money wasted on trying to recruit groups that, were they competent, would have harmed the warmongering Empire before ever needing Asavean support - the [[Faraden]] [[Five_flames#Cinders_Extinguished|Cinders]] are the obvious example, as is the abortive attempt to pay foreign privateers to attack Imperial shipping.&lt;br /&gt;
&lt;br /&gt;
So Lady Madrianna thanks the Ambassador for their insight, and reassures them that going forward the Plenum will be &#039;&#039;much&#039;&#039; more careful in where it spends its money and its influence. The Empire also demonstrated the effectiveness of mobilizing its entire populace against its enemies, such as when they burned Chalonsio, rather than relying solely on expensive armies and navies. Much to consider!&lt;br /&gt;
&lt;br /&gt;
Reading between the lines, the civil service advise that it is clear the Asavean Plenum has not lost its appetite for war - quite the contrary. Whether accidentally, or more likely intentionally, Lady Madrianna appears to be telling the Ambassador that the Plenum is regrouping and changing its approach both to its support for the Grendel, and its involvement in Imperial territory going forward.&lt;br /&gt;
&lt;br /&gt;
The note about Chalonsio is a clear threat that rather than rely on a handful of warships and small groups of mercenaries, the Plenum is looking at ways to mobilize large numbers of [[fleet|fleets]] and [[military unit|military warbands]] to become involved in the [[Bay of Catazar]].&lt;br /&gt;
==Peace==&lt;br /&gt;
* &#039;&#039;&#039;Lady Madrianna has laid out a frankly incendiary list of demands from the Asavean Plenum&#039;&#039;&#039;&lt;br /&gt;
Lady Madrianna will not be visiting the Empire during the Autumn Equinox, not least because (in her words) she will be busy advising the Plenum on how to proceed. Working with some of the more politically engaged members of that august body she has prepared a list of demands for the Ambassador to share with the Imperial Senate. If the Empire wants peace with Asavea, the absolutely minimum required will be:&lt;br /&gt;
&lt;br /&gt;
* An apology for the cowardly attack on Chalonsio, and the opening of negotiations for reparations&lt;br /&gt;
* Immediate cessation of all &amp;quot;missionary&amp;quot; work in the Asavean Archipelago, withdrawal of all religious provocatuers, and a commitment by the Empire to never again attempt to force their religion on the proud descendants of Asav.&lt;br /&gt;
* An immediate end to all attempts by the Imperial Synod to foment rebellion in the Asavean Archipelago, along with a list of names of all those they have been dealing with.&lt;br /&gt;
* The handing over of the terrorist leader Rafael Barossa and their accomplices to the Priests of the Teacher, for trial and execution for the harm they have caused to the people of the Archipelago.&lt;br /&gt;
* An immediate end to embargo on Asavean trade, and the application of favourable tariffs for Asavean merchant vessels&lt;br /&gt;
&lt;br /&gt;
No doubt the Senate has demands of its own, but Madrianna expresses the opinion that they are of no interest to the Plenum. The Empire started this war, and if they want it to end, they will need to be prepared to accept that and act appropriately.&lt;br /&gt;
&lt;br /&gt;
The civil service assessment is that, obviously, the Plenum is effectively demanding the unconditional surrender of the Empire. The one element they cannot find any context for is the demand for the extradition of &amp;quot;terrorist leader Rafael Barossa and their accomplices.&amp;quot; Perhaps the Ambassador may have more insight?&lt;br /&gt;
{{Asavean Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Asavean_ambassador_briefing&amp;diff=146030</id>
		<title>388YE Autumn Asavean ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Asavean_ambassador_briefing&amp;diff=146030"/>
		<updated>2026-10-05T13:37:15Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Created page with &amp;quot;Category:Asavean briefingCategory:Foreign Nation {{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&amp;#039;&amp;#039;&amp;#039;Herminius of the House of the Wanderer&amp;#039;&amp;#039;&amp;#039;, Ambassador to Asavea|align=left|width=300}} ==Overview== This briefing was prepared for Herminius of the House of the Wanderer, Ambassador to the Asavean Archipelago, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is inte...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Asavean briefing]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&#039;&#039;&#039;Herminius of the House of the Wanderer&#039;&#039;&#039;, Ambassador to Asavea|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for Herminius of the House of the Wanderer, Ambassador to the Asavean Archipelago, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Asavean_Archipelago|So little I wanted, so little I got]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
While comparatively short, this briefing represents one of the first significant exchanges of diplomatic messaging with the Archipelago since the [[Mosiac|attack on Chalonsio]] and the Asavean declaration of war against the Empire.&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* &#039;&#039;&#039;Lady Madrianna of the Blue Stones welcomes the new Ambassador&#039;&#039;&#039;&lt;br /&gt;
Lady Madrianna of the Blue Stones welcomes Ambassador Herminius, and hopes that they will prove to have a better grasp of the political situation than their predecessors.&lt;br /&gt;
&lt;br /&gt;
The first matter to address is that the Ambassador is somewhat misrepresenting the relationship between the Plenum and the [[Grendel#Salt_Council|Salt Lords]]. The [[Grendel]] are allies, both politically, economically, and militarily. They have never made the slightest effort to the attack Asavean way of life, never burned one of their prosperous cities and murdered its leaders, never openly supported the [[Sumaah Republic]] in killing Asavean citizens or fomenting rebellion and discontent. They are model allies.&lt;br /&gt;
&lt;br /&gt;
Asavea continues to support them, and will continue to do so as long as the Plenum and the [[Senate]] remain at war. There will of course be occasional setbacks but Asavea would expect nothing less. They do not underestimate the cunning or brutality of the Empire, after all. But no war is won or lost until the final battle is fought, and there is no indication that this war is anywhere near its final act.&lt;br /&gt;
==Moving On==&lt;br /&gt;
* &#039;&#039;&#039;Communication from the Asavean Ambassador contains a number of (barely) veiled threats&#039;&#039;&#039;&lt;br /&gt;
But Ambassador Herminius is correct in one regard. The current level of support for the enemies of the Empire is not having its desired effect. Arguably, too much subtlety has been employed. Too much money wasted on trying to recruit groups that, were they competent, would have harmed the warmongering Empire before ever needing Asavean support - the [[Faraden]] [[Five_flames#Cinders_Extinguished|Cinders]] are the obvious example, as is the abortive attempt to pay foreign privateers to attack Imperial shipping.&lt;br /&gt;
&lt;br /&gt;
So Lady Madrianna thanks the Ambassador for their insight, and reassures them that going forward the Plenum will be &#039;&#039;much&#039;&#039; more careful in where it spends its money and its influence. The Empire also demonstrated the effectiveness of mobilizing its entire populace against its enemies, such as when they burned Chalonsio, rather than relying solely on expensive armies and navies. Much to consider!&lt;br /&gt;
&lt;br /&gt;
Reading between the lines, the civil service advise that it is clear the Asavean Plenum has not lost its appetite for war - quite the contrary. Whether accidentally, or more likely intentionally, Lady Madrianna appears to be telling the Ambassador that the Plenum is regrouping and changing its approach both to its support for the Grendel, and its involvement in Imperial territory going forward.&lt;br /&gt;
&lt;br /&gt;
The note about Chalonsio is a clear threat that rather than rely on a handful of warships and small groups of mercenaries, the Plenum is looking at ways to mobilize large numbers of [[fleet|fleets]] and [[military unit|military warbands]] to become involved in the [[Bay of Catazar]].&lt;br /&gt;
==Peace==&lt;br /&gt;
* &#039;&#039;&#039;Lady Madrianna has laid out a frankly incendiary list of demands from the Asavean Plenum&#039;&#039;&#039;&lt;br /&gt;
Lady Madrianna will not be visiting the Empire during the Autumn Equinox, not least because (in her words) she will be busy advising the Plenum on how to proceed. Working with some of the more politically engaged members of that august body she has prepared a list of demands for the Ambassador to share with the Imperial Senate. If the Empire wants peace with Asavea, the absolutely minimum required will be:&lt;br /&gt;
&lt;br /&gt;
* An apology for the cowardly attack on Chalonsio, and the opening of negotiations for reparations&lt;br /&gt;
* Immediate cessation of all &amp;quot;missionary&amp;quot; work in the Asavean Archipelago, withdrawal of all religious provocatuers, and a commitment by the Empire to never again attempt to force their religion on the proud descendants of Asav.&lt;br /&gt;
* An immediate end to all attempts by the Imperial Synod to foment rebellion in the Asavean Archipelago, along with a list of names of all those they have been dealing with.&lt;br /&gt;
* The handing over of the terrorist leader Rafael Barossa and their accomplices to the Priests of the Teacher, for trial and execution for the harm they have caused to the people of the Archipelago.&lt;br /&gt;
* An immediate end to embargo on Asavean trade, and the application of favourable tariffs for Asavean merchant vessels&lt;br /&gt;
&lt;br /&gt;
No doubt the Senate has demands of its own, but Madrianna expresses the opinion that they are of no interest to the Plenum. The Empire started this war, and if they want it to end, they will need to be prepared to accept that and act appropriately.&lt;br /&gt;
&lt;br /&gt;
The civil service assessment is that, obviously, the Plenum is effectively demanding the unconditional surrender of the Empire. The one element they cannot find any context for is the demand for the extradition of &amp;quot;terrorist leader Rafael Barossa and their accomplices.&amp;quot; Perhaps the Ambassador may have more insight?&lt;br /&gt;
{{Asavean Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Asavea&amp;diff=146028</id>
		<title>Ambassador to Asavea</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Asavea&amp;diff=146028"/>
		<updated>2026-10-05T13:32:01Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&#039;&#039;&#039;Herminius of the House of the Wanderer&#039;&#039;&#039;, Ambassador to Asavea|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Asavea is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Asavean embassy to the Empire stands in [[Sarvos]], maintained by a skeletal staff who keep themselves very much to themselves. Likewise, only a handful of civil servants are posted to the Imperial embassy in Nemoria, where morale is apparently quite low.&lt;br /&gt;
&lt;br /&gt;
For years, relations between the Empire and Assavea had been a little rocky but broadly positive. Both nations traded regularly with one another, and while there were serious philosophical differences between the two, diplomatic relations were maintained. Accusations of excessive piracy from [[Asavean_Archipelago_ports#Nemoria|Nemoria]] in 378YE, for example, almost led to a minor international incident, but a [[Reparations_to_the_Asavean_Archipelago|sizeable gift]] organised by the Senator for [[Temeschwar]] helped smooth over the growing conflict. This relative detente came to an end in 384YE when the [[Liberty Pact]] launched a devastating raid against the Asavean town of [[Mosaic|Chalonsio]] as part of a joint effort with the [[Sumaah Republic]] and [[Commonwealth]] aimed at ending the international slave trade. In the wake of the attack, Asavea immediately declared war on the Empire, and withdrew most of its diplomats. Since then, they have been actively opposing the Empire whether by providing open aid to the [[Grendel]] or exerting influence over anti-Imperial factions in neighbouring nations. &lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour when not at war. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]] is expected to represent the Empire in relations with the [[Asavean Archipelago]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Asaveans, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Asavea, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
==Powers==&lt;br /&gt;
{{Diplomacy|nation=[[Asavean Archipelago]]|status=Barbarian|port=[[Asavean_Archipelago_ports|Nemoria]] (closed)|ambassador=Herminius of the House of the Wanderer|counterpart=[[Ambassador_to_Asavea#Asavean_Ambassador|Lady Madrianna of the Blue Stones]]}}&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Asavea is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Asavea}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Asavean Embassy===&lt;br /&gt;
The Asavean Embassy stands in [[Sarvos]], maintained by a skeletal staff of Asaveans who keep themselves very much to themselves. According to Lady Madrianna of the Blue Stones, it exists mostly to ensure a line of communication remains open for the inevitable surrender of the Empire to the Plenum.&lt;br /&gt;
&lt;br /&gt;
The embassy was [[commission|commissioned]] by the Senate in [[Construct Asavean Embassy|Winter 377YE]] following a serious diplomatic incident related to levels of Imperial piracy in Asavean territorial waters. Work was not actually completed until shortly before the Summer Solstice 378YE. At one point the [[Sarvos#Asavean_Embassy|Asavean embassy]] was a fixture of the [[Sarvos]] social whirl and led to an influx of Asavean traders which in turn led to luxurious goods from the far west becoming more freely available on the streets of the city. Since the Empire [[385YE_Spring_Equinox_Senate_sessions#Declare_War_on_Asavea|declared war]] on the Asavean Archipelago the embassy has become a stark reminder of the dangers of international diplomacy.&lt;br /&gt;
&lt;br /&gt;
There is still an Imperial embassy in Nemoria, the Asavean capital, but only a handful of civil servants are actually stationed there. All comings and goings are carefully monitored, and morale is reportedly quite low.&lt;br /&gt;
{{WingedMessenger|address=Lady Madriannia of the Blue Stones, Nemoria, Asavean Archipelago}}&lt;br /&gt;
===Asavean Ambassador===&lt;br /&gt;
The Asavean Ambassador to the Empire is &#039;&#039;Lady Madrianna of the Blue Stones&#039;&#039;. An important member of one of ruling families of Asavea, she advises the Plenum on diplomatic matters, especially relations with the Empire and their close neighbours. It is Lady Madrianna who has encouraged the Asaveans to make common cause with the [[Grendel]] and who is ultimately behind efforts to suborn the [[Faraden]].&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Asavean ambassador briefing]]&lt;br /&gt;
{{Asavean Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archive Stuff==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 250px;&amp;quot;&amp;gt;{{CaptionedImage|file=CamiliaDiSarvos.png|caption=The first Ambassador to Asavea was appointed in Summer 378YE|title=Camilia di Traviciana di Sarvos|align=left|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 500px; float: right; margin-left:10px;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Cerulean Mazzarine, 5 Orichalcum, 4 Iridescent Gloaming, 3 Tempest Jade&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Cerulean Mazzarine, 15 Orichalcum, 12 Iridescent Gloaming, 9 Tempest Jade&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Cerulean Mazzarine, 25 Orichalcum, 20 Iridescent Gloaming, 15 Tempest Jade&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Asavean Merchants===&lt;br /&gt;
The [[embassy]] in Sarvos means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on the [[Asavean Archipelago]] during the Winter Solstice 381YE, the costs for benefiting from this ministry increased by roughly a fifth&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Asavea&amp;diff=146027</id>
		<title>Ambassador to Asavea</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Asavea&amp;diff=146027"/>
		<updated>2026-10-05T13:31:16Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Herminius of the House of the Wanderer.png|caption=&#039;&#039;&#039;Herminius of the House of the Wanderer&#039;&#039;&#039;, Ambassador to Asavea|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Asavea is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Asavean embassy to the Empire stands in [[Sarvos]], maintained by a skeletal staff who keep themselves very much to themselves. Likewise, only a handful of civil servants are posted to the Imperial embassy in Nemoria, where morale is apparently quite low.&lt;br /&gt;
&lt;br /&gt;
For years, relations between the Empire and Assavea had been a little rocky but broadly positive. Both nations traded regularly with one another, and while there were serious philosophical differences between the two, diplomatic relations were maintained. Accusations of excessive piracy from [[Asavean_Archipelago_ports#Nemoria|Nemoria]] in 378YE, for example, almost led to a minor international incident, but a [[Reparations_to_the_Asavean_Archipelago|sizeable gift]] organised by the Senator for [[Temeschwar]] helped smooth over the growing conflict. This relative detente came to an end in 384YE when the [[Liberty Pact]] launched a devastating raid against the Asavean town of [[Mosaic|Chalonsio]] as part of a joint effort with the [[Sumaah Republic]] and [[Commonwealth]] aimed at ending the international slave trade. In the wake of the attack, Asavea immediately declared war on the Empire, and withdrew most of its diplomats. Since then, they have been actively opposing the Empire whether by providing open aid to the [[Grendel]] or exerting influence over anti-Imperial factions in neighbouring nations. &lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour when not at war. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]] is expected to represent the Empire in relations with the [[Asavean Archipelago]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Asaveans, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Asavea, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
==Powers==&lt;br /&gt;
{{Diplomacy|nation=[[Asavean Archipelago]]|status=Barbarian|port=[[Asavean_Archipelago_ports|Nemoria]] (closed)|ambassador=Herminius of the House of the Wanderer|counterpart=[[Ambassador_to_Asavea#Asavean_Ambassador|Lady Madrianna of the Blue Stones]]}}&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Asavea is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Asavea}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Asavean Embassy===&lt;br /&gt;
The Asavean Embassy stands in [[Sarvos]], maintained by a skeletal staff of Asaveans who keep themselves very much to themselves. According to Lady Madrianna of the Blue Stones, it exists mostly to ensure a line of communication remains open for the inevitable surrender of the Empire to the Plenum.&lt;br /&gt;
&lt;br /&gt;
The embassy was [[commission|commissioned]] by the Senate in [[Construct Asavean Embassy|Winter 377YE]] following a serious diplomatic incident related to levels of Imperial piracy in Asavean territorial waters. Work was not actually completed until shortly before the Summer Solstice 378YE. At one point the [[Sarvos#Asavean_Embassy|Asavean embassy]] was a fixture of the [[Sarvos]] social whirl and led to an influx of Asavean traders which in turn led to luxurious goods from the far west becoming more freely available on the streets of the city. Since the Empire [[385YE_Spring_Equinox_Senate_sessions#Declare_War_on_Asavea|declared war]] on the Asavean Archipelago the embassy has become a stark reminder of the dangers of international diplomacy.&lt;br /&gt;
&lt;br /&gt;
There is still an Imperial embassy in Nemoria, the Asavean capital, but only a handful of civil servants are actually stationed there. All comings and goings are carefully monitored, and morale is reportedly quite low.&lt;br /&gt;
{{WingedMessenger|address=Lady Madriannia of the Blue Stones, Nemoria, Asavean Archipelago}}&lt;br /&gt;
===Asavean Ambassador===&lt;br /&gt;
The Asavean Ambassador to the Empire is &#039;&#039;Lady Madrianna of the Blue Stones&#039;&#039;. An important member of one of ruling families of Asavea, she advises the Plenum on diplomatic matters, especially relations with the Empire and their close neighbours. It is Lady Madrianna who has encouraged the Asaveans to make common cause with the [[Grendel]] and who is ultimately behind efforts to suborn the [[Faraden]].&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Asavean ambassador briefing]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archive Stuff==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 250px;&amp;quot;&amp;gt;{{CaptionedImage|file=CamiliaDiSarvos.png|caption=The first Ambassador to Asavea was appointed in Summer 378YE|title=Camilia di Traviciana di Sarvos|align=left|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 500px; float: right; margin-left:10px;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Cerulean Mazzarine, 5 Orichalcum, 4 Iridescent Gloaming, 3 Tempest Jade&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Cerulean Mazzarine, 15 Orichalcum, 12 Iridescent Gloaming, 9 Tempest Jade&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Cerulean Mazzarine, 25 Orichalcum, 20 Iridescent Gloaming, 15 Tempest Jade&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Asavean Merchants===&lt;br /&gt;
The [[embassy]] in Sarvos means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on the [[Asavean Archipelago]] during the Winter Solstice 381YE, the costs for benefiting from this ministry increased by roughly a fifth&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sumaah_ambassador_briefing&amp;diff=146026</id>
		<title>388YE Autumn Sumaah ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sumaah_ambassador_briefing&amp;diff=146026"/>
		<updated>2026-10-05T13:17:24Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Blade of the Isles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Sumaah briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Accalon5901.jpg||caption=Accalon of Felix&#039;s Watch, Ambassador to the Sumaah Republic|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Accalon of Felix&#039;s Watch&#039;&#039;&#039;, [[Ambassador to the Sumaah Republic]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Sumaah_Republic|So little I wanted, so little I got]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
==Tariffs==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has imposed mercantilist tariffs on Sumaah Republic merchants&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah Republic will impose similar tariffs on Imperial imports&#039;&#039;&#039;&lt;br /&gt;
The [[388YE_Summer_Solstice_Senate_sessions#Amend_tariffs_of_the_Sumaah_Republic|reintroduction]] of [[Tariffs#Mercantilist|mercantilist tariffs]] has not exactly taken the Republic by surprise. Indeed it has been expected since the recent [[388YE_Spring_Equinox_Senate_sessions#Amend_Liberty_Pact|amendments]] to the [[Liberty Pact]]. Regardless, receiving notice before the law was changed would certainly have been best. Sumaah merchants arriving in Imperial ports to discover they now must pay tariffs was less than ideal and has understandably lead to some unhappiness with the Empire. Obviously, the House of the People has already begun discussing applying similar tariffs to Imperial imports and, with advice from the High Houses, will be applying them following the Autumn Equinox. Their impact will be felt by Imperial visitors to the Republic by the Winter Solstice.&lt;br /&gt;
&lt;br /&gt;
The civil service note that the High House of [[Prosperity]] in particular seems eager to ensure the tariffs are put in place as quickly as possible. In their assessment this has nothing to do with any sense of &amp;quot;tit-for-tat&amp;quot; but rather that those responsible for the Republics prosperity appreciate the value of additional money for the national treasury at least as much as the Empire does. There is also some speculation that the High House of [[Vigilance]] is keen to expedite the process, given that tariffs work by assessing the goods brought to Sumaah ports - creating extra opportunities for the censors of Vigilance to examine cargos for anything that might prove to be contraband.&lt;br /&gt;
&lt;br /&gt;
The House of the People is resisting efforts to push the change to tariffs through quickly; the civil service assess that this may be down to the advice of the High House of [[Pride]] that seems to want to make a point of making sure the Empire has a season advance warning. A subtle rebuke of the speed with which the [[Senate]] acted, perhaps?&lt;br /&gt;
&lt;br /&gt;
On a more personal level, Oxtitocszin appreciates the Ambassador&#039;s explanation of the irregularities in the Senate, but reassures them that these things happen in the House of the People as well from time to time. Presumably the Senator who lied to the Senate will face investigation by the House of Vigilance, or the Imperial magistrates?&lt;br /&gt;
==Support for the War==&lt;br /&gt;
* &#039;&#039;&#039;Sumaah makes arrangements to purchase wains of weirwood and mithril&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The exchange is due to take place at the Winter Solstice with the aid of the eternal Polyptoton&#039;&#039;&#039;&lt;br /&gt;
As mentioned [[Keys_of_Enlightenment#Mithril_and_White_Granite|last season]], there is an offer from the &#039;&#039;[[Polyptoton|Wandering Port]]&#039;&#039; to safely transport wains of [[weirwood]] and [[mithril]] to the Republic to help in their ongoing fight with the [[Asavean Archipelago|Asavean Plenum]]. Following the valuable breakdown of Imperial economic situation the Ambassador provides, Oxtitocszin is somewhat apologetic. The point of the exchange is to provide assistance to the Sumaah after all, and so the prices proposed - four thrones a wain in some cases - are simply too high. Instead, the Sumaah can offer 3 Thrones 1 Crown for weirwood, and three thrones 6 crowns for mithril, or they can arrange the trade of white granite for either resource on a one-for-one basis. The assistance of the &#039;&#039;City of Salt and Sail&#039;&#039; has been secured, and they have agreed to transport wains &#039;&#039;to&#039;&#039; the Empire as well as well as from it.&lt;br /&gt;
&lt;br /&gt;
With that in mind, Oxtitocszin indicates that heralds of the &#039;&#039;Polyptoton&#039;&#039; will visit the Empire during the Winter Solstice, most likely through the &amp;quot;Hall of Worlds&amp;quot; to secure wains and provide payment. They are looking for up to 100 wains total at the prices given, and anticipate that the Ambassador will be able to support the exchange when it goes ahead.&lt;br /&gt;
&lt;br /&gt;
The civil service note that these prices do not reach the threshold the ambassador proposed, but are instead based around the idea that this is assistance to the Sumaah, as proposed by the Empire in the first place, rather than a simple trade deal. Essentially they are looking to buy &amp;quot;wholesale&amp;quot; - below the market price - because simply paying the market price would not represent an opportunity. If the Ambassador informs the Sumaah that there is no chance they will receive any wains at all during the Winter Solstice at those prices, they will be have a chance to change their agreement with the &#039;&#039;City of Salt and Sail&#039;&#039; but it will make an end of this opportunity.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderCelestialArch.jpg|title=Order of the Celestial Arch|align=right|width=250}}&lt;br /&gt;
{{CaptionedImage|file=OrderSevenfoldPath.jpg|title=Order of the Sevenfold Path|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Eternals and Appraisal==&lt;br /&gt;
* &#039;&#039;&#039;The High House of Vigilance offers assistance to assess Imperial rituals that deal with eternals&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Conclave could invite magicians from any Sumaah Assembly to undertake such an assessment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The opportunity is only available during the AUtumn Equinox&#039;&#039;&#039;&lt;br /&gt;
Oxtitocszin thanks the Ambassador for their kind words regarding the [{Satraps of the Abyss|ongoing appraisal]], and also for advance warning that the [[Conclave order|order]] of the [[Shuttered Lantern]] will be visiting the Republic. They have passed on the message of the Vigilance assembly, requesting a focus on ways that the Empire can learn from the Sumaah approach to dealing with [[idolatry|idolatrous]] cults.&lt;br /&gt;
&lt;br /&gt;
In return, however, the Sumaah Ambassador passes on a private note from the Repbulic&#039;s own Cardinal of Vigilance and request that Accalon consider passing it along to the [[Sevenfold Path]] and perhaps the [[Celestial Arch]]. Without knowing full details, the Sumaah are aware that the Empire has a large number of rituals that draw directly on the power of eternals to work. A significant body of lore that might well be idolatrous has built up over time simply because the magicians of the [[Conclave]] lack firm oversight. While this oversight is now available in the form of the [[Imperial Censor]] - although the High House of Vigilance have choice words to say about the idea that the Conclave appoints its own censor, for obvious reasons - the task of examining each ritual in turn to determine if it is dangerous to the virtuous or not will presumably take years. Might it not be better to interdict &#039;&#039;all&#039;&#039; rituals that have an assurance - that draw directly on the power of an inhuman force - and then license only those that do not imperil the soul? This recommendation is well meant and comes with an additional offer.&lt;br /&gt;
&lt;br /&gt;
If the Imperial Conclave use their power of [[Concord]] to invite magicians from the High House of Vigilance to visit the Empire, and work with one of the Orders to review those rituals in [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]] that draw on the assurance of an eternal, they will offer their unbiased opinion as to the virtuous implications of those rituals. This would not be the same as sharing Imperial lore - merely allowing the visiting magicians an opportunity to review the rituals and offer their academic opinion on the dangers hidden in them. This report would be first delivered to the grandmaster of the Order chosen to work with them, and then shared with the magicians of the Empire in what Oxtitocszin understands to be the traditional Imperial approach to openness and transparency.&lt;br /&gt;
&lt;br /&gt;
The offer is made as an adjunct to the ongoing appraisal - a reciprocal arrangement to reflect the fact that one of the Conclave orders has come all the way to Sumaah to help explore the ways the Republic deal with eternals. It is only available during the Autumn Equinox, and if the Conclave chooses not to take the High House of Vigilance up on the matter they will understand.&lt;br /&gt;
&lt;br /&gt;
The civil service note that the High House of Vigilance are likely to take a very... vigilant... attitude to rituals in Imperial lore. Their default assumption is likely to be that any ritual that draws on an eternal is a bad idea. There is an obvious alternative however; instead of accepting the offer of the Cardinal of Vigilance, the Concord could instead &#039;&#039;invite&#039;&#039; a different House - the High House of Wisdom would be an obvious choice. While the Cardinal of [[Wisdom]] is still Sumaah, and starts from a position of suspicion of eternals, they are much more likely to deliver a more balanced assessment of the rituals with assurances. Likewise the suggestion that the Sevenfold Path or Celestial Arch be the order involved is reflective of the Vigilant assessment of the Conclave. &#039;&#039;Any&#039;&#039; order could host visiting magicians from Sumaah - and again that choice would likely influence the response. Obviously, &amp;quot;stealing&amp;quot; the idea of the Cardinal of Vigilance and redirecting it will likely put their nose a little out of joint, but that could be addressed by the Ambassador in their next letter, and any damage to the Vigilant would be balanced by the enthusiasm of the High House actually chosen. At the end of the day, many from the High House of Vigilance will be pleased to see &#039;&#039;any&#039;&#039; assessment of Imperial lore, regardless of who carries it out.&lt;br /&gt;
&lt;br /&gt;
One thing to bear in mind is that this is not &#039;&#039;guiding an order&#039;&#039; and will not cost any mana from the Conclave vaults or end any existing arrangements. The costs are bourne by the Sumaah magicians - they are the ones making an outreach to the Empire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The Conclave [[388YE_Autumn_Equinox_Conclave_sessions#Concord:_Invite_High_House_of_Wisdom|invited]] the High House of Wisdom to visit the Empire during the Autumn Equinox, to work with the Celestial Arch and review Imperial lore rituals dealing with eternals.&lt;br /&gt;
==Commonwealth and the Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The House of the People is discussing the Liberty Pact in light of the Commonwealth concerns&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Oxtitocszin advises that Sumaah fear their interests will suffer if the Empire and the Axou can form a majority voting block&#039;&#039;&#039;&lt;br /&gt;
News that the [[Commonwealth]] were ultimately responsible for the destruction of Lantir, and the incursion of [[Cold Sun]] has reached the Sumaah Republic. Oxtitocszin expresses sadness and disappointment, but it seems to be the view of the Republic that something like this was inevitable. The Commonwealth is not guided by virtue, after all, and ultimately the Common Good is too blunt a tool to be able to assess the Wisdom of a course of action. The House of the People is not rushing to condemn the Commonwealth, but it has certainly damaged the opinion of the Sumaah when it comes to their allies to the east.&lt;br /&gt;
&lt;br /&gt;
What is of greater concern is that the Commonwealth has effectively withdrawn from the [[Liberty Pact]] - they have informed the Sumaah that they will not be sending any delegates to the Liberty Pact meetings going forward and will withdrawn formally if any attempt is made to alter its provisions in a way that requires them to undertake any action. This has done nothing to reassure the Republic that the Liberty Pact still has value. A Liberty Pact without the Commonwealth will not survive. Oxtitocszin asks, bluntly, if the Empire intends to respond to the Commonwealth withdrawal of support. Will they be making an effort to persuade the Commonwealth to stay in the pact, and if so is there anything the Sumaah can do to support such an initiative?&lt;br /&gt;
&lt;br /&gt;
==Blade of the Isles==&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah have provided the signs whereby Zemress was recognised a paragon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is some interest in why the Empire considers her an exemplar&#039;&#039;&#039;&lt;br /&gt;
The Imperial Assembly of the Way has enquired about the status of [[Zemress|Zemress of the Isles]] as a [[paragon]] in Sumaah. The High House of Prosperity has provided a list of the six signs of the paragon recognised in the Republic, and they have are now common knowledge.&lt;br /&gt;
&lt;br /&gt;
Oxtitocszin passes on a request from the Cardinal of Prosperity however. Why &#039;&#039;is&#039;&#039; there such a difference between the Sumaash and Imperial Synods over the status of Zemress? She is clearly a highly inspirational figure in the Empire, especially among sailors, corsairs, benefactors, merchant princes - indeed many across the Bay of Catazar. Even the Grendel recognise her inspiration, albeit in a twisted manner given their heretical and blasphemous nature. Would the Cardinal of the Way, or the Cardinal of Prosperity, be prepared to share the Empire&#039;s view on Zemress? For that matter, would the Cardinal of [[Ambition]] be prepared to share the Empire&#039;s opinions on [[Adelmar_the_Lion#Amma_the_Wanderer|Amma the Wanderer]]? Any missive sent to Oxtitocszin&#039;s office on these two virtuous figures would of course be directed to the appropriate assembly.&lt;br /&gt;
{{Sumaah Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sumaah_ambassador_briefing&amp;diff=146025</id>
		<title>388YE Autumn Sumaah ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sumaah_ambassador_briefing&amp;diff=146025"/>
		<updated>2026-10-05T13:16:43Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Created page with &amp;quot;Category:Sumaah briefingCategory:CommonwealthCategory:Foreign Nation {{CaptionedImage|file=Accalon5901.jpg||caption=Accalon of Felix&amp;#039;s Watch, Ambassador to the Sumaah Republic|align=left|width=350}} ==Overview== This briefing was prepared for &amp;#039;&amp;#039;&amp;#039;Accalon of Felix&amp;#039;s Watch&amp;#039;&amp;#039;&amp;#039;, Ambassador to the Sumaah Republic, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Sumaah briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Accalon5901.jpg||caption=Accalon of Felix&#039;s Watch, Ambassador to the Sumaah Republic|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Accalon of Felix&#039;s Watch&#039;&#039;&#039;, [[Ambassador to the Sumaah Republic]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Sumaah_Republic|So little I wanted, so little I got]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
==Tariffs==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has imposed mercantilist tariffs on Sumaah Republic merchants&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah Republic will impose similar tariffs on Imperial imports&#039;&#039;&#039;&lt;br /&gt;
The [[388YE_Summer_Solstice_Senate_sessions#Amend_tariffs_of_the_Sumaah_Republic|reintroduction]] of [[Tariffs#Mercantilist|mercantilist tariffs]] has not exactly taken the Republic by surprise. Indeed it has been expected since the recent [[388YE_Spring_Equinox_Senate_sessions#Amend_Liberty_Pact|amendments]] to the [[Liberty Pact]]. Regardless, receiving notice before the law was changed would certainly have been best. Sumaah merchants arriving in Imperial ports to discover they now must pay tariffs was less than ideal and has understandably lead to some unhappiness with the Empire. Obviously, the House of the People has already begun discussing applying similar tariffs to Imperial imports and, with advice from the High Houses, will be applying them following the Autumn Equinox. Their impact will be felt by Imperial visitors to the Republic by the Winter Solstice.&lt;br /&gt;
&lt;br /&gt;
The civil service note that the High House of [[Prosperity]] in particular seems eager to ensure the tariffs are put in place as quickly as possible. In their assessment this has nothing to do with any sense of &amp;quot;tit-for-tat&amp;quot; but rather that those responsible for the Republics prosperity appreciate the value of additional money for the national treasury at least as much as the Empire does. There is also some speculation that the High House of [[Vigilance]] is keen to expedite the process, given that tariffs work by assessing the goods brought to Sumaah ports - creating extra opportunities for the censors of Vigilance to examine cargos for anything that might prove to be contraband.&lt;br /&gt;
&lt;br /&gt;
The House of the People is resisting efforts to push the change to tariffs through quickly; the civil service assess that this may be down to the advice of the High House of [[Pride]] that seems to want to make a point of making sure the Empire has a season advance warning. A subtle rebuke of the speed with which the [[Senate]] acted, perhaps?&lt;br /&gt;
&lt;br /&gt;
On a more personal level, Oxtitocszin appreciates the Ambassador&#039;s explanation of the irregularities in the Senate, but reassures them that these things happen in the House of the People as well from time to time. Presumably the Senator who lied to the Senate will face investigation by the House of Vigilance, or the Imperial magistrates?&lt;br /&gt;
==Support for the War==&lt;br /&gt;
* &#039;&#039;&#039;Sumaah makes arrangements to purchase wains of weirwood and mithril&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The exchange is due to take place at the Winter Solstice with the aid of the eternal Polyptoton&#039;&#039;&#039;&lt;br /&gt;
As mentioned [[Keys_of_Enlightenment#Mithril_and_White_Granite|last season]], there is an offer from the &#039;&#039;[[Polyptoton|Wandering Port]]&#039;&#039; to safely transport wains of [[weirwood]] and [[mithril]] to the Republic to help in their ongoing fight with the [[Asavean Archipelago|Asavean Plenum]]. Following the valuable breakdown of Imperial economic situation the Ambassador provides, Oxtitocszin is somewhat apologetic. The point of the exchange is to provide assistance to the Sumaah after all, and so the prices proposed - four thrones a wain in some cases - are simply too high. Instead, the Sumaah can offer 3 Thrones 1 Crown for weirwood, and three thrones 6 crowns for mithril, or they can arrange the trade of white granite for either resource on a one-for-one basis. The assistance of the &#039;&#039;City of Salt and Sail&#039;&#039; has been secured, and they have agreed to transport wains &#039;&#039;to&#039;&#039; the Empire as well as well as from it.&lt;br /&gt;
&lt;br /&gt;
With that in mind, Oxtitocszin indicates that heralds of the &#039;&#039;Polyptoton&#039;&#039; will visit the Empire during the Winter Solstice, most likely through the &amp;quot;Hall of Worlds&amp;quot; to secure wains and provide payment. They are looking for up to 100 wains total at the prices given, and anticipate that the Ambassador will be able to support the exchange when it goes ahead.&lt;br /&gt;
&lt;br /&gt;
The civil service note that these prices do not reach the threshold the ambassador proposed, but are instead based around the idea that this is assistance to the Sumaah, as proposed by the Empire in the first place, rather than a simple trade deal. Essentially they are looking to buy &amp;quot;wholesale&amp;quot; - below the market price - because simply paying the market price would not represent an opportunity. If the Ambassador informs the Sumaah that there is no chance they will receive any wains at all during the Winter Solstice at those prices, they will be have a chance to change their agreement with the &#039;&#039;City of Salt and Sail&#039;&#039; but it will make an end of this opportunity.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderCelestialArch.jpg|title=Order of the Celestial Arch|align=right|width=250}}&lt;br /&gt;
{{CaptionedImage|file=OrderSevenfoldPath.jpg|title=Order of the Sevenfold Path|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Eternals and Appraisal==&lt;br /&gt;
* &#039;&#039;&#039;The High House of Vigilance offers assistance to assess Imperial rituals that deal with eternals&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Conclave could invite magicians from any Sumaah Assembly to undertake such an assessment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The opportunity is only available during the AUtumn Equinox&#039;&#039;&#039;&lt;br /&gt;
Oxtitocszin thanks the Ambassador for their kind words regarding the [{Satraps of the Abyss|ongoing appraisal]], and also for advance warning that the [[Conclave order|order]] of the [[Shuttered Lantern]] will be visiting the Republic. They have passed on the message of the Vigilance assembly, requesting a focus on ways that the Empire can learn from the Sumaah approach to dealing with [[idolatry|idolatrous]] cults.&lt;br /&gt;
&lt;br /&gt;
In return, however, the Sumaah Ambassador passes on a private note from the Repbulic&#039;s own Cardinal of Vigilance and request that Accalon consider passing it along to the [[Sevenfold Path]] and perhaps the [[Celestial Arch]]. Without knowing full details, the Sumaah are aware that the Empire has a large number of rituals that draw directly on the power of eternals to work. A significant body of lore that might well be idolatrous has built up over time simply because the magicians of the [[Conclave]] lack firm oversight. While this oversight is now available in the form of the [[Imperial Censor]] - although the High House of Vigilance have choice words to say about the idea that the Conclave appoints its own censor, for obvious reasons - the task of examining each ritual in turn to determine if it is dangerous to the virtuous or not will presumably take years. Might it not be better to interdict &#039;&#039;all&#039;&#039; rituals that have an assurance - that draw directly on the power of an inhuman force - and then license only those that do not imperil the soul? This recommendation is well meant and comes with an additional offer.&lt;br /&gt;
&lt;br /&gt;
If the Imperial Conclave use their power of [[Concord]] to invite magicians from the High House of Vigilance to visit the Empire, and work with one of the Orders to review those rituals in [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]] that draw on the assurance of an eternal, they will offer their unbiased opinion as to the virtuous implications of those rituals. This would not be the same as sharing Imperial lore - merely allowing the visiting magicians an opportunity to review the rituals and offer their academic opinion on the dangers hidden in them. This report would be first delivered to the grandmaster of the Order chosen to work with them, and then shared with the magicians of the Empire in what Oxtitocszin understands to be the traditional Imperial approach to openness and transparency.&lt;br /&gt;
&lt;br /&gt;
The offer is made as an adjunct to the ongoing appraisal - a reciprocal arrangement to reflect the fact that one of the Conclave orders has come all the way to Sumaah to help explore the ways the Republic deal with eternals. It is only available during the Autumn Equinox, and if the Conclave chooses not to take the High House of Vigilance up on the matter they will understand.&lt;br /&gt;
&lt;br /&gt;
The civil service note that the High House of Vigilance are likely to take a very... vigilant... attitude to rituals in Imperial lore. Their default assumption is likely to be that any ritual that draws on an eternal is a bad idea. There is an obvious alternative however; instead of accepting the offer of the Cardinal of Vigilance, the Concord could instead &#039;&#039;invite&#039;&#039; a different House - the High House of Wisdom would be an obvious choice. While the Cardinal of [[Wisdom]] is still Sumaah, and starts from a position of suspicion of eternals, they are much more likely to deliver a more balanced assessment of the rituals with assurances. Likewise the suggestion that the Sevenfold Path or Celestial Arch be the order involved is reflective of the Vigilant assessment of the Conclave. &#039;&#039;Any&#039;&#039; order could host visiting magicians from Sumaah - and again that choice would likely influence the response. Obviously, &amp;quot;stealing&amp;quot; the idea of the Cardinal of Vigilance and redirecting it will likely put their nose a little out of joint, but that could be addressed by the Ambassador in their next letter, and any damage to the Vigilant would be balanced by the enthusiasm of the High House actually chosen. At the end of the day, many from the High House of Vigilance will be pleased to see &#039;&#039;any&#039;&#039; assessment of Imperial lore, regardless of who carries it out.&lt;br /&gt;
&lt;br /&gt;
One thing to bear in mind is that this is not &#039;&#039;guiding an order&#039;&#039; and will not cost any mana from the Conclave vaults or end any existing arrangements. The costs are bourne by the Sumaah magicians - they are the ones making an outreach to the Empire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The Conclave [[388YE_Autumn_Equinox_Conclave_sessions#Concord:_Invite_High_House_of_Wisdom|invited]] the High House of Wisdom to visit the Empire during the Autumn Equinox, to work with the Celestial Arch and review Imperial lore rituals dealing with eternals.&lt;br /&gt;
==Commonwealth and the Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The House of the People is discussing the Liberty Pact in light of the Commonwealth concerns&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Oxtitocszin advises that Sumaah fear their interests will suffer if the Empire and the Axou can form a majority voting block&#039;&#039;&#039;&lt;br /&gt;
News that the [[Commonwealth]] were ultimately responsible for the destruction of Lantir, and the incursion of [[Cold Sun]] has reached the Sumaah Republic. Oxtitocszin expresses sadness and disappointment, but it seems to be the view of the Republic that something like this was inevitable. The Commonwealth is not guided by virtue, after all, and ultimately the Common Good is too blunt a tool to be able to assess the Wisdom of a course of action. The House of the People is not rushing to condemn the Commonwealth, but it has certainly damaged the opinion of the Sumaah when it comes to their allies to the east.&lt;br /&gt;
&lt;br /&gt;
What is of greater concern is that the Commonwealth has effectively withdrawn from the [[Liberty Pact]] - they have informed the Sumaah that they will not be sending any delegates to the Liberty Pact meetings going forward and will withdrawn formally if any attempt is made to alter its provisions in a way that requires them to undertake any action. This has done nothing to reassure the Republic that the Liberty Pact still has value. A Liberty Pact without the Commonwealth will not survive. Oxtitocszin asks, bluntly, if the Empire intends to respond to the Commonwealth withdrawal of support. Will they be making an effort to persuade the Commonwealth to stay in the pact, and if so is there anything the Sumaah can do to support such an initiative?&lt;br /&gt;
&lt;br /&gt;
==Blade of the Isles==&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah have provided the signs whereby Zemress was recognised a paragon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is some interest in why the Empire considers her an exemplar&#039;&#039;&#039;&lt;br /&gt;
The Imperial Assembly of the Way has enquired about the status of [[Zemress|Zemress of the Isles]] as a [[paragon]] in Sumaah. The High House of Prosperity has provided a list of the six signs of the paragon recognised in the Republic, and they have are now common knowledge.&lt;br /&gt;
&lt;br /&gt;
Oxtitocszin passes on a request from the Cardinal of Prosperity however. Why &#039;&#039;is&#039;&#039; there such a difference between the Sumaash and Imperial Synods over the status of Zemress? She is clearly a highly inspirational figure in the Empire, especially among sailors, corsairs, benefactors, merchant princes - indeed many across the Bay of Catazar. Even the Grendel recognise her inspiration, albeit in a twisted manner given their heretical and blasphemous nature. Would the Cardinal of the Way, or the Cardinal of Prosperity, be prepared to share the Empire&#039;s view on Zemress? For that matter, would the Cardinal of Ambition be prepared to share the Empire&#039;s opinions on Amma the Wanderer? Any missive sent to Oxtitocszin&#039;s office on these two virtuous figures would of course be directed to the appropriate assembly.&lt;br /&gt;
{{Sumaah Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Sumaah_Republic&amp;diff=146023</id>
		<title>Ambassador to the Sumaah Republic</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Sumaah_Republic&amp;diff=146023"/>
		<updated>2026-10-05T13:04:20Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Ambassadorial Briefings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Accalon5901.jpg||caption=Accalon of Felix&#039;s Watch, Ambassador to the Sumaah Republic|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to the [[Sumaah Republic]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate. The Sumaah embassy to the Empire stands in the [[Highguard|Highborn]] city of [[Necropolis#The Necropolis|Necropolis]], while the Imperial embassy to the Republic is built in the port-city of [[Foreign_ports#Zemeh|Zemeh]].&lt;br /&gt;
&lt;br /&gt;
As a nation that in theory at least shares the Empire&#039;s faith, relations with the Sumaah Republic have been subject to significant ups and downs over the years. Indeed, [[Trade_winds#The_Sumaah_Republic|increasing dissatisfaction]] with the Empire culminated in a [[Price_of_prosperity#War_with_Sumaah|declaration of war]] by the Republic in late 379YE. That declaration was rescinded during the Summer Solstice 382YE, but at the same time the Sumaah declared themselves the custodians of the Way and denounced Imperial claims to authority over the religion. In recent years, relations with the Republic have significantly improved, partly due to their shared interest in the [[Liberty Pact]] but also due to a cordial agreement to separate the Imperial Synod and the Sumaah Synod. At the moment, relations are quite positive.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Sumaah Republic]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Republic, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Sumaah, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=[[Sumaah Republic]]|status=Foreigner|port=[[Sumaah_Republic_ports#Zemeh|Zemeh]]|ambassador=Accalon of [[Highguard]]|counterpart=[[Ambassador_to_the_Sumaah_Republic#Sumaah_Ambassador|Oxtitocszin]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season.&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Sumaah_Republic}} &lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Sumaah is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Sumaah Embassy===&lt;br /&gt;
The [[embassy]] of the Sumaah Republic is found in the [[Highguard|Highborn]] city of [[Necropolis#The_Necropolis|Necropolis]] in the territory of the [[Necropolis|same name]]. After a [[Construct Sumaah embassy|false start]] in Winter 378YE, the [[Senate]] eventually [[commission|commissioned]] the embassy in [[Construct Sumaah embassy II|Spring 379YE]]. The project was dogged by problems, and not completed until shortly before the Spring equinox 380YE. This delay exacerbated [[Trade_winds#The_Sumaah_Republic|the growing fury of the Sumaah Republic]] towards the Empire, which culminated in the [[Price_of_prosperity#War_with_Sumaah|declaration of war]] by the Republic in late 379YE.&lt;br /&gt;
&lt;br /&gt;
The white granite compound is built after the Sumaah style - a central five-tiered ziggurat surrounded by several single-story buildings nestled in extensive gardens. The embassy staff are primarily representatives of the High House of Pride, although the other assemblies and the House of the People are also represented. Dressed in the white robes the Sumaah favour when travelling abroad, they are a regular site at the various sites of spiritual importance around the city and regularly engage in pilgrimages to [[Inspirational location|inspirational locations]] around the Empire.&lt;br /&gt;
&lt;br /&gt;
The Imperial embassy to the Republic is built in the coastal city of [[Foreign_ports#Zemeh|Zemeh]], and much like its counterpart is constructed in a distinctly Imperial style that owes much to Highborn tradition. The civil servants posted there report a great deal of attention from the High House of [[Vigilance]], but also suggest that the obviousness of their interest is actually a nod toward the good relations between the two nations - they don&#039;t attempt to hide the fact they are keeping an eye on the embassy.&lt;br /&gt;
&lt;br /&gt;
{{WingedMessenger|address=Oxtitocszin, Censor of wood, metal and stone, of the High House of Pride, Sumaah Republic}}&lt;br /&gt;
===Sumaah Ambassador===&lt;br /&gt;
The Sumaah ambassador to the Empire is &#039;&#039;Oxtitocszin&#039;&#039;, who holds the rank of Censor of wood, metal and stone and is a member of the High House of Pride (the Sumaah equivalent of the Pride Assembly, but with significantly more responsibility and leeway to pursue foreign diplomacy). They advise not just the Sumaah &#039;&#039;präster&#039;&#039;, but the House of the People (the Sumaah equivalent of the Imperial Senate). By all accounts they are an even-handed, level-headed individual, and a devout practitioner of the Way.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Sumaah ambassador briefing]]&lt;br /&gt;
{{Sumaah Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archive Stuff==&lt;br /&gt;
===Sumaah Merchants===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: right; width: 600px; margin-left: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Liao, 5 Orichalcum, 5 Dragonbone, 3 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Liao, 15 Orichalcum, 15 Dragonbone, 9 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Liao, 25 Orichalcum, 25 Dragonbone, 15 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42 Liao, 35 Orichalcum, 35 Dragonbone, 21 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Based on the production of a trade fleet dealing with [[Sumaah_Republic_ports#Zemeh|Zemeh]]&lt;br /&gt;
The [[embassy]] in [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders prepared to deal with the Imperial citizens. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Sumaah_Republic&amp;diff=146022</id>
		<title>Ambassador to the Sumaah Republic</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Sumaah_Republic&amp;diff=146022"/>
		<updated>2026-10-05T13:03:44Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Accalon5901.jpg||caption=Accalon of Felix&#039;s Watch, Ambassador to the Sumaah Republic|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to the [[Sumaah Republic]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate. The Sumaah embassy to the Empire stands in the [[Highguard|Highborn]] city of [[Necropolis#The Necropolis|Necropolis]], while the Imperial embassy to the Republic is built in the port-city of [[Foreign_ports#Zemeh|Zemeh]].&lt;br /&gt;
&lt;br /&gt;
As a nation that in theory at least shares the Empire&#039;s faith, relations with the Sumaah Republic have been subject to significant ups and downs over the years. Indeed, [[Trade_winds#The_Sumaah_Republic|increasing dissatisfaction]] with the Empire culminated in a [[Price_of_prosperity#War_with_Sumaah|declaration of war]] by the Republic in late 379YE. That declaration was rescinded during the Summer Solstice 382YE, but at the same time the Sumaah declared themselves the custodians of the Way and denounced Imperial claims to authority over the religion. In recent years, relations with the Republic have significantly improved, partly due to their shared interest in the [[Liberty Pact]] but also due to a cordial agreement to separate the Imperial Synod and the Sumaah Synod. At the moment, relations are quite positive.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Sumaah Republic]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Republic, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Sumaah, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=[[Sumaah Republic]]|status=Foreigner|port=[[Sumaah_Republic_ports#Zemeh|Zemeh]]|ambassador=Accalon of [[Highguard]]|counterpart=[[Ambassador_to_the_Sumaah_Republic#Sumaah_Ambassador|Oxtitocszin]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season.&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Sumaah_Republic}} &lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Sumaah is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Sumaah Embassy===&lt;br /&gt;
The [[embassy]] of the Sumaah Republic is found in the [[Highguard|Highborn]] city of [[Necropolis#The_Necropolis|Necropolis]] in the territory of the [[Necropolis|same name]]. After a [[Construct Sumaah embassy|false start]] in Winter 378YE, the [[Senate]] eventually [[commission|commissioned]] the embassy in [[Construct Sumaah embassy II|Spring 379YE]]. The project was dogged by problems, and not completed until shortly before the Spring equinox 380YE. This delay exacerbated [[Trade_winds#The_Sumaah_Republic|the growing fury of the Sumaah Republic]] towards the Empire, which culminated in the [[Price_of_prosperity#War_with_Sumaah|declaration of war]] by the Republic in late 379YE.&lt;br /&gt;
&lt;br /&gt;
The white granite compound is built after the Sumaah style - a central five-tiered ziggurat surrounded by several single-story buildings nestled in extensive gardens. The embassy staff are primarily representatives of the High House of Pride, although the other assemblies and the House of the People are also represented. Dressed in the white robes the Sumaah favour when travelling abroad, they are a regular site at the various sites of spiritual importance around the city and regularly engage in pilgrimages to [[Inspirational location|inspirational locations]] around the Empire.&lt;br /&gt;
&lt;br /&gt;
The Imperial embassy to the Republic is built in the coastal city of [[Foreign_ports#Zemeh|Zemeh]], and much like its counterpart is constructed in a distinctly Imperial style that owes much to Highborn tradition. The civil servants posted there report a great deal of attention from the High House of [[Vigilance]], but also suggest that the obviousness of their interest is actually a nod toward the good relations between the two nations - they don&#039;t attempt to hide the fact they are keeping an eye on the embassy.&lt;br /&gt;
&lt;br /&gt;
{{WingedMessenger|address=Oxtitocszin, Censor of wood, metal and stone, of the High House of Pride, Sumaah Republic}}&lt;br /&gt;
===Sumaah Ambassador===&lt;br /&gt;
The Sumaah ambassador to the Empire is &#039;&#039;Oxtitocszin&#039;&#039;, who holds the rank of Censor of wood, metal and stone and is a member of the High House of Pride (the Sumaah equivalent of the Pride Assembly, but with significantly more responsibility and leeway to pursue foreign diplomacy). They advise not just the Sumaah &#039;&#039;präster&#039;&#039;, but the House of the People (the Sumaah equivalent of the Imperial Senate). By all accounts they are an even-handed, level-headed individual, and a devout practitioner of the Way.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Suaah ambassador briefing]]&lt;br /&gt;
{{Sumaah Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archive Stuff==&lt;br /&gt;
===Sumaah Merchants===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: right; width: 600px; margin-left: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Liao, 5 Orichalcum, 5 Dragonbone, 3 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Liao, 15 Orichalcum, 15 Dragonbone, 9 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Liao, 25 Orichalcum, 25 Dragonbone, 15 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42 Liao, 35 Orichalcum, 35 Dragonbone, 21 Imperial Roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Based on the production of a trade fleet dealing with [[Sumaah_Republic_ports#Zemeh|Zemeh]]&lt;br /&gt;
The [[embassy]] in [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders prepared to deal with the Imperial citizens. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wiki_Updates&amp;diff=146021</id>
		<title>Wiki Updates</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wiki_Updates&amp;diff=146021"/>
		<updated>2026-10-05T12:48:40Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Rules]]&lt;br /&gt;
==Overview==&lt;br /&gt;
__TOC__&lt;br /&gt;
This is a list of significant updates to the wiki. We try to keep it as up to date as possible, in the hope it will be a more useful reference than the [[Special:RecentChanges|recent changes]] page which lists every spelling correction and formatting change. &lt;br /&gt;
&lt;br /&gt;
By its nature, this page will be regularly updated, so when you visit the wiki try checking here first. However, please keep in mind this is a manually updated page, so it may be a little behind the actual updates. We tend to make an entry on this page once an update is finalised - so if something has changed and hasn&#039;t been mentioned here it&#039;s possible that the changes are not yet complete.&lt;br /&gt;
&lt;br /&gt;
In early 2022, we moved all entries on this page prior to 2019 to the [[Archive:Wiki_updates_to_2018|previous wiki updates]] page in the Archive namespace as detailed in [[#Archiving Wiki Updates|Archiving wiki updates]]. We did this again in 2024, moving updates prior to 2021 to the same page.&lt;br /&gt;
==Titles in Play==&lt;br /&gt;
* &#039;&#039;&#039;05/10/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the &amp;quot;Title in Play&amp;quot; section from Imperial titles. This was a hangover from the early years of the game, when players were often uncertain about what titles could and could not do. Instead we&#039;ve added it to the [[Imperial title]] page, in a section titled [[Imperial_title#Limitations|limitations]].&lt;br /&gt;
==Serpenttooth==&lt;br /&gt;
* &#039;&#039;&#039;01/10/2026&#039;&#039;&#039;&lt;br /&gt;
We have removed the &#039;&#039;Serpenttooth&#039;&#039; skill; a free skill from 2016 that allowed people to create a single potion as part of a set of recipes after learning it from a herbal. This potion is now part of the standard list of potions mixable and so the skill is irrelevant. The characters who had that skill have had it removed from their list of skills.&lt;br /&gt;
&lt;br /&gt;
==Rivers Run Riot==&lt;br /&gt;
* &#039;&#039;&#039;10/09/2026&#039;&#039;&#039;&lt;br /&gt;
As discussed in the &#039;&#039;&#039;[[A_habit_I_can%27t_break#Rivers_Red_and_Lively|A habit I can&#039;t break]]&#039;&#039;&#039; wind of fortune, the relationship between [[Rivers Run Red]] and [[Rivers of Life]] has permanently shifted. Instead of removing one another, they simply replace one another. It is also possible to create a similar effect with [[Winter magic]], but in each case those rituals would all replace one another. Once a ritual that changes casualties at the [[territory]] level is in play, one can only change which version is active with the other rituals not return the territory to a state of neutrality.&lt;br /&gt;
&lt;br /&gt;
==Favoured Quality==&lt;br /&gt;
* &#039;&#039;&#039;08/09/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a slight adjustment to the wording of the [[Eastern Sky]] special quality, [[Eastern_Sky#Army_Quality_:_Favoured|favoured]]. The restriction on issuing the same order on two consecutive seasons means that if the general issues &#039;&#039;Traverse the Crossroads&#039;&#039; at the Summer Solstice, they can&#039;t also use it at the &#039;&#039;Autumn Equinox&#039;&#039; even though their favours have refreshed. As long as they use different orders each time, they can issue a special order every event.&lt;br /&gt;
&lt;br /&gt;
==Eyes of the Hills==&lt;br /&gt;
* &#039;&#039;&#039;05/09/2026&#039;&#039;&#039;&lt;br /&gt;
This ritual has been replaced with a new war ritual that is compatible with the rules for [[war magic]]. Anyone who currently has the ritual mastered who does not wish to have the new version of this enchantment mastered, can email admin@profounddecisions.co.uk to have it removed from their mastered rituals.&lt;br /&gt;
&lt;br /&gt;
==Arcane Consolidation==&lt;br /&gt;
* &#039;&#039;&#039;01/09/2026&#039;&#039;&#039;&lt;br /&gt;
We have updated the rules for [[Army_qualities#Magic|arcane consolidation]] to provide 35 mana crystals for a full strength army that takes the order, with proportionately less for a depleted force. This replaces the previous rule which rounded the army&#039;s strength to the nearest thousand to calculate the mana produced.&lt;br /&gt;
&lt;br /&gt;
==Shield Rules Update==&lt;br /&gt;
* &#039;&#039;&#039;28/08//2026&#039;&#039;&#039;&lt;br /&gt;
We have changed the rules for kite and heater shields to give a simpler definition of the maximum sizes. The new rules make it much easier for our weapon check team to check a shield is the right size, quickly and easily at the event and should make it easier for players to be certain whether or not their shield pass. The new rules are designed to be more permissive than the old rules to ensure that any regular shaped kite or heater shield that would have passed before will pass under the new rules.&lt;br /&gt;
&lt;br /&gt;
==Clear Counsel of the Everflowing River==&lt;br /&gt;
* &#039;&#039;&#039;24/08/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a clause to the [[Clear Counsel of the Everflowing River]] ritual to make clearer what happens when [[Clear_Counsel_of_the_Everflowing_River#Preparing_the_Question|preparing the question]]. If the question does not follow the format laid down by [[Sung]] (&#039;&#039;&amp;quot;The named coven asks Sung why...&amp;quot;&#039;&#039;) then the eternal will still respond, but is under no obligation to provide a useful answer.&lt;br /&gt;
==Hooded Misery==&lt;br /&gt;
* &#039;&#039;&#039;12/08/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the potion Hooded Misery from [[The Last Resort]] potion set. It is no longer possible to mix this potion, and existing potions will have no effect beyond making the drinker feel ill for a short time. We&#039;ve done this for several reasons, one of which is that we&#039;re not interested in rekindling contagious disease plot.&lt;br /&gt;
&lt;br /&gt;
==Herthfire&#039;s Hospitality==&lt;br /&gt;
* &#039;&#039;&#039;12/08/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve adjusted the magnitude of [[Herthfire&#039;s Hospitality]] to match that of [[Leonine Pavilion]]. We had incorrectly set the magnitude to match [[Chamber of Pallas]] and similar rituals, which restore personal mana.&lt;br /&gt;
==Colour Coding==&lt;br /&gt;
* &#039;&#039;&#039;08/08/2026&#039;&#039;&#039;&lt;br /&gt;
We have been presenting opportunities in box-outs for the past few years, but we&#039;ve recently added some more colours to make it easier to pick up information at a glance.&lt;br /&gt;
&amp;lt;table style=&amp;quot;float: right; margin-left:10px; width=50%; max-width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: HotPink;&amp;quot;&amp;gt;&#039;&#039;&#039;Venture/Voyage&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;&#039;&#039;&#039;Commission&#039;&#039;&#039;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightGreen;&amp;quot;&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #C994FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Motion&#039;&#039;&#039;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:LightYellow;&amp;quot;&amp;gt;&#039;&#039;&#039;Ministry&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: Pink;&amp;quot;&amp;gt;&#039;&#039;&#039;Chamber of Commerce&#039;&#039;&#039;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Venture/Voyage:&#039;&#039;&#039; [[venture|Ventures]] and [[voyage|voyages]] available to military units and fleets, with entries for what Type of venture/voyage; Location (if relevant); Availability; Duration; Rewards; and Special&lt;br /&gt;
* &#039;&#039;&#039;Commission:&#039;&#039;&#039; A [[commission]], with entries for Commission type; Location; Cost; Time; Effect; Availability; and Special&lt;br /&gt;
* &#039;&#039;&#039;Title:&#039;&#039;&#039; A [[Imperial title|title]], with entries Type; Appointment; Powers; Responsibilities; and Cost&lt;br /&gt;
* &#039;&#039;&#039;Motion:&#039;&#039;&#039; A [[Senate motion]], with entries for Motion type; Necessary details; Cost; Effect; Availibilty; and Special&lt;br /&gt;
* &#039;&#039;&#039;Ministry:&#039;&#039;&#039; A [[ministry]], with the goods available and what they can be purchased for. Most commonly used with a new Imperial title&lt;br /&gt;
* &#039;&#039;&#039;Chamber of Commerce:&#039;&#039;&#039; When a group of [[Resource#Personal_Resource|personal resource]] holders in a territory are called on to make a decision, such as the [[farm]] owners of [[Hahnmark]] meeting to [[Petals_in_the_snow#Making_the_Choice|decide on Sarcophan merchants]] during the Spring Equinox 388YE&lt;br /&gt;
&lt;br /&gt;
==Clarion Call of Ivory and Dust==&lt;br /&gt;
* &#039;&#039;&#039;17/07/2026&#039;&#039;&#039;&lt;br /&gt;
The assurance of [[Clarion Call of Ivory and Dust]] has been broken. The ritual no longer functions and any attempts to perform the ritual will fail. More information can be found in the &amp;quot;A Silenced Call&amp;quot; section of the &#039;&#039;&#039;[[Ambassadors of death#A Silenced Call|Ambassadors of death]]&#039;&#039;&#039; wind of fortune.&lt;br /&gt;
&lt;br /&gt;
==Three Refrains==&lt;br /&gt;
* &#039;&#039;&#039;14/07/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve dropped the page for the Three Refrains, since there are no longer any NPC members of the group and their role has been supplanted by the [[Cat&#039;s Graces]] [[Imperial sodality]].&lt;br /&gt;
&lt;br /&gt;
==Grandmasters==&lt;br /&gt;
* &#039;&#039;&#039;14/07/2026&#039;&#039;&#039;&lt;br /&gt;
We have made a number of changes to the rules for challenging a [[grandmaster]], or electing a new one if they die or resign. The new rules and the reasoning for the change along with an IC justification have been added to the [[Rules update 2026]].&lt;br /&gt;
&lt;br /&gt;
==Shield Shapes==&lt;br /&gt;
* &#039;&#039;&#039;12/07/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to [[Weapons &amp;amp; armour]] to make provide better clarity on what is or is not a kite or heater shield. We&#039;ve also removed the metric measurements, as they did not match the imperial measurements (and were slightly smaller).&lt;br /&gt;
&lt;br /&gt;
==Signs and Portents==&lt;br /&gt;
* &#039;&#039;&#039;08/07/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to [[Signs and Portents]] to make it clear that you also can&#039;t direct the ritual effect using an [[arcane projection]]. Creating &amp;quot;visionary divinations&amp;quot; is more an art than a science, but there&#039;s explicitly no way to access the big pool of Night visions in a way that controls or influences the vision you receive.&lt;br /&gt;
&lt;br /&gt;
==Military Archive of Zakalwe==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;22/06/2026&amp;lt;/s&amp;gt; 24/06/2026&#039;&#039;&#039;&lt;br /&gt;
The assurance of this ritual, which is not in Imperial lore, has not been broken. The ritual continues to work as intended.&lt;br /&gt;
&lt;br /&gt;
==Magnitude Changes During Codification==&lt;br /&gt;
* &#039;&#039;&#039;01/06/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[college of magic]] page laying out that it is possible for an arcane projection to result in a ritual of different magnitude, especially when the final ritual has more general application than the specific arcane projection.&lt;br /&gt;
&lt;br /&gt;
==Multiple Arcane Projections==&lt;br /&gt;
* &#039;&#039;&#039;01/06/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the rules on arcane projections to make it clear that you can&#039;t create multiple copies of the same arcane projection in the same season. &lt;br /&gt;
&lt;br /&gt;
==Somnolent Wanderer==&lt;br /&gt;
* &#039;&#039;&#039;21/05/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve edited the ritual &#039;&#039;Somnolent Wanderer&#039;&#039; to make clear that it is only possible to cast the ritual on the Friday or Saturday of an event. The ritual has been adjusted on the database, and we can provide a new copy of the ritual text in return for the old one.&lt;br /&gt;
&lt;br /&gt;
==Heaven&#039;s Spear Sunders the Mountain==&lt;br /&gt;
* &#039;&#039;&#039;11/05/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve adjusted the base magnitude of the ritual &#039;&#039;Heaven&#039;s Spear Sunders the Mountain&#039;&#039; from 16 to 8, and the additional target magnitude from 12 to 6. The magnitude of this ritual was incorrect. It&#039;s been adjusted on the database, and we can provide a new copy of the ritual text in return for the old one.&lt;br /&gt;
&lt;br /&gt;
==Zemress Festival==&lt;br /&gt;
* &#039;&#039;&#039;22/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a page for the [[Zemress festival]], which is a [[The Brass Coast|Freeborn]] festival held on the Saturday of the Spring Equinox that has recently sprung up inspired by [[Zemress]], exemplar of [[Prosperity]].&lt;br /&gt;
&lt;br /&gt;
==Religious Crime==&lt;br /&gt;
* &#039;&#039;&#039;08/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some extensive changes to how [[religious crime]] is defined by the [[Synod]] and prosecuted by the magistrates. This included the creation of the new Synod [[judgement]] of [[proscription]], as well as changes to how [[castigation]], [[vindication]], and [[penance]] work. Further discussion can be found in the [[Figure of eight]] wind of fortune.&lt;br /&gt;
&lt;br /&gt;
==Rewarding==&lt;br /&gt;
* &#039;&#039;&#039;06/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the text for [[rewarding]] to add that the Tribune has the discretion to dispose of the funds if the priest raising the judgement dies.&lt;br /&gt;
&lt;br /&gt;
==Salt Council==&lt;br /&gt;
* &#039;&#039;&#039;02/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added the information from the Grendel dossier on the Salt Lords to the [[Grendel#Salt_Council|Salt Council]] section of the Grendel page. This information was originally delivered by the eternal [[Basileia]] to the [[Imperial Magus]]. More information on the origins of the dossier can be found on the &#039;&#039;&#039;[[Fake_empire#Basileia&#039;s_Dossier|Fake empire]]&#039;&#039;&#039; wind of fortune.&lt;br /&gt;
&lt;br /&gt;
==Tribute==&lt;br /&gt;
* &#039;&#039;&#039;02/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed [[Tribute to the Thrice-Cursed Court]] to adjust the calculation whereby we determine how much [[vis#Heart&#039;s Blood|Heart&#039;s Blood]] the ritual produces. You can find further discussion of this on the [[Rules_update_2026#Tribute_to_the_Thrice-Cursed_Court|Rules Update]] page. As always, anyone who has this ritual mastered and no longer wants the updated version can email admin@profounddecisions.co.uk to remove it.&lt;br /&gt;
&lt;br /&gt;
==Ruining Forts==&lt;br /&gt;
* &#039;&#039;&#039;01/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a section to the [[Limits of magic]] talking about using rituals to [[Limits_of_magic#Damaging_Fortifications|damage fortifications]]. While it may have been possible in the past to damage forts in a controlled fashion with ritual magic from a distance, that&#039;s no longer the case.&lt;br /&gt;
&lt;br /&gt;
==Rivers==&lt;br /&gt;
* &#039;&#039;&#039;01/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve adjusted [[Rivers of Life]] and [[Rivers Run Red]]. These [[curse|curses]] are now as effective on [[navy|navies]] and [[fortification#garrison|garrisons]] as they are on [[army|armies]].&lt;br /&gt;
&lt;br /&gt;
==Golden Voyage==&lt;br /&gt;
* &#039;&#039;&#039;01/04/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the magnitude and effect of [[Golden Voyage]] to bring it more into line with the way we approach personal resource enchantments, with particular reference to the [[Laws_of_magic#The_Law_of_Scale|Law of Scale]]. It now provides only five ranks for a fleet taking a [[Fleet#Questing|questing]] [[voyage]], but in the process, the magnitude has been significantly reduced from 18 to 10.&lt;br /&gt;
&lt;br /&gt;
==False Virtues==&lt;br /&gt;
* &#039;&#039;&#039;31/03/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made several edits to the [[malign spiritual presences]] page to add some additional clarity, especially around the concept of so-called &amp;quot;[[Malign_spiritual_presences#False_Virtues|false virtues]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Multiple Great Works==&lt;br /&gt;
* &#039;&#039;&#039;26/03/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[Great_work#Multiple_Great_Works|great work]] page that reflects the fact that multiple great works in a territory affecting a single resource become more expensive. It&#039;s now not possible to commission a great work that affects the same resource until an existing commission is completed, abrogated, or lapses, without a specific [[opportunity]].&lt;br /&gt;
&lt;br /&gt;
==Litany of the Labyrinth==&lt;br /&gt;
* &#039;&#039;&#039;26/03/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve explicitly added [[Voice for the dead]] to the effects that the [[Litany of the Labyrinth]] will affect.&lt;br /&gt;
&lt;br /&gt;
==Garden of Teth-Anon==&lt;br /&gt;
* &#039;&#039;&#039;03/03/2026&#039;&#039;&#039;&lt;br /&gt;
We have added an [[Ritual_theory#Agreement|assurance]] to the [[Garden of Teth-Anon]]. This follows the assurances added last year, which can be found in the [[#Assurances|Assurances]] entry.&lt;br /&gt;
&lt;br /&gt;
==Assailing Forts==&lt;br /&gt;
* &#039;&#039;&#039;04/02/2026&#039;&#039;&#039;&lt;br /&gt;
In line with our new fortification changes we&#039;ve edited the [[Highest_discipline#Technique_of_the_Transcendent_Claw|Technique of the Transcendent Claw]], and explained how the &#039;&#039;Onrushing Storm&#039;&#039; order works under the new rules. We&#039;ve also made edits to the way the [[Army qualities#Siege|Storm the Walls]] and [[Army qualities#Engineer|Dig In]] orders work.&lt;br /&gt;
&lt;br /&gt;
==Fortifications==&lt;br /&gt;
* &#039;&#039;&#039;03/02/2026&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some significant changes to the way [[fortification|fortifications]] work in the military campaign. The fortification page has been extensively edited; fortifications are now split into a [[fortification#bastion|bastion]] that represents the physical fortification, and a [[fortification#Garrison|garrison]] that represents the soldiers who defend it. In the process, we&#039;ve removed the citadel commission. There is a [[Rules update 2026#Fortifications and Citadels|rules update]] that discusses the changes in more detail.&lt;br /&gt;
&lt;br /&gt;
At the same time, we&#039;ve made changes to several rituals that interact with fortifications. This includes:&lt;br /&gt;
* [[Hammers of the Brilliant Shore]] and [[Stalwart Stand on Solid Ground]] explicitly affects only the bastion of a fortification.&lt;br /&gt;
* [[Stone&#039;s Unyielding Defiance]] and [[Ramparts of Ashlar]] provide additional force to the garrison of a fortification&lt;br /&gt;
* [[Thunderous Tread of the Trees]] and [[Mountain Remembers Its Youth]] affect both the bastion and the garrison, and how their damage is inflicted has been adjusted slightly.&lt;br /&gt;
* The &#039;&#039;Wolves of Winter&#039;&#039;, a ritual not in Imperial Lore, provides additional strength to the garrison of the enchanted fortification, but &#039;&#039;only&#039;&#039; for purposes of inflicting casualties.&lt;br /&gt;
* The four &amp;quot;citadel&amp;quot; rituals - [[Frozen Citadel of Cathan Canae]], [[Forge the Wooden Fastness]], [[Dripping Echoes of the Fen]], and [[The Basalt Citadel]] have been changed significantly, and each provides different benefits.&lt;br /&gt;
&lt;br /&gt;
Some of the rituals have also had their magnitude adjusted. We&#039;re currently still assessing existing fortifications, and outstanding opportunities and will update them as we go.&lt;br /&gt;
&lt;br /&gt;
==Dadford Road Exit Plan==&lt;br /&gt;
* &#039;&#039;&#039;09/09/2025&#039;&#039;&#039;&lt;br /&gt;
There are new instructions for when you are [[Dadford_Road_Campsite#Departure|exiting Dadford Road campsite at the end of this final event]]. Please make sure you follow the instructions carefully to save time for you and everyone else!&lt;br /&gt;
&lt;br /&gt;
==Chimes of Annulment==&lt;br /&gt;
* &#039;&#039;&#039;08/09/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the duration of effect for [[Chimes of Annulment]] from one minute to ten minutes. The previous short duration left too little margin for error to make it an appealing option on battles. The new time is designed to be difficult - but more achievable. The recent conjunctions involving the Lock and the Key provide an IC justification for the change if one is needed.&lt;br /&gt;
&lt;br /&gt;
==Varushka Embroidery and Weaving==&lt;br /&gt;
* &#039;&#039;&#039;08/09/2025&#039;&#039;&#039;&lt;br /&gt;
We have updated the [[Varushka_culture_and_customs#Embroidery_and_Weaving|Varushka culture and customs]] page with an entry on embroidery and weaving, following the completion of the Great Hall of Fabric Arts in Delev.&lt;br /&gt;
&lt;br /&gt;
==Sodality Limitations==&lt;br /&gt;
* &#039;&#039;&#039;05/09/2025&#039;&#039;&#039;&lt;br /&gt;
We have changed the [[Imperial_sodality#Limitations|limitations on titles appointed by Imperial sodalities]]. If they elect a national position it must be revocable by the relevant national assembly. &lt;br /&gt;
&lt;br /&gt;
==Walls of Holberg==&lt;br /&gt;
* &#039;&#039;&#039;23/08/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve fixed an error in the database for the location of the Walls of Holberg. The city of Holberg is in the region of Holfried - which is where the walls are canonically - not neighbouring Holmauer (which was once walled, but the walls were long since destroyed by the Druj).&lt;br /&gt;
&lt;br /&gt;
==Detect Magic==&lt;br /&gt;
* &#039;&#039;&#039;07/08/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the Discern Arcane Mark effect of [[detect magic]] to instead be [[Detect_magic#Discern_Mark|Discern Mark]]. We have made clear that it also functions to identify when the casting magician shares a [[Mark of Fellowship]] with the target.&lt;br /&gt;
&lt;br /&gt;
==Rewarding==&lt;br /&gt;
* &#039;&#039;&#039;20/07/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some updates to the [[judgement]] of [[Rewarding]]. It explains how the virtue fund relates to wains of mithril, weirwood, and white granite and discusses more ways the judgement can be used.&lt;br /&gt;
&lt;br /&gt;
==Rule of Risk and Reward==&lt;br /&gt;
* &#039;&#039;&#039;16/07/2025&#039;&#039;&#039;&lt;br /&gt;
As referenced in the &#039;&#039;&#039;[[Beat of your drum#Lyceum|Beat of your drum]]&#039;&#039;&#039; wind of fortune, researchers at the Lyceum have discovered a way to add additional targets to this ritual.&lt;br /&gt;
&lt;br /&gt;
==Sum of the Parts==&lt;br /&gt;
* &#039;&#039;&#039;16/07/2025&#039;&#039;&#039;&lt;br /&gt;
As referenced in the &#039;&#039;&#039;[[Beat of your drum#Lyceum|Beat of your drum]]&#039;&#039;&#039; wind of fortune, it is not necessary when casting [[Sum of the Parts]] for the three additional participants to take damage. Supporting the target with words of encouragement or similar roleplaying is sufficient to power the ritual effect.&lt;br /&gt;
&lt;br /&gt;
==Sun Chamber==&lt;br /&gt;
* &#039;&#039;&#039;14/07/2025&#039;&#039;&#039;&lt;br /&gt;
We have added a new sodality - the [[Sun Chamber]] to the game. This is a powerful [[Imperial sodality]] whose membership is restricted to citizens aged 14-18. The aim is to directly address the fact that Empire can be a very inaccessible game for players before they turn twenty. The new sodality exists to help members gain positions of power and influence in the Empire and encourage members to approach existing problems in new ways.&lt;br /&gt;
&lt;br /&gt;
==Secrets of the Empty Heart==&lt;br /&gt;
* &#039;&#039;&#039;25/06/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the ritual [[Secrets of the Empty Heart]] to make it explicit that you can use the special ability granted by the [[enchantment]] even if you are under the effect of [[Calls#WEAKNESS|weakness]], [[Combat#Dying|dying]], or [[Combat#Terminal|terminal]]. This is a special case where an active ability can be used when in a state where it would normally not be possible.&lt;br /&gt;
&lt;br /&gt;
==Navarr Wayhouse==&lt;br /&gt;
* &#039;&#039;&#039;21/06/2025&#039;&#039;&#039;&lt;br /&gt;
We have created a new page that contains all the rules for a [[Navarr wayhouse]] [[commission]]. Most of the details are based on the information we provided in the original wind of fortune, but where we have made some changes, these new rules will not affect any motions passed at the Spring Equinox or earlier. The [[387YE_Spring_Equinox_Senate_sessions#Construct_Wayhouse_in_Ossium|wayhouse in Ossium]] is fine to be built with [[mithril]] and produce [[Game_items#Mana_Crystals|mana crystals]]. Any new wayhouses will all have to follow the new rules and can only be built using a Senate motion or an Imperial title with the power to commission a wayhouse.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve stubbed the new page for the next few days, while we finalise any changes for new wayhouses. We&#039;ll remove the stub once that process is complete.&lt;br /&gt;
&lt;br /&gt;
==Historical Researchers==&lt;br /&gt;
* &#039;&#039;&#039;09/06/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added an [[Historical_research#Ser_Eddard_d&#039;Argenteux|additional researcher]] to the list of senior historical researchers. This is to cover historical research into topics for which research into songs, stories, legends, and myth might be the most appropriate avenue of inquiry. &lt;br /&gt;
&lt;br /&gt;
==Colleges and Runeforges==&lt;br /&gt;
* &#039;&#039;&#039;4/06/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the upkeep for a [[college of magic]] and for a [[runeforge]], and introduced a new rule on the maximum number of such facilities that the Empire can support. The old rules for upkeep were somewhat incomprehensible, the new rules are much easier to understand and make it much easier for us to run plot around these important commissions. There is more detail on the update on the [[Rules_update_2025#Colleges_and_Runeforges|rules update wiki page]] explaining the changes, the impacts and the reasoning for them.&lt;br /&gt;
&lt;br /&gt;
==Senate==&lt;br /&gt;
* &#039;&#039;&#039;2/06/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated several pages on the running of Senate. We&#039;ve extended the description of [[Senate_session#Expert_Witness|expert witnesses]] to match how it is working in practice and included a copy of the Civil Service&#039;s guidance for expert witnesses. As part of this, there is a new rule that senators [[Senator#Limitations|can&#039;t act as expert witnesses]] themselves.&lt;br /&gt;
&lt;br /&gt;
We also updated the page on [[Senate_session#Sunday_session |Senate sessions]], introducing stricter plans on Sunday to help the session finish promptly.&lt;br /&gt;
&lt;br /&gt;
==Ritual Theory==&lt;br /&gt;
* &#039;&#039;&#039;29/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[ritual theory]] page. It was already huge, so we&#039;ve split some of the content up into logical chunks on new pages, creating a page for the [[limits of magic]] as well as one on the [[laws of magic]]. We&#039;ve significantly overhauled the content on [[eternals and rituals]] and created a new page for that also - there is a lot of additional information there now for players whose characters are involved with ritual magic.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve also added a page on [[war magic]] which discusses the possibilities and potential of using the realms to enchant armies, military units and fleets. This page reflects the changes we&#039;ve made earlier this year, but brings a lot of the key information together, so that it is one place. &lt;br /&gt;
&lt;br /&gt;
==Herbal==&lt;br /&gt;
* &#039;&#039;&#039;16/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added the details for a [[Potion#Herbal|herbal]]; something similar to a [[Magic_items#Schema|schema]], but for one or more potions. The entry shows how they are made, how they can be added to Imperial lore, and how they can be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Towerjacks==&lt;br /&gt;
* &#039;&#039;&#039;14/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve edited the &#039;&#039;dig in&#039;&#039; order of the [[Army qualities#Engineer|engineer]] quality to exclude the mustering of [[Army|armies]] and [[navy|navies]] from their ability to speed up a [[commission]].&lt;br /&gt;
&lt;br /&gt;
==New Characters and Conquered Territories==&lt;br /&gt;
* &#039;&#039;&#039;14/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the system so that it is no longer possible for players to create new characters in territories that have been completely conquered - that is, territories which are receiving the [[Resource#Conquered_Territories|conquered territory]] penalty. This is partly done to ensure new players unfamiliar with the state of the campaign do not make the mistake of starting in a territory where they will face significant additional challenges. &lt;br /&gt;
&lt;br /&gt;
==Citadels==&lt;br /&gt;
* &#039;&#039;&#039;13/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a page for citadels, the new commission type from the &#039;&#039;&#039;[[The_war_of_thorns_and_flowers#All_Along_the_Watchtower|The war of thorns and flowers]]&#039;&#039;&#039; wind of fortune. (Citadels have since been replaced with new rules for fortifications).&lt;br /&gt;
&lt;br /&gt;
==Vines and Symbols==&lt;br /&gt;
* &#039;&#039;&#039;03/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[Vine#Costume|costume]] section of the Vine page to make clear that it is not appropriate to use a square red diamond on its own as part of costume, to avoid accidentally breaching the Geneva Convention by using a symbol of the [https://en.wikipedia.org/wiki/International_Red_Cross_and_Red_Crescent_Movement International Red Cross and Red Crescent Movement]. &lt;br /&gt;
&lt;br /&gt;
==Arcane Projections==&lt;br /&gt;
* &#039;&#039;&#039;03/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a change to the [[Arcane_projection#Preparing_an_Arcane_Projection|deadline for submission]] of [[arcane projection|arcane projections]]. Rather than the late booking deadline, the deadline for the Spring Equinox will be the early booking deadline, and after that the deadline will permanently shift to the close of downtime. You can read more about it in the [[387YE_Spring_Equinox_interlude#Arcane_Projections|Spring Equinox interlude]].&lt;br /&gt;
&lt;br /&gt;
==Colleges and Runeforges==&lt;br /&gt;
* &#039;&#039;&#039;03/05/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the email address for players who run a [[college of magic]] or [[runeforge]] to send their submissions to. Rather than rules, they should now be sent to {{plot}}. The deadline for submissions (the end of downtime) remains unchanged.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
* &#039;&#039;&#039;11/04/2025&#039;&#039;&#039;&lt;br /&gt;
We have added a [[glossary]] page to the wiki with some more information on common terms used in Empire and LRP as a whole. We expect this to be updated on a semi-regular basis as more terms come to light. Any queries or suggestions can be sent to [mailto:wiki@profounddecisions.co.uk wiki@profounddecisions.co.uk].&lt;br /&gt;
&lt;br /&gt;
==Dreamcatchers==&lt;br /&gt;
* &#039;&#039;&#039;07/04/2025&#039;&#039;&#039;&lt;br /&gt;
[https://en.wikipedia.org/wiki/Dreamcatcher Dreamcatchers] will be inappropriate for use in [[costume]] at Empire from event three this year onwards. We want to avoid using items that are culturally sacred in real life because it is more difficult to ignore their real world significance and we don&#039;t want to disrespect people&#039;s beliefs. We&#039;ve managed to speak to some of the players affected already, and everyone has responded very positively, but we realise we haven&#039;t been able to speak to everyone about this change - hence the reason for two events&#039; grace to allow players to make any changes needed to their costume.&lt;br /&gt;
&lt;br /&gt;
==League Look and Feel==&lt;br /&gt;
* &#039;&#039;&#039;07/04/2025&#039;&#039;&#039;&lt;br /&gt;
We have rewritten [[the League look and feel]] to move beyond from the more restrictive costume options presented by the original brief. We do want the League to have a really clear visual look that defines the nation, but we want to ensure that it includes garments that everyone can feel confident wearing.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
* &#039;&#039;&#039;07/04/2025&#039;&#039;&#039;&lt;br /&gt;
We have update the combat rules for Empire to say that head hits will not be allowed at any events in 2025. We are trialling the new rules, so please see the [[Rules_update_2025#Combat|rules update page]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Alignment==&lt;br /&gt;
* &#039;&#039;&#039;28/03/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a fourth option to the [[declaration]] of [[alignment]], that of [[alignment#Acceptance|Acceptance]], as a result of opportunities created by plot over the last year or so. This allows the Conclave to accept or refuse an offer from an eternal, in a manner that the Archmage of the appropriate realm can also use.&lt;br /&gt;
&lt;br /&gt;
==Army Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;25/03/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made several changes to rituals that [[enchantment|enchant]] an [[Army|Imperial army]]. Almost every army enchantment ritual has changed in some fashion. It is no longer possible to change the [[Army qualities|quality]] of an army with magic, and the resonant effects for each realm have been much more clearly defined. You can find out more about these changes in the accompanying [[rules update]].&lt;br /&gt;
* [[Swords in the Noonday Sun]] ([[Urizen lore]]; Summer 80): now fills soldiers with supernatural prowess, increasing the strength of an army by the equivalent of 1000 extra warriors. It&#039;s also gained an option for additional targets. The roleplaying associated with it has also changed, meaning it is no longer considered a ritual that uses savagery to create its effect.&lt;br /&gt;
* [[Find the Best Path]] (Autumn 80): Now grants a campaign army the ability to move through an additional territory, rather than granting the [[Army qualities#Fast|fast]] quality. The magnitude has been lowered to 80, and an option to include additional targets has been added.&lt;br /&gt;
* [[Quickening Cold Meat]] (Winter 120): We&#039;ve reduced the magnitude of the ritual and been significantly clearer about the unpredictable dangers associated with the ritual.&lt;br /&gt;
* [[Machines of Destruction]] (Autumn 135): No longer offered by [[Estavus]] and removed from the [[Mystic scrolls of Estavus]] page.&lt;br /&gt;
* [[Loosen the Shackles]] ([[Urizen lore]]) Winter 120): now gives an enchanted army the equivalent of 4,000 extra soldiers but only for purposes of inflicting casualties on an enemy. The magnitude has increased to 120. It still draws on the forbidden power of [[Agramant]].&lt;br /&gt;
* [[Why Sulemaine Walked Away From The Baker]] (Winter 80): The effects of the ritual have been increased. In addition to making the army more resistant to effects related to poison and venom, it also reduces damage suffered from other means.&lt;br /&gt;
* [[Bound by Common Cause]] (Autumn 80): has had its effect completely redesigned and now reduces the upkeep of an army while providing potential narrative bonuses.&lt;br /&gt;
* [[Fire on the Water]] and [[Eyes of the Hills]] cannot currently be cast; we are still deciding how to deal with them.&lt;br /&gt;
&lt;br /&gt;
The change has also affected some non-enchantment rituals.&lt;br /&gt;
* [[Eyes of the Sun and Moon]] (Day 14): now provides information about enchantments on armies and fortifications in the territory scried.&lt;br /&gt;
* [[Eye of the High Places]] (Day 14): now provides information about large-scale effects on a territory. &lt;br /&gt;
* [[Dreams in the Witch House]] (Night 14): has been reworked to make it better reflect the way the ritual had evolved in play and to widen the kind of information it provides. The magnitude has increased to 14, bringing it into line with similar divinations.&lt;br /&gt;
&lt;br /&gt;
==Fleet Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;24/03/2025&#039;&#039;&#039;&lt;br /&gt;
In conjunction with our [[#Military Unit Enchantments|changes to military units]], we&#039;ve also updated the way a [[fleet]] acts in [[downtime]]. As with military units, we&#039;ve streamlined the actions that can be taken by a fleet captain, and how they interact with [[enchantment]] rituals. We&#039;ve introduced several new actions that any fleet captain can take, and defined others more closely. These changes will take effect in the downtime following the Winter Solstice.&lt;br /&gt;
&lt;br /&gt;
The main change to rituals has been to better define which action each ritual supports. One of our goals has been to ensure that each ritual affects only one kind of action, and where possible to strengthen the themes of the individual realms as part of a wider update. The magnitudes of rituals have not changed, nor has the amount of benefit they provide; we&#039;ve just defined what action that benefit applies to more clearly.&lt;br /&gt;
&lt;br /&gt;
Rituals affected include [[Blood and Salt]] (supports raiding), [[Winds of Fortune]] (supports trading), [[The Lure of Distant Shores]] (supports trading), [[Sular&#039;s Promise]] (supports trading), [[Golden Voyage]] (supports questing), [[Muffled Oar]] (supports scouting), and [[Piranhas Devour the Kraken]] (supports campaigning). The ritual &#039;&#039;Shroud of Rolling Fog&#039;&#039;, which is not in Imperial lore, has likewise been adjusted to support a single category of fleet action. &lt;br /&gt;
&lt;br /&gt;
We&#039;ve also added a new ritual to Imperial Lore: [[Wolves of the Hungry Sea]] (Winter 12) that is used to support guarding actions.&lt;br /&gt;
&lt;br /&gt;
As always, if your character has mastered a ritual that has changed you can email [mailto:admin@profounddecisions.co.uk admin@profounddecisions.co.uk] and we&#039;ll free up the mastered ritual slot for you.&lt;br /&gt;
&lt;br /&gt;
==Imperial Sodalities==&lt;br /&gt;
* &#039;&#039;&#039;18/03/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made several significant changes to the procedures and benefits of creating an [[Imperial sodality]]. Key among them is the idea that a truly Imperial sodality is capable of wielding legal powers and appointing titles; that anyone can become a voting member of an Imperial sodality simply by receiving a ritual mark; that one can only be a voting member of a single Imperial sodality; and that their creation and upkeep are now much more clearly defined. This has also involved an addition to the powers of [[The Throne#The Great Councils|the Throne]], [[Powers of the Imperial Senate#Imperial Sodalities|Powers of the Imperial Senate]], and [[New_Imperial_titles#Well_Worn_Paths|New Imperial titles]]. There&#039;s also a new ritual in Imperial Lore - [[Mark of Fellowship]] - that supports membership of an Imperial Sodality. &lt;br /&gt;
&lt;br /&gt;
We&#039;ve also written a [[Rules update 2025#Imperial Sodalities|Rules Update]] discussing the changes.&lt;br /&gt;
&lt;br /&gt;
==Runa&#039;s Gift==&lt;br /&gt;
* &#039;&#039;&#039;14/03/2025&#039;&#039;&#039;&lt;br /&gt;
We have added a page for [[Runa&#039;s Gift]] to the wiki and the recipe list is now available for [[Surgical_skills#Apothecary|apothecaries]] to learn. These potions come as a result of the [[Yerende]] joining the [[Imperial Orcs]] and use [[realmsroot]]. Anyone who has the necessary ingredients in their inventory and has learned the recipe list can email [mailto:plot@profounddecisions.co.uk plot@profounddecisions.co.uk] before the &#039;&#039;&#039;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; of April&#039;&#039;&#039; to mix potions from this recipe list before the event.&lt;br /&gt;
&lt;br /&gt;
==Military Unit Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;14/03/2025 &#039;&#039;&#039;&lt;br /&gt;
We&#039;ve overhauled the way [[military unit|military units]] act in [[downtime]]. The focus has been on streamlining the actions that can be taken by a player with that resource, and how they interact with [[enchantment]] rituals. We&#039;ve introduced several new actions that any military unit can take (such as mercenary work or seeking glory) as well as a small number of adventures available to specific nations or archetypes. These changes will take effect in the downtime following the Winter Solstice.&lt;br /&gt;
&lt;br /&gt;
The main change to rituals has been to better define which action each ritual supports, and to remove rituals that supported multiple actions. Some magnitudes have shifted up or down as well. One of our goals has been to ensure that each ritual affects only one kind of action, and where possible to strengthen the themes of the individual realms as part of a wider update.&lt;br /&gt;
&lt;br /&gt;
Rituals affected include [[Merciless Wrath of the Reaver]] (supports raiding), [[Raise the Standard of War]] (supports campaigning), [[Clarion Call of Ivory and Dust]] (supports campaigning and has also gained an [[#Assurances|assurance]]), [[Shroud of Mist and Shadow]] (supports raiding, magnitude lowered), [[Clad in Golden Raiment]] (supports campaigning and the magnitude has increased to 6), [[Sharp Eyes of the Corsair]] (supports scouting), [[Lions of Phoenix Reach]] (supports campaigning), [[Carve the Crystal Guardian]] (supports campaigning), and [[Conclave of Trees and Shadow]] (supports scouting).&lt;br /&gt;
&lt;br /&gt;
As well as rituals in Imperial Lore, there have also been changes to these [[Urizen lore]] rituals: [[Aspect of the Mountain]], [[Peregrine and Ichimos]], and [[Raise the Dragonsworn Cohort]] (all now explicitly support the guarding action), [[Unleash the Beasts Within]] (the magnitude has increased to 16, and the enchantment now supports the campaigning action). &lt;br /&gt;
&lt;br /&gt;
These changes have also affected a few rituals that are not in either Imperial lore or Urizen lore. Specifically, [[Accoutrements of War]] (supports campaigning, no longer provides green iron), and &#039;&#039;Weaver at the Web&#039;&#039; (supports scouting actions).&lt;br /&gt;
&lt;br /&gt;
We&#039;ve also introduced a new ritual, [[Feast of Heroes]], a [[Summer magic]] enchantment that supports military units taking a [[Military unit#Questing|questing]] action.&lt;br /&gt;
&lt;br /&gt;
As always, if your character has mastered a ritual that has changed you can email [mailto:admin@profounddecisions.co.uk admin@profounddecisions.co.uk] and we&#039;ll free up the mastered ritual slot for you.&lt;br /&gt;
&lt;br /&gt;
==Assurances &amp;lt;!--I--&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;13/03/2025&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Updated 26/03/2025&#039;&#039;&#039;&lt;br /&gt;
We have added [[Ritual_theory#Agreement|assurances]] and [[eternal|eternals]] to the pages of a number of rituals. This is a result of the [[Unfettered Mind]] having been instructed to [[385YE_Summer_Solstice_Conclave_sessions#Concord_:_Study_Rituals|investigate]] the ritual [[Dripping Echoes of the Fen]] by the Imperial Conclave, and the continuation of the order&#039;s efforts. Any member of the order can roleplay that they were part of this research; appropriate stories might involve tracking across the Empire, careful discussion with scholars, or &amp;lt;!--staring at dusty scrolls for hours--&amp;gt;negotiations with isolated covens for snippets of information.&lt;br /&gt;
{{div col|colwidth=30em}}&lt;br /&gt;
*[[Balanced Scales of Lann]]&lt;br /&gt;
*[[Carve the Crystal Guardian]]&lt;br /&gt;
*[[Challenge the Iron Duke]]&lt;br /&gt;
*[[Clarion Call of Ivory and Dust]]&lt;br /&gt;
*[[Conclave of Trees and Shadow‎‎]]&lt;br /&gt;
*[[Crystalline Focus of Aesh]]&lt;br /&gt;
*[[Dripping Echoes of the Fen]]&lt;br /&gt;
*[[Ephisis&#039; Scale]]&lt;br /&gt;
*[[Fire in the Blood]]&lt;br /&gt;
*[[Forge the Wooden Fastness]]&lt;br /&gt;
*[[Frozen Citadel of Cathan Canae]]&lt;br /&gt;
*[[Gift of Knowledge]]&lt;br /&gt;
*[[Kimus&#039; Glaring Eye]]&lt;br /&gt;
*[[Lions of Phoenix Reach]]&lt;br /&gt;
*[[Prowess of the Golden Magician]]&lt;br /&gt;
*[[Pallid Flesh of the Dead King]]&lt;br /&gt;
*[[Quickening Cold Meat]]&lt;br /&gt;
*[[Sift the Dreamscape&#039;s Sands]]&lt;br /&gt;
*[[Sorin&#039;s Chastising Touch]]&lt;br /&gt;
*[[Sorin&#039;s Rite of Agony]]&lt;br /&gt;
*[[Swim Leviathan&#039;s Depth]]&lt;br /&gt;
*[[The Basalt Citadel]]&lt;br /&gt;
*[[Tribute to the Thrice-Cursed Court]]&lt;br /&gt;
*[[Whispering Shadow Courtiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Realms and their Inhabitants==&lt;br /&gt;
* &#039;&#039;&#039;25/01/2025&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve done an overhaul of the [[realm]] and [[eternal]] pages adding examples and further details about each of the realms and the powers and restrictions of eternals. We have also added the [[Inhabitants of the realms]] page which goes into detail about the various creatures that live in each of the realms.&lt;br /&gt;
&lt;br /&gt;
==Links on the Tactical Map==&lt;br /&gt;
* &#039;&#039;&#039;29/12/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added links to each territory - and some important areas like the Semmerlak or the Bay of Catazar - to the [[Map - Coloured Territories|coloured territories]] map page. It is now possible to click on an area of the map to be taken to the specific territory&#039;s page.&lt;br /&gt;
&lt;br /&gt;
==Names of the Chain==&lt;br /&gt;
* &#039;&#039;&#039;05/12/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve swapped the names of star #1 and star #5 on [[the Chain]]. The writer had confused his left and right and got the anchor at the wrong end of the constellation.&lt;br /&gt;
&lt;br /&gt;
==Arcane Gambit and Ilium==&lt;br /&gt;
* &#039;&#039;&#039;15/10/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated [[Thief&#039;s Arcane Gambit]] and the [[Ilium#Removing_a_Permanent_Effect|ilium]] page to detail how an [[enchantment]] that has been made permanent with [[ilium]] can be moved by that Night ritual. The magnitude required is based on the total amount of ilium that could/should have been used to make the enchantment permanent without any [[opportunity]] being taken into account.&lt;br /&gt;
&lt;br /&gt;
==Throne Judgement==&lt;br /&gt;
* &#039;&#039;&#039;15/10/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to [[the Throne]], providing them explicitly with the ability to raise a [[judgement]] [[The Throne#Member of the Assembly of Nine|in the Assembly of Nine only]] in the event they do not control a [[congregation]].&lt;br /&gt;
&lt;br /&gt;
==Assignment==&lt;br /&gt;
* &#039;&#039;&#039;10/09/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated the power of [[Powers_of_the_Imperial_Senate#Assignment|assignment]] to set down that a motion to assign a territory is always raised as an administrative motion by the Speaker for the Senate. &lt;br /&gt;
&lt;br /&gt;
==Veto==&lt;br /&gt;
* &#039;&#039;&#039;31/08//2024&#039;&#039;&#039;&lt;br /&gt;
We have updated [[veto]] to remove the ambiguity about when a veto held over from the previous event ends. We have put a fixed end point, 10pm on Saturday night. The [[Rules_update_2024#Veto|rules update]] page contains the OOC reasoning and the IC justification for this edit.&lt;br /&gt;
&lt;br /&gt;
==Proxies and Resigning==&lt;br /&gt;
* &#039;&#039;&#039;22/08/2024&#039;&#039;&#039;&lt;br /&gt;
We have added an entry to the [[Proxy#Restrictions|restrictions]] of what a proxy can do. It is not possible for a proxy to resign on behalf of the title holder as that is not a power of a specific Imperial title. &lt;br /&gt;
&lt;br /&gt;
==Maps of Otkodov==&lt;br /&gt;
* &#039;&#039;&#039;19/08/2024&#039;&#039;&#039;&lt;br /&gt;
We have added a note that was missing to the [[Otkodov]] page making clear that the Empire only has a strategic map of [[Verthandi]]. When the first spy network was created the entirety of Otkodov was mapped in error. To gain access to strategic maps of the other territories of the Thule additional [[spy network|spy networks]] would need to be constructed and [[Military_unit#Scout_an_Area|supported]] in the normal fashion.&lt;br /&gt;
&lt;br /&gt;
==Senate Voting==&lt;br /&gt;
* &#039;&#039;&#039;19/08/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated the [[Senate motion]] page to remove an option for secret voting. We&#039;ve removed it because it hadn&#039;t been used in years if ever, because supporting it logistically would have been a massive hassle, but mostly because it runs contrary to the major design elements of Empire around the operation of politics within the game.&lt;br /&gt;
&lt;br /&gt;
==Audio recordings==&lt;br /&gt;
* &#039;&#039;&#039;09/08/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated the [[photography]] rules to remove the option to make audio recordings at events. On further consideration we were convinced that audio recording was much closer to filming and should follow the same rules and guidelines. As a general rule of thumb we want to minimise intrusion: we permit people to take photographs, but that is the limit.&lt;br /&gt;
&lt;br /&gt;
==Black Plateau Template==&lt;br /&gt;
* &#039;&#039;&#039;24/07/2024&#039;&#039;&#039;&lt;br /&gt;
We have changed the formatting for the Black Plateau template that we use to increase readability and in an attempt to avoid eyestrain. It has changed from black text on a grey background to white text on a black background.&lt;br /&gt;
&lt;br /&gt;
==Fleet Great Work Restrictions==&lt;br /&gt;
* &#039;&#039;&#039;13/07/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[Great work]] page making clear that a great work that supports [[fleet|fleets]] can only be built in a region with the coastal [[Region qualities|quality]].&lt;br /&gt;
&lt;br /&gt;
==Whispers through the Black Gate==&lt;br /&gt;
* &#039;&#039;&#039;25/06/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to the [[Whispers_through_the_Black_Gate#OOC_Elements|OOC elements]] of [[Whispers through the Black Gate]] to add a little clarity to what happens if you want to summon the spirit of a dead NPC.&lt;br /&gt;
&lt;br /&gt;
==Sung and their Counsel==&lt;br /&gt;
* &#039;&#039;&#039;22/06/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a couple of tiny changes to the [[Sung]] page, to provide more context for the kind of mysteries that the eternal encourages you to probe and look into and those mysteries she prefers to stay hidden. We&#039;ve coupled this with a set of updates to the main ritual that draws on Sung&#039;s power [[Clear Counsel of the Everflowing River]].&lt;br /&gt;
&lt;br /&gt;
We&#039;ve decided to change the way we respond to queries to Sung to try and provide more useful information going forwards. We want to keep some of the enigmatic quality of the responses, which some of those players casting the ritual currently enjoy - but we want to make it easier to get more useful insight, guidance and wisdom from the ritual.&lt;br /&gt;
&lt;br /&gt;
To help us do that we&#039;ve changed the way we&#039;ll be responding to the ritual going forwards. We created a set of guidelines for the style of responses that we&#039;ll give to the different kinds of questions we&#039;ve been getting up to now. Hopefully this means that where we can provide some useful information or clues to players about a plot we&#039;ll be able to continue to do that, but where Sung can&#039;t or won&#039;t give an answer we&#039;ll be able to respond in a way that makes clear why that is the case.&lt;br /&gt;
&lt;br /&gt;
The goal with these changes is to make the ritual more useful to players but also make it easier for us to produce the responses. We want to emphasise the roleplaying interaction with Sung - but allow the eternal more freedom to give out more useful information when it exists.&lt;br /&gt;
==Martial Titles==&lt;br /&gt;
* &#039;&#039;&#039;10/06/2024&#039;&#039;&#039;&lt;br /&gt;
We have added [[Captain of the Throne Guard]] to the list of martial titles because of their duties to defend the Throne. There is no requirement to pick a skilled fighter for the role - it has many other duties besides fighting - but it is acceptable for the Throne to include such considerations when picking who they want for the Throne Guard.&lt;br /&gt;
&lt;br /&gt;
==Savagery and Fire on the Water==&lt;br /&gt;
* &#039;&#039;&#039;05/06/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated the declaration of [[interdiction]] from [[385YE_Autumn_Equinox_Conclave_sessions#Interdiction_%3A_Savagery_of_Armies|Autumn Equinox 385YE]] to include the ritual [[Fire on the Water]] and added a note to the page for the ritual. This was missed at the time as being a ritual that was covered by the interdiction.&lt;br /&gt;
&lt;br /&gt;
==Endorsement==&lt;br /&gt;
* &#039;&#039;&#039;05/06/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated [[endorsement]] to make clear that you cannot use it to permit a sorcerer to carry out an act of magic that is illegal for them to do. Endorsement cannot be used to undermine Conclave itself, so it Conclave has declared someone a sorcerer, it&#039;s not possible to supersede that with endorsement.&lt;br /&gt;
&lt;br /&gt;
==Guiding an Order==&lt;br /&gt;
* &#039;&#039;&#039;03/06/2024&#039;&#039;&#039;&lt;br /&gt;
We have formalised how [[Concord#Guiding_an_Order|guiding an order]] using a Declaration of [[Concord]] works. It now requires 20 mana crystals directly from the [[Conclave_vault#The_Font|Font]] and can only be used as a result of an opportunity, unless specified otherwise. It continues to require the use of one of the order&#039;s two declarations.&lt;br /&gt;
&lt;br /&gt;
==Territory Curses==&lt;br /&gt;
* &#039;&#039;&#039;03/06/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made several changes to ritual curses that work on the [[territory]] level. All such curses now explicitly have the chance to have unexpected effects depending on where and when they are cast. We&#039;ve added a section to the [[curse]] page detailing this. There have also been other changes made to several specific curses.&lt;br /&gt;
* [[Icy Maw Devours the Spark of Essence]] has increased in magnitude to 30 (previously 15), and now inflicts a fixed penalty on mana sites. We also removed the lethargy and depression [[roleplaying effect]] element.&lt;br /&gt;
* [[Naeve&#039;s Twisting Blight]] has increased in magnitude to 30 (previously 15), and now inflicts a set 72 ring penalty on a farm rather than the previous 50% penalty.&lt;br /&gt;
* [[Foam and Spittle of the Furious Sea]] places a 2 rank penalty on fleets, and no longer harms navies moving through the target territory.&lt;br /&gt;
* [[Thunderous Deluge]] reduces resource production by two ranks rather than a percentage.&lt;br /&gt;
* [[Rivers of Life]] and [[Rivers Run Red]] have remained the same but we&#039;ve added boxes discussing some of the unique peculiarities of the rituals.&lt;br /&gt;
* [[Winter&#039;s Ghosts]] affects all resources save [[congregation|congregations]], but inflicts a fixed amount of damage to production rather than a percentage.&lt;br /&gt;
* [[Mountain Remembers Its Youth]] does not harm armies that move through the territory. Its effects apply to mines and forests as well as farms, and inflict a fixed amount of damage to production rather than a percentage.&lt;br /&gt;
* [[Thunderous Tread of the Trees]] requires a region with the forest quality (it no longer works on marshes). It no longer affects armies passing through the territory, and reduces production of all personal resources in the territory except fleets.&lt;br /&gt;
* [[The Flower is Withered on the Stalk]] remains unchanged but we added a boxout laying out more clearly the limitations of the curse.&lt;br /&gt;
&lt;br /&gt;
==Pronunciation Guide==&lt;br /&gt;
* &#039;&#039;&#039;29/05/2024&#039;&#039;&#039;&lt;br /&gt;
We have deleted the pronunciation guide page from the wiki. Anyone who has a query on how we pronounce something is welcome to email [mailto:plot@profounddecisions.co.uk plot@profounddecisions.co.uk] to ask.&lt;br /&gt;
&lt;br /&gt;
==Fire Safety==&lt;br /&gt;
* &#039;&#039;&#039;29/05/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated the [[Site_safety#Pyrotechnics|site safety]] page with updated rules for the limited use of small pyrotechnics at events.&lt;br /&gt;
&lt;br /&gt;
==Dedication==&lt;br /&gt;
* &#039;&#039;&#039;28/05/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a minor edit to the [[Dedication#Dreams|dreams]] section of the [[dedication]] skill to replace &amp;quot;priest of the Way&amp;quot; with &amp;quot;a priest who is not dedicated to a specific virtue&amp;quot;. The former wording was a holdover from the period where dedication was linked to the assembly a priest was part of. The new wording makes in explicit that the ability to pick any Virtue for oracular dreams is for priests that are not dedicated.&lt;br /&gt;
&lt;br /&gt;
==Senatorial Elections==&lt;br /&gt;
* &#039;&#039;&#039;23/05/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated [[Dawn leadership]] to add confirmation that nobles must be physically present in the Glory Square unless there are any accessibility issues that make that difficult. In that case our team will make whatever accommodations are needed to support a player.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve updated [[Wintermark_political_leadership|Wintermark leadership]] to change the duration of the election from one hour to half an hour. This is based on feedback that candidates were unduly having to wait around much longer than the election practically needed.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve updated the [[Varushka leadership]] to better describe how it works in practice and to make clear that the right of witness does apply to the part of the meeting dedicated to picking the senator.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve updated the [[League leadership]] to remove the requirement not to exchange bonds before the start of the election. This was unenforceable in practice and needlessly restrictive. Empire is meant to be a deeply political game and we&#039;d like players to have the first half of the summit to engage in as much roleplaying as they want over the exchange of voting bonds.&lt;br /&gt;
&lt;br /&gt;
==Warding Rituals==&lt;br /&gt;
* &#039;&#039;&#039;14/04/2024&#039;&#039;&#039;&lt;br /&gt;
We have added an OOC note to the rituals that ward an area to make clear that you must inform a ref about it before you pass through the [[Sentinel Gate]] and get the props you are planning on using checked. The affected rituals are :&lt;br /&gt;
* [[Hold Back Frozen Hunger]]&lt;br /&gt;
* [[Retreat to the White Caves]]&lt;br /&gt;
* [[There Is No Welcome Here]]&lt;br /&gt;
* [[Wardens of the Black Waste]]&lt;br /&gt;
&lt;br /&gt;
==Imperial Orcs==&lt;br /&gt;
* &#039;&#039;&#039;11/04/2024&#039;&#039;&#039; &lt;br /&gt;
We&#039;ve made extensive updates to the [[Imperial Orcs]] pages, primarily related to the introduction of [[sept|septs]]. This also touches on a number of other elements including the introduction of a new group archetype (the coterie) and changes to the way ancestors work. Many pages now have additional information on them, but the biggest changes are:&lt;br /&gt;
* Addition of the six septs: [[Ethengraw]], [[Illarawm]], [[Sannite]], [[Sunstorm]], [[Tamazi]], and [[Yerende]]&lt;br /&gt;
* Revision of the [[Imperial Orcs religious beliefs]] page&lt;br /&gt;
* Addition of [[Imperial Orcs culture and customs#Septs|septs]] to the [[Imperial Orcs culture and customs]] page.&lt;br /&gt;
* Addition of [[Imperial Orcs magical traditions#Spiritweaving|Spiritweaving]] to the [[Imperial Orcs magical traditions]] page.&lt;br /&gt;
* We&#039;ve removed the Imperial Orcs lineage and species page as the information on that page was now redundant.&lt;br /&gt;
New characters can select their sept during character creation. Existing characters can change their sept by emailing [mailto:plot@profounddecisions.co.uk plot@profounddecisions.co.uk]. You can also change sept during play by engaging in the [[Imperial Orcs religious beliefs#The Living Bridge|appropriate ceremony]] then going to GOD.&lt;br /&gt;
==League Orcs==&lt;br /&gt;
* &#039;&#039;&#039;08/04/2024&#039;&#039;&#039;&lt;br /&gt;
We have updated [[the League]] brief to incorporate new material relevant to playing an [[orc]] in [[the League]], reflecting current developments. It is now possible for players creating a new character in the League to choose whether they are playing an orc or a human.&lt;br /&gt;
&lt;br /&gt;
As part of the change we&#039;ve made a number of updates to several League pages:&lt;br /&gt;
* [[The League|Introduction]]&lt;br /&gt;
* [[The League people|The people]]&lt;br /&gt;
* [[The League culture and customs|Culture and customs]]&lt;br /&gt;
* [[The League look and feel|Look and feel]]&lt;br /&gt;
* [[The League history|History]]&lt;br /&gt;
* [[The League religious beliefs|Religious beliefs]]&lt;br /&gt;
* [[The League magical traditions|Magical traditions]]&lt;br /&gt;
&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;04/03/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a new wiki page for [[Cold Sun]], the cruelly impassive eternal of the Day realm whose forces are currently threatening a number of locations in the Empire. While this is mostly a campaign update, we&#039;ve included it here because we have taken the winter to tinker with some of the stats of the heralds involved to try and make them more interesting and engaging to fight against, so there are some rules changes. Also, in the past there has been some confusion over the abilities of the heralds of Cold Sun. They are very much not [[Calls#Monstrous_Creatures|monstrous creatures]] so they take the effects of all calls that hit them legitimately, including the effects of [[weakness]]. There is no indication that looting heralds of Cold Sun will result in any kind of curse, nor are they able to reflect back calls. There was some confusion early on due to the way that the brief was delivered before the first block of skirmishes at E3 2023. We have taken all steps possible to try to ensure that this doesn&#039;t happen again. Part of the reason for us presenting this information here as clearly as possible is to ensure that those going on skirmishes can have some idea of what they might be up against.&lt;br /&gt;
&lt;br /&gt;
==Sanctioned Events==&lt;br /&gt;
* &#039;&#039;&#039;21/02/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some changes to the language around sanctioned events. Previously, &amp;quot;sanctioned event&amp;quot; included both any event taking place in the continuity of the Empire campaign world, and specifically events containing plot elements. We&#039;ve explicitly renamed the kind of event with plot, NPCs, and combat as a &amp;quot;plot event&amp;quot;, leaving &amp;quot;sanctioned event&amp;quot; to refer to all events not run by Profound Decisions that are considered part in the Empire campaign.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve also added a section of additional guidance on [[Sanctioned_event_advice#Communication_Magic|Communication Magic]] at sanctioned events. While it can&#039;t be used to speak to off-stage NPCs in the wider world, it is possible for the creators of a plot event to use certain types of communication magic within the context of their plot.&lt;br /&gt;
==Tisanes of the Labyrinth==&lt;br /&gt;
* &#039;&#039;&#039;17/02/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed [[Usher&#039;s Decoction]] and [[Tisanes of the Labyrinth#Waywalker&#039;s Suffusion|Waywalker&#039;s Suffusion]] to be [[Potion#Tonics|tonics]]. This means their effects cannot be stacked with each other.&lt;br /&gt;
&lt;br /&gt;
==Aspect magic==&lt;br /&gt;
* &#039;&#039;&#039;16/02/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the name of the magical tradition formerly known as &#039;&#039;totem magic&#039;&#039; to [[aspect magic]] as it more accurately reflects the function of that tradition. We have also taken the opportunity to change the term for calling on aspects of mundane animals in magic to [[Aspect_magic#Beast_Magic|beast magic]] rather than &#039;&#039;spirit animals&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Liao Ceremony Cooperation==&lt;br /&gt;
* &#039;&#039;&#039;14/02/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve edited the [[Religious skills#Cooperation|cooperation]] section on the [[religious skills]] page to make it clear that it is [[dedication]] and not membership of a [[Assembly#The_Virtue_Assemblies|virtue assembly]] that determines who a character can perform a &#039;&#039;virtue ceremony&#039;&#039; in cooperation with. Now that it is possible for a character to be dedicated to one virtue, but a member of a different Virtue assembly through the use of the preaching [[Congregation#Downtime options|downtime option]], the original wording was open to misinterpretation.&lt;br /&gt;
&lt;br /&gt;
==Synod Votes and Lay Members==&lt;br /&gt;
* &#039;&#039;&#039;14/02/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the reference to &amp;quot;appropriate virtue assembly&amp;quot; from the [[Sinecure#Synod_Votes|Sinecure]] page, with regard to people who are not members of the [[Synod]] gaining votes. Since the introduction of [[Congregation#Downtime_Options|preaching]] as the method for determining Virtue assembly membership, there is no way for someone without a [[congregation]] to be part of a Virtue assembly, and someone with a congregation is already a member of the Synod. &lt;br /&gt;
&lt;br /&gt;
==Veto==&lt;br /&gt;
* &#039;&#039;&#039;14/02/2024&#039;&#039;&#039;&lt;br /&gt;
On the [[Senate]] page, we&#039;ve changed the word &amp;quot;exercised&amp;quot; for &amp;quot;submitted&amp;quot; and added a line making it clear the usual [[Veto#Timing|timing]] rules apply in the event the veto is being submitted following the Senate session on Sunday.&lt;br /&gt;
&lt;br /&gt;
==Medium Armour==&lt;br /&gt;
* &#039;&#039;&#039;17/01/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some changes to the names of certain [[:Category:Medium Armour|medium armour]] to avoid confusion since the [[Rules_update_2022#Armour|change]] to what counts as different types of armour. This has had no effect on the mechanical effect of the magic items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mithril Shirt&#039;&#039; is now [[Bloodamber Hauberk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Tombsteel Guardian&#039;&#039; is now [[Tombshroud Guardian]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Wardensweave Scale&#039;&#039; is now [[Wardensweave]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Runemail&#039;&#039; is now [[Runebound Ward]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Splint Mail&#039;&#039; is now [[Cerulean Protector]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mediator&#039;s Mail&#039;&#039; is now [[Scrivener&#039;s Guard]]&lt;br /&gt;
&lt;br /&gt;
In addition we have also changed &#039;&#039;Oathkeeper&#039;&#039; to [[Vowkeeper]] and &#039;&#039;Alderman&#039;s Edge&#039;&#039; to [[Alder&#039;s Edge]]&lt;br /&gt;
&lt;br /&gt;
==Secrets of Skilful Artifice==&lt;br /&gt;
* &#039;&#039;&#039;11/01/2024&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some changes to [[Secrets of Skilful Artifice]]. The donor [[Crafting skills#Artisan|artisan]] now chooses what skill to share via the ritual, and may choose to share nothing. This partly resolves some inconsistencies with how the knowledge the ritual shares was determined, and better defines how it works with Runesmith&#039;s Law and similar effects.&lt;br /&gt;
&lt;br /&gt;
==Runesmith&#039;s Law==&lt;br /&gt;
* &#039;&#039;&#039;3/1/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated both [[Wintermark_economic_interests#Runesmith.27s_Law|Runesmith&#039;s Law]] and [[Secrets of Skilful Artifice]] to make it clear that using magic to temporarily share knowledge of how to make a unique Wintermark magic item triggers the geas not to share this knowledge. The result is that the artisan donating the knowledge to someone outside their nation permanently loses access to Runesmith&#039;s Law.&lt;br /&gt;
&lt;br /&gt;
==Farms and Businesses==&lt;br /&gt;
* &#039;&#039;&#039;14/12/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to both [[Farm#Production|farm]] and [[Business#Production|busniess]] resources to make it clearer that the income they provide represents disposable income rather than being the sum total of their seasonal production. Expenses, lifestyle, and taxes all exist below the abstraction layer.&lt;br /&gt;
==Regalia==&lt;br /&gt;
* &#039;&#039;&#039;11/12/2023&#039;&#039;&#039;&lt;br /&gt;
We have added a section on the [[New Imperial titles]] page which explains how the Imperial Senate can add [[New_Imperial_titles#Regalia|regalia]] to a title. &lt;br /&gt;
==Ossium Opportunity==&lt;br /&gt;
* &#039;&#039;&#039;31/08/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a slight alteration to the [[Culling_the_threat#Dripping_Echoes|Culling the threat]] wind of fortune in the section about creating a permanent magical fortress in the Drownbark Forest. We&#039;ve made it clear that the &amp;quot;no upkeep&amp;quot; element of the permanent magical fortress is part of the [[opportunity]], and not a standard part of making a magical fortress permanent. The precise mechanics of creating a permanent magical fortress would be determined on case by case basis.&lt;br /&gt;
==Appraisal==&lt;br /&gt;
* &#039;&#039;&#039;08/08/2023&#039;&#039;&#039;&lt;br /&gt;
Now the [[Senate]] can perform &#039;&#039;two&#039;&#039; [[appraisal|appraisals]] each season, we&#039;ve added [[Appraisal#The_Prognosticators_Office|a note]] to the power as to how the Imperial Auditor will proceed if both name the same researcher.&lt;br /&gt;
==Recognition==&lt;br /&gt;
* &#039;&#039;&#039;25/07/2023&#039;&#039;&#039;&lt;br /&gt;
We have added a new use for the judgement of [[Recognition]]; allowing the [[Assembly#General_Assembly|General Assembly]] to recognise someone as an explicitly false exemplar or paragon. A judgement of recognition used in this way can only be raised in the General Assembly and always requires a greater majority to pass.&lt;br /&gt;
&lt;br /&gt;
==Spiral Strategy==&lt;br /&gt;
* &#039;&#039;&#039;24/07/2023&#039;&#039;&#039;&lt;br /&gt;
The [[Spiral]] page has been tweaked slightly, naming the [[Spiral#The_Passes|Apulian Way]] as the connection between the territory and the Grendel nation, and adding a [[Spiral#Strategic_Considerations|Strategic Considerations]] section that summarises the geographical complications in the territory. Apart from naming the southern pass, nothing has actually changed we&#039;ve just made it more explicit.&lt;br /&gt;
&lt;br /&gt;
==Imperial Inquisitor==&lt;br /&gt;
* &#039;&#039;&#039;0707/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a slight amendment to the responsibilities of the Imperial Inquisitor to make clear that they are part of the &#039;&#039;inquisitorial court&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Thief&#039;s Arcane Gambit==&lt;br /&gt;
* &#039;&#039;&#039;04/07/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to [[Thief&#039;s Arcane Gambit]] that specifies that the &amp;quot;legitimate target&amp;quot; for the ritual is also affected by any specific restrictions around willingness in the original enchantment. If the original enchantment can only be used on a willing target, it can only be moved to a willing target.&lt;br /&gt;
&lt;br /&gt;
==Inspirational Locations==&lt;br /&gt;
* &#039;&#039;&#039;02/07/2023&#039;&#039;&#039;&lt;br /&gt;
We have replaced the old rules for inspirational tombs with some new rules for [[inspirational location|inspirational locations]]. The new rules cover using true liao to create inspirational memorials for exemplars and paragons as well as using it to consecrate a sacred sites like the Kallavesa Marshes. The new rules provide a detailed framework that lays out how characters do this - what steps are needed in-character and what the outcome will be at each stage. We&#039;ve provided more explanation for the changes and why we&#039;ve made them in the [[rules update 2023]] page.&lt;br /&gt;
&lt;br /&gt;
==Sentinel Gate==&lt;br /&gt;
* &#039;&#039;&#039;01/07/2023&#039;&#039;&#039;&lt;br /&gt;
We have removed references to getting a traumatic wound if you travel back too late through the sentinel gate. Implementation of this rule was always spotty at best and it violated some of our core design principles in the way it confused in-character and out-of-character objectives. We don&#039;t want players to return through the gate late, because it plays havoc with the schedule that everyone, players and ourselves, are relying on. Most participants implicitly appreciate this and make the best effort possible to return to Anvil before the gate begins to close. Traumatic wounds are intended to lead to further roleplaying for the participants who receive them, they are not meant to punish participants for taking the wrong action. Empire tries as hard as possible to avoid mixing in-character and out-of-character consequences in that way.&lt;br /&gt;
&lt;br /&gt;
==FIRST AID==&lt;br /&gt;
* &#039;&#039;&#039;01/07/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the MAN DOWN call to [[Calls#FIRST_AID|FIRST AID]]. We&#039;ve made this change for two reasons, one is that we and many of our players are no longer comfortable with such a clearly gendered call. The other reason is that over the years, a few players have developed a bad habit of using the call in-character when someone gets wounded. We&#039;ve replaced the call with FIRST AID - a clear call asking for the first aid team to provide assistance.&lt;br /&gt;
&lt;br /&gt;
We understand that many of participants will continue to use MAN DOWN in emergency situations, precisely because it is the instinctive thing to shout in an emergency. That is absolutely fine, and everyone should treat the call &#039;&#039;exactly&#039;&#039; as if they had called FIRST AID. We expect it to take some years to drop the old call in favour of the new one and we would much rather participants shouted either call quickly than pause to think. The hobby has been using the man down call for decades and we do not want to compromise safety while we transition away from its use at Empire.&lt;br /&gt;
&lt;br /&gt;
==Searching==&lt;br /&gt;
* &#039;&#039;&#039;29/06/2023&#039;&#039;&#039;&lt;br /&gt;
We have removed the option in the rules to carry out a real search when searching a character. Previously it was possible to do a real search, but only if both parties agreed. We&#039;ve removed this option as it&#039;s not compatible with the wider system where we discourage this kind of physical contact.&lt;br /&gt;
&lt;br /&gt;
==Art of the Deal==&lt;br /&gt;
* &#039;&#039;&#039;22/06/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the name of the Art of the Deal ritual to [[Winds of Fortune]]. Art of the Deal is still an alternate name for the ritual, but the main entry and all references on magic items use the new name.&lt;br /&gt;
&lt;br /&gt;
==Golden Ramparts==&lt;br /&gt;
* &#039;&#039;&#039;21/06/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[Golden Ramparts]] with an [[Golden Ramparts#Assurance|assurance]], related to the Rod and Shield, that has been helpfully uncovered by a scholar at the Icy Crag of the Eternal Sun.&lt;br /&gt;
&lt;br /&gt;
==Druj Miasma==&lt;br /&gt;
* &#039;&#039;&#039;16/06/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[Druj miasma]] page, especially with reference to miasma pillars, so that it is less focused on information gained after the liberation of Reikos.&lt;br /&gt;
&lt;br /&gt;
==Cruelty==&lt;br /&gt;
* &#039;&#039;&#039;14/06/2023&#039;&#039;&#039;&lt;br /&gt;
Building on the commentary we added to the [[Iron Helms]] army page [[Iron_Helms#Composition|on cruelty]], we added the word &amp;quot;needless&amp;quot; to the [[Varushka#What the Varushkans are not|what the Varushkans are not]] section on the [[Varushka]] page.&lt;br /&gt;
&lt;br /&gt;
==Magic Quality==&lt;br /&gt;
* &#039;&#039;&#039;04/06/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve explicitly added a note that the ritual targeting ability of an army with the [[Army_qualities#Magic|magic quality]] can also target a region or fortification within a territory.&lt;br /&gt;
&lt;br /&gt;
==Haunted Quality==&lt;br /&gt;
* &#039;&#039;&#039;03/06/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve decided to remove the &#039;&#039;Haunted&#039;&#039; [[army qualities|army quality]]. There are no armies with this quality, and after extensive discussion we don&#039;t believe we would ever allow any future army to have it, either as a quality or an enchantment.&lt;br /&gt;
&lt;br /&gt;
==Farm Diversification==&lt;br /&gt;
* &#039;&#039;&#039;31/05/2023&#039;&#039;&#039;&lt;br /&gt;
Updated the [[Farm#Diversification|diversification]] section on the [[farm]] page to make it clearer that &amp;quot;herb&amp;quot; means one of the standard five magical herbs. Any opportunity that grants &amp;quot;herbs&amp;quot; will always mean the herbs gathered from a standard [[herb garden]] unless it explicitly says otherwise.&lt;br /&gt;
&lt;br /&gt;
==Wolves of Winter==&lt;br /&gt;
* &#039;&#039;&#039;26/05/2023&#039;&#039;&#039;&lt;br /&gt;
The magnitude of the ritual &#039;&#039;Wolves of Winter&#039;&#039; has been increased in line with our recent changes to rituals that affect the downtime campaign. The ritual is not in Imperial lore, but the database has been adjusted to reflect this change.&lt;br /&gt;
&lt;br /&gt;
==Whispers through the Black Gate==&lt;br /&gt;
* &#039;&#039;&#039;20/05/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[Whispers_through_the_Black_Gate#Option|special liao option]] on the [[Whispers through the Black Gate]] ritual to make it explicit that the option is not available to orc casters.&lt;br /&gt;
&lt;br /&gt;
==Throne Appointment==&lt;br /&gt;
* &#039;&#039;&#039;17/05/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve edited the part of the [[The_Throne#Appointment|Throne appointment]] that talks about changing support around and when the election ends inconclusively. The previous wording was a little misleading. &lt;br /&gt;
&lt;br /&gt;
==Navarr Warlocks==&lt;br /&gt;
* &#039;&#039;&#039;16/05/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the word &amp;quot;warlock&amp;quot; on the [[Navarr]] page. The word was very misleading and intended to be a synonym for &amp;quot;magician&amp;quot;, which is what we have replaced it with.&lt;br /&gt;
&lt;br /&gt;
==Commonwealth History==&lt;br /&gt;
* &#039;&#039;&#039;10/05/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the year of the formation of the [[Commonwealth#History|Commonwealth]] from 120YE to 105YE so that it is consistent with the background of [[Emperor Frederick]].&lt;br /&gt;
&lt;br /&gt;
==Throne Election==&lt;br /&gt;
* &#039;&#039;&#039;05/05/2023&#039;&#039;&#039;&lt;br /&gt;
Appointment of a Throne is [[Senate_motion#Constitutional_Vote|constitutional vote]]. We&#039;ve made it more explicit that the [[Assembly of the Nine]], as well as the [[General Assembly]], can [[veto]] the election of [[the Throne]]. We&#039;ve also added that one of the first things every Throne does is ratify their own appointment.&lt;br /&gt;
&lt;br /&gt;
==Marsh Commissions==&lt;br /&gt;
* &#039;&#039;&#039;19/04/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[commission]] page to indicate that the [[Commission#Marshes|problem of building on marshes]] has become permanent.&lt;br /&gt;
&lt;br /&gt;
==Dreams in the Witch House==&lt;br /&gt;
* &#039;&#039;&#039;14/04/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to [[Dreams in the Witch House]] inviting players to e-mail us before the event with information about territories they intend to scry so that we are more likely to have a response ready.&lt;br /&gt;
&lt;br /&gt;
==Conjunctions==&lt;br /&gt;
* &#039;&#039;&#039;12/04/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the wiki to make it clear that characters who are nominated by the civil service to [[Sentinel_Gate#Prognostication|oversee a conjunction]] can delegate that authority to another character and that they are not expected to go on the conjunction if they don&#039;t want to do so. Any player who doesn&#039;t want to oversee a conjunction can contact plot@profounddecisions.co.uk to have the responsibility shifted to another character.&lt;br /&gt;
&lt;br /&gt;
==Endorsement==&lt;br /&gt;
* &#039;&#039;&#039;08/04/2023&#039;&#039;&#039;&lt;br /&gt;
Clarified the limits of [[endorsement|endorsing]] deals with eternals. An endorsement cannot support a deal made with an eternal that is under [[Alignment#Enmity|enmity]] &#039;&#039;at the time the deal is made&#039;&#039;. Amity or Neutrality cannot be retroactively applied.&lt;br /&gt;
&lt;br /&gt;
==Divination Rituals==&lt;br /&gt;
* &#039;&#039;&#039;06/04/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made matching updates to [[Clear Counsel of the Everflowing River]] and [[Combing the Beach]], Both rituals now require an effigy to perform, and that the question posed be submitted the previous night. The response to the ritual now comes when it is performed, rather than some time afterwards. You can find more details about the change on the [[Rules update 2023#Divination Ritual Updates|Rules update]] page.&lt;br /&gt;
&lt;br /&gt;
==Shuttle Service==&lt;br /&gt;
* &#039;&#039;&#039;06/04/2023&#039;&#039;&#039;&lt;br /&gt;
We have taken the decision not to charge for the [[Dadford_Road_Campsite#Banbury_Shuttle_Service|shuttle service in 2023]]. We have no plans to charge for the shuttle in the future if the costs to run the service remain similar.&lt;br /&gt;
&lt;br /&gt;
==Regio and Portals==&lt;br /&gt;
* &#039;&#039;&#039;05/04/2023&#039;&#039;&#039;&lt;br /&gt;
We made some adjustments to [[detect magic]] and [[operate portal]] to lay out their functionality when it comes to detecting and identifying [[regio]] and the portals that lie within them. We included in operate portal the mechanics of accessing the Hall of Worlds (copied from the regio page), given how commonly that spell effect is used by magicians.&lt;br /&gt;
&lt;br /&gt;
==Military Rituals==&lt;br /&gt;
* &#039;&#039;&#039;31/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made several updates to rituals that involve [[Army|armies]] and [[fortification|fortifications]]. The [[Rules_update_2023#Military_Rituals|Rules Update 2023]] page goes through these changes in detail. The rituals affected are [[Knights of Glory]], [[Bound by Common Cause]], [[Frozen Citadel of Cathan Canae]], [[Forge the Wooden Fastness]], [[Dripping Echoes of the Fen]], [[The Basalt Citadel]], [[Golden Ramparts]] and [[Stone&#039;s Unyielding Defiance]].&lt;br /&gt;
&lt;br /&gt;
We&#039;ve also modified [[Clarity of the Master Strategist]], [[Quickening Cold Meat]], and the non-Imperial ritual &#039;&#039;&#039;Footsteps of the Fallen&#039;&#039;&#039; to change the [[roleplaying effects]] experienced by the [[general]] targeted by the [[enchantment]].&lt;br /&gt;
&lt;br /&gt;
==Resources and Conquered Territories==&lt;br /&gt;
* &#039;&#039;&#039;31/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the way [[fleet|fleets]] and [[military unit|military units]] interact with the [[Resource#Conquered_Territories|conquered territory]] rules. Previously these two resources had been exempt from the penalty for being in a conquered territory; we&#039;ve removed that exemption. You can read more about this change in the [[Rules_update_2023#Military_Units_and_Fleets|rules update]].&lt;br /&gt;
&lt;br /&gt;
==Venom==&lt;br /&gt;
* &#039;&#039;&#039;31/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve clarified the [[Calls#VENOM|VENOM]] call to make it explicit that if you are [[Combat#Dying|dying]] and have less than thirty seconds to live when you are hit by venom, then you should continue with your current count - gaining the venom condition &#039;&#039;never&#039;&#039; increases the time remaining if you were already dying.&lt;br /&gt;
&lt;br /&gt;
==Spring Rituals==&lt;br /&gt;
* &#039;&#039;&#039;23/03/2023&#039;&#039;&#039;&lt;br /&gt;
The effects of [[Fan the Flame of New Life]] have been significantly changed, and we&#039;ve removed the &#039;&#039;&#039;Midwife&#039;s Recourse&#039;&#039;&#039; ritual from the game. Discussion of and explanation for these changes can be found on the [[Rules_update_2023#Spring_Rituals|Rules update 2023]]page. We also added a medicine section to the [[Technology#Medicine|Technology]] page, and a section on the [[Healing in Empire#Pregnancy and childbirth|healing in Empire]] page.&lt;br /&gt;
&lt;br /&gt;
==COVID Safety==&lt;br /&gt;
* &#039;&#039;&#039;14/03/2023&#039;&#039;&#039;&lt;br /&gt;
We have updated the [[entry requirements]] and the rules for [[COVID safety]] for our events in 2023.&lt;br /&gt;
&lt;br /&gt;
==Bow Safety==&lt;br /&gt;
* &#039;&#039;&#039;14/03/2023&#039;&#039;&#039;&lt;br /&gt;
We have overhauled the rules for [[bow safety]] at Empire. Please make sure you read and understand the new rules if you use a bow or crossbow at any point at the events.&lt;br /&gt;
&lt;br /&gt;
==Blood of the Hydra==&lt;br /&gt;
* &#039;&#039;&#039;14/03/2023&#039;&#039;&#039;&lt;br /&gt;
[[Blood of the Hydra]] has been amended to make it explicit that it is intended for the treatment of limbs ruined by effects such as [[Calls#CLEAVE|CLEAVE]] or the like. It cannot be used to regrow internal or damaged organs, and is only useful for traumatic wounds when explicitly called out. Damaged internal organs are very much intended to be in the purview of the [[Surgical skills#Physick|physick]], and regenerating or replacing them magically is a much more significant use of magic than simply repairing a limb ruined by a sword. &#039;&#039;&#039;(23/03/2023)&#039;&#039;&#039; Further discussion of this change can be found [[Rules_update_2023#Reasoning:_Blood_of_the_Hydra|here]].&lt;br /&gt;
&lt;br /&gt;
==Chimes of Annulment==&lt;br /&gt;
* &#039;&#039;&#039;14/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the casting time on [[Chimes of Annulment]] to be 2 minutes rather than 5, to bring it in to line with other rituals.&lt;br /&gt;
&lt;br /&gt;
==Knight-protector Declination==&lt;br /&gt;
* &#039;&#039;&#039;10/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[Knight-protector#Appointment|Knight-protector]] [[Imperial title]] about what happens if someone wins the tourney but declines to take the title.&lt;br /&gt;
&lt;br /&gt;
==Vital Strength of the Earth==&lt;br /&gt;
* &#039;&#039;&#039;09/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve corrected an error in [[Vital Strength of the Earth]] which had the increased magnitude for additional targets at 5, rather than 24.&lt;br /&gt;
&lt;br /&gt;
==Lineage in Play==&lt;br /&gt;
* &#039;&#039;&#039;08/03/2023&#039;&#039;&#039;&lt;br /&gt;
We added some material about gaining (and losing) lineage after character creation. There&#039;s a section on the [[lineage#Gaining_lineage_in_play|lineage]] page, and sections on each of the individual lineage pages in the &#039;&#039;Imperial (lineage)&#039;&#039; sections.&lt;br /&gt;
&lt;br /&gt;
==Liao and PLV==&lt;br /&gt;
* &#039;&#039;&#039;08/03/2023&#039;&#039;&#039;&lt;br /&gt;
Additional information about [[Liao#True Liao|true liao]] has been added to the [[liao]] page. We&#039;ve also added a new page laying out the procedures and mechanics involved in having a [[past life vision]].&lt;br /&gt;
&lt;br /&gt;
==Card Wording==&lt;br /&gt;
* &#039;&#039;&#039;02/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to the rules about [[Game_items#Cards|cards]] pointing out that when a game item card and the rules on the wiki differ, the rules take precedence. Usually this is because a card was printed during an earlier iteration of the rules.&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
* &#039;&#039;&#039;01/03/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a few updates to the [[aura]] page. [[Aura#Durable Auras|Durable auras]] are now auras that last indefinitely unless replaced, and we&#039;ve specified [[Aura#Strong Auras|strong auras]] as being auras with a strength higher than one. We&#039;ve also explicitly called out that the [[insight]] skill does [[Aura#Virtue|not reveal]] which (if any) virtue or malign spiritual presence an aura is tied to. Finally, we&#039;ve added a section giving some information about [[Aura#Spontaneous Auras|spontaneous auras]] to the page.&lt;br /&gt;
&lt;br /&gt;
==Booking IC Spaces==&lt;br /&gt;
* &#039;&#039;&#039;28/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added the facility for characters to book IC spaces at the event - the Hub, Hall of Worlds, Military Council and Senate - when not in use for official business. We&#039;ve added a section to the page on [[Anvil#Booking_Civil_Service_Spaces|Anvil]] to explain how this works and how to make a booking.&lt;br /&gt;
&lt;br /&gt;
==Dreams in the Witch House==&lt;br /&gt;
* &#039;&#039;&#039;24/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve edited the description of the ritual effect for [[Dreams in the Witch House]] to bring it more into line with the way the ritual is actually working in the field.&lt;br /&gt;
&lt;br /&gt;
==Eye of the High Places==&lt;br /&gt;
* &#039;&#039;&#039;24/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the requirement for this ritual to be performed in a powerful Day [[regio]], to bring it into line with [[Eyes of the Sun and Moon]] and [[Dreams in the Witch House]].&lt;br /&gt;
&lt;br /&gt;
==Align the Celestial Net==&lt;br /&gt;
* &#039;&#039;&#039;24/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a slight tweak to [[Align the Celestial Net]] to bring it into line with [[Wind of Mundane Silence]]. Neither ritual can be performed by a coven that is drawing on the power of the target [[regio]] to allow them to cast the ritual.&lt;br /&gt;
&lt;br /&gt;
==Army Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;23/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the casting time of rituals that target Imperial Armies to 10 minutes, with the new rule about using the Imperial regio to reduce the casting time to 5 minutes. So far the affected rituals are [[Bound by Common Cause]], [[Brotherhood of Tian]], [[Why Sulemaine Walked Away From The Baker]], [[Eyes of the Hills]], and [[Mystic_scrolls_of_Estavus#Machines_of_Destruction|Machines of Destruction]].This brings them into line with the other army enchantment rituals.&lt;br /&gt;
&lt;br /&gt;
==Longer Rituals==&lt;br /&gt;
*&#039;&#039;&#039;23/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added an additional power to the [[Regio#The Imperial Regio|Imperial Regio]]. Any ritual with a casting time of at least 10 minutes can be cast in 5 minutes instead when using the Imperial regio. We&#039;re updating existing ritual pages to include a reminder of this effect. We&#039;ve added a note to the &amp;quot;imperial enchantments&amp;quot; ([[Bright Eyes Gleam in the Depths]], [[Hallow of the Green World]], and [[Wondrous Forests of the Night]]) to indicate that they do not have their casting time reduced by the Imperial regio.&lt;br /&gt;
&lt;br /&gt;
==Phial of the Sun / Bloodcloak==&lt;br /&gt;
* &#039;&#039;&#039;22/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the rules text for the [[Phial of the Sun]] and [[Bloodcloak]] [[magic items]] to make it explicit that they only duplicate the effect of the five traditional magical [[herb|herbs]];  [[Bladeroot]], [[Cerulean Mazzarine]], [[Imperial Roseweald]], [[Marrowort]], and [[True Vervain]]. While other substances might be described as herbs, they are distinct from the five herbs used by [[Surgical skills#Physick|physicks]] that these magic items can replicate.&lt;br /&gt;
&lt;br /&gt;
==Navarr Are Not...==&lt;br /&gt;
* &#039;&#039;&#039;15/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a new bullet point to [[Navarr#What_the_Navarr_are_not|What the Navarr are not]] making it clear that while the [[Navarr]] are merciless toward their enemies, they are just as law abiding as any other Imperial nation.&lt;br /&gt;
&lt;br /&gt;
==Conclave Changes==&lt;br /&gt;
* &#039;&#039;&#039;11/02/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made extensive changes to the [[Conclave]]. This touches on the way a [[Conclave session]] is organised, all the [[declaration|declarations]], and almost all of the [[Imperial title|titles]] associated with the Conclave, as well as [[the Throne]]. Rather than repeat them here, you can find a summary of the changes on the [[Rules_update_2023#Conclave_Changes|Rules update 2023]] page.&lt;br /&gt;
&lt;br /&gt;
==Advisor on the Vallorn==&lt;br /&gt;
* &#039;&#039;&#039;11/02/2023&#039;&#039;&#039;&lt;br /&gt;
As part of the updates to the [[Conclave]], we&#039;ve removed the power of the [[Advisor on the Vallorn]] to raise a free [[Declaration]] of [[Interdiction]].&lt;br /&gt;
&lt;br /&gt;
==Unstoppable and Pretending to be Dead==&lt;br /&gt;
* &#039;&#039;&#039;19/01/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve edited the rules for [[Heroic_skills#Unstoppable|Unstoppable]]. We haven&#039;t change the rules, but we&#039;ve tried to make the intent behind the skill use clearer. We&#039;ve also rolled in some points from the [[Rules FAQ]] as having information about a skill in two places can be unhelpful.&lt;br /&gt;
&lt;br /&gt;
At the same time, we&#039;ve made the rule about pretending to be dead or dying more prominent by moving it to the section of the rules dealing with [[Combat#Dying|dying]].&lt;br /&gt;
&lt;br /&gt;
==Operating Portals==&lt;br /&gt;
* &#039;&#039;&#039;11/01/2023&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a few minor edits to [[operate portal]] and related effects (specifically the [[Ambassadorial Gatekeeper]] ritual) to make it clearer that you can&#039;t bring along additional living creatures even if they are [[combat#Dying|dying]] or [[Combat#Terminal|terminal]]. &lt;br /&gt;
&lt;br /&gt;
We&#039;ve also added a note to the [[Knight-protector#Banner_of_the_Season|Banner of the Season]] power of the [[Knight-protector]] [[Imperial title]] that the Summer Banner is specifically more potent than the others, as there had been some confusion around the fact the item is notably different to the other three.&lt;br /&gt;
&lt;br /&gt;
==Necessary Details==&lt;br /&gt;
* &#039;&#039;&#039;27/09/2022&#039;&#039;&#039;&lt;br /&gt;
We added a note to the [[Commission#Necessary_Details|necessary details]] section on the [[commission]] page making it explicit that in the absence of details about the cost of a commission, the civil service will always assume it is the minimum size allowed for such a commission.&lt;br /&gt;
&lt;br /&gt;
==Accoutrements of War==&lt;br /&gt;
* &#039;&#039;&#039;16/08/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a boxout to the [[Mystic_scrolls_of_Estavus#Accoutrements_of_War|Accoutrements of War]] ritual making it clearer that the special production granted by the [[enchantment]] &#039;&#039;only&#039;&#039; applies to paid work, not to every action under the independent action dropdown.&lt;br /&gt;
&lt;br /&gt;
==Cardinals and Assemblies==&lt;br /&gt;
* &#039;&#039;&#039;15/09/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[cardinal]] page in the [[Cardinal#Appointment|appointment]] section reinforcing the idea that a cardinal must be a member of the [[Assembly#The_Virtue_Assemblies|assembly]] they lead. Changing assembly (perhaps through [[Congregation#Downtime_Options|preaching]] in downtime) means the cardinal forfeits their title. Likewise, someone without a [[congregation]] who gains membership of an assembly through the votes granted by a [[sinecure]] cannot become cardinal because as soon as they do, they lose their former [[Imperial title]] and no longer meet the criteria to be cardinal. Both are very edge cases, but are worth bearing in mind.&lt;br /&gt;
&lt;br /&gt;
==Imperial Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;15/09/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve adjusted the magnitude of the three [[:Category:Imperial Enchantment|Imperial enchantments]] up from 160 to 200. In-character magical scholars believe this is due to the increasing size of the Empire, and might have been heralded by a [[A_yellow_star_hung#A_Light_that_Never_Goes_Out|subtle conjunction]] of the esoteric [[Astronomancy#Constellations|constellations]] of [[the Key]] and [[the Lock]] during the Autumn Equinox. Out-of-character this is because we want to keep these rituals challenging, and the former magnitude is no longer as difficult to achieve as it was when the game began.&lt;br /&gt;
&lt;br /&gt;
We also took the opportunity to change how [[Hallow of the Green World]] works. Previously the coven had to choose which herb the herb gardens would create. This is because when we first created these rituals we didn&#039;t have the ability to add random herbs to resources. Now that we do, we&#039;ve update the ritual to work a little bit more like [[Bright Eyes Gleam in the Depths]] and [[Wondrous Forests of the Night]] whose bonus production is set by the base resource rather than being chosen.&lt;br /&gt;
&lt;br /&gt;
==Cruel Quality==&lt;br /&gt;
* &#039;&#039;&#039;06/09/2022&#039;&#039;&#039;&lt;br /&gt;
In July, we made a change to the [[Army qualities#Cruel|Cruel]] quality which we forgot to document at the time. Rather than an army with this quality automatically revealing it to everyone in a territory, it is only noticeable when it actively takes the [[Army_qualities#Cruel|Merciless Assault]] order. This change was made to bring the description of the quality into line with how it was actually working in terms of the downtime campaign.  &lt;br /&gt;
&lt;br /&gt;
==Clear Lens and Shadowed Glass==&lt;br /&gt;
* &#039;&#039;&#039;04/09/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the line &amp;quot;&#039;&#039;A detect magic spell may occasionally reveal if there is specific, additional information in a specific location&#039;&#039;&amp;quot; from both [[Clear Lens of the Eternal River]] and [[Shadowed Glass of Sung]] because it was misleading; our intention was to allow some space for plot writers to create specific results from these rituals for their plots taking place on Anvil, but this has proved to be impractical. &lt;br /&gt;
&lt;br /&gt;
==Parliament of Owls==&lt;br /&gt;
* &#039;&#039;&#039;04/09/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updates the [[Raven_Seer#Parliament_of_Owls|Parliament of Owls]] power of the [[Raven Seer]] to make it clear there is only one copy of this ritual text and the Raven Seer is expected to hand it to their successor.&lt;br /&gt;
&lt;br /&gt;
==Briar Bark==&lt;br /&gt;
* &#039;&#039;&#039;04/09/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a slight update to [[Briar#Patches_of_bark|patches of bark]] on the [[briar]] page. &amp;quot;While tree bark can come in a variety of colours and textures, briar bark is rough, and predominantly brown.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Shroud of Fog and Ravens==&lt;br /&gt;
* &#039;&#039;&#039;19/08/2022&#039;&#039;&#039;&lt;br /&gt;
As noted in the &#039;&#039;&#039;[[Of_earth_and_sky#Game_Information|Of earth and sky]]&#039;&#039;&#039; wind of war, we&#039;re removing the ritual &#039;&#039;Shroud of Fog and Ravens&#039;&#039; from the game. Unfortunately, this ritual is completely incompatible with Empire&#039;s magic theory and was a remnant from the very first years of the game before we had nailed down all these elements. As a consequence we are removing this ritual. Any character who has it mastered will now have an empty &amp;quot;slot&amp;quot; for mastering new rituals. The in-character explanation is that the recent conjunction of the Lock has rendered the ritual unworkable, taking away whatever strange power it relied on. We will continue to reject attempts to create similar effects in this realm using arcane projections; it is not possible to enchant armies in this way with [[Night magic]].&lt;br /&gt;
&lt;br /&gt;
==Bright Lantern of Ophis==&lt;br /&gt;
* &#039;&#039;&#039;11/08/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added an additional line to the [[Bright_Lantern_of_Ophis#Performing_the_Ritual|performing the ritual]] section of [[Bright Lantern of Ophis]] to make it more clear that the ritual cannot be used to target other territories using the Anvil regio.&lt;br /&gt;
&lt;br /&gt;
==Castellan of Spiral Castle==&lt;br /&gt;
* &#039;&#039;&#039;10/08/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve corrected an error around the election of [[Castellan of Spiral Castle]] which suggested it would be appointed in Winter when the text indicates the appointment is (correctly) Autumn. &lt;br /&gt;
&lt;br /&gt;
==Improving Opportunities==&lt;br /&gt;
* &#039;&#039;&#039;07/08/2022&#039;&#039;&#039;&lt;br /&gt;
We added a section to the page on [[opportunity|opportunities]] explaining that it&#039;s rarely possible to simply [[Opportunity#Amending._Improving.2C_and_Upgrading|improve a commission]] gained via an opportunity. &lt;br /&gt;
&lt;br /&gt;
==Visions==&lt;br /&gt;
* &#039;&#039;&#039;03/08/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made it explicit that the visions received from [[Infusions_of_Feathers#Goosewhisper_Infusion|Goosewhisper Infusion]] and [[Signs and Portents]] are the same. If you experience one, you get the same vision from all other incidences of these kinds of visions for the rest of the event.&lt;br /&gt;
&lt;br /&gt;
==Concedence==&lt;br /&gt;
* &#039;&#039;&#039;29/7/2022&#039;&#039;&#039;&lt;br /&gt;
The Constitutional Court have issued new guidance on the use of [[Powers_of_the_Imperial_Senate#Concedence|concedence]] by the Imperial Senate. The new guidance grants national assemblies the right to veto a motion that cedes a region or territory assigned to that nation. This new guidance does not cover any concedence already passed by the Imperial Senate, it is not a retrospective change, it applies to any motion of Concedence passed by the Imperial Senate from Summer 384YE and onwards.&lt;br /&gt;
&lt;br /&gt;
==Raising an Army==&lt;br /&gt;
* &#039;&#039;&#039;29/07/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve amended the rules to make clear that you can only raise an army in a territory of that nation. Nobody has ever tried to raise an army somewhere else, but we wanted to be clear that that is not possible.&lt;br /&gt;
&lt;br /&gt;
==Consecration==&lt;br /&gt;
* &#039;&#039;&#039;20/07/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[Consecration#Performance|performance]] section of the [[consecration]] skill to make it clearer that &amp;quot;letting a referee know in advance&amp;quot; means &amp;quot;during an event&amp;quot; rather than &amp;quot;prior to the event.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Challenge the Iron Duke==&lt;br /&gt;
* &#039;&#039;&#039;14/07/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a paragraph to the [[Challenge_the_Iron_Duke#OOC_Elements|out-of-character section]] of [[Challenge the Iron Duke]] to help players better manage their expectation of the kind of challenge or boon the ritual might provide.&lt;br /&gt;
&lt;br /&gt;
==Abrogation==&lt;br /&gt;
* &#039;&#039;&#039;13/07/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[Powers_of_the_Imperial_Senate#Abrogation|abrogation]] power of the Senate to make it clearer that when a [[commission]] is abrogated the exact effects depend on the nature of the structure affected, but generally result in the loss of any production following the summit where the motion is passed.&lt;br /&gt;
&lt;br /&gt;
==Preaching and Virtue==&lt;br /&gt;
* &#039;&#039;&#039;13/07/2022&#039;&#039;&#039;&lt;br /&gt;
The Imperial Senate [[384YE_Spring_Equinox_Senate_sessions#Amend_membership_of_virtue_assemblies|voted]] during the Spring Equinox to change how membership of a [[Assembly#The_Virtue_Assemblies|Virtue Assembly]] was determined from relying solely on [[dedication]] to use of the new &#039;&#039;[[Congregation#Downtime Options|preach]]&#039;&#039; downtime option. We&#039;ve updated the [[congregation]] and [[Assembly]] pages appropriately, as well as adding additional information to [[Synod#History|history of the Imperial Synod]], [[Imperial_Orcs_religious_beliefs#Membership_of_the_Virtue_Assemblies|Imperial Orcs religious beliefs]] and [[preachers]] pages. There are also a number of minor edits to other pages talking about the Virtue assemblies to reflect the changes.&lt;br /&gt;
&lt;br /&gt;
==IC Tents==&lt;br /&gt;
* &#039;&#039;&#039;12/07/2022&#039;&#039;&#039;&lt;br /&gt;
We have discovered that the range of tents marketed as Oxford Canvas has grown to include a small number of tents that don&#039;t meet our minimum requirements for the in-character field because the colour and thickness of the material they are made from looks too much like plastic. We&#039;ve clarified the [[Costume|rules]] to make clear that these types of tent are not allowed because of this.&lt;br /&gt;
&lt;br /&gt;
We do understand that the tents are appealing because they are cheap and light, but we have to have a cut-off at some point otherwise we would have to allow any tent in the IC area. &lt;br /&gt;
&lt;br /&gt;
We&#039;ve created an amnesty to allow these ultra-light sandstone bell tents to be used for the remainder of 2022 to remove any immediate need to change.&lt;br /&gt;
&lt;br /&gt;
==Naga Scales==&lt;br /&gt;
* &#039;&#039;&#039;06/07/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to [[Naga#Scaled_Skin|scaled skin]] under naga reminding players to be sensitive to real-world considerations when choosing the colour scheme for their scales.&lt;br /&gt;
&lt;br /&gt;
==Artisan&#039;s Oil==&lt;br /&gt;
* &#039;&#039;&#039;05/07/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the time required to use [[Artisan&#039;s Oil]] to ten seconds on the wiki, to bring it in line with what the majority of the item cards say.&lt;br /&gt;
&lt;br /&gt;
==Ephisis&#039; Scale==&lt;br /&gt;
* &#039;&#039;&#039;24/06/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made a few tweaks to [[Ephisis&#039; Scale]], primarily around managing expectations and being more explicit about what will, and will not, be considered by the ritual effect.&lt;br /&gt;
&lt;br /&gt;
==Mage Armour Masks==&lt;br /&gt;
* &#039;&#039;&#039;22/06/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added &amp;quot;&#039;&#039;mask&#039;&#039;&amp;quot; to the standard pieces that count toward a suit of [[Weapons_%26_armour#Mage_Armour|mage armour]].&lt;br /&gt;
&lt;br /&gt;
==Plenipotentiary==&lt;br /&gt;
* &#039;&#039;&#039;22/06/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to the [[archmage]] power of [[Archmage#Plenipotentiary|plenipotentiary]] to make it clearer that the more specific a message is, the more likely it is to result in [[Archmage#Parley|parley]].&lt;br /&gt;
&lt;br /&gt;
==Drawing the Penumbral Veil==&lt;br /&gt;
* &#039;&#039;&#039;10/06/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[Piercing Light of Revelation]] ritual to make it explicit that the ritual does not automatically reveal the magnitude of a shroud on a territory.&lt;br /&gt;
&lt;br /&gt;
==Fane==&lt;br /&gt;
* &#039;&#039;&#039;03/06/2022&#039;&#039;&#039;&lt;br /&gt;
We added a note that the new [[fane]] commission can currently be built only by the [[Senate]] or a title that can commission &#039;&#039;anything&#039;&#039;. This is both because it is a specific, new kind of commission, and because it uses the Senate power of [[Powers_of_the_Imperial_Senate#Concedence|concedence]].&lt;br /&gt;
&lt;br /&gt;
==Penumbral Watcher==&lt;br /&gt;
* &#039;&#039;&#039;03/06/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve changed the [[Penumbral_Watcher#Shadow_Well|Shadow Well]] power of the [[Penumbral Watcher]] so that it is a &amp;quot;magical effect&amp;quot; that targets an allied [[spy network]] rather than a &amp;quot;territory enchantment&amp;quot; to better reflect how it actually works. If it &#039;&#039;was&#039;&#039; an enchantment on the territory, it would be obvious to the Empire&#039;s enemies, and could be removed with any territory enchantment they cared to place themselves.&lt;br /&gt;
&lt;br /&gt;
==Brass Coast Tally==&lt;br /&gt;
* &#039;&#039;&#039;01/06/2022&#039;&#039;&#039;&lt;br /&gt;
Following on from a statement of principle in the Brass Coast National Assembly, we&#039;ve [[384YE_Spring_Equinox_winds_of_fortune#Sails_of_Fire|changed]] how the [[Tally of the Votes]] is done for Brass Coast national positions appointed through the Bourse. It&#039;s no longer required that a character engage in privateering to vote for such titles; ownership of a [[fleet]] resource is sufficient.&lt;br /&gt;
&lt;br /&gt;
==Anointing and informed consent==&lt;br /&gt;
* &#039;&#039;&#039;01/06/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve (again) updated [[anointing]]. A target does not need to be aware of what virtue they are being anointed with, but they &#039;&#039;must&#039;&#039; be aware that your ceremony is an anointing that will create a personal aura on them.&lt;br /&gt;
&lt;br /&gt;
==Vallornspawn Husk Insight==&lt;br /&gt;
* &#039;&#039;&#039;29/05/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a section to the [[vallornspawn husk]] page relating to use of the [[insight]] ceremony. It talks about the [[Vallornspawn_husk#Insight|contradictory results]] received when using the ceremony on bodies animated by the vallorn.&lt;br /&gt;
&lt;br /&gt;
==Election Schedule==&lt;br /&gt;
* &#039;&#039;&#039;25/05/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve [[New_Imperial_titles#Term|updated the wiki]] to make clear that the civil service set what event a title is elected on, if the title is reappointed each year. In practice titles have usually worked this way anyway - for example Bourse seats are all done together and so forth, but we have made clear that new Imperial titles are subject to this rule in all cases. We&#039;ve done this because we need to be able to spread elections out through the year for the smooth running of the game.&lt;br /&gt;
&lt;br /&gt;
==Sinecure==&lt;br /&gt;
* &#039;&#039;&#039;13/05/2022&#039;&#039;&#039;&lt;br /&gt;
Added a small section to the [[sinecure]] page explaining how [[sinecure#production|production]] of resources works.&lt;br /&gt;
&lt;br /&gt;
==Titles, Tenure, and Ownership==&lt;br /&gt;
* &#039;&#039;&#039;12/05/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some edits to the way [[tenure]] works for [[Imperial title|Imperial titles]], along with a short box-out explaining the reasons for the change. We&#039;ve also added a new section called [[Imperial_title#Ownership|ownership]] which is intended to help manage the expectation of players who gain Imperial titles during the game.&lt;br /&gt;
&lt;br /&gt;
==Dedication==&lt;br /&gt;
* &#039;&#039;&#039;11/05/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the overview of the [[Dedication#Overview|dedication]] page to remove an incorrect reference to only priests who are undedicated being able to remove a dedication.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
==Anointing and informed consent==&lt;br /&gt;
* &#039;&#039;&#039;04/05/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated [[anointing]] to make it clearer that a target must be aware of what virtue they are being anointed with. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Imperial Orc Wayleave==&lt;br /&gt;
* &#039;&#039;&#039;18/04/2022&#039;&#039;&#039;&lt;br /&gt;
Fixed the error on the Imperial Orc Wayleave that had them only able to commission once a year. While the title is appointed in the Autumn Equinox it can announce one commission each season.&lt;br /&gt;
&lt;br /&gt;
==Foam and Trees==&lt;br /&gt;
* &#039;&#039;&#039;17/04/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added the line &amp;quot;The civilian population of a territory will certainly be affected by this ritual&amp;quot; to both [[Foam and Spittle of the Furious Sea]] and [[Thunderous Tread of the Trees]].&lt;br /&gt;
&lt;br /&gt;
==Mountain Remembers Its Youth==&lt;br /&gt;
* &#039;&#039;&#039;17/04/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made it clearer that [[Mountain Remembers Its Youth]] affects fortifications alongside Imperial armies as this wasn&#039;t clear from the effect text.&lt;br /&gt;
&lt;br /&gt;
==Rivers Run Red / Rivers of Life==&lt;br /&gt;
* &#039;&#039;&#039;14/04/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line &amp;quot;&#039;&#039;The civilian population of a territory will certainly be affected by this ritual.&#039;&#039;&amp;quot; to the [[Rivers Run Red]] and [[Rivers of Life]] rituals to make it clear that these rituals  will have an effect on the civilian population of a territory, not only the Imperial armies there.&lt;br /&gt;
&lt;br /&gt;
==Hand of the Maker and Stamps==&lt;br /&gt;
* &#039;&#039;&#039;13/04/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated [[Hand of the Maker]] to make it explicit that the special message used with [[Call Winged Messenger]] can be evaluated with this ritual as it has a Profound Decisions ID number.&lt;br /&gt;
&lt;br /&gt;
==COVID Safety==&lt;br /&gt;
* &#039;&#039;&#039;24/03/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the wiki with our [[COVID safety]] measures for our events this year. Our plan is to review these measures and update many of them on the run up to each event on the basis of current conditions.&lt;br /&gt;
&lt;br /&gt;
==Sinecure Production==&lt;br /&gt;
* &#039;&#039;&#039;23/03/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[sinecure]] page to make it clear that you still gain the production even if you didn&#039;t attend the event.&lt;br /&gt;
&lt;br /&gt;
==Conduct Overhaul==&lt;br /&gt;
* &#039;&#039;&#039;20/03/2022&#039;&#039;&#039;&lt;br /&gt;
We have rewritten the Profound Decisions [[conduct]] policy. The page on [[conduct]] defines the rules that we expect all participants to follow, [[reporting a conduct problem]] provides information on the process for reporting any issue you have, and [[sanctions]] describes the steps we can take in response. We have also updated the text for the [[must-avoid policy]] to reflect the new changes. There is a description of the key changes and some of the reasoning on our [[Rules_update_2021#Conduct_Overhaul|rules update 2022]] page.&lt;br /&gt;
&lt;br /&gt;
==Sutannir==&lt;br /&gt;
* &#039;&#039;&#039;17/03/2022&#039;&#039;&#039;&lt;br /&gt;
We have added a new wiki page devoted to the [[sutannir]], [[archetype|archetypal]] Freeborn priest who focuses on encouraging celebration and festivities. We&#039;ve also updated [[the Brass Coast religious beliefs]] page with new information to complement the updates to the sutannir page. &lt;br /&gt;
&lt;br /&gt;
==Public Auction==&lt;br /&gt;
* &#039;&#039;&#039;24/02/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve significantly reduced the scale and scope of the public auctions carried out by civil servants at events. From now on, the auction will be restricted to lots of bourse resources, the bourse seats themselves, and a dose of true liao. A more detailed explanation of the changes and reasoning are [[Rules update 2021|presented here]].&lt;br /&gt;
&lt;br /&gt;
==Sanctioned Events==&lt;br /&gt;
* &#039;&#039;&#039;07/02/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made several edits to our [[sanctioned events]] page, splitting some of the information onto a separate [[Sanctioned event advice]] page aimed at organisers. The main changes are around the definitions of sanctioned event styles, and the rule that all sanctioned events take place in the same chronological order in-character that they do out-of-character.&lt;br /&gt;
&lt;br /&gt;
==Downtime Roleplaying and Coronavirus==&lt;br /&gt;
* &#039;&#039;&#039;27/01/2022&#039;&#039;&#039;&lt;br /&gt;
We removed the relaxed rules about online roleplaying during lockdown from the wiki, and edited references to them. The normal rules about roleplaying [[online]] and in [[downtime]] are now back in full effect.&lt;br /&gt;
&lt;br /&gt;
==Wind of Mundane Silence==&lt;br /&gt;
* &#039;&#039;&#039;26/01/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the idea that the [[Wind of Mundane Silence]] can only be used to affect a powerful [[regio]]. The ritual will destroy &#039;&#039;any&#039;&#039; regio it is performed at.&lt;br /&gt;
&lt;br /&gt;
==Fish People==&lt;br /&gt;
* &#039;&#039;&#039;16/01/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a note to the [[Merrow]] page under &amp;quot;[[Merrow#What they are not|what they are not]]&amp;quot; to indicate that they are not fish people.&lt;br /&gt;
&lt;br /&gt;
==Emphasising Agramant==&lt;br /&gt;
* &#039;&#039;&#039;13/01/2022&#039;&#039;&#039;&lt;br /&gt;
We’ve made a change to the setting we want to let you know about. From this point forward, the eternal who has been primarily known by the name Wendigo will be more commonly known as [[Agramant]]. Likewise we&#039;re changing the name of the Wendigo&#039;s Bargain item to [[Agramant&#039;s Bargain]]. &lt;br /&gt;
&lt;br /&gt;
We are not changing anything else about the character or tendencies of this eternal, but we are de-emphasising the name Wendigo. Agramant has always been one of Wendigo&#039;s names - so we&#039;ve chosen to emphasise it as the &amp;quot;preferred&amp;quot; name for the eternal on the wiki from now on.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve done this for several reasons. We&#039;ve been aware for a while of some concerns about the [https://en.wikipedia.org/wiki/Wendigo origin of the name],  and what that implies for our use of the eternal. We’ve reflected on that feedback and noted that while many of the other eternals make references (at variable subtlety levels) to literary, mythological, or gaming sources, Wendigo was the only one we know of with a name that is directly featured in a real-world belief system. There are no eternals called Hades, Hel, or Balor for example.&lt;br /&gt;
&lt;br /&gt;
For the time being, the name Wendigo will remain one of Agramant’s less-widely used sobriquets. We&#039;d like people to adopt this de-emphasising approach over time rather than treating this as a retcon or sudden break - for example, we know that many characters have written a lot of material about this eternal. It isn&#039;t suddenly off brief or wrong to use the original name, and there&#039;s no need to reprint IC booklets that use the name Wendigo. The name will remain one of Agramant&#039;s less widely used soubriquets. From this point forward, the eternal who has been primarily known by the name Wendigo will be more commonly known as Agramant. &lt;br /&gt;
&lt;br /&gt;
==Archiving Wiki Updates==&lt;br /&gt;
* &#039;&#039;&#039;12/02/2022&#039;&#039;&#039;&lt;br /&gt;
We archived wiki updates prior to 2019. The page had long since become unwieldy due to the sheer volume of entries, and in several cases the page listed updates that were out of date or superseded by later updates. Wiki updates prior to 2019 are now held on the [[Archive:Wiki_updates_to_2018|previous wiki updates]] page in the Archive namespace.&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
* &#039;&#039;&#039;11/01/2022&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some edits to the [[General FAQ]], and deleted both the &#039;&#039;obscure questions&#039;&#039; and &#039;&#039;new player FAQ&#039;&#039; pages. Most of the questions covered by those pages have been folded into the remaining sections.&lt;br /&gt;
&lt;br /&gt;
==Calls and Blows==&lt;br /&gt;
* &#039;&#039;&#039;03/11/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added some words to [[Calls]] to make it clear that you can only make one call with each blow you strike.&lt;br /&gt;
&lt;br /&gt;
==Iron Qanat==&lt;br /&gt;
* &#039;&#039;&#039;26/10/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve updated the [[Segura]] page to include the presence of the Iron Qanat; this has also required a note on the [[Construct Iron Qanat II]] Senate motion that the [[great work]] is in Sobral Grasses not Yellow Chase.&lt;br /&gt;
&lt;br /&gt;
==Battle Safety==&lt;br /&gt;
* &#039;&#039;&#039;22/10/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some edits to streamline the [[Combat safety#Battle Safety|Battle Safety]] section on the [[combat safety]] page.&lt;br /&gt;
&lt;br /&gt;
==Heroic Skills==&lt;br /&gt;
* &#039;&#039;&#039;22/10/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to the [[heroic skills]] overview reiterating that skills such as [[Heroic skills#Cleaving Strike|cleaving strike]], [[Heroic skills#Mortal Blow|mortal blow]] or [[Heroic skills#Mighty Strikedown|mighty strikedown]] cannot be used with [[Weapons_%26_armour#Implements|mage implements]].&lt;br /&gt;
&lt;br /&gt;
==Illegal Orders==&lt;br /&gt;
* &#039;&#039;&#039;22/10/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a short section to the [[general]] page about [[army orders]] that are in-character illegal and how they are handled.&lt;br /&gt;
&lt;br /&gt;
==Orders that Break the Rules==&lt;br /&gt;
* &#039;&#039;&#039;22/10/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a clarification to the [[army orders]] page about what happens if a general accidentally submits a set of orders that break the rules on war.&lt;br /&gt;
&lt;br /&gt;
==Imperial Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;13/10/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve made some adjustments to the [[:Category:Imperial Enchantment|Imperial enchantments]] - [[Wondrous Forests of the Night]], [[Hallow of the Green World]], and [[Bright Eyes Gleam in the Depths]]. The main change is to modify the &#039;&#039;effect&#039;&#039; of these rituals to better reflect how they actually operate - that they create powerful but unpredictable secondary effects as well as the more predictable effect on production of resources. We&#039;ve also expanded their history a little in the &#039;&#039;description&#039;&#039; sections in the wake of the recent [[#Finalized Urizen Update|Urizen update]].&lt;br /&gt;
&lt;br /&gt;
==Finalised Urizen Update==&lt;br /&gt;
* &#039;&#039;&#039;28/09/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve finalised the Urizen update. Mostly this has meant removing the stubs from the pages but we&#039;ve made a small number of changes to the content based on player feedback.&lt;br /&gt;
* The [[sword scholar]] section about [[Sword scholar#Costume|costume]] has been edited to remove unnecessary references and make it clearer what kind of weapons and armour the sword scholars favour.&lt;br /&gt;
* We modified some of the wording on the [[Urizen look and feel]] page to hopefully make it clearer&lt;br /&gt;
* We updated the [[costume]] page to make the wording around [[costume#Less Appropriate Costume|less appropriate]] and [[Costume#Inappropriate Costume|inappropriate]] costume clearer.&lt;br /&gt;
* We clarified the rules on guy ropes in the [[Costume#In-Character Tents|In-Character Tents]] section of the [[costume]] page.&lt;br /&gt;
* We modified the details of the [[Some_heavenly_music#Net_of_Gossamer_Chains|Net of Gossamer Chains]] ritual in the [[Some heavenly music]] wind of fortune&lt;br /&gt;
* We&#039;ve moved the content regarding the Urizen Spring Festival to the [[Urizen culture and customs#Spring Flower Festival|culture and customs]] page.&lt;br /&gt;
&lt;br /&gt;
==Privateering and Piracy==&lt;br /&gt;
* &#039;&#039;&#039;09/09/2021&#039;&#039;&#039;&lt;br /&gt;
We have added a note to the box-out about the privateering action on the [[fleet]] page to remind players that they cannot use this action to commit piracy against people the Empire is not at war with due to the [[Employ_Civil_Service_to_observe_Fleets|Civil Service observers]].&lt;br /&gt;
&lt;br /&gt;
==Armour Coverage==&lt;br /&gt;
* &#039;&#039;&#039;09/09/2021&#039;&#039;&#039;&lt;br /&gt;
We have updated the armour rules to make clear that a full breastplate that covers the front only is sufficient to be classed as &amp;quot;covering the majority of the torso&amp;quot;. This means it will provide extra hits provided your armour also covers one other location.&lt;br /&gt;
&lt;br /&gt;
==Urizen Politics Update==&lt;br /&gt;
* &#039;&#039;&#039;07/09/2021&#039;&#039;&#039;&lt;br /&gt;
As part of our review of Urizen, we&#039;ve changed the way the nation appoints [[senator|senators]]. You can read about the changes [[Urizen leadership#Leading a territory|here]] and a discussion of the reasons and in-character explanation for them can be found [[Rules_update_2021#Urizen_Elections|here]].&lt;br /&gt;
&lt;br /&gt;
==Urizen Culture Update==&lt;br /&gt;
* &#039;&#039;&#039;07/09/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve undertaken an extensive review of the Urizen pages on the wiki. Almost all the pages that form part of the Urizen brief have been updated. You can learn more about the reasoning for this and the way the changes are being handled in the [[Rules_update_2021#Urizen_Culture|Rules Update]]. A brief summary of the changes follows here.&lt;br /&gt;
* We&#039;ve updated [[Urizen]], [[Urizen people]], [[Urizen culture and customs]], [[Urizen leadership]], [[Urizen economic interests]],  [[Urizen religious beliefs]], [[Urizen military concerns]] and [[Urizen magical traditions]] &lt;br /&gt;
* We&#039;ve greatly expanded the [[Urizen history]] page&lt;br /&gt;
* We&#039;ve added significantly to the [[spire]] page and created an [[Urizen groups]] page (which will also serve as a template for similar pages in other nations)&lt;br /&gt;
* We&#039;ve extensively overhauled [[Urizen look and feel]] in line with our new [[costume]] guidelines&lt;br /&gt;
* We&#039;ve added or updated pages for all the Urizen archetypes: [[arbiter]],  [[architect]], [[illuminate]], [[mage]], [[seer]],  [[sentinel]], [[stargazer]], [[sword scholar]], [[torchbearer]], [[questor]]&lt;br /&gt;
* We&#039;ve added the rituals placed into [[Urizen magical traditions#urizen lore|Urizen lore]]&lt;br /&gt;
* We&#039;ve added a page for the historical figure [[Sulemaine]]&lt;br /&gt;
Some tweaks have been made (or are in the process of being made) to various pages that are connected to these changes.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
* &#039;&#039;&#039;07/09/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve completed rewritten the [[costume]] page to lay out clearer guidelines for the various ways costume is used at Empire.&lt;br /&gt;
&lt;br /&gt;
==Vallorn Miasma==&lt;br /&gt;
* &#039;&#039;&#039;20/08/2021&#039;&#039;&#039;&lt;br /&gt;
Added a line of OOC explanation to the [[Vallorn#Vallorn miasma|vallorn miasma]] section of the [[vallorn]] page to make it explicit how exposure to the miasma works.&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
*&#039;&#039;&#039;2/7/2021&#039;&#039;&#039;&lt;br /&gt;
We have changed the [[Weapons &amp;amp; armour#Armour|classification and benefits provided by armour]] and introduced the [[Combat skills#Dreadnought|dreadnought]] skill. Please see the [[Rules_update_2021|2021 rules update]] for the explanation and reasoning behind the changes.&lt;br /&gt;
&lt;br /&gt;
==Others Languages==&lt;br /&gt;
*&#039;&#039;&#039;28/06/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a section to [[languages]] giving guidance on languages other than those currently placed in the setting which you can find [[Languages#Other_Languages|here]].&lt;br /&gt;
&lt;br /&gt;
==Regio at Sanctioned Events==&lt;br /&gt;
* &#039;&#039;&#039;28/06/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a section to the [[Sanctioned events]] guidance about [[regio]] which you can find [[Sanctioned_events#Regio|here]].&lt;br /&gt;
&lt;br /&gt;
==Lineage Review==&lt;br /&gt;
* &#039;&#039;&#039;06/05/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve completed the first stage of a review of the [[lineage]] pages. This stage has been largely cosmetic, removing bullet points and replacing them with linkable headings on the [[briar]], [[cambion]], [[changeling]], [[draughir]], [[merrow]] and [[naga]] pages. &lt;br /&gt;
&lt;br /&gt;
One more significant  change is that we have moved the &amp;quot;demeanour&amp;quot; trappings from the &amp;quot;physical trappings&amp;quot; section of each of the pages to the roleplaying section. This is in line with the requirement that to have lineage you must have a physical trapping.&lt;br /&gt;
&lt;br /&gt;
In the case of merrow, we have also moved [[Merrow#Blue-green Hair|blue-green hair]] from being a minor trapping to being an &amp;quot;[[Merrow#Other_trappings|other trapping]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Distil the Serpent&#039;s Stone==&lt;br /&gt;
* &#039;&#039;&#039;21/04/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve corrected the magnitude on the [[Distil the Serpent&#039;s Stone]] page to match the correct magnitude on the database and in the rituals list. It should have been magnitude 100 rather than magnitude 70.&lt;br /&gt;
&lt;br /&gt;
==Icons and Artistry==&lt;br /&gt;
* &#039;&#039;&#039;01/03/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve removed the &amp;quot;Icons and Artistry&amp;quot; pages for each nation, and rolled that information into the individual Culture and Customs pages. In some cases this has meant moving some information from Look and Feel as well, or altering the layout of the page (for example we&#039;ve reordered the information about art and history on the [[Wintermark culture and customs]] page to create two new subsections of [[Wintermark culture and customs|Scops]] and [[Wintermark culture and customs|Riddles]] while moving the discussion of music to the new [[Wintermark culture and customs|Icons and Artistry]] section). &lt;br /&gt;
* [[The_Brass_Coast_culture_and_customs#Icons_and_Artistry|The Brass Coast]]&lt;br /&gt;
* [[Dawn_culture_and_customs#Icons_and_Artistry|Dawn]]&lt;br /&gt;
* [[Highguard_culture_and_customs#Icons_and_Artistry|Highguard]]&lt;br /&gt;
* [[Imperial_Orcs_culture_and_customs#Icons_and_Artistry|Imperial Orcs]]&lt;br /&gt;
* [[The_League_culture_and_customs#Icons_and_Artistry|The League]]&lt;br /&gt;
* [[The_Marches_culture_and_customs#Icons_and_Artistry|The Marches]]&lt;br /&gt;
* [[Navarr_culture_and_customs#Icons_and_Artistry|Navarr]]&lt;br /&gt;
* [[Urizen_culture_and_customs#Icons_and_Artistry|Urizen]]&lt;br /&gt;
* [[Varushka_culture_and_customs#Icons_and_Artistry|Varushka]]&lt;br /&gt;
* [[Wintermark_culture_and_customs#Icons_and_Artistry|Wintermark]]&lt;br /&gt;
&lt;br /&gt;
==Erawayugot and Skaftafell==&lt;br /&gt;
* &#039;&#039;&#039;23/02/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve corrected an error with the regions of Otkodov where we&#039;d erroneously labelled both a region of [[Verthandi]] and a region of Nithoggir as &amp;quot;Erawayugot&amp;quot;. Bringing the wiki into line with the database, we&#039;ve changed the name of the Erawayugot in Verthandi to Skaftafell and will update the maps appropriately.&lt;br /&gt;
&lt;br /&gt;
==Military Units, Army Orders, and Enchantments==&lt;br /&gt;
* &#039;&#039;&#039;17/02/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve added a line to [[Military_unit#Support_Army|Military units]] to make it more obvious how their strength interacts with orders given to, and enchantments placed on, the [[Army|armies]] they support. &lt;br /&gt;
&lt;br /&gt;
==Still Waters, Running Deep==&lt;br /&gt;
* &#039;&#039;&#039;10/02/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve adjusted the magnitude of the [[Still Waters, Running Deep]] ritual to be correct as near as we can tell. We have no idea why the magnitude was recorded in error.&lt;br /&gt;
&lt;br /&gt;
==Burning Falcon==&lt;br /&gt;
* &#039;&#039;&#039;05/02/2021&#039;&#039;&#039;&lt;br /&gt;
We&#039;ve adjusted the date of the destruction of the [[Burning Falcon]] army from 247YE to 248YE to remove a conflict with details of the [[campaigns of Emperor Guntherm]]. In-character this correction comes as result of some research performed by [[the Brass Coast|Freeborn]] scholar Bakar i Erigo (Tomas Marchington).&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Template:Responsibilities_Expectation&amp;diff=146020</id>
		<title>Template:Responsibilities Expectation</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Template:Responsibilities_Expectation&amp;diff=146020"/>
		<updated>2026-10-05T12:47:24Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Moved to the Imperial titles page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
==The Title in Play==&lt;br /&gt;
The role does not provide additional information about events in the Empire, nor allow the player holding it to request special reports or downtime actions. These details are assumed to be below the abstraction layer. The title holder is encouraged to create their own stories about their activities within reasonable limits and to get involved in events appropriate to their title during the game, but they do not have any powers beyond those explicitly listed in the section on powers.&lt;br /&gt;
&lt;br /&gt;
These details exist partly to provide context and character to the role - and partly to allow our writers to use the title as a plot hook. Plot that involves the position will be rare - but all the campaign positions in Empire have these details to create the potential for it to happen.&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Imperial_title&amp;diff=146019</id>
		<title>Imperial title</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Imperial_title&amp;diff=146019"/>
		<updated>2026-10-05T12:47:09Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
An Imperial title grants the bearer wealth or legal powers. Most come with a set of responsibilities that the recipient is expected to undertake. The most famous Imperial title is [[the Throne]] but [[senator]], [[cardinal]], [[general]], [[archmage]] and the [[Bourse]] seats are all examples of powerful Imperial titles. &lt;br /&gt;
&lt;br /&gt;
==Eligibility==&lt;br /&gt;
Any Imperial citizen is eligible to be appointed to an Imperial title, but the constitution explicitly forbids any citizen from holding two Imperial titles simultaneously. No citizen may hold two Imperial titles at the same time. Any title may be surrendered at any time, so a citizen who is elevated to a second Imperial title must immediately select which office they wish to hold.&lt;br /&gt;
&lt;br /&gt;
==National Position==&lt;br /&gt;
Some Imperial titles are only eligible to members of a specific [[nation overview|nation]]. For example, only a [[the League|League]] character can become a League senator or hold a League position in the Bourse. These titles are commonly referred to as national positions, or sometimes national titles. They are governed by all the same rules as a normal Imperial title - you cannot hold more than one Imperial title at once - but they can only be conferred on a member of the appropriate nation.&lt;br /&gt;
&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
Most titles come with a responsibility or duty that the holder is expected to perform. For instance, a citizen granted the title of &amp;quot;Defender of the Senate&amp;quot; might be charged with ensuring the defence and security of the [[Senate]] during the meetings at [[Anvil]].&lt;br /&gt;
&lt;br /&gt;
There is no contractual obligation to uphold the responsibilities of an office - it is not possible to create a title that requires specific action or dictates how the responsibilities must be discharged. However the responsibilities of an office are important - it is not unknown for citizens to face the threat of [[revocation]] by the Synod for failing to adequately discharge the responsibilities of the title they have accepted.&lt;br /&gt;
{{CaptionedImage|file=TitleCassia.jpg|align=right|width=300}}&lt;br /&gt;
==Powers==&lt;br /&gt;
All Imperial titles may be granted one or more powers of state. Powers of state are legal powers exercised by one or more of the five house of government. For example, the [[General Assembly]] of the [[Synod]] is able to [[veto]] a [[Senate motion]], but The Throne can also wield this power without needing to consult the Synod.&lt;br /&gt;
==Limitations==&lt;br /&gt;
An Imperial title does not provide additional information about events in the Empire, nor allow the player holding it to request special reports or downtime actions. Except where explicitly called out as powers, or provided as [[opportunity|opportunities]] (for example in the winds of fortune) hese details are assumed to be below the abstraction layer. A title holder is encouraged to create their own stories about their activities within reasonable limits and to get involved in events appropriate to their title during the game, but they do not have any powers beyond those explicitly listed in the appropriate section.&lt;br /&gt;
==Term of office==&lt;br /&gt;
Lesser Imperial titles often have [[tenure]]. Once elected, the holder of such a title remains in place until they die, resign the position or are revoked or challenged by the Synod. Titles with potent powers are usually subject to re-selection on an annual basis.&lt;br /&gt;
&lt;br /&gt;
All Imperial titles have clearly defined rules that state how the occupant can be removed.&lt;br /&gt;
&lt;br /&gt;
==Photos==&lt;br /&gt;
If your character is the holder of an Imperial title then you are welcome to email [mailto:wiki@profounddecisions.co.uk wiki@profounddecisions.co.uk] with a photograph for the title page if you wish. In that case send the photo (including who to credit), your PID, and the title your character holds and we will add it to the relevant page on the wiki. This is entirely voluntary - there&#039;s no need to send a photo if you prefer not to.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
*[[New Imperial titles]] - explaining the powers of the Senate to create new titles&lt;br /&gt;
*[[Titles by season]] - listing the titles which are reappointed each season&lt;br /&gt;
*[[Recent history]] - includes historical lists of appointments to titles at previous events&lt;br /&gt;
*[[Current Imperial titles]] - A list of all current titles and their incumbents&lt;br /&gt;
[[Category:The Empire]]&lt;br /&gt;
[[Category:Senate]]&lt;br /&gt;
[[Category:Title]]&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sarcophan_ambassador_briefing&amp;diff=146018</id>
		<title>388YE Autumn Sarcophan ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sarcophan_ambassador_briefing&amp;diff=146018"/>
		<updated>2026-10-05T12:41:35Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Sarcophan briefing]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=AmbassadorSarcophanDelves.jpg|caption=&#039;&#039;&#039;Dino i Riqueza&#039;&#039;&#039;, Ambassador to the Sarcophan Delves|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Dino i Riqueza&#039;&#039;&#039;, [[Ambassador to the Sarcophan Delves]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[Those_memories_of_you#Sarcophan_Delves|Those memories of you]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
==Jakhalsmarkt and Far Horizons==&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Annabele de Gouden&#039;&#039; and the House of the Jackal are profiting from trade with Imperial captains and keen to see it continue&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The merchants of the Sarcophan Delves are very interested in the Court of Far Horizons&#039;&#039;&#039;&lt;br /&gt;
The matter of [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]], and continued access to &amp;quot;triumph [[vis]]&amp;quot; and [[Trade_goods#Star_Jewels|star jewels]], appears to be reasonably straightforward as far as the civil service can assess. Annabelle de Gouden &#039;&#039;does&#039;&#039; need a measure of external investment to the tune of 70 Thrones to secure the agreements with her Jarmish contacts that allow her to bring these magical goods to market. It isn&#039;t just a matter of securing product for Imperial traders, the [[Founders_of_the_Delves#The_Jackal|House of the Jackal]] needs to buy large amounts of goods to keep up with demand. If the Empire doesn&#039;t invest, it won&#039;t ruin de Gouden but it will mean she isn&#039;t able to provide the quantity or quality of goods offered so far, or at least not in sufficient amounts to be able to service Imperial traders.&lt;br /&gt;
&lt;br /&gt;
Some cursory investigation of De Gouden suggests that she is not joking when she mentions that she&#039;d actually prefer to deal with a group like the [[In the Court of Far Horizons|Court of Far Horizons]]. De Gouden is a traditional Sarcophan merchant, and is always happier when dealing with other merchants like herself, rather than politicians or diplomats. This isn&#039;t that uncommon an attitude among the &#039;&#039;bedelaar husibaas&#039;&#039; and the [[Founders of the Delves|founding families]]. In the opinion of the civil service, the creation of an [[Imperial sodality]] with the freedom to make trade policy would be &#039;&#039;very&#039;&#039; attractive to the Sarcophan, and they cautiously suggest that it would create more wide-ranging opportunities to get access to goods from ports Imperial captains can&#039;t approach directly.&lt;br /&gt;
==Kraft Brothers==&lt;br /&gt;
* &#039;&#039;&#039;The &#039;&#039;Kraft brothers&#039;&#039; have rolled up their interests in Hahnmark but are still keen to invest in opportunities in the Empire&#039;&#039;&#039;&lt;br /&gt;
The farmers of [[Hahnmark]] made their decision during the Spring Equinox, and have politely severed ties with the Kraft brothers. The brothers have spent the last six months rolling up their investment in [[Wintermark]], and are now looking for other opportunities to make money from Imperial citizens. This means that there will be no easy access to &#039;&#039;vizesmaak&#039;&#039; going forward. The civil service note that if the Ambassador has any ideas for areas the Kraft brothers might find a welcome with their hare-brained schemes they could pass that information along via Bedelaar Huisbaas Annike.&lt;br /&gt;
==Zuredruiven Vintners==&lt;br /&gt;
* &#039;&#039;&#039;The Zuredruiven vintners are eager to ensure that their investment in Hahnmark goes well&#039;&#039;&#039;&lt;br /&gt;
Conversely, the &#039;&#039;Zuredruiven vintners&#039;&#039; are enthusiastically investing in the [[herb garden|herb gardens]] of Hahnmark. They primarily use &#039;&#039;draaikolkbloem&#039;&#039; to produce popular wines, but the plant also has some use in potion making. &lt;br /&gt;
&lt;br /&gt;
Information has reached the civil service in Sarcophan that the plant can be used to make at least one other potion, but for some reason the Zuredruiven vintners have not shared it with Imperial apothecaries so far. While it is easy to jump to the conclusion that this is due to the potion having some unpalatable quality that might offend or concern Imperial citizens, no specific evidence of this being the case has been found so far. Speculation suggests that either the Zuredruiven consider it to be a useless potion; that they consider it to be too valuable to share with the apothecaries of Wintermark and wish to maintain a monopoly on it; or that it is not part of the lore of the Infusions of Feathers and thus they consider it to be of little interest to the Wintermark folk.&lt;br /&gt;
&lt;br /&gt;
Getting hold of a sample of this potion is feasible, but it would need to be purchased from a Sarcophan apothecary. The civil service in the Delves believe they can track down someone capable of making the preparation but it will require an investment (as does everything in the Sarcophan Delves). 5 Thrones should be sufficient, and if the Ambassador can provide that money the civil service will attempt to secure samples and deliver them in time for the Winter solstice. (&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; If the Ambassador wishes to take advantage of this offer, they&#039;ll need to make sure that the funds are in their inventory and email plot@profounddecisions.co.uk after the event to ensure the funds are removed and the civil service are set on the task of tracking down this alleged third preparation).&lt;br /&gt;
==Catharina Gjullit==&lt;br /&gt;
* &#039;&#039;&#039;A Sarcophan scholar is interested in acquiring consumables and magic items related to the vallorn&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Catharina Gjullit&#039;&#039;, a scholar, is considered a little peculiar in the Delves. Academics rarely have much prestige in Sarcophan; expertise tends to be viewed as a commodity rather than a Virtuous end in itself. Her interest in the [[vallorn]] is not new but has apparently become more intense over the last year or so. She had originally intended to visit the Empire in person last year but failing health has made that impossible. Thus the [[The_bargain_store#Vallorn_Exports|arrangement]] with the [[Ephisis|City of Gold and Lead]].&lt;br /&gt;
&lt;br /&gt;
Bedelaar Huisbaas Annike is obviously aware of her interests in purchasing vallorn-related goods from the Empire. Some concerns have been expressed at the Beggar&#039;s Feast relating to the potential threat of a vallorn incursion in the Delves; few Sarcophan know much about the vallorn after all. The Sarcophan diplomat asks that the ambassador either provide reassurance that there is no chance of trade in vallorn-related goods placing the Delves at risk of an attack by the vallorn. If it isn&#039;t safe, they ask that the Ambassador take whatever steps are appropriate to discourage anyone offering them to Catherina. Given the resources the scholar has access to, Annike herself is not &#039;&#039;too&#039;&#039; worried that she will be able to acquire a dangerous weapon or unleash a vegetative catastrophe, but it pays to be a little cautious even in the Delves.&lt;br /&gt;
{{CaptionedImage|file=Starcathedral.jpg|caption=Final impression of the planned cathedral of the Navigators.|align=right|width=500}}&lt;br /&gt;
==Cathedral of the Navigators==&lt;br /&gt;
* &#039;&#039;&#039;The reputation of the Imperial Synod in the Sarcophan Delves has been wrecked&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The congregation of the Cathedral of the Navigators has dwindled to almost nothing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah präster have made significant gains in influence at the expense of the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Any effort to restore the prestige of the Cathedral of the Navigators will be an uphill struggle&#039;&#039;&#039;&lt;br /&gt;
The [[Bishop_of_the_Navigators#Cathedral_of_the_Navigators|Cathedral of the Navigators]] has seen its congregation dwindle over the last year. After the Spring Equinox, Ambassador Dino informed Bedelaar Huisbaas Annike that [[Highguard]] intended to send more priests to the cathedral and rebuild its reputation. The Sarcophan diplomat responds in a carefully neutral fashion, and wishes all those involved good fortune in their endeavour, in a way that makes it clear she thinks it is a lost cause.&lt;br /&gt;
&lt;br /&gt;
The civil service have made a cursory examination of the issue, and it does not look good. Repeated warnings about the dangers of selling religious sculpture to people who had no interest in the Way were ignored. The [[Sumaah Republic]] &#039;&#039;präster&#039;&#039;, who have their own cathedral in the &#039;&#039;Buitenlandsewijk&#039;&#039;, have preached repeatedly that the Highborn have sacrificed [[Prosperity]] in exchange for greed. The Sarcophan pilgrims, those small communities who are devout followers of [[the Way]], have mostly turned away from the Imperial Synod in disgust over what they see as the founders of the Way selling out to a fringe Sarcophan group with [[heresy|heretical]] and [[blasphemy|blasphemous]] ideas about life and death. While it was Highborn [[benefactor|benefactors]] who ultimately arranged the trade, the fact the [[Bishop of the Navigators]] represents the General Assembly means it is the [[Synod]] as a whole that is seen to be to blame.&lt;br /&gt;
&lt;br /&gt;
Attempting to rebuild respect for the Cathedral of the Navigators is likely to be an uphill struggle. The nature of trust is that it is hard to restore once it has been lost. Even completing the [[:Category:Grand Inspiration|Grand Inspiration of the Way]] would not be sufficient to undo the damage caused to the relationship between Sarcophan and Imperial pilgrims of the Way, though it would create a solid foundation on which to begin that task.&lt;br /&gt;
&lt;br /&gt;
The civil service suggest that the best route forward at this time is likely to be an [[appraisal]], but caution that doing so without the support and approval of the Sarcophan themselves will be a struggle in itself. They also warn that an early assessment suggests it will be very expensive. Restoring the prestige of the Cathedral to its earlier levels is going to cost more than the Cathedral cost to build in this first place. Restoring the ruined reputation of the Bishop of the Navigators, and the Imperial synod, will take a lot more than simply sending priests to preach to an empty building.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=WolvesofWar_Colour.png|align=right|width=250}}&lt;br /&gt;
{{CaptionedImage|file=BoyarsHasta_Colour.webp|width=250}}&lt;br /&gt;
{{CaptionedImage|file=Magpie Sodality.png|title=Magpies|align=right|width=250}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Ilium Jackals==&lt;br /&gt;
* &#039;&#039;&#039;The Ilium Jackals have been offered a contract fighting for the Boyar&#039;s Hasta&#039;&#039;&#039;&lt;br /&gt;
Led by Maarten Nydeggen Vam Braam, the [[Mithril_and_rope#Opportunity:_Pay_Off_the_Ilium_Jackals|Ilium Jackals]] are a far-travelled group of Sarcophan mercenaries. During the Summer Solstice, their contract was purchased on behalf of the [[Boyar&#039;s Hasta]]. While they are somewhat focused on exploration and seeking lost wealth, like many sell swords they are experienced at plunder and pillage. The company offers their services as looters and raiders, allowing the [[general]] of the Boyar&#039;s Hasta to freely issue the &#039;&#039;[[Army_qualities#Foraging|plunder]]&#039;&#039; order each season for the next year (rather than having to adhere to the usual restrictions of using an order once per year). &lt;br /&gt;
&lt;br /&gt;
Before they will take up their positions however, they need to be paid. Details of the contract negotiations are not common knowledge, but providing the funds agreed will fall to the general of the Boyar&#039;s Hasta &#039;&#039;&#039;Serafina Semenov&#039;&#039;&#039;. If they aren&#039;t paid in a timely fashion the Ilium Jackals will look for other work elsewhere in the environs of the [[Bay of Catazar]] - which may involve simply going back to work for the Grendel of course.&lt;br /&gt;
&lt;br /&gt;
The civil service note that there are some alternatives however. The general of the Boyar&#039;s Hasta could arrange for the [[Wolves of War]] to take up the contract instead. If &#039;&#039;&#039;Jean d&#039;Apulian&#039;&#039;&#039; or their successor paid the contract price, and the Boyar&#039;s Hasta didn&#039;t contest it, then it&#039;d be a done deal.&lt;br /&gt;
&lt;br /&gt;
However there is another possibility. The Ilium Jackals are first-and-foremost treasure hunters. If the general of the Boyar&#039;s Hasta was amenable, they could pass the contract along to the [[Magpies]] instead. Instead of one of the generals, the [[Speaker of the Magpies]] &#039;&#039;&#039;Morgan Drifting Bough&#039;&#039;&#039; would need to provide the agreed on money. If they did this, then at the Winter Solstice it would create an [[opportunity]] for the Magpies to send the Ilium Jackals to seek out a relic or treasure on their behalf. They would only commit to one such search, and how successful they were would depend entirely on the item they were looking for.&lt;br /&gt;
&lt;br /&gt;
The decision about where the Ilium Jackals will be deployed is ultimately up to the general of the Boyar&#039;s Hasta, and will need to be made during the Autumn Equinox. &lt;br /&gt;
{{Sarcophan Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sarcophan_ambassador_briefing&amp;diff=146017</id>
		<title>388YE Autumn Sarcophan ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Sarcophan_ambassador_briefing&amp;diff=146017"/>
		<updated>2026-10-05T12:41:16Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Created page with &amp;quot;Category:Commonwealth briefingCategory:CommonwealthCategory:Foreign Nation {{CaptionedImage|file=AmbassadorSarcophanDelves.jpg|caption=&amp;#039;&amp;#039;&amp;#039;Dino i Riqueza&amp;#039;&amp;#039;&amp;#039;, Ambassador to the Sarcophan Delves|align=left|width=300}} ==Overview== This briefing was prepared for &amp;#039;&amp;#039;&amp;#039;Dino i Riqueza&amp;#039;&amp;#039;&amp;#039;, Ambassador to the Sarcophan Delves, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=AmbassadorSarcophanDelves.jpg|caption=&#039;&#039;&#039;Dino i Riqueza&#039;&#039;&#039;, Ambassador to the Sarcophan Delves|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Dino i Riqueza&#039;&#039;&#039;, [[Ambassador to the Sarcophan Delves]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[Those_memories_of_you#Sarcophan_Delves|Those memories of you]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
==Jakhalsmarkt and Far Horizons==&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Annabele de Gouden&#039;&#039; and the House of the Jackal are profiting from trade with Imperial captains and keen to see it continue&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The merchants of the Sarcophan Delves are very interested in the Court of Far Horizons&#039;&#039;&#039;&lt;br /&gt;
The matter of [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]], and continued access to &amp;quot;triumph [[vis]]&amp;quot; and [[Trade_goods#Star_Jewels|star jewels]], appears to be reasonably straightforward as far as the civil service can assess. Annabelle de Gouden &#039;&#039;does&#039;&#039; need a measure of external investment to the tune of 70 Thrones to secure the agreements with her Jarmish contacts that allow her to bring these magical goods to market. It isn&#039;t just a matter of securing product for Imperial traders, the [[Founders_of_the_Delves#The_Jackal|House of the Jackal]] needs to buy large amounts of goods to keep up with demand. If the Empire doesn&#039;t invest, it won&#039;t ruin de Gouden but it will mean she isn&#039;t able to provide the quantity or quality of goods offered so far, or at least not in sufficient amounts to be able to service Imperial traders.&lt;br /&gt;
&lt;br /&gt;
Some cursory investigation of De Gouden suggests that she is not joking when she mentions that she&#039;d actually prefer to deal with a group like the [[In the Court of Far Horizons|Court of Far Horizons]]. De Gouden is a traditional Sarcophan merchant, and is always happier when dealing with other merchants like herself, rather than politicians or diplomats. This isn&#039;t that uncommon an attitude among the &#039;&#039;bedelaar husibaas&#039;&#039; and the [[Founders of the Delves|founding families]]. In the opinion of the civil service, the creation of an [[Imperial sodality]] with the freedom to make trade policy would be &#039;&#039;very&#039;&#039; attractive to the Sarcophan, and they cautiously suggest that it would create more wide-ranging opportunities to get access to goods from ports Imperial captains can&#039;t approach directly.&lt;br /&gt;
==Kraft Brothers==&lt;br /&gt;
* &#039;&#039;&#039;The &#039;&#039;Kraft brothers&#039;&#039; have rolled up their interests in Hahnmark but are still keen to invest in opportunities in the Empire&#039;&#039;&#039;&lt;br /&gt;
The farmers of [[Hahnmark]] made their decision during the Spring Equinox, and have politely severed ties with the Kraft brothers. The brothers have spent the last six months rolling up their investment in [[Wintermark]], and are now looking for other opportunities to make money from Imperial citizens. This means that there will be no easy access to &#039;&#039;vizesmaak&#039;&#039; going forward. The civil service note that if the Ambassador has any ideas for areas the Kraft brothers might find a welcome with their hare-brained schemes they could pass that information along via Bedelaar Huisbaas Annike.&lt;br /&gt;
==Zuredruiven Vintners==&lt;br /&gt;
* &#039;&#039;&#039;The Zuredruiven vintners are eager to ensure that their investment in Hahnmark goes well&#039;&#039;&#039;&lt;br /&gt;
Conversely, the &#039;&#039;Zuredruiven vintners&#039;&#039; are enthusiastically investing in the [[herb garden|herb gardens]] of Hahnmark. They primarily use &#039;&#039;draaikolkbloem&#039;&#039; to produce popular wines, but the plant also has some use in potion making. &lt;br /&gt;
&lt;br /&gt;
Information has reached the civil service in Sarcophan that the plant can be used to make at least one other potion, but for some reason the Zuredruiven vintners have not shared it with Imperial apothecaries so far. While it is easy to jump to the conclusion that this is due to the potion having some unpalatable quality that might offend or concern Imperial citizens, no specific evidence of this being the case has been found so far. Speculation suggests that either the Zuredruiven consider it to be a useless potion; that they consider it to be too valuable to share with the apothecaries of Wintermark and wish to maintain a monopoly on it; or that it is not part of the lore of the Infusions of Feathers and thus they consider it to be of little interest to the Wintermark folk.&lt;br /&gt;
&lt;br /&gt;
Getting hold of a sample of this potion is feasible, but it would need to be purchased from a Sarcophan apothecary. The civil service in the Delves believe they can track down someone capable of making the preparation but it will require an investment (as does everything in the Sarcophan Delves). 5 Thrones should be sufficient, and if the Ambassador can provide that money the civil service will attempt to secure samples and deliver them in time for the Winter solstice. (&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; If the Ambassador wishes to take advantage of this offer, they&#039;ll need to make sure that the funds are in their inventory and email plot@profounddecisions.co.uk after the event to ensure the funds are removed and the civil service are set on the task of tracking down this alleged third preparation).&lt;br /&gt;
==Catharina Gjullit==&lt;br /&gt;
* &#039;&#039;&#039;A Sarcophan scholar is interested in acquiring consumables and magic items related to the vallorn&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Catharina Gjullit&#039;&#039;, a scholar, is considered a little peculiar in the Delves. Academics rarely have much prestige in Sarcophan; expertise tends to be viewed as a commodity rather than a Virtuous end in itself. Her interest in the [[vallorn]] is not new but has apparently become more intense over the last year or so. She had originally intended to visit the Empire in person last year but failing health has made that impossible. Thus the [[The_bargain_store#Vallorn_Exports|arrangement]] with the [[Ephisis|City of Gold and Lead]].&lt;br /&gt;
&lt;br /&gt;
Bedelaar Huisbaas Annike is obviously aware of her interests in purchasing vallorn-related goods from the Empire. Some concerns have been expressed at the Beggar&#039;s Feast relating to the potential threat of a vallorn incursion in the Delves; few Sarcophan know much about the vallorn after all. The Sarcophan diplomat asks that the ambassador either provide reassurance that there is no chance of trade in vallorn-related goods placing the Delves at risk of an attack by the vallorn. If it isn&#039;t safe, they ask that the Ambassador take whatever steps are appropriate to discourage anyone offering them to Catherina. Given the resources the scholar has access to, Annike herself is not &#039;&#039;too&#039;&#039; worried that she will be able to acquire a dangerous weapon or unleash a vegetative catastrophe, but it pays to be a little cautious even in the Delves.&lt;br /&gt;
{{CaptionedImage|file=Starcathedral.jpg|caption=Final impression of the planned cathedral of the Navigators.|align=right|width=500}}&lt;br /&gt;
==Cathedral of the Navigators==&lt;br /&gt;
* &#039;&#039;&#039;The reputation of the Imperial Synod in the Sarcophan Delves has been wrecked&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The congregation of the Cathedral of the Navigators has dwindled to almost nothing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Sumaah präster have made significant gains in influence at the expense of the Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Any effort to restore the prestige of the Cathedral of the Navigators will be an uphill struggle&#039;&#039;&#039;&lt;br /&gt;
The [[Bishop_of_the_Navigators#Cathedral_of_the_Navigators|Cathedral of the Navigators]] has seen its congregation dwindle over the last year. After the Spring Equinox, Ambassador Dino informed Bedelaar Huisbaas Annike that [[Highguard]] intended to send more priests to the cathedral and rebuild its reputation. The Sarcophan diplomat responds in a carefully neutral fashion, and wishes all those involved good fortune in their endeavour, in a way that makes it clear she thinks it is a lost cause.&lt;br /&gt;
&lt;br /&gt;
The civil service have made a cursory examination of the issue, and it does not look good. Repeated warnings about the dangers of selling religious sculpture to people who had no interest in the Way were ignored. The [[Sumaah Republic]] &#039;&#039;präster&#039;&#039;, who have their own cathedral in the &#039;&#039;Buitenlandsewijk&#039;&#039;, have preached repeatedly that the Highborn have sacrificed [[Prosperity]] in exchange for greed. The Sarcophan pilgrims, those small communities who are devout followers of [[the Way]], have mostly turned away from the Imperial Synod in disgust over what they see as the founders of the Way selling out to a fringe Sarcophan group with [[heresy|heretical]] and [[blasphemy|blasphemous]] ideas about life and death. While it was Highborn [[benefactor|benefactors]] who ultimately arranged the trade, the fact the [[Bishop of the Navigators]] represents the General Assembly means it is the [[Synod]] as a whole that is seen to be to blame.&lt;br /&gt;
&lt;br /&gt;
Attempting to rebuild respect for the Cathedral of the Navigators is likely to be an uphill struggle. The nature of trust is that it is hard to restore once it has been lost. Even completing the [[:Category:Grand Inspiration|Grand Inspiration of the Way]] would not be sufficient to undo the damage caused to the relationship between Sarcophan and Imperial pilgrims of the Way, though it would create a solid foundation on which to begin that task.&lt;br /&gt;
&lt;br /&gt;
The civil service suggest that the best route forward at this time is likely to be an [[appraisal]], but caution that doing so without the support and approval of the Sarcophan themselves will be a struggle in itself. They also warn that an early assessment suggests it will be very expensive. Restoring the prestige of the Cathedral to its earlier levels is going to cost more than the Cathedral cost to build in this first place. Restoring the ruined reputation of the Bishop of the Navigators, and the Imperial synod, will take a lot more than simply sending priests to preach to an empty building.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=WolvesofWar_Colour.png|align=right|width=250}}&lt;br /&gt;
{{CaptionedImage|file=BoyarsHasta_Colour.webp|width=250}}&lt;br /&gt;
{{CaptionedImage|file=Magpie Sodality.png|title=Magpies|align=right|width=250}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Ilium Jackals==&lt;br /&gt;
* &#039;&#039;&#039;The Ilium Jackals have been offered a contract fighting for the Boyar&#039;s Hasta&#039;&#039;&#039;&lt;br /&gt;
Led by Maarten Nydeggen Vam Braam, the [[Mithril_and_rope#Opportunity:_Pay_Off_the_Ilium_Jackals|Ilium Jackals]] are a far-travelled group of Sarcophan mercenaries. During the Summer Solstice, their contract was purchased on behalf of the [[Boyar&#039;s Hasta]]. While they are somewhat focused on exploration and seeking lost wealth, like many sell swords they are experienced at plunder and pillage. The company offers their services as looters and raiders, allowing the [[general]] of the Boyar&#039;s Hasta to freely issue the &#039;&#039;[[Army_qualities#Foraging|plunder]]&#039;&#039; order each season for the next year (rather than having to adhere to the usual restrictions of using an order once per year). &lt;br /&gt;
&lt;br /&gt;
Before they will take up their positions however, they need to be paid. Details of the contract negotiations are not common knowledge, but providing the funds agreed will fall to the general of the Boyar&#039;s Hasta &#039;&#039;&#039;Serafina Semenov&#039;&#039;&#039;. If they aren&#039;t paid in a timely fashion the Ilium Jackals will look for other work elsewhere in the environs of the [[Bay of Catazar]] - which may involve simply going back to work for the Grendel of course.&lt;br /&gt;
&lt;br /&gt;
The civil service note that there are some alternatives however. The general of the Boyar&#039;s Hasta could arrange for the [[Wolves of War]] to take up the contract instead. If &#039;&#039;&#039;Jean d&#039;Apulian&#039;&#039;&#039; or their successor paid the contract price, and the Boyar&#039;s Hasta didn&#039;t contest it, then it&#039;d be a done deal.&lt;br /&gt;
&lt;br /&gt;
However there is another possibility. The Ilium Jackals are first-and-foremost treasure hunters. If the general of the Boyar&#039;s Hasta was amenable, they could pass the contract along to the [[Magpies]] instead. Instead of one of the generals, the [[Speaker of the Magpies]] &#039;&#039;&#039;Morgan Drifting Bough&#039;&#039;&#039; would need to provide the agreed on money. If they did this, then at the Winter Solstice it would create an [[opportunity]] for the Magpies to send the Ilium Jackals to seek out a relic or treasure on their behalf. They would only commit to one such search, and how successful they were would depend entirely on the item they were looking for.&lt;br /&gt;
&lt;br /&gt;
The decision about where the Ilium Jackals will be deployed is ultimately up to the general of the Boyar&#039;s Hasta, and will need to be made during the Autumn Equinox. &lt;br /&gt;
{{Sarcophan Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Sarcophan_Delves&amp;diff=146016</id>
		<title>Ambassador to the Sarcophan Delves</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Sarcophan_Delves&amp;diff=146016"/>
		<updated>2026-10-05T12:25:55Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=AmbassadorSarcophanDelves.jpg|caption=&#039;&#039;&#039;Dino i Riqueza&#039;&#039;&#039;, Ambassador to the Sarcophan Delves|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to the [[Sarcophan Delves]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate. The Sarcophan Embassy stands in the port-town of [[Redoubt#Cargo|Cargo]], in [[Redoubt]], while the Imperial embassy to the Delves is located in the &#039;&#039;Buitenlandsewijk&#039;&#039;, an area of the Delves where foreign investment is welcomed and encouraged.. &lt;br /&gt;
&lt;br /&gt;
Political relations with the Delves have remained relatively untroubled for several decades. The Sarcophan passion is trade, the freer the better, and they have enthusiastically embraced opportunities to invest in the Empire wherever possible. They provide wains of [[white granite]] and [[weirwood]], and import large amounts of medicial [[herbs]] for sale to Imperial [[surgical skills#apothecary|apothecaries]] and [[surgical skills#Physick|physicks]]. They also maintain an independent enclave at the [[Sarvos#Sarcophan_Enclave|Alivetti estates]] in [[Sarvos]], where they have established a bustling and prosperous centre for trade with Imperial citizens - although one that is no stranger to controversy. &lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Sarcophan Delves]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Delves, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Sarcophan, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
==Powers==&lt;br /&gt;
{{Diplomacy|nation=[[Sarcophan Delves]]|status=Foreigner|port=[[Sarcophan_Delves_ports#Sarcophan|Sarcophan]], [[Sarcophan_Delves_ports#Betovering|Betovering]], and (temporarily) [[All_the_night-tide#Jakhalsmarkt|Jakhalsmarkt]].|ambassador= Dino i Riqueza of [[the Brass Coast]]|counterpart=[[Ambassador_to_the_Sarcophan_Delves#Sarcophan_Ambassador|Bedelaar Huisbaas Annike]]}}&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season.&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Sarcophan Delves is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year as standard. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Sarcophan_Delves}} &lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Sarcophan Embassy===&lt;br /&gt;
The [[embassy]] to the merchants of the [[Sarcophan Delves]] was [[commission|commissioned]] by the [[Senate]] during the  [[Construct_Sarcophan Delves_Embassy|Summer Solstice 380YE]], and work began almost immediately in [[Urizen]]. Built in the port-town of [[Redoubt#Cargo|Cargo]], in [[Redoubt]], it is composed of three squat towers connected by covered walkways surrounding a central garden. The garden in particular is notable for its riotous profusion of exotic herbs and the glass roof that covers it, allowing the often-delicate plants to prosper in the otherwise inhospitable climate of western Urizen. &lt;br /&gt;
&lt;br /&gt;
Unlike other nations, there does not appear to be a single ambassador - instead representatives of five of the &#039;&#039;Bedelaar Huisbaas&#039;&#039; share the residence and the responsibilities of diplomacy with the Empire. Each of these ambassadors has brought their own staff, meaning the embassy is quite crowded.  As a consequence, the embassy has spilled over into &#039;&#039;Moonfall Square&#039;&#039;, an open area previously used by musicians and artists, which is now increasingly dominated by an impromptu market as merchants from all over the Empire (and beyond) come to bargain with the traders from Sarcophan. Many of the buildings around the square have also been bought up by Sarcophan citizens leading to one Marcher wag dubbing it &amp;quot;Little Delving&amp;quot;. The garrulous Sarcophan enthusiasm for trading and street-culture has already made some of the Urizen citizens in the area a little uneasy - an unease that can only grow thanks to the presence of the [[Custodian_of_the_Concordium_Dock#The_Concordium_Dock|Vandersaar Dok]] and the [[Prime_Factor_of_the_deBruin_Docks#deBruin_Docks|DeBruin docks]] and the concomitant increase in the number of Sarcophan merchants coming to Cargo.&lt;br /&gt;
&lt;br /&gt;
The Imperial embassy to the Sarcophan Delves is, perhaps unsurprisingly, in the city of Sarcophan itself. The civil servants assigned to the structure occupy a sprawling mess of interconnected buildings and towers in the &#039;&#039;Buitenlandsewijk&#039;&#039;, an area of the Delves where foreign investment is welcomed and encouraged.&lt;br /&gt;
{{WingedMessenger|address=Bedelaar Huisbaas Annike, The Tower of Crows, Sarcophan, Sarcophan Delves}}&lt;br /&gt;
===Sarcophan Ambassador===&lt;br /&gt;
The Sarcophan ambassador to the Empire is &#039;&#039;Bedelaar Huisbaas Annike&#039;&#039;, of the Tower of Crows. She reports to the beggar-landlords of Sarcophan, and is known to be a wily and subtle diplomat. No stranger to the murkier waters of espionage and intelligence-gathering, she constantly seeks opportunities to expand the influence of the Sarcophan mercantile Empire across the Known World. She has no particular loyalty to any one faction; her main concern appears to be the prosperity of the nation as a whole.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Sarcophan ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Sarcophan Links}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sarcophan Merchants===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float:right;  width: 500px; margin-left: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;&#039;&#039;&#039;Sarcophan Merchants&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 beggar&#039;s lye, 5 weltsilver, 5 marrowort, 4 Imperial roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 beggar&#039;s lye, 15 weltsilver, 15 marrowort, 12 Imperial roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25  beggar&#039;s lye, 25 weltsilver, 25 marrowort, 20 Imperial roseweald&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; float: left; width: 300px; margin-right: 10px;&amp;quot;&amp;gt;{{CaptionedImage|file=Thane Thanmir Hrafnar.jpg|caption=The first ambassador to the Sarcophan Delves was appointed in Autumn 380YE|title=Thanmir Hrafnar|align=left|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Redoubt&amp;diff=146015</id>
		<title>Redoubt</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Redoubt&amp;diff=146015"/>
		<updated>2026-10-05T12:19:16Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* The Embassies of Cargo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=RegionsofRedoubt.png|caption=Dangerous lowlands and fortified citadels|title=Regions of Redoubt|align=left|width=500}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Redoubt was once the least populated and wildest of the Urizen territories. The peaks are lower here and many spires are actually built in the foothills; only [[#Siluri|Mount Siluri]] comes close to matching the splendour of the peaks of [[Zenith]] to the north. There are many [[mine|mines]], with [[Materials#Green Iron|green iron]] and [[Materials#Tempest Jade|tempest jade]] being especially common, but ports such as [[#Naris|Elos]] and [[#Optarion|Visten]] look outwards to the wider world and the many opportunities it presents for trade and both philosophical and cultural exchange. Most of the coast is made up of white stone cliffs, unwelcoming and inhospitable; only as the land slopes down towards [[Necropolis]] and the river Couros does Redoubt possess many beaches.&lt;br /&gt;
&lt;br /&gt;
The mountains here are riddled with odd star-shaped tunnels that date back thousands of years, long before there were any reliable records of humans in this part of the world. Scholars have spent centuries trying to tease some truth about these tunnels from the cold stone - are they a natural phenomena? Signs of pre-human habitation of the mountains? The result of some magical working? To date, no convincing explanation has been offered, and philosophers on all sides argue heatedly about their provenance.&lt;br /&gt;
&lt;br /&gt;
Redoubt is lightly settled, even for Urizen, with many of the more prosperous spires being built along the coast, or overlooking the banks of the Couros river to the west. Unsurprisingly, there are many [[Urizen_military_concerns|citadels]] here and a strong martial tradition, but this is also a territory that produces more than its fair share of zoologists and botanists. These natural philosophers are sometimes blamed for the more esoteric animals and plants found here, and the occasional mutated hybrid horror that appears here is often a sign that a magician is straying dangerously close to insanity.&lt;br /&gt;
&lt;br /&gt;
Parts of the lowlands are quite dangerous - and not just because of these mutated experiments. Several bands of orc bandits live in the spaces between the spires, and barely a year goes by without a nest of [[trogoni]] or a den of drakes becoming a nuisance.&lt;br /&gt;
&lt;br /&gt;
==Recent History==&lt;br /&gt;
Since 331YE and the barbarian conquest of [[Spiral]], Redoubt has been preparing itself for invasion. Its long coastline is something of a liability against the [[Grendel]], but for now a combination of sheer cliffs, [[The Brass Coast|Freeborn]] [[corsair|corsairs]] and Urizen&#039;s own small fleet of martially inclined vessels have prevented the barbarians achieving much more than a few small raids along the shores of the Bay of Catazar.&lt;br /&gt;
&lt;br /&gt;
Following a [[380YE_Winter_Solstice_winds_of_war#Shores_of_Naris|naval assault]] by the [[Grendel]] in Winter 380YE, there was a [[381YE_Spring_Equinox_winds_of_war#Redoubt_Game_Information|significant]] barbarian [[orc]] presence in [[Redoubt#Naris|Naris]]. The [[Freeborn Storm]] were able to remove this threat in Summer 381YE.&lt;br /&gt;
&lt;br /&gt;
== Major Features == &lt;br /&gt;
=== Cargo ===&lt;br /&gt;
Perhaps the most advanced port in all the Empire, Cargo is built on high cliffs overlooking the river Couros in the [[#Limus|Limus]] foothills. Built on multiple gradated levels and sheer cliffs, it is truly a remarkable settlement. Food from the pampas of the [[The Brass Coast|Brass Coast]] and the distant [[The Marches|Marches]], as well as luxuries from cities of the [[The League|League]] and even raw materials from [[Varushka]] all pass through Cargo - along with travellers from both the Empire and distant foreign lands. Its wealth owes a lot to the remarkable cranes - both those that speed the process of loading and unloading visiting river boats, and those allowing great quantities of imported goods and exports of stone and metal ore to be winched from the riverside docks to the cliffside heights. As befits a town built on several levels, Cargo is also a centre for the stuff of civil engineering - and of those applications of ritual magic that enhance or support the creation of durable structures. There is some rivalry with the [[Highguard|Highborn]] town of [[Necropolis#Hedra|Hedra]] on the other side of the river, and historical rivalry with coastal spires such as [[#Elos|Elos]] and lost [[Spiral#Apulus|Apulian]]. &lt;br /&gt;
===The Embassies of Cargo===&lt;br /&gt;
Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The establishment of these three embassies has seen Cargo far outstrip its rivals in terms of prosperity, but created a few problems of its own as an increase in transient population places previously unknown pressure on the town to expand. An example of this prosperity are the [[Prime_Factor_of_the_deBruin_Docks#DeBruin Docks|DeBruin Docks]], not far from the Jarmish and Sarcophan embassies, which secures a [[weirwood]] trade route with the DeBruin family of the Sarcophan Delves.&lt;br /&gt;
&lt;br /&gt;
In Summer 378YE work began on the [[Ambassador to Jarm|Jarmish embassy]] on one of the upper tiers. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, work was overseen by Atte, [[Senator]] for Sermersuaq. A reciprocal embassy was built in the distant port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]], following intense discussion between Oswi Twice-Burned and the representatives of the Jarmish House of Princes. In 386YE, concerns began being raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there are worries that it is only a matter of time before fighting breaks out between the two.&lt;br /&gt;
&lt;br /&gt;
The Jarmish embassy was joined by an [[Ambassador to Axos|embassy]] to the [[Axos|citadels of Axos]] shortly before the Autumn Equinox 380YE. In contrast to the embassy to the magician-princes, the embassy to the masters of the &#039;&#039;necromantia&#039;&#039; is a six storey structure of white granite, with a wide base that tapers toward the roof-garden that crowns it. It was designed with the assistance of architects from the Towers of Kantor, and in much the same way Urizen architects were extensively consulted before work began on the Imperial Embassy in Axos. Some minor controversy has been sparked by the inclusion of a half dozen mummified corpses in the chambers beneath the embassy, said variously to be deceased relatives of the ambassador ... or members of the ambassadorial staff, depending on who one asks.&lt;br /&gt;
&lt;br /&gt;
At the same time the embassy to Axos was being built, work was also proceeding on an [[Ambassador to the Sarcophan Delves|embassy]] to the [[Sarcophan Delves]]. Three squat towers connected by covered walkways surround a central garden notable for its riotous profusion of exotic herbs and the glass roof that covers it, allowing the often-delicate plants to prosper in the otherwise inhospitable climate of western Urizen. The embassy has spilled over into Moonfall Square, an open area previously used by musicians and artists, which is now increasingly dominated by an impromptu market as merchants from all over the Empire (and beyond) come to bargain with the traders from Sarcophan. Due to the presence of five official ambassadors, and their staff, all trying to inhabit a single embassy, many of the buildings around the square have also been bought up by Sarcophan citizens leading to one [[the Marches|Marcher]] wag dubbing it &amp;quot;Little Delving&amp;quot;. The garrulous Sarcophan enthusiasm for trading and street-culture has already made some of the Urizen citizens in the area a little uneasy - an unease that can only grow thanks to the presence of the [[Custodian_of_the_Concordium_Dock#The_Concordium_Dock|Vandersaar Dok]] and the [[Prime_Factor_of_the_deBruin_Docks#deBruin_Docks|DeBruin docks]] and the concomitant increase in the number of Sarcophan merchants coming to Cargo.&lt;br /&gt;
&lt;br /&gt;
For a time Cargo was also the site of the [[Grendel]] embassy. [[384YE_Spring_Equinox_Senate_sessions#Construct_Grendel_Embassy|Established in 384YE]], the orcs of the Broken Shore initially [[Everything_has_a_price#A_Grand_Edifice|proposed a grand edifice]] that would have overshadowed the other embassies. The [[Imperial Senate]] declined their &amp;quot;kind&amp;quot; offer and instead built a more modest structure here. Built during a [[Ratify_treaty_with_the_Grendel_Autumn_383YE|time of relative peace]], since war resumed between the two nations the embassy was reduced to only a skeletal staff. Toward the end of 387YE, the embassy was [[387YE_Winter_Solstice_Senate_sessions#Abrogate_Grendel_Embassy|shut down]] by the Senate following fears of its potential use in espionage by the barbarians.&lt;br /&gt;
&lt;br /&gt;
===The Walls of Cargo===&lt;br /&gt;
Commissioned in [[Fortify_Cargo|Spring 382YE]], the fortified walls of Cargo are the result of [[The_whole_world#An_Opportunity_in_Cargo|cooperation between four]] nations. [[The_whole_world#The_Builders_of_Axos|Designed]] by the [[Axos|Axou]], [[The_whole_world#The_Wealth_of_Sarcophan|partially financed]] by the [[Sarcophan Delves]], and built by the Empire with [[The_whole_world#The_Magic_of_Jarm|magical assistance]] from the [[Principalities of Jarm]], their construction was intended to protect the town - and its embassies - from the threat of [[Druj]] invasion.&lt;br /&gt;
&lt;br /&gt;
The fortification has a distinctly Axou appearance. Unlike Imperial fortifications, Axou castles and forts include extensive provisions for injuring and killing attacking soldiers rather than just protecting the settlement itself. The Axou embassy provides expert engineers and additional soldiers to the garrison, ensuring that these provisions are well maintained - and can be deployed to their best effect in the event of a siege. &lt;br /&gt;
&lt;br /&gt;
Enlarging the fortification while keeping these unique features would represent a challenge, without the aid of an Axou architect or someone versed in their techniques, or an [[appraisal]] by the civil service.&lt;br /&gt;
===Bridge of the Air===&lt;br /&gt;
The [[Morrow#Bridge of the Air|Bridge of the Air]] was constructed in [[Morrow]] to help transport [[white granite]], but the mithril cables and lifts also spread through the adjoining territories to create a transport network that has greatly improved travel particularly in northern Redoubt. A true wonder, the Bridge transports people and trade goods between spires. Lifts help transport travellers and cargo from the lowlands to the highlands spires, and conventional roads and bridges have been employed where they are most useful. The main route of the Bridge extends between the Arch of the Sky in Morrow to [[#Cargo|Cargo]], allowing for swift transportation of white granite from the heights of the mountains.&lt;br /&gt;
&lt;br /&gt;
===Elos===&lt;br /&gt;
At the mouth of the River Couros in western [[#Naris|Naris]], stands the harbour of Elos. Originally a base for what little navy Urizen had before the time of Empire, it slowly declined over the centuries until it was left as little more than a quiet fishing village. Most major trade passed it entirely in favour of the much larger ports of [[#Cargo|Cargo]] and [[Necropolis#Hedrossan|Hedra]] to the north. Despite this somnolence, there were still a few reminders of its former purpose - the quayside remained extensive and the harbour wall fortified in several places. The shipyard that once maintained a small fleet of weirwood vessels was reduced to servicing a few dozen fishing boats, but the shadow of what it once was persisted.&lt;br /&gt;
&lt;br /&gt;
Then in 383YE the Imperial senate established the [[Quaymaster_of_the_Elosian_Docks#Hesychian_Docks|Hesychian Docks]] here, a dedicated quay for trading [[white granite]] with merchants from [[Axos]]. This was swiftly followers in Spring 384YE with extensive work that saw the harbour as a whole completely rebuilt, surpassing its original splendor by some distance. The &#039;&#039;[[Elosian_Architect#Great_Harbour_at_Elos|Great Harbour at Elos]]&#039;&#039;, under the careful guidance of the [[Elosian Architect]], is once again a bustling port and perhaps with further effort could become [[To_see_what_you_sell#Additional_Benefits|something more]].&lt;br /&gt;
&lt;br /&gt;
In Winter 386YE, both the [[Grendel]] and the [[Children of Wrecks]] attacking the town, each with their own agenda. The invaders were [[On southern sands|seen off]] by the [[Citadel Guard]], the [[Towerjacks]], and the [[Northern Eagle]] - an embarrassing defeat for the orcs of the Broken Shore in particular. This did not prevent the Grendel from [[To ruin|returning]] a year later. In 387YE, they assailed Naris and captured Elos - and if not for the sacrifice of the [[Wintermark|Winterfolk]] warriors of the [[Fist of the Mountains]] the entire town might have been annihilated.&lt;br /&gt;
&lt;br /&gt;
===Delving===&lt;br /&gt;
{{CaptionedImage|file=Headdress2.jpg|title=Urizen Headdress|align=right|width=200}}&lt;br /&gt;
One of the best known spires in Redoubt is found in the [[#Tomari|Tomari]] peaks. Built in a network of deep caves that bear star-map patterns allegedly carved centuries before the height of the Terunael Empire. It is more mercantile than many spires. Although it is still a place of study, its wealth is based on [[mine|mining]] and the principles of engineering when it comes to mining. Adventuresome [[Wintermark|Winterfolk]] often come here to teach and to study, and it is considered a pre-eminent site for Urizen study of the [[Runes|runic]] tradition of magic. Prior to the fall of [[Holberg]], the university there maintained a traditional exchange program where students from the city would spend some time studying in the rarefied atmosphere of Redoubt, or travel north to the cosmopolitan halls of [[The League|League]] academia.&lt;br /&gt;
&lt;br /&gt;
===The Court of the White Fountain===&lt;br /&gt;
Built in the foothills of [[#Optarion|Optarion]], the Court of the White Fountain is a single massive tower of white granite surrounded by a massive semi-circular wall that completely fills one of the few major passes between Redoubt and the Broken Shore to the south, The White Fountain itself is a great plume of liquid fire that bursts from somewhere deep within the earth and cascades down into a black basin before the tower, before disappearing back beneath the ground. The great courtyards of the tower are sufficient to hold the entire armed forces of Urizen, and the open ground they represent creates a deadly killing field for the skilled Urizen archers who garrison the upper reaches of the tower and the walls. (&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; This is a rank one [[Fortifications|fortification]]).&lt;br /&gt;
&lt;br /&gt;
At the Summer Solstice 384YE, a ritual was performed on the Court of the White Fountain as the culmination of [[Stone_and_stone#Girdle_the_Flame|a project suggested by Adamant]]. As a result, the fortification is now &#039;&#039;unbreakable&#039;&#039;. This means that damage to the [[Fortification#Bastion|bastion]] cannot reduce it to below 1,000 integrity. It can be captured, but it cannot be destroyed.&lt;br /&gt;
&lt;br /&gt;
===The [[Brilliant Star]]===&lt;br /&gt;
The Brilliant Star is a Bourse resource located in [[#Tomari|Tomari]] peaks, overlooking the [[spire]] of [[#Delving|Delving]]. Custodianship of the Star is an [[Imperial Title]] that brings with it a Seat on the [[Bourse]]. It produces 28 Imperial wains of mithril every season. Since the [[385YE_Summer_Solstice_Senate_sessions#Relinquish_the_Brilliant_Star|relinquishment]], control is determined by the [[Tally of the Votes]]; chosen by [[mana site]] owners in [[Urizen]].  &lt;br /&gt;
&lt;br /&gt;
===Tower of Light and Shadow===&lt;br /&gt;
Standing on a lonely headland in [[#Naris|Naris]], the [[Penumbral Watcher#Tower of Light and Shadow|Tower of Light and Shadow]] is a peculiar arcane structure finished shortly before the Summer Solstice 381YE. Appearing from a distance to be a lighthouse, the structure is actually a peculiar thaumaturgical building that harnesses the magical energies of a natural phenomenon called the Tilphussian Reach. The tower is overseen by the [[Penumbral Watcher]], an [[Imperial title]] appointed through the [[Conclave]].&lt;br /&gt;
{{Anchor|Grand Conservatory of Music}}&lt;br /&gt;
===Grand Conservatory (Ruined)===&lt;br /&gt;
The Grand Conservatory of Music stood in [[Redoubt#Willstone|Willstone]], not far from the eponymous [[spire]] that gives the region its name. Work was completed shortly before the Summer Solstice 381YE, taking advantage of the enthusiasm for art and culture left in the wake of a [[In_brightest_day#The_Power_to_Exalt|potent enchantment]]. The location was apparently chosen because it was close to the geographical &amp;quot;centre of Urizen&amp;quot; - at least on a map - but this created its own problems. Willstone is known to be the territory of three established bands of [[orc]] brigands, and there is little doubt the Grand Conservatory represented a rich prize should they ever become organised enough to threaten it. &lt;br /&gt;
&lt;br /&gt;
In the end, though, it was the &#039;&#039;scions&#039;&#039; of [[Cold Sun]] who destroyed the Conservatory. During the Empire-wide attacks of late 385YE, a large force of heralds [[To_the_last_syllable#In_Urizen|assailed the isolated Conservatory]], taking the musicians and priests by surprise. While many were able to flee, many more were badly injured or killed. When sentinels from the Court of the White Fountain arrived, the beautiful structure was already in flames and the Urizen soldiers had a fierce battle on their hands. Without the intervention of Navarr thorns and Dawnish knights dedicated to fighting Cold Sun, there might have been significant loss of life. Regardless, the Conservatory was ruined, the broken amphitheatre and shattered remnants of the crystal dome a mute testament to destructive zeal of the Day [[eternal]].&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
===Limus===&lt;br /&gt;
*&#039;&#039;&#039;Qualities:&#039;&#039;&#039; Hills, City&lt;br /&gt;
Limus is known for two things; the port-town of [[#Cargo|Cargo]] and its remarkable cranes and its quarries. Hard stone well suited to construction and soft decorative stone alike are quarried out of the peaks and used for everything from the construction of new spires, to the tombs of [[Necropolis]], to the palaces of [[The League|League]] merchant princes, to the parador of [[The Brass Coast|Freeborn]] dhomiro. A number of spires have become rich [[business|exporting stone]] to the Empire and beyond - rare blue marble from the peaks of Limus is in demand as far afield as the [[Asavean Archipelago]] and the [[Principalities of Jarm]]. Indeed, when the [[Spiral_Spoils_of_War#Damakan_Bladeworks|Damakan Bladeworks]] relocated from [[Spiral]], they chose Limus as their new base of operations as the most likely location to ensure their future prosperity. &lt;br /&gt;
&lt;br /&gt;
The [[Seer_of_the_Spiral_Sword#The_Spiral_Sword|Spiral Sword]] - the first Imperial [[runeforge]] of modern times - stands in northwestern Redoubt, part way between Cargo and the town of Hedra in Necropolis. Overseen by the [[Seer of the Spiral Sword]], this beautiful structure serves as a hub for Imperial [[Crafting skills#Artisan|crafters]] of [[magic items]]. &lt;br /&gt;
&lt;br /&gt;
The greatest threat to the spires and quarries of Limus comes not from below, but from a band of particularly clever orc bandits and their mountain [[ogre]] allies. These orcs are believed to occupy a cunningly hidden valley somewhere in the mountains here - or possibly on the slopes of southern Zenith - and regularly raid caravans travelling the road along the banks of the Couros. They have proved particularly difficult to uproot, and practical Urizen have responded simply by sending important cargo by boat rather than wagon. Those spires of Limus who lack the ability to take this easy option would likely be quite grateful to anyone who could solve their problem once and for all. To date, they have not dared attack Cargo, but some residents are concerned that it is just a matter of time.&lt;br /&gt;
&lt;br /&gt;
===Naris=== &lt;br /&gt;
*&#039;&#039;&#039;Quality:&#039;&#039;&#039; Coastal&lt;br /&gt;
The foothills of Redoubt slope smoothly down toward the Bay of Catazar here, presenting some of the most accessible coastline in the nation. Some spires [[farm|cultivate]] the fertile grassland here - especially along the banks of the Couros - but find that the low altitude makes their [[Urizen_economic_interests|ushabti]] unreliable, and few Urizen enjoy the hard manual labour entailed by working in a field. Much more common are [[herb garden|houses of healing]], especially those that focus on sickness of the mind or the spirit, and especially around the headland known as Rebekah&#039;s Leap. Some of these restful spires [[business|cater]] specifically to Imperial citizens from other nations suffering from stress or depression, recovering from chronic sickness, or in the last stages of terminal illness.&lt;br /&gt;
&lt;br /&gt;
Here is found &#039;&#039;&#039;[[#Elos|Elos]]&#039;&#039;&#039;, a base for what little navy Urizen had before the time of Empire. For centuries the spire was in decline, little more than a quiet fishing village, with most major trade passing it entirely in favour of the much larger ports of [[Redoubt#Cargo|Cargo]] and [[Necropolis#Hedrossan|Hedra]] to the north. In 383YE and 384YE the Imperial senate commissioned a set of docks to deal with [[Axos|Axou]] [[white granite]], and eventually [[Construct_Great_Harbour_of_Elos|ordered]] an expansion of the docks here, restoring them to and eventually surpassing their former glory. The &#039;&#039;[[Elosian Architect#Great Harbour at Elos|Great Harbour of Elos]]&#039;&#039; is once again a bustling port and perhaps with further effort could become [[To_see_what_you_sell#Additional_Benefits|something more]].&lt;br /&gt;
&lt;br /&gt;
At the highest point of the headland that looks out over the Bay of Catazar is &#039;&#039;&#039;Rebekah&#039;s Leap&#039;&#039;&#039;, the place where an eponymous [[Highguard_religious_beliefs#Stewards_of_the_dead|steward of the dead]] threw herself into the bay. Troubled in mind and spirit, she broke free from her attendants and hurled herself from the cliffs that bear her name after months convinced that she could hear the tolling of a great bell summoning her to the sea. Some fisherfolk of Elos still claim they can hear a bell in the deeps, from time to time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Optarion===&lt;br /&gt;
The unsettled hills of Optarion quickly give way to a broad band of scrubby coast. Cliffs line the coast, and those few places where the walls of stone drop down towards sea level are the site of well defended Urizen port-spires. Indeed, Optarion is home to some of the best-defended spires in modern Urizen. The [[#The Court of the Fountain|Court of the Fountain]] stands here, guarding the approach into Redoubt through [[Spiral]] and the peaks are scattered with fortified citadels, many hastily defended in the wake of the fall of Spiral, who have been engaged in irregular border skirmishes with the [[Grendel]]. Most of the other spires are built along the coast - and likewise tend to possess unexpectedly strong defences in the face of barbarian raids along the coast. &lt;br /&gt;
&lt;br /&gt;
The largest non-martial spire in the south-east is &#039;&#039;&#039;Visten&#039;&#039;&#039;, a port built around three soaring towers occupying a strip of land that plunges down to the sea. It brings produce from across the Empire to the southern spires. It is a thriving community, home to those Urizen who find life in the mountains too stifling and want more contact with the wider world. It has one of the largest populations of [[briar|briars]] in Urizen, and its population has been swelled by refugees - and ships - from southern Spiral, especially those who managed to escape the fall of [[Spiral#Apulus|Apulian]]. &lt;br /&gt;
&lt;br /&gt;
One notable feature of Visten that attracts scholars and sight-seers alike is a potent [[regio]] tied to the realm of Spring that lies on the Bay of Catazar itself - a ring of turbulent water that erupts once or twice every week into a great waterspout that reaches several hundred feet into the air. [[Bands#Covens|Covens]] making use of this regio, called the &#039;&#039;&#039;Ribbon of Salt&#039;&#039;&#039; by the locals, find their rituals unexpectedly interrupted, occasionally with tragic consequences - the violent water shatters pontoons, rafts and small vessels with equal ease in its active state.&lt;br /&gt;
&lt;br /&gt;
Above the Brilliant Star stands one of the [[The_fate_of_the_many#The_Serpent&#039;s_Edge|two mithril serpent statues]] that connect the Urizen living in Spiral to their siblings in the rest of their nation. Using the power of [[Sung]] they allow the [[spire|spires]] to the east to maintain their metaphysical connection to the rest of Urizen provided they draw on the power of the [[Vale of Shadows]]. If the statue were damaged or destroyed, that connection might well be permanently severed.&lt;br /&gt;
&lt;br /&gt;
===Siluri===&lt;br /&gt;
*&#039;&#039;&#039;Quality:&#039;&#039;&#039; Hills&lt;br /&gt;
The entire region takes its name from Mount Siluri, which rises majestically toward the heavens and rivals the peaks of [[Zenith]] in height. The central tower of Redoubt&#039;s [[Urizen_culture_and_customs#The_Heliopticon|Heliopticon]] is built here, gazing down on the forested bowl of [[#Ventosi|Ventosi]] to one side and across the [[Necropolis]] to the other. Several [[mine|mines]] exploit the bounty of [[Materials#Tempest Jade|tempest jade]] and [[Materials#Weltsilver|weltsilver]] that lies beneath the peaks, but it is also home to a number of spires who study and expand the philosophies of war and conflict in their myriad incarnations. &lt;br /&gt;
&lt;br /&gt;
One of the most notable structures here is the first &#039;&#039;&#039;[[Adelmar the Lion#The Shrine of the Armsmaster|Academy of Arms]]&#039;&#039;&#039;, founded by the exemplar of [[Ambition]] [[Adelmar the Lion]] in the reign of [[Empress Richilde]]. Reached by a treacherous and winding mountain path, it had been somewhat eclipsed in the centuries since its foundation by the Academies of Dawn and the League. It remained a popular site of pilgrimage for followers of the Way seeking to learn more about Adelmar - or to study under the teachers who maintain the school there. In 384YE, &#039;&#039;&#039;Ranae deRondell&#039;&#039;&#039; consecrated the shrine there with [[Liao#True Liao|true liao]]; since then the influx of pilgrims prepared to brave the difficult climb up the mountain has been greatly increased.&lt;br /&gt;
&lt;br /&gt;
===Tomari===&lt;br /&gt;
*&#039;&#039;&#039;Quality:&#039;&#039;&#039; Hills&lt;br /&gt;
The wild peaks of Tomari are some of the more populous in Redoubt. The mountains are riddled with [[mine|mines]], and rich in iron, precious metals, fine jewels and [[Materials#Green Iron|green iron]]. The [[#The Brilliant Star|Brilliant Star]] is found here, and occasional pockets of mithril are found throughout the peaks. It is also the site of the famous spire of [[#Delving|Delving]], whose prosperity is based on rich mines and the study of subterranean engineering.&lt;br /&gt;
&lt;br /&gt;
Among other notable spires, &#039;&#039;&#039;Tabulous&#039;&#039;&#039; is a college whose curriculum focuses on teaching rigorous objectivity and complex mathematics. Many members of the faculty are retired Urizen civil servants, and the curriculum is considered excellent for training servants of the Empire, giving them the skills to make accurate accountings and forecasts. The Day [[regio]] in which Tabulous stands is credited both with cultivating an atmosphere of calm and rationality, and making the spire especially welcoming to [[merrow]] scholars.&lt;br /&gt;
&lt;br /&gt;
On the highest peak here stands the fused ruin known as the &#039;&#039;&#039;Unmade&#039;&#039;&#039;. A crumbled tower of blasted stone, it is said that it once was a spire, that was eradicated completely by the massed Spires of Urizen early in the days of the Empire. No-one remembers why - which in a nation dedicated to the keeping of accurate records is a matter of obvious concern.&lt;br /&gt;
&lt;br /&gt;
===Ventosi===&lt;br /&gt;
The valleys of Ventosi form a great shallow basin between the towering peaks to the north, east and south. Wild forests haunted by surly orcs and hungry [[Mundane_beasts#Drakes|drakes]] give way to fertile [[farm|farmland]] nearer the rocky coast, where sheer white stone cliffs drop vertiginously into the Bay of Catazar. These western cliffs, haunted by massive gulls and wild sea birds, give Ventosi the feeling of a secluded plateau rather than a valley. A few ambitious spires built along the coast use lifts and treacherous paths to access the water, while others are constructed into the rock walls themselves gazing out towards the Brass Coast. The cliffs of Ventosi are the only known nesting grounds within the empire of the Imperial Albatross - some specimens have been reported with wingspans of almost twenty feet.&lt;br /&gt;
&lt;br /&gt;
One of the more prominent spires here is called &#039;&#039;&#039;The Hollows&#039;&#039;&#039;, for its unusual construction: wind-blown caves in the sandstone formed into extensive dwellings by years of patient, meditative, stone-carving. It is exceptional in Redoubt as a place of spiritual study and introspection. The nature of time is a particular topic discussed here and the surrounding area is scattered with large works of sculpture left to the mercy of the elements.&lt;br /&gt;
&lt;br /&gt;
===Willstone===&lt;br /&gt;
The slopes of north-eastern Redoubt are heavily wooded, with hardy conifers on the upper slopes and sprawling [[forest|forests]] of [[Materials#Beggar&#039;s Lye|beggarwood]] on the lower slopes. There are comparatively few spires here, and they tend to be both isolated and isolationist, keeping contact with their peers largely through the heliopticon. This has contributed somewhat to Willstone also being the home of at least three small bands of independent barbarian [[orc]] brigands who occasionally bedevil travellers or launch a (generally unsuccessful) raid against one of the smaller spires. The best known spire in the region is probably &#039;&#039;&#039;Willstone Citadel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Built largely of wood on the lower slopes of the mountain, surrounding a central carved stone pillar worked with many runes. Whatever other properties it may possess, the runic pillar is known to be a [[Formulaic_ritual#Ritual_Texts|ritual text]] for [[Bound by Common Cause]], and the anchor for a strong Autumn [[regio]]. The spire is known for training particularly resourceful sentinels. Not far from Willstone stand the remnants of the [[#Grand Conservatory (Ruined)|Grand Conservatory of Music]] that once served as a point of pilgrimage both for wayfarers exploring the virtue of [[Pride]], and for musicians from all over Urizen until it was [[To the last syllable#In Urizen|ruined]] by &#039;&#039;scions&#039;&#039; of [[Cold Sun]]&lt;br /&gt;
{{CaptionedImage|file=SenRedoubt.jpg|caption=&#039;&#039;&#039;Thalia of Netherwatch&#039;&#039;&#039;, Senator for Redoubt|align=left|width=350}}&lt;br /&gt;
{{Senate Elections|Senator_for_Redoubt|Territory=Redoubt|Season=Summer}}&lt;br /&gt;
&lt;br /&gt;
==OOC Notes==&lt;br /&gt;
* As of the start of the Spring Equinox 388YE, Urizen controls every region of the territory, making this an Imperial territory.&lt;br /&gt;
* The [[#The Court of the White Fountain|Court of the White Fountain]] is a rank one [[fortification]].&lt;br /&gt;
* The [[#The Walls of Cargo|Walls of Cargo]] is a rank one [[fortification]], but while the garrison is supported by Axou troops it will inflict half again as many casualties on any attacking army as a construction of similar size. Enlarging the fortification while maintaining this quality will be a challenge without Axou assistance.&lt;br /&gt;
* [[business|Businesses]] in the territory benefit from the Bridge of Air and produce an extra 36 rings each season.&lt;br /&gt;
* [[fleet|Fleets]] in the territory benefit from the [[Elosian Architect|Great Harbour of Elos]] and produce 2 drams of random [[herb|herbs]] and 12 rings each season.&lt;br /&gt;
* [[mana site|Mana sites]] in the territory benefit from the Bridge of Air and produce an extra mana crystal each season&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
* [[Deep blue sea]] - 388YE Spring wind of war on the reclamation of Redoubt&lt;br /&gt;
* [[Blood-red blooms]] - 387YE Winter wind of war on the ongoing invasion of Redoubt&lt;br /&gt;
* [[To ruin]] - 387YE Autumn wind of war on the renewed invasion of Redoubt&lt;br /&gt;
&lt;br /&gt;
[[Category:Urizen]][[Category:Grendel]][[Category:Gazetteer]][[Category:Imperial Territory]]&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Regario_Dossier&amp;diff=146014</id>
		<title>Regario Dossier</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Regario_Dossier&amp;diff=146014"/>
		<updated>2026-10-05T12:09:12Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=Albrecht von Holberg.jpg|caption=&#039;&#039;&#039;Albrecht von Holberg&#039;&#039;&#039;, Custodian of the Regario Dossier|align=left|width=450}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Regario Dossier is an Imperial title. It is a national title, that can be held only by a citizen of [[the League]]. While it provides a small bounty of the miraculous material [[ilium]] each season, its real purpose is to provide the holder with an annual report from agents based in [[foreign ports]], with a special focus on matters pertaining to international trade. It is technically operated from a small office in [[Tassato#Tassato Regario|Tassato Regario]], but in truth this is merely a convenient front used by the civil service.&lt;br /&gt;
&lt;br /&gt;
Established in 173YE, during the reign of [[Emperor Frederick]], the Regario Dossier is a list of small concerns that individually provide only one or two rings of ilium a year. Together, they provide a small but regular income of the valuable material. The real purpose of the Regario Dossier is to support the League diplomats active all over the world, making contacts with foreign powers and attempting to sway them to the Empire&#039;s side. Such activities require considerable funds but the gains for the Empire are difficult to overstate. If too many foreign powers were to ally with the barbarians, the fate of the Empire would surely be lost.&lt;br /&gt;
&lt;br /&gt;
This Bourse position is reserved for a citizen of The League who presents the largest bid. It is widely claimed that the payment is used to pay for bribes and other diplomatic arrangements. In fact this is [https://en.wikipedia.org/wiki/Hypothecated_tax hypothecation], the costs of operating the dossier are fixed and the money from the auction goes to the Senate as with other Bourse seats.&lt;br /&gt;
==The Bourse Seat==&lt;br /&gt;
===Responsibilities===&lt;br /&gt;
The holder of the Seat, and custodian of the Regario Dossier, has few responsibilities. In return for their bounty of ilium and annual report, they are sometimes called on to make decisions relating to the agents of the dossier. If any of the small concerns that provide ilium to the seat were threatened, the custodian would be responsible for resolving the situation and protecting the resources. As with the [[Master of the Imperial Mint]], there is an informal expectation that the custodian of the seat will work in the best interests of the Empire (especially as it related to Imperial trade), but this is hardly enforceable. While there is a perception of the holder of this Seat as a sinister master of espionage, in truth they actually have almost no influence over the actual agents of the dossier.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Seat on the Bourse===&lt;br /&gt;
Custodianship of the Regario Dossier comes with a seat on the [[Bourse]]. For the most part, this Seat comes with no additional responsibilities. it is an Imperial title that grants the right to participate on the rare occasion when the Imperial Bourse as a body is required to make a decision.&lt;br /&gt;
===Bounty of ilium===&lt;br /&gt;
The Dossier oversees several small sources of [[ilium]], and receives rings of this precious metal each season which they can dispense as they choose. Production is 4 rings of ilium every season.&lt;br /&gt;
===Annual Report===&lt;br /&gt;
Each Spring, the holder of the seat receives an annual report regarding the state of the Empire&#039;s relations with foreign powers. Prior to Autumn 379YE, the report covered Imperial relations with the [[Asavean Archipelago]], the [[Commonwealth]], the [[Principalities of Jarm]], the [[Sarcophan Delves]], and the [[Sumaah Republic]]. The reports tend to focus almost exclusively on matters relating to international trade that might effect the Empire. The holder of the Seat cannot give instructions to these agents, and communication between the Seat and the agents is generally limited to the receipt of the annual report.&lt;br /&gt;
&lt;br /&gt;
In Autumn 379YE, the [[Senate]] passed a motion to [[expand the Regario Dossier]], allocating funds to allow recruitment of agents to be sent to include the [[Axos]], the [[Iron Confederacy]] and the [[Faraden]]. Even with the increased funding, gathering information from some of these nations initially proved difficult as the Empire had few existing trade ties with Axos or the Iron Confederacy. Significant improvements to relations with these two nations has gone a long way towards improving the quality of the information received.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 350px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=RodrigoBarossa.jpg|title=Rodrigo Barossa de Tassato Regario of the Company of the Red Fox, who took the Seat in Summer 378YE, having a quiet conversation with Doctor Beatrix Amalia de Rondell zu Holberg.|caption=The Regario Dossier provides a bounty of ilium, but the real wealth it provides comes in the form of secrets.|align=left|width=350}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Agents of the Regario Dossier==&lt;br /&gt;
The agents of the Regario Dossier are based in foreign nations where they sift through endless reports for useful information which is sent back to the Empire once it has been verified. The agents always referred to by pseudonyms, each named after a significant river. Agent Couros is based in Nemoria in the Asavean Archipelago; Agent Vassa based in Zemeh and the Sumaah Republic; Agent Scorrero based in the city of Jarm in the Jarmish Principalities; Agent Gancio based in the port-city of Leerdam in the Commonwealth; Agent Umshalla based in the Sarcophan Delves in Sarcophan; Agent Nepenthe based in Kantor on Axos; Agent Serpes based in Robec in the Iron Confederacy; and Agent Alephan based at the Court of the Five Winds in Faraden.&lt;br /&gt;
&lt;br /&gt;
In reality, these Agents tend to be figureheads responsible for collecting and compiling reports from one or more other agents active in the foreign nation. These agents are largely able to avoid detection because residents of the nations where they are active are used to seeing Imperial merchants and even Imperial citizens who have settled there. Consequently, while the Regario Dossier has been able infiltrate Faraden successfully, attempts to gain a foothold in the Iron Confederacy and Axos have proved much more difficult.&lt;br /&gt;
&lt;br /&gt;
The holder of the seat never knows the identity of these agents, and is absolutely discouraged from interfering in their affairs. All communication takes place through an office of the civil service (referred to as &#039;&#039;Agent Catazar&#039;&#039; on the occasion that they provide any documents themselves), allowing for the security of the agents to be preserved in the face of regularly changing seat holder. The autonomy the agents possess is generally considered to be a key to their success, and endangering it would almost certainly reduce their usefulness.&lt;br /&gt;
&lt;br /&gt;
===Spies and Informants===&lt;br /&gt;
The agents of the Regario Dossier gather intelligence from a network of spies and informants, with the latter far outstripping the former. In practice most informants are Imperial traders who regularly visit a nation, or former Imperial citizens who have settled there. The most successful agents have been able to subvert a small number of minor government functionaries and others though the use of judicious bribes. Informants provide a wealth of information, though most of it is of relatively low value, comprising largely of rumours and gossip. &lt;br /&gt;
&lt;br /&gt;
There are far less actual spies - perhaps no more than a dozen as of 379YE. Spies are usually Imperial citizens who claim their first loyalty is to the Throne, thought they may also be malcontents or revolutionaries who are opposed to undermining their own nation. The most useful have found a way to gain employment serving the government or the powers-that-be of a foreign land and are thus in a position to provide the Empire with inside information. They tend to produce vastly less information than informants; usually they will be unable to provide anything of value for years at a time. However when they do stumble across something of value, it can be incredibly useful, giving the Empire advance warning of things that no amount of informants would ever have passed on.&lt;br /&gt;
&lt;br /&gt;
The custodian of the Regario Dossier receives a report each year, comprising information compiled from details passed on by both spies and informants. On the &#039;&#039;rare&#039;&#039; occasion that an Imperial spy discovers something of exceptional value and urgency, it will be passed back to the holder of the Regario Dossier immediately.&lt;br /&gt;
&lt;br /&gt;
===What do foreign powers know?===&lt;br /&gt;
It is likely that the foreign nations active on the world stage know the Empire maintains agents in the midst of more legitimate merchants. Indeed, these powerful nations would &#039;&#039;expect&#039;&#039; the Empire to do so. It is almost certain that those nations maintain agents of their own within the Empire to keep abreast of the broad strokes of Imperial policy, especially as it relates to trade relations. A common understanding is that while the Regario Dossier agents are involved purely in observation relating to trade, they are unlikely to be a big enough concern to cause their hosts to remove them - which is another reason why the Seat holder is unable to issue specific instructions to them. There have been incidents in the past where agents have been arrested, or have disappeared, but they are few and far between.&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
{{RecentElections|Regario_Dossier}}&lt;br /&gt;
Custodianship of the Regario Dossier is a League Bourse position. Election is by open auction at the Spring Equinox each year. Any League citizen may bid for the title. &lt;br /&gt;
&lt;br /&gt;
The position of custodian of the Regario Dossier is re-selected at the Spring Equinox each year. They cannot be revoked by the [[Synod]].&lt;br /&gt;
==The Regario Dossier in Play==&lt;br /&gt;
The Regario Dossier is first and foremost a Bourse seat. Beyond the [[#Annual Report|annual report]], it does not provide additional information about events in the Empire, or in any foreign nation, nor does it allow the player holding it to request special reports or downtime actions. These details are assumed to be below the abstraction layer. The title holder is encouraged to create their own stories about their activities within reasonable limits and to get involved in events appropriate to their title during the game, but they do not have any powers beyond those explicitly listed in the section on powers.&lt;br /&gt;
&lt;br /&gt;
These details exist partly to provide context and character to the role - and partly to allow our writers to use the title as a plot hook. Plot that involves the position will be rare - but all the campaign positions in Empire have these details to create the potential for it to happen. &lt;br /&gt;
[[Category:Title]] [[Category:Bourse]] [[Category:The League]]&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Template:Jarm_Links&amp;diff=146011</id>
		<title>Template:Jarm Links</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Template:Jarm_Links&amp;diff=146011"/>
		<updated>2026-10-05T11:13:00Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Jarm Further Reading==&lt;br /&gt;
* [[Principalities of Jarm]]&lt;br /&gt;
* [[Ambassador to Jarm]]&lt;br /&gt;
* [[Principalities of Jarm ports]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: .6em 0 .3em 0;&amp;quot;&amp;gt;Winds of Fortune&amp;lt;/p&amp;gt;&lt;br /&gt;
* [[If_we_never_meet_again#Principalities_of_Jarm|If we never meet again]] - 388YE Autumn wind of fortune about Jarmish diplomacy&lt;br /&gt;
* [[War games]] - 388YE Summer wind of fortune about diplomacy with Jarm&lt;br /&gt;
* [[Full circles]] - 388YE Summer wind of fortune about the Convocation of Virtue&lt;br /&gt;
* [[Weaving tangled nets]] - 388YE Spring wind of fortune about diplomacy with Jarm&lt;br /&gt;
* [[When peace was far away]] - 387YE Winter wind of fortune about diplomacy with Jarm&lt;br /&gt;
* [[Cold war]] - 387YE Winter wind of fortune about the incursion of [[Cold Sun]] into Jarm&lt;br /&gt;
* [[My passions from a common spring#Principalities of Jarm|My passions from a common spring]] - 387YE Autumn wind of fortune about the Lantir war&lt;br /&gt;
* [[Strangers when we meet]] - 387YE Summer Wind of Fortune in which Lord-Magister Anton speaks candidly&lt;br /&gt;
* [[Authority_and_acceptance#Jarm|Authority and acceptance]] - 386YE Autumn Wind of Fortune relating some Jarm diplomatic matters&lt;br /&gt;
* [[Thrones and principalities]] - 386YE Summer Wind of Fortune discussing Jarmish diplomatic matters&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: .6em 0 .3em 0;&amp;quot;&amp;gt;Jarm Associated Titles&amp;lt;/p&amp;gt;&lt;br /&gt;
* There are currently no Jarm associated titles&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Click &#039;&#039;Expand&#039;&#039; to see a summary of various pages related to the Principalities of Jarm.&lt;br /&gt;
[[Category:Jarm]]&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Template:Jarm_Links&amp;diff=146010</id>
		<title>Template:Jarm Links</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Template:Jarm_Links&amp;diff=146010"/>
		<updated>2026-10-05T11:12:52Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Jarm Further Reading==&lt;br /&gt;
* [[Principalities of Jarm]]&lt;br /&gt;
* [[Ambassador to Jarm]]&lt;br /&gt;
* [[Principalities of Jarm ports]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: .6em 0 .3em 0;&amp;quot;&amp;gt;Winds of Fortune&amp;lt;/p&amp;gt;&lt;br /&gt;
* [[If_we_never_meet_again#Principalities_of_Jarm|If we never meet again]] - 388YE AUtumn wind of fortune about Jarmish diplomacy&lt;br /&gt;
* [[War games]] - 388YE Summer wind of fortune about diplomacy with Jarm&lt;br /&gt;
* [[Full circles]] - 388YE Summer wind of fortune about the Convocation of Virtue&lt;br /&gt;
* [[Weaving tangled nets]] - 388YE Spring wind of fortune about diplomacy with Jarm&lt;br /&gt;
* [[When peace was far away]] - 387YE Winter wind of fortune about diplomacy with Jarm&lt;br /&gt;
* [[Cold war]] - 387YE Winter wind of fortune about the incursion of [[Cold Sun]] into Jarm&lt;br /&gt;
* [[My passions from a common spring#Principalities of Jarm|My passions from a common spring]] - 387YE Autumn wind of fortune about the Lantir war&lt;br /&gt;
* [[Strangers when we meet]] - 387YE Summer Wind of Fortune in which Lord-Magister Anton speaks candidly&lt;br /&gt;
* [[Authority_and_acceptance#Jarm|Authority and acceptance]] - 386YE Autumn Wind of Fortune relating some Jarm diplomatic matters&lt;br /&gt;
* [[Thrones and principalities]] - 386YE Summer Wind of Fortune discussing Jarmish diplomatic matters&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: .6em 0 .3em 0;&amp;quot;&amp;gt;Jarm Associated Titles&amp;lt;/p&amp;gt;&lt;br /&gt;
* There are currently no Jarm associated titles&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Click &#039;&#039;Expand&#039;&#039; to see a summary of various pages related to the Principalities of Jarm.&lt;br /&gt;
[[Category:Jarm]]&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Jarmish_ambassador_briefing&amp;diff=146009</id>
		<title>388YE Autumn Jarmish ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Jarmish_ambassador_briefing&amp;diff=146009"/>
		<updated>2026-10-05T11:12:02Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jarm briefing]][[Category:Jarm]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, [[Ambassador to Jarm]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Principalities_of_Jarm|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The facts around the Lantir incursion have been spread far and wide by the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has been forced to accede to Jarmish demands for a ceasefire so they can focus their efforts on Cold Sun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A Senate denunciation of the Commonwealth would be very well received indeed by the House of Princes&#039;&#039;&#039;&lt;br /&gt;
Lord-Magister Trescher is as complimentary as he has ever been in his response to the Ambassador&#039;s evidence regarding the [[Commonwealth]] agents behind the destruction of Lantir. He commends the Ambassador and the Empire as a whole, and barely bothers to ask exactly how Imperial citizens came by this information. The Jarmish have a very &#039;&#039;realistic&#039;&#039; attitude to espionage, and likely assume the Empire found the information out via magical means.&lt;br /&gt;
&lt;br /&gt;
The revelation that the Commonwealth was behind the incursion has put the Jarmish in a position to demand a ceasefire, and left the Commonwealth with no option but to agree. Many Jarmish princes were quietly convinced that the incursion of [[Cold Sun]] simply &#039;&#039;had&#039;&#039; to be an act by one of their own, so the opportunity to pin the deed on the Commonwealth has been a huge win for them. The fact that it comes from a third-party - and one largely seen as favouring the Commonwealth to date, has added weight to the revelation and made it impossible for the Commonwealth to deny. The Jarmish would &#039;&#039;never&#039;&#039; have got evidence of the Commonwealth&#039;s failure if the Empire had not chosen to release the information to the world. The decision of the Imperial diplomatic team to publish their findings has significantly improved the Empire&#039;s standing with Jarm.&lt;br /&gt;
&lt;br /&gt;
Trescher also commends the Imperial magicians of the [[Celestial Arch]], whose involvement in the negotiations (albeit behind the scenes) helped ensure an outcome that has been to the benefit of the House of Princes and put the nation in a strong position to deal with the threat of the &#039;&#039;scions&#039;&#039; - and to deal with the Commonwealth once the disaster is brought under control.&lt;br /&gt;
&lt;br /&gt;
On which matter... it is clear that the Commonwealth has gone beyond the pale. To use something like Cold Sun - an uncontrollable force of absolute destruction - must be as unacceptable to the Empire as it is to the Principalities. Some doors, says Anton mediatitively, should not be opened. If the [[Senate|Imperial Senate]] were to voice their own outrage at this event and strongly condemn the Commonwealth&#039;s role in the destruction of Lantir, it would build on the enormous success of the Empire&#039;s diplomatic efforts and cement the gains they have made in recent times. There&#039;s no need to depart from the facts the Ambassador has established - Commonwealth laxness and lack of vigilance allowed rogue elements to unleash catastrophic magic, the Senate is not angry just disappointed, and so forth. &lt;br /&gt;
&lt;br /&gt;
At the absolute minimum, Trescher believes that a clear denunciation in the Senate delivered while the iron is hot (during the Autumn Equinox) would at the very least see the Magician-Princes prepared to open the ports of Vezak and Kavor to Imperial fleet captains again. Provided the Senate removed its own embargo on Jarmish trade, of course.&lt;br /&gt;
&lt;br /&gt;
The civil service note that this offer appears quite legitimate. Jarm has gained considerable political capital from the Empire&#039;s revelations. If they had uncovered the plot themselves and exposed it, there would have been plenty prepared to assume they were lying by trying to implicate their known enemies. That this news came from the Empire - who are seen as the Commonwealth&#039;s allies - means that nobody anywhere is questioning its veracity. A denunciation would further cement the Jarmish position of course, albeit at the cost of burning more bridges with the Commonwealth.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Imperial Mercenaries==&lt;br /&gt;
* &#039;&#039;&#039;The House of Princes invites Imperial mercenaries to help fight against Cold Sun in Jarm&#039;&#039;&#039;&lt;br /&gt;
The Jarmish have not invited [[military unit|Imperial mercenaries]] to fight with them in a generation or more - well aware of the political divisions between the Empire and the Principalities. They have never been facing an enemy as cut-and-dried as Cold Sun however. There are no complex ethical issues around fighting the &#039;&#039;[[Cold_Sun#Heralds|scions]]&#039;&#039; - warriors who literally want to destroy everything and everyone in existence. Still, the civil service cautiously speculate that the mere fact they are [[If_we_never_meet_again#Aid_Against_Oblivion|inviting Imperial soldiers]] to fight in Jarm at all indicates a shift in their attitudes to the Empire.&lt;br /&gt;
&lt;br /&gt;
In the immediate future, Jarm will focus on driving Cold Sun out of their own territory and that of the smaller nations still allied to them and making sure they do not claim any more. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by [[Conclave order|Conclave Orders]], the prognosticators suggest it might take another year after that to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
If at least 10,000 effective strength of mercenaries travel to the Jarm this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better position if hostilities resumed with the Commonwealth. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Trade Matters==&lt;br /&gt;
* &#039;&#039;&#039;Imperial captains can no longer trade with the port of Radosmo in Zemelslo&#039;&#039;&#039;&lt;br /&gt;
The decision to [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|end trade]] with [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] does not seem to have caused much of a stir in the House of Princes who have bigger fish to fry. &amp;quot;A failed opportunity&amp;quot; is as much as Lord-Magister Trescher is prepared to say. The politically ambitious Prince Mila is the only one who appears to have taken much notice of this development.&lt;br /&gt;
&lt;br /&gt;
According to several letters sent to the embassy, Prince Mila&#039;s next endeavour is to use the [[Ephisis|City of Gold and Lead]] as [[The_bargain_store#The_Mila_Offers|go-betweens]], as part of an effort to show the Empire that they want Jarmish goods (whether the Senate likes it or not). For some reason the prince calls out the &amp;quot;wisdom of &#039;&#039;&#039;Ibiss Briarheart&#039;&#039;&#039; and the Urizeni&amp;quot; as proof that there is interest in Jarmish trade. &lt;br /&gt;
&lt;br /&gt;
As far as the civil service can tell, Mila is arranging deals to be acquired through [[Ephisis&#039; Scale]] and is working with [[inhabitants of the realms#Heralds|heralds]] of the city to establish what goods it is that appeal to Imperial magicians. At the risk of teaching them to suck eggs, if the Ambassador wishes to encourage Mila, having plenty of Imperial magicians trade for Jarmish goods via the ritual will do that. If they wish to discourage them, then encouraging magicians &#039;&#039;not&#039;&#039; to seek Jarmish products is the way to go.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderCelestialArch.jpg|title=Order of the Celestial Arch|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==A Celestial Arch==&lt;br /&gt;
* &#039;&#039;&#039;The Celestial Arch remain engaged in the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Grandmaster has the opportunity to seek out allies among the Magician-Princes&#039;&#039;&#039;&lt;br /&gt;
As previously mentioned, Lord-Magister Trescher compliments the [[Celestial Arch]] and their realistic attitude to politics. He appears to have spoken personally with some of the representatives of the order and approves of their attitude. It&#039;s clear that he is aware the Order is working to build connections with Jarmish magicians but unaccountably seems to lack any of his usual opposition to Imperial influence in the Principalities. Indeed, it appears he may be tacitly encouraging it. As long as the Celestial Arch are careful and do not overplay their hand, they are likely to remain welcome in Jarm at least until Cold Sun is dealt with - and as long as the grandmaster chooses to leave them there.&lt;br /&gt;
&lt;br /&gt;
The civil service note that the Celestial Arch is likely being accepted because they mostly present themselves as peers to the magician-princes and have so far avoided matters related to the usual bugbears the Jarmish have with the Empire - slavery and religion. The Principalities are a deeply political nation, with magicians manoeuvring against one another for prestige and power all the time. The Celestial Arch is seen by many as fitting into the &amp;quot;Maze of Princes&amp;quot; or the &amp;quot;Great Game&amp;quot; in a way that righteous missionaries and angry abolitionists have never managed. If the Ambassador wishes to support this approach, encouraging the Celestial Arch to be cautious around the two key issues is likely to be the way to go.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderSevenfoldPath.jpg|title=Order of the Sevenfold Path|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Sevenfold Virtue==&lt;br /&gt;
* &#039;&#039;&#039;The Sevenfold Path continues to make the acquaintance of the Convocation of Virtue&#039;&#039;&#039;&lt;br /&gt;
The [[Sevenfold Path]] continue to meet with the [[Full_circles#Regarding_the_Convocation|Convocation of Virtue]] and bolster ties. For the most part the Magician-Princes seem broadly disinterested. As long as the magicians of the &#039;Path continue to fight Cold Sun the Jarmish reticence to poke into religious matters is very much playing in their favour. Even the establishment of a [[Full_circles#Path_of_the_Spirits|pilgrim house]] in [[Spiral#Apulian|Apulian]] has not caused comment from the House of Princes. &lt;br /&gt;
&lt;br /&gt;
As with the Celestial Arch, however, the civil service caution that this could be brought to a sudden halt if the Sevenfold Path present themselves as a danger to Jarm or its traditions. Discussing the Way and virtue with their counterparts in Jarm is unlikely to attract attention; attempting to encourage those magicians to become politically active or start pushing virtue on their neighbours will lead to an immediate clamp-down both on the order (who can at least retreat back to the Empire) and the Convocation (who cannot).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; As [[If_we_never_meet_again#Potential for Problems|already noted]], Lord-Magister Anton Trescher has suddenly started asking questions about the Sevenfold Path presence in the Principalities. There is speculation that someone has drawn attention to the ongoing efforts by the order to befriend the Jarmish followers of [[the Way]].&lt;br /&gt;
&lt;br /&gt;
{{Jarm Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Jarmish_ambassador_briefing&amp;diff=146008</id>
		<title>388YE Autumn Jarmish ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Jarmish_ambassador_briefing&amp;diff=146008"/>
		<updated>2026-10-05T11:11:15Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Created page with &amp;quot;Category:Jarm briefingCategory:JarmCategory:Foreign Nation {{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&amp;#039;&amp;#039;&amp;#039;Thaumiel of Steeplechase Toll&amp;#039;&amp;#039;&amp;#039;, Ambassador to Jarm|align=left|width=300}} ==Overview== This briefing was prepared for &amp;#039;&amp;#039;&amp;#039;Thaumiel of Steeplechase Toll&amp;#039;&amp;#039;&amp;#039;, Ambassador to Jarm, and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conju...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jarm briefing]][[Category:Jarm]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, [[Ambassador to Jarm]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Principalities_of_Jarm|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The facts around the Lantir incursion have been spread far and wide by the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has been forced to accede to Jarmish demands for a ceasefire so they can focus their efforts on Cold Sun&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A Senate denunciation of the Commonwealth would be very well received indeed by the House of Princes&#039;&#039;&#039;&lt;br /&gt;
Lord-Magister Trescher is as complimentary as he has ever been in his response to the Ambassador&#039;s evidence regarding the [[Commonwealth]] agents behind the destruction of Lantir. He commends the Ambassador and the Empire as a whole, and barely bothers to ask exactly how Imperial citizens came by this information. The Jarmish have a very &#039;&#039;realistic&#039;&#039; attitude to espionage, and likely assume the Empire found the information out via magical means.&lt;br /&gt;
&lt;br /&gt;
The revelation that the Commonwealth was behind the incursion has put the Jarmish in a position to demand a ceasefire, and left the Commonwealth with no option but to agree. Many Jarmish princes were quietly convinced that the incursion of [[Cold Sun]] simply &#039;&#039;had&#039;&#039; to be an act by one of their own, so the opportunity to pin the deed on the Commonwealth has been a huge win for them. The fact that it comes from a third-party - and one largely seen as favouring the Commonwealth to date, has added weight to the revelation and made it impossible for the Commonwealth to deny. The Jarmish would &#039;&#039;never&#039;&#039; have got evidence of the Commonwealth&#039;s failure if the Empire had not chosen to release the information to the world. The decision of the Imperial diplomatic team to publish their findings has significantly improved the Empire&#039;s standing with Jarm.&lt;br /&gt;
&lt;br /&gt;
Trescher also commends the Imperial magicians of the [[Celestial Arch]], whose involvement in the negotiations (albeit behind the scenes) helped ensure an outcome that has been to the benefit of the House of Princes and put the nation in a strong position to deal with the threat of the &#039;&#039;scions&#039;&#039; - and to deal with the Commonwealth once the disaster is brought under control.&lt;br /&gt;
&lt;br /&gt;
On which matter... it is clear that the Commonwealth has gone beyond the pale. To use something like Cold Sun - an uncontrollable force of absolute destruction - must be as unacceptable to the Empire as it is to the Principalities. Some doors, says Anton mediatitively, should not be opened. If the [[Senate|Imperial Senate]] were to voice their own outrage at this event and strongly condemn the Commonwealth&#039;s role in the destruction of Lantir, it would build on the enormous success of the Empire&#039;s diplomatic efforts and cement the gains they have made in recent times. There&#039;s no need to depart from the facts the Ambassador has established - Commonwealth laxness and lack of vigilance allowed rogue elements to unleash catastrophic magic, the Senate is not angry just disappointed, and so forth. &lt;br /&gt;
&lt;br /&gt;
At the absolute minimum, Trescher believes that a clear denunciation in the Senate delivered while the iron is hot (during the Autumn Equinox) would at the very least see the Magician-Princes prepared to open the ports of Vezak and Kavor to Imperial fleet captains again. Provided the Senate removed its own embargo on Jarmish trade, of course.&lt;br /&gt;
&lt;br /&gt;
The civil service note that this offer appears quite legitimate. Jarm has gained considerable political capital from the Empire&#039;s revelations. If they had uncovered the plot themselves and exposed it, there would have been plenty prepared to assume they were lying by trying to implicate their known enemies. That this news came from the Empire - who are seen as the Commonwealth&#039;s allies - means that nobody anywhere is questioning its veracity. A denunciation would further cement the Jarmish position of course, albeit at the cost of burning more bridges with the Commonwealth.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Imperial Mercenaries==&lt;br /&gt;
* &#039;&#039;&#039;The House of Princes invites Imperial mercenaries to help fight against Cold Sun in Jarm&#039;&#039;&#039;&lt;br /&gt;
The Jarmish have not invited [[military unit|Imperial mercenaries]] to fight with them in a generation or more - well aware of the political divisions between the Empire and the Principalities. They have never been facing an enemy as cut-and-dried as Cold Sun however. There are no complex ethical issues around fighting the &#039;&#039;[[Cold_Sun#Heralds|scions]]&#039;&#039; - warriors who literally want to destroy everything and everyone in existence. Still, the civil service cautiously speculate that the mere fact they are [[If_we_never_meet_again#Aid_Against_Oblivion|inviting Imperial soldiers]] to fight in Jarm at all indicates a shift in their attitudes to the Empire.&lt;br /&gt;
&lt;br /&gt;
In the immediate future, Jarm will focus on driving Cold Sun out of their own territory and that of the smaller nations still allied to them and making sure they do not claim any more. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by [[Conclave order|Conclave Orders]], the prognosticators suggest it might take another year after that to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
If at least 10,000 effective strength of mercenaries travel to the Jarm this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better position if hostilities resumed with the Commonwealth. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Trade Matters==&lt;br /&gt;
* &#039;&#039;&#039;Imperial captains can no longer trade with the port of Radosmo in Zemelslo&#039;&#039;&#039;&lt;br /&gt;
The decision to [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|end trade]] with [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] does not seem to have caused much of a stir in the House of Princes who have bigger fish to fry. &amp;quot;A failed opportunity&amp;quot; is as much as Lord-Magister Trescher is prepared to say. The politically ambitious Prince Mila is the only one who appears to have taken much notice of this development.&lt;br /&gt;
&lt;br /&gt;
According to several letters sent to the embassy, Prince Mila&#039;s next endeavour is to use the [[Ephisis|City of Gold and Lead]] as [[The_bargain_store#The_Mila_Offers|go-betweens]], as part of an effort to show the Empire that they want Jarmish goods (whether the Senate likes it or not). For some reason the prince calls out the &amp;quot;wisdom of &#039;&#039;&#039;Ibiss Briarheart&#039;&#039;&#039; and the Urizeni&amp;quot; as proof that there is interest in Jarmish trade. &lt;br /&gt;
&lt;br /&gt;
As far as the civil service can tell, Mila is arranging deals to be acquired through [[Ephisis&#039; Scale]] and is working with [[inhabitants of the realms#Heralds|heralds]] of the city to establish what goods it is that appeal to Imperial magicians. At the risk of teaching them to suck eggs, if the Ambassador wishes to encourage Mila, having plenty of Imperial magicians trade for Jarmish goods via the ritual will do that. If they wish to discourage them, then encouraging magicians &#039;&#039;not&#039;&#039; to seek Jarmish products is the way to go.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 175px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:OrderCelestialArch.jpg|link=Celestial Arch]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==A Celestial Arch==&lt;br /&gt;
* &#039;&#039;&#039;The Celestial Arch remain engaged in the Principalities of Jarm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Grandmaster has the opportunity to seek out allies among the Magician-Princes&#039;&#039;&#039;&lt;br /&gt;
As previously mentioned, Lord-Magister Trescher compliments the [[Celestial Arch]] and their realistic attitude to politics. He appears to have spoken personally with some of the representatives of the order and approves of their attitude. It&#039;s clear that he is aware the Order is working to build connections with Jarmish magicians but unaccountably seems to lack any of his usual opposition to Imperial influence in the Principalities. Indeed, it appears he may be tacitly encouraging it. As long as the Celestial Arch are careful and do not overplay their hand, they are likely to remain welcome in Jarm at least until Cold Sun is dealt with - and as long as the grandmaster chooses to leave them there.&lt;br /&gt;
&lt;br /&gt;
The civil service note that the Celestial Arch is likely being accepted because they mostly present themselves as peers to the magician-princes and have so far avoided matters related to the usual bugbears the Jarmish have with the Empire - slavery and religion. The Principalities are a deeply political nation, with magicians manoeuvring against one another for prestige and power all the time. The Celestial Arch is seen by many as fitting into the &amp;quot;Maze of Princes&amp;quot; or the &amp;quot;Great Game&amp;quot; in a way that righteous missionaries and angry abolitionists have never managed. If the Ambassador wishes to support this approach, encouraging the Celestial Arch to be cautious around the two key issues is likely to be the way to go.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=OrderSevenfoldPath.jpg|title=Order of the Sevenfold Path|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Sevenfold Virtue==&lt;br /&gt;
* &#039;&#039;&#039;The Sevenfold Path continues to make the acquaintance of the Convocation of Virtue&#039;&#039;&#039;&lt;br /&gt;
The [[Sevenfold Path]] continue to meet with the [[Full_circles#Regarding_the_Convocation|Convocation of Virtue]] and bolster ties. For the most part the Magician-Princes seem broadly disinterested. As long as the magicians of the &#039;Path continue to fight Cold Sun the Jarmish reticence to poke into religious matters is very much playing in their favour. Even the establishment of a [[Full_circles#Path_of_the_Spirits|pilgrim house]] in [[Spiral#Apulian|Apulian]] has not caused comment from the House of Princes. &lt;br /&gt;
&lt;br /&gt;
As with the Celestial Arch, however, the civil service caution that this could be brought to a sudden halt if the Sevenfold Path present themselves as a danger to Jarm or its traditions. Discussing the Way and virtue with their counterparts in Jarm is unlikely to attract attention; attempting to encourage those magicians to become politically active or start pushing virtue on their neighbours will lead to an immediate clamp-down both on the order (who can at least retreat back to the Empire) and the Convocation (who cannot).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; As [[If_we_never_meet_again#Potential for Problems|already noted]], Lord-Magister Anton Trescher has suddenly started asking questions about the Sevenfold Path presence in the Principalities. There is speculation that someone has drawn attention to the ongoing efforts by the order to befriend the Jarmish followers of [[the Way]].&lt;br /&gt;
&lt;br /&gt;
{{Jarm Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=146007</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=146007"/>
		<updated>2026-10-05T10:59:29Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Jarmish embassy is located in the town of [[Redoubt#Cargo|Cargo]] in [[Redoubt]], while the Imperial embassy to Jarm lies in the city of [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] in the southern [[Principalities of Jarm|Principalities]].&lt;br /&gt;
&lt;br /&gt;
Relations between the Empire and Jarm have been rocky for at least the past decade for a number of reasons. Foremost among them is a Jarmish perception that the Empire regularly attempts to interfere in its internal politics, especially in regard to the matter of slavery. These concerns are not entirely ungrounded, of course. As recently as the Autumn Equinox 384YE, Jarm declared war on the Empire and provided considerable magical support to the [[Grendel]] in the [[Bay of Catazar]]. This support ended in Summer 385YE, apparently as the result of a [[385YE_Summer_Solstice_Conclave_sessions#Concord:_Prospero_and_the_Rod_and_Shield|significant favour]] provided to the [[eternal]] [[Prospero]] by the [[Rod and Shield]]. Relations remain tumultuous, however.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
{{Diplomacy|nation=Jarm|status=Foreigner|port=[[Principalities_of_Jarm_ports#Kavor_(Northern_Principalities_of_Jarm)|Kavor]], [[Principalities_of_Jarm_ports#Vezak_(Southern_Principalities_of_Jarm)|Vezak]], and [[Principalities_of_Jarm_ports#Rigia_(Eastern_Principalities_of_Jarm)|Rigia]] (all closed)|ambassador=Thaumiel of Steeplechase Toll of [[Highguard]]|counterpart=[[Ambassador_to_Jarm#Jarmish_Ambassador|Lord-Magister Anton Trescher of the Hidden Hook]]}}&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Jarmish Embassy===&lt;br /&gt;
The [[embassy]] of the Principalities of Jarm stands in the [[Urizen|Urizeni]] town of [[Redoubt#Cargo|Cargo]], in [[Redoubt]]. Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The first of the three, work began on the Jarmish embassy in Summer 378YE. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, it is now a recognisable feature of the Cargo skyline. &lt;br /&gt;
&lt;br /&gt;
Wrangling about the Imperial embassy in the Principalities continued for several months after completion of the embassy in Jarm. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. Then Ambassador Oswi Twice-Burned was called upon to nagivate the complex situation and the [[Define_Jarmish_embassy|decision]] was ultimately made to choose Rigia, although that would ultimately [[The_whole_world#Principalities_of_Jarm|end in tragedy]] and the [[Civil_tongue#Principalities_of_Jarm|relocation]] of the Imperial embassy to Vezak.&lt;br /&gt;
&lt;br /&gt;
In 386YE concerns were raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there were worries that it would only be a matter of time before fighting breaks out between the two. The establishment of the [[The_price_is_great#Matters_of_Diplomacy|Coursgard]], a Highborn operation dedicated to keeping the peace on the river, should mean that it does not come to open conflict any time soon. Hopefully.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
&lt;br /&gt;
===Jarmish Ambassador===&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Jarmish ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival stuff==&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=146006</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=146006"/>
		<updated>2026-10-05T10:56:31Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Jarmish Embassy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Jarmish embassy is located in the town of [[Redoubt#Cargo|Cargo]] in [[Redoubt]], while the Imperial embassy to Jarm lies in the city of [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] in the southern [[Principalities of Jarm|Principalities]].&lt;br /&gt;
&lt;br /&gt;
Relations between the Empire and Jarm have been rocky for at least the past decade for a number of reasons. Foremost among them is a Jarmish perception that the Empire regularly attempts to interfere in its internal politics, especially in regard to the matter of slavery. These concerns are not entirely ungrounded, of course. As recently as the Autumn Equinox 384YE, Jarm declared war on the Empire and provided considerable magical support to the [[Grendel]] in the [[Bay of Catazar]]. This support ended in Summer 385YE, apparently as the result of a [[385YE_Summer_Solstice_Conclave_sessions#Concord:_Prospero_and_the_Rod_and_Shield|significant favour]] provided to the [[eternal]] [[Prospero]] by the [[Rod and Shield]]. Relations remain tumultuous, however.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Jarmish Embassy===&lt;br /&gt;
The [[embassy]] of the Principalities of Jarm stands in the [[Urizen|Urizeni]] town of [[Redoubt#Cargo|Cargo]], in [[Redoubt]]. Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The first of the three, work began on the Jarmish embassy in Summer 378YE. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, it is now a recognisable feature of the Cargo skyline. &lt;br /&gt;
&lt;br /&gt;
Wrangling about the Imperial embassy in the Principalities continued for several months after completion of the embassy in Jarm. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. Then Ambassador Oswi Twice-Burned was called upon to nagivate the complex situation and the [[Define_Jarmish_embassy|decision]] was ultimately made to choose Rigia, although that would ultimately [[The_whole_world#Principalities_of_Jarm|end in tragedy]] and the [[Civil_tongue#Principalities_of_Jarm|relocation]] of the Imperial embassy to Vezak.&lt;br /&gt;
&lt;br /&gt;
In 386YE concerns were raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there were worries that it would only be a matter of time before fighting breaks out between the two. The establishment of the [[The_price_is_great#Matters_of_Diplomacy|Coursgard]], a Highborn operation dedicated to keeping the peace on the river, should mean that it does not come to open conflict any time soon. Hopefully.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
&lt;br /&gt;
===Jarmish Ambassador===&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Jarmish ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival stuff==&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=146005</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=146005"/>
		<updated>2026-10-05T10:55:18Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Ambassadorial Briefings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Jarmish embassy is located in the town of [[Redoubt#Cargo|Cargo]] in [[Redoubt]], while the Imperial embassy to Jarm lies in the city of [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] in the southern [[Principalities of Jarm|Principalities]].&lt;br /&gt;
&lt;br /&gt;
Relations between the Empire and Jarm have been rocky for at least the past decade for a number of reasons. Foremost among them is a Jarmish perception that the Empire regularly attempts to interfere in its internal politics, especially in regard to the matter of slavery. These concerns are not entirely ungrounded, of course. As recently as the Autumn Equinox 384YE, Jarm declared war on the Empire and provided considerable magical support to the [[Grendel]] in the [[Bay of Catazar]]. This support ended in Summer 385YE, apparently as the result of a [[385YE_Summer_Solstice_Conclave_sessions#Concord:_Prospero_and_the_Rod_and_Shield|significant favour]] provided to the [[eternal]] [[Prospero]] by the [[Rod and Shield]]. Relations remain tumultuous, however.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Jarmish Embassy===&lt;br /&gt;
The [[embassy]] of the Principalities of Jarm stands in the [[Urizen|Urizeni]] town of [[Redoubt#Cargo|Cargo]], in [{Redoubt]]. Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The first of the three, work began on the Jarmish embassy in Summer 378YE. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, it is now a recognisable feature of the Cargo skyline. &lt;br /&gt;
&lt;br /&gt;
Wrangling about the Imperial embassy in the Principalities continued for several months after completion of the embassy in Jarm. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. Then Ambassador Oswi Twice-Burned was called upon to nagivate the complex situation and the [[Define_Jarmish_embassy|decision]] was ultimately made to choose Rigia, although that would ultimately [[The_whole_world#Principalities_of_Jarm|end in tragedy]] and the [[Civil_tongue#Principalities_of_Jarm|relocation]] of the Imperial embassy to Vezak.&lt;br /&gt;
&lt;br /&gt;
In 386YE concerns were raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there were worries that it would only be a matter of time before fighting breaks out between the two. The establishment of the [[The_price_is_great#Matters_of_Diplomacy|Coursgard]], a Highborn operation dedicated to keeping the peace on the river, should mean that it does not come to open conflict any time soon. Hopefully.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
===Jarmish Ambassador===&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Jarmish ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival stuff==&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=146004</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=146004"/>
		<updated>2026-10-05T10:54:50Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate. The Commonwealth embassy is located along the river Couros, in the [[Highguard|Highborn]] port-town of [[Necropolis#Hedrossan|Hedra]]. The Imperial embassy to the Commonwealth is built in the rich city of [[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]].&lt;br /&gt;
&lt;br /&gt;
While political relations with the Commonwealth were somewhat unpredictable, this changed with the formation of the [[Liberty Pact]]. In alliance with the Empire and the [[Sumaah Republic]], the Commonwealth helped strike the crucial blows that ultimately lead to the collapse of the international slave trade. For some years, the Empire and Commonwealth enjoyed a close alliance, that even weathered the Imperial decision to remain neutral in their war with the [[Principalities of Jarm]] (at least on paper). Recently, however, relations have deteriorated significantly over [[If_we_never_meet_again#Commonwealth|Imperial revelations]] of the Commonwealth role in the destruction of the nation of Lantir and the incursion of [[Cold Sun]] in the east.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth [[embassy]] stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, work was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
As to the Imperial embassy to the Commonwealth, the port of [[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] is home to a palatial estate that has been made available for the use of Imperial civil servants. One of the oldest, and arguably richest, cities of the Commonwealth Leerdam, is a major trade hub. The staff of the embassy are often busy sorting out permits and opportunities for visiting Imperial merchants or fielding queries from Commonwealth traders eager to seek profit in the Empire.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[388YE Autumn Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=146003</id>
		<title>388YE Autumn Commonwealth ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=146003"/>
		<updated>2026-10-05T10:54:25Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Rafferty moved page Autumn 388YE Commonwealth ambassador briefing to 388YE Autumn Commonwealth ambassador briefing without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, [[Ambassador to the Commonwealth]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Commonwealth|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, long-serving &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039; [[If_we_never_meet_again#Resignation|resigned]] her post and was replaced by &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;.&lt;br /&gt;
==Lantir Incursion==&lt;br /&gt;
* &#039;&#039;&#039;Militärattache Otto Fuchsbach does not mince words&#039;&#039;&#039;&lt;br /&gt;
While the Ambassador&#039;s missive was sent to Militärattache Ludkhannah Schöningen, the reply has come from the new ambassador, Otto Fuchsbach. He begins by quoting the Ambassador&#039;s words from the Spring Equinox - words that were included at the very bottom of the missive as if they were an afterthought. &amp;quot;Jarm will learn the source of Cold Sun in Lantir next season; the wider world will learn thereafter. I have ensured you have this season to take matters into your own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Put bluntly, it seems to Militärattache Fuchsbach that Ambassador Cyrus is trying to walk the matter back. While there is talk in the Summer missive of &amp;quot;giving you a chance to take ownership of the story, by condemning those responsible or attributing it to disavowed rogue elements, as I alluded to&amp;quot; the key information about who these miscreants actually were seems to have been intentionally occluded. The words were clearly a threat. There was no hint of discussion or negotiation. Rather the Ambassador rudely informed the Commonwealth that the Empire had chosen to destroy a reputation for honesty and probity that took three hundred years to build. As an &#039;&#039;afterthought&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The idea that the Empire is the Commonwealths ally, and that they were &amp;quot;placed in this impossible position by your own citizens&amp;quot; is, in the words of Ambassador Fuchsbach, bullshit. Nobody forced the Empire to investigate, and nobody forced them to go to [[Principalities of Jarm|Jarm]] before they spoke with the Commonwealth. The ascendancy of Jarm in the east is the fault of the Empire and its ambassadors. While Jarm &#039;&#039;might&#039;&#039; have uncovered the truth themselves in time, there is absolutely no guarantee of that. Jarm would &#039;&#039;never&#039;&#039; have enjoyed the kind of access to the Commonwealth secrets that the Empire enjoyed. The Empire could only do that because they enjoy the Commonwealth&#039;s trust - a decision that in hindsight was very clearly an enormous mistake. It&#039;s much more likely that no one would have ever discovered what had happened, given the devastation of Lantir. Absent the involvement of the Empire, the Principalities would have had nothing to go on - instead the Empire laid it out for them and for the whole world.&lt;br /&gt;
&lt;br /&gt;
The Ambassador also claims that Jarm &amp;quot;knew&amp;quot; they had not been responsible for the attack on Lantir. Again, this is &#039;&#039;simply not true&#039;&#039;. The Commonwealth suspected rogue elements within their own ranks might be responsible, but the Jarmish were equally suspicious of their own. None of the Princes trust each other, they all suspected each other of being behind the disaster. The Empire provided certainty in the place of that confusion and doubt, and as near as Militärattache Fuchsbach can tell, for no reason other than to damn the Commonwealth. The [[Archmage of Autumn]] had [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|already arranged]] the meeting between the Commonwealth and the Principalities; and then made sure it could never succeed without even waiting to see the outcome.&lt;br /&gt;
&lt;br /&gt;
Militärattache Ludkhannah Schöningen has had no choice but to step down in disgrace, a long and distinguished career now ruined by this extraordinary failure. She was unable to provide any warning at all of the Empire&#039;s impending treachery. Ludkhannah has inevitably blamed herself for that failure - but the view is shared by many of their colleagues. She gave the Commonwealth no reason at all to imagine that the Empire were secretly in league with the Jarmish. Had they known, had she warned them of the Empire&#039;s duplicity, they would never have permitted the Empire&#039;s magicians to enter their lands. It is a bitter thing for any soldier, but she must face his retirement knowing that she failed the Commonwealth in the hour of its greatest need.&lt;br /&gt;
&lt;br /&gt;
At the end of their missive, Militärattache Fuchsbach admits that these are angry words, but makes it absolutely clear that the Commonwealth considers the Empire to have betrayed their friendship, and their alliance. They have abused the Commonwealth&#039;s trust to spy on them and then exposed the secrets they discovered to the world, to ruin the Commonwealth and strengthen Jarm. Their efforts have set back the Common Good by decades. Attempts to disown responsibility for the events now unfolding in the Sea of Steel, fall on deaf ears.&lt;br /&gt;
&lt;br /&gt;
==Missing Information==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth can prove that the mana crystals used by Eva Giersan came from the Empire&#039;&#039;&#039;&lt;br /&gt;
There is one matter that the Empire appears to have failed to reveal to the Jarmish. Specifically, that &#039;&#039;Eva Giersan&#039;&#039; was provided with the mana they and their [[covens|coven]] ultimately used to unleash Cold Sun by Imperial citizens. Without the large number of crystals provided by Imperial citizens to help in the war effort against the Principalities this would never have happened. This has come to light during the Commonwealth&#039;s own investigations into the matter, and Militärattache Fuchsbach contemptuously informs the Ambassador&#039;s office that he feels that in good conscience he cannot keep it a secret. As such the Empire has one season before his office shares their records with the Principalities of Jarm. It is possible the Jarmish will not care; but either way a season should be ample time to get ahead of any repercussions of this information being made public.&lt;br /&gt;
&lt;br /&gt;
The civil service are unclear what the outcome is likely to be, but note that the Senate passed a motion in Summer 384YE reassuring the Jarmish that &amp;quot;in the likely upcoming conflict between Jarm and the Commonwealth the Empire will remain militarily neutral unless we are attacked or directly forced into taking action.&amp;quot; The announcement, coupled as it was with the [[Tariffs#Embargo|embargo]] of trade with Jarm, was largely dismissed by the House of Princes, but it was still made and the Jarmish may well point out that giving a large amount of crystal mana to their enemies appears to be a direct violation of this statement.&lt;br /&gt;
&lt;br /&gt;
However, the fallout is unlikely to be huge, provided that the Jarmish Ambassador is able to handle the matter carefully. This is obviously a very deliberate effort by Militärattache Fuchsbach to sabotage the Empire&#039;s growing relationship with Jarm. But the Jarmish are no fools, they will be able to see that too - and that is likely to affect their response. Provided news of this is broken by the Commonwealth, it will diminish its impact considerably. That said, when that happens, candour is likely to serve the Empire&#039;s interests much better than an unconvincing denial.&lt;br /&gt;
&lt;br /&gt;
==Zemelslo==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has ceased trading with Zemelslo via the port of Radomso&#039;&#039;&#039;&lt;br /&gt;
The news that the Empire has [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|ended trade]] with the Jarmish satellite nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] is met with ambivalence by Ambassador Otto. Given everything else going on, this feels a little like bolting the cowshed after all the cows are already gone. The intelligence that the Ambassador shared has been duly noted, but feels like it was not really worth the price in lost trust paid to gain it. The Empire may have been trading with the Jarmish so they could quietly nosy around, but any goodwill gained as a consequence has been utterly overshadowed by the revelations around Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are not leaving the Liberty Pact but will attend no more meetings&#039;&#039;&#039;&lt;br /&gt;
The Commonwealth has questioned the benefits of the [[Voice_of_Liberty#Liberty_Pact|Liberty Pact]] for some time now and while they will not be formally withdrawing, they will not be attending any further meetings. The Empire, the [[Sumaah Republic]], and the Commonwealth together achieved something monumental. They shattered the trade in misery, a corruption that everyone had simply accepted as a fact of life for centuries. They took a stand, and they were victorious. A better example of the pursuit of the Common Good is hard to find in recent years.&lt;br /&gt;
&lt;br /&gt;
The mistake was believing that a shared hatred of a wicked institution could translate into anything lasting once that institution was broken. As soon as the Liberty Pact became a political tool, it was done. It simply died a little faster than anyone anticipated. If there is ever a need to take a stand against slavery again - if heirs to [[Burning#Rachensgrab|Rachensgrab]] ever rear their ugly heads - the Commonwealth will be there. Until then, the Liberty Pact remains as a reminder of what could have been. Any significant attempts to change it by the Empire or their allies in ways that disadvantage the Commonwealth will force them to formally withdraw.&lt;br /&gt;
&lt;br /&gt;
The civil service note that, by the provisos of the Liberty Pact, a nation that does not attend is considered to vote against any motion raised. A Commonwealth refusal to attend doesn&#039;t prevent decisions being made, it simply makes them slightly more difficult. As to what might constitute a &amp;quot;significant attempt to change it&amp;quot;, the civil service believe that anything that adds additional responsibilities to signatory members is likely to trigger a Commonwealth exit.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has accepted the ceasefire demanded by Jarm&#039;&#039;&#039;&lt;br /&gt;
Rather than representing a detente, the ceasefire that now exists between the Commonwealth and Jarm has a distinctly forced feeling about it. In particular, it has required a fixing of the current borders, which slightly favour Jarm in places the Commonwealth would rather they didn&#039;t. While the Principalities will focus the majority of their efforts on [[Cold Sun]], they will also certainly take the opportunity to fortify the holdings they have taken from the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth is committed to dealing with Cold Sun - they are taking the situation very seriously and while they may not like the ceasefire it leaves them free to act. They have, for the first time in a long time, [[If_we_never_meet_again#Against_The_End_of_All|offered contracts]] of employment to Imperial [[military unit|military captains]]. This clearly represents a shift in policy. In the past the Commonwealth has refrained from offering such [[opportunity|opportunities]] without the specific involvement of the [[Senate]], aware both of their need for soldiers to fight their own wars and their open neutrality to Jarm. Neither consideration seems to be of concern to Militärattache Fuchsbach.&lt;br /&gt;
&lt;br /&gt;
When it comes to fighting Cold Sun, the Commonwealth is focusing on driving Cold Sun out of their own territory and that of the smaller nations still allied to them. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by Conclave Orders, the prognosticators suggest it might take another year to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
The presence of Imperial mercenaries can help the Commonwealth achieve their strategic goals, but only in great numbers. If at least 10,000 effective strength of mercenaries travel to the Commonwealth this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better if hostilities resumed with Jarm. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==The Lyceum==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth magicians previously trapped at the Lyceum have returned home&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only a small number of new magicians have made the trip to the Lyceum&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service warn that privileged access to the Lyceum could allow the Commonwealth to engage in espionage or sabotage&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;[[Dean_of_the_Lyceum#The_Gates|Gates of Shadow]]&#039;&#039; that allow mortal vessels to reach [[Dean_of_the_Lyceum#The_Lyceum|the Lyceum]] in [[Madruga]] again have finally allowed the Commonwealth magicians trapped there since the walls of mist closed around the island to go home. The majority have done so already, but the civil service note that comparatively few new magicians have come to study at the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]].&lt;br /&gt;
&lt;br /&gt;
This may simply be due to the problems that trapped the Commonwealth visitors there - although by all accounts they were welcomed and welcoming to their fellow prisoners on the island during their durance - or it may point to something else. There is little chance that the Commonwealth will turn away from the opportunity to study Imperial lore at the Lyceum, not unless the Conclave specifically chooses to end the relationship. The civil service would be remiss if they did not point out, however, that the privileged level of access they enjoy provides significant opportunities for espionage or sabotage. They are quick to mention that there is absolutely no evidence that the Commonwealth is planning to harm the Lyceum, or to make off with ritual texts from its library. But if they wanted to, they could attempt to cause significant damage.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Granite Pillar==&lt;br /&gt;
* &#039;&#039;&#039;There is a chance for Highguard to strengthen ties between Highguard and the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A statement of principle from the Highborn Assembly condemning the actions of the Ambassador would ensure the success of that approach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Freeing Professor Gelberg from the clutches of the Grendel might also work, but there is no opportunity to do that at present&#039;&#039;&#039;&lt;br /&gt;
One of Professor Gelberg&#039;s final projects was to find ways to strengthen ties between [[Highguard]] and the Commonwealth. While the Professor remains [[If_we_never_meet_again#A_Tragic_Loss|a prisoner]] of the [[Grendel]], those efforts may yet bear fruit. The disciplined, virtuous nature of the Highborn armies seems to have struck a chord with some of the Commonwealth generals. The work done to build understanding, and the decision to use &#039;&#039;[[Patron_of_the_Beurteilung|die Bertilung]]&#039;&#039; to do so, both spoke well of the nation in the eyes of Commonwealth soldiers. &lt;br /&gt;
&lt;br /&gt;
The Highborn Assembly is in a position to maintain that feeling of connection if they wish. A strongly worded statement of principle that achieves a greater majority may well lead to a mandate, encouraging Highborn citizens to reach out to the Commonwealth military. Unfortunately, the way to ensure that statement is successful would be to denounce the Ambassador themselves, especially in virtuous terms. Any improvement of Highborn relations with the Commonwealth is likely to come at the expense of Ambassador Cyrus&#039; own position. Obviously, it is up to the Ambassador whether they wish to share this with the Highborn Assembly.&lt;br /&gt;
&lt;br /&gt;
A less damaging alternative would be if Highguard found a way to secure the release of Professor Gelberg. That won&#039;t be easy however - paying the Grendel off would be the easiest way, but the Grendel know how much he is worth now, so it won&#039;t be cheap. Nor will it be easy to rescue him - he&#039;ll be well guarded now.&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=146002</id>
		<title>388YE Autumn Commonwealth ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=146002"/>
		<updated>2026-10-05T10:53:18Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, [[Ambassador to the Commonwealth]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Commonwealth|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, long-serving &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039; [[If_we_never_meet_again#Resignation|resigned]] her post and was replaced by &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;.&lt;br /&gt;
==Lantir Incursion==&lt;br /&gt;
* &#039;&#039;&#039;Militärattache Otto Fuchsbach does not mince words&#039;&#039;&#039;&lt;br /&gt;
While the Ambassador&#039;s missive was sent to Militärattache Ludkhannah Schöningen, the reply has come from the new ambassador, Otto Fuchsbach. He begins by quoting the Ambassador&#039;s words from the Spring Equinox - words that were included at the very bottom of the missive as if they were an afterthought. &amp;quot;Jarm will learn the source of Cold Sun in Lantir next season; the wider world will learn thereafter. I have ensured you have this season to take matters into your own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Put bluntly, it seems to Militärattache Fuchsbach that Ambassador Cyrus is trying to walk the matter back. While there is talk in the Summer missive of &amp;quot;giving you a chance to take ownership of the story, by condemning those responsible or attributing it to disavowed rogue elements, as I alluded to&amp;quot; the key information about who these miscreants actually were seems to have been intentionally occluded. The words were clearly a threat. There was no hint of discussion or negotiation. Rather the Ambassador rudely informed the Commonwealth that the Empire had chosen to destroy a reputation for honesty and probity that took three hundred years to build. As an &#039;&#039;afterthought&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The idea that the Empire is the Commonwealths ally, and that they were &amp;quot;placed in this impossible position by your own citizens&amp;quot; is, in the words of Ambassador Fuchsbach, bullshit. Nobody forced the Empire to investigate, and nobody forced them to go to [[Principalities of Jarm|Jarm]] before they spoke with the Commonwealth. The ascendancy of Jarm in the east is the fault of the Empire and its ambassadors. While Jarm &#039;&#039;might&#039;&#039; have uncovered the truth themselves in time, there is absolutely no guarantee of that. Jarm would &#039;&#039;never&#039;&#039; have enjoyed the kind of access to the Commonwealth secrets that the Empire enjoyed. The Empire could only do that because they enjoy the Commonwealth&#039;s trust - a decision that in hindsight was very clearly an enormous mistake. It&#039;s much more likely that no one would have ever discovered what had happened, given the devastation of Lantir. Absent the involvement of the Empire, the Principalities would have had nothing to go on - instead the Empire laid it out for them and for the whole world.&lt;br /&gt;
&lt;br /&gt;
The Ambassador also claims that Jarm &amp;quot;knew&amp;quot; they had not been responsible for the attack on Lantir. Again, this is &#039;&#039;simply not true&#039;&#039;. The Commonwealth suspected rogue elements within their own ranks might be responsible, but the Jarmish were equally suspicious of their own. None of the Princes trust each other, they all suspected each other of being behind the disaster. The Empire provided certainty in the place of that confusion and doubt, and as near as Militärattache Fuchsbach can tell, for no reason other than to damn the Commonwealth. The [[Archmage of Autumn]] had [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|already arranged]] the meeting between the Commonwealth and the Principalities; and then made sure it could never succeed without even waiting to see the outcome.&lt;br /&gt;
&lt;br /&gt;
Militärattache Ludkhannah Schöningen has had no choice but to step down in disgrace, a long and distinguished career now ruined by this extraordinary failure. She was unable to provide any warning at all of the Empire&#039;s impending treachery. Ludkhannah has inevitably blamed herself for that failure - but the view is shared by many of their colleagues. She gave the Commonwealth no reason at all to imagine that the Empire were secretly in league with the Jarmish. Had they known, had she warned them of the Empire&#039;s duplicity, they would never have permitted the Empire&#039;s magicians to enter their lands. It is a bitter thing for any soldier, but she must face his retirement knowing that she failed the Commonwealth in the hour of its greatest need.&lt;br /&gt;
&lt;br /&gt;
At the end of their missive, Militärattache Fuchsbach admits that these are angry words, but makes it absolutely clear that the Commonwealth considers the Empire to have betrayed their friendship, and their alliance. They have abused the Commonwealth&#039;s trust to spy on them and then exposed the secrets they discovered to the world, to ruin the Commonwealth and strengthen Jarm. Their efforts have set back the Common Good by decades. Attempts to disown responsibility for the events now unfolding in the Sea of Steel, fall on deaf ears.&lt;br /&gt;
&lt;br /&gt;
==Missing Information==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth can prove that the mana crystals used by Eva Giersan came from the Empire&#039;&#039;&#039;&lt;br /&gt;
There is one matter that the Empire appears to have failed to reveal to the Jarmish. Specifically, that &#039;&#039;Eva Giersan&#039;&#039; was provided with the mana they and their [[covens|coven]] ultimately used to unleash Cold Sun by Imperial citizens. Without the large number of crystals provided by Imperial citizens to help in the war effort against the Principalities this would never have happened. This has come to light during the Commonwealth&#039;s own investigations into the matter, and Militärattache Fuchsbach contemptuously informs the Ambassador&#039;s office that he feels that in good conscience he cannot keep it a secret. As such the Empire has one season before his office shares their records with the Principalities of Jarm. It is possible the Jarmish will not care; but either way a season should be ample time to get ahead of any repercussions of this information being made public.&lt;br /&gt;
&lt;br /&gt;
The civil service are unclear what the outcome is likely to be, but note that the Senate passed a motion in Summer 384YE reassuring the Jarmish that &amp;quot;in the likely upcoming conflict between Jarm and the Commonwealth the Empire will remain militarily neutral unless we are attacked or directly forced into taking action.&amp;quot; The announcement, coupled as it was with the [[Tariffs#Embargo|embargo]] of trade with Jarm, was largely dismissed by the House of Princes, but it was still made and the Jarmish may well point out that giving a large amount of crystal mana to their enemies appears to be a direct violation of this statement.&lt;br /&gt;
&lt;br /&gt;
However, the fallout is unlikely to be huge, provided that the Jarmish Ambassador is able to handle the matter carefully. This is obviously a very deliberate effort by Militärattache Fuchsbach to sabotage the Empire&#039;s growing relationship with Jarm. But the Jarmish are no fools, they will be able to see that too - and that is likely to affect their response. Provided news of this is broken by the Commonwealth, it will diminish its impact considerably. That said, when that happens, candour is likely to serve the Empire&#039;s interests much better than an unconvincing denial.&lt;br /&gt;
&lt;br /&gt;
==Zemelslo==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has ceased trading with Zemelslo via the port of Radomso&#039;&#039;&#039;&lt;br /&gt;
The news that the Empire has [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|ended trade]] with the Jarmish satellite nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] is met with ambivalence by Ambassador Otto. Given everything else going on, this feels a little like bolting the cowshed after all the cows are already gone. The intelligence that the Ambassador shared has been duly noted, but feels like it was not really worth the price in lost trust paid to gain it. The Empire may have been trading with the Jarmish so they could quietly nosy around, but any goodwill gained as a consequence has been utterly overshadowed by the revelations around Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are not leaving the Liberty Pact but will attend no more meetings&#039;&#039;&#039;&lt;br /&gt;
The Commonwealth has questioned the benefits of the [[Voice_of_Liberty#Liberty_Pact|Liberty Pact]] for some time now and while they will not be formally withdrawing, they will not be attending any further meetings. The Empire, the [[Sumaah Republic]], and the Commonwealth together achieved something monumental. They shattered the trade in misery, a corruption that everyone had simply accepted as a fact of life for centuries. They took a stand, and they were victorious. A better example of the pursuit of the Common Good is hard to find in recent years.&lt;br /&gt;
&lt;br /&gt;
The mistake was believing that a shared hatred of a wicked institution could translate into anything lasting once that institution was broken. As soon as the Liberty Pact became a political tool, it was done. It simply died a little faster than anyone anticipated. If there is ever a need to take a stand against slavery again - if heirs to [[Burning#Rachensgrab|Rachensgrab]] ever rear their ugly heads - the Commonwealth will be there. Until then, the Liberty Pact remains as a reminder of what could have been. Any significant attempts to change it by the Empire or their allies in ways that disadvantage the Commonwealth will force them to formally withdraw.&lt;br /&gt;
&lt;br /&gt;
The civil service note that, by the provisos of the Liberty Pact, a nation that does not attend is considered to vote against any motion raised. A Commonwealth refusal to attend doesn&#039;t prevent decisions being made, it simply makes them slightly more difficult. As to what might constitute a &amp;quot;significant attempt to change it&amp;quot;, the civil service believe that anything that adds additional responsibilities to signatory members is likely to trigger a Commonwealth exit.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has accepted the ceasefire demanded by Jarm&#039;&#039;&#039;&lt;br /&gt;
Rather than representing a detente, the ceasefire that now exists between the Commonwealth and Jarm has a distinctly forced feeling about it. In particular, it has required a fixing of the current borders, which slightly favour Jarm in places the Commonwealth would rather they didn&#039;t. While the Principalities will focus the majority of their efforts on [[Cold Sun]], they will also certainly take the opportunity to fortify the holdings they have taken from the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth is committed to dealing with Cold Sun - they are taking the situation very seriously and while they may not like the ceasefire it leaves them free to act. They have, for the first time in a long time, [[If_we_never_meet_again#Against_The_End_of_All|offered contracts]] of employment to Imperial [[military unit|military captains]]. This clearly represents a shift in policy. In the past the Commonwealth has refrained from offering such [[opportunity|opportunities]] without the specific involvement of the [[Senate]], aware both of their need for soldiers to fight their own wars and their open neutrality to Jarm. Neither consideration seems to be of concern to Militärattache Fuchsbach.&lt;br /&gt;
&lt;br /&gt;
When it comes to fighting Cold Sun, the Commonwealth is focusing on driving Cold Sun out of their own territory and that of the smaller nations still allied to them. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by Conclave Orders, the prognosticators suggest it might take another year to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
The presence of Imperial mercenaries can help the Commonwealth achieve their strategic goals, but only in great numbers. If at least 10,000 effective strength of mercenaries travel to the Commonwealth this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better if hostilities resumed with Jarm. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==The Lyceum==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth magicians previously trapped at the Lyceum have returned home&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only a small number of new magicians have made the trip to the Lyceum&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service warn that privileged access to the Lyceum could allow the Commonwealth to engage in espionage or sabotage&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;[[Dean_of_the_Lyceum#The_Gates|Gates of Shadow]]&#039;&#039; that allow mortal vessels to reach [[Dean_of_the_Lyceum#The_Lyceum|the Lyceum]] in [[Madruga]] again have finally allowed the Commonwealth magicians trapped there since the walls of mist closed around the island to go home. The majority have done so already, but the civil service note that comparatively few new magicians have come to study at the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]].&lt;br /&gt;
&lt;br /&gt;
This may simply be due to the problems that trapped the Commonwealth visitors there - although by all accounts they were welcomed and welcoming to their fellow prisoners on the island during their durance - or it may point to something else. There is little chance that the Commonwealth will turn away from the opportunity to study Imperial lore at the Lyceum, not unless the Conclave specifically chooses to end the relationship. The civil service would be remiss if they did not point out, however, that the privileged level of access they enjoy provides significant opportunities for espionage or sabotage. They are quick to mention that there is absolutely no evidence that the Commonwealth is planning to harm the Lyceum, or to make off with ritual texts from its library. But if they wanted to, they could attempt to cause significant damage.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Granite Pillar==&lt;br /&gt;
* &#039;&#039;&#039;There is a chance for Highguard to strengthen ties between Highguard and the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A statement of principle from the Highborn Assembly condemning the actions of the Ambassador would ensure the success of that approach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Freeing Professor Gelberg from the clutches of the Grendel might also work, but there is no opportunity to do that at present&#039;&#039;&#039;&lt;br /&gt;
One of Professor Gelberg&#039;s final projects was to find ways to strengthen ties between [[Highguard]] and the Commonwealth. While the Professor remains [[If_we_never_meet_again#A_Tragic_Loss|a prisoner]] of the [[Grendel]], those efforts may yet bear fruit. The disciplined, virtuous nature of the Highborn armies seems to have struck a chord with some of the Commonwealth generals. The work done to build understanding, and the decision to use &#039;&#039;[[Patron_of_the_Beurteilung|die Bertilung]]&#039;&#039; to do so, both spoke well of the nation in the eyes of Commonwealth soldiers. &lt;br /&gt;
&lt;br /&gt;
The Highborn Assembly is in a position to maintain that feeling of connection if they wish. A strongly worded statement of principle that achieves a greater majority may well lead to a mandate, encouraging Highborn citizens to reach out to the Commonwealth military. Unfortunately, the way to ensure that statement is successful would be to denounce the Ambassador themselves, especially in virtuous terms. Any improvement of Highborn relations with the Commonwealth is likely to come at the expense of Ambassador Cyrus&#039; own position. Obviously, it is up to the Ambassador whether they wish to share this with the Highborn Assembly.&lt;br /&gt;
&lt;br /&gt;
A less damaging alternative would be if Highguard found a way to secure the release of Professor Gelberg. That won&#039;t be easy however - paying the Grendel off would be the easiest way, but the Grendel know how much he is worth now, so it won&#039;t be cheap. Nor will it be easy to rescue him - he&#039;ll be well guarded now.&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=146001</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=146001"/>
		<updated>2026-10-05T10:50:46Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate. The Commonwealth embassy is located along the river Couros, in the [[Highguard|Highborn]] port-town of [[Necropolis#Hedrossan|Hedra]]. The Imperial embassy to the Commonwealth is built in the rich city of [[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]].&lt;br /&gt;
&lt;br /&gt;
While political relations with the Commonwealth were somewhat unpredictable, this changed with the formation of the [[Liberty Pact]]. In alliance with the Empire and the [[Sumaah Republic]], the Commonwealth helped strike the crucial blows that ultimately lead to the collapse of the international slave trade. For some years, the Empire and Commonwealth enjoyed a close alliance, that even weathered the Imperial decision to remain neutral in their war with the [[Principalities of Jarm]] (at least on paper). Recently, however, relations have deteriorated significantly over [[If_we_never_meet_again#Commonwealth|Imperial revelations]] of the Commonwealth role in the destruction of the nation of Lantir and the incursion of [[Cold Sun]] in the east.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth [[embassy]] stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, work was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
As to the Imperial embassy to the Commonwealth, the port of [[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] is home to a palatial estate that has been made available for the use of Imperial civil servants. One of the oldest, and arguably richest, cities of the Commonwealth Leerdam, is a major trade hub. The staff of the embassy are often busy sorting out permits and opportunities for visiting Imperial merchants or fielding queries from Commonwealth traders eager to seek profit in the Empire.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=146000</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=146000"/>
		<updated>2026-10-05T10:46:46Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth [[embassy]] stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, work was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
As to the Imperial embassy to the Commonwealth, the port of [[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] is home to a palatial estate that has been made available for the use of Imperial civil servants. One of the oldest, and arguably richest, cities of the Commonwealth Leerdam, is a major trade hub. The staff of the embassy are often busy sorting out permits and opportunities for visiting Imperial merchants or fielding queries from Commonwealth traders eager to seek profit in the Empire.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145999</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145999"/>
		<updated>2026-10-05T10:45:45Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
==Overview==&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, the Commonwealth [[embassy]] was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. &lt;br /&gt;
&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth embassy stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
As to the Imperial embassy to the Commonwealth, the port of [[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] is home to a palatial estate that has been made available for the use of Imperial civil servants. One of the oldest, and arguably richest, cities of the Commonwealth Leerdam, is a major trade hub. The staff of the embassy are often busy sorting out permits and opportunities for visiting Imperial merchants or fielding queries from Commonwealth traders eager to seek profit in the Empire.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145997</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145997"/>
		<updated>2026-10-05T10:41:53Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Jarmish embassy is located in the town of [[Redoubt#Cargo|Cargo]] in [[Redoubt]], while the Imperial embassy to Jarm lies in the city of [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] in the southern [[Principalities of Jarm|Principalities]].&lt;br /&gt;
&lt;br /&gt;
Relations between the Empire and Jarm have been rocky for at least the past decade for a number of reasons. Foremost among them is a Jarmish perception that the Empire regularly attempts to interfere in its internal politics, especially in regard to the matter of slavery. These concerns are not entirely ungrounded, of course. As recently as the Autumn Equinox 384YE, Jarm declared war on the Empire and provided considerable magical support to the [[Grendel]] in the [[Bay of Catazar]]. This support ended in Summer 385YE, apparently as the result of a [[385YE_Summer_Solstice_Conclave_sessions#Concord:_Prospero_and_the_Rod_and_Shield|significant favour]] provided to the [[eternal]] [[Prospero]] by the [{Rod and Shield]]. Relations remain tumultuous, however.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Jarmish Embassy===&lt;br /&gt;
The [[embassy]] of the Principalities of Jarm stands in the [[Urizen|Urizeni]] town of [[Redoubt#Cargo|Cargo]], in [{Redoubt]]. Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The first of the three, work began on the Jarmish embassy in Summer 378YE. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, it is now a recognisable feature of the Cargo skyline. &lt;br /&gt;
&lt;br /&gt;
Wrangling about the Imperial embassy in the Principalities continued for several months after completion of the embassy in Jarm. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. Then Ambassador Oswi Twice-Burned was called upon to nagivate the complex situation and the [[Define_Jarmish_embassy|decision]] was ultimately made to choose Rigia, although that would ultimately [[The_whole_world#Principalities_of_Jarm|end in tragedy]] and the [[Civil_tongue#Principalities_of_Jarm|relocation]] of the Imperial embassy to Vezak.&lt;br /&gt;
&lt;br /&gt;
In 386YE concerns were raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there were worries that it would only be a matter of time before fighting breaks out between the two. The establishment of the [[The_price_is_great#Matters_of_Diplomacy|Coursgard]], a Highborn operation dedicated to keeping the peace on the river, should mean that it does not come to open conflict any time soon. Hopefully.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
===Jarmish Ambassador===&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Jarmish ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival stuff==&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145996</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145996"/>
		<updated>2026-10-05T10:41:41Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The Jarmish embassy is located in the town of [[Redoubt#Cargo|Cargo]] in [[Redoubt]], while the Imperial embassy to Jarm lies in the city of [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] in the southern [[Principaities of Jarm|Principalities]].&lt;br /&gt;
&lt;br /&gt;
Relations between the Empire and Jarm have been rocky for at least the past decade for a number of reasons. Foremost among them is a Jarmish perception that the Empire regularly attempts to interfere in its internal politics, especially in regard to the matter of slavery. These concerns are not entirely ungrounded, of course. As recently as the Autumn Equinox 384YE, Jarm declared war on the Empire and provided considerable magical support to the [[Grendel]] in the [[Bay of Catazar]]. This support ended in Summer 385YE, apparently as the result of a [[385YE_Summer_Solstice_Conclave_sessions#Concord:_Prospero_and_the_Rod_and_Shield|significant favour]] provided to the [[eternal]] [[Prospero]] by the [{Rod and Shield]]. Relations remain tumultuous, however.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Jarmish Embassy===&lt;br /&gt;
The [[embassy]] of the Principalities of Jarm stands in the [[Urizen|Urizeni]] town of [[Redoubt#Cargo|Cargo]], in [{Redoubt]]. Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The first of the three, work began on the Jarmish embassy in Summer 378YE. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, it is now a recognisable feature of the Cargo skyline. &lt;br /&gt;
&lt;br /&gt;
Wrangling about the Imperial embassy in the Principalities continued for several months after completion of the embassy in Jarm. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. Then Ambassador Oswi Twice-Burned was called upon to nagivate the complex situation and the [[Define_Jarmish_embassy|decision]] was ultimately made to choose Rigia, although that would ultimately [[The_whole_world#Principalities_of_Jarm|end in tragedy]] and the [[Civil_tongue#Principalities_of_Jarm|relocation]] of the Imperial embassy to Vezak.&lt;br /&gt;
&lt;br /&gt;
In 386YE concerns were raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there were worries that it would only be a matter of time before fighting breaks out between the two. The establishment of the [[The_price_is_great#Matters_of_Diplomacy|Coursgard]], a Highborn operation dedicated to keeping the peace on the river, should mean that it does not come to open conflict any time soon. Hopefully.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
===Jarmish Ambassador===&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Jarmish ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival stuff==&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145995</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145995"/>
		<updated>2026-10-05T10:34:28Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
==Overview==&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. T&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===Jarmish Embassy===&lt;br /&gt;
The [[embassy]] of the Principalities of Jarm stands in the [[Urizen|Urizeni]] town of [[Redoubt#Cargo|Cargo]], in [{Redoubt]]. Cargo is home to three separate international embassies with the [[Principalities of Jarm]], the [[Axos|Citadels of Axos]], and the merchants of the [[Sarcophan Delves]]. The first of the three, work began on the Jarmish embassy in Summer 378YE. A beautiful, airy construction of white granite and weirwood with an extensive (and expensive) gardens as well as several private apartments, it is now a recognisable feature of the Cargo skyline. &lt;br /&gt;
&lt;br /&gt;
Wrangling about the Imperial embassy in the Principalities continued for several months after completion of the embassy in Jarm. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. Then Ambassador Oswi Twice-Burned was called upon to nagivate the complex situation and the [[Define_Jarmish_embassy|decision]] was ultimately made to choose Rigia, although that would ultimately [[The_whole_world#Principalities_of_Jarm|end in tragedy]] and the [[Civil_tongue#Principalities_of_Jarm|relocation]] of the Imperial embassy to Vezak.&lt;br /&gt;
&lt;br /&gt;
In 386YE concerns were raised about the proximity of the [[Ambassador_to_the_Commonwealth#The Diplomatenschloss|diplomatenschloss]] - the [[Commonwealth]] embassy - across the river in [[Necropolis#Hedrossan|Hedra]]. Ships from the two rival nations must travel up and down the Couros river to reach their respective embassies and there were worries that it would only be a matter of time before fighting breaks out between the two. The establishment of the [[The_price_is_great#Matters_of_Diplomacy|Coursgard]], a Highborn operation dedicated to keeping the peace on the river, should mean that it does not come to open conflict any time soon. Hopefully.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
===Jarmish Ambassador===&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Jarmish ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Jarm Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival stuff==&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145994</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145994"/>
		<updated>2026-10-05T10:21:35Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
==Overview==&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, the Commonwealth [[embassy]] was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. The Commonwealth port of Leerdam is home to a palatial estate that has been made available for the use of Imperial civil servants. The embassy stood in [[Madruga#Siroc|Siroc]], on the southern coast of [[Madruga]], before it was destroyed as part of the [[A beacon of smoke|sack of Siroc]] before the Winter Solstice 385YE. &lt;br /&gt;
&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth embassy stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145993</id>
		<title>Ambassador to Jarm</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_Jarm&amp;diff=145993"/>
		<updated>2026-10-05T10:19:47Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Responsibilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=Oswi.jpg|caption=The first ambassador to Jarm was appointed in Autumn 378YE|title=Oswi Twice-Burned of the Saker|align=left|width=350}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Ambassador to Jarm is an [[Imperial title]]. It is an Imperial position appointed by the [[Senate]]. The title was created as a consequence of the [[embassy]] [[commission|commissioned]] by the [[Senate]] in [[Construct_Jarmish_Embassy|Winter 377YE]]. While work was completed after the Summer Solstice 378YE, wrangling continued for several months. The Jarmish House of Princes demanded that the Empire select one of the three primary ports - northern [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]], southern [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]], or upstart eastern [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] as the location for an Imperial embassy - an obvious move to entangle the Empire in the internecine internal wranglings of the Jarmish government. The [[Define_Jarmish_embassy|decision]] was made to choose Rigia, and formal relations between the two world powers opened shortly afterwards.&lt;br /&gt;
{{WingedMessenger|address=Lord-Magister Anton Trescher of the Hidden Hook, Who attends at the House of Princes, In the City of Jarm, Principalities of Jarm}}&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was theoretically able to purchase goods from merchants and those seeking favour, though was prevented in doing so by the embargo placed on the Principalities of Jarm by the Empire. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice. If the Principalities of Jarm were not currently being [[tariffs#Embargo|embargoed]] by the Empire, this would have also removed the upkeep costs for the embassy.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. The [[ambassador]]  is expected to represent the Empire in relations with the [[Principalities of Jarm]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Principalities, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to Jarm, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], and may prepare a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Jarmish Merchants===&lt;br /&gt;
Following the [[384YE_Summer_Solstice_Senate_sessions#Amend_Liberty_Pact|amendment]] to the Liberty Pact and the [[Tariffs#Embargo|embargo]] placed on the Principalities of Jarm during the Summer Solstice 384YE it is no longer possible to for the Ambassador to trade with Jarmish merchants.&lt;br /&gt;
&amp;lt;!--The [[embassy]] in Cargo means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
The production of the ministry is related to the location of the Jarmish embassy to the Empire, located in the port of [[Principalities_of_Jarm_ports#Rigia_.28Eastern_Principalities_of_Jarm.29|Rigia]] in eastern Jarm.&lt;br /&gt;
&lt;br /&gt;
Following the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on trade with [[Principalities of Jarm]] in Winter 382YE the cost to benefit from the [[ministry]] increased by roughly a fifth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;192 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 Imperial Roseweald, 3 Crystal Mana, 5 Dragonbone, 3 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;720 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18 Imperial Roseweald, 9 Crystal Mana, 15 Dragonbone, 9 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1440 Rings&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30 Imperial Roseweald,15 Crystal Mana, 25 Dragonbone, 15 Green Iron&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!--Dragonbone, Green Iron; Secondary Ambergelt; crystal mana; imperial roseweald --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bonus level is 70 crowns for sum of ranks one and rank three --&amp;gt;&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to Jarm is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{CaptionedImage|file=Thaumiel of Steeplechase Toll.jpg|caption=&#039;&#039;&#039;Thaumiel of Steeplechase Toll&#039;&#039;&#039;, Ambassador to Jarm|align=left|width=300}}&lt;br /&gt;
==Jarmish Ambassador==&lt;br /&gt;
The Jarmish ambassador to the Empire is &#039;&#039;Lord-Magister Anton Trescher of the Hidden Hook&#039;&#039;, who attends at the House of Princes. A canny and influential politician who has served the House of Princes for over forty years, he represents the Jarmish to the Empire and vice-versa. A potent master of Autumn magic, he is known for his sarcasm and dry wit, and for his commitment to the sovereignty of the Principalities he serves.&lt;br /&gt;
{{RecentElections|Ambassador_to_Jarm}}&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
[[Category:Title]][[Category:Foreign Nations]][[Category:Senate]][[Category:Ambassador]]&lt;br /&gt;
{{Jarm Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145992</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145992"/>
		<updated>2026-10-05T10:19:16Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
==Overview==&lt;br /&gt;
Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, the Commonwealth [[embassy]] was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. The Commonwealth port of Leerdam is home to a palatial estate that has been made available for the use of Imperial civil servants. The embassy stood in [[Madruga#Siroc|Siroc]], on the southern coast of [[Madruga]], before it was destroyed as part of the [[A beacon of smoke|sack of Siroc]] before the Winter Solstice 385YE. &lt;br /&gt;
&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth embassy stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145991</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145991"/>
		<updated>2026-10-05T10:19:00Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Responsibilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
==Overview==&lt;br /&gt;
Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, the Commonwealth [[embassy]] was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. The Commonwealth port of Leerdam is home to a palatial estate that has been made available for the use of Imperial civil servants. The embassy stood in [[Madruga#Siroc|Siroc]], on the southern coast of [[Madruga]], before it was destroyed as part of the [[A beacon of smoke|sack of Siroc]] before the Winter Solstice 385YE. &lt;br /&gt;
&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [[Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth embassy stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145990</id>
		<title>388YE Autumn Commonwealth ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145990"/>
		<updated>2026-10-05T10:18:20Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
==Overview==&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=350}}&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, [[Ambassador to the Commonwealth]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Commonwealth|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, long-serving &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039; [[If_we_never_meet_again#Resignation|resigned]] her post and was replaced by &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;.&lt;br /&gt;
==Lantir Incursion==&lt;br /&gt;
* &#039;&#039;&#039;Militärattache Otto Fuchsbach does not mince words&#039;&#039;&#039;&lt;br /&gt;
While the Ambassador&#039;s missive was sent to Militärattache Ludkhannah Schöningen, the reply has come from the new ambassador, Otto Fuchsbach. He begins by quoting the Ambassador&#039;s words from the Spring Equinox - words that were included at the very bottom of the missive as if they were an afterthought. &amp;quot;Jarm will learn the source of Cold Sun in Lantir next season; the wider world will learn thereafter. I have ensured you have this season to take matters into your own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Put bluntly, it seems to Militärattache Fuchsbach that Ambassador Cyrus is trying to walk the matter back. While there is talk in the Summer missive of &amp;quot;giving you a chance to take ownership of the story, by condemning those responsible or attributing it to disavowed rogue elements, as I alluded to&amp;quot; the key information about who these miscreants actually were seems to have been intentionally occluded. The words were clearly a threat. There was no hint of discussion or negotiation. Rather the Ambassador rudely informed the Commonwealth that the Empire had chosen to destroy a reputation for honesty and probity that took three hundred years to build. As an &#039;&#039;afterthought&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The idea that the Empire is the Commonwealths ally, and that they were &amp;quot;placed in this impossible position by your own citizens&amp;quot; is, in the words of Ambassador Fuchsbach, bullshit. Nobody forced the Empire to investigate, and nobody forced them to go to [[Principalities of Jarm|Jarm]] before they spoke with the Commonwealth. The ascendancy of Jarm in the east is the fault of the Empire and its ambassadors. While Jarm &#039;&#039;might&#039;&#039; have uncovered the truth themselves in time, there is absolutely no guarantee of that. Jarm would &#039;&#039;never&#039;&#039; have enjoyed the kind of access to the Commonwealth secrets that the Empire enjoyed. The Empire could only do that because they enjoy the Commonwealth&#039;s trust - a decision that in hindsight was very clearly an enormous mistake. It&#039;s much more likely that no one would have ever discovered what had happened, given the devastation of Lantir. Absent the involvement of the Empire, the Principalities would have had nothing to go on - instead the Empire laid it out for them and for the whole world.&lt;br /&gt;
&lt;br /&gt;
The Ambassador also claims that Jarm &amp;quot;knew&amp;quot; they had not been responsible for the attack on Lantir. Again, this is &#039;&#039;simply not true&#039;&#039;. The Commonwealth suspected rogue elements within their own ranks might be responsible, but the Jarmish were equally suspicious of their own. None of the Princes trust each other, they all suspected each other of being behind the disaster. The Empire provided certainty in the place of that confusion and doubt, and as near as Militärattache Fuchsbach can tell, for no reason other than to damn the Commonwealth. The [[Archmage of Autumn]] had [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|already arranged]] the meeting between the Commonwealth and the Principalities; and then made sure it could never succeed without even waiting to see the outcome.&lt;br /&gt;
&lt;br /&gt;
Militärattache Ludkhannah Schöningen has had no choice but to step down in disgrace, a long and distinguished career now ruined by this extraordinary failure. She was unable to provide any warning at all of the Empire&#039;s impending treachery. Ludkhannah has inevitably blamed herself for that failure - but the view is shared by many of their colleagues. She gave the Commonwealth no reason at all to imagine that the Empire were secretly in league with the Jarmish. Had they known, had she warned them of the Empire&#039;s duplicity, they would never have permitted the Empire&#039;s magicians to enter their lands. It is a bitter thing for any soldier, but she must face his retirement knowing that she failed the Commonwealth in the hour of its greatest need.&lt;br /&gt;
&lt;br /&gt;
At the end of their missive, Militärattache Fuchsbach admits that these are angry words, but makes it absolutely clear that the Commonwealth considers the Empire to have betrayed their friendship, and their alliance. They have abused the Commonwealth&#039;s trust to spy on them and then exposed the secrets they discovered to the world, to ruin the Commonwealth and strengthen Jarm. Their efforts have set back the Common Good by decades. Attempts to disown responsibility for the events now unfolding in the Sea of Steel, fall on deaf ears.&lt;br /&gt;
&lt;br /&gt;
==Missing Information==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth can prove that the mana crystals used by Eva Giersan came from the Empire&#039;&#039;&#039;&lt;br /&gt;
There is one matter that the Empire appears to have failed to reveal to the Jarmish. Specifically, that &#039;&#039;Eva Giersan&#039;&#039; was provided with the mana they and their [[covens|coven]] ultimately used to unleash Cold Sun by Imperial citizens. Without the large number of crystals provided by Imperial citizens to help in the war effort against the Principalities this would never have happened. This has come to light during the Commonwealth&#039;s own investigations into the matter, and Militärattache Fuchsbach contemptuously informs the Ambassador&#039;s office that he feels that in good conscience he cannot keep it a secret. As such the Empire has one season before his office shares their records with the Principalities of Jarm. It is possible the Jarmish will not care; but either way a season should be ample time to get ahead of any repercussions of this information being made public.&lt;br /&gt;
&lt;br /&gt;
The civil service are unclear what the outcome is likely to be, but note that the Senate passed a motion in Summer 384YE reassuring the Jarmish that &amp;quot;in the likely upcoming conflict between Jarm and the Commonwealth the Empire will remain militarily neutral unless we are attacked or directly forced into taking action.&amp;quot; The announcement, coupled as it was with the [[Tariffs#Embargo|embargo]] of trade with Jarm, was largely dismissed by the House of Princes, but it was still made and the Jarmish may well point out that giving a large amount of crystal mana to their enemies appears to be a direct violation of this statement.&lt;br /&gt;
&lt;br /&gt;
However, the fallout is unlikely to be huge, provided that the Jarmish Ambassador is able to handle the matter carefully. This is obviously a very deliberate effort by Militärattache Fuchsbach to sabotage the Empire&#039;s growing relationship with Jarm. But the Jarmish are no fools, they will be able to see that too - and that is likely to affect their response. Provided news of this is broken by the Commonwealth, it will diminish its impact considerably. That said, when that happens, candour is likely to serve the Empire&#039;s interests much better than an unconvincing denial.&lt;br /&gt;
&lt;br /&gt;
==Zemelslo==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has ceased trading with Zemelslo via the port of Radomso&#039;&#039;&#039;&lt;br /&gt;
The news that the Empire has [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|ended trade]] with the Jarmish satellite nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] is met with ambivalence by Ambassador Otto. Given everything else going on, this feels a little like bolting the cowshed after all the cows are already gone. The intelligence that the Ambassador shared has been duly noted, but feels like it was not really worth the price in lost trust paid to gain it. The Empire may have been trading with the Jarmish so they could quietly nosy around, but any goodwill gained as a consequence has been utterly overshadowed by the revelations around Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are not leaving the Liberty Pact but will attend no more meetings&#039;&#039;&#039;&lt;br /&gt;
The Commonwealth has questioned the benefits of the [[Voice_of_Liberty#Liberty_Pact|Liberty Pact]] for some time now and while they will not be formally withdrawing, they will not be attending any further meetings. The Empire, the [[Sumaah Republic]], and the Commonwealth together achieved something monumental. They shattered the trade in misery, a corruption that everyone had simply accepted as a fact of life for centuries. They took a stand, and they were victorious. A better example of the pursuit of the Common Good is hard to find in recent years.&lt;br /&gt;
&lt;br /&gt;
The mistake was believing that a shared hatred of a wicked institution could translate into anything lasting once that institution was broken. As soon as the Liberty Pact became a political tool, it was done. It simply died a little faster than anyone anticipated. If there is ever a need to take a stand against slavery again - if heirs to [[Burning#Rachensgrab|Rachensgrab]] ever rear their ugly heads - the Commonwealth will be there. Until then, the Liberty Pact remains as a reminder of what could have been. Any significant attempts to change it by the Empire or their allies in ways that disadvantage the Commonwealth will force them to formally withdraw.&lt;br /&gt;
&lt;br /&gt;
The civil service note that, by the provisos of the Liberty Pact, a nation that does not attend is considered to vote against any motion raised. A Commonwealth refusal to attend doesn&#039;t prevent decisions being made, it simply makes them slightly more difficult. As to what might constitute a &amp;quot;significant attempt to change it&amp;quot;, the civil service believe that anything that adds additional responsibilities to signatory members is likely to trigger a Commonwealth exit.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has accepted the ceasefire demanded by Jarm&#039;&#039;&#039;&lt;br /&gt;
Rather than representing a detente, the ceasefire that now exists between the Commonwealth and Jarm has a distinctly forced feeling about it. In particular, it has required a fixing of the current borders, which slightly favour Jarm in places the Commonwealth would rather they didn&#039;t. While the Principalities will focus the majority of their efforts on [[Cold Sun]], they will also certainly take the opportunity to fortify the holdings they have taken from the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth is committed to dealing with Cold Sun - they are taking the situation very seriously and while they may not like the ceasefire it leaves them free to act. They have, for the first time in a long time, [[If_we_never_meet_again#Against_The_End_of_All|offered contracts]] of employment to Imperial [[military unit|military captains]]. This clearly represents a shift in policy. In the past the Commonwealth has refrained from offering such [[opportunity|opportunities]] without the specific involvement of the [[Senate]], aware both of their need for soldiers to fight their own wars and their open neutrality to Jarm. Neither consideration seems to be of concern to Militärattache Fuchsbach.&lt;br /&gt;
&lt;br /&gt;
When it comes to fighting Cold Sun, the Commonwealth is focusing on driving Cold Sun out of their own territory and that of the smaller nations still allied to them. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by Conclave Orders, the prognosticators suggest it might take another year to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
The presence of Imperial mercenaries can help the Commonwealth achieve their strategic goals, but only in great numbers. If at least 10,000 effective strength of mercenaries travel to the Commonwealth this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better if hostilities resumed with Jarm. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==The Lyceum==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth magicians previously trapped at the Lyceum have returned home&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only a small number of new magicians have made the trip to the Lyceum&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service warn that privileged access to the Lyceum could allow the Commonwealth to engage in espionage or sabotage&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;[[Dean_of_the_Lyceum#The_Gates|Gates of Shadow]]&#039;&#039; that allow mortal vessels to reach [[Dean_of_the_Lyceum#The_Lyceum|the Lyceum]] in [[Madruga]] again have finally allowed the Commonwealth magicians trapped there since the walls of mist closed around the island to go home. The majority have done so already, but the civil service note that comparatively few new magicians have come to study at the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]].&lt;br /&gt;
&lt;br /&gt;
This may simply be due to the problems that trapped the Commonwealth visitors there - although by all accounts they were welcomed and welcoming to their fellow prisoners on the island during their durance - or it may point to something else. There is little chance that the Commonwealth will turn away from the opportunity to study Imperial lore at the Lyceum, not unless the Conclave specifically chooses to end the relationship. The civil service would be remiss if they did not point out, however, that the privileged level of access they enjoy provides significant opportunities for espionage or sabotage. They are quick to mention that there is absolutely no evidence that the Commonwealth is planning to harm the Lyceum, or to make off with ritual texts from its library. But if they wanted to, they could attempt to cause significant damage.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Granite Pillar==&lt;br /&gt;
* &#039;&#039;&#039;There is a chance for Highguard to strengthen ties between Highguard and the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A statement of principle from the Highborn Assembly condemning the actions of the Ambassador would ensure the success of that approach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Freeing Professor Gelberg from the clutches of the Grendel might also work, but there is no opportunity to do that at present&#039;&#039;&#039;&lt;br /&gt;
One of Professor Gelberg&#039;s final projects was to find ways to strengthen ties between [[Highguard]] and the Commonwealth. While the Professor remains [[If_we_never_meet_again#A_Tragic_Loss|a prisoner]] of the [[Grendel]], those efforts may yet bear fruit. The disciplined, virtuous nature of the Highborn armies seems to have struck a chord with some of the Commonwealth generals. The work done to build understanding, and the decision to use &#039;&#039;[[Patron_of_the_Beurteilung|die Bertilung]]&#039;&#039; to do so, both spoke well of the nation in the eyes of Commonwealth soldiers. &lt;br /&gt;
&lt;br /&gt;
The Highborn Assembly is in a position to maintain that feeling of connection if they wish. A strongly worded statement of principle that achieves a greater majority may well lead to a mandate, encouraging Highborn citizens to reach out to the Commonwealth military. Unfortunately, the way to ensure that statement is successful would be to denounce the Ambassador themselves, especially in virtuous terms. Any improvement of Highborn relations with the Commonwealth is likely to come at the expense of Ambassador Cyrus&#039; own position. Obviously, it is up to the Ambassador whether they wish to share this with the Highborn Assembly.&lt;br /&gt;
&lt;br /&gt;
A less damaging alternative would be if Highguard found a way to secure the release of Professor Gelberg. That won&#039;t be easy however - paying the Grendel off would be the easiest way, but the Grendel know how much he is worth now, so it won&#039;t be cheap. Nor will it be easy to rescue him - he&#039;ll be well guarded now.&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145989</id>
		<title>388YE Autumn Commonwealth ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145989"/>
		<updated>2026-10-05T10:18:03Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
==Overview==&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, [[Ambassador to the Commonwealth]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Commonwealth|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, long-serving &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039; [[If_we_never_meet_again#Resignation|resigned]] her post and was replaced by &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lantir Incursion==&lt;br /&gt;
* &#039;&#039;&#039;Militärattache Otto Fuchsbach does not mince words&#039;&#039;&#039;&lt;br /&gt;
While the Ambassador&#039;s missive was sent to Militärattache Ludkhannah Schöningen, the reply has come from the new ambassador, Otto Fuchsbach. He begins by quoting the Ambassador&#039;s words from the Spring Equinox - words that were included at the very bottom of the missive as if they were an afterthought. &amp;quot;Jarm will learn the source of Cold Sun in Lantir next season; the wider world will learn thereafter. I have ensured you have this season to take matters into your own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Put bluntly, it seems to Militärattache Fuchsbach that Ambassador Cyrus is trying to walk the matter back. While there is talk in the Summer missive of &amp;quot;giving you a chance to take ownership of the story, by condemning those responsible or attributing it to disavowed rogue elements, as I alluded to&amp;quot; the key information about who these miscreants actually were seems to have been intentionally occluded. The words were clearly a threat. There was no hint of discussion or negotiation. Rather the Ambassador rudely informed the Commonwealth that the Empire had chosen to destroy a reputation for honesty and probity that took three hundred years to build. As an &#039;&#039;afterthought&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The idea that the Empire is the Commonwealths ally, and that they were &amp;quot;placed in this impossible position by your own citizens&amp;quot; is, in the words of Ambassador Fuchsbach, bullshit. Nobody forced the Empire to investigate, and nobody forced them to go to [[Principalities of Jarm|Jarm]] before they spoke with the Commonwealth. The ascendancy of Jarm in the east is the fault of the Empire and its ambassadors. While Jarm &#039;&#039;might&#039;&#039; have uncovered the truth themselves in time, there is absolutely no guarantee of that. Jarm would &#039;&#039;never&#039;&#039; have enjoyed the kind of access to the Commonwealth secrets that the Empire enjoyed. The Empire could only do that because they enjoy the Commonwealth&#039;s trust - a decision that in hindsight was very clearly an enormous mistake. It&#039;s much more likely that no one would have ever discovered what had happened, given the devastation of Lantir. Absent the involvement of the Empire, the Principalities would have had nothing to go on - instead the Empire laid it out for them and for the whole world.&lt;br /&gt;
&lt;br /&gt;
The Ambassador also claims that Jarm &amp;quot;knew&amp;quot; they had not been responsible for the attack on Lantir. Again, this is &#039;&#039;simply not true&#039;&#039;. The Commonwealth suspected rogue elements within their own ranks might be responsible, but the Jarmish were equally suspicious of their own. None of the Princes trust each other, they all suspected each other of being behind the disaster. The Empire provided certainty in the place of that confusion and doubt, and as near as Militärattache Fuchsbach can tell, for no reason other than to damn the Commonwealth. The [[Archmage of Autumn]] had [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|already arranged]] the meeting between the Commonwealth and the Principalities; and then made sure it could never succeed without even waiting to see the outcome.&lt;br /&gt;
&lt;br /&gt;
Militärattache Ludkhannah Schöningen has had no choice but to step down in disgrace, a long and distinguished career now ruined by this extraordinary failure. She was unable to provide any warning at all of the Empire&#039;s impending treachery. Ludkhannah has inevitably blamed herself for that failure - but the view is shared by many of their colleagues. She gave the Commonwealth no reason at all to imagine that the Empire were secretly in league with the Jarmish. Had they known, had she warned them of the Empire&#039;s duplicity, they would never have permitted the Empire&#039;s magicians to enter their lands. It is a bitter thing for any soldier, but she must face his retirement knowing that she failed the Commonwealth in the hour of its greatest need.&lt;br /&gt;
&lt;br /&gt;
At the end of their missive, Militärattache Fuchsbach admits that these are angry words, but makes it absolutely clear that the Commonwealth considers the Empire to have betrayed their friendship, and their alliance. They have abused the Commonwealth&#039;s trust to spy on them and then exposed the secrets they discovered to the world, to ruin the Commonwealth and strengthen Jarm. Their efforts have set back the Common Good by decades. Attempts to disown responsibility for the events now unfolding in the Sea of Steel, fall on deaf ears.&lt;br /&gt;
&lt;br /&gt;
==Missing Information==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth can prove that the mana crystals used by Eva Giersan came from the Empire&#039;&#039;&#039;&lt;br /&gt;
There is one matter that the Empire appears to have failed to reveal to the Jarmish. Specifically, that &#039;&#039;Eva Giersan&#039;&#039; was provided with the mana they and their [[covens|coven]] ultimately used to unleash Cold Sun by Imperial citizens. Without the large number of crystals provided by Imperial citizens to help in the war effort against the Principalities this would never have happened. This has come to light during the Commonwealth&#039;s own investigations into the matter, and Militärattache Fuchsbach contemptuously informs the Ambassador&#039;s office that he feels that in good conscience he cannot keep it a secret. As such the Empire has one season before his office shares their records with the Principalities of Jarm. It is possible the Jarmish will not care; but either way a season should be ample time to get ahead of any repercussions of this information being made public.&lt;br /&gt;
&lt;br /&gt;
The civil service are unclear what the outcome is likely to be, but note that the Senate passed a motion in Summer 384YE reassuring the Jarmish that &amp;quot;in the likely upcoming conflict between Jarm and the Commonwealth the Empire will remain militarily neutral unless we are attacked or directly forced into taking action.&amp;quot; The announcement, coupled as it was with the [[Tariffs#Embargo|embargo]] of trade with Jarm, was largely dismissed by the House of Princes, but it was still made and the Jarmish may well point out that giving a large amount of crystal mana to their enemies appears to be a direct violation of this statement.&lt;br /&gt;
&lt;br /&gt;
However, the fallout is unlikely to be huge, provided that the Jarmish Ambassador is able to handle the matter carefully. This is obviously a very deliberate effort by Militärattache Fuchsbach to sabotage the Empire&#039;s growing relationship with Jarm. But the Jarmish are no fools, they will be able to see that too - and that is likely to affect their response. Provided news of this is broken by the Commonwealth, it will diminish its impact considerably. That said, when that happens, candour is likely to serve the Empire&#039;s interests much better than an unconvincing denial.&lt;br /&gt;
&lt;br /&gt;
==Zemelslo==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has ceased trading with Zemelslo via the port of Radomso&#039;&#039;&#039;&lt;br /&gt;
The news that the Empire has [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|ended trade]] with the Jarmish satellite nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] is met with ambivalence by Ambassador Otto. Given everything else going on, this feels a little like bolting the cowshed after all the cows are already gone. The intelligence that the Ambassador shared has been duly noted, but feels like it was not really worth the price in lost trust paid to gain it. The Empire may have been trading with the Jarmish so they could quietly nosy around, but any goodwill gained as a consequence has been utterly overshadowed by the revelations around Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are not leaving the Liberty Pact but will attend no more meetings&#039;&#039;&#039;&lt;br /&gt;
The Commonwealth has questioned the benefits of the [[Voice_of_Liberty#Liberty_Pact|Liberty Pact]] for some time now and while they will not be formally withdrawing, they will not be attending any further meetings. The Empire, the [[Sumaah Republic]], and the Commonwealth together achieved something monumental. They shattered the trade in misery, a corruption that everyone had simply accepted as a fact of life for centuries. They took a stand, and they were victorious. A better example of the pursuit of the Common Good is hard to find in recent years.&lt;br /&gt;
&lt;br /&gt;
The mistake was believing that a shared hatred of a wicked institution could translate into anything lasting once that institution was broken. As soon as the Liberty Pact became a political tool, it was done. It simply died a little faster than anyone anticipated. If there is ever a need to take a stand against slavery again - if heirs to [[Burning#Rachensgrab|Rachensgrab]] ever rear their ugly heads - the Commonwealth will be there. Until then, the Liberty Pact remains as a reminder of what could have been. Any significant attempts to change it by the Empire or their allies in ways that disadvantage the Commonwealth will force them to formally withdraw.&lt;br /&gt;
&lt;br /&gt;
The civil service note that, by the provisos of the Liberty Pact, a nation that does not attend is considered to vote against any motion raised. A Commonwealth refusal to attend doesn&#039;t prevent decisions being made, it simply makes them slightly more difficult. As to what might constitute a &amp;quot;significant attempt to change it&amp;quot;, the civil service believe that anything that adds additional responsibilities to signatory members is likely to trigger a Commonwealth exit.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has accepted the ceasefire demanded by Jarm&#039;&#039;&#039;&lt;br /&gt;
Rather than representing a detente, the ceasefire that now exists between the Commonwealth and Jarm has a distinctly forced feeling about it. In particular, it has required a fixing of the current borders, which slightly favour Jarm in places the Commonwealth would rather they didn&#039;t. While the Principalities will focus the majority of their efforts on [[Cold Sun]], they will also certainly take the opportunity to fortify the holdings they have taken from the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth is committed to dealing with Cold Sun - they are taking the situation very seriously and while they may not like the ceasefire it leaves them free to act. They have, for the first time in a long time, [[If_we_never_meet_again#Against_The_End_of_All|offered contracts]] of employment to Imperial [[military unit|military captains]]. This clearly represents a shift in policy. In the past the Commonwealth has refrained from offering such [[opportunity|opportunities]] without the specific involvement of the [[Senate]], aware both of their need for soldiers to fight their own wars and their open neutrality to Jarm. Neither consideration seems to be of concern to Militärattache Fuchsbach.&lt;br /&gt;
&lt;br /&gt;
When it comes to fighting Cold Sun, the Commonwealth is focusing on driving Cold Sun out of their own territory and that of the smaller nations still allied to them. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by Conclave Orders, the prognosticators suggest it might take another year to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
The presence of Imperial mercenaries can help the Commonwealth achieve their strategic goals, but only in great numbers. If at least 10,000 effective strength of mercenaries travel to the Commonwealth this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better if hostilities resumed with Jarm. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==The Lyceum==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth magicians previously trapped at the Lyceum have returned home&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only a small number of new magicians have made the trip to the Lyceum&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service warn that privileged access to the Lyceum could allow the Commonwealth to engage in espionage or sabotage&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;[[Dean_of_the_Lyceum#The_Gates|Gates of Shadow]]&#039;&#039; that allow mortal vessels to reach [[Dean_of_the_Lyceum#The_Lyceum|the Lyceum]] in [[Madruga]] again have finally allowed the Commonwealth magicians trapped there since the walls of mist closed around the island to go home. The majority have done so already, but the civil service note that comparatively few new magicians have come to study at the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]].&lt;br /&gt;
&lt;br /&gt;
This may simply be due to the problems that trapped the Commonwealth visitors there - although by all accounts they were welcomed and welcoming to their fellow prisoners on the island during their durance - or it may point to something else. There is little chance that the Commonwealth will turn away from the opportunity to study Imperial lore at the Lyceum, not unless the Conclave specifically chooses to end the relationship. The civil service would be remiss if they did not point out, however, that the privileged level of access they enjoy provides significant opportunities for espionage or sabotage. They are quick to mention that there is absolutely no evidence that the Commonwealth is planning to harm the Lyceum, or to make off with ritual texts from its library. But if they wanted to, they could attempt to cause significant damage.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Granite Pillar==&lt;br /&gt;
* &#039;&#039;&#039;There is a chance for Highguard to strengthen ties between Highguard and the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A statement of principle from the Highborn Assembly condemning the actions of the Ambassador would ensure the success of that approach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Freeing Professor Gelberg from the clutches of the Grendel might also work, but there is no opportunity to do that at present&#039;&#039;&#039;&lt;br /&gt;
One of Professor Gelberg&#039;s final projects was to find ways to strengthen ties between [[Highguard]] and the Commonwealth. While the Professor remains [[If_we_never_meet_again#A_Tragic_Loss|a prisoner]] of the [[Grendel]], those efforts may yet bear fruit. The disciplined, virtuous nature of the Highborn armies seems to have struck a chord with some of the Commonwealth generals. The work done to build understanding, and the decision to use &#039;&#039;[[Patron_of_the_Beurteilung|die Bertilung]]&#039;&#039; to do so, both spoke well of the nation in the eyes of Commonwealth soldiers. &lt;br /&gt;
&lt;br /&gt;
The Highborn Assembly is in a position to maintain that feeling of connection if they wish. A strongly worded statement of principle that achieves a greater majority may well lead to a mandate, encouraging Highborn citizens to reach out to the Commonwealth military. Unfortunately, the way to ensure that statement is successful would be to denounce the Ambassador themselves, especially in virtuous terms. Any improvement of Highborn relations with the Commonwealth is likely to come at the expense of Ambassador Cyrus&#039; own position. Obviously, it is up to the Ambassador whether they wish to share this with the Highborn Assembly.&lt;br /&gt;
&lt;br /&gt;
A less damaging alternative would be if Highguard found a way to secure the release of Professor Gelberg. That won&#039;t be easy however - paying the Grendel off would be the easiest way, but the Grendel know how much he is worth now, so it won&#039;t be cheap. Nor will it be easy to rescue him - he&#039;ll be well guarded now.&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145988</id>
		<title>Ambassador to the Commonwealth</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Ambassador_to_the_Commonwealth&amp;diff=145988"/>
		<updated>2026-10-05T10:17:53Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Ambassadorial Briefings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ambassador]][[Category:Title]][[Category:Foreign Nations]][[Category:Senate]]&lt;br /&gt;
==Overview==&lt;br /&gt;
Despite being [[Construct Commonwealth embassy|commissioned]] in Summer 379YE, the Commonwealth [[embassy]] was not completed until shortly before the Spring Equinox 380YE. This followed several months of growing tension between the powerful south-eastern nation and the Empire, including a number of tariffs imposed by the Commonwealth government on Imperial imports and exports. The Commonwealth port of Leerdam is home to a palatial estate that has been made available for the use of Imperial civil servants. The embassy stood in [[Madruga#Siroc|Siroc]], on the southern coast of [[Madruga]], before it was destroyed as part of the [[A beacon of smoke|sack of Siroc]] before the Winter Solstice 385YE. &lt;br /&gt;
&lt;br /&gt;
The Ambassador to the [[Commonwealth]] is an [[Imperial title]]. It is an Imperial position appointed by the Imperial Senate.&lt;br /&gt;
&lt;br /&gt;
Prior to the Winter Solstice 387YE, the Ambassador was able to purchase goods from merchants and those seeking favour. This was changed, along with the rest of the ambassadors, when the Senate voted to [[387YE_Winter_Solstice_Senate_sessions#Amend_Imperial_Embassies|amend]] the embassies to end the practice, removing mercantile support and the upkeep costs at the same time.&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
The [[ambassador]]  is expected to represent the Empire in relations with the [[Commonwealth]]. They have all the responsibilities [[Ambassador#Responsibilities|common]] to an Imperial ambassador. As such they are responsible for representing the Empire to the Commonwealth, and to a degree vice versa. They are presented as the primary contact for any official Imperial business relating to the Commonwealth, so their letters carry much greater weight and importance than anyone bar [[the Throne]]. They are expected to conduct or oversee any [[Ambassador#Treaty|treaty negotiations]] with that nation, and receive official [Ambassador#Delegation|delegations]]. The [[civil service]] will direct representatives and citizens of the foreign power to the ambassador wherever appropriate.&lt;br /&gt;
{{Diplomacy|nation=Commonwealth|status=Foreigner|port=[[Commonwealth_ports#Leerdam_(Eastern_Commonwealth)|Leerdam]] and [[Commonwealth_ports#Volkavaar_(Western_Commonwealth)|Volkavaar]]|ambassador=Cyrus of Ebon&#039;s Hall of [[Highguard]]|counterpart=[[Ambassador_to_the_Commonwealth#Commonwealth_Ambassador|Militärattache Otto Fuchsbach]]}}&lt;br /&gt;
==Powers==&lt;br /&gt;
===Imperial Ambassador===&lt;br /&gt;
The title has all the [[Ambassador#Powers|common powers]] of an ambassador: they can receive a formal [[Ambassador#Delegation|delegation]], are responsible for official [[Ambassador#Communication|communication]] with the Commonwealth, and may present a [[Ambassador#Treaty|treaty]].&lt;br /&gt;
===Stipend===&lt;br /&gt;
The Ambassador receives a [[Imperial_treasury#Stipends|stipend]] of four thrones each season&lt;br /&gt;
==Appointment==&lt;br /&gt;
The Ambassador to the Commonwealth is an Imperial position [[Appointments_by_the_Senate#Imperial_Position|appointed by the Senate]]. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be [[Revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]] and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
{{RecentElections|Ambassador_to_the_Commonwealth}}&lt;br /&gt;
==Ambassadorial Lore==&lt;br /&gt;
===The Diplomatenschloss===&lt;br /&gt;
Originally, the Commonwealth embassy stood in [[Madruga#Siroc_(Ruined)|Siroc]] in [[Madruga]], far away on [[the Brass Coast]]. In 385YE however it was destroyed along with the city by an alliance of [[Grendel]] and [[Asavean Archipelago|Asavean]] forces (as recounted in the &#039;&#039;[[A beacon of smoke]]&#039;&#039; wind of fortune). The garrison there, along with several of the Commonwealth diplomats, fought bravely alongside their Freeborn neighbours, and paid a harsh blood price for doing so.&lt;br /&gt;
&lt;br /&gt;
Almost a year later in Summer 386YE, the Commonwealth ambassador to the Empire &#039;&#039;Militärattache Ludkhannah&#039;&#039;, proposed a new embassy be built. Rather than a simple bureaucratic office, she suggested the Empire might work with the Commonwealth to establish a &#039;&#039;[[For_the_Common_Good#Fighting_Talk|diplomatenschloss]]&#039;&#039;. The Senate accepted, and work began [[Construct Diplomatenschloss|almost immediately]].&lt;br /&gt;
&lt;br /&gt;
A diplomatenschloss is a specialised embassy built to also serve as a &#039;&#039;schloss&#039;&#039;, a Commonwealth [[fortification]]. Similar to the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]], but built on a much larger scale, it houses all the embassy staff but is also sufficiently fortified that it provides an effective defence to the entire territory where it is built. Indeed the Commonwealth have sent a detachment of soldiers - the &#039;&#039;Diplomatenschloss guard&#039;&#039; - to garrison it at their own expense (meaning there is not additional upkeep beyond that for a traditional embassy). The guard, resplendent in traditional uniforms, not only protect their own staff, but stand ready to help their hosts defend should Necropolis ever be endangered.&lt;br /&gt;
&lt;br /&gt;
Work on the Hedrossan &#039;&#039;diplomatenschloss&#039;&#039; was overseen by &#039;&#039;Poldi Hellebrant&#039;&#039;, a respected Commonwealth siege engineer. She was initially pleased both with the land set aside for the construction and the modernity of the docks at Hedra compared to the more traditional facilities of [[Necropolis#Longbeach|Crown&#039;s Quay]]. Almost immediately however she [[Beneath_mithril_spires#The_New_Embassy|expressed concern]] over the proximity of the [[Principalities of Jarm|Jarmish]] embassy across the river in [[Redoubt#Cargo|Cargo]]. The close location of the two embassies means that that Jarmish and Commonwealth vessels are both travelling along the Couros river and Poldi several times pointed out that given relationships between the two nations this might cause problems down the line.&lt;br /&gt;
&lt;br /&gt;
Obviously building the &#039;&#039;diplomatenschloss&#039;&#039; meant giving control of a powerful fortification to the Commonwealth, but the benefits were judged to outweigh the potential disadvantages. Should relationships with the Commonwealth collapse, it would represent an armed force within Imperial borders that could potentially prove to be a problem.&lt;br /&gt;
&lt;br /&gt;
(The &#039;&#039;diplomatenschloss&#039;&#039; is a rank one [[fortification]]. The [[Fortification#Bastion|bastion]] stands in Hedrossan, and the [[Fortification#Garrison|garrison]] is made up of Commonwealth soldiers. There is no additional upkeep to the Empire to maintain these troops.) &lt;br /&gt;
{{WingedMessenger|address=Militärattache Otto Fuchsbach, die Stahlhalle, Volkavaar, Commonwealth}}&lt;br /&gt;
===Commonwealth Ambassador===&lt;br /&gt;
Their ambassador to the Empire is &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039;, of Die Stahlhalle in the port-city of Volkavaar, a veteran soldier who reports to the generals who hold the reins of political power in their nation. An old campaigner, they generally speak plainly and as honestly as any politician can when dealing with their Imperial counterpart.&lt;br /&gt;
===Ambassadorial Briefings===&lt;br /&gt;
As discussed in the 388YE Autumn Equinox wind of fortune &#039;&#039;&#039;[[So_little_I_wanted,_so_little_I_got#Ambassadorial_Briefings|So little I wanted, so little I got]]&#039;&#039;&#039;, the [[civil service]] have recently reinstituted Ambassadorial briefings. At least in the short term, the civil service have resumed furnishing Imperial ambassadors &#039;&#039;who are supported by [[embassy]] staff&#039;&#039; with individual briefings where necessary and appropriate. To maintain transparency and preserve continuity, the briefings are made available to those who wish to review them &#039;&#039;after&#039;&#039; the summit where they are delivered, in a similar way to which [[historical research]] is made public. Only those elements of a briefing that are specifically personal to the ambassador may be removed, and only where they are clearly not of interest to the Empire. At the end of the year, this procedure will be reviewed again, to ensure that it is fit for purpose.&lt;br /&gt;
* [[Autumn 388YE Commonwealth ambassador briefing]]&lt;br /&gt;
{{Responsibilities Expectation}}&lt;br /&gt;
{{Commonwealth Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Archival Stuff==&lt;br /&gt;
===Commonwealth Merchants===&lt;br /&gt;
The [[#Diplomatenschloss|Diplomatenschloss]] in [[Necropolis#Hedrossan|Hedrossan]], [[Necropolis]] means that the ambassador enjoys the benefits of [[Ambassador#Mercantile_Support|mercantile support]] from traders keen to curry their favour. As a [[ministry]], this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character&#039;s inventory when the downtime is processed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Total Money Spent&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: LightBlue;&amp;quot;&amp;gt;Production&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;8 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 Green Iron, 5 Tempest Jade, 4 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;30 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15 Green Iron, 15 Tempest Jade, 12 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;60 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25 Green Iron, 25 Tempest Jade, 20 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 Crowns&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35 Green Iron, 35 Tempest Jade, 28 Ambergelt&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;--&amp;gt;&amp;lt;!-- Based on the production of a trade fleet dealing with Leerdam and Volkavaar--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145987</id>
		<title>388YE Autumn Commonwealth ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145987"/>
		<updated>2026-10-05T10:17:12Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: Rafferty moved page Commonwealth ambassador briefing Autumn 388YE to Autumn 388YE Commonwealth ambassador briefing without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, [[Ambassador to the Commonwealth]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Commonwealth|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, long-serving &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039; [[If_we_never_meet_again#Resignation|resigned]] her post and was replaced by &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lantir Incursion==&lt;br /&gt;
* &#039;&#039;&#039;Militärattache Otto Fuchsbach does not mince words&#039;&#039;&#039;&lt;br /&gt;
While the Ambassador&#039;s missive was sent to Militärattache Ludkhannah Schöningen, the reply has come from the new ambassador, Otto Fuchsbach. He begins by quoting the Ambassador&#039;s words from the Spring Equinox - words that were included at the very bottom of the missive as if they were an afterthought. &amp;quot;Jarm will learn the source of Cold Sun in Lantir next season; the wider world will learn thereafter. I have ensured you have this season to take matters into your own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Put bluntly, it seems to Militärattache Fuchsbach that Ambassador Cyrus is trying to walk the matter back. While there is talk in the Summer missive of &amp;quot;giving you a chance to take ownership of the story, by condemning those responsible or attributing it to disavowed rogue elements, as I alluded to&amp;quot; the key information about who these miscreants actually were seems to have been intentionally occluded. The words were clearly a threat. There was no hint of discussion or negotiation. Rather the Ambassador rudely informed the Commonwealth that the Empire had chosen to destroy a reputation for honesty and probity that took three hundred years to build. As an &#039;&#039;afterthought&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The idea that the Empire is the Commonwealths ally, and that they were &amp;quot;placed in this impossible position by your own citizens&amp;quot; is, in the words of Ambassador Fuchsbach, bullshit. Nobody forced the Empire to investigate, and nobody forced them to go to [[Principalities of Jarm|Jarm]] before they spoke with the Commonwealth. The ascendancy of Jarm in the east is the fault of the Empire and its ambassadors. While Jarm &#039;&#039;might&#039;&#039; have uncovered the truth themselves in time, there is absolutely no guarantee of that. Jarm would &#039;&#039;never&#039;&#039; have enjoyed the kind of access to the Commonwealth secrets that the Empire enjoyed. The Empire could only do that because they enjoy the Commonwealth&#039;s trust - a decision that in hindsight was very clearly an enormous mistake. It&#039;s much more likely that no one would have ever discovered what had happened, given the devastation of Lantir. Absent the involvement of the Empire, the Principalities would have had nothing to go on - instead the Empire laid it out for them and for the whole world.&lt;br /&gt;
&lt;br /&gt;
The Ambassador also claims that Jarm &amp;quot;knew&amp;quot; they had not been responsible for the attack on Lantir. Again, this is &#039;&#039;simply not true&#039;&#039;. The Commonwealth suspected rogue elements within their own ranks might be responsible, but the Jarmish were equally suspicious of their own. None of the Princes trust each other, they all suspected each other of being behind the disaster. The Empire provided certainty in the place of that confusion and doubt, and as near as Militärattache Fuchsbach can tell, for no reason other than to damn the Commonwealth. The [[Archmage of Autumn]] had [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|already arranged]] the meeting between the Commonwealth and the Principalities; and then made sure it could never succeed without even waiting to see the outcome.&lt;br /&gt;
&lt;br /&gt;
Militärattache Ludkhannah Schöningen has had no choice but to step down in disgrace, a long and distinguished career now ruined by this extraordinary failure. She was unable to provide any warning at all of the Empire&#039;s impending treachery. Ludkhannah has inevitably blamed herself for that failure - but the view is shared by many of their colleagues. She gave the Commonwealth no reason at all to imagine that the Empire were secretly in league with the Jarmish. Had they known, had she warned them of the Empire&#039;s duplicity, they would never have permitted the Empire&#039;s magicians to enter their lands. It is a bitter thing for any soldier, but she must face his retirement knowing that she failed the Commonwealth in the hour of its greatest need.&lt;br /&gt;
&lt;br /&gt;
At the end of their missive, Militärattache Fuchsbach admits that these are angry words, but makes it absolutely clear that the Commonwealth considers the Empire to have betrayed their friendship, and their alliance. They have abused the Commonwealth&#039;s trust to spy on them and then exposed the secrets they discovered to the world, to ruin the Commonwealth and strengthen Jarm. Their efforts have set back the Common Good by decades. Attempts to disown responsibility for the events now unfolding in the Sea of Steel, fall on deaf ears.&lt;br /&gt;
&lt;br /&gt;
==Missing Information==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth can prove that the mana crystals used by Eva Giersan came from the Empire&#039;&#039;&#039;&lt;br /&gt;
There is one matter that the Empire appears to have failed to reveal to the Jarmish. Specifically, that &#039;&#039;Eva Giersan&#039;&#039; was provided with the mana they and their [[covens|coven]] ultimately used to unleash Cold Sun by Imperial citizens. Without the large number of crystals provided by Imperial citizens to help in the war effort against the Principalities this would never have happened. This has come to light during the Commonwealth&#039;s own investigations into the matter, and Militärattache Fuchsbach contemptuously informs the Ambassador&#039;s office that he feels that in good conscience he cannot keep it a secret. As such the Empire has one season before his office shares their records with the Principalities of Jarm. It is possible the Jarmish will not care; but either way a season should be ample time to get ahead of any repercussions of this information being made public.&lt;br /&gt;
&lt;br /&gt;
The civil service are unclear what the outcome is likely to be, but note that the Senate passed a motion in Summer 384YE reassuring the Jarmish that &amp;quot;in the likely upcoming conflict between Jarm and the Commonwealth the Empire will remain militarily neutral unless we are attacked or directly forced into taking action.&amp;quot; The announcement, coupled as it was with the [[Tariffs#Embargo|embargo]] of trade with Jarm, was largely dismissed by the House of Princes, but it was still made and the Jarmish may well point out that giving a large amount of crystal mana to their enemies appears to be a direct violation of this statement.&lt;br /&gt;
&lt;br /&gt;
However, the fallout is unlikely to be huge, provided that the Jarmish Ambassador is able to handle the matter carefully. This is obviously a very deliberate effort by Militärattache Fuchsbach to sabotage the Empire&#039;s growing relationship with Jarm. But the Jarmish are no fools, they will be able to see that too - and that is likely to affect their response. Provided news of this is broken by the Commonwealth, it will diminish its impact considerably. That said, when that happens, candour is likely to serve the Empire&#039;s interests much better than an unconvincing denial.&lt;br /&gt;
&lt;br /&gt;
==Zemelslo==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has ceased trading with Zemelslo via the port of Radomso&#039;&#039;&#039;&lt;br /&gt;
The news that the Empire has [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|ended trade]] with the Jarmish satellite nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] is met with ambivalence by Ambassador Otto. Given everything else going on, this feels a little like bolting the cowshed after all the cows are already gone. The intelligence that the Ambassador shared has been duly noted, but feels like it was not really worth the price in lost trust paid to gain it. The Empire may have been trading with the Jarmish so they could quietly nosy around, but any goodwill gained as a consequence has been utterly overshadowed by the revelations around Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are not leaving the Liberty Pact but will attend no more meetings&#039;&#039;&#039;&lt;br /&gt;
The Commonwealth has questioned the benefits of the [[Voice_of_Liberty#Liberty_Pact|Liberty Pact]] for some time now and while they will not be formally withdrawing, they will not be attending any further meetings. The Empire, the [[Sumaah Republic]], and the Commonwealth together achieved something monumental. They shattered the trade in misery, a corruption that everyone had simply accepted as a fact of life for centuries. They took a stand, and they were victorious. A better example of the pursuit of the Common Good is hard to find in recent years.&lt;br /&gt;
&lt;br /&gt;
The mistake was believing that a shared hatred of a wicked institution could translate into anything lasting once that institution was broken. As soon as the Liberty Pact became a political tool, it was done. It simply died a little faster than anyone anticipated. If there is ever a need to take a stand against slavery again - if heirs to [[Burning#Rachensgrab|Rachensgrab]] ever rear their ugly heads - the Commonwealth will be there. Until then, the Liberty Pact remains as a reminder of what could have been. Any significant attempts to change it by the Empire or their allies in ways that disadvantage the Commonwealth will force them to formally withdraw.&lt;br /&gt;
&lt;br /&gt;
The civil service note that, by the provisos of the Liberty Pact, a nation that does not attend is considered to vote against any motion raised. A Commonwealth refusal to attend doesn&#039;t prevent decisions being made, it simply makes them slightly more difficult. As to what might constitute a &amp;quot;significant attempt to change it&amp;quot;, the civil service believe that anything that adds additional responsibilities to signatory members is likely to trigger a Commonwealth exit.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has accepted the ceasefire demanded by Jarm&#039;&#039;&#039;&lt;br /&gt;
Rather than representing a detente, the ceasefire that now exists between the Commonwealth and Jarm has a distinctly forced feeling about it. In particular, it has required a fixing of the current borders, which slightly favour Jarm in places the Commonwealth would rather they didn&#039;t. While the Principalities will focus the majority of their efforts on [[Cold Sun]], they will also certainly take the opportunity to fortify the holdings they have taken from the Commonwealth.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth is committed to dealing with Cold Sun - they are taking the situation very seriously and while they may not like the ceasefire it leaves them free to act. They have, for the first time in a long time, [[If_we_never_meet_again#Against_The_End_of_All|offered contracts]] of employment to Imperial [[military unit|military captains]]. This clearly represents a shift in policy. In the past the Commonwealth has refrained from offering such [[opportunity|opportunities]] without the specific involvement of the [[Senate]], aware both of their need for soldiers to fight their own wars and their open neutrality to Jarm. Neither consideration seems to be of concern to Militärattache Fuchsbach.&lt;br /&gt;
&lt;br /&gt;
When it comes to fighting Cold Sun, the Commonwealth is focusing on driving Cold Sun out of their own territory and that of the smaller nations still allied to them. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by Conclave Orders, the prognosticators suggest it might take another year to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
&lt;br /&gt;
The presence of Imperial mercenaries can help the Commonwealth achieve their strategic goals, but only in great numbers. If at least 10,000 effective strength of mercenaries travel to the Commonwealth this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better if hostilities resumed with Jarm. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==The Lyceum==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth magicians previously trapped at the Lyceum have returned home&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only a small number of new magicians have made the trip to the Lyceum&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service warn that privileged access to the Lyceum could allow the Commonwealth to engage in espionage or sabotage&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;[[Dean_of_the_Lyceum#The_Gates|Gates of Shadow]]&#039;&#039; that allow mortal vessels to reach [[Dean_of_the_Lyceum#The_Lyceum|the Lyceum]] in [[Madruga]] again have finally allowed the Commonwealth magicians trapped there since the walls of mist closed around the island to go home. The majority have done so already, but the civil service note that comparatively few new magicians have come to study at the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]].&lt;br /&gt;
&lt;br /&gt;
This may simply be due to the problems that trapped the Commonwealth visitors there - although by all accounts they were welcomed and welcoming to their fellow prisoners on the island during their durance - or it may point to something else. There is little chance that the Commonwealth will turn away from the opportunity to study Imperial lore at the Lyceum, not unless the Conclave specifically chooses to end the relationship. The civil service would be remiss if they did not point out, however, that the privileged level of access they enjoy provides significant opportunities for espionage or sabotage. They are quick to mention that there is absolutely no evidence that the Commonwealth is planning to harm the Lyceum, or to make off with ritual texts from its library. But if they wanted to, they could attempt to cause significant damage.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=GranitePillar_Colour.png|align=right|width=200}}&lt;br /&gt;
{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Granite Pillar==&lt;br /&gt;
* &#039;&#039;&#039;There is a chance for Highguard to strengthen ties between Highguard and the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A statement of principle from the Highborn Assembly condemning the actions of the Ambassador would ensure the success of that approach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Freeing Professor Gelberg from the clutches of the Grendel might also work, but there is no opportunity to do that at present&#039;&#039;&#039;&lt;br /&gt;
One of Professor Gelberg&#039;s final projects was to find ways to strengthen ties between [[Highguard]] and the Commonwealth. While the Professor remains [[If_we_never_meet_again#A_Tragic_Loss|a prisoner]] of the [[Grendel]], those efforts may yet bear fruit. The disciplined, virtuous nature of the Highborn armies seems to have struck a chord with some of the Commonwealth generals. The work done to build understanding, and the decision to use &#039;&#039;[[Patron_of_the_Beurteilung|die Bertilung]]&#039;&#039; to do so, both spoke well of the nation in the eyes of Commonwealth soldiers. &lt;br /&gt;
&lt;br /&gt;
The Highborn Assembly is in a position to maintain that feeling of connection if they wish. A strongly worded statement of principle that achieves a greater majority may well lead to a mandate, encouraging Highborn citizens to reach out to the Commonwealth military. Unfortunately, the way to ensure that statement is successful would be to denounce the Ambassador themselves, especially in virtuous terms. Any improvement of Highborn relations with the Commonwealth is likely to come at the expense of Ambassador Cyrus&#039; own position. Obviously, it is up to the Ambassador whether they wish to share this with the Highborn Assembly.&lt;br /&gt;
&lt;br /&gt;
A less damaging alternative would be if Highguard found a way to secure the release of Professor Gelberg. That won&#039;t be easy however - paying the Grendel off would be the easiest way, but the Grendel know how much he is worth now, so it won&#039;t be cheap. Nor will it be easy to rescue him - he&#039;ll be well guarded now.&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145986</id>
		<title>388YE Autumn Commonwealth ambassador briefing</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=388YE_Autumn_Commonwealth_ambassador_briefing&amp;diff=145986"/>
		<updated>2026-10-05T10:16:40Z</updated>

		<summary type="html">&lt;p&gt;Rafferty: /* Cold Sun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Commonwealth briefing]][[Category:Commonwealth]][[Category:Foreign Nation]]&lt;br /&gt;
{{CaptionedImage|file=Cyrus12292.jpg|caption=&#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, Ambassador to the Commonwealth|align=left|width=400}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This briefing was prepared for &#039;&#039;&#039;Cyrus, of Ebon&#039;s Hall&#039;&#039;&#039;, [[Ambassador to the Commonwealth]], and presented at the Autumn Equinox 388YE. It will be made available to any citizen who requests it following the summit. It is intended to be read in conjunction with the &#039;&#039;&#039;[[If_we_never_meet_again#Commonwealth|If we never meet again]]&#039;&#039;&#039; wind of fortune. As an ambassadorial briefing, it takes for granted a degree of understanding of political matters that might prove opaque to casual readers.&lt;br /&gt;
&lt;br /&gt;
Following the Summer Solstice, long-serving &#039;&#039;Militärattache Ludkhannah Schöningen&#039;&#039; [[If_we_never_meet_again#Resignation|resigned]] her post and was replaced by &#039;&#039;Militärattache Otto Fuchsbach&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lantir Incursion==&lt;br /&gt;
* &#039;&#039;&#039;Militärattache Otto Fuchsbach does not mince words&#039;&#039;&#039;&lt;br /&gt;
While the Ambassador&#039;s missive was sent to Militärattache Ludkhannah Schöningen, the reply has come from the new ambassador, Otto Fuchsbach. He begins by quoting the Ambassador&#039;s words from the Spring Equinox - words that were included at the very bottom of the missive as if they were an afterthought. &amp;quot;Jarm will learn the source of Cold Sun in Lantir next season; the wider world will learn thereafter. I have ensured you have this season to take matters into your own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Put bluntly, it seems to Militärattache Fuchsbach that Ambassador Cyrus is trying to walk the matter back. While there is talk in the Summer missive of &amp;quot;giving you a chance to take ownership of the story, by condemning those responsible or attributing it to disavowed rogue elements, as I alluded to&amp;quot; the key information about who these miscreants actually were seems to have been intentionally occluded. The words were clearly a threat. There was no hint of discussion or negotiation. Rather the Ambassador rudely informed the Commonwealth that the Empire had chosen to destroy a reputation for honesty and probity that took three hundred years to build. As an &#039;&#039;afterthought&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The idea that the Empire is the Commonwealths ally, and that they were &amp;quot;placed in this impossible position by your own citizens&amp;quot; is, in the words of Ambassador Fuchsbach, bullshit. Nobody forced the Empire to investigate, and nobody forced them to go to [[Principalities of Jarm|Jarm]] before they spoke with the Commonwealth. The ascendancy of Jarm in the east is the fault of the Empire and its ambassadors. While Jarm &#039;&#039;might&#039;&#039; have uncovered the truth themselves in time, there is absolutely no guarantee of that. Jarm would &#039;&#039;never&#039;&#039; have enjoyed the kind of access to the Commonwealth secrets that the Empire enjoyed. The Empire could only do that because they enjoy the Commonwealth&#039;s trust - a decision that in hindsight was very clearly an enormous mistake. It&#039;s much more likely that no one would have ever discovered what had happened, given the devastation of Lantir. Absent the involvement of the Empire, the Principalities would have had nothing to go on - instead the Empire laid it out for them and for the whole world.&lt;br /&gt;
&lt;br /&gt;
The Ambassador also claims that Jarm &amp;quot;knew&amp;quot; they had not been responsible for the attack on Lantir. Again, this is &#039;&#039;simply not true&#039;&#039;. The Commonwealth suspected rogue elements within their own ranks might be responsible, but the Jarmish were equally suspicious of their own. None of the Princes trust each other, they all suspected each other of being behind the disaster. The Empire provided certainty in the place of that confusion and doubt, and as near as Militärattache Fuchsbach can tell, for no reason other than to damn the Commonwealth. The [[Archmage of Autumn]] had [[Ambassadors_of_death#Over_Troubled_Waters_(Autumn)|already arranged]] the meeting between the Commonwealth and the Principalities; and then made sure it could never succeed without even waiting to see the outcome.&lt;br /&gt;
&lt;br /&gt;
Militärattache Ludkhannah Schöningen has had no choice but to step down in disgrace, a long and distinguished career now ruined by this extraordinary failure. She was unable to provide any warning at all of the Empire&#039;s impending treachery. Ludkhannah has inevitably blamed herself for that failure - but the view is shared by many of their colleagues. She gave the Commonwealth no reason at all to imagine that the Empire were secretly in league with the Jarmish. Had they known, had she warned them of the Empire&#039;s duplicity, they would never have permitted the Empire&#039;s magicians to enter their lands. It is a bitter thing for any soldier, but she must face his retirement knowing that she failed the Commonwealth in the hour of its greatest need.&lt;br /&gt;
&lt;br /&gt;
At the end of their missive, Militärattache Fuchsbach admits that these are angry words, but makes it absolutely clear that the Commonwealth considers the Empire to have betrayed their friendship, and their alliance. They have abused the Commonwealth&#039;s trust to spy on them and then exposed the secrets they discovered to the world, to ruin the Commonwealth and strengthen Jarm. Their efforts have set back the Common Good by decades. Attempts to disown responsibility for the events now unfolding in the Sea of Steel, fall on deaf ears.&lt;br /&gt;
&lt;br /&gt;
==Missing Information==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth can prove that the mana crystals used by Eva Giersan came from the Empire&#039;&#039;&#039;&lt;br /&gt;
There is one matter that the Empire appears to have failed to reveal to the Jarmish. Specifically, that &#039;&#039;Eva Giersan&#039;&#039; was provided with the mana they and their [[covens|coven]] ultimately used to unleash Cold Sun by Imperial citizens. Without the large number of crystals provided by Imperial citizens to help in the war effort against the Principalities this would never have happened. This has come to light during the Commonwealth&#039;s own investigations into the matter, and Militärattache Fuchsbach contemptuously informs the Ambassador&#039;s office that he feels that in good conscience he cannot keep it a secret. As such the Empire has one season before his office shares their records with the Principalities of Jarm. It is possible the Jarmish will not care; but either way a season should be ample time to get ahead of any repercussions of this information being made public.&lt;br /&gt;
&lt;br /&gt;
The civil service are unclear what the outcome is likely to be, but note that the Senate passed a motion in Summer 384YE reassuring the Jarmish that &amp;quot;in the likely upcoming conflict between Jarm and the Commonwealth the Empire will remain militarily neutral unless we are attacked or directly forced into taking action.&amp;quot; The announcement, coupled as it was with the [[Tariffs#Embargo|embargo]] of trade with Jarm, was largely dismissed by the House of Princes, but it was still made and the Jarmish may well point out that giving a large amount of crystal mana to their enemies appears to be a direct violation of this statement.&lt;br /&gt;
&lt;br /&gt;
However, the fallout is unlikely to be huge, provided that the Jarmish Ambassador is able to handle the matter carefully. This is obviously a very deliberate effort by Militärattache Fuchsbach to sabotage the Empire&#039;s growing relationship with Jarm. But the Jarmish are no fools, they will be able to see that too - and that is likely to affect their response. Provided news of this is broken by the Commonwealth, it will diminish its impact considerably. That said, when that happens, candour is likely to serve the Empire&#039;s interests much better than an unconvincing denial.&lt;br /&gt;
&lt;br /&gt;
==Zemelslo==&lt;br /&gt;
* &#039;&#039;&#039;The Empire has ceased trading with Zemelslo via the port of Radomso&#039;&#039;&#039;&lt;br /&gt;
The news that the Empire has [[388YE_Summer_Solstice_Senate_sessions#Embargo_Zemelslo|ended trade]] with the Jarmish satellite nation of [[My_passions_from_a_common_spring#Free_Ports_And_Free_People|Zemelslo]] is met with ambivalence by Ambassador Otto. Given everything else going on, this feels a little like bolting the cowshed after all the cows are already gone. The intelligence that the Ambassador shared has been duly noted, but feels like it was not really worth the price in lost trust paid to gain it. The Empire may have been trading with the Jarmish so they could quietly nosy around, but any goodwill gained as a consequence has been utterly overshadowed by the revelations around Cold Sun.&lt;br /&gt;
&lt;br /&gt;
==Liberty Pact==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth are not leaving the Liberty Pact but will attend no more meetings&#039;&#039;&#039;&lt;br /&gt;
The Commonwealth has questioned the benefits of the [[Voice_of_Liberty#Liberty_Pact|Liberty Pact]] for some time now and while they will not be formally withdrawing, they will not be attending any further meetings. The Empire, the [[Sumaah Republic]], and the Commonwealth together achieved something monumental. They shattered the trade in misery, a corruption that everyone had simply accepted as a fact of life for centuries. They took a stand, and they were victorious. A better example of the pursuit of the Common Good is hard to find in recent years.&lt;br /&gt;
&lt;br /&gt;
The mistake was believing that a shared hatred of a wicked institution could translate into anything lasting once that institution was broken. As soon as the Liberty Pact became a political tool, it was done. It simply died a little faster than anyone anticipated. If there is ever a need to take a stand against slavery again - if heirs to [[Burning#Rachensgrab|Rachensgrab]] ever rear their ugly heads - the Commonwealth will be there. Until then, the Liberty Pact remains as a reminder of what could have been. Any significant attempts to change it by the Empire or their allies in ways that disadvantage the Commonwealth will force them to formally withdraw.&lt;br /&gt;
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The civil service note that, by the provisos of the Liberty Pact, a nation that does not attend is considered to vote against any motion raised. A Commonwealth refusal to attend doesn&#039;t prevent decisions being made, it simply makes them slightly more difficult. As to what might constitute a &amp;quot;significant attempt to change it&amp;quot;, the civil service believe that anything that adds additional responsibilities to signatory members is likely to trigger a Commonwealth exit.&lt;br /&gt;
{{CaptionedImage|file=Cold Sun Art.jpg|align=right|width=300}}&lt;br /&gt;
==Cold Sun==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth has accepted the ceasefire demanded by Jarm&#039;&#039;&#039;&lt;br /&gt;
Rather than representing a detente, the ceasefire that now exists between the Commonwealth and Jarm has a distinctly forced feeling about it. In particular, it has required a fixing of the current borders, which slightly favour Jarm in places the Commonwealth would rather they didn&#039;t. While the Principalities will focus the majority of their efforts on [[Cold Sun]], they will also certainly take the opportunity to fortify the holdings they have taken from the Commonwealth.&lt;br /&gt;
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The Commonwealth is committed to dealing with Cold Sun - they are taking the situation very seriously and while they may not like the ceasefire it leaves them free to act. They have, for the first time in a long time, [[If_we_never_meet_again#Against_The_End_of_All|offered contracts]] of employment to Imperial [[military unit|military captains]]. This clearly represents a shift in policy. In the past the Commonwealth has refrained from offering such [[opportunity|opportunities]] without the specific involvement of the [[Senate]], aware both of their need for soldiers to fight their own wars and their open neutrality to Jarm. Neither consideration seems to be of concern to Militärattache Fuchsbach.&lt;br /&gt;
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When it comes to fighting Cold Sun, the Commonwealth is focusing on driving Cold Sun out of their own territory and that of the smaller nations still allied to them. The civil service are of the conservative opinion that it will take at least another year for them to deal with the scions in the Commonwealth - who by all accounts continue to pour into Lantir. That would then leave the question of how to deal with the scions in the now-devastated territories between the two great powers, and the gate in Lantir itself. From information provided by Conclave Orders, the prognosticators suggest it might take another year to finally drive Cold Sun out entirely - assuming nothing further went wrong.&lt;br /&gt;
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The presence of Imperial mercenaries can help the Commonwealth achieve their strategic goals, but only in great numbers. If at least 10,000 effective strength of mercenaries travel to the Commonwealth this season it would reduce the time needed to drive Cold Sun out of their lands by one season and leave them in a better if hostilities resumed with Jarm. Beyond that, it&#039;s impossible to make any assessment of the impact of mercenary units apart from to say that whichever nation deals with the threat to their own lands first will be in a much stronger position when it comes to dealing with the independent states threatened by Cold Sun.&lt;br /&gt;
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==The Lyceum==&lt;br /&gt;
* &#039;&#039;&#039;The Commonwealth magicians previously trapped at the Lyceum have returned home&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only a small number of new magicians have made the trip to the Lyceum&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The civil service warn that privileged access to the Lyceum could allow the Commonwealth to engage in espionage or sabotage&#039;&#039;&#039;&lt;br /&gt;
The &#039;&#039;[[Dean_of_the_Lyceum#The_Gates|Gates of Shadow]]&#039;&#039; that allow mortal vessels to reach [[Dean_of_the_Lyceum#The_Lyceum|the Lyceum]] in [[Madruga]] again have finally allowed the Commonwealth magicians trapped there since the walls of mist closed around the island to go home. The majority have done so already, but the civil service note that comparatively few new magicians have come to study at the [[Dean_of_the_Lyceum#The_Lyceum_Schloss|Lyceum Schloss]].&lt;br /&gt;
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This may simply be due to the problems that trapped the Commonwealth visitors there - although by all accounts they were welcomed and welcoming to their fellow prisoners on the island during their durance - or it may point to something else. There is little chance that the Commonwealth will turn away from the opportunity to study Imperial lore at the Lyceum, not unless the Conclave specifically chooses to end the relationship. The civil service would be remiss if they did not point out, however, that the privileged level of access they enjoy provides significant opportunities for espionage or sabotage. They are quick to mention that there is absolutely no evidence that the Commonwealth is planning to harm the Lyceum, or to make off with ritual texts from its library. But if they wanted to, they could attempt to cause significant damage.&lt;br /&gt;
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{{CaptionedImage|file=Assembly Highborn.png|align=right|width=200}}&lt;br /&gt;
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==Granite Pillar==&lt;br /&gt;
* &#039;&#039;&#039;There is a chance for Highguard to strengthen ties between Highguard and the Commonwealth&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A statement of principle from the Highborn Assembly condemning the actions of the Ambassador would ensure the success of that approach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Freeing Professor Gelberg from the clutches of the Grendel might also work, but there is no opportunity to do that at present&#039;&#039;&#039;&lt;br /&gt;
One of Professor Gelberg&#039;s final projects was to find ways to strengthen ties between [[Highguard]] and the Commonwealth. While the Professor remains [[If_we_never_meet_again#A_Tragic_Loss|a prisoner]] of the [[Grendel]], those efforts may yet bear fruit. The disciplined, virtuous nature of the Highborn armies seems to have struck a chord with some of the Commonwealth generals. The work done to build understanding, and the decision to use &#039;&#039;[[Patron_of_the_Beurteilung|die Bertilung]]&#039;&#039; to do so, both spoke well of the nation in the eyes of Commonwealth soldiers. &lt;br /&gt;
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The Highborn Assembly is in a position to maintain that feeling of connection if they wish. A strongly worded statement of principle that achieves a greater majority may well lead to a mandate, encouraging Highborn citizens to reach out to the Commonwealth military. Unfortunately, the way to ensure that statement is successful would be to denounce the Ambassador themselves, especially in virtuous terms. Any improvement of Highborn relations with the Commonwealth is likely to come at the expense of Ambassador Cyrus&#039; own position. Obviously, it is up to the Ambassador whether they wish to share this with the Highborn Assembly.&lt;br /&gt;
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A less damaging alternative would be if Highguard found a way to secure the release of Professor Gelberg. That won&#039;t be easy however - paying the Grendel off would be the easiest way, but the Grendel know how much he is worth now, so it won&#039;t be cheap. Nor will it be easy to rescue him - he&#039;ll be well guarded now.&lt;br /&gt;
{{Commonwealth Links}}&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
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