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		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=139460</id>
		<title>Current crewing opportunities</title>
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		<updated>2026-05-30T16:10:57Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GOD Team - evening shift ==&lt;br /&gt;
&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
This role is a specific evening role that includes securing the large amounts of in-character resources that are stored in GOD when GOD closes. It’s important that the person, like all GOD crew, is known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work for this role is on Friday afternoon to timeout and similar on Saturday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
* The evening role will be to cover evening shifts: to 10pm on Thursday,  Xpm - 1am on Friday and Saturday. This might suit someone who likes to sleep in or who wants to battle with their R&amp;amp;R character. &lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to lift heavy tubs of resources in and out of the ISO. &#039;’&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
While it’s not required for this role, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=139014</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=139014"/>
		<updated>2026-05-22T14:53:57Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GOD Team - evening shift ==&lt;br /&gt;
&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
This role is a specific evening role that includes securing the large amounts of in-character resources that are stored in GOD when GOD closes. It’s important that the person, like all GOD crew, is known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work for this role is on Friday afternoon to timeout and similar on Saturday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
* The evening role will be to cover evening shifts: to 10pm on Thursday,  Xpm - 1am on Friday and Saturday. This might suit someone who likes to sleep in or who wants to battle with their R&amp;amp;R character. &lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to lift heavy tubs of resources in and out of the ISO. &#039;’&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
While it’s not required for this role, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for a someone to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039; Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=139013</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=139013"/>
		<updated>2026-05-22T14:52:57Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==GOD Team - evening shift ==&lt;br /&gt;
&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
This role is a specific evening role that includes securing the large amounts of in-character resources that are stored in GOD when GOD closes. It’s important that the person, like all GOD crew, is known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work for this role is on Friday afternoon to timeout and similar on Saturday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
* The evening role will be to cover evening shifts: to 10pm on Thursday,  Xpm - 1am on Friday and Saturday. This might suit someone who likes to sleep in or who wants to battle with their R&amp;amp;R character. &lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to lift heavy tubs of resources in and out of the ISO. &#039;’&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
While it’s not required for this role, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for a someone to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039; Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Camp_planner&amp;diff=138904</id>
		<title>Camp planner</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Camp_planner&amp;diff=138904"/>
		<updated>2026-05-21T14:37:36Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Events]]&lt;br /&gt;
{{CaptionedImage|file=Camp planners.png|align=left|caption=Every camp needs a plan&amp;lt;br&amp;gt;Created by Dave Barnett with assets from [https://2minutetabletop.com/product/forest-glade/ 2minutetabletop.com]|width=500}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Empire events are split into two areas, the out-of-character area which isn&#039;t used during the game where you can pitch any style of tent, and in-character area where the game takes place and where you can only pitch [[Costume#In-Character_Tents|an appropriate in-character tent]]. The in-character area is further sub-divided into ten distinct camps, one for each nation. If you are bringing an in-character tent, then you must camp with the other members of your nation.&lt;br /&gt;
&lt;br /&gt;
Each nation has one or more camp planners, members of crew whose job is to plan the layout of each camp. Anyone who is planning to camp in the in-character area must contact the camp planner to let them know how many tents they are bringing and how large they are. The camp planners use this information to create a camp plan for each nation, indicating where all their nation&#039;s tents will go.&lt;br /&gt;
&lt;br /&gt;
The camp planners publish the camp plan a week before the event. You must camp in the spot indicated on the plan. The camp planner will be available on Thursday and Friday before the event starts to provide help and guidance to find your spot if you need it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin-left: 10px; max-width: 400px; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Nation Facebook Group&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Camp Planner Email&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/481197761897569/ The Brass Coast]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:brasscoast@profounddecisions.co.uk Trizz Eder&amp;lt;br&amp;gt;Harvey Meek]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/401633306545071/ Dawn]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:dawn@profounddecisions.co.uk Thomas Vero&amp;lt;br&amp;gt;Nathan Spalding]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/208819129244083/ Highguard]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:highguard@profounddecisions.co.uk Matt Lyons]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/158687267598665/ Imperial Orcs]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:imperialorcs@profounddecisions.co.uk Andy Seagull]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/459784360702068/ The League]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:league@profounddecisions.co.uk Aimee Scott&amp;lt;br&amp;gt;David Chivers]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/146423572116922/ The Marches]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:marches@profounddecisions.co.uk Daisy Arrow]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/476962795649090/ Navarr]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:navarr@profounddecisions.co.uk Kit Stangroom&amp;lt;br&amp;gt;Rosemary Warner]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/470732939604433/ Urizen]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:urizen@profounddecisions.co.uk Luca Da Rè&amp;lt;br&amp;gt;David O&#039;Neill]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/396355450407697/ Varushka]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:varushka@profounddecisions.co.uk Dave Barnett&amp;lt;br&amp;gt;David Miller]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[https://www.facebook.com/groups/301940076567407/ Wintermark]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[mailto:wintermark@profounddecisions.co.uk James Gray&amp;lt;br&amp;gt;Bradley Carwardine]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Camp Planning==&lt;br /&gt;
* &#039;&#039;&#039;If you wish to camp in-character, you must let the camp planner for your nation know&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Camp planners can be contacted on Facebook or by email&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The deadline for providing information is two weeks before the event begins&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to tell your camp planner the number and size of any tents you are hoping to bring&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must let them know if the tents you are hoping to bring are required or optional&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Camp planners aim to publish the camp plan for the event one week before it begins&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Only contact your own nation&#039;s camp planner about the camp plan for the event&#039;&#039;&#039;&lt;br /&gt;
If you are hoping to pitch one or more tents in the in-character area at the event, you must let the camp planner for you nation know well beforehand. This may be as simple as filling in a row on a public spreadsheet, but it varies from nation to nation. You need to contact the camp planner, either on Facebook or by email, and let them know the number and size of any tents you are bringing.&lt;br /&gt;
&lt;br /&gt;
Our camp planners are all members of the relevant nation Facebook group. They will post there 4-6 weeks before each event, to remind people to let them know what tents they are bringing. You can also contact them via their official Profound Decisions email accounts. All contact details are below.&lt;br /&gt;
&lt;br /&gt;
If you are hoping to bring tents you want to pitch in the in-character area then you must let us know two weeks before the event to ensure that space is allocated for them. You will need to let your camp planner know which of the tents you are bringing are required and which are optional (see below) so that they can allocate the space available accordingly. The camp planners for each nation will publish a camping map on the nation&#039;s Facebook group one week before the event and will send this by email to anyone who requests it.&lt;br /&gt;
&lt;br /&gt;
All our camp planners work together, collaboratively, to produce a single camp plan for the event. Please only contact your own nation camp planner about the camp plan. If there any issues that you think could affect neighbouring camps, then discuss those with your camp planner. They will share any relevant issues with the camp planning team.&lt;br /&gt;
&lt;br /&gt;
==Optional and Required Tents==&lt;br /&gt;
* &#039;&#039;&#039;Required tents include all tents for roleplaying in and any tents that need to be on the IC field for any accessibility reason (mobility, fatigue, childcare, etc)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Optional tents include any tents that could move to an OC field if required because they are just used for sleeping or storing equipment and aren’t needed for any accessibility reason&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be asked to justify or explain your choices - just mark your tent as optional or required with your camp planner&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If we run out of space, camp planners will move some or all of the sleeping tents labelled as optional to the adjacent overflow fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are [[Rules_update_2023#Site_Changes|new rules in operation]] for in-character camping in 2023. When you let your camp planner know what tents you are planning to bring, you must let them know which tents are required and which are optional. Required tents are all tents for roleplaying in and any tents that need to be on the in-character field for any accessibility reason (mobility, fatigue, childcare, etc). Optional tents include any tents that could move to an OC field if required because they are just used for sleeping or storing equipment and aren’t needed for any accessibility reason. You won’t be asked to justify or explain your choices - just let the camp planner know if the tent as optional or required as appropriate.&lt;br /&gt;
&lt;br /&gt;
If we run out of space, then our camp planners will move some or all of the sleeping tents labelled as optional to the adjacent overflow fields. These fields are not in-character and don&#039;t form part of the Anvil game area, but they are adjacent to Anvil to keep walking distances to a minimum. If we only need to move a few tents, then we will ensure we aren&#039;t moving the same tents each time.&lt;br /&gt;
&lt;br /&gt;
==Camp Setup==&lt;br /&gt;
* &#039;&#039;&#039;You must make sure you camp in the indicated area&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Your camp planner can show you the area that has been allocated for you to pitch your in-character tents when you arrive at the event&#039;&#039;&#039;&lt;br /&gt;
You must ensure that you keep your camp to the area designated by the camp planner. You can liaise with the camp planner once you arrive on site before you pitch any in-character tents to confirm where you should camp and how much room you have available.&lt;br /&gt;
&lt;br /&gt;
==During the Event==&lt;br /&gt;
* &#039;&#039;&#039;All our camp planners play the event, in an emergency they can try to direct you to the most suitable member of our event crew&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Camp planning is a purely out-of-character responsibility, it has nothing to do with the character they play&#039;&#039;&#039;&lt;br /&gt;
All our camp planners are members of our site team. This means that they carry out their responsibilities before and after the event, &#039;&#039;&#039;not while the event is running&#039;&#039;&#039;. Once the event begins, they are just like every other participant who is playing the game. In an emergency your camp planner can try to direct you to the most suitable member of our event crew who can help, but the best place to get help is usually your nation [[egregore]], or a wandering referee, or to ask at GOD.&lt;br /&gt;
&lt;br /&gt;
It is important to keep in mind that our camp planners are treated as players during the event. They are not NPCs and their out-of-character responsibilities as camp planners are completely separate from the in-character goals and objects of their characters. Please don&#039;t confuse the two and definitely don&#039;t try and offer them in-character bribes to get the spot you want!&lt;br /&gt;
&lt;br /&gt;
==Camp Takedown==&lt;br /&gt;
* &#039;&#039;&#039;Camp planners will remind players pitching in the in-character area to clear their camp at the end of the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Your camp planner can provide advice on how to dispose of your rubbish and will have spare rubbish bags if you need them&#039;&#039;&#039;&lt;br /&gt;
You must make sure you clear all your rubbish at the end of the weekend and put it in one of the skips provided. Your camp planner will remind you to clear your camp before the end of the weekend. They can tell you where the skips are located and provide advice on the best way to dispose of your rubbish if you need any help. They also have spare refuse bags available if you need them to bag your rubbish.&lt;br /&gt;
==Accessibility==&lt;br /&gt;
* &#039;&#039;&#039;Please make sure your camp planner is aware of any accessibility needs you have&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Please make sure your camp planner is aware of any other out-of-character issues you have&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If your accessibility needs include electricity for a CPAP machine, please contact admin to let them know&#039;&#039;&#039;&lt;br /&gt;
Your camp position can have a huge impact on practical accessibility issues. Please make sure that your camp planner is aware of any accessibility needs that you have - they will do their best to take those into account when assigning you a camp position. Likewise if you have any other out-of-character issues that affect where you need to camp at the event, such as a conduct problem with another player, then you can speak to your camp planner and they will try to choose a suitable pitch accordingly. If for any reason you don&#039;t want to speak to your camp planner about your issue, then you can [[contact Profound Decisions|contact anyone]] at Profound Decisions to discuss the matter.&lt;br /&gt;
&lt;br /&gt;
If you need electricity for CPAP machines or similar then please email [mailto:admin@profounddecisions.co.uk admin@profounddecisions.co.uk] and they will liaise with our electricians team to see what options we have.&lt;br /&gt;
&lt;br /&gt;
==Collaboration==&lt;br /&gt;
* &#039;&#039;&#039;Our camp planners work together to collaborate to produce a single camp plan for the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Producing any camp plan inevitably involves a lot of compromises&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Please respect the hard work the camp planner do and the decisions they have taken&#039;&#039;&#039;&lt;br /&gt;
Our camp planners collaborate to create a single camp plan for the whole event. Their first priority is to ensure that the key out-of-character needs of our players are met, followed by the comfort and enjoyment of their nation as a whole. Inevitably, the are compromises that have to be made when placing tents, so not everyone can have the spot they want. You are welcome to submit requests and make suggestions but please respect the hard work the camp planners do. The camp plan, unless it affects your access requirements, is final.&lt;br /&gt;
==Current Camp Planners==&lt;br /&gt;
&amp;lt;fourpicture&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Trizz.jpeg|caption=The Brass Coast: Trizz Eder&amp;lt;br&amp;gt;email: [mailto:brasscoast@profounddecisions.co.uk brasscoast@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/481197761897569/146423572116922/ The Brass Coast ]}}&lt;br /&gt;
{{CaptionedImage|file=Harvey_Meek.jpg|caption=The Brass Coast: Harvey Meek&amp;lt;br&amp;gt;email: [mailto:brasscoast@profounddecisions.co.uk brasscoast@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/481197761897569/146423572116922/ The Brass Coast ]}}&lt;br /&gt;
{{CaptionedImage|file=TomVero.jpg|caption=Dawn: Thomas Vero&amp;lt;br&amp;gt;email: [mailto:dawn@profounddecisions.co.uk dawn@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/401633306545071/ Dawn ]}}&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=NicholasRudd.png|caption=Dawn: Nicholas Rudd&amp;lt;br&amp;gt;email: [mailto:dawn@profounddecisions.co.uk dawn@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/401633306545071/ Dawn ]}}--&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=MattLyons.jpg|caption=Highguard: Matt Lyons&amp;lt;br&amp;gt;email: [mailto:highguard@profounddecisions.co.uk highguard@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/208819129244083/ Highguard ]}}&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=TomKeeley.jpg|caption=Imperial Orcs: Tom Keeley&amp;lt;br&amp;gt;email: [mailto:imperialorcs@profounddecisions.co.uk imperialorcs@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/158687267598665/ Imperial Orcs ]}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=BCCampPlanner.jpg|caption=The Brass Coast: &amp;lt;br&amp;gt;email: [mailto:marches@profounddecisions.co.uk marches@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/146423572116922/ The Marches ]}}--&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=RosemaryWarner.jpg|caption=Navarr: Rosemary Warner&amp;lt;br&amp;gt;email: [mailto:navarr@profounddecisions.co.uk navarr@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/476962795649090/ Navarr ]}}&lt;br /&gt;
{{CaptionedImage|file=Luca.jpg|caption=Urizen: Luca Da Rè&amp;lt;br&amp;gt;email: [mailto:urizen@profounddecisions.co.uk urizen@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/470732939604433/ Urizen ]}}&lt;br /&gt;
{{CaptionedImage|file=DaveBarnett.jpg|caption=Varushka: Dave Barnett&amp;lt;br&amp;gt;email: [mailto:varushka@profounddecisions.co.uk varushka@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/396355450407697/ Varushka ]}}&lt;br /&gt;
{{CaptionedImage|file=James.jpg|caption=Wintermark: James Gray&amp;lt;br&amp;gt;email: [mailto:wintermark@profounddecisions.co.uk wintermark@profounddecisions.co.uk ]&amp;lt;br&amp;gt;Facebook: [https://www.facebook.com/groups/301940076567407/ Wintermark ]}}&lt;br /&gt;
&amp;lt;/fourpicture&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138871</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138871"/>
		<updated>2026-05-20T15:12:28Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for a someone to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039; Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138816</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138816"/>
		<updated>2026-05-19T10:02:41Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for a someone to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039; Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138815</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138815"/>
		<updated>2026-05-19T09:00:25Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039; Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138512</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138512"/>
		<updated>2026-05-15T12:33:04Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participant Welfare Team Member==&lt;br /&gt;
&lt;br /&gt;
Supporting All Participants  Promoting Wellbeing  Helping Keep the Event Enjoyable for All&lt;br /&gt;
&lt;br /&gt;
The Participant Welfare Team plays a vital role at Empire, offering calm, compassionate support to anybody who may be feeling overwhelmed, distressed, or struggling with their mental health during the event. Empire can be busy, intense, and unpredictable, and sometimes people need a safe space, a listening ear, or support while they figure out their next steps. That’s where Participant Welfare comes in.&lt;br /&gt;
As a member of the Participant Welfare Team, you will be part of a small, dedicated group of volunteers with experience and/or training in mental health support.&lt;br /&gt;
&lt;br /&gt;
You’ll work closely other event teams—such as security, first aid, medical, Egregores, and conduct—to help ensure that every participant feels safe and able to enjoy the weekend.&lt;br /&gt;
&lt;br /&gt;
===What You Will Do===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Respond to calls to support participants experiencing emotional distress, anxiety, or who have become overwhelmed.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offer calm, non judgemental listening support, while maintaining boundaries, we support people to regain stability so they can return to the game.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Meet participants wherever they are on site or take them to the private welfare tent if they need a quieter space, be aware the role will require walking across the site at times.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Make your own dynamic risk assessments, be prepared to deescalate emotionally charged situations.  Know your own limits and be willing to ask if unsure about anything.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Debrief with your Head of Department after all calls.  Be curious about different ways of doing things.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to attend training sessions and meetings between events.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What the Role Isn’t===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The team is led by a qualified Psychotherapist but this not a therapeutic role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be acting as a counsellor or delivering treatment. Instead, you’ll be offering non-judgmental, short term emotional support to help people through a difficult moment. &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;When very distressed it is normal to feel helpless and want to be rescued, it is important to acknowledge and understand these dynamics, then gently empower the individual to make their own decisions, we support rather than do ‘to’ or ‘for’.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How Much of the Event Will You See?===&lt;br /&gt;
&lt;br /&gt;
We are wanting crew who can commit to 5 shifts across the event.  If you are in another crew role this is flexible and we would encourage you to contact us to discuss. &lt;br /&gt;
The workload varies, you’ll be on call and on radio for your scheduled shifts, at these times you will need to be able respond to a radio so this will affect game play (may have to leave mid ritual), but you will still get to play a character.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strong interpersonal and communication skills.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Non-judgemental&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ability to maintain confidentiality and follow safeguarding and duty of care expectations.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Availability for scheduled shifts over the weekend to be discussed on an individual basis.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Willingness to learn from training and feedback.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to attend between event briefing and training sessions.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Helpful, not essential Experience or training in one or more of Mental health support and/or Emotional support work.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What You’ll Bring===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ability to stay calm and grounded when supporting someone in distress.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empathy, patience, and compassion.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A supportive, non judgemental approach.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect for the autonomy and dignity of participants.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Clear ethical boundaries and a calm presence.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A desire to help people feel safe and supported.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How to Apply===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Please email Crew@profounddecisions.co.uk.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ref: Participant Welfare crew role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’re currently looking to add to the team and will choose from the applicants who submit.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Due to the responsibility involved, we ask you to fill out a short questionnaire.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’ll also have a casual chat style interview with shortlisted applicants — nothing formal, just a chance to get to know you, talk through the role, and make sure it’s a good fit for everyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039; Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138511</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138511"/>
		<updated>2026-05-15T12:29:02Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participant Welfare Team Member==&lt;br /&gt;
&lt;br /&gt;
Supporting All Participants  Promoting Wellbeing  Helping Keep the Event Enjoyable for All&lt;br /&gt;
&lt;br /&gt;
The Participant Welfare Team plays a vital role at Empire, offering calm, compassionate support to anybody who may be feeling overwhelmed, distressed, or struggling with their mental health during the event. Empire can be busy, intense, and unpredictable, and sometimes people need a safe space, a listening ear, or support while they figure out their next steps. That’s where Participant Welfare comes in.&lt;br /&gt;
As a member of the Participant Welfare Team, you will be part of a small, dedicated group of volunteers with experience and/or training in mental health support.&lt;br /&gt;
&lt;br /&gt;
You’ll work closely other event teams—such as security, first aid, medical, Egregores, and conduct—to help ensure that every participant feels safe and able to enjoy the weekend.&lt;br /&gt;
&lt;br /&gt;
===What You Will Do===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Respond to calls to support participants experiencing emotional distress, anxiety, or who have become overwhelmed.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offer calm, non judgemental listening support, while maintaining boundaries, we support people to regain stability so they can return to the game.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Meet participants wherever they are on site or take them to the private welfare tent if they need a quieter space, be aware the role will require walking across the site at times.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Make your own dynamic risk assessments, be prepared to deescalate emotionally charged situations.  Know your own limits and be willing to ask if unsure about anything.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Debrief with your Head of Department after all calls.  Be curious about different ways of doing things.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to attend training sessions and meetings between events.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What the Role Isn’t===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The team is led by a qualified Psychotherapist but this not a therapeutic role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be acting as a counsellor or delivering treatment. Instead, you’ll be offering non-judgmental, short term emotional support to help people through a difficult moment. &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;When very distressed it is normal to feel helpless and want to be rescued, it is important to acknowledge and understand these dynamics, then gently empower the individual to make their own decisions, we support rather than do ‘to’ or ‘for’.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How Much of the Event Will You See?===&lt;br /&gt;
&lt;br /&gt;
We are wanting crew who can commit to 5 shifts across the event.  If you are in another crew role this is flexible and we would encourage you to contact us to discuss. &lt;br /&gt;
The workload varies, you’ll be on call and on radio for your scheduled shifts, at these times you will need to be able respond to a radio so this will affect game play (may have to leave mid ritual), but you will still get to play a character.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strong interpersonal and communication skills.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Non-judgemental&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ability to maintain confidentiality and follow safeguarding and duty of care expectations.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Availability for scheduled shifts over the weekend to be discussed on an individual basis.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Willingness to learn from training and feedback.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to attend between event briefing and training sessions.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Helpful, not essential Experience or training in one or more of Mental health support and/or Emotional support work.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What You’ll Bring===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ability to stay calm and grounded when supporting someone in distress.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empathy, patience, and compassion.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A supportive, non judgemental approach.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect for the autonomy and dignity of participants.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Clear ethical boundaries and a calm presence.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A desire to help people feel safe and supported.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How to Apply===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Please email Crew@profounddecisions.co.uk.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ref: Participant Welfare crew role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’re currently looking to add to the team and will choose from the applicants who submit.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Due to the responsibility involved, we ask you to fill out a short questionnaire.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’ll also have a casual chat style interview with shortlisted applicants — nothing formal, just a chance to get to know you, talk through the role, and make sure it’s a good fit for everyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
Your main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the Morrisons delivery, putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
We’re looking for a couple of people to work in crew welfare. &lt;br /&gt;
&lt;br /&gt;
We have a couple of slots open and am looking for different potential roles to be filled.  &lt;br /&gt;
&lt;br /&gt;
We would like someone who can be available Friday, Saturday and Sunday 12:00 to 15:00. Some minor salad food prep and washing of required utensils may be involved. &lt;br /&gt;
&lt;br /&gt;
We are also looking for someone that could help out pre-event Wednesday evening/Thursday morning and possibly Sunday evening at the crew party. &lt;br /&gt;
&lt;br /&gt;
Expect some additional occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock when needed. Giving a tour where needed and pointing out where certain things are. &lt;br /&gt;
&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding.  &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team.  &lt;br /&gt;
&lt;br /&gt;
The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Apart from the hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site from early Friday morning until Sunday Afternoon for the lunch role.  &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site late Wednesday evening for the pre-event role. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138311</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=138311"/>
		<updated>2026-05-11T09:16:32Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participant Welfare Team Member==&lt;br /&gt;
&lt;br /&gt;
Supporting All Participants  Promoting Wellbeing  Helping Keep the Event Enjoyable for All&lt;br /&gt;
&lt;br /&gt;
The Participant Welfare Team plays a vital role at Empire, offering calm, compassionate support to anybody who may be feeling overwhelmed, distressed, or struggling with their mental health during the event. Empire can be busy, intense, and unpredictable, and sometimes people need a safe space, a listening ear, or support while they figure out their next steps. That’s where Participant Welfare comes in.&lt;br /&gt;
As a member of the Participant Welfare Team, you will be part of a small, dedicated group of volunteers with experience and/or training in mental health support.&lt;br /&gt;
&lt;br /&gt;
You’ll work closely other event teams—such as security, first aid, medical, Egregores, and conduct—to help ensure that every participant feels safe and able to enjoy the weekend.&lt;br /&gt;
&lt;br /&gt;
===What You Will Do===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Respond to calls to support participants experiencing emotional distress, anxiety, or who have become overwhelmed.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offer calm, non judgemental listening support, while maintaining boundaries, we support people to regain stability so they can return to the game.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Meet participants wherever they are on site or take them to the private welfare tent if they need a quieter space, be aware the role will require walking across the site at times.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Make your own dynamic risk assessments, be prepared to deescalate emotionally charged situations.  Know your own limits and be willing to ask if unsure about anything.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Debrief with your Head of Department after all calls.  Be curious about different ways of doing things.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to attend training sessions and meetings between events.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What the Role Isn’t===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The team is led by a qualified Psychotherapist but this not a therapeutic role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be acting as a counsellor or delivering treatment. Instead, you’ll be offering non-judgmental, short term emotional support to help people through a difficult moment. &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;When very distressed it is normal to feel helpless and want to be rescued, it is important to acknowledge and understand these dynamics, then gently empower the individual to make their own decisions, we support rather than do ‘to’ or ‘for’.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How Much of the Event Will You See?===&lt;br /&gt;
&lt;br /&gt;
We are wanting crew who can commit to 5 shifts across the event.  If you are in another crew role this is flexible and we would encourage you to contact us to discuss. &lt;br /&gt;
The workload varies, you’ll be on call and on radio for your scheduled shifts, at these times you will need to be able respond to a radio so this will affect game play (may have to leave mid ritual), but you will still get to play a character.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strong interpersonal and communication skills.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Non-judgemental&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ability to maintain confidentiality and follow safeguarding and duty of care expectations.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Availability for scheduled shifts over the weekend to be discussed on an individual basis.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Willingness to learn from training and feedback.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to attend between event briefing and training sessions.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Helpful, not essential Experience or training in one or more of Mental health support and/or Emotional support work.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What You’ll Bring===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ability to stay calm and grounded when supporting someone in distress.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empathy, patience, and compassion.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A supportive, non judgemental approach.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect for the autonomy and dignity of participants.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Clear ethical boundaries and a calm presence.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A desire to help people feel safe and supported.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How to Apply===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Please email Crew@profounddecisions.co.uk.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ref: Participant Welfare crew role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’re currently looking to add to the team and will choose from the applicants who submit.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Due to the responsibility involved, we ask you to fill out a short questionnaire.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’ll also have a casual chat style interview with shortlisted applicants — nothing formal, just a chance to get to know you, talk through the role, and make sure it’s a good fit for everyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
Your main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the Morrisons delivery, putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_information&amp;diff=137466</id>
		<title>Event information</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_information&amp;diff=137466"/>
		<updated>2026-04-21T16:28:36Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The following event information is applicable for all our events. Please feel free to point people to this page if they are looking for information on details for times, dates and other recurring event details.&lt;br /&gt;
&lt;br /&gt;
==Tickets==&lt;br /&gt;
When you book for an event the system will try to email you a booking confirmation email with an attached pdf ticket. Please print the ticket out, or bring it with you on your phone if that&#039;s easier. If you don&#039;t use email, you can log in to your PD account and download your ticket at any time. You will be asked to show your ticket when you arrive at the gate.&lt;br /&gt;
&lt;br /&gt;
If you are not sure if you are booked for the event, then you can check your booking status by logging in to [http://www.profounddecisions.co.uk/home your PD account] or by [mailto:admin@profounddecisions.co.uk emailing the head office].&lt;br /&gt;
&lt;br /&gt;
Please make sure that you have entered your car registration number on your PD account if you are travelling by car.&lt;br /&gt;
&lt;br /&gt;
If you have claimed the concessionary ticket price, please make sure that you email a copy of your proof of eligibility to the head office or bring a copy with you to the event.&lt;br /&gt;
&lt;br /&gt;
==Arrival Times==&lt;br /&gt;
Players are allowed on site from 13:00 (1pm) on the Thursday before the event starts. There is an additional charge of £10 to arrive one day early; this is paid on the gate and must be paid separately. This charge only applies to participants aged 16 or over. There is a card reader on the gate.&lt;br /&gt;
&lt;br /&gt;
The gate will close at approximately 10pm and will open again at 10am on Friday morning. If you are arriving after this time, there will be a number on the gate that you can call and security will open the gate to allow you in.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=DaveMcKennaWiki.jpg|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Time In==&lt;br /&gt;
Empire begins at 6pm on Friday and ends at 1 am that night. On Saturday time in begins at 10 am and ends at 1 am. On Sunday time in begins at 10 am and ends at 3 pm.&lt;br /&gt;
&lt;br /&gt;
==Time Out==&lt;br /&gt;
The event ends at 3pm on Sunday, there are no vehicles allowed on site before this time. During take-down there is simply not enough room for everyone to bring their car onto the site while all the tents are still up. We need participants to make room for vehicles and be off as quickly as possible, otherwise the traffic on the site becomes gridlocked and nothing can move. For this reason you must take your tent down and pack up your belongings before you bring your vehicle on site, unless you need to bring your vehicle on first for accessibility reasons (such as disability, fatigue, childcare, etc). Once everything is down and ready to be packed away, you can bring your car onto site (assuming ground conditions are reasonable), collect your stuff and go. We strongly recommend bringing a plastic sheet, tarpaulin or similar to protect your gear from any inclement weather.&lt;br /&gt;
&lt;br /&gt;
This rule applies up to 7pm on Sunday - after that time participants are free to drive onto site without needing to take their tents down first. We will actively review this deadline between events and move it earlier in the day if we are confident that we can do so without the site becoming deadlocked.&lt;br /&gt;
&lt;br /&gt;
==Camping==&lt;br /&gt;
If you are pitching an in-character tent, then you must make sure you liaise with your [[camp planner]] before pitching your tent. We are pressed for space in the IC field, so our camp planners will only be able to guarantee sleeping space on the IC field to people with accessibility or childcare needs.&lt;br /&gt;
&lt;br /&gt;
* Our camp planners will be asking everyone who is bringing an IC tent to the event whether it is required or optional.&lt;br /&gt;
* &amp;quot;Required&amp;quot; tents include all tents for roleplaying in and any tents that need to be on the IC field for any accessibility reason (mobility, fatigue, childcare, etc).&lt;br /&gt;
* &amp;quot;Optional&amp;quot; tents include any tents that could move to an OC field if required because they are just used for sleeping or storing equipment and aren’t needed for any accessibility reason.&lt;br /&gt;
* You won’t be asked to justify or explain your choices - just mark your tent as optional or required with your camp planner.&lt;br /&gt;
* If we run out of space, camp planners will move some or all of the sleeping tents labelled as optional to the new overflow fields we have hired. &lt;br /&gt;
* The overflow fields are not in-character and don&#039;t form part of the Anvil game area, but they are adjacent to Anvil to keep walking distances to a minimum.&lt;br /&gt;
* If we only need to move a few tents, we will ensure we aren&#039;t moving the same tents each time.&lt;br /&gt;
&lt;br /&gt;
If you are camping in the OOC area then you are welcome to camp in any suitable spot that is available provided you don&#039;t block any vehicle access ways. Check with a member of our traffic team if you are in any doubt.&lt;br /&gt;
&lt;br /&gt;
Please make sure you pitch your tent carefully and safely and follow the published guidance for [[site safety]].&lt;br /&gt;
&lt;br /&gt;
==Weapons Check==&lt;br /&gt;
&lt;br /&gt;
You must take all weapons, bows, crossbows, shields, and projectiles (arrows and bolts) that you have brought to an event to a weapon checker to have them checked against our [[weapon checking]] guidelines. These items must be checked at every event you attend. If a weapon checker does not approve your equipment for use then you will usually be asked to put it in your tent or your car. If you are not satisfied with the decision then you may request a second opinion from our head weapon checker. The decision of the head weapon checker is final.&lt;br /&gt;
&lt;br /&gt;
If a weapon checker approves an item then they will attach a coloured elastic band to the item. We change the colour of the elastic bands for each event. You must not use any item for melee purposes unless you know it has been approved for that use.&lt;br /&gt;
&lt;br /&gt;
You can carry items such as a walking stick, wooden staff, or banner but they must never be used in melee, so they do not need checking with the weapon checkers. We do not allow anyone to have metal weapons at events except for display or sale purposes, so you may not carry one without our prior approval for each event.&lt;br /&gt;
&lt;br /&gt;
Weapons Check is situated in  tent near the Sentinel Gate.&lt;br /&gt;
&lt;br /&gt;
==Telephone==&lt;br /&gt;
For appropriate use only, our on-site mobile number is 07817 133793. This will be staffed by Profound Decisions event team on the run up to the event, and held by our security team throughout the event. If you need to get hold of Profound Decisions to report an emergency then you can call this number.&lt;br /&gt;
{{CaptionedImage|file=Mhorish.jpg|align=right|width=500|caption=Mhorish Goodfood}}&lt;br /&gt;
&lt;br /&gt;
==First Aid==&lt;br /&gt;
* &#039;&#039;&#039;First aid is available 24/7 throughout the event&#039;&#039;&#039;&lt;br /&gt;
The First Aid tent is immediately in front of GOD. Qualified first aid staff are available at all times here or via GOD. Please report any medical problems to First Aid or to any member of staff with a radio.&lt;br /&gt;
&lt;br /&gt;
==Toilets==&lt;br /&gt;
There are toilet blocks placed at appropriate locations all over the site. The location of the toilet blocks will be marked on the site map for each event.&lt;br /&gt;
&lt;br /&gt;
==Food and Drink==&lt;br /&gt;
Drinks and snacks are available from our fully IC tavern. The bar will be serving drinks on Thursday evening, but is OOC until time in on Friday. We have a wide range of caterers serving food and drinks listed below. They are joined in the IC area by Mhorish Good Food and Smokey Hole.&lt;br /&gt;
&lt;br /&gt;
All our OOC caterers can be found in our new Trade Court area from 2024 onwards.&lt;br /&gt;
&lt;br /&gt;
===Bean There Drunk That===&lt;br /&gt;
[https://www.facebook.com/beantheredrunkthat/ Bean There Drunk That] specialises in artisan coffee and fresh-fruit smoothies. We use high-end beans from one of the country&#039;s finest roasters. Always Organic, Direct-Trade and freshly roasted in small batches, there&#039;s a real difference in both flavours and effect when compared to a standard espresso.&lt;br /&gt;
&lt;br /&gt;
Our fresh-fruit smoothies are really popular with kids and we offer a selection of milkshakes, iced coffees, specials and a range of snacks.&lt;br /&gt;
&lt;br /&gt;
===Cantina El Burrito===&lt;br /&gt;
The [[Cantina El Burrito]] will be providing a range of tasty Mexican dishes. For more details of the planned menu see the [[Cantina El Burrito]] page.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{PDFLink|caption=Jabberwocky menu|link=https://www.profounddecisions.co.uk/resources/downloads/LARPMenuApril2022.pdf|align=left}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Fresh Roots===&lt;br /&gt;
Fresh Roots will be serving a range of vegetarian meals.&lt;br /&gt;
&lt;br /&gt;
===Get Smoked===&lt;br /&gt;
Get Smoked BBQ is bringing the heat. From 8:00–11:30 they&#039;re serving up banging breakfasts, then it’s straight into stacked burgers and smoky BBQ until late. Loaded with flavour, finished with their homemade sauces, and washed down with fresh lemonade — this is proper food done right.&lt;br /&gt;
&lt;br /&gt;
===Jabberwocky===&lt;br /&gt;
A wide range of delicious toasties starting from £5. All our toasties are made using local bread and high quality ingredients from local independent suppliers. Sandwiches are toasted to order on our unique presses.&lt;br /&gt;
&lt;br /&gt;
===Mhorish Goodfood===&lt;br /&gt;
Mhorish will be serving tasty, filling, hot meals from the kitchen next to the Skian Mhor trade stall in the market place.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: grid; grid-template-columns: 1fr 1fr; grid-gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
* Specials/Six Item Breakfast: £10.50&lt;br /&gt;
* Beef Burger - £8&lt;br /&gt;
* Cheese Burger - £8.50&lt;br /&gt;
* Double Cheese Burger - £12&lt;br /&gt;
** + bacon/black pudding - £1&amp;lt;br&amp;gt;&lt;br /&gt;
** + egg/cheese – 50p&amp;lt;br&amp;gt;&lt;br /&gt;
* Chicken Burger - £8&lt;br /&gt;
* Mozzarella Burger (v) - £8&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
* Spicy Bean Burger (ve) - £8&lt;br /&gt;
* Nuggets and Chips - £7&lt;br /&gt;
* Chips - £3.50&lt;br /&gt;
* Cheesy Chips - £4&lt;br /&gt;
* 3 things in a thing - £6&lt;br /&gt;
** Bacon, Sausage, black pudding, egg, veggie sausage. Cheese extra 50p&lt;br /&gt;
* Mighty Mhorish - £13&lt;br /&gt;
** Burger, sausage, bacon, black pudding, fried egg, and cheese.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meal tickets are currently £9.50 per meal. We also offer a 50p discount if you bring your own food receptacle and cutlery and/or drink receptacle.--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=spicybox.jpeg|caption=Spicy Box menu.|align=right|width=300}}--&amp;gt;&lt;br /&gt;
===Pizza Yule Love===&lt;br /&gt;
Delicious 12&amp;quot; pizzas starting from £8.00 and cooked in ninety seconds. The new menu includes three types of veggie pizzas and the option for vegan cheese as well as their monster nachos which is enough to feed four hungry LRPers that comes in meat, veggie or vegan options.&lt;br /&gt;
&lt;br /&gt;
===The Ratt Shakk===&lt;br /&gt;
The Ratt Shakk is an in-field, fully IC caterer for quick portable food made for LRPers by LRPers. At fest events, we do breakfast or daytime wraps with a choice of homemade sauces from 8:30am to around 9pm. Tom, the head Ratt, has been in the catering industry for 32 years, and a LRPer for 30, so he gets to do what he loves, for a community he loves. As Tom has been in the industry for so long, we can cater for the vast majority of dietary requirements, even at fests. Last year, we stepped into the fest scene after many years of catering smaller LRPs where they aim to theme the food to the setting as much as possible. The only constant is that Cookie and Sue (Tom and Donald) are characters in all of the settings.&lt;br /&gt;
&lt;br /&gt;
===Smokey Hole===&lt;br /&gt;
Smokey Hole will be serving good quality burgers and sausages from their stall on the edge of the Varushkan on the road leading to GOD. Breakfast is bacon sausage or vegan bap for £4, or £5 with a coffee. Lunch is a huge Cumberland sausage for £6.50, 6 oz cheeseburger for £7.50, or carvery roast pork bap with apple sauce for £6. Dinner is BBQ pulled pork baps with cheese.&lt;br /&gt;
&lt;br /&gt;
===Spicy Box===&lt;br /&gt;
Spicy Box offer a range of kebabs, curries and similar - see the adjacent menu for details.&lt;br /&gt;
&lt;br /&gt;
===Tony&#039;s Ice Cream===&lt;br /&gt;
Offering a range of delicious ice-creams.&lt;br /&gt;
&lt;br /&gt;
===Yuleys Bratwurst===&lt;br /&gt;
Yuleys Bratwurst sells a range of different bratwurst all cooked on charcoal. All served with German condiments, Mustard, Curry and Tom ketch in a soft sub roll.&lt;br /&gt;
* 20” long Pork Bratwurst - £8&lt;br /&gt;
* 10” long Pork Bratwurst, Ham and Cheese Bratwurst, Ham Bratwurst - £6&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Site_safety&amp;diff=137140</id>
		<title>Site safety</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Site_safety&amp;diff=137140"/>
		<updated>2026-04-16T16:07:11Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Please read all the following safety rules carefully. If you plan to take part in combat there are additional [[combat safety]] rules that you will need to read. Likewise, if you plan to use a bow or crossbow, you must read the [[bow safety]] rules. You must contact us in advance for permission before you engaging in any fire performance - and read the [[fire performance]] safety rules carefully.&lt;br /&gt;
&lt;br /&gt;
==Vehicle Safety==&lt;br /&gt;
* &#039;&#039;&#039;Please update your vehicle registration and contact number on your account and display your PID in your windscreen&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must observe the 10mph speed limit at all times once you leave the public road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Use indicators as normal to indicate direction of travel, do not use hazard lights&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No vehicles are permitted on the IC field during the hours of time-in&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are coming to the event by car, please update your vehicle registration and contact number on your PD account, so that we can find you to move your vehicle if needed for any reason. You must also display your PID in your windscreen while your car is on site. The gate team have paper slips available if you need one to write your PID on.&lt;br /&gt;
&lt;br /&gt;
There is a 10mph speed limit in place all across the site. You must reduce your speed to 10mph or less as soon as you turn off the road. Use indicators as normal to indicate direction of travel on site, do not use hazard lights.&lt;br /&gt;
&lt;br /&gt;
There are roads that go through the out-of-character camp, through Anvil and back. Vehicles are allowed to leave the road provided the conditions are acceptable, please check with a member of crew for further details when you are on site. No vehicles are allowed into the IC area while the game is running. See the site map for the [[events|event]] for a map of which parts of the site are accessible when. If you require vehicle access on the IC field, for example to leave site due to an emergency, go to GOD or speak to a member of crew with a radio who will arrange an official escort for you and your vehicle.&lt;br /&gt;
&lt;br /&gt;
===Parking===&lt;br /&gt;
* &#039;&#039;&#039;Form straight rows when pitching and parking in designated camping areas&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No overnight parking in short stay parking&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No sleeping in long stay or short stay parking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To improve safety and security, please form straight rows when pitching and parking in designated OC areas. The traffic team will be on hand to assist at the beginning of the event. If you have any questions about where to pitch your tent or park your vehicle, please speak to the Traffic team who can direct you. &lt;br /&gt;
&lt;br /&gt;
Please do not park in short stay overnight. This area is designated for people who are coming and going each day. We understand there may be exceptions as plans may change. Do not move your vehicle if you are intoxicated; your safety is more important.  You are welcome to sleep in your vehicle in the pitch and park areas if you wish to do so. You must sleep in the short or long stay parking areas. &lt;br /&gt;
&lt;br /&gt;
==Tent Safety==&lt;br /&gt;
* &#039;&#039;&#039;Your tent must be securely pegged and guyed down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must follow tent safety instructions given by the site crew&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If your tent is unsafe, you may be asked to remove it&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If your tent presents an immediate danger, our crew will take necessary steps to secure it&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;These rules apply to tents on both OC and IC fields&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ensure your tent is a safe distance from other tents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All tents pitched at a Profound Decisions event must be pitched safely. Unsafe tents can be a danger to other participants as well as their occupants. Our team will always act, if needed, to remedy any situation where they deem a tent to be unsafe. Our tent team can provide advice and help to ensure your tent is secure and pitched safely if you need any assistanec on the day. The [[costume]] page has guidance on [[Costume#In-Character_Tents|what tents are appropriate for the in-character field]].&lt;br /&gt;
&lt;br /&gt;
Before travelling to the event, check that you have all the parts of your tent, including pegs, poles, and ropes, and that your tent canvas is intact. Replace or repair any damaged or missing parts in advance. If, once you are on site, you discover that your tent is missing parts, or not in usable condition, please first try to seek help or borrow materials from other players, before asking crew. Our team will do our best to help if necessary, but be aware that we have a very limited supply of spare tent materials. We will offer what assistance we can, but in most cases we only have parts which are interchangeable between different styles of tents, such as pegs.&lt;br /&gt;
{{CaptionedImage|file=Campstatue.jpg|caption=Make sure your tent is secure.|align=right|width=450}}&lt;br /&gt;
You must make sure that you pitch your tent carefully and safely. This includes pegging and guying down your tent securely to the ground. For most commercial out-of-character sleeping tents and in-character bell tents, all the materials you need to secure it will be provided by the manufacturer. You must use the guy-ropes supplied with your tent, or equivalent, even if you do not think the event will be windy.&lt;br /&gt;
&lt;br /&gt;
Large tents such as marquees and garage tents must be appropriately secured and may require additional guys or storm-lashings. Garage and frame tents with solid metal structures can be very dangerous in high winds if not secured. We will usually ask that you secure these tents with storm-lashings which pass over the entire body of the tent and are secured with sturdy ground anchors.&lt;br /&gt;
&lt;br /&gt;
Very lightweight tents, including some gazebos with aluminium frames, may require additional fixtures to keep them secure and prevent them blowing away in high winds. This may require pegs and guys beyond those provided by the manufacturer.&lt;br /&gt;
&lt;br /&gt;
If you have been given a tent that has been erected by our site team, you must not alter the location of the guy lines without speaking with a member of the site crew first, as these may impact the stability of the tent. &lt;br /&gt;
&lt;br /&gt;
An incorrectly pitched tent can present a danger to everyone. If our site crew (including camp planners) ask you to make any alterations to your tent, including taking it down or adding additional support, then you must follow the instructions given. If your tent cannot be made safe, we may need you to take it down.&lt;br /&gt;
&lt;br /&gt;
In an emergency, if your tent presents an immediate danger (for example: we assess it is about to collapse or blow away), our crew will take necessary steps to secure it. This could involve adding additional supports, or partially or completely dismantling your tent. We will make best efforts to do this without damage, but we have to prioritise safety in these circumstances. If we need to make an alteration to your tent for safety reasons and we cannot find you, we will leave a note on your tent or at GOD explaining what we have done and why.&lt;br /&gt;
&lt;br /&gt;
Tents should be far enough apart from each other that flames cannot easily spread from one to the next. The [[camp planner|camp planners]] can advise you when pitching your tents to support this.&lt;br /&gt;
&lt;br /&gt;
All these rules apply to tents on both the out-of-character and in-character fields. &lt;br /&gt;
{{CaptionedImage|file=Pathway.jpg|caption=Make sure your tent does not obscure paths.|align=left|width=450}}&lt;br /&gt;
===Pathways===&lt;br /&gt;
* &#039;&#039;&#039;Do not stretch guy ropes into, or across, pathways&#039;&#039;&#039;&lt;br /&gt;
Whether you are camping IC or OOC please ensure that the location of your tent and the guy ropes do not stray into pathways as this can cause injuries, especially at night. If you are camping IC and are not sure of the location of pathways in your nation, speak with your [[Camp_planner|camp planner]]. &lt;br /&gt;
&lt;br /&gt;
===Mould===&lt;br /&gt;
* &#039;&#039;&#039;Treat any mould on your tent with a fungicidal wash&#039;&#039;&#039;&lt;br /&gt;
Mould can develop on tents if they are not carefully maintained. Mould is not just unsightly, it can lead to ill health and can damage the fabric of the tent. &lt;br /&gt;
&lt;br /&gt;
You are strongly recommended to check your tent before the event and if there is any mould present to properly treat it with a fungicidal wash&lt;br /&gt;
&lt;br /&gt;
===Fighting===&lt;br /&gt;
* &#039;&#039;&#039;Do not fight near tents&#039;&#039;&#039;&lt;br /&gt;
You must not attempt to fight near a tent. More details are on the [[combat_safety#General_safety|combat safety page]].&lt;br /&gt;
&lt;br /&gt;
==Fire Safety==&lt;br /&gt;
* &#039;&#039;&#039;All campfires must be raised off the ground and in a suitable container&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must make sure it is well away from flammable objects and has plenty of clear space around it free of trip hazards&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take extra care when cooking at events&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All campfires at PD events must be raised off the ground, in a suitable container - the container should be positioned away from flammable objects, trip hazards, and so that any thoroughfare is possible without getting unduly close to it. Remember that wheelchair users and event attendees with large costumes might require more space than you to move past an area.&lt;br /&gt;
&lt;br /&gt;
Similarly, candles and lanterns should be held in suitable fixtures or containers, and placed so they neither risk being knocked onto something flammable, nor brushed into by accident. LED lights are always an acceptable alternative, and [[Technology#Lightstones|need not look like flame]].&lt;br /&gt;
&lt;br /&gt;
If the fire is to be in or around your tent, consider having the canvas treated with fire retardant (you can apply it yourself with paintbrushes or a cheap garden sprayer), and keeping fire fighting equipment nearby. At the very least, a good pair of boots can let you stamp out sparks before they spread.&lt;br /&gt;
&lt;br /&gt;
Any naked flame close to tent fabric increases the risk of an inadvertent fire. Please be aware of your surroundings when using cooking equipment and this includes understanding routes of escape if cooking inside a tent. &lt;br /&gt;
&lt;br /&gt;
===Fighting===&lt;br /&gt;
* &#039;&#039;&#039;Do not fight near a fire&#039;&#039;&#039;&lt;br /&gt;
You must not attempt to fight near a fire. More details are on the [[Combat_safety#General_safety|combat safety page]].&lt;br /&gt;
&lt;br /&gt;
===Supervision===&lt;br /&gt;
* &#039;&#039;&#039;If you light a fire, it is your responsibility to ensure it is supervised and not left unattended&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Any fire with a visible flame, or which is producing sparks or has unignited fuel on it must be extinguished before you leave it unattended&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Any fire you are responsible for must be completely existinguished each night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A fire with visible flame, one which is producing sparks, or one which has a hot bed of coals and unignited fuel on it, is a fire which presents an increased risk of igniting things around it. Such a fire should be supervised - that means having someone mature and sober enough to recognise danger and raise the alarm, that they should be within clear site of the fire near-constantly, and that they should be aware they have responsibility for it. Any fire you are responsible for must be completely extinguished each night. &lt;br /&gt;
&lt;br /&gt;
By igniting a fire, you are committing to the idea that someone will be available to supervise it until it is extinguished or dampened. It is always acceptable to declare yourself  [[combat_safety#Non-contact|Non-Contact]] if combat or the threat thereof, would otherwise oblige you to leave a fire unattended. Always keep a bucket of water or fire fighting equipment, nearby to ensure that the fire can be put out at any time, if needed.&lt;br /&gt;
&lt;br /&gt;
To make a fire safe, remove as much unignited fuel from it as possible, and then spread the burning material as widely as possible within the container it has been laid in. This will leave a bed of very hot ashes, but you will generally find it quickly stops having any visible flame, or emitting any sparks, which vastly reduces the risk of it spreading outside its container. At the end of the evening, douse the ashes with water, or put a suitable airtight lid on the container, to extinguish the fire completely.&lt;br /&gt;
&lt;br /&gt;
Similarly, candles and lanterns should not be left alone when lit.&lt;br /&gt;
&lt;br /&gt;
===Disposal Of Ashes===&lt;br /&gt;
* &#039;&#039;&#039;Hot ash disposal points are provided at multiple points around the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not put hot ashes in the normal waste disposal under any circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ashes remain hot far longer than you might expect. It is common for Saturday night&#039;s ashes to still be hot enough to melt straight through bin bags after time-out on Sunday.&lt;br /&gt;
&lt;br /&gt;
It is not acceptable to put hot ashes in the normal waste disposal, nor to dump ash on the ground anywhere at PD events.&lt;br /&gt;
&lt;br /&gt;
Instead, hot ash disposal points are provided for your use at multiple points on the site - before lighting a fire, know how you are going to get the ash to one of them. Ask at GOD if you are unable to locate an ash disposal point.&lt;br /&gt;
&lt;br /&gt;
===Carbon Monoxide===&lt;br /&gt;
* &#039;&#039;&#039;Do not use a BBQ or similar solid fuel heater inside a tent&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not sleep in a tent with the remains of any sort of fire - this is a serious health hazard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Carbon monoxide is a colourless, odourless and toxic gas produced when burning fuels such as charcoal briquettes, wood or coal. It is not dangerous when properly ventilated but burning these fuels inside a tent increases the risk of carbon monoxide poisoning.&lt;br /&gt;
&lt;br /&gt;
Carbon monoxide poisoning kills, and one source for it is fires and barbecues that appear extinguished. Do not use a BBQ or similar solid fuel heater inside a tent.&lt;br /&gt;
&lt;br /&gt;
There have been tragic cases of campers at other events who have brought a &amp;quot;used&amp;quot; disposable barbecue into their tent overnight, and perished. Do not sleep in a tent with the remains of any sort of fire. The only exception to this would be a properly installed, enclosed, stove - with a flue that vents outside the tent. In that case, please ensure that you have a carbon monoxide detector located inside the tent.&lt;br /&gt;
&lt;br /&gt;
===Candles===&lt;br /&gt;
* &#039;&#039;&#039;We strongly encourage the use of LED lights in Empire rather than candles&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not use a candle in any tent where people are sleeping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Technology#Lightstones|Lightstones]] are cheap and common in Empire - we encourage everyone to use LED lights rather than candles. Candles cannot be used in any tent where people are sleeping or in any modern fabric tents. They should not be used where young children are present, they should be placed away from children. They should be held in a sturdy non-flammable candle holder suitable for the task. Where candles are used in a tent the person in charge of that tent must ensure a suitable method of extinguishing fire is available. A bucket of water or sand is suitable. They must be extinguished when not supervised.&lt;br /&gt;
&lt;br /&gt;
===Pyrotechnics===&lt;br /&gt;
* &#039;&#039;&#039;You may not use pyrotechnics at Empire without prior permission&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The only exception is for coloured flame effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We don&#039;t permit participants to use loud pyrotechnics explosives or pyrotechnics with significant safety issues at Empire. Our crew may use pyrotechnics at times for special effects, but they cannot be used by players or any crew member who is not approved by our sfx team to use them. &lt;br /&gt;
&lt;br /&gt;
There are a selection of commercial preparations intended to give a coloured flame effect in a campfire - they are often branded as &amp;quot;magic flames&amp;quot;, &amp;quot;coloured flames&amp;quot; or &amp;quot;fire salts&amp;quot;, and generally give a greenish-blue colour to the fire. The most common contain a mixture of Cupric Sulfate, Cupric Chloride and Polyvinyl Chloride. While these are technically pyrotechnics, you may use commercial preparations of this nature, so long as you follow the manufacturer&#039;s instructions. This means that if you pass them to other event attendees, you must make sure they also have access to a copy of the manufacturer&#039;s instructions. You must only use these preparations with the knowledge and consent of the person who is currently responsible for the fire in question.&lt;br /&gt;
&lt;br /&gt;
There are a range of small pyrotechnic devices such as smoke pellets, chimney testers, flash paper, vape-based &#039;smoke&#039; effects which you can ask for permission to use in a personal capacity at the event. You can [mailto:fire@profounddecisions.co.uk email us] to discuss your request. If you are given permission to use a small pyrotechnic device of this kind, then only you may use it, you cannot give it to another participant to operate.&lt;br /&gt;
&lt;br /&gt;
===If There is a Problem===&lt;br /&gt;
* &#039;&#039;&#039;Please report any problem to the first member of crew with a radio that you can find&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not tackle a fire unless you have suitable equipment available and it is clearly safe to do so&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If a fire has become a danger then shout FIRE! loudly to draw the attention of the nearest member of crew&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Withdraw from the area and stop shouting once a crew member arrives&lt;br /&gt;
&lt;br /&gt;
Profound Decisions will never introduce any plot or encounter involving a fire spreading in Anvil, as such, treat reports of fire spreading as OC information, and react accordingly.&lt;br /&gt;
&lt;br /&gt;
If you see a fire that is clearly in danger of spreading outside of its intended container, immediately take action to move yourself and anyone near it out of immediate danger, and then alert someone with a radio. The site crew will have access to firefighting equipment, and the local fire service will be alerted if the situation is severe enough. The event first aid team has specialist burns training and equipment available. If there is suitable equipment available and you are certain it is safe to do so, consider tackling the fire yourself, but err on the side of caution. Tents can be replaced; people cannot.&lt;br /&gt;
&lt;br /&gt;
If you see a fire in a state that you believe presents an immediate danger to people or property, or that you think will develop into one, calmly and politely alert the person supervising the fire to that situation. If you cannot identify that person, or you do not believe their response has mitigated the danger, then do not take any further action yourself, or engage in protracted discussion - alert PD crew instead (by way of anyone with a radio), and let them handle the situation.&lt;br /&gt;
&lt;br /&gt;
Do not attempt to fight a fire that has become well established - instead alert our crew as soon as possible. Alert the crew by shouting fire! as loudly as possible. Continue to do this until a member of crew equipped with a radio arrives on the scene. At that point stop shouting and withdraw from the area. The crew will respond to the fire.&lt;br /&gt;
&lt;br /&gt;
==If You Need Help==&lt;br /&gt;
* &#039;&#039;&#039;Help is available throughout the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you&#039;re not sure where to ask a question, GOD is the best place to start&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you require medical assistance - go to first aid, or ask anyone with a radio to contact first aid on your behaviour.&lt;br /&gt;
&lt;br /&gt;
If you have site safety concerns- go to GOD, or ask anyone with a radio to contact GOD who will contact the appropriate team to respond.&lt;br /&gt;
&lt;br /&gt;
If you find youself feeling overwhelmed, anxious or distressed - speak to any member of crew, if they cannot assist you, they will contact [[participant welfare]].&lt;br /&gt;
&lt;br /&gt;
If you have a conduct problem to report - go to GOD, or ask anyone with a radio to contact [[conduct]]. Or if you prefer, you can email the conduct team after the event.&lt;br /&gt;
&lt;br /&gt;
If you have administrative or general queries - go to GOD and they will resolve them for you.&lt;br /&gt;
&lt;br /&gt;
{{Safety Links}}&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_information&amp;diff=137139</id>
		<title>Event information</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_information&amp;diff=137139"/>
		<updated>2026-04-16T16:03:07Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The following event information is applicable for all our events. Please feel free to point people to this page if they are looking for information on details for times, dates and other recurring event details.&lt;br /&gt;
&lt;br /&gt;
==Tickets==&lt;br /&gt;
When you book for an event the system will try to email you a booking confirmation email with an attached pdf ticket. Please print the ticket out, or bring it with you on your phone if that&#039;s easier. If you don&#039;t use email, you can log in to your PD account and download your ticket at any time. You will be asked to show your ticket when you arrive at the gate.&lt;br /&gt;
&lt;br /&gt;
If you are not sure if you are booked for the event, then you can check your booking status by logging in to [http://www.profounddecisions.co.uk/home your PD account] or by [mailto:admin@profounddecisions.co.uk emailing the head office].&lt;br /&gt;
&lt;br /&gt;
Please make sure that you have entered your car registration number on your PD account if you are travelling by car.&lt;br /&gt;
&lt;br /&gt;
If you have claimed the concessionary ticket price, please make sure that you email a copy of your proof of eligibility to the head office or bring a copy with you to the event.&lt;br /&gt;
&lt;br /&gt;
==Arrival Times==&lt;br /&gt;
Players are allowed on site from 13:00 (1pm) on the Thursday before the event starts. There is an additional charge of £10 to arrive one day early; this is paid on the gate and must be paid separately. This charge only applies to participants aged 16 or over. There is a card reader on the gate.&lt;br /&gt;
&lt;br /&gt;
The gate will close at approximately 10pm and will open again at 10am on Friday morning. If you are arriving after this time, there will be a number on the gate that you can call and security will open the gate to allow you in.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 300px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=DaveMcKennaWiki.jpg|align=right|width=300}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Time In==&lt;br /&gt;
Empire begins at 6pm on Friday and ends at 1 am that night. On Saturday time in begins at 10 am and ends at 1 am. On Sunday time in begins at 10 am and ends at 3 pm.&lt;br /&gt;
&lt;br /&gt;
==Time Out==&lt;br /&gt;
The event ends at 3pm on Sunday, there are no vehicles allowed on site before this time. During take-down there is simply not enough room for everyone to bring their car onto the site while all the tents are still up. We need participants to make room for vehicles and be off as quickly as possible, otherwise the traffic on the site becomes gridlocked and nothing can move. For this reason you must take your tent down and pack up your belongings before you bring your vehicle on site, unless you need to bring your vehicle on first for accessibility reasons (such as disability, fatigue, childcare, etc). Once everything is down and ready to be packed away, you can bring your car onto site (assuming ground conditions are reasonable), collect your stuff and go. We strongly recommend bringing a plastic sheet, tarpaulin or similar to protect your gear from any inclement weather.&lt;br /&gt;
&lt;br /&gt;
This rule applies up to 7pm on Sunday - after that time participants are free to drive onto site without needing to take their tents down first. We will actively review this deadline between events and move it earlier in the day if we are confident that we can do so without the site becoming deadlocked.&lt;br /&gt;
&lt;br /&gt;
==Camping==&lt;br /&gt;
If you are pitching an in-character tent, then you must make sure you liaise with your [[camp planner]] before pitching your tent. We are pressed for space in the IC field, so our camp planners will only be able to guarantee sleeping space on the IC field to people with accessibility or childcare needs.&lt;br /&gt;
&lt;br /&gt;
* Our camp planners will be asking everyone who is bringing an IC tent to the event whether it is required or optional.&lt;br /&gt;
* &amp;quot;Required&amp;quot; tents include all tents for roleplaying in and any tents that need to be on the IC field for any accessibility reason (mobility, fatigue, childcare, etc).&lt;br /&gt;
* &amp;quot;Optional&amp;quot; tents include any tents that could move to an OC field if required because they are just used for sleeping or storing equipment and aren’t needed for any accessibility reason.&lt;br /&gt;
* You won’t be asked to justify or explain your choices - just mark your tent as optional or required with your camp planner.&lt;br /&gt;
* If we run out of space, camp planners will move some or all of the sleeping tents labelled as optional to the new overflow fields we have hired. &lt;br /&gt;
* The overflow fields are not in-character and don&#039;t form part of the Anvil game area, but they are adjacent to Anvil to keep walking distances to a minimum.&lt;br /&gt;
* If we only need to move a few tents, we will ensure we aren&#039;t moving the same tents each time.&lt;br /&gt;
&lt;br /&gt;
If you are camping in the OOC area then you are welcome to camp in any suitable spot that is available provided you don&#039;t block any vehicle access ways. Check with a member of our traffic team if you are in any doubt.&lt;br /&gt;
&lt;br /&gt;
Please make sure you pitch your tent carefully and safely and follow the published guidance for [[site safety]].&lt;br /&gt;
&lt;br /&gt;
==Weapons Check==&lt;br /&gt;
Bring your weapons to the weapon check point opposite the Sentinel Gate to get them checked by a Profound Decisions weapons checker before use. There will be a large grey banner on the tent to identify it. The best time to get your weapon checked is Friday day before the event starts where possible. &lt;br /&gt;
&lt;br /&gt;
If you are taking part in the battles then your weapons will need checking before each battle. The first time you get your weapon checked we will put a coloured rubber band coded for the event on it. On Saturday any weapon that isn&#039;t banded will be checked before it can be taken on the battlefield. On Sunday we will check all weapons before they go on the battlefield.&lt;br /&gt;
&lt;br /&gt;
Any weapon that fails a safety check will be tagged with a weapon-fail cable-tie and must be put stowed in an OOC area (or at GOD if you don&#039;t have access to any OOC area) until the end of the event.&lt;br /&gt;
&lt;br /&gt;
==Telephone==&lt;br /&gt;
For appropriate use only, our on-site mobile number is 07817 133793. This will be staffed by Profound Decisions event team on the run up to the event, and held by our security team throughout the event. If you need to get hold of Profound Decisions to report an emergency then you can call this number.&lt;br /&gt;
{{CaptionedImage|file=Mhorish.jpg|align=right|width=500|caption=Mhorish Goodfood}}&lt;br /&gt;
&lt;br /&gt;
==First Aid==&lt;br /&gt;
* &#039;&#039;&#039;First aid is available 24/7 throughout the event&#039;&#039;&#039;&lt;br /&gt;
The First Aid tent is immediately in front of GOD. Qualified first aid staff are available at all times here or via GOD. Please report any medical problems to First Aid or to any member of staff with a radio.&lt;br /&gt;
&lt;br /&gt;
==Toilets==&lt;br /&gt;
There are toilet blocks placed at appropriate locations all over the site. The location of the toilet blocks will be marked on the site map for each event.&lt;br /&gt;
&lt;br /&gt;
==Food and Drink==&lt;br /&gt;
Drinks and snacks are available from our fully IC tavern. The bar will be serving drinks on Thursday evening, but is OOC until time in on Friday. We have a wide range of caterers serving food and drinks listed below. They are joined in the IC area by Mhorish Good Food and Smokey Hole.&lt;br /&gt;
&lt;br /&gt;
All our OOC caterers can be found in our new Trade Court area from 2024 onwards.&lt;br /&gt;
&lt;br /&gt;
===Bean There Drunk That===&lt;br /&gt;
[https://www.facebook.com/beantheredrunkthat/ Bean There Drunk That] specialises in artisan coffee and fresh-fruit smoothies. We use high-end beans from one of the country&#039;s finest roasters. Always Organic, Direct-Trade and freshly roasted in small batches, there&#039;s a real difference in both flavours and effect when compared to a standard espresso.&lt;br /&gt;
&lt;br /&gt;
Our fresh-fruit smoothies are really popular with kids and we offer a selection of milkshakes, iced coffees, specials and a range of snacks.&lt;br /&gt;
&lt;br /&gt;
===Cantina El Burrito===&lt;br /&gt;
The [[Cantina El Burrito]] will be providing a range of tasty Mexican dishes. For more details of the planned menu see the [[Cantina El Burrito]] page.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{PDFLink|caption=Jabberwocky menu|link=https://www.profounddecisions.co.uk/resources/downloads/LARPMenuApril2022.pdf|align=left}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Fresh Roots===&lt;br /&gt;
Fresh Roots will be serving a range of vegetarian meals.&lt;br /&gt;
&lt;br /&gt;
===Get Smoked===&lt;br /&gt;
Get Smoked BBQ is bringing the heat. From 8:00–11:30 they&#039;re serving up banging breakfasts, then it’s straight into stacked burgers and smoky BBQ until late. Loaded with flavour, finished with their homemade sauces, and washed down with fresh lemonade — this is proper food done right.&lt;br /&gt;
&lt;br /&gt;
===Jabberwocky===&lt;br /&gt;
A wide range of delicious toasties starting from £5. All our toasties are made using local bread and high quality ingredients from local independent suppliers. Sandwiches are toasted to order on our unique presses.&lt;br /&gt;
&lt;br /&gt;
===Mhorish Goodfood===&lt;br /&gt;
Mhorish will be serving tasty, filling, hot meals from the kitchen next to the Skian Mhor trade stall in the market place.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: grid; grid-template-columns: 1fr 1fr; grid-gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
* Specials/Six Item Breakfast: £10.50&lt;br /&gt;
* Beef Burger - £8&lt;br /&gt;
* Cheese Burger - £8.50&lt;br /&gt;
* Double Cheese Burger - £12&lt;br /&gt;
** + bacon/black pudding - £1&amp;lt;br&amp;gt;&lt;br /&gt;
** + egg/cheese – 50p&amp;lt;br&amp;gt;&lt;br /&gt;
* Chicken Burger - £8&lt;br /&gt;
* Mozzarella Burger (v) - £8&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
* Spicy Bean Burger (ve) - £8&lt;br /&gt;
* Nuggets and Chips - £7&lt;br /&gt;
* Chips - £3.50&lt;br /&gt;
* Cheesy Chips - £4&lt;br /&gt;
* 3 things in a thing - £6&lt;br /&gt;
** Bacon, Sausage, black pudding, egg, veggie sausage. Cheese extra 50p&lt;br /&gt;
* Mighty Mhorish - £13&lt;br /&gt;
** Burger, sausage, bacon, black pudding, fried egg, and cheese.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meal tickets are currently £9.50 per meal. We also offer a 50p discount if you bring your own food receptacle and cutlery and/or drink receptacle.--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{CaptionedImage|file=spicybox.jpeg|caption=Spicy Box menu.|align=right|width=300}}--&amp;gt;&lt;br /&gt;
===Pizza Yule Love===&lt;br /&gt;
Delicious 12&amp;quot; pizzas starting from £8.00 and cooked in ninety seconds. The new menu includes three types of veggie pizzas and the option for vegan cheese as well as their monster nachos which is enough to feed four hungry LRPers that comes in meat, veggie or vegan options.&lt;br /&gt;
&lt;br /&gt;
===The Ratt Shakk===&lt;br /&gt;
The Ratt Shakk is an in-field, fully IC caterer for quick portable food made for LRPers by LRPers. At fest events, we do breakfast or daytime wraps with a choice of homemade sauces from 8:30am to around 9pm. Tom, the head Ratt, has been in the catering industry for 32 years, and a LRPer for 30, so he gets to do what he loves, for a community he loves. As Tom has been in the industry for so long, we can cater for the vast majority of dietary requirements, even at fests. Last year, we stepped into the fest scene after many years of catering smaller LRPs where they aim to theme the food to the setting as much as possible. The only constant is that Cookie and Sue (Tom and Donald) are characters in all of the settings.&lt;br /&gt;
&lt;br /&gt;
===Smokey Hole===&lt;br /&gt;
Smokey Hole will be serving good quality burgers and sausages from their stall on the edge of the Varushkan on the road leading to GOD. Breakfast is bacon sausage or vegan bap for £4, or £5 with a coffee. Lunch is a huge Cumberland sausage for £6.50, 6 oz cheeseburger for £7.50, or carvery roast pork bap with apple sauce for £6. Dinner is BBQ pulled pork baps with cheese.&lt;br /&gt;
&lt;br /&gt;
===Spicy Box===&lt;br /&gt;
Spicy Box offer a range of kebabs, curries and similar - see the adjacent menu for details.&lt;br /&gt;
&lt;br /&gt;
===Tony&#039;s Ice Cream===&lt;br /&gt;
Offering a range of delicious ice-creams.&lt;br /&gt;
&lt;br /&gt;
===Yuleys Bratwurst===&lt;br /&gt;
Yuleys Bratwurst sells a range of different bratwurst all cooked on charcoal. All served with German condiments, Mustard, Curry and Tom ketch in a soft sub roll.&lt;br /&gt;
* 20” long Pork Bratwurst - £8&lt;br /&gt;
* 10” long Pork Bratwurst, Ham and Cheese Bratwurst, Ham Bratwurst - £6&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Steeplechase_LRP_Centre&amp;diff=136816</id>
		<title>Steeplechase LRP Centre</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Steeplechase_LRP_Centre&amp;diff=136816"/>
		<updated>2026-04-12T10:15:41Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
All our events are held at Steeplechase LRP Centre.&lt;br /&gt;
&amp;lt;!-- x&lt;br /&gt;
==Additional Fire Regulations==&lt;br /&gt;
* &#039;&#039;&#039;Please note that there are additional [[fire regulations]] in force at this event.&lt;br /&gt;
Due to the exceptionally hot dry summer that we have been having, the grass in the main camping fields has become very dry. That means there is an increased fire risk at the event, so we are putting in place additional [[fire regulations]] to manage this risk. Please make sure that you read these regulations carefully.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Site Address==&lt;br /&gt;
The address is Steeplechase LRP Centre, Beach Road, Cottenham, Cambridgeshire, CB24 8FP.&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
Please ensure that you avoid coming to site via Cottenham as the roads are very narrow and congested in the village. Our suggested route avoids the village of Landbeach - it is slightly longer but avoids congestion. It is &#039;&#039;&#039;vital&#039;&#039;&#039; to follow these directions when you &#039;&#039;&#039;leave site at the end of the event&#039;&#039;&#039;. There will be significant delays for everyone if people try to go through the village to get to the A10.&lt;br /&gt;
&lt;br /&gt;
===On Arrival===&lt;br /&gt;
* &#039;&#039;&#039;Take the A14 to Cambridge&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Leave the A14 at J33, take the A10 North for Ely&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Follow the A10 for 5km, past Landbeach and Waterbeach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take the slip road left onto Green End, signposted Cottenham 3, Landbeach 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;After 1km, Take the first right hand turn onto Cottenham Road, signposted for Cottenham&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1.5km on Cottenham Road until it becomes Beach Road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The centre is the on the right - just opposite the lay-by&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 600px; display: flex; flex-direction: column; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Cottenham-A.png|align=right|width=600}}&lt;br /&gt;
{{CaptionedImage|file=Cottenham-2B.png|align=right|width=600}}&lt;br /&gt;
{{CaptionedImage|file=Cottenham-2E.png|align=right|width=600}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===On Departure===&lt;br /&gt;
* &#039;&#039;&#039;Turn left onto Cottenham Road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1.5km, then turn left at the t-junction towards Streathem and Ely and away from Landbeach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1km until you reach the A10&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Turn left onto the A10 heading north&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 750m to the roundabout, circle the roundabout, and back onto the A10 heading south&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Follow the A10 until you reach the A14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==By Train==&lt;br /&gt;
We recommend getting the train to Cambridge North. While Waterbeach is technically closer to site, it is a local village station with no amenities, a tiny car park we can’t run a coach from, and only two trains in each direction per hour compared with Cambridge North&#039;s 5. Cambridge central station is on the wrong side of the city.&lt;br /&gt;
&lt;br /&gt;
The PD is running the coach service from Cambridge North, &lt;br /&gt;
&lt;br /&gt;
===Amenities at Cambridge North relevant to Empire-goers:===&lt;br /&gt;
*Seating, though most of it&#039;s outdoors&lt;br /&gt;
*Costa Coffee (takeaway only)&lt;br /&gt;
*Co-op&lt;br /&gt;
*Toilets including accessible- these are inside the ticket barriers.&lt;br /&gt;
*Usually some kind of dubious food van in the daytime&lt;br /&gt;
*Hotel&lt;br /&gt;
*Step-free access throughout, via lifts and an overbridge. (always check on the day if you’re reliant on the lifts, they break more often than you’d hope)&lt;br /&gt;
*Cambridge North is staffed at all times, there’s no ticket office but someone from the information desk can help with ticket machines if necessary.&lt;br /&gt;
&lt;br /&gt;
===Why Cambridge North?===&lt;br /&gt;
Waterbeach is technically closer to site, but is a local village station with no amenities, a tiny car park, and only two trains in each direction per hour compared with Cambridge North&#039;s five. Cambridge central station is on the wrong side of the city and difficult to drive to.&lt;br /&gt;
&lt;br /&gt;
The PD is running the coach service from Cambridge North. As you exit the train station, turn left and walk past the cycles to the rail replacement bus bay. We have liaised with the Station and collection will be from there.&lt;br /&gt;
&lt;br /&gt;
==Cambridge North Shuttle Service==&lt;br /&gt;
* &#039;&#039;&#039;We will operate a coach service between Cambridge North and the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no charge for this service this year&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You may not eat on the coach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is a sign-up sheet in GOD for the Sunday shuttle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We will operate a coach service collecting players from Cambridge North train station and bringing them to site and taking them back on Sunday. &lt;br /&gt;
&lt;br /&gt;
On Thursday coaches will run between 12.30 and 19.30. We will run continuously through these times. The round trip to the station and back is 60 minutes but traffic and loading will mean this will not run precisely to the hour. On Friday it will run in the same manner between 11.00 and 16.00.&lt;br /&gt;
&lt;br /&gt;
On Sunday returning coaches will run from 16.00. The first two coaches to leave at the end of the event are often heavily subscribed. There is a sign-up sheet available in GOD to ensure you have a space. We understand that people will be looking to leave to catch prebooked trains and ask that you sign up for the most appropriate coach to get you there on time. You will have to take a taxi or travel on a later coach if the earlier coach is full.&lt;br /&gt;
&lt;br /&gt;
There is no charge for this service this year.&lt;br /&gt;
&lt;br /&gt;
==By Bus or Taxi==&lt;br /&gt;
Bus routes are not very easy and you will need to get 2 buses, the guided bus to Histon and then change onto a number 8. The walk to site from the bus stop in Cottenham is on a national speed limit road with no pavement.&lt;br /&gt;
&lt;br /&gt;
If you want a taxi you’ll need to summon it most of the time, they only show up to the station on spec at rush hour. Local firms include Veezu/Panther, CamCab and A1 Taxis. It costs about £20 to get a taxi to site. You should try to get the driver to take the PD recommended route for cars avoiding Landbeach if possible. Uber does exist in Cambridge,&lt;br /&gt;
&lt;br /&gt;
==On Site==&lt;br /&gt;
* &#039;&#039;&#039;You must observe the 10mph speed limit at all times once you leave the public road&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Turn right into the site from the main entrance off Beach Road opposite the lay-by. There is a 10mph speed limit at all times once you leave the public road. Drive 250m up the site access track until you reach the gate. Profound Decisions gate team will be ready to receive you there. Our team will direct you where to camp. They will be able to answer any questions you have on the day and give you additional direction.&lt;br /&gt;
&lt;br /&gt;
There are roads that go through the out-of-character camp, through Anvil and back. Vehicles are allowed to leave the road provided the conditions are acceptable, please check with a member of crew for further details when you are on site.&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Sitemap2025.png|width=100%}}--&amp;gt;&lt;br /&gt;
==OOC Camping Fields==&lt;br /&gt;
There will be a space available for all participants who are camping OOC at the event. There is no need to book a spot in the OOC camping area - there is plenty of room here for everyone.&lt;br /&gt;
&lt;br /&gt;
==IC Camping Fields==&lt;br /&gt;
* &#039;&#039;&#039;If you want to camp in-character, then you must let your nation camp planner know&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must follow the rules for in-character camping and vehicle access&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anvil is spread over the small woods and the two adjoining fields. If you wish to camp in-character, then you must let the [[camp planner]] for your nation know. There are [[Event_information#Camping|rules in place for in-character camping]], so we can only guarantee sleeping space on the IC field to people with accessibility or childcare needs. &lt;br /&gt;
&lt;br /&gt;
You can bring your car onto the in-character field to set up your camp. You can drive onto the roads through IC camping fields provided that you do so before time-in at 6pm, but you can only leave the roads if the weather is dry and the ground is in good condition. Space is at a premium on site and the spot where you stop to unload is likely to be needed by someone else to camp. For this reason, you must unload and set up your camp as quickly as you can and then move your vehicle off site as soon as you are done. You must not leave your vehicle on site over night.&lt;br /&gt;
&lt;br /&gt;
During take-down there is simply not enough room for everyone to bring their car onto the site while all the tents are still up. We need participants to make room for vehicles and be off as quickly as possible, otherwise the traffic on the site becomes gridlocked and nothing can move. For this reason you must take your tent down and pack up your belongings before you bring your vehicle on site, unless you need to bring your vehicle on first for accessibility reasons (such as disability, fatigue, childcare, etc). Once everything is down and ready to be packed away, you can bring your car onto site (assuming ground conditions are reasonable), collect your stuff and go. We strongly recommend bringing a plastic sheet, tarpaulin or similar to protect your gear from any inclement weather.&lt;br /&gt;
&lt;br /&gt;
This rule applies up to 7pm on Sunday - after that time participants are free to drive onto site without needing to take their tents down first. We will actively review this deadline between events and move it earlier in the day if we are confident that we can do so without the site becoming deadlocked.&lt;br /&gt;
&lt;br /&gt;
All these rules apply to the IC camping areas only, there are no equivalent restrictions on vehicle movements in the OOC or crew camping areas.&lt;br /&gt;
&lt;br /&gt;
==Crew Camping Fields==&lt;br /&gt;
* &#039;&#039;&#039;Camping for crew only&#039;&#039;&#039;&lt;br /&gt;
The crew camping field is for crew only. Crew may choose to camp here or in any of the player camping areas. GOD, and monster will all operate from this area.&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Dadford Road Area.png|align=right|width=600}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Support==&lt;br /&gt;
There are dedicated accessibility camps at all entrances to the site for anyone who needs to use them. We will provide additional support available where possible - email us at [mailto:accessibility@profounddecisions.co.uk accessibility@profounddecisions.co.uk] to discuss what arrangements will suit you best. We aim to make our events accessible to all and will do everything we can to help you enjoy the event.&lt;br /&gt;
&lt;br /&gt;
==Site regulations==&lt;br /&gt;
===Ground Fires===&lt;br /&gt;
Fires must not be set on the ground, they must only be lit on something that keeps the fire off the ground. Existing fires should be completely extinguished each night. We are arranging firewood for the site. The site includes land that is actively farmed - so please do not throw rubbish that does not burn into campfires - particularly tins, bottles and bottle tops.&lt;br /&gt;
&lt;br /&gt;
==Rubbish==&lt;br /&gt;
Please make sure that all your rubbish is suitably bagged and disposed of in the skip before you leave site. Do not overfill your rubbish bags - more bags are available on request from GOD at any time. The skip is located in the main OOC field. Please ask for directions if you cannot find it.&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
The nearest large supermarket is Tesco on Cambridge Road, Milton, Cambridge, CB24 6AY. It provides fuel and four low-power EV charging outlets and can be accessed from the roundabout where the A14 meets the A10 on the way to the site. There is a major EV charging station, 30 fast-chargers, at Cambridge Services, which is about 15 miles away on the A14.&lt;br /&gt;
&lt;br /&gt;
There is a Co-op in Cottenham, on the high street (CB24 8QP), which is smaller but closer and has some parking round the back. There is also a greengrocers on High Street, [https://www.facebook.com/leswardltd/?locale=en_GB Les Ward] which closes at 17:30 on Friday and 16:00 on Saturday and a butchers [https://www.facebook.com/p/SSGawthroupSons-High-Class-Family-Butchers-100063570281170/?locale=en_GB S S Gawthroup &amp;amp; Sons Ltd] which closes at 17:00 on Friday and 13:00 on Saturday.&lt;br /&gt;
&lt;br /&gt;
Cottenham has [https://www.rumblescottenham.co.uk/ Rumbles] chip shop and an award-winning [https://www.currypalacecottenham.com/ Indian Restaurant] both of which are on the high street and open seven days a week. &lt;br /&gt;
&lt;br /&gt;
There are three small cafes in Cottenham, [https://www.facebook.com/Notjustbaguettes/ Not Just Baguettes], [https://www.cottenhamcc.org/ Cottenham Community Centre], and [https://www.facebook.com/p/Baked-100089103853561/ Baked], all of which are on the high street and are open on Friday and Saturday. There’s also a lovely cafe, [https://emmaus.org.uk/cambridge/shop/joans-coffee-shop/ Joans Coffee Shop], on the A10 just before you turn off for the site. It’s run by the Emmaus charity, who work to end homelessness and serves pleasant food that&#039;s reasonably priced.&lt;br /&gt;
&lt;br /&gt;
[https://chequerscottenham.co.uk/ The Chequers] is the closest pub to the site and has some parking. They serve excellent food and are very keen to welcome live roleplayers to Cottenham. There is also [https://www.thehopbind.co.uk/ The Hop Bind] and the [https://www.facebook.com/p/Waggon-and-horses-cottenham-61571796549197/ Waggon and horses].&lt;br /&gt;
&lt;br /&gt;
==Storage==&lt;br /&gt;
It will be some time before we are able to offer storage on-site because of logistical and planning restrictions. There is a container storage facility called [https://www.selectedselfstorage.co.uk Selected Self Storage] at Grasshopper Business Park, Ely Road, Cambridge, CB25 9NN, which is 3 miles from site. We recommend contacting them early, as they have limited capacity, but can order additional containers to meet demand with sufficient warning.&lt;br /&gt;
&lt;br /&gt;
[[Category:The Game]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Steeplechase_LRP_Centre&amp;diff=136549</id>
		<title>Steeplechase LRP Centre</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Steeplechase_LRP_Centre&amp;diff=136549"/>
		<updated>2026-04-08T14:35:39Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
All our events are held at Steeplechase LRP Centre.&lt;br /&gt;
&amp;lt;!-- x&lt;br /&gt;
==Additional Fire Regulations==&lt;br /&gt;
* &#039;&#039;&#039;Please note that there are additional [[fire regulations]] in force at this event.&lt;br /&gt;
Due to the exceptionally hot dry summer that we have been having, the grass in the main camping fields has become very dry. That means there is an increased fire risk at the event, so we are putting in place additional [[fire regulations]] to manage this risk. Please make sure that you read these regulations carefully.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Site Address==&lt;br /&gt;
The address is Steeplechase LRP Centre, Beach Road, Cottenham, Cambridgeshire, CB24 8FP.&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
Please ensure that you avoid coming to site via Cottenham as the roads are very narrow and congested in the village. Our suggested route avoids the village of Landbeach - it is slightly longer but avoids congestion. It is &#039;&#039;&#039;vital&#039;&#039;&#039; to follow these directions when you &#039;&#039;&#039;leave site at the end of the event&#039;&#039;&#039;. There will be significant delays for everyone if people try to go through the village to get to the A10.&lt;br /&gt;
&lt;br /&gt;
===On Arrival===&lt;br /&gt;
* &#039;&#039;&#039;Take the A14 to Cambridge&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Leave the A14 at J33, take the A10 North for Ely&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Follow the A10 for 5km, past Landbeach and Waterbeach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take the slip road left onto Green End, signposted Cottenham 3, Landbeach 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;After 1km, Take the first right hand turn onto Cottenham Road, signposted for Cottenham&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1.5km on Cottenham Road until it becomes Beach Road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The centre is the on the right - just opposite the lay-by&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 600px; display: flex; flex-direction: column; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Cottenham-A.png|align=right|width=600}}&lt;br /&gt;
{{CaptionedImage|file=Cottenham-2B.png|align=right|width=600}}&lt;br /&gt;
{{CaptionedImage|file=Cottenham-2E.png|align=right|width=600}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===On Departure===&lt;br /&gt;
* &#039;&#039;&#039;Turn left onto Cottenham Road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1.5km, then turn left at the t-junction towards Streathem and Ely and away from Landbeach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1km until you reach the A10&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Turn left onto the A10 heading north&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 750m to the roundabout, circle the roundabout, and back onto the A10 heading south&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Follow the A10 until you reach the A14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==By Train==&lt;br /&gt;
We recommend getting the train to Cambridge North. While Waterbeach is technically closer to site, it is a local village station with no amenities, a tiny car park we can’t run a coach from, and only two trains in each direction per hour compared with Cambridge North&#039;s 5. Cambridge central station is on the wrong side of the city.&lt;br /&gt;
&lt;br /&gt;
The PD is running the coach service from Cambridge North, &lt;br /&gt;
&lt;br /&gt;
===Amenities at Cambridge North relevant to Empire-goers:===&lt;br /&gt;
-Seating, though most of it&#039;s outdoors&lt;br /&gt;
-Costa Coffee (takeaway only)&lt;br /&gt;
-Co-op&lt;br /&gt;
-Toilets including accessible- these are inside the ticket barriers.&lt;br /&gt;
-Usually some kind of dubious food van in the daytime&lt;br /&gt;
-Hotel&lt;br /&gt;
-Step-free access throughout, via lifts and an overbridge. (always check on the day if you’re reliant on the lifts, they break more often than you’d hope)&lt;br /&gt;
-lCambridge North is staffed at all times, there’s no ticket office but someone from the information desk can help with ticket machines if necessary.&lt;br /&gt;
&lt;br /&gt;
===Why Cambridge North?===&lt;br /&gt;
Waterbeach is technically closer to site, but is a local village station with no amenities, a tiny car park you couldn&#039;t run a coach from, and only two trains in each direction per hour compared with Cambridge North&#039;s 5. Cambridge central station is on the wrong side of the city and difficult to drive to.&lt;br /&gt;
&lt;br /&gt;
The PD is running the coach service from Cambridge North, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cambridge North Shuttle Service==&lt;br /&gt;
* &#039;&#039;&#039;We will operate a coach service between Cambridge North and the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no charge for this service this year&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You may not eat on the coach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is a sign-up sheet in GOD for the Sunday shuttle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We will operate a coach service collecting players from Cambridge North train station and bringing them to site and taking them back on Sunday. &lt;br /&gt;
&lt;br /&gt;
On Thursday coaches will run between 12.30 and 19.30. We will run continuously through these times. The round trip to the station and back is 60 minutes but traffic and loading will mean this will not run precisely to the hour. On Friday it will run in the same manner between 11.00 and 16.00.&lt;br /&gt;
&lt;br /&gt;
On Sunday returning coaches will run from 16.00. The first two coaches to leave at the end of the event are often heavily subscribed. There is a sign-up sheet available in GOD to ensure you have a space. We understand that people will be looking to leave to catch prebooked trains and ask that you sign up for the most appropriate coach to get you there on time. You will have to take a taxi or travel on a later coach if the earlier coach is full.&lt;br /&gt;
&lt;br /&gt;
There is no charge for this service this year.&lt;br /&gt;
&lt;br /&gt;
==By Bus or Taxi==&lt;br /&gt;
Bus routes are not very easy and you will need to get 2 buses, the guided bus to Histon and then change onto a number 8. The walk to site from the bus stop in Cottenham is on a national speed limit road with no pavement.&lt;br /&gt;
&lt;br /&gt;
If you want a taxi you’ll need to summon it most of the time, they only show up to the station on spec at rush hour. Local firms include Veezu/Panther, CamCab and A1 Taxis. It costs about £20 to get a taxi to site. You should try to get the driver to take the PD recommended route for cars avoiding Landbeach if possible. Uber does exist in Cambridge,&lt;br /&gt;
&lt;br /&gt;
==On Site==&lt;br /&gt;
* &#039;&#039;&#039;You must observe the 10mph speed limit at all times once you leave the public road&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Turn right into the site from the main entrance off Beach Road opposite the lay-by. There is a 10mph speed limit at all times once you leave the public road. Drive 250m up the site access track until you reach the gate. Profound Decisions gate team will be ready to receive you there. Our team will direct you where to camp. They will be able to answer any questions you have on the day and give you additional direction.&lt;br /&gt;
&lt;br /&gt;
There are roads that go through the out-of-character camp, through Anvil and back. Vehicles are allowed to leave the road provided the conditions are acceptable, please check with a member of crew for further details when you are on site.&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Sitemap2025.png|width=100%}}--&amp;gt;&lt;br /&gt;
==OOC Camping Fields==&lt;br /&gt;
There will be a space available for all participants who are camping OOC at the event. There is no need to book a spot in the OOC camping area - there is plenty of room here for everyone.&lt;br /&gt;
&lt;br /&gt;
==IC Camping Fields==&lt;br /&gt;
* &#039;&#039;&#039;If you want to camp in-character, then you must let your nation camp planner know&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must follow the rules for in-character camping and vehicle access&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anvil is spread over the small woods and the two adjoining fields. If you wish to camp in-character, then you must let the [[camp planner]] for your nation know. There are [[Event_information#Camping|rules in place for in-character camping]], so we can only guarantee sleeping space on the IC field to people with accessibility or childcare needs. &lt;br /&gt;
&lt;br /&gt;
You can bring your car onto the in-character field to set up your camp. You can drive onto the roads through IC camping fields provided that you do so before time-in at 6pm, but you can only leave the roads if the weather is dry and the ground is in good condition. Space is at a premium on site and the spot where you stop to unload is likely to be needed by someone else to camp. For this reason, you must unload and set up your camp as quickly as you can and then move your vehicle off site as soon as you are done. You must not leave your vehicle on site over night.&lt;br /&gt;
&lt;br /&gt;
During take-down there is simply not enough room for everyone to bring their car onto the site while all the tents are still up. We need participants to make room for vehicles and be off as quickly as possible, otherwise the traffic on the site becomes gridlocked and nothing can move. For this reason you must take your tent down and pack up your belongings before you bring your vehicle on site, unless you need to bring your vehicle on first for accessibility reasons (such as disability, fatigue, childcare, etc). Once everything is down and ready to be packed away, you can bring your car onto site (assuming ground conditions are reasonable), collect your stuff and go. We strongly recommend bringing a plastic sheet, tarpaulin or similar to protect your gear from any inclement weather.&lt;br /&gt;
&lt;br /&gt;
This rule applies up to 7pm on Sunday - after that time participants are free to drive onto site without needing to take their tents down first. We will actively review this deadline between events and move it earlier in the day if we are confident that we can do so without the site becoming deadlocked.&lt;br /&gt;
&lt;br /&gt;
All these rules apply to the IC camping areas only, there are no equivalent restrictions on vehicle movements in the OOC or crew camping areas.&lt;br /&gt;
&lt;br /&gt;
==Crew Camping Fields==&lt;br /&gt;
* &#039;&#039;&#039;Camping for crew only&#039;&#039;&#039;&lt;br /&gt;
The crew camping field is for crew only. Crew may choose to camp here or in any of the player camping areas. GOD, and monster will all operate from this area.&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Dadford Road Area.png|align=right|width=600}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Support==&lt;br /&gt;
There are dedicated accessibility camps at all entrances to the site for anyone who needs to use them. We will provide additional support available where possible - email us at [mailto:accessibility@profounddecisions.co.uk accessibility@profounddecisions.co.uk] to discuss what arrangements will suit you best. We aim to make our events accessible to all and will do everything we can to help you enjoy the event.&lt;br /&gt;
&lt;br /&gt;
==Site regulations==&lt;br /&gt;
===Ground Fires===&lt;br /&gt;
Fires must not be set on the ground, they must only be lit on something that keeps the fire off the ground. Existing fires should be completely extinguished each night. We are arranging firewood for the site. The site includes land that is actively farmed - so please do not throw rubbish that does not burn into campfires - particularly tins, bottles and bottle tops.&lt;br /&gt;
&lt;br /&gt;
==Rubbish==&lt;br /&gt;
Please make sure that all your rubbish is suitably bagged and disposed of in the skip before you leave site. Do not overfill your rubbish bags - more bags are available on request from GOD at any time. The skip is located in the main OOC field. Please ask for directions if you cannot find it.&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
The nearest large supermarket is Tesco on Cambridge Road, Milton, Cambridge, CB24 6AY. It provides fuel and four low-power EV charging outlets and can be accessed from the roundabout where the A14 meets the A10 on the way to the site. There is a major EV charging station, 30 fast-chargers, at Cambridge Services, which is about 15 miles away on the A14.&lt;br /&gt;
&lt;br /&gt;
There is a Co-op in Cottenham, on the high street (CB24 8QP), which is smaller but closer and has some parking round the back. There is also a greengrocers on High Street, [https://www.facebook.com/leswardltd/?locale=en_GB Les Ward] which closes at 17:30 on Friday and 16:00 on Saturday and a butchers [https://www.facebook.com/p/SSGawthroupSons-High-Class-Family-Butchers-100063570281170/?locale=en_GB S S Gawthroup &amp;amp; Sons Ltd] which closes at 17:00 on Friday and 13:00 on Saturday.&lt;br /&gt;
&lt;br /&gt;
Cottenham has [https://www.rumblescottenham.co.uk/ Rumbles] chip shop and an award-winning [https://www.currypalacecottenham.com/ Indian Restaurant] both of which are on the high street and open seven days a week. &lt;br /&gt;
&lt;br /&gt;
There are three small cafes in Cottenham, [https://www.facebook.com/Notjustbaguettes/ Not Just Baguettes], [https://www.cottenhamcc.org/ Cottenham Community Centre], and [https://www.facebook.com/p/Baked-100089103853561/ Baked], all of which are on the high street and are open on Friday and Saturday. There’s also a lovely cafe, [https://emmaus.org.uk/cambridge/shop/joans-coffee-shop/ Joans Coffee Shop], on the A10 just before you turn off for the site. It’s run by the Emmaus charity, who work to end homelessness and serves pleasant food that&#039;s reasonably priced.&lt;br /&gt;
&lt;br /&gt;
[https://chequerscottenham.co.uk/ The Chequers] is the closest pub to the site and has some parking. They serve excellent food and are very keen to welcome live roleplayers to Cottenham. There is also [https://www.thehopbind.co.uk/ The Hop Bind] and the [https://www.facebook.com/p/Waggon-and-horses-cottenham-61571796549197/ Waggon and horses].&lt;br /&gt;
&lt;br /&gt;
==Storage==&lt;br /&gt;
It will be some time before we are able to offer storage on-site because of logistical and planning restrictions. There is a container storage facility called [https://www.selectedselfstorage.co.uk Selected Self Storage] at Grasshopper Business Park, Ely Road, Cambridge, CB25 9NN, which is 3 miles from site. We recommend contacting them early, as they have limited capacity, but can order additional containers to meet demand with sufficient warning.&lt;br /&gt;
&lt;br /&gt;
[[Category:The Game]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136548</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136548"/>
		<updated>2026-04-08T11:11:32Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sparky Team==&lt;br /&gt;
Currently we are looking for one new member for the Sparky team, to help roll out power &amp;amp; lighting across the field.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no specific technical knowledge needed for this role, we are looking for someone to help lay out cable, hang lights in tents, and other related tasks. &lt;br /&gt;
 &lt;br /&gt;
===How Much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;You can play a character and take a full part in the game around your shifts before and after the game, in an emergency you may be asked to assist the team&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Technical Knowledge is not required for this role&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To be onsite from Thursday morning through to Monday early afternoon, to cover the majority of set up and take down&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Working in a small tight knit team&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; This is a physically demanding role, including a lot of heavy lifting, walking, and working up ladders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participant Welfare Team Member==&lt;br /&gt;
&lt;br /&gt;
Supporting All Participants  Promoting Wellbeing  Helping Keep the Event Enjoyable for All&lt;br /&gt;
&lt;br /&gt;
The Participant Welfare Team plays a vital role at Empire, offering calm, compassionate support to anybody who may be feeling overwhelmed, distressed, or struggling with their mental health during the event. Empire can be busy, intense, and unpredictable, and sometimes people need a safe space, a listening ear, or support while they figure out their next steps. That’s where Participant Welfare comes in.&lt;br /&gt;
As a member of the Participant Welfare Team, you will be part of a small, dedicated group of volunteers with experience and/or training in mental health support.&lt;br /&gt;
&lt;br /&gt;
You’ll work closely other event teams—such as security, first aid, medical, Egregores, and conduct—to help ensure that every participant feels safe and able to enjoy the weekend.&lt;br /&gt;
&lt;br /&gt;
===What You Will Do===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Respond to calls to support participants experiencing emotional distress, anxiety, or who have become overwhelmed.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offer calm, non judgemental listening support, while maintaining boundaries, we support people to regain stability so they can return to the game.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Meet participants wherever they are on site or take them to the private welfare tent if they need a quieter space, be aware the role will require walking across the site at times.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Make your own dynamic risk assessments, be prepared to deescalate emotionally charged situations.  Know your own limits and be willing to ask if unsure about anything.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Debrief with your Head of Department after all calls.  Be curious about different ways of doing things.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to attend training sessions and meetings between events.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What the Role Isn’t===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The team is led by a qualified Psychotherapist but this not a therapeutic role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be acting as a counsellor or delivering treatment. Instead, you’ll be offering nonjudgmental, short term emotional support to help people through a difficult moment. &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;When very distressed it is normal to feel helpless and want to be rescued, it is important to acknowledge and understand these dynamics, then gently empower the individual to make their own decisions, we support rather than do ‘to’ or ‘for’.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How Much of the Event Will You See?===&lt;br /&gt;
&lt;br /&gt;
We are wanting crew who can commit to 5 shifts across the event.  If you are in another crew role this is flexible and we would encourage you to contact us to discuss. &lt;br /&gt;
The workload varies, you’ll be on call and on radio for your scheduled shifts, at these times you will need to be able respond to a radio so this will affect game play (may have to leave mid ritual), but you will still get to play a character.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strong interpersonal and communication skills.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Non judgementa.l&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ability to maintain confidentiality and follow safeguarding and duty of care expectations.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Availability for scheduled shifts over the weekend to be discussed on an individual basis.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Willingness to learn from training and feedback.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to attend between event briefing and training sessions.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Helpful, not essential Experience or training in one or more of Mental health support and/or Emotional support work.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What You’ll Bring===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ability to stay calm and grounded when supporting someone in distress.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empathy, patience, and compassion.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A supportive, non judgemental approach.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect for the autonomy and dignity of participants.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;lear ethical boundaries and a calm presence.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A desire to help people feel safe and supported.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How to Apply===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Please email Crew@profounddecisions.co.uk.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ref: Participant Welfare crew role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’re currently looking to add to the team and will choose from the applicants who submit.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Due to the responsibility involved, we ask you to fill out a short questionnaire.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’ll also have a casual chat style interview with shortlisted applicants — nothing formal, just a chance to get to know you, talk through the role, and make sure it’s a good fit for everyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
Your main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the Morrisons delivery, putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
We are on duty from 1am until 8am on Thursday, Friday and Saturday nights to make sure that there are members of staff awake and ready to help round the clock. What we actually get to do is variable and unpredictable (apart from walking, of course). Our standard duties are patrolling the site, checking for unattended fires, keeping an eye on the site infrastructure, and helping event participants with any problems that may happen. Sometimes, we have to deal with more serious incidents; other times, nothing happens at all.&lt;br /&gt;
&lt;br /&gt;
Our main concern is the people. Everyone should be safely tucked away for the night and if we find someone who isn’t, we make sure they reach their home-from-home and have everything they need. When the weather is bad, we also keep an eye on the infrastructure, especially the biggest tents, making sure they are secure. Which means that, after being a good walker, being waterproof is the next most important thing.&lt;br /&gt;
&lt;br /&gt;
What we like about it is being able to help people (obviously) but wandering around at night offers many nice surprises. We get to see the site like nobody else does, and visit all the nooks and crannies. Nature at night is amazing too: shooting stars, beautiful sunrises, mysterious mists in the forest…&lt;br /&gt;
&lt;br /&gt;
Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=136534</id>
		<title>Egregores</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=136534"/>
		<updated>2026-04-07T16:58:45Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; width: 700px; clear:right;&amp;quot;&amp;gt;{{CaptionedImage|file=Egregang.png|align=left|caption=Every nation has an egregore spirit, which bonds with one or more citizens of that nation and offers support and guidance.|width=700}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
*  &#039;&#039;&#039;Are the first point of contact for players in each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A source of plot in the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Get players involved in the plot and in the politics of the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Encourage the players to maintain the visual and thematic identity of each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Are the radio operator in each camp&#039;&#039;&#039;&lt;br /&gt;
Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the Empire retained their independent character and culture. In the game they act to encourage the players to maintain the visual and thematic identity of their nation. They are occasionally able to tell if a member of their nation is dead or alive.&lt;br /&gt;
&lt;br /&gt;
The egregores are an effective channel for plot writers to deliver plot &amp;quot;news&amp;quot; to the players about what is going on in their nation. They are part of the player support team and to try to help players get involved in the plot and also involved in the politics of the nation. &lt;br /&gt;
&lt;br /&gt;
They are a point of contact for Profound Decisions crew for players in a nation and will have a covert radio. This radio is for emergency situations, for example, needing to contact first aid.&lt;br /&gt;
&lt;br /&gt;
Some of the egregores are able to referee [[Create bond|bindings]] and [[rituals]]. You can check with your egregore if they are able to do this. If you wish to approach your egregore for non-urgent out-of-character business, please respect their roleplay and the roleplay of the people they are interacting with. Do not interrupt people who are roleplaying with the egregore with an out-of-character question unless it is urgent. Obviously, for a genuine emergency, you should get their attention as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Egregores are not there to make decisions for the nation or provide leadership or direction. They may take a role in their nation&#039;s elections - they may even vote, but their role is to support the nation, not to lead it.&lt;br /&gt;
&lt;br /&gt;
Although any magician can open the [[Sentinel Gate]], to take an entire nation through requires an egregore to use their link to the nation to take them all through.&lt;br /&gt;
&lt;br /&gt;
There is no way to apply to become an Egregore - PD considers carefully potential candidates for Egregores and approaches them as and when they need them, partly because the requirements for the different nations can be quite varied.&lt;br /&gt;
&lt;br /&gt;
==Current Egregores==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Nation&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Egregore Name&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;OOC names&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Brass Coast&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Brass_Coast_egregore|Dust, Flame and Glass]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Peter G, Claire D&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Dawn&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Dawn_Egregore|The Knight of Roses]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Keeley Knight, Jon Fry&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Highguard&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Highguard_Egregore|Escon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Seph Steel, Carolyne&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;     &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Imperial Orcs&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Imperial_Orc_Egregore|Grud The Unshackled]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Ed Thurlow, Chris Penney&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The League&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[League_Egregore|Guise]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Jon Pam, Ben Sabin, Lilith Coker&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The Marches&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Marches_Egregore|Jack-of-the-Marches]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Marc Fothergill, Maz Wilberforce, Dave Vyse Hartley&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;  &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Navarr&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Navarr_Egregore|Liaven]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Al Bevan, Elizabeth Simoens, Emma Rowden, Rich Andrews, Kate Rogers&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Urizen&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Urizen_Egregore|Menos]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Steve Alonso, Cheryl Hartford&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Varushka&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Varushka_Egregore|Mother Varushka]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Tansy Pye, Kirsty March&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Wintermark&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Wintermark_Egregore|Sulkavaris, Knower of Names]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Harry Morris, John Haynes, Emma Stanton&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brass Coast===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PeterGreen-Oli.png|Brass Coast: Peter G&lt;br /&gt;
ClaireD-Beth.png|Brass Coast: Claire D&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dawn===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KeeleyKnight-Oli.png|Dawn: Keeley Knight&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Highguard===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
SephSteel-Beth.png|Highguard: Seph Steel&lt;br /&gt;
Highborn Egregore Escon Diadrah.jpg|Highguard: Carolyne&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Orcs===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ChrisPenney-Beth.png|Imperial Orcs: Chris Penney&lt;br /&gt;
EdThurlow-Oli.png|Imperial Orcs: Ed Thurlow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The League===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
JonPam-Oli.png|League: Jon Pam&lt;br /&gt;
LilithCoker-Oli.png|League: Lilith Coker&lt;br /&gt;
BenSabin-Oli.png|League: Ben Sabin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Marches===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
MarcFothergill.jpg|Marches: Marc Fothergill&lt;br /&gt;
MazWilberforce-Oli.png|Marches: Maz Wilberforce&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Navarr===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Elizabeth-Simoens-Oli.png|Navarr: Elizabeth Simoens&lt;br /&gt;
AlBevan.png|Navarr: Al Bevan&lt;br /&gt;
Cassidy.jpg|Navarr: Emma Rowden&lt;br /&gt;
Drew.jpg|Navarr: Richard Andrews&lt;br /&gt;
KateRogers.jpeg|Navarr: Kate Rogers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Urizen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KassianiEgregore.png|Urizen: Cheryl Harford&lt;br /&gt;
SteveAlonso-Oli.png|Urizen: Steve Alonso&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varushka===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
TansyPye-Oli.png|Varushka: Tansy Pye&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wintermark===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
HarryMorris-Oli.png|Wintermark: Harry Morris&lt;br /&gt;
EmmaStanton.jpg|Wintermark: Emma Stanton&lt;br /&gt;
JohnHaynes-Oli.png|Wintermark: John Haynes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
[[Category:Egregore]]&lt;br /&gt;
[[Category:The World]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Steeplechase_LRP_Centre&amp;diff=136360</id>
		<title>Steeplechase LRP Centre</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Steeplechase_LRP_Centre&amp;diff=136360"/>
		<updated>2026-04-01T11:10:21Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
All our events are held at Steeplechase LRP Centre.&lt;br /&gt;
&amp;lt;!-- x&lt;br /&gt;
==Additional Fire Regulations==&lt;br /&gt;
* &#039;&#039;&#039;Please note that there are additional [[fire regulations]] in force at this event.&lt;br /&gt;
Due to the exceptionally hot dry summer that we have been having, the grass in the main camping fields has become very dry. That means there is an increased fire risk at the event, so we are putting in place additional [[fire regulations]] to manage this risk. Please make sure that you read these regulations carefully.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Site Address==&lt;br /&gt;
The address is Steeplechase LRP Centre, Beach Road, Cottenham, Cambridgeshire, CB24 8FP.&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
Please ensure that you avoid coming to site via Cottenham as the roads are very narrow and congested in the village. Our suggested route avoids the village of Landbeach - it is slightly longer but avoids congestion. It is &#039;&#039;&#039;vital&#039;&#039;&#039; to follow these directions when you &#039;&#039;&#039;leave site at the end of the event&#039;&#039;&#039;. There will be significant delays for everyone if people try to go through the village to get to the A10.&lt;br /&gt;
&lt;br /&gt;
===On Arrival===&lt;br /&gt;
* &#039;&#039;&#039;Take the A14 to Cambridge&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Leave the A14 at J33, take the A10 North for Ely&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Follow the A10 for 5km, past Landbeach and Waterbeach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take the slip road left onto Green End, signposted Cottenham 3, Landbeach 1&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;After 1km, Take the first right hand turn onto Cottenham Road, signposted for Cottenham&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1.5km on Cottenham Road until it becomes Beach Road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The centre is the on the right - just opposite the lay-by&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 600px; display: flex; flex-direction: column; clear: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=Cottenham-A.png|align=right|width=600}}&lt;br /&gt;
{{CaptionedImage|file=Cottenham-2B.png|align=right|width=600}}&lt;br /&gt;
{{CaptionedImage|file=Cottenham-2E.png|align=right|width=600}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===On Departure===&lt;br /&gt;
* &#039;&#039;&#039;Turn left onto Cottenham Road&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1.5km, then turn left at the t-junction towards Streathem and Ely and away from Landbeach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 1km until you reach the A10&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Turn left onto the A10 heading north&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Drive 750m to the roundabout, circle the roundabout, and back onto the A10 heading south&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Follow the A10 until you reach the A14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===By Train===&lt;br /&gt;
The most convenient train station is Cambridge North.&lt;br /&gt;
&lt;br /&gt;
===Cambridge North Shuttle Service===&lt;br /&gt;
* &#039;&#039;&#039;We will operate a coach service between Cambridge North and the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is no charge for this service this year&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You may not eat on the coach&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;There is a sign-up sheet in GOD for the Sunday shuttle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We will operate a coach service collecting players from Cambridge North train station and bringing them to site and taking them back on Sunday. &lt;br /&gt;
&lt;br /&gt;
On Thursday coaches will run between 12.30 and 19.30. We will run continuously through these times. The round trip to the station and back is 60 minutes but traffic and loading will mean this will not run precisely to the hour. On Friday it will run in the same manner between 11.00 and 16.00.&lt;br /&gt;
&lt;br /&gt;
On Sunday returning coaches will run from 16.00. The first two coaches to leave at the end of the event are often heavily subscribed. There is a sign-up sheet available in GOD to ensure you have a space. We understand that people will be looking to leave to catch prebooked trains and ask that you sign up for the most appropriate coach to get you there on time. You will have to take a taxi or travel on a later coach if the earlier coach is full.&lt;br /&gt;
&lt;br /&gt;
There is no charge for this service this year.&lt;br /&gt;
&lt;br /&gt;
===By Bus or Taxi===&lt;br /&gt;
We will update this page with more information on bus and taxi services in the area soon.&lt;br /&gt;
&lt;br /&gt;
==On Site==&lt;br /&gt;
* &#039;&#039;&#039;You must observe the 10mph speed limit at all times once you leave the public road&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Turn right into the site from the main entrance off Beach Road opposite the lay-by. There is a 10mph speed limit at all times once you leave the public road. Drive 250m up the site access track until you reach the gate. Profound Decisions gate team will be ready to receive you there. Our team will direct you where to camp. They will be able to answer any questions you have on the day and give you additional direction.&lt;br /&gt;
&lt;br /&gt;
There are roads that go through the out-of-character camp, through Anvil and back. Vehicles are allowed to leave the road provided the conditions are acceptable, please check with a member of crew for further details when you are on site.&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Sitemap2025.png|width=100%}}--&amp;gt;&lt;br /&gt;
===OOC Camping Fields===&lt;br /&gt;
There will be a space available for all participants who are camping OOC at the event. There is no need to book a spot in the OOC camping area - there is plenty of room here for everyone.&lt;br /&gt;
&lt;br /&gt;
===IC Camping Fields===&lt;br /&gt;
* &#039;&#039;&#039;If you want to camp in-character, then you must let your nation camp planner know&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You must follow the rules for in-character camping and vehicle access&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anvil is spread over the small woods and the two adjoining fields. If you wish to camp in-character, then you must let the [[camp planner]] for your nation know. There are [[Event_information#Camping|rules in place for in-character camping]], so we can only guarantee sleeping space on the IC field to people with accessibility or childcare needs. &lt;br /&gt;
&lt;br /&gt;
You can bring your car onto the in-character field to set up your camp. You can drive onto the roads through IC camping fields provided that you do so before time-in at 6pm, but you can only leave the roads if the weather is dry and the ground is in good condition. Space is at a premium on site and the spot where you stop to unload is likely to be needed by someone else to camp. For this reason, you must unload and set up your camp as quickly as you can and then move your vehicle off site as soon as you are done. You must not leave your vehicle on site over night.&lt;br /&gt;
&lt;br /&gt;
During take-down there is simply not enough room for everyone to bring their car onto the site while all the tents are still up. We need participants to make room for vehicles and be off as quickly as possible, otherwise the traffic on the site becomes gridlocked and nothing can move. For this reason you must take your tent down and pack up your belongings before you bring your vehicle on site, unless you need to bring your vehicle on first for accessibility reasons (such as disability, fatigue, childcare, etc). Once everything is down and ready to be packed away, you can bring your car onto site (assuming ground conditions are reasonable), collect your stuff and go. We strongly recommend bringing a plastic sheet, tarpaulin or similar to protect your gear from any inclement weather.&lt;br /&gt;
&lt;br /&gt;
This rule applies up to 7pm on Sunday - after that time participants are free to drive onto site without needing to take their tents down first. We will actively review this deadline between events and move it earlier in the day if we are confident that we can do so without the site becoming deadlocked.&lt;br /&gt;
&lt;br /&gt;
All these rules apply to the IC camping areas only, there are no equivalent restrictions on vehicle movements in the OOC or crew camping areas.&lt;br /&gt;
&lt;br /&gt;
===Crew Camping Fields===&lt;br /&gt;
* &#039;&#039;&#039;Camping for crew only&#039;&#039;&#039;&lt;br /&gt;
The crew camping field is for crew only. Crew may choose to camp here or in any of the player camping areas. GOD, and monster will all operate from this area.&lt;br /&gt;
&amp;lt;!--{{CaptionedImage|file=Dadford Road Area.png|align=right|width=600}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Support==&lt;br /&gt;
There are dedicated accessibility camps at all entrances to the site for anyone who needs to use them. We will provide additional support available where possible - email us at [mailto:accessibility@profounddecisions.co.uk accessibility@profounddecisions.co.uk] to discuss what arrangements will suit you best. We aim to make our events accessible to all and will do everything we can to help you enjoy the event.&lt;br /&gt;
&lt;br /&gt;
==Site regulations==&lt;br /&gt;
===Ground Fires===&lt;br /&gt;
Fires must not be set on the ground, they must only be lit on something that keeps the fire off the ground. Existing fires should be completely extinguished each night. We are arranging firewood for the site. The site includes land that is actively farmed - so please do not throw rubbish that does not burn into campfires - particularly tins, bottles and bottle tops.&lt;br /&gt;
&lt;br /&gt;
===Rubbish===&lt;br /&gt;
Please make sure that all your rubbish is suitably bagged and disposed of in the skip before you leave site. Do not overfill your rubbish bags - more bags are available on request from GOD at any time. The skip is located in the main OOC field. Please ask for directions if you cannot find it.&lt;br /&gt;
&lt;br /&gt;
==Amenities==&lt;br /&gt;
The nearest large supermarket is Tesco on Cambridge Road, Milton, Cambridge, CB24 6AY. It provides fuel and four low-power EV charging outlets and can be accessed from the roundabout where the A14 meets the A10 on the way to the site. There is a major EV charging station, 30 fast-chargers, at Cambridge Services, which is about 15 miles away on the A14.&lt;br /&gt;
&lt;br /&gt;
There is a Co-op in Cottenham, on the high street (CB24 8QP), which is smaller but closer and has some parking round the back. There is also a greengrocers on High Street, [https://www.facebook.com/leswardltd/?locale=en_GB Les Ward] which closes at 17:30 on Friday and 16:00 on Saturday and a butchers [https://www.facebook.com/p/SSGawthroupSons-High-Class-Family-Butchers-100063570281170/?locale=en_GB S S Gawthroup &amp;amp; Sons Ltd] which closes at 17:00 on Friday and 13:00 on Saturday.&lt;br /&gt;
&lt;br /&gt;
Cottenham has [https://www.rumblescottenham.co.uk/ Rumbles] chip shop and an award-winning [https://www.currypalacecottenham.com/ Indian Restaurant] both of which are on the high street and open seven days a week. &lt;br /&gt;
&lt;br /&gt;
There are three small cafes in Cottenham, [https://www.facebook.com/Notjustbaguettes/ Not Just Baguettes], [https://www.cottenhamcc.org/ Cottenham Community Centre], and [https://www.facebook.com/p/Baked-100089103853561/ Baked], all of which are on the high street and are open on Friday and Saturday. There’s also a lovely cafe, [https://emmaus.org.uk/cambridge/shop/joans-coffee-shop/ Joans Coffee Shop], on the A10 just before you turn off for the site. It’s run by the Emmaus charity, who work to end homelessness and serves pleasant food that&#039;s reasonably priced.&lt;br /&gt;
&lt;br /&gt;
[https://chequerscottenham.co.uk/ The Chequers] is the closest pub to the site and has some parking. They serve excellent food and are very keen to welcome live roleplayers to Cottenham. There is also [https://www.thehopbind.co.uk/ The Hop Bind] and the [https://www.facebook.com/p/Waggon-and-horses-cottenham-61571796549197/ Waggon and horses].&lt;br /&gt;
&lt;br /&gt;
===Storage===&lt;br /&gt;
It will be some time before we are able to offer storage on-site because of logistical and planning restrictions. There is a container storage facility called [https://www.selectedselfstorage.co.uk Selected Self Storage] at Grasshopper Business Park, Ely Road, Cambridge, CB25 9NN, which is 3 miles from site. We recommend contacting them early, as they have limited capacity, but can order additional containers to meet demand with sufficient warning.&lt;br /&gt;
&lt;br /&gt;
[[Category:The Game]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136225</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136225"/>
		<updated>2026-03-27T11:54:03Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Participant Welfare Team Member==&lt;br /&gt;
&lt;br /&gt;
Supporting All Participants  Promoting Wellbeing  Helping Keep the Event Enjoyable for All&lt;br /&gt;
&lt;br /&gt;
The Participant Welfare Team plays a vital role at Empire, offering calm, compassionate support to anybody who may be feeling overwhelmed, distressed, or struggling with their mental health during the event. Empire can be busy, intense, and unpredictable, and sometimes people need a safe space, a listening ear, or support while they figure out their next steps. That’s where Participant Welfare comes in.&lt;br /&gt;
As a member of the Participant Welfare Team, you will be part of a small, dedicated group of volunteers with experience and/or training in mental health support.&lt;br /&gt;
&lt;br /&gt;
You’ll work closely other event teams—such as security, first aid, medical, Egregores, and conduct—to help ensure that every participant feels safe and able to enjoy the weekend.&lt;br /&gt;
&lt;br /&gt;
===What You Will Do===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Respond to calls to support participants experiencing emotional distress, anxiety, or who have become overwhelmed.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offer calm, non judgemental listening support, while maintaining boundaries, we support people to regain stability so they can return to the game.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Meet participants wherever they are on site or take them to the private welfare tent if they need a quieter space, be aware the role will require walking across the site at times.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Make your own dynamic risk assessments, be prepared to deescalate emotionally charged situations.  Know your own limits and be willing to ask if unsure about anything.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Debrief with your Head of Department after all calls.  Be curious about different ways of doing things.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to attend training sessions and meetings between events.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What the Role Isn’t===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The team is led by a qualified Psychotherapist but this not a therapeutic role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be acting as a counsellor or delivering treatment. Instead, you’ll be offering nonjudgmental, short term emotional support to help people through a difficult moment. &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;When very distressed it is normal to feel helpless and want to be rescued, it is important to acknowledge and understand these dynamics, then gently empower the individual to make their own decisions, we support rather than do ‘to’ or ‘for’.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How Much of the Event Will You See?===&lt;br /&gt;
&lt;br /&gt;
We are wanting crew who can commit to 5 shifts across the event.  If you are in another crew role this is flexible and we would encourage you to contact us to discuss. &lt;br /&gt;
The workload varies, you’ll be on call and on radio for your scheduled shifts, at these times you will need to be able respond to a radio so this will affect game play (may have to leave mid ritual), but you will still get to play a character.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strong interpersonal and communication skills.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Non judgementa.l&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ability to maintain confidentiality and follow safeguarding and duty of care expectations.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Availability for scheduled shifts over the weekend to be discussed on an individual basis.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Willingness to learn from training and feedback.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to attend between event briefing and training sessions.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Helpful, not essential Experience or training in one or more of Mental health support and/or Emotional support work.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What You’ll Bring===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ability to stay calm and grounded when supporting someone in distress.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empathy, patience, and compassion.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A supportive, non judgemental approach.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect for the autonomy and dignity of participants.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;lear ethical boundaries and a calm presence.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A desire to help people feel safe and supported.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How to Apply===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Please email Crew@profounddecisions.co.uk.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ref: Participant Welfare crew role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’re currently looking to add to the team and will choose from the applicants who submit.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Due to the responsibility involved, we ask you to fill out a short questionnaire.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’ll also have a casual chat style interview with shortlisted applicants — nothing formal, just a chance to get to know you, talk through the role, and make sure it’s a good fit for everyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
Your main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the Morrisons delivery, putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
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As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136224</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136224"/>
		<updated>2026-03-27T11:53:19Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Participant Welfare Team Member==&lt;br /&gt;
&lt;br /&gt;
Supporting All Participants  Promoting Wellbeing  Helping Keep the Event Enjoyable for All&lt;br /&gt;
&lt;br /&gt;
The Participant Welfare Team plays a vital role at Empire, offering calm, compassionate support to anybody who may be feeling overwhelmed, distressed, or struggling with their mental health during the event. Empire can be busy, intense, and unpredictable, and sometimes people need a safe space, a listening ear, or support while they figure out their next steps. That’s where Participant Welfare comes in.&lt;br /&gt;
As a member of the Participant Welfare Team, you will be part of a small, dedicated group of volunteers with experience and/or training in mental health support.&lt;br /&gt;
&lt;br /&gt;
You’ll work closely other event teams—such as security, first aid, medical, Egregores, and conduct—to help ensure that every participant feels safe and able to enjoy the weekend.&lt;br /&gt;
&lt;br /&gt;
===What You Will Do===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Respond to calls to support participants experiencing emotional distress, anxiety, or who have become overwhelmed.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offer calm, non judgemental listening support, while maintaining boundaries, we support people to regain stability so they can return to the game.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Meet participants wherever they are on site or take them to the private welfare tent if they need a quieter space, be aware the role will require walking across the site at times.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Make your own dynamic risk assessments, be prepared to deescalate emotionally charged situations.  Know your own limits and be willing to ask if unsure about anything.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Debrief with your Head of Department after all calls.  Be curious about different ways of doing things.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to attend training sessions and meetings between events.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What the Role Isn’t===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The team is led by a qualified Psychotherapist but this not a therapeutic role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You won’t be acting as a counsellor or delivering treatment. Instead, you’ll be offering nonjudgmental, short term emotional support to help people through a difficult moment. &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;When very distressed it is normal to feel helpless and want to be rescued, it is important to acknowledge and understand these dynamics, then gently empower the individual to make their own decisions, we support rather than do ‘to’ or ‘for’.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How Much of the Event Will You See?===&lt;br /&gt;
&lt;br /&gt;
We are wanting crew who can commit to 5 shifts across the event.  If you are in another crew role this is flexible and we would encourage you to contact us to discuss. &lt;br /&gt;
The workload varies, you’ll be on call and on radio for your scheduled shifts, at these times you will need to be able respond to a radio so this will affect game play (may have to leave mid ritual), but you will still get to play a character.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strong interpersonal and communication skills.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Non judgementa.l&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ability to maintain confidentiality and follow safeguarding and duty of care expectations.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Availability for scheduled shifts over the weekend to be discussed on an individual basis.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Willingness to learn from training and feedback.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to attend between event briefing and training sessions.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Helpful, not essential Experience or training in one or more of Mental health support and/or Emotional support work.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What You’ll Bring===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ability to stay calm and grounded when supporting someone in distress.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empathy, patience, and compassion.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A supportive, non judgemental approach.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect for the autonomy and dignity of participants.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;lear ethical boundaries and a calm presence.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A desire to help people feel safe and supported.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===How to Apply===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Please email Crew@profounddecisions.co.uk.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ref: Participant Welfare crew role.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’re currently looking to add to the team and will choose from the applicants who submit.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Due to the responsibility involved, we ask you to fill out a short questionnaire.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We’ll also have a casual chat style interview with shortlisted applicants — nothing formal, just a chance to get to know you, talk through the role, and make sure it’s a good fit for everyone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
Your main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the Morrisons delivery, putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136143</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=136143"/>
		<updated>2026-03-25T11:04:36Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Litter Picking==&lt;br /&gt;
We&#039;re looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.&lt;br /&gt;
 &lt;br /&gt;
It&#039;s not a difficult job, and it&#039;s not unpleasant for the most part, though it&#039;s not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.&lt;br /&gt;
 &lt;br /&gt;
You don&#039;t have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.&lt;br /&gt;
 &lt;br /&gt;
During the event, you&#039;re free to play a character and join in with the game as any other player would. &lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Remain on site until Monday afternoon&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be happy to walk long distances.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
Your main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the Morrisons delivery, putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc., then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role pre- and post-event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Events&amp;diff=135225</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Events&amp;diff=135225"/>
		<updated>2026-03-12T11:40:27Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Profound Decisions will run four Empire events each year. Although we are keen to give players the freedom to run their own Empire events if they wish, we believe it is also important for players to know what level of commitment and involvement a game presents. Therefore there will only ever be four Profound Decisions Empire events each year.&lt;br /&gt;
&lt;br /&gt;
==Event Dates in 2026==&lt;br /&gt;
OOC details for all our events in 2026 are below. If you have any questions about the details then please [mailto:admin@profounddecisions.co.uk email us] and we will endeavour to answer them for you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: auto;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;th style=&amp;quot;color: white; background-color: DarkGray;&amp;quot;&amp;gt;Event&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;th style=&amp;quot;color: white; background-color: DarkGray;&amp;quot;&amp;gt;Start&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;th style=&amp;quot;color: white; background-color: DarkGray;&amp;quot;&amp;gt;End&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;th style=&amp;quot;color: white; background-color: DarkGray;&amp;quot;&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Winter Solstice 2026|Winter Solstice 387YE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;24&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; April&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; April&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Steeplechase LRP Centre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Spring Equinox 2026|Spring Equinox 388YE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; June&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; June&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Steeplechase LRP Centre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Summer Solstice 2026|Summer Solstice 388YE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;24&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; July&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; July&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Steeplechase LRP Centre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Autumn Equinox 2026|Autumn Equinox 388YE]]&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; September&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; September&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;td&amp;gt;[[Steeplechase LRP Centre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Time-in and Time-out==&lt;br /&gt;
Time in is at 6pm on Friday and 10am on Saturday and Sunday morning. Time-out is at 1am Saturday morning and Sunday morning. The event ends with final time-out at 3pm on Sunday.&lt;br /&gt;
&lt;br /&gt;
==Early Arrival==&lt;br /&gt;
Although there is no role-playing before time-in on Friday, you are very welcome to arrive early to begin setting up your camp. The bar will be open on Thursday evening, and our caterers will be aiming to provide hot food. Please enjoy this opportunity to socialise out-of-character.&lt;br /&gt;
&lt;br /&gt;
The earliest that you can arrive is 1:00 pm on the Thursday before each event. There is an additional charge of £10 for anyone who stays on site on Thursday night, which must be paid at the gate using card or cash.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
All our events in 2026 will be held at [[Steeplechase LRP Centre]], off Beach Road, near Cottenham in Cambridgeshire.&lt;br /&gt;
&lt;br /&gt;
==Booking and Prices==&lt;br /&gt;
Online booking is available for all Profound Decisions events via our [http://www.profounddecisions.co.uk/ online account system]. Please create an account, enter your details and choose which events you wish to attend. You can even use the online booking system if you wish to pay by cheque as the system will give you a single booking reference to write on the back of your cheque.&lt;br /&gt;
&lt;br /&gt;
All our events cost £80 if booked well in advance. The price rises after the early booking deadline and then again if you pay on the gate. Please see our [http://www.profounddecisions.co.uk/event/deadlines ticket booking deadlines] for details. Various discounts are available and all discounts are cumulative.&lt;br /&gt;
&lt;br /&gt;
===Multi-booking Discounts===&lt;br /&gt;
If you book for more than one event simultaneously then you are receive a £5 discount for each additional event that you book. For example, if you book for three events then you are eligible for a discount of £10 from the total price. &lt;br /&gt;
&lt;br /&gt;
===Concessions===&lt;br /&gt;
Players are eligible for a discount of £25 off the price of each event if they are eligible for concessions. Anyone who is a full time student, a full time member of the armed services, a pensioner, or receives state benefits as their main income is eligible for the concession on the ticket price. You only have to be eligible at the point where you provide the proof of your eligibility, so students can claim the discount for the year even if their course ends in the Summer.&lt;br /&gt;
&lt;br /&gt;
You must provide proof of your eligibility. The best way to do this is to email proof to us at [mailto:admin@profounddecisions.co.uk admin@profounddecisions.co.uk] after you have booked. We can then mark your entire booking as having the concession confirmed. If you don&#039;t do this then you will need to bring proof to the event and then queue up in a long queue at GOD before you can play. Please don&#039;t do this, it&#039;s bad for you and bad for us! Email us a scan of your proof and we will log it to your account.&lt;br /&gt;
&lt;br /&gt;
==Payment==&lt;br /&gt;
===Ebanking===&lt;br /&gt;
You can pay for your ticket with a simple bank transfer, which is quick and easy especially if you use internet or telephone banking. The online booking system will provide you with a simple reference number to use when making your booking. This reference number is unique for your account and never changes.&lt;br /&gt;
&lt;br /&gt;
Bank transfers are by far the cheapest way for us to take payment. If you do not mind what payment method you use then please pay by bank transfer as it helps us considerably.&lt;br /&gt;
&lt;br /&gt;
===Standing Orders===&lt;br /&gt;
You can set up a standing order to pay for your tickets. The online booking system will provide you with a simple reference number to use when making your booking. This reference number is unique for your account and never changes. We do not get charged for standing order payments, so like bank transfers, it helps us out considerably if you choose to pay this way.&lt;br /&gt;
&lt;br /&gt;
===Cheque===&lt;br /&gt;
Profound Decisions no longer accepts cheques as a valid form of payment.&lt;br /&gt;
&lt;br /&gt;
===Card Payments===&lt;br /&gt;
Your can use most cards to pay for your bookings if you use the online booking system. If you don&#039;t wish to enter your details online then you can phone the office on 01772 724152 and we can process a card payment for you. &lt;br /&gt;
&lt;br /&gt;
==Cancellations and Transfers==&lt;br /&gt;
You may cancel or transfer a ticket for an event if you inform us before 6pm on the Friday that the event begins. You can inform us by sending an email or leaving a message on our answer machine. We reserve the right to charge a £5 administration fee for cancellations or transfers within two weeks of the start of an event.&lt;br /&gt;
&lt;br /&gt;
[[Category:The Game]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=134747</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=134747"/>
		<updated>2026-03-02T11:07:03Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Team Member ==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
You&#039;re main role will be to help out in the mornings between 0800 and 1200.&lt;br /&gt;
Your main duties will be taking collection of the morrisons delivery,  putting that away and helping with any lunch prep that is needed.&lt;br /&gt;
You&#039;ll be asked to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, 6 x 2 litre bottles of pop or 24 packs of water. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut during their shift to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be available for your first shift Friday morning until Sunday morning, if you can be on-site wednesday or thursday, even better&lt;br /&gt;
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==Security==&lt;br /&gt;
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Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
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The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
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We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
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As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
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If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
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And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
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If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
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==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
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The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
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Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
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==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
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The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
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Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
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The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
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==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
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Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
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We are looking for one or two other magistrates.&lt;br /&gt;
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==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=133832</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=133832"/>
		<updated>2026-02-02T13:07:54Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
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The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
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DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
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==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
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The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
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We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
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Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
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Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
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==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
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Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
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==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
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We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
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This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
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Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
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Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
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As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
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If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
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And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
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If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
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==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
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The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
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Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
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==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
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The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
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Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
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The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
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==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
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Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
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{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
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We are looking for one or two other magistrates.&lt;br /&gt;
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==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
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There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
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While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
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==Crew Welfare==&lt;br /&gt;
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We’re looking for someone to help out in crew welfare!&lt;br /&gt;
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We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
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Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
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==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
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On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
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===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
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==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
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We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
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==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=133831</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=133831"/>
		<updated>2026-02-02T13:06:33Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot Writer==&lt;br /&gt;
&lt;br /&gt;
Plot writers are the people who work behind the scenes to come up with ideas and encounters, that will then be brought to life in by the NPC and Skirmish team in the live field and through the wiki. You will discuss plot ideas with Matt and Andy and coordinate with the plot production teams, NPCs, Skirmish and egregores to make your plots happen. You’ll have access to Profound Decision’s infrastructure for running out&lt;br /&gt;
&lt;br /&gt;
Unlike other crew roles, being a plot writer involves a potentially significant amount of time and effort in between events. This will involve meetings to get your plot ideas refined and approved, discussion with other teams on Discord and then writeups of your plot on the Empire database so they can be run out. Due to the size of Empire and the need to organise with other teams, there is some bureaucracy involved, and running complicated plots can involve a level of project management with other teams. Empire does not use plot actuators/facilitators – it is expected that plot writers ensure everything is in place for their own plots, either doing things themselves or asking other teams to do so.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be a plot writer and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next. Depending on how much plot you write and how much time you spend running your plot out at the event, you may be able to spend your time in another crew role, like NPC, a Plot Production role or Referee. You may also be asked to help out with other plot writers to run out their own plot.&lt;br /&gt;
&lt;br /&gt;
Due to the responsibility involved, if you are interested you will need to fill out a short questionnaire. We are currently looking at adding 2 positions to the team, and will choose from among applicants who submit. Prior larp writing experience isn’t necessary, but applicants would ideally have some experience in project or creative management and/or a good understanding of the Empire setting. Each application will be reviewed on its own merits to ensure we have a broad range of styles in the team.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will potentially see the encounters you run out and may see things as an NPC, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on running out encounters backstage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Be able to commit to meetings and writing related to your plot in before events&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from Friday afternoon at the event – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have one or more of: previous larp writing experience, project or creative management experience, good knowledge of the Empire setting&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available to ensure your own plots run smoothly at the event and help with other plots if needed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129473</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129473"/>
		<updated>2025-12-17T19:34:28Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure you&#039;re confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
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&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
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==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129467</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129467"/>
		<updated>2025-12-05T13:04:29Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
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And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
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If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
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==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
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The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
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Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
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The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners 2025 ==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129466</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129466"/>
		<updated>2025-12-05T13:03:48Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
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&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
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==Security==&lt;br /&gt;
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Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
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And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
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If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
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==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
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The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
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Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
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==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
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Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
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The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
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==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
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Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
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We are looking for one or two other magistrates.&lt;br /&gt;
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==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129449</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129449"/>
		<updated>2025-11-17T12:35:43Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129448</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129448"/>
		<updated>2025-11-17T12:31:46Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Camp Ali Welfare==&lt;br /&gt;
 &lt;br /&gt;
PD is currently looking for a crew welfare role Pre and Post event. This role is completely separate from the main Crew Welfare Dept and will be operating from a small, equipped kitchen in Camp Ali. We need this Role to start the Monday before the event and run up to the Wednesday lunchtime before the event starts. Then the crew member will be free to play the event, only checking in once per day over the event to date check the food in the fridge and to empty and restart the dishwasher. Then the role will recommence Monday lunch time after the event with Tuesday Lunch being the final meal.&lt;br /&gt;
&lt;br /&gt;
 This role will require - meal planning, handling some complex dietary needs, shopping locally, ordering booking and receiving deliveries from Morrisons. Prepping and laying out of meals. Taking take away orders from crew (on specific nights) and ordering and receiving the takeaway. Managing food labels/dates and fridge management. Cleaning and maintaining the kitchen.&lt;br /&gt;
&lt;br /&gt;
 This role currently provides meals for anywhere between 3 and 15 crew members and this requires the person to be able to operate flexibly to allow for 1 or 2 unexpected crew arrivals on the day.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully but with time set aside for daily checks and maintenance on the kitchen.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Monday morning until Tuesday afternoon the week after. This role could be shared between two people.&lt;br /&gt;
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==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
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==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129222</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=129222"/>
		<updated>2025-10-06T09:16:17Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
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The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
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==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
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Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
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Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
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You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
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==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
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The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
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You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
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==Crew Welfare Cleaners==&lt;br /&gt;
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We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
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==Crew Welfare==&lt;br /&gt;
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We’re looking for someone to help out in crew welfare!&lt;br /&gt;
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We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
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Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
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==Security==&lt;br /&gt;
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Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
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The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
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==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
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The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
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We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
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Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
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Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
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==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
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Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
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==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
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We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
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This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
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Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
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Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
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As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
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If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
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And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
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If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
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==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
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The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
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Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
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==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
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The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=128718</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=128718"/>
		<updated>2025-09-26T10:50:07Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
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&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
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We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
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&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=128717</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=128717"/>
		<updated>2025-09-26T10:48:27Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128482</id>
		<title>Egregores</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128482"/>
		<updated>2025-09-24T11:37:30Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* Current Egregores */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; width: 700px; clear:right;&amp;quot;&amp;gt;{{CaptionedImage|file=Egregang.png|align=left|caption=Every nation has an egregore spirit, which bonds with one or more citizens of that nation and offers support and guidance.|width=700}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
*  &#039;&#039;&#039;Are the first point of contact for players in each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A source of plot in the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Get players involved in the plot and in the politics of the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Encourage the players to maintain the visual and thematic identity of each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Are the radio operator in each camp&#039;&#039;&#039;&lt;br /&gt;
Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the Empire retained their independent character and culture. In the game they act to encourage the players to maintain the visual and thematic identity of their nation. They are occasionally able to tell if a member of their nation is dead or alive.&lt;br /&gt;
&lt;br /&gt;
The egregores are an effective channel for plot writers to deliver plot &amp;quot;news&amp;quot; to the players about what is going on in their nation. They are part of the player support team and to try to help players get involved in the plot and also involved in the politics of the nation. &lt;br /&gt;
&lt;br /&gt;
They are a point of contact for Profound Decisions crew for players in a nation and will have a covert radio. This radio is for emergency situations, for example, needing to contact first aid.&lt;br /&gt;
&lt;br /&gt;
Some of the egregores are able to referee [[Create bond|bindings]] and [[rituals]]. You can check with your egregore if they are able to do this. If you wish to approach your egregore for non-urgent out-of-character business, please respect their roleplay and the roleplay of the people they are interacting with. Do not interrupt people who are roleplaying with the egregore with an out-of-character question unless it is urgent. Obviously, for a genuine emergency, you should get their attention as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Egregores are not there to make decisions for the nation or provide leadership or direction. They may take a role in their nation&#039;s elections - they may even vote, but their role is to support the nation, not to lead it.&lt;br /&gt;
&lt;br /&gt;
Although any magician can open the [[Sentinel Gate]], to take an entire nation through requires an egregore to use their link to the nation to take them all through.&lt;br /&gt;
&lt;br /&gt;
There is no way to apply to become an Egregore - PD considers carefully potential candidates for Egregores and approaches them as and when they need them, partly because the requirements for the different nations can be quite varied.&lt;br /&gt;
&lt;br /&gt;
==Current Egregores==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Nation&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Egregore Name&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;OOC names&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Brass Coast&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Brass_Coast_egregore|Dust, Flame and Glass]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Peter G, Claire D&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Dawn&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Dawn_Egregore|The Knight of Roses]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Keeley Knight, Jon Fry&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Highguard&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Highguard_Egregore|Escon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Seph Steel, Carolyne&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;     &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Imperial Orcs&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Imperial_Orc_Egregore|Grud The Unshackled]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Ed Thurlow, Chris Penney&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The League&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[League_Egregore|Guise]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Jon Pam, Ben Sabin, Jade P, Lilith Coker&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The Marches&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Marches_Egregore|Jack-of-the-Marches]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Marc Fothergill, Maz Wilberforce, Dave Vyse Hartley&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;  &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Navarr&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Navarr_Egregore|Liaven]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Al Bevan, Elizabeth Simoens, Emma Rowden, Rich Andrews, Kate Rogers&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Urizen&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Urizen_Egregore|Menos]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Steve Alonso, Cheryl Hartford&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Varushka&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Varushka_Egregore|Mother Varushka]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Tansy Pye, Kirsty March&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Wintermark&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Wintermark_Egregore|Sulkavaris, Knower of Names]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Harry Morris, John Haynes, Emma Stanton&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brass Coast===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PeterGreen-Oli.png|Brass Coast: Peter G&lt;br /&gt;
ClaireD-Beth.png|Brass Coast: Claire D&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dawn===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KeeleyKnight-Oli.png|Dawn: Keeley Knight&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Highguard===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
SephSteel-Beth.png|Highguard: Seph Steel&lt;br /&gt;
Highborn Egregore Escon Diadrah.jpg|Highguard: Carolyne&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Orcs===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ChrisPenney-Beth.png|Imperial Orcs: Chris Penney&lt;br /&gt;
EdThurlow-Oli.png|Imperial Orcs: Ed Thurlow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The League===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
JonPam-Oli.png|League: Jon Pam&lt;br /&gt;
LilithCoker-Oli.png|League: Lilith Coker&lt;br /&gt;
JadeP-Oli.png|League: Jade P&lt;br /&gt;
BenSabin-Oli.png|League: Ben Sabin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Marches===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
MarcFothergill.jpg|Marches: Marc Fothergill&lt;br /&gt;
MazWilberforce-Oli.png|Marches: Maz Wilberforce&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Navarr===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Elizabeth-Simoens-Oli.png|Navarr: Elizabeth Simoens&lt;br /&gt;
AlBevan.png|Navarr: Al Bevan&lt;br /&gt;
Cassidy.jpg|Navarr: Emma Rowden&lt;br /&gt;
Drew.jpg|Navarr: Richard Andrews&lt;br /&gt;
KateRogers.jpeg|Navarr: Kate Rogers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Urizen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KassianiEgregore.png|Urizen: Cheryl Harford&lt;br /&gt;
SteveAlonso-Oli.png|Urizen: Steve Alonso&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varushka===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
TansyPye-Oli.png|Varushka: Tansy Pye&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wintermark===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
HarryMorris-Oli.png|Wintermark: Harry Morris&lt;br /&gt;
EmmaStanton.jpg|Wintermark: Emma Stanton&lt;br /&gt;
JohnHaynes-Oli.png|Wintermark: John Haynes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
[[Category:Egregore]]&lt;br /&gt;
[[Category:The World]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128481</id>
		<title>Egregores</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128481"/>
		<updated>2025-09-24T11:36:53Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* Brass Coast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; width: 700px; clear:right;&amp;quot;&amp;gt;{{CaptionedImage|file=Egregang.png|align=left|caption=Every nation has an egregore spirit, which bonds with one or more citizens of that nation and offers support and guidance.|width=700}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
*  &#039;&#039;&#039;Are the first point of contact for players in each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A source of plot in the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Get players involved in the plot and in the politics of the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Encourage the players to maintain the visual and thematic identity of each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Are the radio operator in each camp&#039;&#039;&#039;&lt;br /&gt;
Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the Empire retained their independent character and culture. In the game they act to encourage the players to maintain the visual and thematic identity of their nation. They are occasionally able to tell if a member of their nation is dead or alive.&lt;br /&gt;
&lt;br /&gt;
The egregores are an effective channel for plot writers to deliver plot &amp;quot;news&amp;quot; to the players about what is going on in their nation. They are part of the player support team and to try to help players get involved in the plot and also involved in the politics of the nation. &lt;br /&gt;
&lt;br /&gt;
They are a point of contact for Profound Decisions crew for players in a nation and will have a covert radio. This radio is for emergency situations, for example, needing to contact first aid.&lt;br /&gt;
&lt;br /&gt;
Some of the egregores are able to referee [[Create bond|bindings]] and [[rituals]]. You can check with your egregore if they are able to do this. If you wish to approach your egregore for non-urgent out-of-character business, please respect their roleplay and the roleplay of the people they are interacting with. Do not interrupt people who are roleplaying with the egregore with an out-of-character question unless it is urgent. Obviously, for a genuine emergency, you should get their attention as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Egregores are not there to make decisions for the nation or provide leadership or direction. They may take a role in their nation&#039;s elections - they may even vote, but their role is to support the nation, not to lead it.&lt;br /&gt;
&lt;br /&gt;
Although any magician can open the [[Sentinel Gate]], to take an entire nation through requires an egregore to use their link to the nation to take them all through.&lt;br /&gt;
&lt;br /&gt;
There is no way to apply to become an Egregore - PD considers carefully potential candidates for Egregores and approaches them as and when they need them, partly because the requirements for the different nations can be quite varied.&lt;br /&gt;
&lt;br /&gt;
==Current Egregores==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Nation&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Egregore Name&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;OOC names&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Brass Coast&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Brass_Coast_egregore|Dust, Flame and Glass]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Peter G, Rosie G, Claire D&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Dawn&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Dawn_Egregore|The Knight of Roses]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Keeley Knight, Jon Fry&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Highguard&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Highguard_Egregore|Escon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Seph Steel, Carolyne&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;     &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Imperial Orcs&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Imperial_Orc_Egregore|Grud The Unshackled]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Ed Thurlow, Chris Penney&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The League&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[League_Egregore|Guise]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Jon Pam, Ben Sabin, Jade P, Lilith Coker&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The Marches&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Marches_Egregore|Jack-of-the-Marches]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Marc Fothergill, Maz Wilberforce, Dave Vyse Hartley&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;  &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Navarr&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Navarr_Egregore|Liaven]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Al Bevan, Elizabeth Simoens, Emma Rowden, Rich Andrews, Kate Rogers&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Urizen&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Urizen_Egregore|Menos]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Steve Alonso, Cheryl Hartford&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Varushka&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Varushka_Egregore|Mother Varushka]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Tansy Pye, Kirsty March&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Wintermark&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Wintermark_Egregore|Sulkavaris, Knower of Names]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Harry Morris, John Haynes, Emma Stanton&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brass Coast===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PeterGreen-Oli.png|Brass Coast: Peter G&lt;br /&gt;
ClaireD-Beth.png|Brass Coast: Claire D&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dawn===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KeeleyKnight-Oli.png|Dawn: Keeley Knight&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Highguard===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
SephSteel-Beth.png|Highguard: Seph Steel&lt;br /&gt;
Highborn Egregore Escon Diadrah.jpg|Highguard: Carolyne&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Orcs===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ChrisPenney-Beth.png|Imperial Orcs: Chris Penney&lt;br /&gt;
EdThurlow-Oli.png|Imperial Orcs: Ed Thurlow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The League===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
JonPam-Oli.png|League: Jon Pam&lt;br /&gt;
LilithCoker-Oli.png|League: Lilith Coker&lt;br /&gt;
JadeP-Oli.png|League: Jade P&lt;br /&gt;
BenSabin-Oli.png|League: Ben Sabin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Marches===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
MarcFothergill.jpg|Marches: Marc Fothergill&lt;br /&gt;
MazWilberforce-Oli.png|Marches: Maz Wilberforce&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Navarr===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Elizabeth-Simoens-Oli.png|Navarr: Elizabeth Simoens&lt;br /&gt;
AlBevan.png|Navarr: Al Bevan&lt;br /&gt;
Cassidy.jpg|Navarr: Emma Rowden&lt;br /&gt;
Drew.jpg|Navarr: Richard Andrews&lt;br /&gt;
KateRogers.jpeg|Navarr: Kate Rogers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Urizen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KassianiEgregore.png|Urizen: Cheryl Harford&lt;br /&gt;
SteveAlonso-Oli.png|Urizen: Steve Alonso&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varushka===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
TansyPye-Oli.png|Varushka: Tansy Pye&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wintermark===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
HarryMorris-Oli.png|Wintermark: Harry Morris&lt;br /&gt;
EmmaStanton.jpg|Wintermark: Emma Stanton&lt;br /&gt;
JohnHaynes-Oli.png|Wintermark: John Haynes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
[[Category:Egregore]]&lt;br /&gt;
[[Category:The World]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128480</id>
		<title>Egregores</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128480"/>
		<updated>2025-09-24T11:36:38Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* Dawn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; width: 700px; clear:right;&amp;quot;&amp;gt;{{CaptionedImage|file=Egregang.png|align=left|caption=Every nation has an egregore spirit, which bonds with one or more citizens of that nation and offers support and guidance.|width=700}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
*  &#039;&#039;&#039;Are the first point of contact for players in each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A source of plot in the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Get players involved in the plot and in the politics of the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Encourage the players to maintain the visual and thematic identity of each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Are the radio operator in each camp&#039;&#039;&#039;&lt;br /&gt;
Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the Empire retained their independent character and culture. In the game they act to encourage the players to maintain the visual and thematic identity of their nation. They are occasionally able to tell if a member of their nation is dead or alive.&lt;br /&gt;
&lt;br /&gt;
The egregores are an effective channel for plot writers to deliver plot &amp;quot;news&amp;quot; to the players about what is going on in their nation. They are part of the player support team and to try to help players get involved in the plot and also involved in the politics of the nation. &lt;br /&gt;
&lt;br /&gt;
They are a point of contact for Profound Decisions crew for players in a nation and will have a covert radio. This radio is for emergency situations, for example, needing to contact first aid.&lt;br /&gt;
&lt;br /&gt;
Some of the egregores are able to referee [[Create bond|bindings]] and [[rituals]]. You can check with your egregore if they are able to do this. If you wish to approach your egregore for non-urgent out-of-character business, please respect their roleplay and the roleplay of the people they are interacting with. Do not interrupt people who are roleplaying with the egregore with an out-of-character question unless it is urgent. Obviously, for a genuine emergency, you should get their attention as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Egregores are not there to make decisions for the nation or provide leadership or direction. They may take a role in their nation&#039;s elections - they may even vote, but their role is to support the nation, not to lead it.&lt;br /&gt;
&lt;br /&gt;
Although any magician can open the [[Sentinel Gate]], to take an entire nation through requires an egregore to use their link to the nation to take them all through.&lt;br /&gt;
&lt;br /&gt;
There is no way to apply to become an Egregore - PD considers carefully potential candidates for Egregores and approaches them as and when they need them, partly because the requirements for the different nations can be quite varied.&lt;br /&gt;
&lt;br /&gt;
==Current Egregores==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Nation&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Egregore Name&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;OOC names&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Brass Coast&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Brass_Coast_egregore|Dust, Flame and Glass]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Peter G, Rosie G, Claire D&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Dawn&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Dawn_Egregore|The Knight of Roses]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Keeley Knight, Jon Fry&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Highguard&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Highguard_Egregore|Escon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Seph Steel, Carolyne&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;     &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Imperial Orcs&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Imperial_Orc_Egregore|Grud The Unshackled]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Ed Thurlow, Chris Penney&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The League&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[League_Egregore|Guise]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Jon Pam, Ben Sabin, Jade P, Lilith Coker&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The Marches&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Marches_Egregore|Jack-of-the-Marches]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Marc Fothergill, Maz Wilberforce, Dave Vyse Hartley&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;  &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Navarr&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Navarr_Egregore|Liaven]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Al Bevan, Elizabeth Simoens, Emma Rowden, Rich Andrews, Kate Rogers&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Urizen&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Urizen_Egregore|Menos]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Steve Alonso, Cheryl Hartford&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Varushka&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Varushka_Egregore|Mother Varushka]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Tansy Pye, Kirsty March&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Wintermark&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Wintermark_Egregore|Sulkavaris, Knower of Names]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Harry Morris, John Haynes, Emma Stanton&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brass Coast===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PeterGreen-Oli.png|Brass Coast: Peter G&lt;br /&gt;
Egregore Mazirua.jpg|Brass Coast: Rosie G&lt;br /&gt;
ClaireD-Beth.png|Brass Coast: Claire D&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dawn===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KeeleyKnight-Oli.png|Dawn: Keeley Knight&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Highguard===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
SephSteel-Beth.png|Highguard: Seph Steel&lt;br /&gt;
Highborn Egregore Escon Diadrah.jpg|Highguard: Carolyne&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Orcs===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ChrisPenney-Beth.png|Imperial Orcs: Chris Penney&lt;br /&gt;
EdThurlow-Oli.png|Imperial Orcs: Ed Thurlow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The League===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
JonPam-Oli.png|League: Jon Pam&lt;br /&gt;
LilithCoker-Oli.png|League: Lilith Coker&lt;br /&gt;
JadeP-Oli.png|League: Jade P&lt;br /&gt;
BenSabin-Oli.png|League: Ben Sabin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Marches===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
MarcFothergill.jpg|Marches: Marc Fothergill&lt;br /&gt;
MazWilberforce-Oli.png|Marches: Maz Wilberforce&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Navarr===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Elizabeth-Simoens-Oli.png|Navarr: Elizabeth Simoens&lt;br /&gt;
AlBevan.png|Navarr: Al Bevan&lt;br /&gt;
Cassidy.jpg|Navarr: Emma Rowden&lt;br /&gt;
Drew.jpg|Navarr: Richard Andrews&lt;br /&gt;
KateRogers.jpeg|Navarr: Kate Rogers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Urizen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KassianiEgregore.png|Urizen: Cheryl Harford&lt;br /&gt;
SteveAlonso-Oli.png|Urizen: Steve Alonso&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varushka===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
TansyPye-Oli.png|Varushka: Tansy Pye&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wintermark===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
HarryMorris-Oli.png|Wintermark: Harry Morris&lt;br /&gt;
EmmaStanton.jpg|Wintermark: Emma Stanton&lt;br /&gt;
JohnHaynes-Oli.png|Wintermark: John Haynes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
[[Category:Egregore]]&lt;br /&gt;
[[Category:The World]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128479</id>
		<title>Egregores</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=128479"/>
		<updated>2025-09-24T11:35:30Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* Current Egregores */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; width: 700px; clear:right;&amp;quot;&amp;gt;{{CaptionedImage|file=Egregang.png|align=left|caption=Every nation has an egregore spirit, which bonds with one or more citizens of that nation and offers support and guidance.|width=700}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
*  &#039;&#039;&#039;Are the first point of contact for players in each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A source of plot in the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Get players involved in the plot and in the politics of the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Encourage the players to maintain the visual and thematic identity of each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Are the radio operator in each camp&#039;&#039;&#039;&lt;br /&gt;
Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the Empire retained their independent character and culture. In the game they act to encourage the players to maintain the visual and thematic identity of their nation. They are occasionally able to tell if a member of their nation is dead or alive.&lt;br /&gt;
&lt;br /&gt;
The egregores are an effective channel for plot writers to deliver plot &amp;quot;news&amp;quot; to the players about what is going on in their nation. They are part of the player support team and to try to help players get involved in the plot and also involved in the politics of the nation. &lt;br /&gt;
&lt;br /&gt;
They are a point of contact for Profound Decisions crew for players in a nation and will have a covert radio. This radio is for emergency situations, for example, needing to contact first aid.&lt;br /&gt;
&lt;br /&gt;
Some of the egregores are able to referee [[Create bond|bindings]] and [[rituals]]. You can check with your egregore if they are able to do this. If you wish to approach your egregore for non-urgent out-of-character business, please respect their roleplay and the roleplay of the people they are interacting with. Do not interrupt people who are roleplaying with the egregore with an out-of-character question unless it is urgent. Obviously, for a genuine emergency, you should get their attention as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Egregores are not there to make decisions for the nation or provide leadership or direction. They may take a role in their nation&#039;s elections - they may even vote, but their role is to support the nation, not to lead it.&lt;br /&gt;
&lt;br /&gt;
Although any magician can open the [[Sentinel Gate]], to take an entire nation through requires an egregore to use their link to the nation to take them all through.&lt;br /&gt;
&lt;br /&gt;
There is no way to apply to become an Egregore - PD considers carefully potential candidates for Egregores and approaches them as and when they need them, partly because the requirements for the different nations can be quite varied.&lt;br /&gt;
&lt;br /&gt;
==Current Egregores==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Nation&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Egregore Name&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;OOC names&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Brass Coast&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Brass_Coast_egregore|Dust, Flame and Glass]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Peter G, Rosie G, Claire D&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Dawn&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Dawn_Egregore|The Knight of Roses]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Keeley Knight, Jon Fry&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Highguard&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Highguard_Egregore|Escon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Seph Steel, Carolyne&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;     &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Imperial Orcs&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Imperial_Orc_Egregore|Grud The Unshackled]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Ed Thurlow, Chris Penney&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The League&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[League_Egregore|Guise]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Jon Pam, Ben Sabin, Jade P, Lilith Coker&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The Marches&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Marches_Egregore|Jack-of-the-Marches]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Marc Fothergill, Maz Wilberforce, Dave Vyse Hartley&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;  &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Navarr&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Navarr_Egregore|Liaven]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Al Bevan, Elizabeth Simoens, Emma Rowden, Rich Andrews, Kate Rogers&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Urizen&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Urizen_Egregore|Menos]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Steve Alonso, Cheryl Hartford&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Varushka&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Varushka_Egregore|Mother Varushka]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Tansy Pye, Kirsty March&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Wintermark&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Wintermark_Egregore|Sulkavaris, Knower of Names]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Harry Morris, John Haynes, Emma Stanton&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brass Coast===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PeterGreen-Oli.png|Brass Coast: Peter G&lt;br /&gt;
Egregore Mazirua.jpg|Brass Coast: Rosie G&lt;br /&gt;
ClaireD-Beth.png|Brass Coast: Claire D&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dawn===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KeeleyKnight-Oli.png|Dawn: Keeley Knight&lt;br /&gt;
SimonMoon-Oli.png|Dawn: Simon Moon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Highguard===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
SephSteel-Beth.png|Highguard: Seph Steel&lt;br /&gt;
Highborn Egregore Escon Diadrah.jpg|Highguard: Carolyne&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Orcs===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ChrisPenney-Beth.png|Imperial Orcs: Chris Penney&lt;br /&gt;
EdThurlow-Oli.png|Imperial Orcs: Ed Thurlow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The League===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
JonPam-Oli.png|League: Jon Pam&lt;br /&gt;
LilithCoker-Oli.png|League: Lilith Coker&lt;br /&gt;
JadeP-Oli.png|League: Jade P&lt;br /&gt;
BenSabin-Oli.png|League: Ben Sabin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Marches===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
MarcFothergill.jpg|Marches: Marc Fothergill&lt;br /&gt;
MazWilberforce-Oli.png|Marches: Maz Wilberforce&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Navarr===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Elizabeth-Simoens-Oli.png|Navarr: Elizabeth Simoens&lt;br /&gt;
AlBevan.png|Navarr: Al Bevan&lt;br /&gt;
Cassidy.jpg|Navarr: Emma Rowden&lt;br /&gt;
Drew.jpg|Navarr: Richard Andrews&lt;br /&gt;
KateRogers.jpeg|Navarr: Kate Rogers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Urizen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KassianiEgregore.png|Urizen: Cheryl Harford&lt;br /&gt;
SteveAlonso-Oli.png|Urizen: Steve Alonso&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varushka===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
TansyPye-Oli.png|Varushka: Tansy Pye&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wintermark===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
HarryMorris-Oli.png|Wintermark: Harry Morris&lt;br /&gt;
EmmaStanton.jpg|Wintermark: Emma Stanton&lt;br /&gt;
JohnHaynes-Oli.png|Wintermark: John Haynes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
[[Category:Egregore]]&lt;br /&gt;
[[Category:The World]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Herald_of_Llofir.jpg&amp;diff=126603</id>
		<title>File:Herald of Llofir.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Herald_of_Llofir.jpg&amp;diff=126603"/>
		<updated>2025-08-11T17:34:58Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Herald of Llofir (as portrayed by ::Lily Coker)&lt;br /&gt;
&lt;br /&gt;
[[Category:Photos:AgnesEklund]] [[:Category:Photos:AgnesEklund|Image by Agned Eklund]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=125961</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=125961"/>
		<updated>2025-08-04T09:18:45Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=125910</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=125910"/>
		<updated>2025-08-03T15:23:30Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=125425</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=125425"/>
		<updated>2025-07-23T09:43:25Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare Cleaners==&lt;br /&gt;
&lt;br /&gt;
We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin is clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
 &lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=124157</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=124157"/>
		<updated>2025-07-14T11:36:27Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialise in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
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We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
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Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
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==Crew Welfare Cleaners==&lt;br /&gt;
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We are looking for a small team to pack and clean crew welfare at the end of each event. This would involve emptying and cleaning the crew welfare cabin and making sure the cabin in clean, wiping down surfaces and walls, mopping floors, cleaning fridges, etc. Then ensuring everything is packed away neatly and clean for the next event.&lt;br /&gt;
All equipment would be provided and you will be working under the Head of Crew Welfare and Site Manager.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
You will be able to play the game fully.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
Be on-site from Sunday Afternoon until the job is finished. We expect this to be Monday evening but could roll into Tuesday morning.&lt;br /&gt;
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==Security==&lt;br /&gt;
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Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
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The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
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==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
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==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
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Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
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{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
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==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
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The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
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You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
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==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
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The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
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We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
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Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
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Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
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==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
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We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
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This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
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Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
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Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
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==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
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As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
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If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
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And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
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If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
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==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
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The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
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Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
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==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
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The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
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Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
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The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
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==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
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Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
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We are looking for one or two other magistrates.&lt;br /&gt;
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==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
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There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
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===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
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===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
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While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=123015</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=123015"/>
		<updated>2025-07-08T15:07:27Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialize in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare==&lt;br /&gt;
&lt;br /&gt;
We’re looking for someone to help out in crew welfare!&lt;br /&gt;
&lt;br /&gt;
We are looking for someone to put out, monitor and put away lunch Friday, Saturday and Sunday 12:00 to 15:00. This would be the primary blocks of time required but there would be some occasional assistance required throughout the day which would be agreed with the Head of Department on an as needed basis. &lt;br /&gt;
&lt;br /&gt;
Lunchtime would involve some minor salad food prep and washing of required utensils. You should expect some occasional sweeping, mopping, wiping down of surfaces and evicting of spiders/wasps (broom/bug zapper provided). You would also need to help check stock expiry dates and set out the hut in a manner that makes everything easy to find. We would also need your help redistributing the Booker stock and giving tours where needed and pointing out where certain things are.&lt;br /&gt;
This job does require some heavy lifting, eg 6 x 2 litre bottles of pop and can be quite physically demanding. &lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team. The hut is a very small area and can get quite busy at times.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
Apart from the core hours I am looking for you to cover, there will be plenty of opportunity to see the game. You may be asked to drop in and out of crew welfare throughout the rest of the day to tidy up but this can be worked around any particular in game events you wish to attend.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Be on-site from early Friday morning until Sunday Afternoon/evening, if you can be on-site Wednesday or Thursday, even better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Nation_FAQ&amp;diff=122409</id>
		<title>Nation FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Nation_FAQ&amp;diff=122409"/>
		<updated>2025-06-25T15:51:09Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* Can I change nation in play? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
{{FAQ}}&lt;br /&gt;
&lt;br /&gt;
This section of the FAQ contains questions about [[Nation_overview|nations]]. For questions about other parts of the game, please see the [[General FAQ]].&lt;br /&gt;
&lt;br /&gt;
==Can I change nation in play?==&lt;br /&gt;
To be a member of an Imperial nation you must be accepted by the [[egregores|egregore]] of that nation. In effect, this means that an existing character who wants to change nation will need to seek out the egregore of the nation they wish to join and convince them to accept you into their nation. You should make sure you read the page on [[nationality]] so that you understand the implications of joining a new nation.&lt;br /&gt;
&lt;br /&gt;
If your character changes nation, after the egregore has accepted them into the new nation, you will need to make sure your character&#039;s updated nationality is recorded. The egregore may be able to do this for you, but normally you will need to go to [[GOD]] and ask one of the crew there to update your character data.&lt;br /&gt;
&lt;br /&gt;
Changing your nation does not automatically move your character&#039;s [[resource]]. Your resource is not moved but a new one can be allocated to you in your chosen territory by the Civil Service. If you wish your character to have a resource located in the new nation and terrotory, you will need to [[Resource#Changing resources|get a new resource in the new nation]]. If you do not do this, the resource will be subject to a [[Resource#Resources in other Nations|production penalty]]. Some [[rituals]] and some [[Senator#Appointment|elections]] will also be affected by your character having a resource that is not located in their nation. There is an in character admin fee of 2 crowns for this. Any rituals, effects or upgrades on your resource will not be carried across to the new one.&lt;br /&gt;
&lt;br /&gt;
==Can I play a mixed-nation character?==&lt;br /&gt;
All players must choose a single nation for their character. Although a character may have changed nation, the nature of the setting means that they should use the culture, costume and characterization of the nation they are a member of now. This page about [[nationality]] gives more information about why characters in Empire are from a single nation.&lt;br /&gt;
&lt;br /&gt;
==Can we play a mixed-nation group?==&lt;br /&gt;
At the event, the main field will be split into ten distinct camping areas, one for each of the nations and one for the Imperial Orcs. Nation is your primary source of identity and the key route into all the politics of the game, so any Marcher character that spends their time hanging around in the Dawnish camp is likely to be cut out of a significant portion of the game. For this reason alone we are actively discouraging mixed-nation groups and asking players to focus on creating a group that draws from one nation.&lt;br /&gt;
&lt;br /&gt;
There are significant rules penalties for mixed-nation groups. Characters take the battlefield by nation, so you cannot take the battlefield and fight together as a group. You can&#039;t be part of the same sect and gain any religious benefits and you can&#039;t be part of the same coven and work together to perform rituals. In addition you cannot participate in the politics together as the politics of Empire is segregated on national lines.&lt;br /&gt;
&lt;br /&gt;
All of these elements of the game have been deliberately designed to discourage players from playing in mixed nation groups, because we believe it is much more likely that players in mixed nations groups will have a very bad time. In addition to the significant rules penalties described above, you may be ostracised by your fellow players. If that happens you risk being cut out of the roleplaying of the camp, along with your inability to participate in the battles, rituals and politics of the Empire.&lt;br /&gt;
&lt;br /&gt;
It is important to point out that the nations are all part of a single Empire - they might have political differences on many issues but they are fundamentally on the same side. As such it is perfectly reasonable to begin the game having existing alliances and contacts with groups in other nations. If half of your friends want to come from Varushka and half want to play Winterfolk then we would advise you make two groups - one from each nation - and put links between them in your respective backgrounds. It&#039;s normal to have close friends and allies from other nations.&lt;br /&gt;
&lt;br /&gt;
==Can I play an Imperial orc in the Marches?==&lt;br /&gt;
Imperial orcs are a nation - they have their own camp, their own armies, their own generals and so on. Anyone planning to play an Imperial Orc should be based out of the Imperial Orc camp. Orcs can&#039;t join most Imperial nations (except for the League) as the egregore is not able to bond an orc to the nation. &lt;br /&gt;
&lt;br /&gt;
While we appreciate that this would make the character unique and be a point of interest for everyone who interacted with you - what it would do ultimately is undermine the unique nature of the Marches and of the Imperial Orcs - because each camp would become less and less distinct. We have taken the decision to say no to all these requests because otherwise the game would lose all identity, the character and flavour of each camp would be lost and the net result would be that the game became more bland for everyone.&lt;br /&gt;
&lt;br /&gt;
==Can Imperial Orcs change nation?==&lt;br /&gt;
It is not possible for a human character to join the Imperial orcs - or for an orc to join a nation other than the Imperial Orcs or the League. The reason for this decision is to preserve the character and flavour of each nation - the orc nation would quickly be watered down by the presence of any significant number of humans in their camp. Likewise, the unique character of the Imperial Orcs would quickly be lost if there were Imperial orcs in every nation.&lt;br /&gt;
&lt;br /&gt;
The in-character reason why this is not possible is that the magic of the egregore rejects any attempt for an individual, or small group, of a different species to join the nation. Regardless of the views of the individual egregore - and no matter how closely they attempt to follow that nation&#039;s customs - it is not possible for them to form a bond with the egregore. It is possible for larger groups to join a previously human nation  - such as the Apulian orcs joining the League - but that is a major undertaking and under the purview of plot.&lt;br /&gt;
&lt;br /&gt;
==Can I be a Dawnish knight without being Dawnish?==&lt;br /&gt;
No. To be knighted is to be a member of a [[Dawn|Dawnish]] [[noble house]] - which means being a member of a Dawnish group - for which you must be Dawnish.&lt;br /&gt;
&lt;br /&gt;
==Can a Steinr be a Stormcrow?==&lt;br /&gt;
Yes, any Wintermark character, whether [[Steinr]], [[Suaq]], or [[Kallavesi]] can be a [[Wintermark religious beliefs|Stormcrow]].&lt;br /&gt;
&lt;br /&gt;
==Can I be more than one archetype?==&lt;br /&gt;
When you create your character you can choose a single character archetype from those described for the nation on the wiki. Archetypes are completely optional, you don&#039;t have to have one but it tells us a lot about what you consider to be the main role of your character, and we use them when writing &#039;&#039;&#039;some&#039;&#039;&#039; plots. For instance, if we are going to write some plot involving combat in Urizen - then we might aim that plot at players who have told us they are playing a [[sentinel]]. If we&#039;re writing plot involving ritual magic in Dawn then we&#039;ll look at who is playing an [[Earl#Enchanters|enchanter]].&lt;br /&gt;
&lt;br /&gt;
It is difficult for a character to fulfil more than one role at once, though not impossible. At character creation we ask you to pick the archetype that is &#039;&#039;most&#039;&#039; relevant for your character. We &#039;&#039;may&#039;&#039; then use that information when looking for characters to involve in new plot we are writing. However archetypes are also about the setting and your characterisation, there are no game rules for them, it is simply a shorthand for how you present your character and what you tell the world about yourself. A [[Wintermark political leadership|Wintermark thane]] might also be a [[Wintermark_military_concerns#Grimnir|grimnir]]. However the social role, the vows involved, or simply the time required will often make it difficult to fully portray, or even be accepted, as more than one archetype at once.&lt;br /&gt;
&lt;br /&gt;
See also a longer answer on this [[Writing_about_Empire#On_Archetypes|here]].&lt;br /&gt;
&lt;br /&gt;
==What if my nationality or archetype is disputed?==&lt;br /&gt;
Only members of a nation may vote in that nations senatorial elections - and in some cases only members of certain archetypes or characters with elevated social status may vote. For instance in Dawn, only nobles who have passed the Test of Mettle may participate in the senatorial tourney. In most cases who is or is not a Dawnish noble is obvious to everyone present - and the assumption is that all characters will react accordingly. If however there is some genuine doubt, then characters present may dispute an individuals nationality or status.&lt;br /&gt;
&lt;br /&gt;
If that happens, then the civil service will look to the nation&#039;s egregore to make a ruling on the matter. An egregore is best placed to know if a character is genuinely or who they claim to be. The election will be halted while the egregore talks privately to the character in question. If the character is able to convince the egregore that they are who they claim to be then they will be allowed to participate in the election. If the &#039;&#039;player&#039;&#039; is uncertain, perhaps because they are new to the game, then the egregore will take the time to help them to understand what is involved and work out what the correct answer is.&lt;br /&gt;
&lt;br /&gt;
==What happens when different nationalities marry?==&lt;br /&gt;
In Empire, most marriages are assumed to be between members of the same nation. Marriages between characters from different nations are not that unusual but most weddings involving NPCs will usually see one party join the nation of the other. This isn&#039;t a requirement - but the average Navarr citizen who joins a Marcher household - stops travelling, starts working the land - is going to become a Marcher over time simply because of the way nationality works in Empire. Of course it&#039;s possible for a Navarr to marry a Marcher and carry on travelling with their striding - only seeing their spouse for a few days each season or less. But that sort of arrangement would seem as difficult and unusual to Imperial citizens as it would to us today. There are no phones in Empire, and travel takes days or weeks. So a Highborn citizen married to a Varushkan, each living in their own lands, will only be able to see each other rarely and at great cost.&lt;br /&gt;
&lt;br /&gt;
For PCs, who only actually play their characters for a few days of the year when they are all together at Anvil, these issues are less obvious. None-the-less, a player should really think about what happens to their character if they get married. They have three basic options, they can roleplay that their married characters live apart but meet at Anvil and perhaps other times. A player who [[Resource#Changing_Territories|wants their character to move to live in another territory]], can do so by contacting PD to request a new resource (note that it is very expensive for an Imperial citizen to live in lands other than their own). Finally a character who wishes to change nation can speak to the egregore who will advise them on what they need to do.&lt;br /&gt;
&lt;br /&gt;
==Can I play a foreigner?==&lt;br /&gt;
No. All player characters must be Imperial and live within the Empire. If you are &#039;&#039;fluent&#039;&#039; in one of the languages spoken in a foreign nation then you can create a character who was originally from there but who has now become a citizen of the Empire if you wish. &lt;br /&gt;
&lt;br /&gt;
A character may also have foreign connections in their past, or have been born or lived for a time in a foreign country, but at time of play must be an Imperial citizen belonging to, and resident in, an Imperial nation and bonded to an egregore. If you choose to play a character with foreign connections there is no further information available to you than that which is already on the wiki. It would be sensible to take this lack of knowledge into consideration when creating your character and to find reasons for your lack of knowledge and understanding of the language to the level of your out of character ability.&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=119899</id>
		<title>Egregores</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Egregores&amp;diff=119899"/>
		<updated>2025-05-05T16:03:15Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* Current Egregores */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; width: 700px; clear:right;&amp;quot;&amp;gt;{{CaptionedImage|file=Egregang.png|align=left|caption=Every nation has an egregore spirit, which bonds with one or more citizens of that nation and offers support and guidance.|width=700}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
*  &#039;&#039;&#039;Are the first point of contact for players in each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A source of plot in the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Get players involved in the plot and in the politics of the nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Encourage the players to maintain the visual and thematic identity of each nation&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Are the radio operator in each camp&#039;&#039;&#039;&lt;br /&gt;
Each nation has a single egregore spirit, created through ritual magic to represent the personification of the nation. The spirit may be present in more than one host body at any time. The ritual was created by the Brass Coast to ensure that the nations of the Empire retained their independent character and culture. In the game they act to encourage the players to maintain the visual and thematic identity of their nation. They are occasionally able to tell if a member of their nation is dead or alive.&lt;br /&gt;
&lt;br /&gt;
The egregores are an effective channel for plot writers to deliver plot &amp;quot;news&amp;quot; to the players about what is going on in their nation. They are part of the player support team and to try to help players get involved in the plot and also involved in the politics of the nation. &lt;br /&gt;
&lt;br /&gt;
They are a point of contact for Profound Decisions crew for players in a nation and will have a covert radio. This radio is for emergency situations, for example, needing to contact first aid.&lt;br /&gt;
&lt;br /&gt;
Some of the egregores are able to referee [[Create bond|bindings]] and [[rituals]]. You can check with your egregore if they are able to do this. If you wish to approach your egregore for non-urgent out-of-character business, please respect their roleplay and the roleplay of the people they are interacting with. Do not interrupt people who are roleplaying with the egregore with an out-of-character question unless it is urgent. Obviously, for a genuine emergency, you should get their attention as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Egregores are not there to make decisions for the nation or provide leadership or direction. They may take a role in their nation&#039;s elections - they may even vote, but their role is to support the nation, not to lead it.&lt;br /&gt;
&lt;br /&gt;
Although any magician can open the [[Sentinel Gate]], to take an entire nation through requires an egregore to use their link to the nation to take them all through.&lt;br /&gt;
&lt;br /&gt;
There is no way to apply to become an Egregore - PD considers carefully potential candidates for Egregores and approaches them as and when they need them, partly because the requirements for the different nations can be quite varied.&lt;br /&gt;
&lt;br /&gt;
==Current Egregores==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Nation&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;Egregore Name&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: white; background-color: LightGray;&amp;quot;&amp;gt;OOC names&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Brass Coast&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Brass_Coast_egregore|Dust, Flame and Glass]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Peter G, Rosie G, Claire D&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Dawn&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Dawn_Egregore|The Knight of Roses]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Keeley Knight, Simon Moon, Jon Fry&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Highguard&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Highguard_Egregore|Escon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Seph Steel, Carolyne&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;     &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Imperial Orcs&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Imperial_Orc_Egregore|Grud The Unshackled]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Ed Thurlow, Chris Penney&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The League&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[League_Egregore|Guise]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Jon Pam, Jade P, Lilith Coker&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;   &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;The Marches&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Marches_Egregore|Jack-of-the-Marches]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Marc Fothergill, Maz Wilberforce&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;  &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Navarr&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Navarr_Egregore|Liaven]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Al Bevan, Kate Rogers, Elizabeth Simoens&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Urizen&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;[[Urizen_Egregore|Menos]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Steve Alonso, Cheryl Hartford&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Varushka&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Varushka_Egregore|Mother Varushka]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Tansy Pye&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Wintermark&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt; [[Wintermark_Egregore|Sulkavaris, Knower of Names]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Harry Morris, John Haynes, Emma Stanton&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brass Coast===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Mattias_Egregore.jpg|Brass Coast: Peter G&lt;br /&gt;
Egregore Mazirua.jpg|Brass Coast: Rosie G&lt;br /&gt;
Azuza Egregore.jpg|Brass Coast: Claire D&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dawn===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
DawnEgregore.jpg|Dawn: Keeley Knight&lt;br /&gt;
Egregore Simon.jpg|Dawn: Simon Moon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Highguard===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Elisha_Egregore.jpg|Highguard: Seph Steel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Orcs===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Chris Penney.jpg|Imperial Orcs: Chris Penney&lt;br /&gt;
Ed2.png|Imperial Orcs: Ed Thurlow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The League===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Egregore League Jon 2.jpg|League: Jon Pam&lt;br /&gt;
Reckoner Egregore.jpg|League: Lilith Coker&lt;br /&gt;
Egregore Innamorata.jpg|League: Jade Parsonage&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Marches===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
MarcFothergill.jpg|Marches: Marc Fothergill&lt;br /&gt;
Mildred_Egregore.jpg|Marches: Maz Wilberforce&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Navarr===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Darrach_Egregore.jpg|Navarr: Elizabeth Simoens&lt;br /&gt;
KateRogers.jpeg|Navarr: Kate Rogers&lt;br /&gt;
AlBevan.png|Navarr: Al Bevan&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Urizen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
KassianiEgregore.png|Urizen: Cheryl Harford&lt;br /&gt;
Agatha Egregore.jpg|Urizen: Steve Alonso&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varushka===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Tansy.jpg|Varushka: Tansy Pye&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wintermark===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; clear: right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=400 mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Egregore Wintermark Harry 2.jpg|Wintermark: Harry Morris&lt;br /&gt;
EmmaStanton.jpg|Wintermark: Emma Stanton&lt;br /&gt;
JohnHaynes.jpg|Wintermark: John Haynes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;row-fluid&amp;gt;&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
[[Category:Egregore]]&lt;br /&gt;
[[Category:The World]]&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Dawn_groups&amp;diff=118150</id>
		<title>Dawn groups</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Dawn_groups&amp;diff=118150"/>
		<updated>2025-04-08T11:43:09Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: /* House de Gauvain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
There are many important [[noble house|noble houses]], [[knightly order|knightly orders]], and [[weaver cabal|weaver cabals]] in [[Dawn]]. Despite the number, only a comparative handful are involved in the affairs of the Empire (that is, attend the seasonal summits at Anvil). Their influence can wax and wane, and involvement in Imperial affairs is not always a reflection of their prominence within the nation itself. This page presents in-character information about the groups that attend, or have attended, [[Anvil]] — the kind of thing that someone who asked about them might uncover from talking to their peers. In each case, the information is provided by the players and edited before being put on the wiki.&lt;br /&gt;
&lt;br /&gt;
The majority of groups listed here are made up of player-characters. You should not create a character who is part of a group, or has personal history with one, without first clearing it with the appropriate players. You should also check before including other players&#039; groups in your background. The background team are unlikely to approve a background that significantly impacts or involves another player character group without their permission. There are also a handful of prominent NPC groups included for completeness, but they are not intended for use by player characters.&lt;br /&gt;
&lt;br /&gt;
==Noble Houses==&lt;br /&gt;
The [[noble house|noble houses]] of Dawn represent the best - and occasionally the worst - of what the nation has to offer.&lt;br /&gt;
===Houses of Astolat===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Asterion.png|caption=House Asterion|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Asterion====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Winterbourne, east of Boar&#039;s Hollow&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A magpie reaching out to pluck a star from the sky on a field of blue and white&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Black, royal blue and white - with gold accents&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Vacant&lt;br /&gt;
“From Dust, Become Stars.” A young house, Asterion was founded in 383YE by Enchanter Kyriel Asterion - after having left their previous house Montrose behind following the disastrous actions of their father Earl Tomme Montrose. It was to be a house capable of recognising any individual capable of glorious deeds, no matter their story, and to allow those who had been abandoned elsewhere to follow their ambition and belong to a true family. It takes in those who are alone, cast off, abandoned or lost, and gives them a chance to rise above the hand that has been dealt to them. &lt;br /&gt;
&lt;br /&gt;
The house has drawn many who practise magic; its heart known as Brambling Keep built upon mountain foothills deep in the woods near Boar’s Hollow, where mana crystals are abundantly found in natural hot spring caverns in the mountainside. It was founded to be a place of refuge, where the snow dusted pines soften the noise of the world and a soul might find reflection and tranquillity if they so desire it. Whole of heart and soul, one might chase virtue and glory with even greater dedication. &lt;br /&gt;
&lt;br /&gt;
Since the death of Enchanter Kyriel in 384YE, the house is without any present nobles, so is maintained by its yeofolk and knights-errant.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Brightstone.png|caption=House Brightstone|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Brightstone====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Withy, on the River of Sighs&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A mermaid holding aloft a white gemstone, on a field of golden yellow and teal blue&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; predominantly golden yellow and teal blue, accented with a small amount of orange and emerald green&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Ozilius Brightstone&lt;br /&gt;
House Brightstone was founded in 85YE when an impoverished knight-errant was tasked by a gloating earl to produce a gemstone more splendid than any in his esteemed collection. The seemingly insurmountable Test of Mettle was passed, however, when the determined knight carried a washtub from the Semmerholm village of Auvanne to a river in the north. Using his washtub as a crude boat, he voyaged hundreds of miles east along the river, all the way to [[the Semmerlak]] where, according to legend, he met a mysterious mermaid who swam to the bottom of the lake and retrieved for him the Brightstone - a glittering gemstone of beauty beyond description. Not content to serve an ill-mannered Earl, the newly-titled Lord instead travelled west to Astolat and there he restored the venerable, ruined castle of Respireau- an ancient stronghold built onto the River of Sighs on the southwestern border, and thus became the first Earl of House Brightstone. The Brightstone remains a cherished heirloom to this day and is brought to Anvil for all to admire.&lt;br /&gt;
 &lt;br /&gt;
Castle Respireau is famous for its underwater library and luxurious bathhouse, and the nobles of house Brightstone pride themselves on their hospitality. They eat and drink exceptionally well, due to an abundance of fish from the River of Sighs, as well as [[The League|League]] river-trading barges that frequently stop by the castle. They enjoy a reasonably amicable relationship with their [[Navarr|Navarri]] neighbours in [[Miaren]] and occasionally take leisure boats up and down the River of Sighs.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Caerleon.png|caption=House Caerleon|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Caerleon====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Winterbourne, southwest of Weaving&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Two white dragons eating each other&#039;s tails creating a circle on a navy blue background with a gold chevron.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Navy blue and white, accented with gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Lady Guinevere Caerleon&lt;br /&gt;
House Caerleon is a recent addition to Dawn&#039;s history, being founded in 307YE when the knight-errant Arthur Caerleon split from his adopted family after passing his Test of Mettle fighting and protecting a town from &amp;quot;draconic&amp;quot; beasts with other knights-errant, taking one of the beast&#039;s heads as a reward. Lord Caerleon travelled for miles trying to find the perfect location to settle, before finally coming across a hill with beautiful views, flanked by babbling brooks and overlooking the Hamlet of Strathmoor. It is here where he buried the beast&#039;s head on top of the hill and restored and expanded an old manor house close to the Hamlet and began to call it home.&lt;br /&gt;
&lt;br /&gt;
Over the years the Caerleon grounds have grown to include Strathmoor, and it has developed into a thriving farming town well known for its apple orchards, and because of these, desserts such apple pie have become a town and house specialty. The hill, named Dragon’s Garden, that overlooks the manor and town has also become well known, for it grows a variety of colourful flowers and berries upon it almost all year round. Atop, it has grown a single large apple tree with bark that looks like scales, producing the sweetest apples around, apples are normally reserved only for the Earl or their honoured guests.&lt;br /&gt;
&lt;br /&gt;
House Caerleon prides itself on being a found family and uses the virtues of loyalty, wisdom, and courage to resist hardships and assist members in pursuing goals in whatever path they walk.&lt;br /&gt;
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====House de Coeurdefer====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Coeurdefer.png|caption=House Coeurdefer|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Winterbourne, just south of [[Astolat#Weaving|Weaving]]&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Black, a gauntlet silver grasping a crescent moon, two crescent moons silver&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Black and silver&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Zadkiel de Coeurdefer&lt;br /&gt;
House de Coeurdefer predates the Empire; memory of its forming has fallen into a legend. It is claimed that a knightly band gathered to destroy a nest of Winter-touched [[Mundane_beasts#Drakes|drakes]], with their leader giving her heart&#039;s blood and her life to seal a twisted [[regio]]. [[Troubadour|Troubadours]] sometimes say Castle Ironheart, their principal seat, was created magically out of dragon bones and her steel cestus to stand guard against the threat returning. Since the founding of the House, the Earls have traditionally been of Winter lineage, with a strong line of [[naga]] from the [[weaver cabal]] that lives and works with them, the Coven of Ouroboros Twining. &lt;br /&gt;
&lt;br /&gt;
The House is known for Loyalty, [[Ambition]], and Pride. Over the centuries, the House declined - numbers fell, as the dour draughir stayed at home with their packs of wolfhounds. They have a strong tie to their neighbours and cousins in [[#House de Rondell|House de Rondell]], and the Earl de Rondell&#039;s call for support at Anvil following the death of [[Empress Britta]] brought them out of their towers. Most of the nobles who attend Anvil on behalf of their House are from the naga weaver cabal rather than the draughir House, and Earl Zadkiel is of their blood. If and when others ask him for a Test, he&#039;s likely to offer a simple-seeming puzzle or challenge to enact at Anvil or in battle. They are usually more complex in practice, and focus on clever planning or the recruitment and leading of allies in a challenging situation.&lt;br /&gt;
&lt;br /&gt;
====House Cordraco====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Cordraco.jpg|caption=House Cordraco|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Withy, north of Oldheart &lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Twinned Dragons on a field of purple and gold &lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Purple and gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Logan Olivier De Havilland Cordraco&lt;br /&gt;
House Cordraco was founded in 378 by a conglomeration of the ancient and venerable houses Arwood, Boscombe, Loriel and Martel. To do this they were set the test of slaying a dragon. They managed to fell a mighty drake but not before the beast feasted upon their first Earl; Johann Rookwood Martel Cordraco. &lt;br /&gt;
&lt;br /&gt;
House Cordraco have been a great supporter of the arts and hospitality since its founding. The house most closely associates with the virtues of Ambition, Pride and Prosperity. The motto, &amp;quot;&#039;&#039;Not for us the straight and narrow&#039;&#039;&amp;quot; is taken from the house oath, read by nobles once they have been judged to have completed their tests of mettle. It epitomises the beliefs of the house; that there is no one path to Glory. House Cordraco aspires to great acts of Prosperity and Pride within Dawn and the Empire. After a tumultuous reorganisation following the deaths of multiple earls, House Cordraco looks to step back into the world of Anvil politics intent on having its name echo through the ages. The house is known to encourage civility, respect and cooperation between its members. &lt;br /&gt;
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====House de Gauvain====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House_Gauvain_Heraldry.jpg|caption=House de Gauvain|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Caer Faucon&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Golden phoenix on flames; nobles often have their own personal heraldry&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Orange and black with red trim&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Rillian De Gauvain&lt;br /&gt;
[[Pitiless_as_the_sun#Edric_de_Gauvain|Ser Edric de Gauvain]] is perhaps one of the most famous names in Dawn, thanks to a recent [[curse]] which befell the territory of Weirwater; but what of his House? Nestled in the bucolic Astolat countryside, the de Gauvains (pronounced &#039;&#039;gor-van&#039;&#039;) reside in the pleasant market town of Caer Faucon. It is far from the front lines of the Empire at war. Few monsters stalk their lands. Their keep looks out over sheep scudded hills, drooping orchards, and peace. Wealth breeds prosperity, and hospitality. Noble and yeofolk rub shoulders, and do so gladly; bloody experiences during [[the Marches|the Marcher]] [[Dawn_history#Before_the_Empire|revolt]] taught them the error of their older, haughtier ways. The de Gauvains’ door is always open for travellers and wanderers, but one should never mistake warmth and generosity for placidity or cowardice. They have glorious deeds to match.&lt;br /&gt;
&lt;br /&gt;
The house is best known for its weavers. Rich supplies of textiles, and a deep-seated love of glory, have led to a great interest in the [[Summer magic|Summer realm]]. This power in magic and realm-wisdom is matched on the battlefield; the House’s knights and war-witches march as part of the famous Winged Lion lance.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Goldvein.png|caption=House Goldvein|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
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====House Goldvein====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Stryxstone Keep, north of Weaving&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden mandowla on an emerald field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Emerald and gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Lilian Goldvein&lt;br /&gt;
Originally founded by a former guide of Navarr who found true love and her place in the great dance beside a knight-errant, House Goldvein has a long-held tradition of recording and sharing tales of love and glory. After the tragedy that ended the reign of Nicovar, this mission broadened to include the foundation of the Stryxstone Library as a repository of knowledge to protect against a similar loss of information. After more than 150 years of bad luck, sabotage and unexplained misfortune, the House finally found itself succeeding in this quest, but becoming more insular and cutting itself off from the wider Empire. Now with a new Earl in their ascendance, House Goldvein makes it return to Anvil, and the centres of learning and research across the Empire.&lt;br /&gt;
&lt;br /&gt;
House Goldvein prides itself on the diversity of talent and knowledge it recruits and fosters, with artisans, warriors, troubadours, witches and physicks all held in equal prominence within the ranks of the House&#039;s nobles and yeofolk, and all who can share a tale or unrecorded knowledge will find a warm welcome to the estates surrounding the Stryxstone Keep.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Larmallevés.png|caption=House Larmallevés|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
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====House Larmallevés====&lt;br /&gt;
* &#039;&#039;&#039;Location&#039;&#039;&#039;: Brightway, west of the De Warrenne Way, Grovesyard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Crowned Phoenix in Gold on Field of Purple&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Gold and Purple&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Areloe Larmallevés&lt;br /&gt;
The noble House Larmallevés (pronounced Lar-mell-e-vee) traces its lineage to an age before the Empire’s founding, its legacy ignited by King Bréanainn’s triumph in the Grand Tourney, clad in arms and armour of his own masterful design. Ever since that fateful victory, the House has embraced those who embody excellence—whether on the battlefield or in the forge. Thus, it upholds a proud tradition of setting Tests of Mettle tailored to the strengths and aspirations of each knight-errant who dares seek the House’s banner.&lt;br /&gt;
&lt;br /&gt;
The House’s heraldry speaks of an unyielding cycle—glorious ascension, an inevitable fall, and the inexorable rise from the ashes—encapsulated in its motto: &amp;quot;&#039;&#039;From Fire, To Ash, To Flame.&#039;&#039;&amp;quot; True to this ethos, two members of the House first set foot in Anvil in the closing days of 383YE, and since that moment, they have met every challenge with undaunted ambition. Most notably, the Enchantress of the House was honoured by [[Meraud]] with an opportunity befitting one of her puissance. Seizing this with characteristic fervour, she undertook the construction of the sinecure, funding all but two crowns of its completion.&lt;br /&gt;
&lt;br /&gt;
The House dwells within the chateau known as the Second Dawn, named for the great ceremonial fire pit upon its grounds, which casts the illusion of a second sunrise as dusk falls. This spectacle is made all the more resplendent by the [[Astolat#Flame_of_the_Phoenix|Flame of the Phoenix]], standing just beyond the estate’s bounds. More than mere ornamentation, this flame serves as both a mark of the nation’s bond with the Summer realm and a testament to the Enchantress’ own standing as a master of magic.&lt;br /&gt;
&lt;br /&gt;
House Larmallevés welcomes all aspiring knights-errant and nobles who embody Ambition and Loyalty, ever urging them to leave behind a legacy worthy of remembrance. The current Enchantress, a cambion of cunning intellect, eagerly receives requests for Tests of Mettle. As is her nature, her trials do not test brute strength or skill alone, but reward those who can meet them with keen wit and daring ingenuity.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Melora.jpg|title=&amp;quot;Virtute et valare luceo non uro&amp;quot;|caption=House Meliora|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
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====House Meliora====&lt;br /&gt;
* &#039;&#039;&#039;Location&#039;&#039;&#039;: The Chase, south of Laroc&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden unicorn facing left on a quartered cream and purple field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Purple, Cream and Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Torag Meliora&lt;br /&gt;
House Meliora is a relatively young house, formed in the [[Cloud_waves_break|mist]] of 383YE, when a number of both nobles and yeofolk alike chose to break away from their previous house in the pursuit of a more virtuous and glorious life. &lt;br /&gt;
&lt;br /&gt;
They built a house dedicated to achieving glory on and off the battlefield, their members split equally between both martial and magical pursuits. The house has since grown in size, welcoming members from other nations and magicians representing five of the six realms. The Earl of Meliora is committed to forming a place for his house to thrive wherever they choose to find themselves upon the quest for glory.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House de Rondell.jpg|caption=House de Rondell|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House de Rondell====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Laroc&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue and silver&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Three crescent moons around a gryphon&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Martin De Rondell&lt;br /&gt;
An ancient house existing from before the founding of the Empire, its fortunes have risen and fallen many times over the centuries. Proximity to the Castle of Thorns in Astolat has always kept them near to the political heart of Dawn. There is evidence that the castle was designed by a de Rondell in the earliest days of the Dawnish presence on the Bay of Catazar. &lt;br /&gt;
&lt;br /&gt;
This house has returned senators, generals and cardinals again and again over the centuries. As such the household places an ongoing emphasis on questing in other parts of the Empire and gaining the regard of others in this way, long after many houses expect their members to focus in other areas. &lt;br /&gt;
&lt;br /&gt;
The House uses virtues as inspiration, immortalised in the three silver crescent moons in the house heraldry. They represent Pride in one&#039;s own worth and that which the House has won; Ambition to constantly reach out and grasp every opportunity, and Courage to always step forwards into the fray or into the unknown. &lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;We have been there from the beginning of the Empire, we will be there at the ascension. Until that day we shall steer it towards greatness and Glory&#039;&#039;” Bohemond de Rondell &lt;br /&gt;
&lt;br /&gt;
House de Rondell&#039;s martial tests of mettle are quite difficult and can easily result in the death of the unwary; the other theme that runs through their tests is an emphasis on political acumen and the ability to influence others to act for the good of the Empire.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House de Rosier.png|caption=House de Rosier|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
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====House de Rosier====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Winterbourne&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red, gold and white&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A snake coiled inside a rose, surrounded by a radiant golden halo.&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Cerys de Rosier&lt;br /&gt;
Long before the founding of the Empire, House De Rosier was forged amidst a cataclysmic event. Their home in the lowlands of the mountains in northern Astolat was threatened by a devastating landslide. House de Rosier rallied their kin and fled up the mountain, desperately seeking refuge from the relentless fury of the storm. They traversed the treacherous mountain until they arrived at a plateau, apparently guided by a mysterious snake that appeared amidst the chaos. There, the snake halted, its gaze fixed upon a radiant rose blooming amidst the mountain peaks. To the amazement of House de Rosier, the snake curled around the rose, protecting it from the surrounding chaos. Sensing the serenity emanating from this extraordinary flower, they realised it was a sign. The survivors had found their new home—a sanctuary upon the mountaintop that became the foundation of House de Rosier. Their ancestral crest, a majestic rose entwined with a serpent, is a symbol of their resilience and the eternal bond between their house and the land that sheltered them.&lt;br /&gt;
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House de Rosier offers any citizen who wishes to join their ranks a test that has remained unchanged since its foundation. Knights are called to venture to a place hitherto unexplored. They are instructed to return with three significant elements—an extraordinary tale, a tangible souvenir, and a scar etched upon their body. It is a test that unites the house, binding generations together through shared experiences and a deep reverence for the unknown.&lt;br /&gt;
&lt;br /&gt;
The land continues to be fertile and the house is famed for its beautiful gardens, overgrowing with strange blooms often brought back by questing knights. These rare flowers are distilled into perfumes which keep the estate, and its inhabitants, fragrant.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Sepulchre.png|caption=House Sepulchre|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Sepulchre====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Winterbourne&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red, gold and black&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Black hound &lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Loria Sepulchre&lt;br /&gt;
House Sepulchre traces its roots to Mira (later Rolande), a [[warden]] of [[Varushka]] who came to Dawn to bury her family and, eventually, the magician who killed them. Her bloodthirsty quest won her glory and land where she could mourn and remember in quiet contemplation. Over the years the graves and gardens spread further and further as House Sepulchre sought to collect tales and songs of the glorious dead as well as providing them with a fitting resting place (sometimes as [[Mark_the_Flesh_Incorruptible|statues]] stationed around the gardens and grounds). It suffered something of a decline when it was revealed that a [[Religious_crime#Heresy|heretical]] cult of [[Malign_spiritual_presences#Hope|Hope]] had spread throughout the ranks of the nobility. It was only thanks to the swift action of a newly ennobled knight that Sepulchre endured.&lt;br /&gt;
&lt;br /&gt;
The house is known for having a string of [[draughir]] earls and healers among its ranks. Sepulchre nobles and yeofolk alike seek to find glory in its every aspect and live life to the full; living by their motto, &#039;forever sanguine&#039;. Sepulchre accepts knights-errant from every walk of life, and its Tests of Mettle are often designed to encourage imaginative thinking, to test resolve, and to crush any lingering shreds of optimism in the aspiring noble. Particularly of note is the Sepulchre graveyard, upon which when a knight-errant passes their Test of Mettle, they dig their own grave, a symbolic burying of their old life to start anew.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House_Videre_Heraldry.jpg|caption=House Videre|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
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====House Videre====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; The Chase, southeast of Laroc, near Rosered Woods&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden gryphon passant, on a parted field of red and green &lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green, Red and Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Vacant&lt;br /&gt;
House Videre traces its lineage back to royal retainers of ancient times, who served with distinction before the Empire&#039;s founding. Over the centuries, the name Videre has weathered trials and triumphs, enduring near destruction in 276YE during a failed campaign to capture the Barrens. Again in 330YE, the house faced internal strife with the split of House de Carsenere, casting doubt on its future. Despite these challenges, House Videre persists, determined to reclaim its legacy and honour the noble traditions it upholds.&lt;br /&gt;
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Known for their strong affinity for magic, the Videres have always been led by powerful Enchanters, each dedicated to their principles of Love and Loyalty above all else. Their Tests of Mettle are renowned for challenging candidates&#039; loyalties to their limits, earning both respect and wariness from their peers. Despite their dedication to the Way, relations with the Imperial Synod have often been strained, owing to their unique tradition of challenging both parties during Tests of Ardour, even when one of their own nobles departs for another household.  &lt;br /&gt;
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The seat of House Videre is a small hillside fortress located on the border between the Chase and Elvette. Once a strategic outpost during the Semmerholm conquest, it now guards the Hall of Blooms, a grand floral maze rumoured to house samples of flowers from across the Empire. However, the Hall of Blooms suffered significant damage in Spring 385YE as a consequence of the uncontrolled growth caused by the Imperial enchantment known as the Hallow of the Green World.&lt;br /&gt;
&lt;br /&gt;
Following the disappearance of Lord Colborn Videre, the last Earl of House Videre, the leadership of the house remains in transition. Since Spring 386YE, Ludwig Barbadoro has been nominated as Castellan, assuming the role of seneschal and acting head of House Videre. Under his stewardship, the Hall of Blooms has been meticulously restored, symbolizing renewal and resilience within the house. The Videres eagerly await the day when a knight-errant successfully completes the Test of Mettle, ensuring the continuation of their noble line and the legacy of House Videre.&lt;br /&gt;
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===Houses of Semmerholm===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=D&#039;Abeille_Crest_2.png|caption=House D&#039;Abeille|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House d’Abeille====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Estmure&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A Flower Crowned Bee on a Blue and Yellow field, parted with Black. &lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Black, Yellow and Blue&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Tarsus&lt;br /&gt;
A seemingly new House, only recently rising to prominence. House d’Abeille (pronounced da-bay) prides itself on Prosperity, Ambition and Loyalty to one another. Taking the heraldry of a bee, the house has a close, tight knit community, with each working for the good of the hive. Its members are easily recognised by the flower crowns which are staples of their outfits.&lt;br /&gt;
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Situated in Semmerholm, to the north of the [[Semmerholm#The_Adamant_Gate|Adamant Gate]], House d’Abeille focuses its efforts on reclaiming the Barrens. Since its founding, its members are always the first to take the fight to the Druj therein.&lt;br /&gt;
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On the field, the House specialises in fighting on the front lines and battlefield support, cutting down Druj and ensuring everyone makes it home to tell the glorious story. The motto and battlecry on the lips of its members is “Si sapis, sis apis” - If you are wise, be a bee.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=D&#039;acier Heraldry.png|caption=House d&#039;Acier|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House d’Acier====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Estmure&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Black Tower before a Golden Sun on a Green field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green and Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Vivienne d’Acier&lt;br /&gt;
An older, weathered House in the process of rebuilding itself, greater than ever. Following a recent period of unstable leadership that saw the House verging on collapse, a new Enchantress was chosen through the trials of the [[Barien|Iron Duke]], bringing renewed Glory and purpose. Deeply [[Pride]]-aligned, House d’Acier draws from the life and lessons of Paragon [[Empress Richilde|Richilde]] to guide its way. Its members eschew direct martial might, instead leveraging their magical, medical, and diplomatic talents to steer the course of Dawnish politics. &lt;br /&gt;
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D’Acier nobles and yeofolk are found on the fringes of great tourneys, elections, and other gatherings of note. They foster connections between Houses, provide healing and magical assistance, and help elevate those they believe will bring the most Glory to Dawn. Theirs is a Pride that speaks softly but looms large. Located near the [[Semmerholm#The_Adamant_Gate|Adamant Gate]], House d’Acier’s once mighty stronghold was ravaged by recent [[Druj]] incursions and, much like the House itself, is currently being rebuilt. The House’s history is intimately tied to Dawn’s claim to the Barrens, and they work tirelessly so that one day, the Dawnish banner may fly over those lands. They are also heavily involved in the politics of the Summer Realm, helping to foster positive relations between Dawn and the eternals of Summer, particularly the Iron Duke. In recent years, the House has garnered a reputation as one of the historian Houses of Dawn and are currently the custodians of a great relic of Richilde.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=DeBoisGilbert.jpeg|caption=House De Bois Gilbert|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House de Bois Gilbert====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Lacuve&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A black Sea Dragon surrounded by 3 silver suns (top left, top right, bottom middle) on a per pile red, gold and green (golden V on halved red and green)&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Gold, red and green&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Morgan De Bois Gilbert&lt;br /&gt;
House de Bois Gilbert was formed in 52YE during the conquest of Semmerholm by a Knight Errant of House De Rondell as a reward for their glorious deeds.&lt;br /&gt;
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In the early days of the house, its reputation became one of staunch protectors and defenders of the people from marauding beasts and barbarians, and of those who have heard of the house today, that reputation still stands, and the words of the house are &amp;quot;We are the shield.&amp;quot; However the downsides of their zeal were clear - casualties were high and the house never grew much beyond a few dozen nobles, slowly declining in strength and influence over time. During the Druj invasion of 381YE the remaining nobles of the house were slain.&lt;br /&gt;
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In 384YE, a knight-errant whose [[Loyalty]] to his house was unsurpassed succeeded at his quest to reinstate the nobility of the house and select a new Earl who now brings some selected retainers to Anvil to rebuild the glories of old.&lt;br /&gt;
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====House Cadwalon====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Axmure&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A rampant golden unicorn with a green mane and tail, under a starry moonlit sky tinted gold against a violet field.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Violet, gold, and green&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Lady Aneira &#039;Mawr&#039; Harper Cadwalon&lt;br /&gt;
House Cadwalon is an ancient house, tasked with the protection of a parcel of land on the edge of the forest of Axmure. The house makes extensive use of heraldic magic in its girding, particularly invoking the unicorn in the house heraldry which lends its nobles a reputation for fierce passion for&lt;br /&gt;
life and a strong protective streak resulting in the house motto &amp;quot;Passionate Hearts, Fearless Souls.&amp;quot;. Fittingly enough, Cadwalon&#039;s tests of mettle often evoke one or both of those themes.&lt;br /&gt;
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House Cadwalon is rather (in)famous for the close relationship its nobles share with the yeofolk under their care, often eschewing formality unless it is of the utmost importance. This bond was born in the house&#039;s earliest days, with knights often ordered to accompany yeo forresters into the&lt;br /&gt;
woods to protect them from the barbarians, beasts, and bandits that stalk the glades of Axmure.&lt;br /&gt;
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In the house&#039;s heyday, it was not uncommon to see their knights helping with manual labour - particularly where yeofolk had struggled mightily or even hurt themselves. More recently, the house has fallen on hard times, when the Druj invaded Semmerholm in 381YE, the knights and knights-errant of House Cadwalon fought a desperate rearguard action to buy precious time for their non-combatants and wounded to escape.&lt;br /&gt;
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Bloodied, but unbowed, and with a small cadre of Ambitious young nobles at its core Cadwalon&#039;s Glory will burn bright, and its lands will know Prosperity once more.&lt;br /&gt;
====House de Cendres====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=de Cendres.jpg|caption=House de Cendres|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Axmure&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Solid gold chevron on black behind a dragon resplendent on a tower&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Black and Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Feroce Lupo de Cendres&lt;br /&gt;
House de Cendres was formed when the Ashen Tower, a military company from [[the League]] city of [[Holberg]] emigrated to Dawn, in 381YE. They claimed lands in Axmure in the wake of the Druj invasion and retreat from that province in the same year. Under the dynamic leadership of their [[changeling]] Earl Lupo, they have attracted new yeofolk and knights to their banner and rebuilt their lands. Their estates are a wide valley on the Drycastle road, with several villages and fortified manors, sometimes called the Hearthhold. Their primary concern is prosecuting the war with the Druj, and as such they are a martial and aggressive House. Most recently, their knights and companies have marched deep into [[the Mallum|Druj territory]] with the Dawnish armies invading [[Ossium]] and the [[Forest of Ulnak]].&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House de Courtenay.png|caption=House de Courtenay|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House de Courtenay====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Semmer&#039;s Rose&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Rampant Fox with a bee on its nose, Azure and Gold per chevron&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue, Dark Teal and Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Aodhán de Courtenay&lt;br /&gt;
The House de Courtenay was almost wiped out when the [[Hounds of Glory]] fell, with Earl Jules being on their last breaths as they issued a test of mettle to the now Earl Aodhán. The house now prides itself on helping the lost find their place in the Empire - with all the current members of the House having been displaced or unsure where they were before becoming Dawnish. The House live by the words &amp;quot;&#039;&#039;Nobody Left Alone&#039;&#039;&amp;quot; - to be a guiding light for those who have no clear way forward, and to support those who otherwise might find themselves alone. &lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Maurisol_Colour.png |caption=House du Maurisol|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House du Maurisol====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Forests of Elvette&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Three entwined bright blue calla lilies within a golden sun&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Cream, gold, and bright blue&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Galeas du Maurisol&lt;br /&gt;
Dedicated to [[Loyalty]], the nobles of House du Maurisol are frequently priests and occasionally mages, but always warriors beneath it. They see it as their task to safeguard the Virtuous from dangers that might threaten to damage or shake their Loyalties, be this by the clever wordplay needed to encourage and guide, or a certain judicious application of a [[Dawn_culture_and_customs|challenge]] to those involved. Most of the House&#039;s nobles fell with Britta, but it has recently been revived and hopes to stand in glory once again.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Medwood.png|caption=House Medwood|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Medwood====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Axmure, Medwood Hall&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A white tree on red and a black and white checked field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red, black and white&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Harlow&lt;br /&gt;
House Medwood are a new house which wasn’t established until 381YE when the [[Druj]] swept through Axmure. Taking in the devastation of Medwood&#039;s lands the nobles of the House realised a need to visit Anvil to truly establish themselves. The house values itself on its [[Loyalty]] and gaining their friendship is gaining a steadfast ally.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Du Meravon.png|caption=House Du Meravon|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Du Meravon====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Ulvenholm&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A white kelpie on a split field of blue and warm orange&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; River blue and bronze&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Aurianna du Meravon&lt;br /&gt;
Originally formed as an order of questing knights who helped take Semmerholm during 52YE by holding a strategic point on the river Ulvenwater. The order became a House not long after, and settled the land outside of Arnet. The original name of the group was lost to time, taking on the new name meaning “where the river meets the sea (lake)”. &lt;br /&gt;
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More than three centuries later, the House still holds true to the spirit of Ambition held by that first band of questing knights; pursuing glory and adventures in all its forms. In 385YE the house attended their first Anvil summit in almost 80 years, and the House has formed a close alliance with several other houses of Semmerholm and founded a political alliance called ‘The Lavender Court’ so named for the fields of wild lavender that stretch between their estates. &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House de Rhys.png|caption=House de Rhya|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House de Rhys====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Ferrond&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A firebird on green and blue.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green, blue, black, and white&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl-Enchanter Ciagan de Rhys&lt;br /&gt;
An elder house refounded in Autumn 385YE after a powerful Empire-wide Day enchantment returned it to attention, House de Rhys was originally known for its powerful Night witches, before a sudden stop in Anvil attendance. Rumour has said the challenge of becoming Earl is often literally finding Castle de Rhys using riddles and puzzles left by the last Earl, with each making it more testing than the last. The difficulty in locating the castle may actually be based on its small size, but it is certainly home to many secrets that can be found in unexpected places.&lt;br /&gt;
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House de Rhys is best known for its focus on glorious pursuits across every part of Anvil, encouraging the Loyalty to one&#039;s own heart and Ambitions. Whether this is to rise to a life in battles or the Synod, in an art studio or apothecary, or do something entirely new, House de Rhys is always prepared to offer support and guidance for the yeofolk and nobles that are part of it, and &#039;Rise&#039;, as their motto highlights, like a firebird from the ash.&lt;br /&gt;
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House de Rhys is also now well known for its championing of Love. Many of the most popular songs performed by the troubadours of the house are focused on the topic. The castle is visited by people of all nations who wish to read the fantastic collection of love stories and poems, and often guests will sit in the hall until morning speaking of love. The castle&#039;s grounds are used for weddings and celebrations so the house is able to have a first-hand view of love in all its forms.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Summerstrong.png|caption=House Summerstrong|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Summerstrong====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; The Summerhold, Southern Elvette&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A blue tree on a field of red, wrapped in a wreath of blackthorns&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red and Blue, often with black accenting&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Lord Percival Summerstrong&lt;br /&gt;
House Summerstrong is an old house of Semmerholm, one that has regularly occupied the strange position of being one of the wealthiest of the least important houses of the territory. In recent history, the house has grown due to the marriage of the ex-earl Lord Gawain Summerstrong and his ex-Navarri wife Lady Penelope Summerstrong. With their marriage bringing many members of Penelope&#039;s striding to Dawn, House Summerstrong became known as a house with deep roots in both Dawn and Navarr. Their home, The Summerhold, is a physical representation of their ties to Navarr, resting along the trod that cuts through Elvette and serving as a stop-off point for those venturing south into Brocéliande. The Summerhold is instantly recognisable for its red stone walls, covered in an array of wild moss and flowers that give the illusion that the hamlet itself is a part of the woods around it. From their position in The Summerhold, House Summerstrong have pursued their ambition to fuel the mission against the Vallorn that occupy the areas so close to their home – with their tests of mettle often featuring a glorious hunt into Broceliande or a face-off with a dryad or marsh walker. The Vallorn is, in the eyes of House Summerstrong, the most dangerous threat to the empire and its members are driven by the tragedies that surround their house to remove it. It is a house built upon surviving tragedy, but their roots are deep and they stand strong against the storm - as captured in their motto, &amp;quot;Our Roots are Deep and Glorious&amp;quot;.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Syrenus.jpg|caption=House Syrenus|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Syrenus====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Estmure, Stonecrest keep&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A yellow crescent moon on a blue banner with a sword crossing a white rose&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue, yellow and white&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Perrin Syrenus&lt;br /&gt;
House Syrenus was founded by members of a knightly order after they realized their quest would take generations to complete. Their stronghold, Stonecrest Keep, sits in a remote mountain pass along the border between Semmerholm and Holberg. The name of the house and the keep dates back to a time before imperial rule, though it had been abandoned for centuries. When the house was re-established, the ancient name of Syrenus was reclaimed along with its place in Estmure. Today, the house serves to protect the small, scattered farming communities nearby. Additionally, it launches questing parties into the Barrens and surrounding deep forests, with the goal of slaying great beasts that plague the local people.  &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Tamerlaine_coat_of_arms.jpg|caption=House Tamerlaine|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Tamerlaine====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Near the town of Semmer&#039;s Rose, on the edge of the Semmerlak&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A Silver Unicorn rearing on a Green and Black saltire field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Viridian Green, Silver and Sable Black&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Ailsa Tamerlaine&lt;br /&gt;
An older, weathered House in the process of rebuilding itself, greater than ever. Following a recent period of unstable leadership that saw the House verging on collapse, a new Enchantress was chosen through the trials of the [[Barien|Iron Duke]], bringing renewed Glory and purpose. Deeply [[Pride]]-aligned, House d’Acier draws from the life and lessons of Paragon [[Empress Richilde|Richilde]] to guide its way. Its members eschew direct martial might, instead leveraging their magical, medical, and diplomatic talents to steer the course of Dawnish politics. &lt;br /&gt;
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With their main estate lying near a sleepy hamlet to the south of [[Semmerholm#Semmer.27s_Rose|Semmer&#039;s Rose]], House Tamerlaine is an old and small Dawnish house once thought faded, that is slowly and steadily blooming once more. Castle Tamerlaine and its accompanying grounds are a sprawling affair, with wild floral gardens, deep ponds, hot houses, and a large barn that has been turned into a studio for the inhabitants of the House. There is much pastoral and wild beauty to be found here.&lt;br /&gt;
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The House is mainly concerned with arts of pen and plectrum as well as weaponry and the art of war. When not ensconced in their compound, developing their crafts, noble members are often [[Questing_knight|questing]] across the Empire, researching their arts. While not bound under one singular Virtue, the House [[Troubadour|troubadours]] are often troubadours of the Way. There is a heavy emphasis to seek out new information, new stories, but bring this back to share with all of the House, and with their fellow Dawnish. Travellers are always welcome in these halls, especially if they bring with them news.&lt;br /&gt;
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With the upheaval of the last decade, Tamerlaine have re-thought their isolated ways and begun to reach out at Anvil. This having been said, it would be foolish to assume that a focus on the arts would mean ignorance of defense and fighting. The House motto defines the steely determination of its members: &amp;quot;If the bird does not sing, we shall make it sing.&amp;quot; &lt;br /&gt;
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====House Vexille====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=VexilleHeraldry.jpg|caption=House Vexille|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, previously Barrens&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Dagger crossing a key&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green, Gold &amp;amp; Black&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Guissart Vexille&lt;br /&gt;
A centuries old house, previously based in the Barrens until the Druj forced them to flee in defeat, House Vexille have a reputation for their hard-line attitudes, extensive use of [[Night magic]] and a penchant for luxury and excess. Their methods in achieving Glory have often been questioned, especially actions which saw them declared as [[sorcery|sorcerers]] for a time for their suggested abuse of magics…a measure which was only recently [[Sorcery#Declaration_of_Reconciliation|overturned]].&lt;br /&gt;
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House Vexille proudly declares that they &amp;quot;Hold the key to Glory&amp;quot; - considered metaphorical by many, they believe that their extensive pushing of boundaries is the key to true Glory. The Tests of Mettle set by the Vexille earls are notoriously difficult; the current earl, Guissart Vexille, takes great pride in the fact that dozens of those wishing to join his house have failed to meet the exacting demands he places upon them. To this end, the house supports a larger than average number of yeofolk who spend years testing themselves personally before attempting to bring their requests to the earl to join the household. Those nobles who have passed their test are usually arrogant as a result; inevitably embittered, grizzled individuals who display extreme character traits, their outlook on life influenced by the necessity of life on the Barrens&#039; borders.&lt;br /&gt;
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Most recently, several knights of the house have formed a band of questing knights, dedicated to the destruction of [[vallorn]] as a great and glorious quest, under interpretation of the Synod’s statements on these creatures - urging knights from other houses to join them.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Verdantié.jpg|caption=House Verdantié|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Verdantié====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Ferrond&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A white crystal decanter embraced by a grape vine, rested on a blue and purple base&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Navy blue, royal purple, and white&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Lannus Verdantié&lt;br /&gt;
With a focus on the virtue of Wisdom, the nobles of House Verdantié consist primarily of physicks and magical healers alongside the support of front-line knights. Members of the house believe that every life saved results in another opportunity to fight for glory; whether this is by offering services within the hospital, taking the field and healing those in need, or taking the frontline and lending extra hands to those alongside them. House Verdantié is a noble house formed by Lannus Meadowkeep after they grew within House De Sarroi which sparked their desire to lead and assist.&lt;br /&gt;
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===Houses of Weirwater===&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House de Bastion.png|caption=House de Bastion|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House de Bastion====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Sandling&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue and green&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Dyota de Bastion&lt;br /&gt;
To be House de Bastion is to live by two principles. To assist all in living virtuously and by Dawnish values and traditions. But also the enforcement of those virtues and values. This is clearly shown by the house words &amp;quot;&#039;&#039;open to all, yielding to none.&#039;&#039;&amp;quot; The house strives for the welcoming side of the duality to always be more visible and prominent. De Bastion will endeavour to provide hospitality, arms, and armour to those in need. None are turned away. &lt;br /&gt;
&lt;br /&gt;
The house strongly believes in the tradition of giving a test of mettle to any who ask. That being said, when granted such opportunity, the house expects its members and allies to take it. Not all are worthy, and such worth must be proven through action. De Bastion is quick to hold its allies accountable for their choices and deeds. Dawnish traditions are deeply embedded in the house; breaking or disrespecting them is deemed unacceptable and will be met with harsh judgment or even inquisition. &lt;br /&gt;
&lt;br /&gt;
House De Bastion has a tradition of any who wish to join the house, even as yeofolk: standing guard. They are tested in their competency and understanding of the house&#039;s culture. This tradition dates back to the founding of the house and pays respect to the manner of its founding in which a lone knight valiantly fought and defended the keep for a day and night. Tests of mettle from House De Bastion are considered deliberately difficult.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Berinore.png|caption=House Berinore|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Berinore====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Two perytons, rampant before a gold chevron on a red field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red and gold, with black.&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Lady Tegwen Berinore&lt;br /&gt;
Those who dwell within Castle Gristimere&#039;s walls claim it to be one of the oldest castles in the Weirmoor, raised not long after the Dawnish first arrived in these lands, laying claim to the dangerous forests and mastering them. Despite their ancient claim, the House held no one of note until recently. House Berinore attended Anvil for the first time at the end of 383YE to pull itself from obscurity with the thought of true glory at the forefront, but since then, the House has been beset by tragedy after tragedy. From their very first attendance at Anvil, long beloved friends have fallen to barbarian blades, time and again.&lt;br /&gt;
&lt;br /&gt;
This culminated in Spring 385YE, with all nobles of the House deceased, fallen in battle to reclaim either Zenith or the Barrens. A pair of knights-errant remained; one was able to pass her tests, calling a fallen Earl back through the [[Whispers through the Black Gate|Black Gate]] to confirm this. The newly minted Earl has sworn to learn from this and never leave the House in such a situation again, and the House has since focused on healing, on repair and unity. Alongside their allies in the Amber Lance, Berinore fights on the battlefield to ensure as many glorious heroes make the return to Anvil as possible, and works within Anvil with a focus on the same unity. True glory for those of House Berinore acknowledges the contributions of nobles and yeofolk alike, each bringing glory in their way.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Castellan Crest.png|caption=House Castellan|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Castellan====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Highwater Keep, Western Weirwater Vale&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A white Hippocampus on a field of blue, with red accents. &lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue with red and white trim, and a red chevron, in various configurations.&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Baldwin Castellan &lt;br /&gt;
House Castellan was founded in the dim and distant past, at the foundation of Dawn as a nation in the pre-Imperial age. The first Earl, Lord Kaldwin Castellan, sought to bring law and safety to the wild frontier of Weirwater, and so established the Castellan Hunt, an order of [[questing knight|questing knights]], knights-errant, and yeofolk intended to travel and patrol the territory to keep honest people safe from monsters, bandits, [[orc|orcs]], and the trials of life in a wild land.&lt;br /&gt;
&lt;br /&gt;
From the seat of Highwater Keep the house and the Hunt have kept to this duty diligently, striving to embody the very concept of knighthood and nobility in their deeds, but never previously taking an interest in Anvil, slowly sliding into forgotten obscurity as a result. Now, that isolation has ended. House Castellan looks from the deeds of the past toward the glories promised by the future, and its people step from the mists of Weirwater into the light of Anvil. The house is noteworthy for its extremely large numbers of knights-errant, resulting from a combination of challenging Tests of Mettle and strong dedication to the Hunt’s duties as wandering protectors of all that is virtuous and right. House Castellan’s nobles, knights-errant, and yeofolk are expected to bring virtue, determination, and skill to all they do, and match their deeds with honesty, kindness, and respect.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Clément.jpg|title=&amp;quot;Mercy, Goodness, Glory&amp;quot;|caption=House de Clément|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House de Clément====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden Jackalope on a green field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green and gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Percival de Clément&lt;br /&gt;
House de Clément is a pre-Imperial house founded by Ser Gwendolyn the Good. In recent years the house has withdrawn from the goings on of the nation and the Empire at large. Following the appointment of a new earl, however, the house has returned to Anvil in an attempt to re-join the fold. They pride themselves on producing fine healers, and on providing warm hospitality to any and all that cross their threshold.&lt;br /&gt;
&lt;br /&gt;
The Clément estate is centred around Castle Brighthearth on the Weirmoor and is notable for the large glasshouse in its central court that allows them to grow a diverse range of exotic plant life.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House duLac.jpeg|title=&amp;quot;Stand Fast, Stand Ready&amp;quot;|caption=House duLac|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House duLac====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Culwich&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden fox on a blue and green field&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue and green&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Lady Laudine duLac&lt;br /&gt;
House duLac is one dedicated to watching the borders of Dawn, a bulwark that stands as the first line of defence of this Glorious nation, ever watchful particularly against the threat of Druj incursions across the Semmerlak and Varushkan monsters from across the northern border. Their motto of &amp;quot;&#039;&#039;Stand Fast, Stand Ready&#039;&#039;&amp;quot; stands as evidence of their commitment.&lt;br /&gt;
&lt;br /&gt;
The people of this house are often more subdued in their appearance compared to other Dawnish, in part due to their long distance from the rest of their people, and also due to their focus on military preparation. It is rumoured that the members of House duLac never go unarmed, lest they be unprepared. They hold the Virtue of Vigilance close to their core, aiding them on their watch, and they greatly utilise the magic of Spring in their work, the trappings of which can be found all over their ancestral seat, The Hightower.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Gladewarden.jpg|caption=House Gladewarden|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Gladewarden====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden crest on a green field. The crest contains three swords pointed upwards, becoming trees whose boughs interweave.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Emerald and gold. &lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Fintan Blackrock&lt;br /&gt;
Steadfast in their ideals of Loyalty, Courage, and Pride, members of House Gladewarden devote themselves to the study of the sword. Taking the words of their motto &amp;quot;&#039;&#039;Many trees, one forest&#039;&#039;&amp;quot;, to heart, they are willing to face any threat or challenge for the good of their allies. House Gladewarden trains to master their specific sword forms, developed by the first earl Liam Gladewarden. In recent years knights-errant have been offered one of three paths when requesting a test of mettle from the current earl. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Lucentia.png|caption=House Lucentia|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Lucentia====&lt;br /&gt;
* &#039;&#039;&#039;Location&#039;&#039;&#039;: The most southwestern tip of Wiermoor, on the border with Astolat&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; An outstretched hand, gently holding a star with a background of navy blue and purple&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue, Purple and Silver&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Vesper Lucentia&lt;br /&gt;
A young house created by Enchanter Vesper upon passing their test of mettle in Summer 385YE. The house is known for its distinct approach to the Virtue of Wisdom. The house has a focus on welcoming all comers, including many who have joined Dawn later in their lives from other nations. It is also a house of travellers and wanderers; those who seek new horizons and greater understanding. It has gained something of a reputation as a house of &amp;quot;chain breakers&amp;quot;, as many of its members have fought hard to save people under the yoke of oppressors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Mortere.png|caption=House Mortére|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Mortére====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A black rose inside a golden hourglass on a split field of red &amp;amp; black.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Black (Primary), Red and Gold.&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Morrigan Mortére&lt;br /&gt;
Founded by Vaela Mortére in the reign of [[Empress Varkula]] during the Druj invasion of Weirwater, House Mortére has been reclusive and quiet for many years since. House Mortére is an unusual noble house, but those who do meet and interact with them often claim them to be friendly and hospitable, if a little unsettling. Their estate is often called &#039;&#039;The Black Garden&#039;&#039; as many poisonous and dangerous plants and herbs are grown there, along with numerous natural black roses. House Mortére seems especially concerned with the concept of death. The house seems to yield many weavers talented in Winter magic, and many of the nobles and yeofolk of the house seem to be very comfortable around the dead or dying. Often the house members appear to help with funerals, the terminally ill, or sick, but also to help the living with matters of great joy and sorrow.&lt;br /&gt;
&lt;br /&gt;
====House Novarion====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Novarion.jpg|caption=House Novarion|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Applefell, Garthmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A phoenix in flames&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red and gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl D&#039;Eon Novarion&lt;br /&gt;
Formed in 52YE by a young warrior named Novaria, she gathered like-minded warriors to her banner during battles around Semmerholm. In recognition of this feat she was granted land and many of her warriors remained by her side and pledged to form a new house. Using the wealth and slaves rescued from the orcs they built a fortress on one of the highest hills in Applefell and were charged with its defence. House Novarion were popular with the troubadours of the time and several of their deeds are remembered in traditional folk songs such as Sir Isobel and The Novarion Phoenix which are still sung today.&lt;br /&gt;
&lt;br /&gt;
Years later, a large portion of the house died in a great fire following a strange magical event caused by their insular nature and only a handful escaped. The house&#039;s wealth and reputation were in ruins. The earl began the slow process of rebuilding the house, swearing to never again let those of his household grow to be weak closeted individuals.&lt;br /&gt;
&lt;br /&gt;
From then on, tests of mettle were always written so that extensive foreign travel was required. Insulation and clannishness was dangerous and should be avoided at all costs by prompting its members to seek glory from distant lands. Any person seeking entry into the house is often set difficult tasks that require extensive travel and perseverance to complete, thus encouraging them to grow into headstrong individuals with allies in unusual places.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Olor.jpg|caption=House Olor|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Olor====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; North Sandling &lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A glorious swan adorned by 2 roses upon a blue and red background with a red chevron.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue, white and red&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Adrahil Olor &lt;br /&gt;
House Olor was rekindled by Earl Adrahil Olor and his 2 brothers. Nobles of Olor pride themselves on being furious to their enemies and bringing [[Glory]] to the House, Dawn, and the Empire and they adorn the sigil of the swan for this reason. The tales of House Olor often have mention of a swan offering assistance, often in a similar manner to the [[aspect_magic#Beast Magic]] in the Varuhskan sense.&lt;br /&gt;
&lt;br /&gt;
Housed in woods north of Sandling and nestled alongside a river flowing into the Semmerlak. Many swans call this place home and any person keen on taking a feather home for the house would find many in abundance here. &lt;br /&gt;
&lt;br /&gt;
Keen to remain true to their motto, the House is keen on front line combat, holding a glorious shield and a weapon of fury.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Orzel.jpg|title=&amp;quot;Prove It!&amp;quot;|caption=House Orzel|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Orzel====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Belletain Vale (Sandling) &lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; The white eagle of Gnijezdo and Primroses of Zoria&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red and Black&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Valentin Ivarovich Severyan Orzel&lt;br /&gt;
House Orzel is a union of two migrations from [[Varushka]], blending bloodlines and customs but embracing martial culture with the great traditions of the Empress Richilde’s most noble people. Favouring tests and trials involving quest and strange adventure, House Orzel finds a natural home in Dawn and has welcomed an increasing number of native Dawnish knights-errant into its nobility through great deeds of mettle and achievement. The Orzel have always measured and tested themselves against competence and skill, giving respect to Pride earned and laughing at pomposity, false claims, and weak authority in equal measure.&lt;br /&gt;
&lt;br /&gt;
Generous with praise and friendship for the accomplished, the Orzel care more for talent and achievement than they do for name or family history alone. In youth children are encouraged to demand their elders &amp;quot;prove&amp;quot; their claims of skill or knowledge rather than taking anything on faith alone. Orzel children are wild and reckless with tales of the youngest laughing at the snarls of invading wolves and hurling stones and chanting &amp;quot;Prove It!&amp;quot; to call the bluffs of ancient evil and bestial threat alike.&lt;br /&gt;
&lt;br /&gt;
Though wilful boldness and challenge mark daytime traditions, the Orzel consider [[Varushka_hearth_magic#Hospitality|guest-right]] sacred when the sun goes down. Music, song, and storytelling are great pleasures of hearth and home, and all should be welcomed, and none mistreated, when it is accepted. Darkness is a time for kindness and tales, [[Wisdom]] and preparing for the hard battles to come. Though sardonic humour runs strong through the Orzel, none should be denied hospitality or chased out into the night.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Remys.png|caption=House Remys|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Remys====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A snake coiled around a silver goblet, poison dripping from its fangs&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red and Silver&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Claudia Varkulova Remys&lt;br /&gt;
Chateau Remys stands on a windswept hillside on the edge of the Weirmoor forest. Once the land was fertile and produced fine wines but several generations ago the land was devastated by a sickness that wiped out many of the nobles and decimated the yeofolk. The house was founded by a Varushkan [[boyar]] who left [[Volodmartz]] during the reign of [[Emperor Barabbas]]. Strongly touched by the realm of Winter, she began the tradition of tasking all aspirants to take on the draughir [[lineage]] as part of their Test of Mettle - to this day no noble of the house has borne any other lineage.&lt;br /&gt;
&lt;br /&gt;
The house is headed by the Enchantress Claudia Varkulova Remys who took over from her mother in YE382. The new Enchantress Remys has sworn to continue in her quest to restore House Remys to its former glory and show the Empire the power of the Winter Realm.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Rion.png||caption=House Rion|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Rion====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Wickmoor (Near the [[Weirwater Vales]]) &lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Gilded White Stag Rampant, emblazoned upon a blue field &lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Main colour royal blue, secondary colours silver and white, tertiary colour black &lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Andred Rion &lt;br /&gt;
House Rion is a moderately young house in comparison to the more established houses of Dawn. Founded during the reign of [[Empress Brannan]] by the first Lord Rion, a questing knight who had found his [[Love_in_Dawn|true love]]. Settling in Wickmoor, not far from the Weirwood Vales, Castle Rion was built, and the house grew around its foundations. Since then, most of House Rion’s Earls have been enchanters (including the “Mad Earl Rion”) specialising in Summer magic. The proximity of Castle Rion to the haunted Weirwood trees is to blame for many of the strange occurrences and events which seem to be commonplace on the House’ land. &lt;br /&gt;
&lt;br /&gt;
During the re-taking of the Barrens, almost all of the houses’ Nobles and a sizeable force of the yeofolk under their command were slain by the Druj in a surprise attack, in which the previous Earl died. House Rion are most notable for having a higher-than-average number of [[Dawn_magical_traditions#War_witches|war witches]] and enchanters in their house. Almost all their nobles are Summer mages, and more than half are [[Magical skills#Battle Mage|battle mages]]. On campaign and in battles, House Rion are usually deployed as skirmish lances to support houses with heavier lances.&lt;br /&gt;
&lt;br /&gt;
In recent years, the House has begun the brewing of ales and the distillation of fine wines and spirits.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Stonecall.jpg|caption=House Stonecall|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Stonecall====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Green field, grey stone, red triskelion&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green, red, with highlight silver&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Ser Dune du Vale&lt;br /&gt;
House Stonecall is one of relative obscurity; an old house in truth, though it never rose to the lofty heights of its contemporaries. A collection of minor noble houses and yeofolk from Weirwater, the enduring stubbornness and determination of those that ally themselves under the red triskelion is testament to the longevity of the house. With the &amp;quot;&#039;&#039;Sweetglade Massacre&#039;&#039;&amp;quot; and the appointment of a new earl, House Stonecall strives to make a name for itself within Dawn and the Empire as a whole. No longer willing to just focus on surviving, they wish to claim glory, to grab with both hands the renown that has been out of their reach for so long, to prove to themselves and to others that they are worthy of standing shoulder to shoulder with the great houses of Dawn, and to be celebrated by bards and troubadours across the land due to their deeds. &lt;br /&gt;
&amp;lt;ic&amp;gt;To be remembered in song, is to be written in stone.&amp;lt;/ic&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====House Tallstag====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; The Aldergate, Wickmoor&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A silver stag set in a field of green&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green and silver&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Logan Tallstag&lt;br /&gt;
“Prepare for all, Yield to none” - The motto of House Tallstag sings to the [[Ambition]] and [[Pride]] that all Tallstags aspire to. Founded in 380YE, House Tallstag was originally founded as a knightly order by Lord Logan, with the simple aim of becoming the most reputable monster hunters in Anvil. This desire was quickly outgrown as their ambitions of hunting greater monsters rose to tackling the greatest challenges they could find.&lt;br /&gt;
&lt;br /&gt;
House Tallstag prides itself on a reputation as one of the fiercest lances Dawn has. They reside in a once forgotten stronghold known as The Aldergate and they have tasked themselves with the complete destruction of the vallorn in its entirety, and work closely with Navarr stridings and steadings to achieve this great feat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Tower de Risbanke.jpg|caption=House Tower de Risbanke|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House Tower de Risbanke====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Hawksmoor (northwest of Hawthorn) &lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Argent Wolf on Azure field with Golden sun blazing in third quarter &lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue and yellow&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Vacant&lt;br /&gt;
The Tower De Risbanke stands at the peak of a bleak &amp;amp; wild hillside near the border of [[Varushka]] within the Weirmoor forests. Surrounded by wolves, falcons and wild game this small household is a sanctuary for those needing food, drink, and a place to rest with a warm welcome. The house was founded with hospitality at its core, often believed to be due to its proximity of Varushka. The division between yeofolk &amp;amp; nobles can sometimes be quite blurred in this small household where both warriors and weavers seek out new alliances and friendships. Boisterous songs can often be heard in the Weavers Rest tea house with the motto &#039;&#039;In Vino Veritas&#039;&#039; - In wine is truth. Tests of mettle are as often be artistic or culinary banquets in the field. Tests of ardour also often focus on the expression in the food of love.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House of the Twisted Rose.png|caption=House of the Twisted Rose|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====House of the Twisted Rose====&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirmoor&lt;br /&gt;
*&#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A white rose/roses with twisted stems, The runes Rhyv and Lann flanking it.&lt;br /&gt;
*&#039;&#039;&#039;Colours:&#039;&#039;&#039; Purple&lt;br /&gt;
*&#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Mirella of the Twisted Rose&lt;br /&gt;
The House of the Twisted Rose was founded during 383YE. The Keep of the House, itself named Keepsake, was built out in the ruins of a fallen House, its name forgotten to time, its foundations nestled atop the peak of one the mountains near Delev. Though around the estate still sit statues of various nobles and in various states of disrepair, those within the House have a habit of asking these still forms for advice though they do not speak back.&lt;br /&gt;
&lt;br /&gt;
Members of the House have a reputation of self-sacrifice and knowledge of costs to be paid, owing to The Twisted Rose’ ties to both the Autumn and Winter realm, of contracts and oaths. As well as raw passion. This led to the House’s motto being “Ma Vie; Par Amour” (My Life; For Love in Asavean). Much of the House’s Tests have been based around the ideals of Love and Loyalty, often seeking to teach as much as test the one undergoing it; to bring them deeper in line with the House’s beliefs.&lt;br /&gt;
&lt;br /&gt;
====House de Vere====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House De Vere.png|caption=House de Vere|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; North Hawksmoor&lt;br /&gt;
*&#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A silver owl displayed on a split field of wine red and gold.&lt;br /&gt;
*&#039;&#039;&#039;Colours:&#039;&#039;&#039; Primarily wine red and gold, with silver secondary.&lt;br /&gt;
*&#039;&#039;&#039;Earl:&#039;&#039;&#039; Vacant&lt;br /&gt;
House de Vere was founded in pre-Imperial times by a noble of a now-forgotten house who completed a seemingly impossible Test of Mettle using a boon from the [[Barien|Lord of the Crossroads]]. House de Vere’s heraldry is a silver owl in honour of Barien and the story of the founder, and the house motto “In Blood Anointed” draws its origins from the story of the House’s founding. The house&#039;s estate sits at the border of Karov and Weirwater; where the forest meets the hills.&lt;br /&gt;
&lt;br /&gt;
The house is dedicated to investigating and destroying supernatural threats to Dawn, primarily monsters from beyond the border that threaten Hawksmoor, and other malignant foes of a magical nature.&lt;br /&gt;
&lt;br /&gt;
In 375YE the castle was left in ruins and the house was believed to have been wiped out following an attack from some unknown foe. In 385YE a knightly order made up of members of House de Vere that left the Empire shortly before the attack returned from questing in Asavea to find their house destroyed. The surviving members have since begun rebuilding the house, reaffirming the house&#039;s purpose as a bulwark against esoteric threats to Dawn.&lt;br /&gt;
&lt;br /&gt;
===Houses of the Barrens===&lt;br /&gt;
====House Fawnwood====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Fawnwood.jpg|caption=House Fawnwood|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Fallow&#039;s Keep, Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A Golden Fawn on a field of green grass&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green, Gold and Purple&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Sebastián Fawnwood&lt;br /&gt;
House Fawnwood was formed in Autumn 385YE, founded shortly after Dawn&#039;s triumph in the Barrens. As Dawn established its control of the territory, House Fawnwood made their home in the forests of western Dawnguard – taking the estate of Fallow’s Keep as their seat.&lt;br /&gt;
&lt;br /&gt;
A fawn of a fallow deer adorns the House heraldry, and whilst perhaps perceived by some as a symbol of peace and being a docile creature, it also symbolises a young, new house that will soon come of age.&lt;br /&gt;
&lt;br /&gt;
Priding themselves on their Loyalty and Courage, House Fawnwood boasts an array of heavy fighters, often found at the forefront of any battle, as well as powerful mages calling upon both the realms of Summer and Autumn. Both yeofolk and nobles alike are pushed to bring glory to the House in an attempt for the House to become more known within Dawn, and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
Looking ahead to its future, House Fawnwood is ever loyal to the people of the Barrens, helping maintain Dawn&#039;s hold over the territory and furthering its development.&lt;br /&gt;
&lt;br /&gt;
====House du Fel====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House du Fel.jpg|caption=House du Fel|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A ruined tower in white above a pink field with a blue pillar of flame&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; White, pink, and blue&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Knight Commander Faith du Fel&lt;br /&gt;
House du Fel is dedicated to inspiring the helpless to join battle by taking up arms even in the most hopeless of scenarios. They readily face losing battles and either clutch glorious victory from them or take pride in their defeat.&lt;br /&gt;
&lt;br /&gt;
Its knights and yeofolk believe that the best and only path to virtue is to fight and try to change the world for the better. Even against astounding odds, even against the whole rest of their nation or empire, they fight for what they believe to be right. To maintain the highest ideals of their nation, du Fel set dangerous and difficult tests. A majority, more than half, of those set tests by the house die during the completion of that test, though as often due to other causes they have decided to fight for as to the test itself. Due to their often martial nature, few members are anything other than questing knights or war witches, though anyone willing to wade into danger in the halls of the Senate or preach at the edge of doctrine to pursue virtuous truth will find camaraderie.&lt;br /&gt;
&lt;br /&gt;
House du Fel maintains a few small holdings in southern Dawnguard, near the old lands of House du Percy. Until Drycastle is rebuilt and a Knight of Dawnguard stands to protect the Barrens, no grand keep will be constructed, but there are waystations and shelter enough for the knights-errant to camp nearby when not on campaign.&lt;br /&gt;
&lt;br /&gt;
====House du Froste====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House du Froste.png|caption=House du Froste|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Estmure, by lake Semmerlak&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Golden jackalope on a field of black and red&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red, Gold &amp;amp; Black&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Gaston Wayfinder&lt;br /&gt;
The history of House du Froste stretches back to before the conquest and settling of [[The_Barrens#Dawnguard|Dawnguard]].When Dawnguard fell the Earl Panthos Du Froste rushed to the aid of the civilians fleeing to Semmerholm. Ever since then waifs and strays looking to reclaim their homeland have flocked to their banner and their estate in the foothills of Estmure. &lt;br /&gt;
&lt;br /&gt;
In Anvil they are known for their standard bearing the jackalope that often serves as a rallying point through the Sentinel Gate, and the round table that the nobles of Dawn occasionally gather around for Earls Council.&lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;Our words have weight&#039;&#039;&amp;quot; is the house motto; being a house who believe wholeheartedly that actions are worth more than any number of words. Once a member has said something, they believe it should be binding to the core of their being.&lt;br /&gt;
&lt;br /&gt;
====House Primevère====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Primevère.jpg|caption=House Primevère|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A mandowla surrounded by golden flames on a field of emerald green with a dusty light pink chevron.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Emerald Green, Dusty Light Pink, Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchantress Amelie Primevère&lt;br /&gt;
After the glorious death of her husband, the enchantress took her retainer and military unit to find her late husband’s ancestral home in the Barrens, to lay his body to rest. While there, she decided to complete his ambition by rebuilding the castle to its former glory and founding the new house in his honour.&lt;br /&gt;
&lt;br /&gt;
The founders of House Primevère are powerful spring mages and briars, therefore they encourage their fellow house members to be prideful but vigilant in all that they do. House Primevère requires its members to be well educated in politics and the arts, as they know well that the gentle power of words and culture can bring just as much glory as martial might.&lt;br /&gt;
&lt;br /&gt;
====House Solrené====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Solrené.png|caption=House Solrené|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Stonefire Keep, South of the Plains of Teeth&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden phoenix rising from flame against a field of red and white.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Red, white, and gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Earl Wulfrich Solrené&lt;br /&gt;
During the reign of [[Empress Varkula]] a fringe group of heretics, driven by the old claims of Abraxus Whitespire, attempted to manufacture [[true liao]] through unknown means in an attempt to communicate with their past and future selves. In their hubris, the resulting concoctions drove them into a crazed bloodlust, putting ‘nonbelievers’ to the sword en masse.  Foreseeing the coming bloodshed, a handful of virtuous Dawnish laid plans in secret for escape. When the killing began, they fled.&lt;br /&gt;
&lt;br /&gt;
Scattered and hunted, they traveled across the Barrens, seeking refuge in the desolate reaches of the Plains of Teeth. There, driven by desperation, they forced their way through a narrow pass in the cliffs—and beyond, hidden among the crags, they found salvation; a ruined keep lay nestled in the rock.&lt;br /&gt;
&lt;br /&gt;
Atop its highest tower, they lit a great beacon, a fire to call others who fled the heretics’ wrath. When their pursuers came, they held the pass—one at a time the enemy came, and one at a time they fell. That night, the virtuous stood unbroken.&lt;br /&gt;
&lt;br /&gt;
Here, they made their stand. The ruined keep became their home, the fire upon the tower their defiance. They named it Stonefire Keep, and from those exiles, a new house was born. House Solrené (pronounced Sol-ren-ay), sworn to the virtue of Ambition, would stand as a sanctuary for all who fled the shadow of heresy, and a thorn in the side of those who would see them burn.&lt;br /&gt;
&lt;br /&gt;
====House Tonberry====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Tonberry.jpg|caption=House Tonberry|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Shield with two gold lozenges resting in a Vert field, Argent tiered foreground with a golden sword, staff, anvil. and rose.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green, White and Gold.&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Vacant&lt;br /&gt;
House Tonberry was once an established noble house in Dawnguard, east of Drycastle that was destroyed by the Druj. The House was known for its seven lords known to each other as siblings whilst being represented by an Earl and their partner, known as the &amp;quot;Thegn&amp;quot; of the house, the Thegn acts as the Earl’s second but also as a source of Wisdom, advice and comfort to the nobles and yeofolk of the house. The last pair were Earl Kairon Tonberry and their spouse Thegn Lianna Tonberry, who were both killed in defence of their home, along with most of House Tonberry. The surviving members of the house have split, believing themselves to be the last remaining. Each hopes to begin bringing glory back to their name and to eventually rebuild their house to what it once was.&lt;br /&gt;
&lt;br /&gt;
====House Torawyr====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=HouseTorawyr.jpg|caption=House Torawyr|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Ruins of House Torawyr, Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Blue and White quartering with a red gauntleted fist with cynogriffon wings in the centre.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Blue and White.&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Edmund Torawyr&lt;br /&gt;
House Torawyr was originally founded in southern Dawnguard near Murderdale. The house was primarily made up of apothecaries and fighters who tended and harvested their gardens to help Dawn fight the Druj and defend Dawnguard. When the Druj invaded in Summer 381YE, breaking the treaty, the fighters of House Torawyr were loyal until the last drop, laying down their lives to hold back the orcs as long as they could to allow as many people to flee as possible. In doing so all nobles of House Torawyr died or were taken as slaves.&lt;br /&gt;
&lt;br /&gt;
The house reformed at the end of 382YE, as a group of loyal yeofolk ventured back into the Barrens on a Test of Mettle to retrieve the banner of their house. The group saw their beautiful gardens wrecked with a blight, their herbs picked clean to supply the Druj with poisons. With caution they were successful in retrieving their banner, reforming the house under a new Earl, Enchanter Edmund Torawyr.&lt;br /&gt;
&lt;br /&gt;
After considerable effort, In 385YE House Torawyr returned to the Barrens with newfound loyal allies, resources, and magical might. The house with allies from the Amber Lance attacked the Spires of Dusk with the Hounds of Glory. Bringing with them over a hundred [[Clarion Call of Ivory and Dust|grim legionnaires]] of the eternal [[Kaela]]. Now the house has returned to its ruined land it must rebuild the gardens it once held with pride, and return the help given by those who helped take back Dawnguard.&lt;br /&gt;
&lt;br /&gt;
====House De Tournesol====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=De Tournesol.jpg|caption=House De Tournesol|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A shield of dark pink with a large sunflower emblazoned in the bottom right corner, a small square of yellow emblazoned with a pink yale sits in the top left corner of the shield&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Pink and Yellow&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Brahmms De Tournesol&lt;br /&gt;
Founded after the 385YE Summer Solstice from the ruins of a keep on the edges of Dawnguard, the high walls of the De Tournesol estate defend its residents from the wilds of the Barrens whilst also offering a place of respite for the injured and the weary. Enclosed within is a rich garden of cultivated medicinal [[herb|herbs]] littered with the house sunflower which grows determined in every corner of the keep. Its small but safe keep act as a basis for the house’s operations whilst also accommodating a space of respite for any traveller or wayward soul of the Empire. &lt;br /&gt;
&lt;br /&gt;
House De Tournesol consists mainly of those who can aid or heal, be it through surgery or magic, however will happily welcome all those who share in their ambitions to see Dawn and the Empire prosper through providing protection and rejuvenation to all those who may need it. Although their tests of mettle are tailored to those who partake in them, they contain two key themes in their task, which are to stand out gloriously and to make a stand in the face of danger. &lt;br /&gt;
&lt;br /&gt;
====House Veridaine====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 250px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=House Veridaine.jpg|caption=House Veridaine|align=right|width=250}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Dawnguard&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A black dagger, pointing downwards, with a black snake on either side, facing outward, all on a field of red.&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Black and Red&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Toriith&lt;br /&gt;
House Veridaine is a relatively new house, founded when the young Lord Toriith left House Orzel and journeyed to The Barrens in search of his idea for fresh, unclaimed glory. Priding itself on the loyalty and martial prowess of their nobles and yeofolk alike, House Veridaine focuses its efforts on the military and political Dawnish front. This focus on martial might is reflected heavily throughout the house and is often seen in their test of mettle. &amp;quot;Glory Unbound&amp;quot;, the House&#039;s words, stand as a testament to their proclivity for frontline volunteer work.&lt;br /&gt;
&lt;br /&gt;
The Veridaine estate of Blackrattle, and the surrounding village of Addering, sit in the reconquered Dawnguard territory, just east of Drycastle. The house has recently seen growth as young Dawnish knight-errants seek to pass their difficult trials.&lt;br /&gt;
&lt;br /&gt;
==Orders and Cabals==&lt;br /&gt;
===Knightly Orders===&lt;br /&gt;
The [[knightly order|knightly orders]] dedicate themselves to the pursuit of glory over all other considerations.&lt;br /&gt;
====Order of the Amber Lance====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Amber Lance.png|caption=Order of the Amber Lance|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Welkin’s Weald, Weirmoor, Weirwater&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; a field, tawny, charged with a teardrop, amber, upon which is emblazoned the Blood rune, Rhyv, in sable.&lt;br /&gt;
* &#039;&#039;&#039;Knight-Captain:&#039;&#039;&#039; Ser Guy Wooder&lt;br /&gt;
This proud young order was founded in the Autumn of 383YE by the briar Czernobog Stanislaus when he became a knight errant of House Castellan. A healer and steward of a herb garden, this first Captain&#039;s Ambition was to set Dawn on a par with other Imperial nations by founding a dedicated corps of combat physicks. In so doing, the Lance quickly managed to gain the Loyalty of several Weirwater houses, as well as questing knights and refugees from the Barrens.&lt;br /&gt;
&lt;br /&gt;
The knights maintain a permanent presence in the waterlogged hamlet of Welkin’s Weald, at the heart of a carefully coppiced forest of willow. It is from the [[ambergelt]] cultivated here that they draw their heraldry – a substance that hardens and strengthens but also promotes healing and mending, running like blood when first drawn, tough and crystalline when set. This duality is echoed in their motto: to take blood from stone (to do the impossible) is a common aphorism amongst these knights.&lt;br /&gt;
&lt;br /&gt;
In the first years of the Lance&#039;s existence, these Knights of Amber have committed themselves wholly to the Empire&#039;s war against the wretched Druj. They have sustained heavy losses in liberating Zenith and the Barrens, but remain steadfast in their commitment to preserve Imperial lives and bring succour and healing to all who need it. Bloodied though they may be, they proudly bear the rune of sacrifice upon their banners as they fight for a better world.&lt;br /&gt;
&lt;br /&gt;
====Order of the Blazing Dawn====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Order of the Blazing Dawn.png|caption=Order of the Blazing Dawn|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; The Rose and Thorn tavern, Culwich, Weirwater&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039;  a blue field a yellow sun and orange rays beneath a winged sword supported&lt;br /&gt;
* &#039;&#039;&#039;Motto:&#039;&#039;&#039; As Dawn Rises, the Sun Shall Set&lt;br /&gt;
* &#039;&#039;&#039;Knight-Commander:&#039;&#039;&#039; Ser Tristan Ackerman&lt;br /&gt;
Founded in the wake of the armies of the Cold Sun invading the Empire in 385 YE, the Order of the Blazing Dawn is an order of knights-errant and exists to drive the scions of the eternal back to the day realm. Driven by a love for all things that make the empire the centre for love and beauty that it is, the order strives to protect all nations its nations from this threat.  The order is primarily made up martial knights and war witches to&lt;br /&gt;
engage the cold sun as a physical threat. &lt;br /&gt;
&lt;br /&gt;
====Knights of the Golden Mane====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; South of Culwich, Sandling, Weirwater&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A shield of azure with a white chief triangular. In the azure portion, a gold lion head facing forward within a gold wild rose. In the White portion the Jotra rune in azure.&lt;br /&gt;
* &#039;&#039;&#039;Lord Commander:&#039;&#039;&#039; Leohnar Gildaryn&lt;br /&gt;
The Knights of the Golden Mane are dedicated to upholding Virtuous acts and aim to record and share stories of Virtue from around the Empire. The quests they undertake, individually or together, all lend towards telling the tale of the knightly order and how they pursue Glory through virtuous acts. The grand quest of the order is to aid and preserve stories of Virtue. The order hall sits within the Lionskeep, the seat of power of House Gildaryn in Lionsholme, a town in [[Weirwater]] south of Culwich.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=KnightsoftheGoldenMane.png|caption=Knights of the Golden Mane|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
The order structure is very loose, with two commanding individuals. The Lord Commander oversees the order, while a Knight-Captain serves to advise and act as the leader of its lance through the Sentinel Gate. Under this structure, knights often are bestowed a title by the Lord Commander befitting of their skills, such as Knight-Magus. These are not enforced as roles of leadership, but a way for the Lord Commander to classify where they believe the skills of a knight could be best applied. Strangely yeofolk and knights-errant are welcomed as equals rather than apprentices, and have equivalent say and reach in the order’s quest.&lt;br /&gt;
&lt;br /&gt;
The main tradition the Knights of the Golden Mane hold is of the &#039;&#039;Night of Hallows&#039;&#039;. Each Winter Solstice, the knights come together to receive [[hallow|hallowings]] of Virtue which best tell their stories, and to have the provided aura aid them in their next year. The knights share stories of their achievements throughout the year in Anvil and beyond, and pledge their quest for the following year to the Lord Commander.&lt;br /&gt;
&lt;br /&gt;
====The Order of the Lance Restored====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Order_of_the_Lance_Restored.png|caption=Order of the Lance Restored|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Roaming, though with a chapel near Kethry&#039;s Grove in Astolat&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; argent, a lion sable sejant upon which rests a lance gules&lt;br /&gt;
* &#039;&#039;&#039;Knight-Marshal:&#039;&#039;&#039; Ser Dindrane de Cantharos&lt;br /&gt;
The Order of the Lance Restored are - after a fashion - the remnants of an ancient order known as the Knights of the Feathered Spear, who are said to have guarded [[Astolat#Kethry.E2.80.99s_Grove|Kethry&#039;s Grove]] in the distant past. The original order fell into disgrace in 209YE when they aided [[Emperor Nicovar]] in destroying the libraries of the Empire, for reasons now forgotten to history. Following Nicovar&#039;s death, the Knights of the Feathered Spear disbanded, supposedly because during the chaos they lost a relic that they were sworn to protect - a spear believed to have been that of Makin the Red, a prominent figure in the story of the paragon [[Kethry]]. Two of their number were sentenced to death by penal military service; they fought in numerous battles thereafter, surviving and triumphing against all odds, and eventually attracted a cadre of questing knights who sought to redeem themselves of past dishonour. These knights eventually banded together under the banner of the Order of the Lance Restored.&lt;br /&gt;
&lt;br /&gt;
Since then, the order has become something of a refuge for the disgraced, the outcast, and those who simply do not fit in with their Houses. Sworn to roam the Empire until the Feathered Spear is recovered - though most doubt that it ever will be - the knights of the order seek to overcome their past failings by taking on difficult, open-ended, and sometimes nigh-impossible quests.&lt;br /&gt;
&lt;br /&gt;
===Weaver Cabals===&lt;br /&gt;
The [[weaver cabal|weaver cabals]] master magic, maintaining a studied neutrality in the politics of the nation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Golden Leaf Cabal.png|caption=Golden Leaf|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====Golden Leaf====&lt;br /&gt;
Founded in 384YE, the Golden Leaf Cabal find their specialism in the realm of Autumn. Whilst their roots lie with yeofolk from across Dawn, many nobles have since flocked to join their ranks. Formed of a union of Noble Houses, they cast their sights towards the bigger picture, the cabal is operated by a council, where every bonded member has an equal vote in its work and goals.&lt;br /&gt;
&lt;br /&gt;
The Golden Leaf does not operate in the shadows - their aims are clear and open, aiming to bolster the [[Prosperity]] of Dawn by enchanting both its people and territories. In turn, they try to further what they believe to be the Empire’s ambitions through engaging the complex relationships between Imperial bodies and the Autumn eternals operating under [[Alignment#Amity|amity]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Moon and Stars Cabal.jpg|caption=Moon and Stars Cabal|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====Moon and Stars====&lt;br /&gt;
The Moons and Stars cabal was formed in 377YE as an ambitious attempt to create a cross-house Dawnish Night coven. The cabal aims to bring together Night mages from across the nation of Dawn to both aid the Empire and bring Glory to the individual weavers within the cabal. The cabal is named after the heraldic devices used by the Houses who were present at the founding of the endeavour. The cabal was originally formed, primarily, by mages belonging to House De Rondell and a house that has since fallen.&lt;br /&gt;
&lt;br /&gt;
The members of the Moons and Stars cabal are active participants in the business of the [[Imperial Conclave]]. Weavers from the cabal have held many important positions in the Conclave. The Moons and Stars cabal are celebrated for using their arcane powers to gather information, provide protection, break curses, and deliver curses. They are also widely known to regularly employ a range of novel and innovative rituals to achieve unusual and original results. They often use [[aspect_magic#Heraldic_Magic|heraldic magic]] in their rituals although individual styles are encouraged.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Phoenix Flame Coven.jpg|caption=The Phoenix Flame|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
====The Phoenix Flame====&lt;br /&gt;
The Phoenix Flame cabal were previously called the Chain-Sworn Scales, however after the commission of the Flame of the Phoenix near the Cabal’s home in 386YE, the cabal agreed to change their name in support of the magician who holds the title. The Phoenix Flame is an Autumn focused weaver cabal with members from across the noble houses of Dawn. At the end of 383YE they began to attend Anvil along with House Larmallevés, eagerly recruiting new members and quickly becoming one of the largest covens in Dawn. The Enchantress of House Larmallevés often organises the cabal along with other realm castings. However, all members have an equal say on the rituals the coven casts as the cabal operates as an equal union of yeofolk and nobility, with nobility often requested to gird into simpler attire for rituals.&lt;br /&gt;
&lt;br /&gt;
Though initially founded with a focus on enchantments for businesses, fleets, and farms the focus has shifted with the growth of the cabal&#039;s influence and power, and now they also support the congregations, military units and armies of Dawn. The coven most notably casting the last enchantment on the Hounds of Glory during the conquest of the Barrens. They aim to study the arcane and make new rituals through arcane projections, with members of the cabal encouraged to join an order and actively participate in the Conclave.&lt;br /&gt;
&lt;br /&gt;
==Other Groups==&lt;br /&gt;
===Other Player Groups===&lt;br /&gt;
&lt;br /&gt;
====The Emerald Lance====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Emerald Lance.png|caption=The Emerald Lance|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; An emerald on a rounded two-tone field of blue&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Green and blue&lt;br /&gt;
The Emerald Lance is a union of houses from across Dawn, drawn together by their dedication to aiding each other&#039;s Houses and their capability as a fighting force. &lt;br /&gt;
&lt;br /&gt;
Within the lance sits the Emerald Alliance, a group of houses pledged to each other in a formal accord. Houses within the Emerald Lance may, if they choose, request a test to join the Alliance.&lt;br /&gt;
&lt;br /&gt;
The Emerald Alliance is currently made up of House Caerleon, House de Bastion, and House Gladewarden.&lt;br /&gt;
&lt;br /&gt;
The wider Emerald Lance also includes House Gryphontale, House de Vere, and House Syrenus. &lt;br /&gt;
&lt;br /&gt;
====The Iris Covenant====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; The Chase, Astolat&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A golden iris flower encircled by a ring of interlocking silver leaves&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Gold and silver, with accents of purple and blue&lt;br /&gt;
The Iris Covenant is a coalition of noble houses in Dawn, founded in Spring 386YE. It aims to foster collaboration and strength among its members, ensuring each house thrives both individually and collectively. The Covenant&#039;s &amp;quot;prosperity pact&amp;quot; centres around economic growth, mutual aid, and the cultivation of shared prosperity both within and outside of Anvil.&lt;br /&gt;
&lt;br /&gt;
The Hall of Bloom, House Videre&#039;s most prized possession, was chosen as the central meeting place for its symbolic golden iris, reflecting the Covenant&#039;s commitment to renewal and beauty. This hall now serves as a vibrant centre for meetings and celebrations.&lt;br /&gt;
&lt;br /&gt;
The Iris Covenant leverages its combined resources and talents to navigate political and economic challenges, remaining steadfast in its focus on the prosperity of its members without endorsing any external political agendas.&lt;br /&gt;
&lt;br /&gt;
====The Order of the Gryphon’s Quill====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Gryphonsquill.jpg|caption=The Order of the Gryphon&#039;s Quill|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; The Chase, Astolat&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Golden Gryphon rampant clutching a Quill on a Red and Blue split field with crenulated black border at top displaying a gilded Quill&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Gold, Red, Blue&lt;br /&gt;
The Order of the Gryphons Quill is a school and residence for troubadours and those wishing to further Dawnish arts and culture, led by Lady Kaywenn du Launcet and Lord Romande Remys. Located between the famous tourney ground of Laroc and the Kethry’s Grove it seeks to promote pride in Dawnish culture amongst its citizens and ensure that the most glorious tales are formed. Those of the order that attend anvil tend to be pride troubadours, performers or mages who specialise in magic to nudge stories in glorious directions. Order members whether noble or yeofolk seek to support each other in their endeavours to ensure Dawn weaves a glorious history. Those who wish to join the order can be from any house or any lineage as long as they are willing to ensure great legends last forever.&lt;br /&gt;
&lt;br /&gt;
===NPC Groups===&lt;br /&gt;
These groups are made up of non-player characters; their members are portrayed by Profound Decisions NPC crew.&lt;br /&gt;
====House de Casillon====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Castle Spiral, on Weirmoor, in Weirwater&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A hand with fingers spread marked with a spiral&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Azure, Gold, and Violet&amp;lt;br&amp;gt;&lt;br /&gt;
The de Casillon are an old house who hail from [[Weirwater#Spiral_Castle|Spiral Castle]], a pre-Imperial keep that stands at the heart of a powerful Summer regio. Their estates lie in [[Weirwater#Weirmoor|Weirmoor]] in the territory of Weirwater, and until very recently they lived in voluntary internal exile protected from the outside world by a wall of swirling magical mists. &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=DeCassilon.jpg|caption=House de Casillon|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
Many of the nobles of the de Casillon family claim descent from Empress Richilde, and are said to cultivate their bloodline in the way a vintner might cultivate a strain of fine grapes. They are usually possessed of a strong changeling lineage - it is very rare for anyone who is not a changeling to seek the Test of Mettle from the house and even rarer for them to succeed. Much of their business in the outside world is handled through the [[Castellan of Spiral Castle]], an [[Imperial title]] re-established in Spring 380YE.&lt;br /&gt;
&lt;br /&gt;
Almost all the de Casillon nobles are witches, and their earls have always been potent enchanters. Their yeofolk are likewise trained in magical arts, although many of them choose to embrace the path of the artisan. Even before their seclusion behind their wall of mist, they were known for hedonism and self-indulgence and it seems that several decades isolated in a Summer regio have merely heightened these tendencies - left to their own devices they would while away their lives in tourneys, in hunting, in feasting, and in other diverse amusements. There may be some weight to the concerns of some troubadours who worry that the de Casillon have become more like the inhabitants of the Summer realm than citizens of Dawn.&lt;br /&gt;
&lt;br /&gt;
====House De Ledure====&lt;br /&gt;
* &#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater&lt;br /&gt;
* &#039;&#039;&#039;Heraldry:&#039;&#039;&#039; A gold star on an argent field&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Colours:&#039;&#039;&#039; Silver and Gold&lt;br /&gt;
* &#039;&#039;&#039;Earl:&#039;&#039;&#039; Enchanter Geoffrey de Ledure&lt;br /&gt;
A relatively new house that was once part of House de Rousillon, they split from that house in in 358YE, ten years after [[Emperor Hugh|Hugh de Rousillon]] took [[the Throne]]. Several knights of House de Rousillon and other knights who were after more action rather than tournaments joined the house. The house’s estates are based in [[Weirwater]], and under Earl Hugh’s reign, the house was successful in having a [[senator]] twice - whilst they were at the peak of their power. Today the house is led by the Enchanter Geoffrey de Ledure, who is from a line of powerful summer witches. It is believed that the house has won some powerful boons from the eternal [[Hayaak]], and they generally refuse to deal with other [[eternal|eternals]].&lt;br /&gt;
&lt;br /&gt;
In 378YE a marriage between House de Ledure and the rival House Blyrale was disrupted when the youths involved ran off to join the [[Navarr]]. This act ultimately cemented a union between the two houses and House Blyrale joined House de Ledure. According to gossip, the two houses are partially united by their anger at the Dawnish nobles who encouraged their scions to abandon their duty and flee the nation.&lt;br /&gt;
&lt;br /&gt;
====House Lionsgate====&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 200px; clear: right;&amp;quot;&amp;gt;{{CaptionedImage|file=Lionsgate.png||caption=House Lionsgate|align=right|width=200}}&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Chase, Astolat&lt;br /&gt;
*&#039;&#039;&#039;Heraldry:&#039;&#039;&#039; Two red lions facing each other before a black gate&lt;br /&gt;
*&#039;&#039;&#039;Colours:&#039;&#039;&#039; White, Red, and Black&lt;br /&gt;
House Lionsgate was founded in 283YE by descendants of the disgraced House Lyongate, who disbanded shortly after the disastrous loss of the original [[Gryphon&#039;s Pride]] army in a failed attempt to capture the Barrens. The founders attracted a number of knights-errant and questing knights, and slowly rebuilt their house - although they never again enjoyed the prominence they had lost along with the army.&lt;br /&gt;
&lt;br /&gt;
The Lionsgate estates in Astolat are small but well maintained, and lie in The Chase. In recent years, the House has reclaimed some of its prominence as it has forged closer ties with a number of smaller noble houses - especially the cunning de Coyne of Dawnguard and the proud de Helios of Astolat. In 379E, then earl Lady Cassandra contacted several Dawnish nobles active in Imperial politics and offered aid in the re-establishment of the Gryphon&#039;s Pride. The loose coalition of smaller houses managed to secure a number of wains of mithril to help with the mustering of the fourth Dawnish army, seeing in this endeavour an opportunity to reclaim some of the pride they had lost over a century before. it remains to be seen if, now the army has been completed, they will continue to involve themselves in Dawnish politics or retreat to their estates.&lt;br /&gt;
&lt;br /&gt;
==Contributing==&lt;br /&gt;
Any player character group in [[Dawn]] can submit an entry for this page. The entry should come from the out-of-character group leader and be emailed to [mailto:plot@profounddecisions.co.uk plot@profounddecisions.co.uk]. &lt;br /&gt;
&lt;br /&gt;
It should contain the following information:&lt;br /&gt;
&lt;br /&gt;
* Group archetype (noble house, weaver cabal, knightly order). If your group doesn&#039;t have one of these archetypes, it will be listed in the &amp;quot;other&amp;quot; section.&lt;br /&gt;
* Territory and region where the groups lands are physically located. Noble houses have estates, but both knightly orders and weaver cabals will be tied to a physical location that serves as their base of operations. If you are a group in exile that has fled the Barrens you can mention that&lt;br /&gt;
* A description of your groups [[Noble house#Heraldry|heraldry]], with an image if desired. All noble houses have heraldry, as do most knightly orders and weaver cabals.&lt;br /&gt;
* If your group has specific colours, you can mention them here.&lt;br /&gt;
* If your knightly order has a publicly known oath you can include it in this section, bearing in mind that the best oaths of this nature are short and pithy&lt;br /&gt;
* The name of your [[earl]] if you are a noble house. If there is someone in your knightly order or weaver cabal that serves as the in-character leader of the group, you can mention them and their title here&lt;br /&gt;
&lt;br /&gt;
You should also include up to 250 words of description, detailing the kind of things that other characters might know about your group. Have a look at the description for a [[noble house]], or at the archetype pages for weaver cabals and questing knights for ideas on the kind of information that is useful. You must also include a few sentences of history, especially around the circumstances of the house&#039;s formation or origin.&lt;br /&gt;
&lt;br /&gt;
Some other questions to consider include:&lt;br /&gt;
* If you are a noble house, do you have a particular [[Dawn_culture_and_customs#The_Test_of_Mettle|Test of Mettle]] for which they are known, or a noteworthy method of choosing their earl?&lt;br /&gt;
* Are there one or more particular archetypes the group is particularly associated with, either noble of yeofolk? Obviously knightly orders will contain questing knights, and weaver cabals are expected to have weavers among their number, but is there a noteworthy archetype that might be unexpected or has a special role?&lt;br /&gt;
* Does your group have a particular ambition which helps unify your members?&lt;br /&gt;
* Is there anything notable about the lands you claim, or about the physical buildings that serve as your home?&lt;br /&gt;
&lt;br /&gt;
Things to avoid include:&lt;br /&gt;
* Too much [https://en.wikipedia.org/wiki/Worldbuilding worldbuilding] detail — this represents information other characters may know about your house. It&#039;s not a place to define elements of the game world&lt;br /&gt;
* Lists of character names — this isn&#039;t a place for getting your name on the wiki &lt;br /&gt;
* Too much emphasis on the past — while it&#039;s useful to have a few lines of history, what matters in Empire is what your house does on the field at events&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to update the information on this page over time (for example if your earl changes) with an e-mail to [mailto:plot@profounddecisions.co.uk plot@profounddecisions.co.uk].&lt;br /&gt;
&lt;br /&gt;
[[Category:Dawn]] [[Category:Groups]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{stub}}&lt;br /&gt;
 This page is marked for deletion; see [[Dawn groups]] for further details&lt;br /&gt;
==Houses of Astolat==&lt;br /&gt;
Well defended, civilized and beautiful, [[Astolat]] is the heartland of the nation.&lt;br /&gt;
===House de Coeurdefer===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Black and silver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Silver armoured fist gripping a crescent moon, flanked by a crescent moon on either side on a field of black. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Astolat, Winterbourne &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
One of the ancient Houses of Dawn, House De Coeurdefer have been led by Draughir Earls for as long as anyone can recall. They settled in Winterbourne and built Ironheart Keep, a castle crafted from stone, bone, and iron where it is said that the chill of Winter never really leaves any of its halls. Their furnishings are constructed from the bones of enemies, a constant reminder of past Glory and victories and below in their crypts lay the bones of their fallen heroes.&lt;br /&gt;
&lt;br /&gt;
The scions of the House have a reputation for ruthless Ambition and unwavering Loyalty to any they regard worthy and no mercy for those they call their enemies. Their current Earl has sworn an oath of loyalty to House De Rondell, promising to answer any call for aid&lt;br /&gt;
&lt;br /&gt;
The House has spent recent years fighting in the Barrens, conducting raids and assaults on the Druj that occupied the lands, almost all of the House&#039;s resources were used to prosecute the fight against the Orcs and reclaim territory for Dawn and the Empire, nearly bringing ruin to the Coeurdefer name. As such they are now smaller and less prominent than they have been but their return to Anvil looks to stop the rot and restore the House to its former Glory.&lt;br /&gt;
===House Cordraco===&lt;br /&gt;
{{CaptionedImage|file=HouseCordraco.jpg|title=Newly formed, proud of their ferocious love of life.|caption=House Cordraco|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Gold and Purple&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Two dragons facing each other, their tails intertwined. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Astolat, Oldheart &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cordraco is a recently formed House that completed a test to become officially recognised at the Spring Equinox of 380YE, slaying a mighty [[Mundane_beasts#Drakes|drake]] to claim their place among the noble houses.&lt;br /&gt;
&lt;br /&gt;
They are the result of a glorious amalgamation of several old noble houses of Dawn, L&#039;Oreal, Bascombe, and Arwood, whose fine knights and yeofolk formerly fought together in the Lance of the Dragon Heart, and realised that the path to true glory was to unite, and to see themselves strengthen as a result.&lt;br /&gt;
&lt;br /&gt;
Led by the glorious, and forward speaking Earl Geraint Cordraco, they pride themselves on their camaraderie, ferocity in battle and their love of life. A house that truly values all that it means to be Dawnish.&lt;br /&gt;
{{CaptionedImage|file=De Rondell Heraldry.png|title=House de Rondell|caption=House de Rondell|align=right|width=250}}&lt;br /&gt;
===House de Rondell===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Blue and Silver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Three crescent moons around a gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Astolat, Laroc &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
An ancient house existing from before the founding of the Empire, that has had its fortunes rise and fall many times over the centuries but proximity to the [[Astolat#The_Castle_of_Thorns|Castle of Thorns]] in Astolat has always kept them near to the political heart of Dawn (indeed there is some evidence that the castle itself was designed by a de Rondell in the earliest days of the Dawnish presence on the Bay of Catazar). This house has returned [[Senator|senators]], [[general|generals]] and [[cardinal|cardinals]] again and again over the centuries. &lt;br /&gt;
&lt;br /&gt;
Serving Dawn by forming links with those outside of Dawn. As such the household places an ongoing emphasis on questing in other parts of the Empire and gaining the regard of others in this way, long after many houses expect their office holders to focus in other areas. &lt;br /&gt;
&lt;br /&gt;
The House uses virtues as the inspiration behind their deeds and ancestral achievements, these virtues are immortalised in the three silver crescent moons on a blue background surrounding the house heraldry of a gryphon rampant or in the case of the other icons chosen by individual Nobles. The moons represent [[Pride]] in one&#039;s own worth and that which one&#039;s ancestors have won; [[Ambition]] to constantly reach out and grasp every situation and turn it the advantage of the house; and [[Courage]] to always step forwards into the fray or into the unknown.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&amp;lt;quote by=&amp;quot;Bohemond de Rondell&amp;quot;&amp;gt;We have been there from the beginning of the Empire, we will be there at the ascension.&amp;lt;br/&amp;gt; Until that day we shall steer it towards greatness and Glory&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
House de Rondell&#039;s martial tests of mettle are quite difficult and can easily result in the death of the unwary; the other theme that runs through their tests is an emphasis on political acumen and the ability to influence others to act on their behalf and for the good of the empire.&lt;br /&gt;
===House du Soleil===&lt;br /&gt;
{{CaptionedImage|file=House du Soleil.jpg|title=.|caption=House du Soleil|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Orange and blue&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Black tower against rising sun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Astolat, Oldheart&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Du Soleil is an ancient house pre-dating the Empire. Ancient records show members active within the ancient order of the Venatores Illustres Hunters, indeed the first earl, Alberic, may have been partly responsible for the formation of the order.&lt;br /&gt;
&lt;br /&gt;
Based in Castle Soleil near Oldheart in Astolat, with extensive vineyards and orchards, du Soleil is famed for its red wine and calvados.&lt;br /&gt;
&lt;br /&gt;
Earl Roger is rebuilding the house to its former glory, following the death of most of the house’s warriors in a surprise ambush by the Druj during a defence of the Towers of Dawn. A tower was added to the house sigil to commemorate the deaths of those brave folk.&lt;br /&gt;
&lt;br /&gt;
Currently the house holds nobles and yeofolk of all ilk but battlefield skills are highly prized in House du Soleil.&lt;br /&gt;
===House Vandale===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Purple and black&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Rampant wolf on argent&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Astolat, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A proud and ancient house of historic influence, formally found at the vanguard of every major military campaign that Dawn has taken part in.&lt;br /&gt;
&lt;br /&gt;
The Vandale star burned brightly for centuries only to wane in the rule of Empress Britta; where their most prominent Nobles and finest soldiers were all but wiped out in Britta&#039;s final stand.&lt;br /&gt;
&lt;br /&gt;
Unbowed in the face of adversity the remaining Vandale swore to rebuild. Fiercely proud of their ancient Glory, this process is a slow one as any test set will be sure to drive the knight-errant to surpass their limits.&lt;br /&gt;
==Houses of Semmerholm==&lt;br /&gt;
Becoming part of the Empire during the reign of [[Empress Richilde]], after a protracted war against the orcs, [[Semmerholm]] has always had a fiercely martial aspect.&lt;br /&gt;
===House Dromond===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Sea-green, silver and gold&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A silver sea serpent beneath a golden chalice, on sea-green. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, Causse &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
The keep of House Dromond is a well defended harbour and shipyard, it is sometimes known as the Anchorage by the far-flung ships of the Dromond nobles. Looking to the Semmerlak and the seas beyond, this house are either naval enthusiasts or brutal raiders, depending on your point of view. &lt;br /&gt;
&lt;br /&gt;
Traders and enchanters, wanderers and privateers, the Dromonds have a tendency to search beyond the horizon, finding trouble and riches in equal measure. &lt;br /&gt;
&lt;br /&gt;
They invested heavily in the fleets of Emperor Barabbas, and were almost ruined with them. An unusual attitude to money and a house dedicated to Prosperity have seen a recent rise in their fortunes, and the current earl, Argent has ruled the house since 378YE and is set on balancing Glory and Prosperity for his house and nation.&lt;br /&gt;
===House Devereux===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Emerald green and silver &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A silver tree on green field &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, Semmer&#039;s Rose &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
House Devereux is a small noble house which was established in the reign of Emperor Nicovar. Its main seat of residence is a medium size, moated castle near the banks of the Semmerlak, surrounded by a couple of hamlets. It’s just slightly north of Semmer’s Rose.&lt;br /&gt;
 &lt;br /&gt;
Since the death of the current Earl’s wife, the House has been rather reclusive. The Earl has remarried twice, but never recovered from the death of his first love, leaving him to be exceedingly over protective of his house. Perhaps this is because, unusually, a lot of its members are related by blood, and are either children or assorted relatives of the current Earl. The house has a long standing rivalry with a bandit clan, led by the disgraced Mariot Devereux, who lost a test of resolve with her sister, the former Earl, many years ago. The bandits have somehow managed to evade capture, and continue to plague the House relentlessly.&lt;br /&gt;
&lt;br /&gt;
Despite the earl’s misgivings, the younger members of the house are eager for glory, and in 379 YE House Devereux forged an alliance with House Cordraco, and for the first time in years, sent representatives to the summit at Anvil.&lt;br /&gt;
===House de Lusignan===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Black and red&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Bare White Tree &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, Axmure&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A cabal of magicians, primarily practitioners of [[Winter magic]], the house was founded in the pre-Imperial past by the legendary Gui I, an enchantress. Many years later, Gui II fought alongside Empress Richilde in the conquest of [[Semmerholm]]. She was rewarded with ample lands in the dark forests of [[Semmerholm#Axmure|Axmure]].&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&amp;lt;quote by=&amp;quot;Anon&amp;quot;&amp;gt;They may not have been virtuous, but you cannot say they were not glorious.&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The house tended to remain quiet and involved in its own affairs - its proximity to the Barrens mean that although many tried to make it a &amp;quot;last friendly house&amp;quot; on their journey - they have never found it particularly friendly.&lt;br /&gt;
&lt;br /&gt;
The most recent enchantress, Isolde, a [[draughir]], was known for setting particularly difficult tests and being insular and spiteful. She did not make many friends, and was not particularly successful in making fostering agreements with other houses either. Her son Gui IX succeeded her following her death in 378YE and led the house out from the darkness of Axmure. However, it came to light in 380YE that Gui and most of his house were [[Freedom_Heresy|Freedom heretics]], who had been working against the Empire for some time, [[curse|cursing]] much of the Empire and almost bringing the Empire’s war efforts to its knees with famine.&lt;br /&gt;
&lt;br /&gt;
The leaders of the house took their own lives at the Spring Equinox of 380YE – their name now looked on with disdain by most of the Dawnish. As a consequence, the status of the house is somewhat unclear.&lt;br /&gt;
===House Ossienne===&lt;br /&gt;
{{CaptionedImage|file=House Ossienne Heraldry.png|title=A house of dreaded knights and terrible witches.|caption=House Ossienne|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Orange,gold and white&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A crowned skull and golden rose with thorns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, Ulvenholm,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ossienne&#039;s home used to be in Astolat, but following Empress Richilde&#039;s conquests, moved to the forests of Ulvenholm near Arnet where they dwell in the Castle of Bones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
There has always been a Castle of Bones, said to be built from the golden, gilded bones of their enemies. There has always been a family in the colours of the dawn who resided there. In their blood and bearing flows the riches of royalty. Their ranks of nobles made up of dread knights and beautiful but terrible witches. &lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;&amp;quot;&amp;gt;&amp;lt;quote&amp;gt;Glory crown the skull and glory pluck the rose&amp;lt;br&amp;gt;And let none call an enemy “friend”&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They have always offered assistance to those in emotional turmoil, and provided great and terrible challenges to those seeking to prove their worth. To capture a golden rose from the Ossienne garden or a gilded bone from their art collection is to be sung in a tale that will live forever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===House Rylas===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Red and blue &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Gold boar&#039;s head surrounded by silver flowers, on red halved with blue.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, Axmure&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Located deep in the wilds of Axmure, House Rylas has always had a reputation for stubborn eccentricity, combined with great loyalty to their lands and people. The nobles of the house can as often be found patrolling the roads and trails of the region for threats and checking on the wellbeing of villages and settlements such as the great grey towers of Boar&#039;s Pike. Passing travellers can always find shelter at the castle and a quirky house tradition means that anyone travelling alone will receive an escort to their next stop - whether they want it or not.&lt;br /&gt;
&lt;br /&gt;
However in recent years the House suffered a great setback - a vicious combination of disease and barbarian raiders further complicated by dire winter weather wiped out much of their fighting strength, including the earl and many brave knights. As a result the new earl has ordered the temporary relocation of all non-essential, non-combatants. The children have been fostered to other noble houses in Semmerholm and many adults have taken the opportunity to visit friends and relatives in other parts of the Empire. Where Boar&#039;s Pike was once a peaceful place full of families, it is now a stern garrison, looking south to the Barrens and the looming threat of the Druj.&lt;br /&gt;
===House Tamerlaine===&lt;br /&gt;
{{CaptionedImage|file=Tamerlaine_coat_of_arms.jpg ‎|title=.|caption=House Tamerlaine|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Green, black and silver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Silver unicorn on black and green field &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Semmerholm, Semmer&#039;s Rose&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Their lands lying near a sleepy hamlet to the south of Semmer’s Rose, House Tamerlaine is an old and small Dawnish house that faded and became more inactive over time. Both nobles and yeofolk of the House are very much focused on learning and perfecting their various arts, but have not much shared what they have learnt with the rest of the nation. When not ensconced in their compound, noble members tend to be travelling across the Empire, researching their arts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;&amp;quot;&amp;gt;&amp;lt;quote by=&amp;quot;House Motto&amp;quot;&amp;gt;&amp;quot;If the bird will not sing, we shall make it sing”&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They are currently lead by an Earl named Thérèse. While the house is not made up of the strictest of traditionalists, challenges must always be met. Tamerlaine are prominent in encouraging that not every duel is settled by sword, but by words, brushes or songs as well. The relations between yeofolk and nobles is more relaxed than many - nobles are expected to take the lead and act as instructors to the yeofolk, helping them develop their craft. &lt;br /&gt;
&lt;br /&gt;
With the upheaval of the past decade, Tamerlaine have begun to re-think their isolating ways and slowly reaching out. There has been a disinclination towards the martial in the past, the House motto defines the steely determination of its members. &amp;lt;br&amp;gt;&lt;br /&gt;
==Houses of Weirwater==&lt;br /&gt;
The craggy hills of [[Weirwater]] are home of many weavers, and the noble houses here seem to have more than their fair share of witches.&lt;br /&gt;
===House de Celeste===&lt;br /&gt;
{{CaptionedImage|file=House_de_Celeste.jpg|title=A house born under the stars|caption=House de Celeste|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Purple and silver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Silver star on purple background &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater, Culwich&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
House De Céleste is a relatively young Dawnish house, having existed for 87 years. It was formed by a splinter faction of the House Grotte, which was ruled with an iron fist by the so called tyrant, Enchanter Dorian Grotte.&lt;br /&gt;
&lt;br /&gt;
His younger brother (and heir apparent) Alinar defied his brother, set forth with the a few loyal vassals, his new Urizen bride, and her family; who had come to settle in Dawn, thus House De Céleste was born, under the stars for all to see. Over the following years many in House Grotte defied Dorian&#039;s tyranny, and sought to join the rising House De Céleste. House Grotte, however, still clung to life. Forcing the young Earl Alinar to face Dorian in single combat. Though he lamented the act, Alinar slew his brother, ending his reign, and the House Grotte along with it.&lt;br /&gt;
&lt;br /&gt;
Since that time House De Céleste has lacked an enchanter, but it is tradition for the ruling Earl to seek guidance from a witch, known to the house as &#039;Counsellor of Stars&#039;.&lt;br /&gt;
&lt;br /&gt;
House De Céleste had remained stable in the years since. Seeking the glory and adventure befitting a House of Dawn. However, in recent times the De Céleste finds itself again destabilised. A series of events saw leadership of the House change in recent years, and currently Earl Hannasmyth has stepped up to rule, vowing to strengthen her faltering House&lt;br /&gt;
&lt;br /&gt;
===House Griffinsbane===&lt;br /&gt;
{{CaptionedImage|file=HouseGriffinsbane.png|title=The house of both the current egregores.|caption=House Griffinsbane|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Red and Black&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A red Griffin rampant on a Gold field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater, Weirmoor&lt;br /&gt;
&lt;br /&gt;
House Griffinsbane are an old house, from the region of Weirmoor in [[Weirwater]]. It is thought by many that the house’s name comes from the tradition of the house where yeofolk, wishing to perform their test of mettle, must travel up the Weirmoor Mountains and slay one of the many griffins that dwell in its peaks on the [[Karov]] border. This is an important duty, for otherwise they will grow too large and be a danger to livestock and maybe children.&lt;br /&gt;
&lt;br /&gt;
There are stories of the creation of the house, where a young noble of House de Casillon bested a herald of the [[eternal]] [[Hayaak]] to protect his cousin, [[Empress_Richilde|Richelle]]. He formed his own house to the north of [[Weirwater#Spiral_Castle|Spiral Castle]].&lt;br /&gt;
 &lt;br /&gt;
House Griffinsbane has been small and not very politically active for a long time.&lt;br /&gt;
&lt;br /&gt;
===House De Ledure===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Silver and Gold&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A gold star on an argent field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A relatively new house that was once part of House de Rousillion, they split from that house in in 358YE, ten years after [[Emperor Hugh|Hugh de Rousillion]] took [[the Throne]]. Several knights of House de Rousillion and other knights who were after more action rather than tournaments joined the house.&lt;br /&gt;
&lt;br /&gt;
The house’s estates are based in [[Weirwater]], and under Earl Hugh’s reign, the house was successful in having a [[senator]] twice - whilst they were at the peak of their power. Today the house is led by the Enchanter Geoffrey de Ledure, who is from a line of powerful summer witches. It is believed that the house has won some powerful boons from the eternal [[Hayaak]], and they generally refuse to deal with other [[eternal|eternals]].&lt;br /&gt;
&lt;br /&gt;
In 378YE a marriage between House de Ledure and House Blyrale was disrupted when the youths involved ran off to join the Navarr. This act cemented a union between the two houses and House Blyrale joined House de Ledure. According to gossip, the two houses are partially united by their anger at the Dawnish nobles who encouraged their scions to abandon their duty and flee the nation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC Note:&#039;&#039;&#039; House de Ledure is an NPC noble house.&lt;br /&gt;
===House Orzel===&lt;br /&gt;
{{CaptionedImage|file=HouseOrzel.jpg|title=House Orzel has roots in Varushka, but has flowered in Dawn.|caption=House Orzel|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Red and Black&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Eagle and Primroses&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater, Sandling&lt;br /&gt;
&lt;br /&gt;
House Orzel is a union of two migrations from Varushka to Dawn, blending bloodlines and customs but embracing the martial culture with great traditions of the Empress Richilde’s most noble people. With focus on martial training, warlike preparation and enthusiastic adoption of tests and trials which involve quest and adventure, House Orzel finds a natural home in Dawn and has welcomed an increasing number of native Dawnish knights-errant into its nobility through trials of mettle and achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Orzel have always measured and tested themselves against competence and skill, giving respect where earned and laughing at pomposity, false claims and weak authority in equal measure. Generous with praise and friendship for the accomplished - the Orzel care more for talent and achievement than they do for name or family history alone. In youth children are encouraged to demand their elders &amp;quot;prove&amp;quot; their claims of skill or knowledge rather than taking such claims on trust or simple faith. A teacher is only respected if their knowledge is valuable, a tutor at arms needs to demonstrate superiority with blade to be worthy of attention. Orzel children are wild and reckless with tales of the youngest laughing at the snarls of invading wolves and hurling stones and chanting &amp;quot;Prove It!&amp;quot; to call the bluffs of ancient evil and bestial threat alike. Orzel youngsters grow up with battle-scars experience and confidence if they grow up at all. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;&amp;quot;&amp;gt;&amp;lt;quote&amp;gt;Though sardonic humour and jokes still run strong with Orzel,&amp;lt;br/&amp;gt;none should be denied hospitality or chased out into the night.&amp;lt;/quote&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though wilful boldness, irreverence and challenge mark daytime traditions, Orzel hold hospitality and guest rights sacred when the sun sets, and friends gather to eat, drink and share tales of exploits and adventure. Music and song and storytelling are great pleasures of the hearth and all should be offered hospitality in the household of Orzel and none mistreated when it is accepted. This includes those of a monstrous disposition and the Orzel of northern descent remember well the tales of mora and wolves with mortal guise and though the house is bound by sacred oath to oppose the influence of Winter and volodny alike, darkness is a time for tales, wisdom and preparing for the hard battles to come. &amp;lt;br&amp;gt;&lt;br /&gt;
===House Rakshasa===&lt;br /&gt;
{{CaptionedImage|file=HouseRak.jpg|title=Strong in weaver magic.|caption=House Rakshasa|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Black and Teal &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A Silver Rakshasa on a field of black, edged with teal &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwood, Weirwater&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A new house formed by Grave Enchantress Rheged Rakshasa at the Spring Equinox, 382YE, following a test set by the late Dread Enchantress Orlene de Ossienne, House Rakshasa calls a decrepit, but functional manor in Weirwater their home.&lt;br /&gt;
&lt;br /&gt;
Formed from a group of Saker from Wintermark who traveled to Dawn, they helped to cleanse the land of an infestation of husks. House Rakshasa is a house strong in weaver magic, with a focus in the realm of Winter, though its character and interests are diverse.&lt;br /&gt;
&lt;br /&gt;
With a burgeoning reputation for implacability, and a growing interest in the ancient weaver and guiser arts, the people of House Rakshasa are keen to make their mark and burn their glory across the skies.&lt;br /&gt;
===House de Roche===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Blue, green and grey &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A grey mountain overlooking a blue river, backed by green &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater, Weirmoor &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House de Roche is an old and inward-looking Weirwater house. Proud of their motto ‘Roche Solide’, de Roche’s nobles are as stalwart – and sometimes as sombre – as the crags that surround the family’s stony castle. In the past they have tended to rely on their own children to take Tests of Mettle and join the house, caring little for expansion beyond the occasional Test of Ardour.&lt;br /&gt;
&lt;br /&gt;
The House was ravaged in the recent battles against husks in Weirwater. Many of its yeomanry perished, as did the Earl’s heir apparent, her son Raymond de Roche. Rumours that Raymond’s corpse was later seen marching with the army of the dead chilled the once proud and haughty Earl to the bone. She has retreated into her library, leaving her daughter Segoline de Roche to look after the houses affairs.&lt;br /&gt;
&lt;br /&gt;
Segoline now seeks to rebuild the House, looking beyond the walls of its dour fortress. To aid in this endeavour, she has sent a delegation to Anvil to support her interests - but as de Roche nobles are in short supply, the House is currently represented by its somewhat down-at-heel (but never downhearted) yeofolk.&lt;br /&gt;
===House Novarion===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Red and gold &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Phoenix in flames &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater, Applefel&lt;br /&gt;
A house that fell to ruin four generations ago and now encourages its members to accomplish great deeds in distant lands or other parts of the Empire as an important part of its tests of mettle.&lt;br /&gt;
&lt;br /&gt;
Formed in YE 52 by a young warrior named Novaria, she gathered like-minded warriors to her banner during battles around Semmerholm. In recognition of this feat she was granted land and many of her warriors remained by her side and pledged to form a new house. Using the wealth and slaves rescued from the orcs they built a fortress on one of the highest hills in [[Weirwater#Applefell|Applefell]] and were charged with its defence. The Novarion were popular with the [[troubadour|troubadours]] of the time and several of their deeds are remembered in traditional folk songs such as [[Sir_Isobel|Sir Isobel]] and [[The_Novarion_Phoenix|The Novarion Phoenix]] which are still sung today.&lt;br /&gt;
&lt;br /&gt;
Years later, a large portion of the house died in a great fire following a strange magical event caused by their insular nature and only a handful escaped. The house&#039;s wealth and reputation were in ruins. The earl began the slow process of rebuilding the house, swearing to never again let those of his household grow to be weak closeted individuals.&lt;br /&gt;
&lt;br /&gt;
From then on, tests of mettle were always written so that extensive foreign travel was required. Insulation and clannishness was dangerous and should be avoided at all costs by prompting its members to seek glory from distant lands. Any person seeking entry into the house is often set difficult tasks that require extensive travel and perseverance to complete, thus encouraging them to grow into headstrong individuals with allies in unusual places.&lt;br /&gt;
===House Tallstag===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Green and Silver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Silver stag&#039;s head on green background &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Weirwater, Weirwoods &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 380YE the house was formed by a young Dawnish nobleman, Earl Logan Tallstag, soon after his test of mettle. Choosing Weirwater as their home, he and his yeofolk built Keep Tallstag among the most infested woods in Dawn.&lt;br /&gt;
&lt;br /&gt;
The people of House Tallstag work tirelessly to purge the Empire of vile beasts in courageous and challenging tests of mettle, taming the lands with an iron will, hunting beasts as close as their front door to monsters dwelling in the Weirwater Mountains. They take great pride in expanding their house&#039;s treasured bestiary and battling stronger and more vicious creatures.&lt;br /&gt;
&lt;br /&gt;
Though young, the house already has sturdy traditions surrounding their hunts. The great halls of Tallstag are adorned by all manner of beast&#039;s heads, each one a trophy from a great hunt. Hung upon the walls surrounding the great hearth, many stories are told and drinks shared under their hollow eyes.&lt;br /&gt;
&lt;br /&gt;
House Tallstag aims to bring all the people of Dawn the opportunity to rise and be heard among the older noble names.&lt;br /&gt;
&lt;br /&gt;
==Houses of the Barrens==&lt;br /&gt;
The noble houses of [[The Barrens#Drycastle|Drycastle]] in [[the Barrens]] have been overrun by the [[Druj]]. Those few who remain must use magical means to prevent themselves being overrun by the [[orc|orcs]], and many have relocated to other Dawnish territories.&lt;br /&gt;
===House Aurelius===&lt;br /&gt;
{{CaptionedImage|file=HouseAurelius.jpg|title=Defenders of Drycastle, proud of the traditions that make Dawn glorious.|caption=House Aurelius|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Azure and Gold&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; A Golden, antlered, crowned maned lion&#039;s head. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Barrens, Dawnguard&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
An old house of Dawn, bordering on the Barrens, this house has been worn from its battles with the Empire&#039;s Barren foes. Now with a penchant for the old ways and traditions, this house is said to have a close affiliation with the [[eternal]] [[Eleonaris]]. The house&#039;s main seat within its Drycastle estates is festooned with flags, and called &#039;&#039;The House of Pennants&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Much repaired after ceaseless attacks, the old traditions of Dawn can be seen in the abundant - albeit threadbare - heirlooms and adornments that bedeck the members of its house, their demesne, and their properties.&lt;br /&gt;
&lt;br /&gt;
The house has a plenitude of [[changeling|changelings]] and is known for its impulsive, temperamental, playful and often haughty nature. Even more so than most Dawnish, they are known to never refuse a challenge.&lt;br /&gt;
===House de Carsenere===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; Royal Blue and Silver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Silver Chimera&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Barrens, Dawnguard &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A young noble house having been formed in 330YE when a charismatic [[cambion]] named Aramis split from House Videre and convinced several knights of the house that the his [[ambition]] of conquering the Barrens could be realised. The house claimed estates in Drycastle, and engaged in eight years of bloody campaigns - with little gain being made - culminating in the earl&#039;s death in 338YE.&lt;br /&gt;
&lt;br /&gt;
Aramis was succeeded by Hagan, a [[changeling]] woman, who led the house to [[glory]]. She worked on coordinating with the [[Navarr]], and defending Drycastle from the [[orc|orcs]]. Passing away in 373 YE she was replaced by Tristram de Carsenere who once again began pursuing more aggressive tactics. &lt;br /&gt;
&lt;br /&gt;
Following the appointment of [[Empress Britta]] to [[the Throne]] the house began making preparations for a full campaign in the Barrens. Tragically the young Empress died before such a campaign could properly begin so Carsenere made their political movements to Anvil to push the agenda. They have been successful so far, providing a [[senator]] to the Empire twice since Britta’s death. &lt;br /&gt;
&lt;br /&gt;
Following a mortal wound dealt to Earl Tristram, Lady Vivienne de Carsenere took up the mantle of enchantress. She was succeeded in her turn by the current Earl, Lord Escalados.&lt;br /&gt;
==Location Unclear==&lt;br /&gt;
===House Akella===&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; White and Gold &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldry:&#039;&#039;&#039; Wolf&#039;s Head &amp;lt;br&amp;gt;&lt;br /&gt;
House Akella, a comparatively recent addition to the noble houses of Dawn, was formed in the winter of 379YE. Previously led by Soldier, a militaristic [[draughir]] knight with a vague and mysterious past he is reluctant to discuss, who fell in battle recently. They consist mostly of knights and [[yeofolk of Dawn|yeofolk]] who were present at Drycastle in [[The_Barrens#Dawnguard|Dawnguard]] during the early months of [[the Barrens]] [[crusade]]. &lt;br /&gt;
&lt;br /&gt;
They are a small, but ruthlessly aggressive house. Though the currently have no lands to call their own, they follow the [[Dawn_military_concerns#The_Gryphon.27s_Pride|Gryphon’s Pride]] banner into the Barrens to conquer fresh territory to call home.&lt;br /&gt;
&lt;br /&gt;
===House Martel===&lt;br /&gt;
{{CaptionedImage|file=HouseMartel.png|caption=House Martel|align=right|width=250}}&lt;br /&gt;
&#039;&#039;&#039;House Colours:&#039;&#039;&#039; White and black&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Heraldy:&#039;&#039;&#039; Three white stars on a black field&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Barrens, Murderdale &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
House Martel are an old house; they claim to have settled in the Barrens as the forebears of the other Dawnish houses were still traveling across land from overseas. They are composed of several families, including the Rookwood, who’s own family motto is &amp;quot;keep it in the family.&amp;quot; They live in the Murderdale, on the edge of the forest of Peytaht, in a fortified estate called &amp;quot;the Rookery&amp;quot;. The estate is said to be impenetrable, and has had many Druj adorn its trees. Rookwood and Martel fought against the [[Freedom Heresy]], concerned about the threat posed by Montane. It was seen as a matter of pride to take arms in this matter.&lt;br /&gt;
&lt;br /&gt;
Rookwood and Martel joined as one house on the fateful night of the Battle of Sisters Causeway, whereby a wedding party, held by House Martel and guests, were ambushed by Druj. This wedding was an acknowledgement by Dawn of House Martel’s great import in fighting against the Freedom Heresy, and therefore the union was of politics as well as passion. However, all were slaughtered on that dread-filled gathering, including children. After this, Martel’s swore to never marry. Their heraldry also stands a reminder of this event, which strengthened union through blood. Nothing motivates this house more than securing the Barrens, avenging their forebears and covering themselves…in glory.&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=117702</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=117702"/>
		<updated>2025-03-26T11:28:12Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialize in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments, so we have a small security team whose job it is  to keep an eye on the site each night and assist event participants with any issues that may arise.  The team consists of volunteer marshals and a small number of  SIA-registered volunteers, and at present we are recruiting for both. The aim is to cover all our night shifts well and make it possible for each team member to have one night off.&lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08:00 in the morning, with the long-term goal to provide service in shifts around the clock. Depending on how much sleep you need, you can get quite a lot of roleplaying as a character in the game, as long as you fit it in around your shifts and save enough energy to do the job well. The team work closely with the medical, conduct and participant welfare teams, in order to make sure that everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk, and dealing with other issues that may arise.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1am - 8.00am shifts, minimum of 2 shifts per event (we are on duty on Thurs, Fri and Sat nights)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site in any weather&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_crew&amp;diff=117274</id>
		<title>Event crew</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Event_crew&amp;diff=117274"/>
		<updated>2025-03-15T12:32:22Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The event crew handle the event logistics and support functions throughout the event, answering questions and helping players and even other crew get the most from the game. Most of the teams are based out of the GOD tent, which is the hub for all event administration. There are lots of different event crew roles, to cover the wide range of administrative, reffing and support tasks needed to keep the event running smoothly. Whether reffing the game, manning the god or pulling pints for players in the Anvil tavern, the event crew are a vital part of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the event crew is a full time role during the event for all the teams except weapon-check, but most of the teams are large enough to have organized rotas allowing crew to take some time off to enjoy the event. You don&#039;t need to have any experience to join the event crew, just a desire to support and help players enjoy the game to the full.&lt;br /&gt;
&lt;br /&gt;
==Why Get Involved?==&lt;br /&gt;
The event crew are the public face of Profound Decisions presenting Empire to everyone who attends our event. The god team organize and prepare everything the players need to play the game, while the refs answer questions and oversee the smooth running of the game. Even the crew working the tavern are representing us while the crew welfare team play the most vital role of all looking after our crew. It&#039;s a big responsibility, but as part of the event crew you&#039;ll be able to see first hand the appreciation that delivering a great game creates. &lt;br /&gt;
&lt;br /&gt;
Our event crew are not expected to handle complaints, you should immediately pass those to [[Profound Decisions management team]] to deal with. But you will get to solve problems and sort difficulties for players and have the satisfaction of knowing that you helped deliver the game.&lt;br /&gt;
&lt;br /&gt;
Most of the positions on the event crew are highly specialized so you&#039;ll need to learn what is involved over time. However there is room for anyone to join the team provided you have some experience of live roleplaying and you&#039;ll be working together with a team of crew who can show you the ropes. Most of the roles are not physically demanding though you will be up and active when you&#039;re crewing.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be working during the event, but the event crew teams are generally large enough that crew can take some hours off to enjoy each event with friends. Crewing is a lot of fun and you&#039;ll get a chance to meet and talk to most of the players. &lt;br /&gt;
&lt;br /&gt;
==Teams==&lt;br /&gt;
There are seven event crew teams covering a range of game functions, god, refs, tavern, weapon check, IT, and crew welfare. Most of the teams work independently of each other, although both god and refs work closely together in the GOD tent. Make sure you let us know which team you are interested in being part of if you want to join the event crew.&lt;br /&gt;
&lt;br /&gt;
===God &amp;amp; Gate===&lt;br /&gt;
The Games Operation Desk (better known as GOD) provide a customer service desk to players and crew during time in. With close to 3500 players and 400+ crew needing to collect their player packs, before time in, it can get pretty busy! The team handle all the event administration for players, checking bookings, creating character packs for new bookings and being the first point of contact for any player who needs help.&lt;br /&gt;
&lt;br /&gt;
The Gate team is run by Jake Gilbert, they are responsible for welcoming you to the event, taking gate bookings and directing you on to the traffic management team who who will further direct you around site. The gate team have a rota which covers 12:00 on Thursday through to 22:00 on Friday night.&lt;br /&gt;
&lt;br /&gt;
===Refs===&lt;br /&gt;
The refs operate a desk in the GOD tent so that any player has a guaranteed point of contact. The desk is usually manned by Emma Woods (Head Ref), Kiwi or Tea Kew. Meanwhile the rest of the team wander the Anvil field looking for players who need help. We operate a wireless network across the site providing our refs with tablets so that they can access and update the game database from anywhere on site. There is always stuff to do, from simple things like helping players use magic items, to reffing plots or players carrying performing surgery, rituals, or even murders!&lt;br /&gt;
&lt;br /&gt;
Reffing Empire is a complex and skilled role and you will need to develop a good understanding of the rules to become a capable ref. However Emma or another senior referee is always on the radio throughout the event to provide constant support and answer any questions, so there is plenty of opportunity to learn on the job. Ultimately what you need to join the team is a careful and considered manner, a little courtesy, and a desire to learn about the game.&lt;br /&gt;
&lt;br /&gt;
===Weapon Check===&lt;br /&gt;
We have a large team of approved weapon checkers who are needed to check the weapons and equipment that players and traders bring to every event as well as the weapons in PD&#039;s own armoury. Mike &amp;quot;Firepit&amp;quot; Hilton is the head of the team, and the final authority for any weapon. Weapon checking is available throughout the event but most of the work happens before the event starts and before the big battles each day. The weapon check points can currently be found near the roadway at the bottom of the Highguard Camp. This means that event crew on this team are able to play the game with only minor disruption if they want to do that when they are not weapon checking rather than help out in other areas. Several members of the GOD team are also trained weapon checkers but please don&#039;t take your weapons here as a matter of course to be checked.&lt;br /&gt;
&lt;br /&gt;
Weapon checkers need to be observant and thorough so that they can identify unsafe weapons, but they also need to be courteous and polite so that they can explain the problems to players when their weapons fail. Some experience of live roleplaying is essential and any experience checking weapons in other systems will help. Each game has its own standards however, and Profound Decisions is no exception, so all new members of the team will be expected to spend some time with Mike or another senior member of the team to ensure that they check to the right standard for Empire.&lt;br /&gt;
&lt;br /&gt;
===IT===&lt;br /&gt;
We have a small IT team who set up and maintain our servers and site-wide wireless network each event. Other crew teams are responsible for setting up their own PCs on the network, but the IT team fix any problems that develop.&lt;br /&gt;
&lt;br /&gt;
Clive Evans is the team leader of the IT team. You need to be a competent technician with experience of the appropriate systems to be able to help the IT team with their work.&lt;br /&gt;
&lt;br /&gt;
===Crew Welfare===&lt;br /&gt;
We have a small crew welfare hut which is usually positioned near the monster tent and is kept supplied with food, drinks and snacks for the crew. Ensuring the hut is kept clean and well-stocked is one of the responsibilities of the crew welfare team who are based out of here during the event. It is the team&#039;s responsibility to look after the welfare of the 350 crew we have at most Empire events, providing help and support for any member of crew who needs it. Any member of crew who has a problem can go to the crew welfare team for help and advice.&lt;br /&gt;
&lt;br /&gt;
Lou Ardent is the team leader of the crew welfare team. You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people and helping them sort their problems.&lt;br /&gt;
&lt;br /&gt;
===Tavern===&lt;br /&gt;
We are lucky to have a large wooden tavern building for Empire and a team of dedicated crew to run it. Team members take money and serve drinks but all of them are in-character at all times, our tavern is an in-character environment that exists to support roleplaying in the game. We try to make sure we have enough crew so that they can work the bar in shifts allowing them to socialize and enjoy the event at other times. We try to arrange bards and performances as often as possible and encourage all the players to use the tavern for any entertainment or meetings they have planned. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the tavern team, it&#039;s an easy role even if you have never roleplayed before. Provided you enjoy working in a busy social environment then you are welcome on the team. Being part of the tavern crew puts you right at the heart of Anvil while the game is happening and gives you a chance to see the event and talk to the characters throughout as each event unfolds. Pip E Hall is the team leader of the tavern team.&lt;br /&gt;
&lt;br /&gt;
==Time-off==&lt;br /&gt;
Event crew are generally busy throughout the event, so it is not a role that you can easily combine with playing the game, unless you are part of the weapon-checking team. All crew are able to take a few hours off during the event, so you will have a chance to socialize with friends at the event.&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Online&amp;diff=116296</id>
		<title>Online</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Online&amp;diff=116296"/>
		<updated>2024-12-29T14:31:06Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CaptionedImage|file=MirandaBrennan.jpg|align=left|caption=Head of Online Moderation: Miranda Brennan}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Empire has a large and active social media presence. Our main Empire LRP Facebook group alone has over 8,000 members. We also have dedicated forums as well as accounts on Instagram and Twitch. Having an enthusiastic and engaged player base is important to us and we love seeing everyone discussing the game and enjoying the world of Empire. We welcome debate and constructive discussion in all these places, but any feedback should always be sent to [mailto:feedback@profounddecisions.co.uk feedback@profounddecisions.co.uk ] so that the game team can consider it properly.&lt;br /&gt;
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The [https://www.facebook.com/groups/empirelrp/ Empire LRP Facebook group] is for general Empire related chat and queries. We also have nation-specific groups where people can discuss national festivals, collective projects, the national briefs, and the best places to source kit. Camp planning is also announced in these groups. Our national groups are a great community both on and off the field and we encourage people to get involved and to go see what’s being discussed. We also have a [https://www.facebook.com/groups/playersupport/ Player Support Group] which might be a good starting point if you are new to Empire or to live roleplaying in general. The [https://forums.profounddecisions.co.uk/ Empire LRP forums] have separate boards for all these things, and a few additional ones.&lt;br /&gt;
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Unfortunately, the nature of the internet is that it removes the element of personal interaction and can exacerbate differences of opinion. If we are not careful this turns discussions into hot-tempered arguments in a way that is detrimental to the debate and the community. For this reason we’ve chosen to implement a set of rules for everyone who uses our official groups and have a large team of crew moderators who can respond to any breaches that occur that are reported to them using the platform’s inbuilt tools or by emailing [mailto:mods@profounddecisions.co.uk mods@profounddecisions.co.uk].&lt;br /&gt;
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Counting players and crew, Empire has nearly three thousand participants at each event; it&#039;s not realistic to expect anyone to like every other participant. What we require is that people treat each other with respect regardless of their personal feelings. Our rules are designed to give our team a basis for judging when that is not happening and to take action accordingly. All the applicable rules for [[conduct]] at events also apply when making posts on any official Profound Decisions forum or Facebook group. In particular please make sure that you have read and understand the rules for [[Conduct#Language|language]] and [[Conduct#Equality_and_Diversity|equality and diversity]].&lt;br /&gt;
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We ask that the community support our aim to keep the game live and familiarise themselves with the rules governing [[Downtime#Roleplaying_Between_Events|roleplaying between events]]. Remember, every in-character communication you have between events is one that cannot be had face to face.&lt;br /&gt;
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==Moderators==&lt;br /&gt;
We have a team of crew who moderate our social spaces, led by our head of online moderation, Miranda Brennan. The team work collaboratively, discussing cases and coming to an agreed response to get the most consistent and fairest outcomes possible when exercising judgement. When a post/comment is reported, the moderators will review it and if necessary discuss together or escalate to the Head of Moderation. Moderation decisions and evidence are stored centrally in case we need to refer to them in future.&lt;br /&gt;
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===How to report===&lt;br /&gt;
Given the scale of the internet, we can’t keep track of every comment and subthread on our official social media. We therefore ask our users to be aware of the posting rules and if they see a breach, to report it by either:&lt;br /&gt;
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* Using the reporting tools available on that platform&lt;br /&gt;
* Emailing [mailto:mods@profounddecisions.co.uk  mods@profounddecisions.co.uk] and linking to the post/comment you wish to report.&lt;br /&gt;
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===What happens when a post is reported?===&lt;br /&gt;
If a post/comment is reported and the moderation team decides that it breaks our posting rules, we may delete the post. If we do this, a moderator will endeavour to contact the poster to explain why. If the poster disagrees with the action taken, they can contact the [mailto:mods@profounddecisions.co.uk head moderator]. If the matter is not resolved to their satisfaction after this point, the matter can be escalated to [mailto:matt@profounddecisions.co.uk matt@profounddecisions.co.uk]. It is not appropriate to discuss individual moderation discussions on our social media and posts doing this will be deleted.&lt;br /&gt;
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Depending on the situation we may warn people who have broken the rules, suspend them from our social media spaces either short or long term, or ban them permanently at our discretion. This includes potentially being excluded from the events themselves. We take our rules for online conduct very seriously; we do not make an absolute distinction between behaviour online and at events.&lt;br /&gt;
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For some breaches of the posting rules, the moderation team may contact the poster privately and give them the opportunity to edit their post in order to make it comply with the rules. &lt;br /&gt;
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If a contentious post is resulting in some heated debate, we may lock the post from further comments whilst we review it. This is particularly likely if we’re short on moderation cover at that time as our moderation team are all volunteers. If a post has dissolved entirely into unconstructive argument, we will delete the post in its entirety and either explain why privately to the poster or add a post to the group in which it was posted.&lt;br /&gt;
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===Contesting a Decision===&lt;br /&gt;
It is important to appreciate that moderation is not personal. Some of our rules are technical in nature - and people often have posts moderated or removed not because there was anything wrong with the content or the way they posted it but simply because they don&#039;t meet the strict guidelines we set for relevance to Empire. Everyone gets moderated from time-to-time, players and crew, so that we can keep our forums welcoming and full of relevant content. &#039;&#039;Being moderated is not a criticism of you or your post.&#039;&#039;&lt;br /&gt;
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Although you may be contacted by a moderator to inform you that a post has been moderated, please bear in mind that moderation decisions are taken collectively by the team, not by any one individual. You&#039;re welcome to discuss the matter with the moderator who is there to try and help ensure you understand why the decision was taken, but if you need to contact the moderation team to discuss a new issue, please use the appropriate methods to contact the whole team, rather than emailing or messaging an individual moderator. All of our crew are volunteers so they don&#039;t always have time to allocate to support you; this is why we have a team of people in place to deal with any issues. Please respect the system we have put in place and contact the team if you need to discuss something.&lt;br /&gt;
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If you are not happy with a moderator decision then you are welcome to discuss that with us privately. Mistakes do get made and we are happy to look at any decision that has been taken and apologize if we have made a mistake and correct it where we can. If we stand by the decision after reviewing it, then we&#039;ll try to explain in more detail why we came to that conclusion so that you can better understand how the rules are being applied.&lt;br /&gt;
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Please do not contest decisions in public - that is against our rules - and do not argue with our moderators or become hostile with one of them. They are members of our crew, and should be treated with the same courtesy and respect that you should show a referee at an event. All our crew volunteer their time to work hard on your behalf to provide a great game so we require everyone who attends our events to treat them with appropriate regard. There are no Empire events without our crew and we take their wellbeing very seriously.&lt;br /&gt;
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Please [mailto:mods@profounddecisions.co.uk email mods@profounddecisions.co.uk] if you need to contact the moderation team to discuss any issue. Private messages are not a good mechanism for contacting the team as they go to individuals who may not see them for several days or at all in some cases depending on the platform settings. &lt;br /&gt;
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==Posting Rules==&lt;br /&gt;
* &#039;&#039;&#039;Treat each other with respect and assume best faith&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;All posts should clearly relate to Empire&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Use the most appropriate forum or Facebook group&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t repost the same post or content more than once a month&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Report any breach of the rules to our moderators rather than responding yourself&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t start in-character conversations or post anything that is contentious in-character&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;IC announcements, sales, adverts and letters are permitted&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You may cross-post winds of war and winds of fortune&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You may not post instructions or advice on military units&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No charity and fundraising posts&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Post links to photographs, don&#039;t repost them&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not post fanfiction&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not post generative-AI content&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not criticise other participants for their costume, roleplaying, or interpretation of the setting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not discuss moderation decisions&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Do not post accusations of cheating or unsafe fighting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t do stupid shit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Streaming&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Smut&#039;&#039;&#039;&lt;br /&gt;
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In particular, please note all the applicable rules for [[conduct]] also apply when making posts on any official Profound Decisions forum or Facebook group. In particular please make sure that you have read and understand the rules for [[Conduct#Language|language]] and [[Conduct#Equality_and_Diversity|equality and diversity]]. &lt;br /&gt;
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===Treat each other with respect and assume best faith===&lt;br /&gt;
We are proud that Empire players come from a diverse range of backgrounds and traditions of LRP. With well over 3000 players and crew, differences of opinions will occur and discussion of these is no bad thing, but needs to be handled carefully. Please respect people’s opinions, treat other participants as adults, and assume good faith. It’s easy to mistake someone’s intent over the internet and you may need to work a little harder to make yourself understood or be more patient when trying to explain something. Avoid making jokes about contentious subjects where the possibility exists to miss the humour and be offended as a result.&lt;br /&gt;
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Don&#039;t harass other users, don&#039;t post anything that constitutes a personal attack and avoid forms of speech that could be interpreted as bullying or abusive. Treat people the way you would want to be treated. We will not tolerate any post that our moderators feel constitutes a personal attack on another live roleplayer - regardless of whether or not they use our official online forums/groups or are a regular attendee at our events. Avoid posting while angry; if you are disagreeing with participant then ensure that you remain polite and avoid [https://en.wikipedia.org/wiki/Ad_hominem ad hominem] responses.&lt;br /&gt;
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If you feel anything posted on our official forums or Facebook groups violates our rule prohibiting personal attacks then please report it to our moderators, do not respond in kind.&lt;br /&gt;
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===All Posts Should Clearly Relate to Empire===&lt;br /&gt;
Please keep your posts on topic. Our forums and groups are for Empire, so if the discussion strays too far away the subject of Empire we will ask you to take it elsewhere. If the link to Empire is tenuous or would be unclear to a casual reader, our moderators may advise you that this would be more appropriate on your own wall or ask you to elaborate on the original post as to its relevance.&lt;br /&gt;
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===Use the Most Appropriate Forum or Group===&lt;br /&gt;
Please ensure that your posts are in the most appropriate area. Do not duplicate the same or similar posts across multiple different forums or different groups. If your post is a bit more general but one nation may still have a special interest then &#039;&#039;at most&#039;&#039; you should post in the main Empire group and the single most relevant nation group. An example of this would be a Dawnish hosted player event, as Dawnish players may be especially interested, but other nations may also wish to attend. If multiple players all post the same or similar posts either in the same group or across multiple groups, the moderation team will remove the duplicate posts.&lt;br /&gt;
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Duplicating a post on Facebook and the Forum is permitted as many participants may only use one of these platforms.&lt;br /&gt;
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If you are a trader at our events then before each event, you may put a post into a single official nation group [[Forums &amp;amp; Facebook|Facebook nation group]] of your choice and/or the [https://www.facebook.com/groups/998672144716261 Empire LRP Adverts and Promotions Facebook group] to advertise your services or products. If you are not a trader at our events then using the same rules, you may post once advertisement a year, provided that the products or services offered are relevant to Empire players.&lt;br /&gt;
{{CaptionedImage|file=RougherMusic.jpg|align=right|width=350|caption=The Moderators are here to help you.}}&lt;br /&gt;
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===Don&#039;t repost the same post or content more than once a month===&lt;br /&gt;
You can repost content up to once a month, if it&#039;s relevant to Empire. If you want to promote IC services or similar or you are discussing OOC arrangements relevant to the game then it&#039;s fine to repost them periodically - provided it is not too frequent. Our moderators will take down repeated posts if less than a month has passed since the last time it was posted. It&#039;s fine to update a post, but deliberately posting to &#039;bump&#039; a post back to the top of the group is not in the spirit of the rules.&lt;br /&gt;
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===Report any Breach of the Rules to our Moderators===&lt;br /&gt;
Each board has a couple of volunteer moderators and admins and we have a centralised place to discuss and document moderation decisions. Due to the high level of activity in our our official groups it is impossible for us to follow each and every interaction. Therefore, if you see someone infringing the posting rules, please help us by reporting this comment or post promptly rather than responding yourself. A moderator or admin will then respond as quickly as they’re able to. &lt;br /&gt;
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Please don&#039;t call out other participants for posts that you think breach our guidelines, report it, and let the moderators handle it. On Facebook select &amp;quot;report to admin&amp;quot; by clicking in the top right hand corner of a post. On the forum click &amp;quot;...(show more)&amp;quot; then the flag icon on any post.&lt;br /&gt;
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===Don&#039;t Post IC Conversations or Contentious Statements===&lt;br /&gt;
Please help us keep the game live and in the field as much as possible. Avoid starting in-character conversations about significant or controversial subjects so that discussion of important in-character issues can be kept for the live events. It is usually fine to post comments about events that have happened, provided that the posts are not contentious or likely to cause people to want to respond as their character. If you post something in-character that could be perceived as contentious on our official forums or groups, we’ll remove or edit this.&lt;br /&gt;
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Empire is a game for people to say and do contentious things as their character - but we want those actions and the reactions to them to happen in the field when people are roleplaying.&lt;br /&gt;
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===Post Links to Photographs, Don&#039;t Repost Them===&lt;br /&gt;
Profound Decisions are lucky enough to have a small team of volunteer photographers to document our events; there are also a number of players who take photographs in line with the [[photography|photography policy]]. These volunteers generously donate their time and energy to show our hobby in all its glory. To acknowledge their contribution you must link to the original photos rather than downloading them and re-uploading them on our forums.&lt;br /&gt;
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Each photographer will have their own policy on using photos elsewhere (such as for profile or cover pictures). If in doubt, please contact the original photographer.&lt;br /&gt;
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===IC Announcements and Adverts===&lt;br /&gt;
We believe that in-character announcements, such as those advertising a national event or offering an in-character service add more to the game for our players than they detract from it. However, as the game has grown over time, we have needed to create a separate space for certain kinds of IC advert, so that our main Empire LRP Facebook group does not become overloaded. &lt;br /&gt;
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It is fine to post an advert for a service offered by your character or group or for a meeting that you are arranging or similar, provided that you avoid posting anything that is contentious and only post it in the single most appropriate group. &lt;br /&gt;
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You can use the main Empire LRP Facebook group to advertise free-to-attend uptime IC events such as meetings and festivals. &lt;br /&gt;
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If you have an IC advert OR an OC advert for anything that costs IC or OC money, such as crafted goods your character is selling, you may use the [https://www.facebook.com/groups/empirelrppromo Adverts and Promotions Facebook group] group and/or the single more relevant Nation group. &lt;br /&gt;
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Here are some examples of adverts the above rule applies to: &lt;br /&gt;
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* IC items you are selling for money&lt;br /&gt;
* IC raffles, gambling houses, or tourneys which are pay-to-enter&lt;br /&gt;
* IC services such as poetry, fortune telling, or performance&lt;br /&gt;
* Artwork commissions such as character portraits&lt;br /&gt;
* IC snacks, meals, cafes and bars&lt;br /&gt;
* IC publications, papers and books&lt;br /&gt;
* IC auctions&lt;br /&gt;
* an IC business dealing in resources of any kind in uptime eg an apothecary service &lt;br /&gt;
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All posts must follow the following rules: &lt;br /&gt;
* &#039;&#039;&#039;Do not add additional comments&#039;&#039;&#039; - Do not say “You see this poster across the Empire&amp;quot;. If you do this, you’re starting to narrate the reality of the world, which is not permitted.&lt;br /&gt;
* &#039;&#039;&#039;Post at most once per month&#039;&#039;&#039; - Do not repost it more than once a month or deliberately bump your existing post to the top of a page.&lt;br /&gt;
* &#039;&#039;&#039;Avoid starting contentious in-character discussions&#039;&#039;&#039; - if you are advertising a meeting about something contentious or controversial, keep your poster short and avoid detail that would make people want to respond as their character.&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t spam multiple groups&#039;&#039;&#039; - do not post your advert across multiple groups beyond those permitted, ie. the single most relevant nation and either the Adverts group or the Main group, depending on what kind of advert you are posting.&lt;br /&gt;
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There are several guidelines that we ask participants to follow in terms of their ad content: &lt;br /&gt;
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* State your Price - Haggling or negotiation over prices must be left to the field.&lt;br /&gt;
* Use the Hub in uptime too - There’s a message board in The Hub which citizens can use - if you post online, please endeavour to also advertise in-character. &lt;br /&gt;
* Provide a plain text version - Beautiful posters and images are wonderful, but please endeavour to provide a copy of the text alongside your image.&lt;br /&gt;
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In-character letters should be sent privately - but you can use our social media to request contact details for individual characters you have met, or have a way of getting in touch with (eg specific Imperial title-holders, individual group leaders) to get in touch for separate IC letters. We ask people not to tag players of sought-after characters in order that they can decide for themselves whether they want to engage.&lt;br /&gt;
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Empire has an active economy and the costs of resources can be a powerful lever with which to influence the world. Therefore, discussion about the trading costs of resources, or statements about what things &#039;&#039;should&#039;&#039; cost are prohibited.&lt;br /&gt;
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===Traders&#039; Adverts===&lt;br /&gt;
* &#039;&#039;&#039;Traders who pay for a pitch at Empire may post adverts up to once a month&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Empire participants who operate as IC peddlers and sell goods in uptime may promote their [[#IC_Announcements_and_Adverts|IC goods and services]] up to once a month&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;LRP traders who don&#039;t have a pitch at Empire may post adverts once a year&#039;&#039;&#039;&lt;br /&gt;
We are happy to allow traders to make occasional posts to the Empire Facebook groups, particularly if the post is drawing attention to goods that are appealing to Empire players. At the same time we are keen to prevent the groups from becoming overburdened with adverts, and want to ensure that they do not become too repetitive. To give everyone a fair set of guidelines to operate to - we have decided that traders or groups who have a trade pitch at Empire may post one advert per month if they choose. If a trader isn&#039;t one of the Empire traders then they may post up to one advert a year. Any adverts posted more frequently than that will be deleted by the moderators.&lt;br /&gt;
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A trader advert can be in the [https://www.facebook.com/groups/998672144716261 Empire LRP Adverts and Promotion] Facebook group and a single nation Facebook group provided it contains stock appropriate to that nation. Any advert posted across multiple nation groups will be removed.&lt;br /&gt;
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===You May Cross-post the Winds===&lt;br /&gt;
There is an exception to the normal rules on multi-forum posts for the official Profound Decisions event updates, the Winds of War, and the Winds of Fortune. It is fine to cross-post these updates to an Empire Facebook group or forum - but please only do that if you think it is relevant to that group and check to see if it has already been posted. There is no need to cross-post a Wind of Fortune update about trouble in Hahnmark to the Urizen group for example.&lt;br /&gt;
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However please make sure you do not include any comment about the content of the Wind in the cross-post. If you want to comment on the issue, you are welcome to do that below your own cross-post, but we ask that players avoid making any comment when making the actual cross-post - just to ensure that there is a clear distinction between what an individual player thinks and the contents of the Wind itself.&lt;br /&gt;
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===You May Not Post Military Updates===&lt;br /&gt;
Players are not permitted to post updates on the decisions of the Military Council, in particular on where the Council would like people to send their military units and fleets in downtime. This constitutes using an online forum to try and influence the choices being made by other characters, it is not compatible with the rules prohibiting the posting of contentious in-character material.&lt;br /&gt;
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While we have turned a blind eye to some of these posts in the past - the rules have now been tightened. When the game first started it was difficult for generals to communicate what their army was doing to players. However every player with a military unit or fleet can now see the precise wording of the order issued to each army or navy when they go to submit their downtime. There is no need to provide additional context to these orders.&lt;br /&gt;
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===No Charity or Fundraising Posts===&lt;br /&gt;
We have taken the decision not to allow any charity or fundraising posts on our groups except where they are intended to raise money for things to be used at Empire events or where they are posted by us on the main Empire LRP page. Whilst LRPers are an incredibly generous community, applying the posting rules and deciding on whether a particular fundraising post is “Empire related enough” is an impossible task for our moderator team. Having to assess each one will inevitably cause friction whenever a post is deleted because it is not sufficiently on topic for the Empire forums.&lt;br /&gt;
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Posts offering prizes must be compliant with the laws regulating such activities. We will remove any post if we are not confident that you are correctly licensed to engage in such activities.&lt;br /&gt;
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===Do Not Post Fanfiction===&lt;br /&gt;
We understand that lots of people love to read and write fanfic - and the Empire community is no exception. However there is a small risk that players may confuse fanfic with canonical updates to the campaign if the fiction is posted on one of the main Empire Facebook groups. For this reason there is a specific Facebook group called [https://www.facebook.com/groups/165082270686010/?fref=gc&amp;amp;dti=470732939604433&amp;amp;hc_location=ufi Empire LRP: Fiction Sharing] which was explicitly intended as a place for Empire players to share stories they have created. All fanfic stories should be posted here, not in one of the main Facebook groups.&lt;br /&gt;
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===Do Not Post AI Content===&lt;br /&gt;
[https://en.wikipedia.org/wiki/Generative_artificial_intelligence Generative-AI content] [[Playing_the_game#Artificial_Intelligence_and_Recorded_Music|cannot be used at events]] - but we also ask participants not to post images, video, or text created using generative-AI to our forums or Facebook groups. These groups are very busy already and generative content adds little value. It is also ethically contentious and invariably leads to unproductive arguments about the use of AI, rather than positive discussions about Empire. This is not a conduct issue; players are welcome to post Empire content that is generated using AI to their own walls, we only prohibit its use at events and in the social media spaces we moderate.&lt;br /&gt;
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===Do Not Criticise Other Participants===&lt;br /&gt;
The Empire national briefs are designed to allow for a wide range of creative freedom whilst still maintaining that all-important, clearly identifiable, national identity. When offering support to other players in your nation please be aware that there are other interpretations of the brief which are different to your own but are still valid. Avoid telling other players that they are getting the brief wrong - and avoid presenting yourself as an authority on how the brief should be interpreted.&lt;br /&gt;
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It is fine to identify parts of the brief that are relevant and encourage people to embrace them. What is not permitted is for players to tell other players what is and is not acceptable in-character. If you have any concerns about the way a player is interpreting the brief then you should report the matter to Profound Decisions who can issue a definitive ruling on the matter.&lt;br /&gt;
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Likewise, our code of conduct asks all Empire participants to avoid [[Costume#Criticism|criticising other player&#039;s kit]]. You should assume that the player in question has followed our guidelines and made the best effort they can. Criticism of other players’ costume will be deleted.&lt;br /&gt;
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Crowd-sourcing answers about rules often ends up with a variety of responses and opinions on how the rules should be applied in that particular situation. The only definitive and official answers will come by emailing [mailto:rules@profounddecisions.co.uk rules@profounddecisions.co.uk].&lt;br /&gt;
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===Do Not Accuse Other Players of Cheating or Unsafe Fighting===&lt;br /&gt;
Do not make public accusations of cheating or of unsafe fighting at Empire on social media. If you have witnessed either of these happen at an event, please either speak to a ref as soon as you are able to after the incident or contact [mailto:rules@profounddecisions.co.uk rules@profounddecisions.co.uk] after an event to report it.&lt;br /&gt;
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===Do Not Discuss Moderation Decisions===&lt;br /&gt;
It is not constructive to discuss individual moderators or moderator decisions in public. We do however welcome discussion and debate of our posting rules and moderation policy provided the discussion remains civil, hypothetical and does not include references to individual examples. To discuss individual moderation decisions, please contact the Head of Moderation at [mailto:mods@profounddecisions.co.uk mods@profounddecisions.co.uk]; if not resolved to your satisfaction after this point, please contact [mailto:matt@profounddecisions.co.uk matt@profounddecisions.co.uk].&lt;br /&gt;
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===Don&#039;t Do Stupid Shit===&lt;br /&gt;
Don&#039;t post anything that&#039;s illegal, racist, sexist, homophobic, pornographic, abusive, or otherwise objectionable. This includes links to such material as well.&lt;br /&gt;
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===Streaming===&lt;br /&gt;
The [[Streaming|streaming]] rules are set out in full elsewhere.  In summary:&lt;br /&gt;
* You may make one post per month to promote your streamed content&lt;br /&gt;
* You can edit that post if you want to update any information in it, but don&#039;t deliberately bump your own post back to the top&lt;br /&gt;
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===Smut===&lt;br /&gt;
&lt;br /&gt;
Following the [[Rules update 2023]], you must be mindful of the requirement to avoid sexualising the environment in a way that makes other players uncomfortable. Lots of players enjoy smutty publications - and lots of players don&#039;t want anything to do with that in their LRP. We have updated our conduct rules on sexual activity at events to make clear that anyone who wants to engage in that kind of roleplaying must ensure that it is handled discreetly and in a way that doesn&#039;t force other players to be involved with it against their wishes. &lt;br /&gt;
&lt;br /&gt;
In particular that means you can&#039;t promote it on our Facebook groups, since that&#039;s incompatible with the need to handle it discreetly in a way that doesn&#039;t cause discomfort for other players. I&#039;ve asked the moderators to take down posts promoting material that is smutty or explicit in the future.&lt;br /&gt;
&lt;br /&gt;
==Hot Topics==&lt;br /&gt;
The areas below are topics that almost invariably degenerate into arguments, or are simply not appropriate or acceptable topics of discussion for our forums or Facebook groups. Some of these issues are controversial and tend to produce a lot of acrimony when discussed online giving the false impression that these issues dominate our events. Some of these issues are simply not appropriate or acceptable and will be deleted by our moderators as soon as they become aware of them.&lt;br /&gt;
&lt;br /&gt;
Our moderators will closely monitor these &amp;quot;hot topics&amp;quot; and may pre-emptively delete any posts that they feel is highly likely to lead to an adversarial discussion of the issues.&lt;br /&gt;
&lt;br /&gt;
===Politics, Religion, Artificial Intelligence, and Language===&lt;br /&gt;
Politics and religion are incredibly important subjects and the crew and players of Empire cover a lot of different religions and a wide spectrum of political opinions. However, our online community exists so that participants can discuss the imaginary politics of the world of Empire and not real world politics.&lt;br /&gt;
&lt;br /&gt;
Discussions about inappropriate language, such as the use of gendered words, is a subject that we’ve learned from prior incidents rapidly degenerates into acrimony. We will allow positive discussion of ways that participants can embrace the gender-blind Empire setting and implement that in their roleplaying - but will delete anything that is negative, a personal attack or is based on criticism of other people&#039;s roleplaying or experiences.&lt;br /&gt;
&lt;br /&gt;
Using AI to generate images and text remains highly contentious. Players are free to disagree with each other but all posts [[#Treat_each_other_with_respect_and_assume_best_faith|must treat other posters with respect and assume good faith]]. We&#039;ve asked our moderators to remove any posts about the use of AI which fall short of this. If it is clear that any post about AI is not going to produce an engaging, positive discussion, then our moderators will delete it.&lt;br /&gt;
&lt;br /&gt;
In using our social media, participants are also bound by any applicable conduct rules, including those around gendered language. If you are concerned by a poster’s use of inappropriate language, then please bring it to the attention of a moderator and they will contact the other participant and remind them of our rules relating to this.&lt;br /&gt;
&lt;br /&gt;
===In-character Debates===&lt;br /&gt;
Empire is &#039;&#039;not&#039;&#039; a system which employs &amp;quot;FOIP&amp;quot; - a requirement that you can only find things out in play at events. It is &#039;&#039;&#039;fine&#039;&#039;&#039; to ask simple in-character questions, things you think your character should know or any questions about the system. If the information you have asked for is not controversial in-character then other participants are free to give you the answer to your question or to encourage you to find their character at an event and seek out the information in-character.&lt;br /&gt;
&lt;br /&gt;
However as per the posting rules we prohibit discussion online of important or controversial issues. These issues form part of the plot of our event and we ask everyone to respect that.&lt;br /&gt;
&lt;br /&gt;
There are specific rules for [[Downtime#Roleplaying_Between_Events|roleplaying between events]]. Anything that breaches these rules - any post that contains trade negotiations, religious debates, military planning, magical discourse, or political discussions and appointments will be removed.&lt;br /&gt;
&lt;br /&gt;
===Criticism of Empire and other LRP Systems===&lt;br /&gt;
Live roleplaying is an amazing community that is at its best when participants share original ideas and best practices between different systems. So it&#039;s fine to make a post calling out a positive example of something other games do well - or do better than Empire does - that gives us a basis for discussing ways to make Empire a better game. But please bear in mind when posting, that Empire is such a large system that we will have participants who love the game you are referencing as well as participants who tried it and did not enjoy it.&lt;br /&gt;
&lt;br /&gt;
What is not permitted is &#039;&#039;anything&#039;&#039; that is critical or dismissive of other LRP systems. Most LRP systems have their own forums or Facebook groups for their players to post comments about their games - posts that are about other games should be posted on their Facebook page, &#039;&#039;not on our forum/groups&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It is fine to use our Facebook groups and our forums to criticize Empire or Profound Decisions and we encourage people to post ideas for improvements to the game. Bear in mind that all LRP games are produced by the combined efforts of a team of volunteers who are passionately invested in the game they create. Criticism directed at named individuals will be treated as a personal attack and moderated accordingly and our rules requiring [[Feedback#Worst_Way|civility]] towards our volunteers apply on our forums and Facebook groups as well as at events.&lt;br /&gt;
&lt;br /&gt;
We believe a good LRP stands on its merits, and benefits from analysis, critique, and discussion. We ask all participants to be mindful of the fact that just because you have not experienced a problem does not mean the problem does not exist. Our moderators will remove posts if they judge that their only contribution is to suppress criticism or silence debate about Empire.&lt;br /&gt;
&lt;br /&gt;
Facebook is an excellent place to discuss Empire with other participants who use Facebook - it is not ideal for providing [[feedback]] to Profound Decisions. There is no guarantee that the people who can act on the basis of your feedback will even see it. We treat posts on Facebook as the basis for discussion between participants - the [[feedback|wiki page on providing feedback]] discusses the best ways to send actual feedback to the team.&lt;br /&gt;
&lt;br /&gt;
==Unofficial PD groups==&lt;br /&gt;
There are a large number of unofficial Empire groups which people use for discussing issues and organising logistics, amongst other things. As these groups are not official, they are not moderated by us and they are not automatically covered by our rules on posting. However all our players are expected to observe the social contract and commitment to keeping the game live that prohibits online negotiations and discussion of controversial subjects. &lt;br /&gt;
&lt;br /&gt;
Although these online Empire community spaces are not moderated by us nor covered by our rules, players who are use them are still bound by our rules on conduct and our equality and diversity policies that forbid harassment etc. Reported breaches of these rules in communal Empire spaces may result in action being taken by Profound Decisions. If you are experiencing online harassment by another Empire participant then we will take appropriate action if you report the matter to us.&lt;br /&gt;
&lt;br /&gt;
{{Conduct_Further_Reading}}&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=116175</id>
		<title>Current crewing opportunities</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Current_crewing_opportunities&amp;diff=116175"/>
		<updated>2024-11-25T13:14:39Z</updated>

		<summary type="html">&lt;p&gt;Spoondog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Crewing can be an amazing experience - but it&#039;s not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We&#039;re always keen to talk to anyone who is interested in crewing so that they can find out if it&#039;s something they want to do and we can see if there is a place for them on the team. So if you&#039;re interested in one of the roles below, do get in touch with our game director [mailto:crew@profounddecisions.co.uk Clare Evans] - we&#039;ll give you a quick interview and see if we can offer you a place on the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All our crewing roles are for volunteers - but you won&#039;t need a ticket, we&#039;ll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down&#039;&#039;&#039;. Ultimately the real benefit of crewing is that you&#039;ll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You&#039;ll be part of the biggest LRP event crew in the country (there are over 400 of us!), working with incredibly talented people, and hopefully having an amazing time.&lt;br /&gt;
&lt;br /&gt;
The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it&#039;s definitely worth [mailto:crew@profounddecisions.co.uk contacting us] to discuss it. If you&#039;re interested in helping with something that isn&#039;t listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.&lt;br /&gt;
&lt;br /&gt;
==NPC==&lt;br /&gt;
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it&#039;s much harder! We need you to have a solid grasp of &#039;&#039;all&#039;&#039; the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you&#039;re familiar with the setting.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.&lt;br /&gt;
&lt;br /&gt;
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialize in-character if you want to, but you can&#039;t be an NPC and play the game. We also operate a permanent crew system, so while you&#039;re welcome to resume playing in the future if you want to, but you can&#039;t switch back and forth being playing and NPCing from one event to the next.&lt;br /&gt;
{{CaptionedImage|file=Plotredhat.jpg|caption=Plot Tent Set-up|align=right|width=300}}&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be available from Friday afternoon – pre-event briefing is at 4pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be up for cycling through a variety of roles over the weekend, on your own and as part of groups&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Referees==&lt;br /&gt;
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.&lt;br /&gt;
&lt;br /&gt;
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.&lt;br /&gt;
&lt;br /&gt;
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.&lt;br /&gt;
&lt;br /&gt;
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.&lt;br /&gt;
&lt;br /&gt;
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!&lt;br /&gt;
&lt;br /&gt;
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;•	You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would love you to have either experience as an Empire player OR experience of reffing other systems.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;We would need you to learn the core Empire rules around commonly used items and actions before your first event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synod Civil Service (Tribune)==&lt;br /&gt;
The Civil Servants who support the Synod game are called the Tribune of the Synod, and it&#039;s their job to answer questions, accept new Judgements, advise players, and take their votes. We pride ourselves on having in-character Civil Servants who are a living, breathing part of the game world, and having a strong sense of camaraderie.&lt;br /&gt;
&lt;br /&gt;
Primarily, you&#039;d be helping player characters achieve their goals and ambitions by taking away the complicated bits of bureaucracy, enabling drama, intrigue and other gameplay. Frequently, this involves helping outside of the Synod as well - advising players on where to go, what options they have available, or who they might want to talk to.&lt;br /&gt;
&lt;br /&gt;
Out of character experience with admin isn&#039;t necessary, but you&#039;d need to be comfortable with helping out with the paperwork for much of the event, checking to make sure players have filled out Judgements correctly and recording their votes accurately. You&#039;ll be working alongside other experienced Civil Servants who will happily share their expertise and guide you through this.&lt;br /&gt;
&lt;br /&gt;
You only need to be on site shortly before the event starts, but after that you&#039;ll be quite busy - Synod opens at time-in and apart from some small breaks, it closes at 10pm.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
&#039;&#039;&#039;You&#039;ll be in your Field NPC role for most, if not all of the event, directly interacting with player characters as an immersive, in-character functionary. Although that&#039;ll be your main focus, you&#039;ll also get breaks to rest and relax, and freedom to head off and roleplay once Synod closes for the evening - though you won&#039;t be playing the game like a player would.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Excellent customer service skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 6pm Friday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Saturday to 10pm in the evening&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available from 10am Sunday to 3pm  in the afternoon&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ideally have a good knowledge of the game world, such as the Imperial Nations (but you&#039;ll learn Synod-specific processes on the job)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
Live roleplaying events are generally relaxed and friendly environments so we work with a small SIA registered security team. We supplement that team with volunteer marshals who work alongside security and help them keep a watchful eye on the site each night.  We have spaces for both SIA registered security and volunteer marshals at present, in order to cover all our night shifts well and make it possible for each team member to have one night off. &lt;br /&gt;
&lt;br /&gt;
The team covers Thursday, Friday and Saturday nights from 01:00 to 08.30 in the morning. Depending on your need for sleep, you can get quite a lot of play as a character in the game fitted in around your shifts, though you do need to make sure you save enough energy to do the job well. The team work closely with first aid, and with the conduct team and participant welfare, in order to make sure everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk and dealing with other issues as they arrive.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be able to work 1 am - 8.30 am shifts on security, either 2 (when we have enough cover) or 3 nights per event (Thurs, Fri, Sat)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to walk around the site as part of that shift&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be sober for your shift in order to be a fully responsible team member&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be able to do physical tasks such as assisting carrying a person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costume==&lt;br /&gt;
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible &amp;amp; organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events. This would be an ideal role for someone who makes costume for Empire already and has experience playing the game.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the costume department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the costume briefs for each nation&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;We would prefer that you have experience of the Empire Game World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Props==&lt;br /&gt;
The Props department is responsible for organising and maintaining PD&#039;s props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered &amp;amp; labelled storage crates which many of the plot &amp;amp; plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into its boxy home.&lt;br /&gt;
&lt;br /&gt;
Between events &amp;amp; occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.&lt;br /&gt;
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be available from Thursday afternoon to help setup the props department&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be available for an hour after time out for take down and packing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Comfortable with lifting &amp;amp; shifting some relatively heavy storage crates&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Have a good understanding of the visual briefs of each nation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Crewing Links}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
DONT DELETE THESE BLOCKS - JUST MOVE THEM IN OR OUT OF THE COMMENT AREA - MP.&lt;br /&gt;
&lt;br /&gt;
==Traffic Team==&lt;br /&gt;
The traffic team are responsible for directing traffic round site, showing them where to go, how to get there, and helping people find a suitable spot to pitch and camp as well as looking to ensure that people are driving responsibly. You&#039;ll work closely with the gate team who are the first members of crew to meet people when they arrive on site, but you&#039;ll also need to be available to help for a few hours Saturday or Sunday morning as we have increasing numbers of players arriving by car then.&lt;br /&gt;
&lt;br /&gt;
The work is long hours on your feet, and involves a lot of walking, but provided you&#039;re comfortable with that then you&#039;ll be fine. There are plenty of opportunities to socialise and chat with players when they are arriving - we want our traffic team to be friendly and approachable. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to help for a few hours on Friday after the game has started at some events, but once everything is well underway then you&#039;ll be free to play for most of the event. You will be busy again at time-out - as we need lots of traffic team to handle the vehicles moving around site then.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*  &#039;&#039;&#039;You should be able to play for most of the event, but you will miss a few hours on Friday evening and we will need you for a shift on either Saturday or Sunday morning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and until Sunday evening&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to walk long distances in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be polite when directing players around site&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Makeup==&lt;br /&gt;
We&#039;re looking for more people to join our make-up team in the plot production department. The team are based in the monster tent and are essential for any roles that require make-up or prosthetics. These include orcs and characters with lineage, but they also include eternals and their heralds. The team plan complex make-up arrangements in advance of the event so that convincing effects can be created quickly in the field. They also help player volunteers don and remove make-up before and after the battles.&lt;br /&gt;
&lt;br /&gt;
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.&lt;br /&gt;
&lt;br /&gt;
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You&#039;ll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit into an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Gate Crew==&lt;br /&gt;
The gate crew are responsible for welcoming players to the site, checking bookings, and taking payments for the gate bookings as well as the early arrivals on Thursday. You&#039;re the first member of PD that most players will encounter when they get to site, often after a long drive, so it&#039;s important to be cheerful and friendly. &lt;br /&gt;
&lt;br /&gt;
Being part of the gate crew means crewing from around noon on Thursday to Late Friday. Once your shift on Friday is complete you are then free to play the rest of the event.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;As gate crew you will be working for almost all of Thursday and Friday through to the evening. This will leave most the rest of the weekend to play a character.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Be on site by Thursday lunchtime&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be personable and enjoy welcoming players to the site&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be confident handling money and have strong numeracy skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to work in all weathers&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be prepared to time in late on Friday.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Encounter Tents==&lt;br /&gt;
Our encounter tent specialists are technical and design wizards who work magic with sets to help us prepare and run the encounters that take place off Anvil in tents. If you’ve got skills rusting away because you studied theatre design but never worked in it, or you help build am-dram sets, or you love realising or improving other people’s visions this role might be for you.&lt;br /&gt;
&lt;br /&gt;
We&#039;re looking for two more people to join our encounter tent team in plot production. Our team are responsible for designing sets and building and running scenes in the encounter tents. They work closely with the plot team and there is a lot of crossover with the other teams in plot production. We need volunteers from an hour before time in on Friday up until an hour after time out on Sunday. &lt;br /&gt;
&lt;br /&gt;
This really is a role for someone who is looking to expand their volunteering in LRP because they love the hobby. You will be able to arrange for a few hours to relax if you want to (or take on a short NPC role or two), but you will be a member of the [[plot crew]] which means you&#039;ll be busy working throughout most of the event so you won’t be able to play a political character, and engage with the wider plot of the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the plot production team for the encounter tents means that you&#039;ll have a chance to experience a part of LRP design that doesn’t happen in many places - the short immersive experience encounter set up, with props, costume and set dressing to support it. It&#039;s challenging work but you&#039;ll get to create some amazing experiences for players and see the reactions they create.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Crew throughout the event rather than playing&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Cope with some lifting and shifting of objects throughout the weekend&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Bring enthusiasm and energy to creative encounter tent set design in a fairly high-stress environment&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be ready to fit in to an existing team and learn from their experiences&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be willing to consider some skype planning calls between events, if you enjoy the experience and become a long term member of the team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crucially, you need to be confident that you will get more fun out of this backstage experience than your roleplaying experience is currently giving you. You will be joining the plot production department as a full-time member of the team so balancing both will &#039;&#039;&#039;not&#039;&#039;&#039; be possible.&lt;br /&gt;
&lt;br /&gt;
==Hygiene Team==&lt;br /&gt;
Even if you&#039;ve never met one of us, you have certainly benefited from the hard work of the hygiene team, aka the brown caps.&lt;br /&gt;
&lt;br /&gt;
As the game has grown so has the number of toilet facilities provided for the field and so we are looking for a few new people. Despite what you may think, this position does not require a cast-iron stomach and no sense of smell beyond what you&#039;d need to just use the toilets. All that we require are people to work as part of existing teams, to check the toilets around 6 times a day to make sure they are stocked on consumables and the bins are changed, with one clean out each day.&lt;br /&gt;
&lt;br /&gt;
If you are willing to take a plunger in hand to fix a clog that&#039;s a bonus, but certainly not required. This is a great role for someone who wants to provide a vital service but does not have the free time for early arrival or physicality required for standard red cap duties.&lt;br /&gt;
&lt;br /&gt;
And don&#039;t believe the line, we are anything but &amp;quot;Unsung heroes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;Although as site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Working as a team to make sure enough restocking is done.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Either an earlier start or a later finish for first and last thing restock&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flexibility and being able to work suitable timings with your teammates for the above two points&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Good timekeeping, missing a restock can have knock-on effects that cause problems for everyone&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Diligence, rushed cleaning means more work for other people after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Being able to walk a long distance with a light load, your assigned block might require some walking to reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If we get lots of enquiries we will give preference to people who are planning to attend all 3 remaining events this year as that helps us build a solid team.&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare ( see new advert below) ==&lt;br /&gt;
The crew welfare team are responsible for making sure the crew are fed and looked after. This includes preparing food; cleaning the crew hut; organising the food and drink in the hut and tent; greeting and taking in the Morrison&#039;s order; checking with other departments to see if they need any supplies getting; and leaving the site to restock supplies. They work closely with participant welfare to make sure they have what they need and try to ensure that people remember to eat, hydrate and put on sunscreen. Then at the end of the event they clean everything down and pack it all away ready for the next one.&lt;br /&gt;
&lt;br /&gt;
The teamwork Thursday and Friday to set up the welfare areas so that they just need minor maintenance during the event. While the event is running there is the opportunity to play a character and join in with the game.&lt;br /&gt;
&lt;br /&gt;
Being part of the team means being able to work hard sometimes. There can be a lot of medium to heavy lifting involved (if you can lift a 6 pack of 2-litre bottles you&#039;ll be fine). You&#039;ll also need endless levels of patience and some common sense as it can sometimes be like being a parent.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;You will be able to play a character and take part in the game around your shifts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Enjoy preparing food and working with the other crew you are supporting&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be on-site on Thursday morning and again on Sunday afternoon (or longer if possible)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;A standard driving license is desirable but not necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Skirmish Team==&lt;br /&gt;
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!&lt;br /&gt;
&lt;br /&gt;
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.&lt;br /&gt;
&lt;br /&gt;
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!&lt;br /&gt;
&lt;br /&gt;
The extra cool bits: &amp;quot;You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;This role involves considerable physical exertion, involvement in LRP combat, and frequent running&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role includes frequent changes of kit, armour, and makeup&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;This role requires wearing latex masks for extended periods of time&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You will assist with set-up and take-down of team kit and the battlefield areas before and after the event&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Magistrates==&lt;br /&gt;
* Imperial character that conducts trials &lt;br /&gt;
* Engage players in the legal process&lt;br /&gt;
* Try to keep conflict between players political&lt;br /&gt;
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.&lt;br /&gt;
 &lt;br /&gt;
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;&lt;br /&gt;
{{CaptionedImage|file=JonCreek.jpg|align=left|caption=Head Magistrate: Jon Creek}}&lt;br /&gt;
&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are looking for one or two other magistrates.&lt;br /&gt;
&lt;br /&gt;
==GOD Team==&lt;br /&gt;
The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.&lt;br /&gt;
&lt;br /&gt;
There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday. &lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
* &#039;&#039;&#039;GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&amp;amp;R&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Good customer service skills&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Take instructions well, but be prepared to take your own initiative from one task to the next&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;If you have an R&amp;amp;R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.&lt;br /&gt;
&lt;br /&gt;
==Coach Team== &lt;br /&gt;
We need one person to join the small coach team. The position involves helping and guiding players from Banbury train station to the coach, helping with luggage loading and unloading and being a passenger on the coach for the day. This will be an off-site role but is customer facing. &lt;br /&gt;
&lt;br /&gt;
On the Sunday the role is managing the players and their luggage to leave site. This duty will have you staying on site until the last coach is gone late in the evening.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see===&lt;br /&gt;
* &#039;&#039;&#039;The duties are during the day on Thursday and Friday, and on Sunday afternoon. Outside of these times (listed below) you are free to do your own thing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* &#039;&#039;&#039;Reasonably fit to handle luggage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Thursday 12 noon to 8.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Friday 10am to 5pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Be available Sunday 2.30pm to 7.30pm&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Able to Check on and around the train station for lost LRPers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crew Welfare team member 2024 ==&lt;br /&gt;
We’re looking for someone to help out in crew welfare.&lt;br /&gt;
&lt;br /&gt;
Your main role will be to help out generally in crew welfare making sure the crew is fed and looked after. Expect some sweeping, mopping, wiping down of surfaces and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up. Giving a tour where needed and pointing out where certain things are. This does require a little bit of heavy lifting, e.g. 6 x 2 litre bottles of pop. &lt;br /&gt;
&lt;br /&gt;
You don&#039;t need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.&lt;br /&gt;
&lt;br /&gt;
===How much of the event will you see?===&lt;br /&gt;
*&#039;&#039;&#039;As a member of crew welfare there will be plenty of opportunity to see the game. We are able to rotate with the rest of the crew members to play the game and plan around any particular in game events you want to attend.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*&#039;&#039;&#039;Be on-site from early Friday morning until Sunday morning, if you can be on-site Wednesday or Thursday, even better&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Be comfortable wearing a radio and earpiece when required&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spoondog</name></author>
	</entry>
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