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		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=84949</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=84949"/>
		<updated>2021-11-11T20:43:03Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Garments and Accessories==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Doublets tend to stop at the natural waist, or have gathered skirts. The ideal waistline is straight, not pointed at the front. While there is a fashion for low necklines, high ones are also seen. Sleeves on doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and over-gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists capes are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}} {{CaptionedImage|file=Cambion Plotting.jpg|width=250}} {{CaptionedImage|file=Dashing Cambion.jpg|width=250}} {{CaptionedImage|file=Bishop Oberon.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
==Colours and Materials==&lt;br /&gt;
&#039;&#039;&#039;Base Colours:&#039;&#039;&#039; League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luxurious Fabrics:&#039;&#039;&#039; Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics are often used. Silks, brocade, and velvet are all popular. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base layers:&#039;&#039;&#039; Undershirts and chemises can be the exception to brightness, as they are as often left white or natural coloured as they are brightly dyed. This contrast can be used to highlight the brightness of the upper layers. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
===Sarvos===&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
===Tassato===&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
===Holberg===&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is still less common, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than the other cities. &lt;br /&gt;
===Temeschwar===&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The Varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
{{CaptionedImage|file=HolbergDefender.jpg|width=150|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Armour:&#039;&#039;&#039; Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039; Professional soldiers tend to prefer long spears, halberds, and other polearms. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
{{CaptionedImage|file=ForwardFreeCompany.jpg|width=650}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bravos:&#039;&#039;&#039; Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Companies:&#039;&#039;&#039; Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching, and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric.&lt;br /&gt;
{{CaptionedImage|file=Young_Printers_Guild.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look very different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. Some guilds, Camorras, and free companies will decorate their space with paintings and drawings of members, particularly deceased or notorious ones, and many also bring mirrors into the space- an important part of league hearth magic.&lt;br /&gt;
{{CaptionedImage|file=League_Theatre.jpg|width=400}} {{CaptionedImage|file=The_Bloody_Tent.jpg|width=400}}&lt;br /&gt;
&lt;br /&gt;
==Outside The Brief==&lt;br /&gt;
To define the ideal look and feel for The League we have deliberately chosen to exclude some themes. This is important because it helps to create a clear visual aesthetic for the nation. The goal is to make members of the nation visually distinct from the other nations in play and to ensure that the costume guidelines don&#039;t become diluted by including ideas for costume from similar sources. We explicitly define some costume ideas and inspirations as not part of the brief for The League to make what definitely &#039;&#039;does&#039;&#039; fit the brief clearer and more distinct.&lt;br /&gt;
&lt;br /&gt;
Most things that are not part of a nation&#039;s brief are considered to be &#039;&#039;less appropriate&#039;&#039; as they are not not strictly part of the costume brief. This means that you can still use them if you need to but they are not something that you should actively aim for when you are creating or buying something for your Leaguish character. Creating a costume is always a compromise as time and money are limited, so it is sensible to use a garment or prop that is &#039;&#039;less appropriate&#039;&#039; if you already own it, if that allows you to focus on improving other parts of your costume.&lt;br /&gt;
&lt;br /&gt;
A few things are explicitly defined as &#039;&#039;inappropriate&#039;&#039;. These are things that you should not use when you are in-character at an event, because of the real-world connotations or imagery associated with them. We have deliberately omitted these elements because they are so striking and memorable that it is impossible to see them without thinking of the themes associated with them.&lt;br /&gt;
&lt;br /&gt;
==Similar Nations== &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
==Less Appropriate== &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=84948</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=84948"/>
		<updated>2021-11-11T20:09:04Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Garments and Accessories==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}} {{CaptionedImage|file=Cambion Plotting.jpg|width=250}} {{CaptionedImage|file=Dashing Cambion.jpg|width=250}} {{CaptionedImage|file=Bishop Oberon.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour== {{CaptionedImage|file=HolbergDefender.jpg|width=150|align=right}}&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
{{CaptionedImage|file=ForwardFreeCompany.jpg|width=650}} &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills.&lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric.&lt;br /&gt;
{{CaptionedImage|file=Young_Printers_Guild.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look very different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. Some guilds, Camorras, and free companies will decorate their space with paintings and drawings of members, particularly deceased or notorious ones, and many also bring mirrors into the space- an important part of league hearth magic.&lt;br /&gt;
{{CaptionedImage|file=League_Theatre.jpg|width=400}} {{CaptionedImage|file=The_Bloody_Tent.jpg|width=400}}&lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices.&lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79324</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79324"/>
		<updated>2020-04-27T15:31:41Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}} {{CaptionedImage|file=Cambion Plotting.jpg|width=250}} {{CaptionedImage|file=Dashing Cambion.jpg|width=250}} {{CaptionedImage|file=Bishop Oberon.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour== {{CaptionedImage|file=HolbergDefender.jpg|width=150|align=right}}&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
{{CaptionedImage|file=ForwardFreeCompany.jpg|width=650}} &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills.&lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric.&lt;br /&gt;
{{CaptionedImage|file=Young_Printers_Guild.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look very different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. Some guilds, Camorras, and free companies will decorate their space with paintings and drawings of members, particularly deceased or notorious ones, and many also bring mirrors into the space- an important part of league hearth magic.&lt;br /&gt;
{{CaptionedImage|file=League_Theatre.jpg|width=400}} {{CaptionedImage|file=The_Bloody_Tent.jpg|width=400}}&lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices.&lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:24173820_10159590607215291_6977907282022341998_o.jpg&amp;diff=79323</id>
		<title>File:24173820 10159590607215291 6977907282022341998 o.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:24173820_10159590607215291_6977907282022341998_o.jpg&amp;diff=79323"/>
		<updated>2020-04-27T15:28:16Z</updated>

		<summary type="html">&lt;p&gt;TegH: TegH moved page File:24173820 10159590607215291 6977907282022341998 o.jpg to File:The Bloody Tent.jpg: Wrong file name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:The Bloody Tent.jpg]]&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:The_Bloody_Tent.jpg&amp;diff=79322</id>
		<title>File:The Bloody Tent.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:The_Bloody_Tent.jpg&amp;diff=79322"/>
		<updated>2020-04-27T15:28:16Z</updated>

		<summary type="html">&lt;p&gt;TegH: TegH moved page File:24173820 10159590607215291 6977907282022341998 o.jpg to File:The Bloody Tent.jpg: Wrong file name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Interior of the Butcher&#039;s Guild tent {{Category:Photos:OliverFacey}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:The_Bloody_Tent.jpg&amp;diff=79321</id>
		<title>File:The Bloody Tent.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:The_Bloody_Tent.jpg&amp;diff=79321"/>
		<updated>2020-04-27T15:22:43Z</updated>

		<summary type="html">&lt;p&gt;TegH: The Interior of the Butcher&amp;#039;s Guild tent {{Category:Photos:OliverFacey}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Interior of the Butcher&#039;s Guild tent {{Category:Photos:OliverFacey}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:League_Theatre.jpg&amp;diff=79320</id>
		<title>File:League Theatre.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:League_Theatre.jpg&amp;diff=79320"/>
		<updated>2020-04-27T15:17:32Z</updated>

		<summary type="html">&lt;p&gt;TegH: The League Theatre tent {{Category:Photos:OliverFacey}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The League Theatre tent {{Category:Photos:OliverFacey}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79319</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79319"/>
		<updated>2020-04-27T14:59:57Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* War */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}}&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour== {{CaptionedImage|file=HolbergDefender.jpg|width=150|align=right}}&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
{{CaptionedImage|file=ForwardFreeCompany.jpg|width=650}} &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills.&lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric.&lt;br /&gt;
{{CaptionedImage|file=Young_Printers_Guild.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look very different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. Some guilds, Camorras, and free companies will decorate their space with paintings and drawings of members, particularly deceased or notorious ones, and many also bring mirrors into the space- an important part of league hearth magic.&lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices.&lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79179</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79179"/>
		<updated>2020-04-20T12:44:52Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Children */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}}&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric.&lt;br /&gt;
{{CaptionedImage|file=Young_Printers_Guild.jpg|width=250}}&lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look very different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. Some guilds, Camorras, and free companies will decorate their space with paintings and drawings of members, particularly deceased or notorious ones, and many also bring mirrors into the space- an important part of league hearth magic.&lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:53137514_10217879027427926_6795732284931571712_o.jpg&amp;diff=79170</id>
		<title>File:53137514 10217879027427926 6795732284931571712 o.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:53137514_10217879027427926_6795732284931571712_o.jpg&amp;diff=79170"/>
		<updated>2020-04-20T10:49:29Z</updated>

		<summary type="html">&lt;p&gt;TegH: TegH moved page File:53137514 10217879027427926 6795732284931571712 o.jpg to File:Young Printers Guild.jpg: Wrong file name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Young Printers Guild.jpg]]&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Young_Printers_Guild.jpg&amp;diff=79169</id>
		<title>File:Young Printers Guild.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Young_Printers_Guild.jpg&amp;diff=79169"/>
		<updated>2020-04-20T10:49:29Z</updated>

		<summary type="html">&lt;p&gt;TegH: TegH moved page File:53137514 10217879027427926 6795732284931571712 o.jpg to File:Young Printers Guild.jpg: Wrong file name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nadia Borodina di Sarvos, Lizbeth von Temeschwar, and Fabio Costas di Sarvos.  {{Category:Photos:BethDooner}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Young_Printers_Guild.jpg&amp;diff=79168</id>
		<title>File:Young Printers Guild.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Young_Printers_Guild.jpg&amp;diff=79168"/>
		<updated>2020-04-20T09:59:23Z</updated>

		<summary type="html">&lt;p&gt;TegH: Nadia Borodina di Sarvos, Lizbeth von Temeschwar, and Fabio Costas di Sarvos.  {{Category:Photos:BethDooner}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nadia Borodina di Sarvos, Lizbeth von Temeschwar, and Fabio Costas di Sarvos.  {{Category:Photos:BethDooner}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79167</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79167"/>
		<updated>2020-04-20T09:11:44Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Tent Decoration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}}&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look very different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. Some guilds, Camorras, and free companies will decorate their space with paintings and drawings of members, particularly deceased or notorious ones, and many also bring mirrors into the space- an important part of league hearth magic.&lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79148</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79148"/>
		<updated>2020-03-31T13:28:22Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Costume Pieces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
{{CaptionedImage|file=Chilly League Priests.jpg|width=400}} {{CaptionedImage|file=BrokenMirror.jpg|width=250}} {{CaptionedImage|file=Masked Cambion.jpg|width=250}} {{CaptionedImage|file=Relaxed Cesare.jpg |width=250}}&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look much different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Chilly_League_Priests.jpg&amp;diff=79147</id>
		<title>File:Chilly League Priests.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Chilly_League_Priests.jpg&amp;diff=79147"/>
		<updated>2020-03-31T13:18:29Z</updated>

		<summary type="html">&lt;p&gt;TegH: Genoveva Barossa di Tassato (as portrayed by Christina Liston) and Severin Teyhard von Holberg (as portrayed by Simon English) 
{{Category:Photos:BethDooner}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Genoveva Barossa di Tassato (as portrayed by Christina Liston) and Severin Teyhard von Holberg (as portrayed by Simon English) &lt;br /&gt;
{{Category:Photos:BethDooner}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79146</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79146"/>
		<updated>2020-03-31T12:54:32Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Costume Pieces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. {{CaptionedImage|file=Emilio di Sarvos.jpg |width=200|align=left}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Nessetta Constanta.jpeg|width=400|align=right}}&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look much different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Nessetta_Constanta.jpeg&amp;diff=79145</id>
		<title>File:Nessetta Constanta.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=File:Nessetta_Constanta.jpeg&amp;diff=79145"/>
		<updated>2020-03-31T12:50:05Z</updated>

		<summary type="html">&lt;p&gt;TegH: Nessetta Constanta of the Casa di Dolcezza (as portrayed by Natalie Elmer) {{Category:Photos:BethDooner}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nessetta Constanta of the Casa di Dolcezza (as portrayed by Natalie Elmer) {{Category:Photos:BethDooner}}&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79144</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79144"/>
		<updated>2020-03-31T09:14:00Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Costume Pieces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Emilio di Sarvos.jpg |width=250|align=left}}&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look much different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79143</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79143"/>
		<updated>2020-03-31T09:12:30Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Colours and fabrics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as they are often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look much different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79128</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=79128"/>
		<updated>2020-03-27T10:42:48Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Colours and fabrics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing uses most colours, and often uses multiple colours in the same garment. Groups in the league rarely have official unified colour schemes, with the exception of the free companies. &lt;br /&gt;
The fashions in colour differ in each city, but overall natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal, and imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume.&lt;br /&gt;
&lt;br /&gt;
For undershirts and chemises can be the exception to brightness, as often left white or natural coloured as brightly dyed. Muslins, fine cotton lawn, or thin linen are ideal fabrics for this layer, and have the benefit of being comfortable to wear. &lt;br /&gt;
 &lt;br /&gt;
Rich embroidered trims and ribbons are widely used, and are great for adapting or personalising already existing or off-the-shelf clothes. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look much different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78637</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78637"/>
		<updated>2020-02-15T16:43:44Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour schemes, with the exception of the free companies and certain guilds. &lt;br /&gt;
The fashions in colour differ in each city, natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal. Imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Camps= &lt;br /&gt;
Even in the field, Leaguish citizens try to put on a show. Guilds and Free Companies often organise camping around a main tent or pavillion, which is decorated and used as a space of hospitality and business. Particular efforts are made to separate sleeping areas from these more public spaces, either by putting them in separate tents, or by dividing the tent. &lt;br /&gt;
&lt;br /&gt;
==Tent Decoration== &lt;br /&gt;
While a guild&#039;s tent may be plain white canvas outside, inside it may look much different. Elaborate lighting designs and hanging drapes can be used to create a luxurious space, and folding tables and furniture are often covered with cloths and cushions. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78636</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78636"/>
		<updated>2020-02-15T16:30:48Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour schemes, with the exception of the free companies and certain guilds. &lt;br /&gt;
The fashions in colour differ in each city, natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal. Imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often worn covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies often try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride. &lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, often trying to look ostentatious or eye-catching and they have a tendency to play with appearance. A mountebank’s style is sometimes used as a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcuts of fabric. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are generally much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78635</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78635"/>
		<updated>2020-02-15T16:25:14Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour schemes, with the exception of the free companies and certain guilds. &lt;br /&gt;
The fashions in colour differ in each city, natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Stronger fabrics are used for the upper layers. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal. Imitations of these can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour schemes, with the exception of the free companies and certain guilds. &lt;br /&gt;
The fashions in colour differ in each city, natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together.&lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcut fabric. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78617</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=78617"/>
		<updated>2020-01-31T19:41:00Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Costume Fundamentals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Costume Pieces==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric, while Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often designed to complement the neckline of a doublet or gown. Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy off the shelf. A modern peasant shirt might also work. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. Multiple layers of doublets are sometimes worn for warmth, and can be a striking look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. Waistlines are usually straight, rather than pointed at the front. As with doublets, sleeves on Gowns are often slashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. They are often worn open or unbelted where possible to show off the clothes below. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face.&lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour schemes, with the exception of the free companies and certain guilds. &lt;br /&gt;
The fashions in colour differ in each city, natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcut fabric. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Aspect_magic&amp;diff=76238</id>
		<title>Aspect magic</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Aspect_magic&amp;diff=76238"/>
		<updated>2019-08-06T09:17:12Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Magic]] {{CaptionedImage|file=Silent Standard.jpg|align=right|width=400}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Totemic magic is a broad category that covers a number of lesser known traditions of magic. Totemism involves using a natural object, animal, or supernaturally significant being a symbolic channel through which to work magic. Each approach to totemism considers itself a unique tradition, despite the similarities between the various &amp;quot;schools.&amp;quot; The most commonly known forms of totem magic in the Empire are:&lt;br /&gt;
* &#039;&#039;&#039;Heraldic magic&#039;&#039;&#039; - primarily used in [[Dawn]], witches draw on the symbolism of powerful magical creatures.&lt;br /&gt;
* &#039;&#039;&#039;Spirit animals&#039;&#039;&#039; - primarily used in [[Wintermark]] and [[Varushka]], but also practiced in parts of [[the Marches]] and [[Dawn]], this approach calls on the symbolic nature of natural creatures, most commonly birds (in Wintermark), or the Virtuous Animals (in Varushka).&lt;br /&gt;
* &#039;&#039;&#039;Theurgy&#039;&#039;&#039; - viewed with some suspicion, this school of totem magic uses the names and characteristics of [[paragons and exemplars]] as channels for magical power.&lt;br /&gt;
* &#039;&#039;&#039;Goetia&#039;&#039;&#039; - most commonly used in [[Urizen]], this school likewise has some questionable associations for some magicians. It involves calling on the name and characteristics of [[eternal|eternals]]. &lt;br /&gt;
Totemic magic bears strong similarities to [[dramaturgy]], in that there are a series of specific entities that are used to create a magical effect. It is generally seen as much less subtle than dramaturgy, and less versatile. Totem magic tends to deal best with straightforward, primal magics and struggle when used to perform more sophisticated, complex magic. Evoking the miraculous healing power of the [[Legendary_beasts#Hydra|hydra]] to [[Blood of the Hydra|restore a crippled limb]] is one thing; finding a magical beast that resonates with the complex serendipity at the heart of a ritual to [[Rivers of Gold|increase the prosperity of a business]] is an entirely different matter.&lt;br /&gt;
&lt;br /&gt;
This is not a universal quality of totemic magic. Theurgy, for example, has the opposite problem. It is much easier to evoke the name of a paragon of [[Prosperity]] to &amp;quot;[[enchantment|bless]]&amp;quot; a [[fleet|ship]] so that it derives greater profit from [[Sular&#039;s_Promise|foreign trade]] than it is to find a paragon or exemplar who symbolises the restoration of a broken leg.&lt;br /&gt;
&lt;br /&gt;
There is usually little crossover between schools of totem magic - a Dawnish witch might find it distasteful to evoke rats and crows to curse an enemy, preferring to call up the rough, slouching appetite of the [[Legendary_beasts#Sphinxes_and_Manticores|manticore]]; their Marcher counterpart by contrast might see evoking a manticore as foolish, when the natural vermin of the fields and hedges are much easier to work with. The exception is goetia - __TOC__while magicians who focus solely on goetia are sometimes viewed with suspicion, it is a rare [[Bands#Covens|coven]] that does not occasionally evoke the name of an eternal when performing a ritual particularly associated with their domain. Indeed, many magicians deny they are working goetia at all, claiming their use of an eternal&#039;s name or nature is purely ceremonial.&lt;br /&gt;
&lt;br /&gt;
The physical form of a totem may be used in totemic magic - a picture, a statue, or the actual physical components of the creature - but the core of the practice is in the symbolic nature - not what the totem looks like or what it does, but what it is believed to &#039;&#039;mean&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Regardless, totem magic traditions are considerably less refined, and less unified, than traditions such as [[dramaturgy]], [[astronomancy]], or [[music of the spheres]].&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
There are three main techniques used in heraldic magic, and they largely differ in terms of who takes on the role of the totem. Totemism is often explained as having the quality of [[Dawn hearth magic#Girding|girding]] someone in the symbolic power of an iconic being. Magicians who disdain the reference to the Dawnish hearth magic often talk in terms of &amp;quot;donning&amp;quot; the nature of the totem, or &amp;quot;rousing&amp;quot; or &amp;quot;calling up the power&amp;quot; of the symbolic channel. &lt;br /&gt;
&lt;br /&gt;
The first approach is for the magician themselves to take on the role of the totem. A heraldic magician might make themselves into a firebird, and bestow their healing touch on an injured friend; a magician who evokes a spirit animal might take on the might of a bear or boar to inspire their allies with [[Strength of the Bull|additional vitality]], or the mien of a raven to examine a magical aura; while a theurgist might evoke the name of [[Good Walder]], taking up a wooden club, and going forth to exercise the wrath of that paragon when delivering a [[curse]] of [[Like_Water_Through_Your_Fingers|penury]] to a wrongdoer. By taking on the symbolic nature of the totem themselves, the magician becomes a very active part of the magic. They may demonstrate their new identity with props (the club for a theurgist evoking Good Walder, for example, or a burning torch when drawing on the power of the firebird), through their body language and actions (voicing the mighty roar of a bear, or performing a spinning dance designed to evoke the image of the kraken&#039;s flailing limbs), or through costume (a [[mystic]] may ceremonially don the mask of an ox before blessing their allies with [[Skin_of_Bark,_Blood_of_Amber|incredible fortitude]]).&lt;br /&gt;
&lt;br /&gt;
Alternatively, the target of the magic may take on the totemic role. The magicians weave the nature of the totem with words and symbols, as the target takes on its characteristics. This may leave odd lingering effects; a warrior who takes on the role of one of the grim legionnaires of [[Kaela]] as part of a ritual to gain [[Unyielding Constitution]] may find that the lingering effects of the ritual are more pronounced, or find themselves detached from their emotions. Likewise, when a coven girds a scholar in the nature of a [[Legendary_beasts#Sphinxes_and_Manticores|sphinx]] to grant them supernatural insight, they may find that the enchanted sage becomes disconnected from events and wishes to observe them rather than involve themselves in the world around them.&lt;br /&gt;
&lt;br /&gt;
The third, and perhaps most common approach, is to cast the magic itself in the totemic role. This is common with goetia in particular, where the name of an eternal is called out and they are petitioned to lend their power to a ritual, or in theurgy where the name of an inspirational legendary figure is evoked along with a petition that they offer their assistance to the targets of the ritual. This method is also commonly used with [[spellcasting]] - rather than symbolically becoming a unicorn to [[shatter]] an enemy’s shield, the magician might ‘summon’ one to the tip of their rod instead. &lt;br /&gt;
&lt;br /&gt;
==Totemic Magic in the Empire==&lt;br /&gt;
===Heraldic Magic===&lt;br /&gt;
Heraldic magic is primarily used in [[Dawn]]. It is perhaps the most formal and widespread tradition of totem magic in the modern Empire, with a shared body of knowledge and several tomes detailing magical beasts and their correspondences. As powerful legendary beasts are a common part of the heraldry of Dawnish houses,  witches who practice this tradition often keep track of which noble houses are employing which beasts and in what context.&lt;br /&gt;
&lt;br /&gt;
Heraldic magic sometimes uses an additional technique rarely suited to other forms of totem magic - the metaphor of the ritualists or the targets of their ritual defeating or overcoming a symbolic beast. For example, when performing a ritual such as [[Bound by Common Cause]], the ritualists may create a hydra (the many heads representing a warband of many enemies) for the general who will be the subject of the enchantment to overcome. They might evoke the spirit of a hydra or a manticore as the &amp;quot;sickness&amp;quot; that must be &amp;quot;defeated&amp;quot; during the performance of a ritual to purify a patient of disease or poison. Overcoming these totemic challenges does not always involve a battle - a ritual to grant insight might involve a ritualist in the role of a sphinx engaging in an exchange of riddles with the target of the ritual.&lt;br /&gt;
&lt;br /&gt;
A key element in this form of totem magic comes from how the creature is presented. A proud chimera beneath a crown brings a very different resonance to a fearsome chimera poised to attack, or a sleeping chimera. A wounded gryphon is a very different element in a ritual to a ferocious strutting gryphon. &lt;br /&gt;
&lt;br /&gt;
====List of beasts and associations====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Beast !! Associations&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Gryphon|Gryphon]]||strength, pride, potency, hunting prowess and keen senses,&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Unicorn|Unicorn]]||Strength, ferocity, nobility of spirit, protection of the weak or innocent,&lt;br /&gt;
|-&lt;br /&gt;
||[[Horses#Pegasus|Pegasus]]||Speed, grace, pride&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Chimera|Chimera]]||Ferocity, danger, destructiveness, terror, battlefield prowess.&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Firebird|Firebird]]||wisdom, insight, knowledge, resurrection or reincarnation, healing and purification&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Yale|Yale]]||Strength underestimated, defence of home, stubbornness and tenacity&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Hydra|Hydra]]||poison and regeneration, life and death, threat, danger, strength found in unity, revenge&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Sphinxes_and_Manticores|Sphinx]]||Wisdom, intelligence, knowledge, serenity; protection, magic, riddles and mysteries&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Sphinxes_and_Manticores|Manticore]]||Hatred, bloodlust, savagery, disease, death, carrion, jealousy and hoarding&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Mandowla|Mandowla]]||Strength, straightforwardness.&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Dragons.2C_Wyverns_and_Wyrms|Dragon]]||Overwhelming force, majesty, wealth, hoarding, tyranny, oppression, demands for sacrifice&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Dragons.2C_Wyverns_and_Wyrms|Wyvern]]||Viciousness, cunning; poison, ferocity, stubbornness&lt;br /&gt;
|-&lt;br /&gt;
||[[Legendary_beasts#Dragons.2C_Wyverns_and_Wyrms|Wyrm]]||cleverness, influence&lt;br /&gt;
|}&lt;br /&gt;
{{CaptionedImage|file=Suaq Coat.jpg|caption=This Suaq coat is decorated with representations of&amp;lt;br&amp;gt;many totem beasts.|align=left|width=250}}&lt;br /&gt;
&lt;br /&gt;
===Spirit Animals===&lt;br /&gt;
The symbolic characteristics of animals are evoked most often in Wintermark and Varushka, but there is also a tradition of Marcher magic that calls on symbolic animals. While they are often lumped together in a single tradition, practitioners from different nations use subtly different groups of animals. Varushkans, for example, primarily draw on the Virtuous Animals for their rituals, although whether they reference the associated virtue directly or not varies from cabal to cabal. There is some evidence that this form of magic predates the foundation of the Way, and adds credence to the idea that the virtue associations of the animals were a later addition to an already extant body of lore. Varushkans often weave the magic of totem beasts through the telling of stories, sometimes acting them out as a narrator describes the events.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; width: 600px; margin-left: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Virtuous Animal&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Common Associations&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bear&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical strength, leadership, authority, devastation&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bee&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Wealth, business, castles, transformation&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Boar&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fearlessness, fertility, confrontation, truth&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fox&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Deception, concealment, darkness, dreams&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Goose&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Watchfulness, war, alarms, armour&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hare&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Vision, alacrity, comfort, children&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Warding, enemies, protection, bones&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Spider&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Intrigue, connections, traps, poison&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Squirrel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Preparation, concealment, treasure, walls&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stag&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Rulership, authority, crowns, lineage&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Wintermark, the virtuous birds are often used, but there is a long tradition of using other animals in magic, especially among the [[Kallavesi]] and the [[Suaq]]. A Kallavesi coven may don animal masks and wrap themselves in hides to evoke the strength of the bear, while a Suaq coven may enact a symbolic hunt to bless their herds with fertility. The [[Steinr]] are not left out - songs, poems, and tales of powerful beasts and the heroes who over come or tame them are common.&lt;br /&gt;
&lt;br /&gt;
In the Marches, the tradition of calling on spirit animals is roughly divided into two categories. Domesticated animals are called on for positive aspects - oxen for strength and fortitude, hounds for loyalty and keen senses, pigs for cleverness and adaptability, cats for cunning and subtlety, rabbits and hares for speed and agility, and so on. Wild animals are considered more dangerous - while wolves, bears, and boars may be evoked to grant great strength, they are often tied to uncontrolled or dangerous magic. A Marcher magician who instils the spirit of a bear into a target is much more likely to use images of bloodlust and berserk rage than a Wintermark or Varushkan magician working similar magic. Vermin - rats and carrion birds especially - are often evoked as part of a [[curse]]. Interestingly, the Marcher magicians include several plants in their list of totems - from trees such as the strong oak and poisonous yewtree to healthy wheat and beautiful meadow flowers.&lt;br /&gt;
&lt;br /&gt;
As with goetia, it is not uncommon for a coven that otherwise practices a different tradition to call on a spirit animal for a specific ritual. There are [[the Brass Coast|Freeborn]] magicians for example who will use the imagery of albatross or dolphin to support a ritual designed to guide a ship through dangerous waters who would scoff at the idea of totems.&lt;br /&gt;
&lt;br /&gt;
===Goetia===&lt;br /&gt;
Goetia is relatively common, but covens specifically dedicated to the tradition - who work all their magic by petitioning eternals - are rare. It is one thing for a coven to offer a respectful nod to [[Sorin]] when performing [[Hunger of the Draughir]], but quite another for a coven to dedicate all their rituals to powerful supernatural beings. In the past such covens have been found guilty of [[Religious_Crimes#Idolatry|idolatry]]. There are plenty of recorded incidents where a goetic coven slipped over the line into cultish behaviour, reverencing an eternal or group of eternals to the point where they became agents of forces inimical to the Empire.&lt;br /&gt;
&lt;br /&gt;
The tradition is most commonly practiced openly among [[Urizen]], especially among [[Urizen_magical_traditions#Stargazers|illuminates]], who have a more practical attitude to the eternal realms and their inhabitants. Many covens who practice goetia are extremely focused - such as a conspiracy of League [[The_League_lineage_and_species_attitudes#Reckoners|reckoners]] who draw on the Whisper Gallery to work Night magic, or a secretive Highborn cult that reverences the Winter eternals and ascribes mastery of various rituals to each in turn.&lt;br /&gt;
===Theurgy===&lt;br /&gt;
Theurgy is much less common. In the past, the use of paragons and exemplars to work magic was often denounced as [[Religious_Crimes#Blasphemy|blasphemy]] by the [[Imperial Synod]]. The last case of a coven prosecuted for treating a virtuous figure as a symbolic channel for magical power was in 348YE, but modern practitioners of the art tend to avoid drawing attention to their tradition just to be on the safe side.&lt;br /&gt;
&lt;br /&gt;
While it has been used in all parts of the Empire, especially by the [[Urizen_religious_beliefs#Illuminates|illuminates]] of Urizen, theurgy has always been most popular in Highguard - where it is also paradoxically viewed with the greatest suspicion. Some theurgic scholars argue that what they are doing is inspiring the target of the ritual, or the ritualists themselves, with the iconography of the paragon or exemplar - that they are empowering human beings to draw on hidden reserves of spiritual power to more effectively wield their magic. Critics are unconvinced; there is a strong sense that theurgy is too close to the superstitious ancestor-worship practices of the [[orc|orcs]], and the [[Axos|Axou]], and that it attempts to cast inspirational human figures in the role of spirits, demiurges, or even gods.&lt;br /&gt;
&lt;br /&gt;
==Totemism and magic items==&lt;br /&gt;
As with other traditions, especially [[Rune Overview|rune magic]], totemism is also employed by [[Crafting skills#Artisan|artisans]]. An obvious example is the [[Roaring Chimera Rod]] that uses the martial power of the eponymous beast. There are many other examples - magic items decorated with spirit animals, or with the feathers, bones, or fur of creatures both mundane and legendary; objects marked with the symbolism of an appropriate eternal; there is even a case to be made that items such as [[:Category:Icons|icons]] are employing a form of theurgy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Thanks to Liz Weir for additional work on Heraldic Magic.&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71074</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71074"/>
		<updated>2019-03-29T21:07:12Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Children */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
&lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&#039;&#039;&#039;Hood, Veil, or Cowl:&#039;&#039;&#039; The iconic item of Highborn kit is a head covering. Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. Cowls and hoods are very wide and draped, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard:&#039;&#039;&#039; A common item of highborn costume is a flowing surcoat or tabard in black or white with the chapter&#039;s symbol prominently displayed. Underneath, highborn will wear tunics, shirts or dresses in chapter colours or plain black and white. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stole:&#039;&#039;&#039; Stoles are used by many highborn who have a religious vocation. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coats or Cloak:&#039;&#039;&#039; Elegant close-fitting coats are often worn by highborn. A plain cloak in chapter colours is an a practical item to protect its wearer from the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery:&#039;&#039;&#039; Jewellery is refined, often simple, and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour, which is often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. Textural interest can be useful when creating richer looking clothing within the colour scheme, and brocades, velvets and other textured fabric are really effective. &lt;br /&gt;
&lt;br /&gt;
Geometric or labyrinthine trim is a popular decorative feature, and is widely used. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
Fighting in chapter units, Highborn cataphracts often go for a uniform look. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Heavy metal plate, painted or unpainted, is common, as is chain and leather, although armour that can show off the flowing surcoat is preferred. &lt;br /&gt;
==Weapons==&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
&lt;br /&gt;
==Unconquered==&lt;br /&gt;
While the unconquered might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
=Priests= &lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. Their exact costume depends on their vocation. &lt;br /&gt;
&lt;br /&gt;
Warfarers dress in typical highborn fashion, adding a braided sash or belt of black and white cloth to demonstrate their vocation.  &lt;br /&gt;
&lt;br /&gt;
Priests who embrace an inquisitorial role often use the image of the Basilisk Awake – a lizard with terrible red eyes that legend says can strike the unworthy dead with is piercing gaze.&lt;br /&gt;
&lt;br /&gt;
The stewards generally dress in simple robes in the style of whichever chapter they belong to. They often carry a book to record the deeds of heroes, and may carry bells and wind-chimes, which they use to allow the breath of the dead to add their own contribution to the tales of their deeds.&lt;br /&gt;
&lt;br /&gt;
=Mages= &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
Tools used in magic are often simple and elegant; plain staffs with contrasting decoration, bowls and vials the same, often wide and shallow. &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. Leather is also used, and often shaped to echo the style of traditional metal armour. &lt;br /&gt;
&lt;br /&gt;
=Children=&lt;br /&gt;
Clothing for Highborn children is usually sombre, simple, and practical but good quality, with more delicate garments reserved until they come of age.&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish use of bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unconquered costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unconquered do not use prominent tattoos or warpaint.&lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71073</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71073"/>
		<updated>2019-03-29T21:06:43Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Priests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
&lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&#039;&#039;&#039;Hood, Veil, or Cowl:&#039;&#039;&#039; The iconic item of Highborn kit is a head covering. Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. Cowls and hoods are very wide and draped, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard:&#039;&#039;&#039; A common item of highborn costume is a flowing surcoat or tabard in black or white with the chapter&#039;s symbol prominently displayed. Underneath, highborn will wear tunics, shirts or dresses in chapter colours or plain black and white. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stole:&#039;&#039;&#039; Stoles are used by many highborn who have a religious vocation. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coats or Cloak:&#039;&#039;&#039; Elegant close-fitting coats are often worn by highborn. A plain cloak in chapter colours is an a practical item to protect its wearer from the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery:&#039;&#039;&#039; Jewellery is refined, often simple, and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour, which is often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. Textural interest can be useful when creating richer looking clothing within the colour scheme, and brocades, velvets and other textured fabric are really effective. &lt;br /&gt;
&lt;br /&gt;
Geometric or labyrinthine trim is a popular decorative feature, and is widely used. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
Fighting in chapter units, Highborn cataphracts often go for a uniform look. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Heavy metal plate, painted or unpainted, is common, as is chain and leather, although armour that can show off the flowing surcoat is preferred. &lt;br /&gt;
==Weapons==&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
&lt;br /&gt;
==Unconquered==&lt;br /&gt;
While the unconquered might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
=Priests= &lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. Their exact costume depends on their vocation. &lt;br /&gt;
&lt;br /&gt;
Warfarers dress in typical highborn fashion, adding a braided sash or belt of black and white cloth to demonstrate their vocation.  &lt;br /&gt;
&lt;br /&gt;
Priests who embrace an inquisitorial role often use the image of the Basilisk Awake – a lizard with terrible red eyes that legend says can strike the unworthy dead with is piercing gaze.&lt;br /&gt;
&lt;br /&gt;
The stewards generally dress in simple robes in the style of whichever chapter they belong to. They often carry a book to record the deeds of heroes, and may carry bells and wind-chimes, which they use to allow the breath of the dead to add their own contribution to the tales of their deeds.&lt;br /&gt;
&lt;br /&gt;
=Mages= &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
Tools used in magic are often simple and elegant; plain staffs with contrasting decoration, bowls and vials the same, often wide and shallow. &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. Leather is also used, and often shaped to echo the style of traditional metal armour. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Clothing for Highborn children is usually sombre, simple, and practical but good quality, with more delicate garments reserved until they come of age. &lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish use of bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unconquered costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unconquered do not use prominent tattoos or warpaint.&lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71071</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71071"/>
		<updated>2019-03-29T20:46:53Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
&lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&#039;&#039;&#039;Hood, Veil, or Cowl:&#039;&#039;&#039; The iconic item of Highborn kit is a head covering. Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. Cowls and hoods are very wide and draped, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard:&#039;&#039;&#039; A common item of highborn costume is a flowing surcoat or tabard in black or white with the chapter&#039;s symbol prominently displayed. Underneath, highborn will wear tunics, shirts or dresses in chapter colours or plain black and white. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stole:&#039;&#039;&#039; Stoles are used by many highborn who have a religious vocation. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coats or Cloak:&#039;&#039;&#039; Elegant close-fitting coats are often worn by highborn. A plain cloak in chapter colours is an a practical item to protect its wearer from the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery:&#039;&#039;&#039; Jewellery is refined, often simple, and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour, which is often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. Textural interest can be useful when creating richer looking clothing within the colour scheme, and brocades, velvets and other textured fabric are really effective. &lt;br /&gt;
&lt;br /&gt;
Geometric or labyrinthine trim is a popular decorative feature, and is widely used. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
Fighting in chapter units, Highborn cataphracts often go for a uniform look. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Heavy metal plate, painted or unpainted, is common, as is chain and leather, although armour that can show off the flowing surcoat is preferred. &lt;br /&gt;
==Weapons==&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
&lt;br /&gt;
==Unconquered==&lt;br /&gt;
While the unconquered might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
=Priests= &lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. &lt;br /&gt;
&lt;br /&gt;
==Wayfarer==&lt;br /&gt;
Warfarers dress in typical highborn fashion, adding a braided sash or belt of black and white cloth to demonstrate their vocation.  &lt;br /&gt;
&lt;br /&gt;
==Inquisitor==&lt;br /&gt;
Priests who embrace an inquisitorial role often use the image of the Basilisk Awake – a lizard with terrible red eyes that legend says can strike the unworthy dead with is piercing gaze.&lt;br /&gt;
&lt;br /&gt;
==Steward of the Dead==&lt;br /&gt;
The stewards generally dress in simple robes in the style of whichever chapter they belong to. They often carry a book to record the deeds of heroes, and may carry bells and wind-chimes, which they use to allow the breath of the dead to add their own contribution to the tales of their deeds.&lt;br /&gt;
&lt;br /&gt;
=Mages= &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
Tools used in magic are often simple and elegant; plain staffs with contrasting decoration, bowls and vials the same, often wide and shallow. &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. Leather is also used, and often shaped to echo the style of traditional metal armour. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Clothing for Highborn children is usually sombre, simple, and practical but good quality, with more delicate garments reserved until they come of age. &lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish use of bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unconquered costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unconquered do not use prominent tattoos or warpaint.&lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71070</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=71070"/>
		<updated>2019-03-29T20:32:12Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Similar Nations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
&lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&#039;&#039;&#039;Hood, Veil, or Cowl:&#039;&#039;&#039; The iconic item of Highborn kit is a head covering. Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. Cowls and hoods are very wide and draped, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard:&#039;&#039;&#039; A common item of highborn costume is a flowing surcoat or tabard in black or white with the chapter&#039;s symbol prominently displayed. Underneath, highborn will wear tunics, shirts or dresses in chapter colours or plain black and white. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stole:&#039;&#039;&#039; Stoles are used by many highborn who have a religious vocation. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coats or Cloak:&#039;&#039;&#039; Elegant close-fitting coats are often worn by highborn. A plain cloak in chapter colours is an a practical item to protect its wearer from the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery:&#039;&#039;&#039; Jewellery is refined, often simple, and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour, which is often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. Textural interest can be useful when creating richer looking clothing within the colour scheme, and brocades, velvets and other textured fabric are really effective. &lt;br /&gt;
&lt;br /&gt;
Geometric or labyrinthine trim is a popular decorative feature, and is widely used. &lt;br /&gt;
&lt;br /&gt;
==War== &lt;br /&gt;
Fighting in chapter units, Highborn cataphracts often go for a uniform look. &lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Heavy metal plate, painted or unpainted is common, as is chain and leather, although armour that can show off the surcoat is preferred. &lt;br /&gt;
===Weapons===&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
Guardians train daily with their comrades learning to fight as a unit in close formation. Chapters outfit their guardians with weapons and armour and most provide a surcoat adorned with the chapter’s heraldic device, usually in black and white or similarly contrasting colours.&lt;br /&gt;
&lt;br /&gt;
==Cataphracts==&lt;br /&gt;
A reflection of their origins as heavy cavalry, a split surcoat is common among cataphracts, although tabards and other styles of surcoat are seen. These are often uniform throughout a chapter, and display the chapter&#039;s symbol on the chest. &lt;br /&gt;
&lt;br /&gt;
==Unconquered==&lt;br /&gt;
While the unconquered might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. &lt;br /&gt;
&lt;br /&gt;
===Wayfarer===&lt;br /&gt;
Warfarers traditionally wear a wide sash of braided black and white cloth as a symbol of their office. It is usually worn over a traditional Highborn robe with a heavy cowl or veil. Given their Wandering nature a more practical or travelworn appearance might be appropriate. &lt;br /&gt;
&lt;br /&gt;
===Inquisitor===&lt;br /&gt;
Priests who embrace an inquisitorial role often use the image of the Basilisk Awake – a lizard with terrible red eyes that legend says can strike the unworthy dead with is piercing gaze.&lt;br /&gt;
&lt;br /&gt;
===Steward of the Dead===&lt;br /&gt;
The stewards generally dress in simple robes in the style of whichever chapter they belong to. They often carry a book to record the deeds of heroes, and at festivals recite tales to bring to life the memory of those who have gone before. They ring bells and speak to the accompaniment of wind-chimes, allowing the breath of the dead to add their own contribution to the tales of their deeds.&lt;br /&gt;
&lt;br /&gt;
==Magisters== &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. &lt;br /&gt;
&lt;br /&gt;
==Exarch==&lt;br /&gt;
Most Exarchs have a background in the Priesthood, Military or both and this will usually colour their appearance. Gold or silver Jewellery worn on the brow suggests authority.&lt;br /&gt;
&lt;br /&gt;
==Benefactors==&lt;br /&gt;
Many Benefactors use the symbol of the unbalanced scales, the upper pannier containing coinage and the lower (heavier) pannier containing some symbol of morality or humanity such as a heart or a skull.&lt;br /&gt;
&lt;br /&gt;
==Archivist==&lt;br /&gt;
Archivists are romantic figures in Highguard. While the truth is that many of them are quiet scholars and scribes, the popular image is of them as active, energetic people who go to dangerous locations to retrieve valuable information or artefacts for the good of the nation and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Pilgrims==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Clothing for Highborn children is usually sombre and simple but good quality, with more elegant garments reserved until they come of age&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish use of bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unconquered costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unconquered do not use prominent tattoos or warpaint.&lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=71069</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=71069"/>
		<updated>2019-03-29T20:29:44Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make  a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. As with doublets, sleeves on Gowns are often lashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
==Colours and fabrics==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour schemes, with the exception of the free companies and certain guilds. &lt;br /&gt;
The fashions in colour differ in each city, natural colours are less popular than bright ones, with clothes often designed to stand out. &lt;br /&gt;
&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour, however, rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by Italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, bright reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, though black is as uncommon as in other cities, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. The varushkan heritage of the city has led to trends of offsetting very dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substantial shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or total colour scheme. However, this is not a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Children= &lt;br /&gt;
Children of guild members are a chance to show off the future of the guild, and their parent&#039;s success. However, everyone knows that children grow quickly, and children&#039;s clothes are often simpler than adults. While few will admit to it, children&#039;s clothes are often made from leftover or offcut fabric. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets. For gowns in particular, gathering or pleating the skirt into the waistline will make a distinctively League gown. &lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
*High standing collars and wide collared shirts&lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=70935</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=70935"/>
		<updated>2019-03-18T20:45:59Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
&lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&#039;&#039;&#039;Hood, Veil, or Cowl:&#039;&#039;&#039; The iconic item of Highborn kit is a head covering. Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. Cowls and hoods are very wide and draped, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard:&#039;&#039;&#039; A common item of highborn costume is a flowing surcoat or tabard in black or white with the chapter&#039;s symbol prominently displayed. Underneath, highborn will wear tunics, shirts or dresses in chapter colours or plain black and white. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stole:&#039;&#039;&#039; Stoles are used by many highborn who have a religious vocation. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coats or Cloak:&#039;&#039;&#039; Elegant close-fitting coats are often worn by highborn. A plain cloak in chapter colours is an a practical item to protect its wearer from the weather. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery:&#039;&#039;&#039; Jewellery is refined, often simple, and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour, which is often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. Textural interest can be useful when creating richer looking clothing within the colour scheme, and brocades, velvets and other textured fabric are really effective. &lt;br /&gt;
&lt;br /&gt;
Geometric or labyrinthine trim is a popular decorative feature, and is widely used. &lt;br /&gt;
&lt;br /&gt;
==War== &lt;br /&gt;
Fighting in chapter units, Highborn cataphracts often go for a uniform look. &lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Heavy metal plate, painted or unpainted is common, as is chain and leather, although armour that can show off the surcoat is preferred. &lt;br /&gt;
===Weapons===&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
Guardians train daily with their comrades learning to fight as a unit in close formation. Chapters outfit their guardians with weapons and armour and most provide a surcoat adorned with the chapter’s heraldic device, usually in black and white or similarly contrasting colours.&lt;br /&gt;
&lt;br /&gt;
==Cataphracts==&lt;br /&gt;
A reflection of their origins as heavy cavalry, a split surcoat is common among cataphracts, although tabards and other styles of surcoat are seen. These are often uniform throughout a chapter, and display the chapter&#039;s symbol on the chest. &lt;br /&gt;
&lt;br /&gt;
==Unconquered==&lt;br /&gt;
While the unconquered might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. &lt;br /&gt;
&lt;br /&gt;
===Wayfarer===&lt;br /&gt;
Warfarers traditionally wear a wide sash of braided black and white cloth as a symbol of their office. It is usually worn over a traditional Highborn robe with a heavy cowl or veil. Given their Wandering nature a more practical or travelworn appearance might be appropriate. &lt;br /&gt;
&lt;br /&gt;
===Inquisitor===&lt;br /&gt;
Priests who embrace an inquisitorial role often use the image of the Basilisk Awake – a lizard with terrible red eyes that legend says can strike the unworthy dead with is piercing gaze.&lt;br /&gt;
&lt;br /&gt;
===Steward of the Dead===&lt;br /&gt;
The stewards generally dress in simple robes in the style of whichever chapter they belong to. They often carry a book to record the deeds of heroes, and at festivals recite tales to bring to life the memory of those who have gone before. They ring bells and speak to the accompaniment of wind-chimes, allowing the breath of the dead to add their own contribution to the tales of their deeds.&lt;br /&gt;
&lt;br /&gt;
==Magisters== &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. &lt;br /&gt;
&lt;br /&gt;
==Exarch==&lt;br /&gt;
Most Exarchs have a background in the Priesthood, Military or both and this will usually colour their appearance. Gold or silver Jewellery worn on the brow suggests authority.&lt;br /&gt;
&lt;br /&gt;
==Benefactors==&lt;br /&gt;
Many Benefactors use the symbol of the unbalanced scales, the upper pannier containing coinage and the lower (heavier) pannier containing some symbol of morality or humanity such as a heart or a skull.&lt;br /&gt;
&lt;br /&gt;
==Archivist==&lt;br /&gt;
Archivists are romantic figures in Highguard. While the truth is that many of them are quiet scholars and scribes, the popular image is of them as active, energetic people who go to dangerous locations to retrieve valuable information or artefacts for the good of the nation and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Pilgrims==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Clothing for Highborn children is usually sombre and simple but good quality, with more elegant garments reserved until they come of age&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unconquered costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unconquered do not use prominent tattoos or warpaint. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70051</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70051"/>
		<updated>2018-12-21T11:43:46Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Undying Glory.jpg|title=For glory!|align=left|width=550|caption=Sumptuous materials and vibrant colours secure Dawn&#039;s place as the land of [[glory]].}}&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
Dawnish clothing reflects this; brightly coloured and often extravagent. The basic items are tunics and close fitting trousers, although a cotehardie, shirt and tabard, or gown can replace the tunic. Waistlines tend to be low, and the overall look tends to emphasise long lines. Decoration is often in the form of appliqued, embroidered, or painted images, rich fabrics, and dagged edging. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Clarice.jpg|width=300|title=Rich textiles,clean lines, and bright colours. Finely woven fabric with a shiny texture reinforces the wealth of this Dawnish noble.|align=right|}}&lt;br /&gt;
&#039;&#039;&#039;Tunic and Trousers&#039;&#039;&#039;: The baselayers of Dawnish costume. Trousers are usually close fitting, and tunics can lie anywhere from hip length to knee length, and tend to be closely fitted to the waist, perhaps even laced. Shirts are also popular rather than tunics, and are commonly worn under gowns, tabards, and surcoats. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robes&#039;&#039;&#039;: Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gowns&#039;&#039;&#039;: Gowns worn are similar to robes, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines tend to be long, and while a belt is often worn, many have no defined waistline. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Houpellende&#039;&#039;&#039;: An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
{{CaptionedImage|file=UnimpressedNobles.jpg|title=Simple cut, with rich colours and detailed decoration, especially on the man&#039;s cotte. The woman&#039;s dress is especially rich with wide sleeves. Jewellry is fine, and in both cases headgear is worn|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard&#039;&#039;&#039;: Surcoats or tabards carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat, Hood, or Circlet&#039;&#039;&#039;: Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and medieval headdresses are an excellent source of inspiration. Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. Many Nobles wear leather or metal circlets and crowns. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outerwear&#039;&#039;&#039;: In cold weather, many Dawnish citizens will often add another gown or robe as an extra layer, or may don a fur mantle. They also use cloaks, with semicircular and circular cloaks being the most common shapes seen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery&#039;&#039;&#039;: Jewellery of most kinds is popular in metals and stone. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. Jewellery tends to be lavish rather than refined. &lt;br /&gt;
&lt;br /&gt;
==Fabrics and Colour Palette==&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
=Nobles and Yeofolk=&lt;br /&gt;
Noble costume aims to the resplendent. While the cut of all Dawnish clothes is simple, the fabrics are often luxurious, the colours rich, and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=ShieldsVolley.jpg|title=Dawnish shields often show personal heraldry related to their bearer.|width=300}}&lt;br /&gt;
On the battlefield, the Dawnish are a pageant of shining armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
{{CaptionedImage|file=DawnPlate.jpg|title=A range of Dawnish plate. Each of the De Rondells demonstrates their house allegiance in a different way, while the knight-errant in white has yet to choose a personal heraldry but wears a non-traditional white-and-gold rather than the blue-and-gold common to many knights-errant.|width=400}}&lt;br /&gt;
Metal plate, chain, and leather are all seen in Dawn, but whatever the style of armour worn, at war the Dawnish aim to be as beautifully turned out as in peacetime. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats, colourful underlayers, or a cloak for Dawnish pageantry and a regal look. It can also be painted or etched to add colour and symbols associated with the noble or their house. &lt;br /&gt;
{{CaptionedImage|file=Chain and Surcote.jpg|title=Tancred wears a surcote bearing his personal heraldry over a shirt of thick, heavy chain.||align=left|width=400}}&lt;br /&gt;
{{CaptionedImage|file=QuestingYeoman.jpg|title=Mail is worn with a surcote or tabard in House colours.|width=400}}}&lt;br /&gt;
Chain is common, and valued for protection. It is often worn with a Surcoat or tabard, and can be combined with sections of plate. &lt;br /&gt;
&lt;br /&gt;
More expensive leather armour is often designed to use the shapes of traditional metal plate, and can be brightly coloured and decorated. Plainer leather is also worn for protection, Like chain, coats of leather plates or plain cuirasses are often combined with a surcoat or tabard bearing appropriate heraldry or colours.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
{{CaptionedImage|file=Dawn-2911.jpg|title=For glory!|width=200|title=Shield by [[Skian Mhor]]}}&lt;br /&gt;
{{CaptionedImage|file=DawnishHero.jpg|title=Heater shield with insignia; a noble might use personal heraldry, or that of their house, or in some cases might adopt the device of a house with which they are testing.|width=600}}&lt;br /&gt;
&lt;br /&gt;
=Religion=&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question, and may even bear the priest&#039;s heraldry. &lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
&lt;br /&gt;
(Pictures of Magic happening. Maybe a ritual or two?)&lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
&lt;br /&gt;
==Mage Armour==&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;{{CaptionedImage|file=Dawn Witch.jpg|width=300}}{{CaptionedImage|file=Dawn War-Witch.jpg|width=650}}&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Children=&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
{{CaptionedImage|file=Squire.jpg|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=TestOfCitizenship.jpg|title=Rich colours and fine, decorated fabric echo the kind of clothing this young woman might wear when she passes her Test of Mettle.|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=YoungDawn.jpg|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not typically include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff and modern for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion. These styles of costume will usually look too modern for the Empire setting.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70050</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70050"/>
		<updated>2018-12-21T11:27:39Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Undying Glory.jpg|title=For glory!|align=left|width=550|caption=Sumptuous materials and vibrant colours secure Dawn&#039;s place as the land of [[glory]].}}&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
Dawnish clothing reflects this; brightly coloured and often extravagent. The basic items are tunics and close fitting trousers, although a cotehardie or gown can replace the tunic. Waistlines tend to be low, and the overall look tends to emphasise long lines. Decoration is often in the form of appliqued, embroidered, or painted images, rich fabrics, and dagged edging. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Clarice.jpg|width=300|title=Rich textiles,clean lines, and bright colours. Finely woven fabric with a shiny texture reinforces the wealth of this Dawnish noble.|align=right|}}&lt;br /&gt;
&#039;&#039;&#039;Tunic and Trousers&#039;&#039;&#039;: The baselayers of Dawnish costume. Trousers are usually close fitting, and tunics can lie anywhere from hip length to knee length, and tend to be closely fitted to the waist, perhaps even laced. Shirts are also popular rather than tunics, and are commonly worn under gowns, tabards, and surcoats. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robes&#039;&#039;&#039;: Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gowns&#039;&#039;&#039;: Gowns worn are similar to robes, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines tend to be long, and while a belt is often worn, many have no defined waistline. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Houpellende&#039;&#039;&#039;: An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
{{CaptionedImage|file=UnimpressedNobles.jpg|title=Simple cut, with rich colours and detailed decoration, especially on the man&#039;s cotte. The woman&#039;s dress is especially rich with wide sleeves. Jewellry is fine, and in both cases headgear is worn|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard&#039;&#039;&#039;: Surcoats or tabards carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat, Hood, or Circlet&#039;&#039;&#039;: Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and medieval headdresses are an excellent source of inspiration. Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. Many Nobles wear leather or metal circlets and crowns. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outerwear&#039;&#039;&#039;: In cold weather, many Dawnish citizens will often add another gown or robe as an extra layer, or may don a fur mantle. They also use cloaks, with semicircular and circular cloaks being the most common shapes seen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery&#039;&#039;&#039;: Jewellery of most kinds is popular in metals and stone. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. Jewellery tends to be lavish rather than refined. &lt;br /&gt;
&lt;br /&gt;
==Fabrics and Colour Palette==&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
=Nobles and Yeofolk=&lt;br /&gt;
Noble costume aims to the resplendent. While the cut of all Dawnish clothes is simple, the fabrics are often luxurious, the colours rich, and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=ShieldsVolley.jpg|title=Dawnish shields often show personal heraldry related to their bearer.|width=300}}&lt;br /&gt;
On the battlefield, the Dawnish are a pageant of shining armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
{{CaptionedImage|file=DawnPlate.jpg|title=A range of Dawnish plate. Each of the De Rondells demonstrates their house allegiance in a different way, while the knight-errant in white has yet to choose a personal heraldry but wears a non-traditional white-and-gold rather than the blue-and-gold common to many knights-errant.|width=400}}&lt;br /&gt;
Metal plate, chain, and leather are all seen in Dawn, but whatever the style of armour worn, at war the Dawnish aim to be as beautifully turned out as in peacetime. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats, colourful underlayers, or a cloak for Dawnish pageantry and a regal look. It can also be painted or etched to add colour and symbols associated with the noble or their house. &lt;br /&gt;
{{CaptionedImage|file=Chain and Surcote.jpg|title=Tancred wears a surcote bearing his personal heraldry over a shirt of thick, heavy chain.||align=left|width=400}}&lt;br /&gt;
{{CaptionedImage|file=QuestingYeoman.jpg|title=Mail is worn with a surcote or tabard in House colours.|width=400}}}&lt;br /&gt;
Chain is common, and valued for protection. It is often worn with a Surcoat or tabard, and can be combined with sections of plate. &lt;br /&gt;
&lt;br /&gt;
More expensive leather armour is often designed to use the shapes of traditional metal plate, and can be brightly coloured and decorated. Plainer leather is also worn for protection, Like chain, coats of leather plates or plain cuirasses are often combined with a surcoat or tabard bearing appropriate heraldry or colours.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
{{CaptionedImage|file=Dawn-2911.jpg|title=For glory!|width=200|title=Shield by [[Skian Mhor]]}}&lt;br /&gt;
{{CaptionedImage|file=DawnishHero.jpg|title=Heater shield with insignia; a noble might use personal heraldry, or that of their house, or in some cases might adopt the device of a house with which they are testing.|width=600}}&lt;br /&gt;
&lt;br /&gt;
=Religion=&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question, and may even bear the priest&#039;s heraldry. &lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
&lt;br /&gt;
(Pictures of Magic happening. Maybe a ritual or two?)&lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
&lt;br /&gt;
==Mage Armour==&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;{{CaptionedImage|file=Dawn Witch.jpg|width=300}}{{CaptionedImage|file=Dawn War-Witch.jpg|width=650}}&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Children=&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
{{CaptionedImage|file=Squire.jpg|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=TestOfCitizenship.jpg|title=Rich colours and fine, decorated fabric echo the kind of clothing this young woman might wear when she passes her Test of Mettle.|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=YoungDawn.jpg|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not typically include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff and modern for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion. These styles of costume will usually look too modern for the Empire setting.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70049</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70049"/>
		<updated>2018-12-21T11:18:29Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Undying Glory.jpg|title=For glory!|align=left|width=550|caption=Sumptuous materials and vibrant colours secure Dawn&#039;s place as the land of [[glory]].}}&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
Dawnish clothing reflects this; brightly coloured and often extravagent. The basic items are tunics and close fitting trousers, although a cotehardie or gown can replace the tunic. Waistlines tend to be low, and the overall look tends to emphasise long lines. Decoration is often in the form of appliqued, embroidered, or painted images, rich fabrics, and dagged edging. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Clarice.jpg|width=300|title=Rich textiles,clean lines, and bright colours. Finely woven fabric with a shiny texture reinforces the wealth of this Dawnish noble.|align=right|}}&lt;br /&gt;
&#039;&#039;&#039;Tunic and Trousers&#039;&#039;&#039;: The baselayers of Dawnish costume. Trousers are usually close fitting, and tunics can lie anywhere from hip length to knee length, and tend to be closely fitted to the waist, perhaps even laced. Shirts are also popular rather than tunics, and are commonly worn under gowns, tabards, and surcoats. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robes&#039;&#039;&#039;: Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gowns&#039;&#039;&#039;: Gowns worn are similar to robes, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines tend to be long, and while a belt is often worn, many have no defined waistline. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Houpellende&#039;&#039;&#039;: An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
{{CaptionedImage|file=UnimpressedNobles.jpg|title=Simple cut, with rich colours and detailed decoration, especially on the man&#039;s cotte. The woman&#039;s dress is especially rich with wide sleeves. Jewellry is fine, and in both cases headgear is worn|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard&#039;&#039;&#039;: Surcoats or tabards carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat, Hood, or Circlet&#039;&#039;&#039;: Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and medieval headdresses are an excellent source of inspiration. Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. Many Nobles wear leather or metal circlets and crowns. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outerwear&#039;&#039;&#039;: In cold weather, many Dawnish citizens will often add another gown or robe as an extra layer, or may don a fur mantle. They also use cloaks, with semicircular and circular cloaks being the most common shapes seen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery&#039;&#039;&#039;: Jewellery of most kinds is popular in metals and stone. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. Jewellery tends to be lavish rather than refined. &lt;br /&gt;
&lt;br /&gt;
==Fabrics and Colour Palette==&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
=Nobles and Yeofolk=&lt;br /&gt;
Noble costume aims to the resplendent. While the cut of all Dawnish clothes is simple, the fabrics are often luxurious, the colours rich, and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=ShieldsVolley.jpg|title=Dawnish shields often show personal heraldry related to their bearer.|width=300}}&lt;br /&gt;
On the battlefield, the Dawnish are a pageant of shining armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
{{CaptionedImage|file=DawnPlate.jpg|title=A range of Dawnish plate. Each of the De Rondells demonstrates their house allegiance in a different way, while the knight-errant in white has yet to choose a personal heraldry but wears a non-traditional white-and-gold rather than the blue-and-gold common to many knights-errant.|width=400}}&lt;br /&gt;
Metal plate, chain, and leather are all seen in Dawn, but whatever the style of armour worn, at war the Dawnish aim to be as beautifully turned out as in peacetime. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats, colourful underlayers, or a cloak for Dawnish pageantry and a regal look. It can also be painted or etched to add colour and symbols associated with the noble or their house. &lt;br /&gt;
{{CaptionedImage|file=Chain and Surcote.jpg|title=Tancred wears a surcote bearing his personal heraldry over a shirt of thick, heavy chain.||align=left|width=400}}&lt;br /&gt;
{{CaptionedImage|file=QuestingYeoman.jpg|title=Mail is worn with a surcote or tabard in House colours.|width=400}}}&lt;br /&gt;
Chain is common, and valued for protection. It is often worn with a Surcoat or tabard, and can be combined with sections of plate. &lt;br /&gt;
&lt;br /&gt;
More expensive leather armour is often designed to look reminiscent of traditional metal plate, and can be brightly coloured and decorated. Plainer leather is also worn for protection, Like chain, coats of leather plates or plain cuirasses are often combined with a surcoat or tabard bearing appropriate heraldry or colours. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
{{CaptionedImage|file=Dawn-2911.jpg|title=For glory!|width=200|title=Shield by [[Skian Mhor]]}}&lt;br /&gt;
{{CaptionedImage|file=DawnishHero.jpg|title=Heater shield with insignia; a noble might use personal heraldry, or that of their house, or in some cases might adopt the device of a house with which they are testing.|width=600}}&lt;br /&gt;
&lt;br /&gt;
=Religion=&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question, and may even bear the priest&#039;s heraldry. &lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
&lt;br /&gt;
(Pictures of Magic happening. Maybe a ritual or two?)&lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
&lt;br /&gt;
==Mage Armour==&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;{{CaptionedImage|file=Dawn Witch.jpg|width=300}}{{CaptionedImage|file=Dawn War-Witch.jpg|width=650}}&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Children=&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
{{CaptionedImage|file=Squire.jpg|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=TestOfCitizenship.jpg|title=Rich colours and fine, decorated fabric echo the kind of clothing this young woman might wear when she passes her Test of Mettle.|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=YoungDawn.jpg|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not typically include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff and modern for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion. These styles of costume will usually look too modern for the Empire setting.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70048</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70048"/>
		<updated>2018-12-20T18:03:17Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Undying Glory.jpg|title=For glory!|align=left|width=550|caption=Sumptuous materials and vibrant colours secure Dawn&#039;s place as the land of [[glory]].}}&lt;br /&gt;
=Overview= &lt;br /&gt;
&#039;&#039;&#039;Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
Dawnish clothing reflects this; brightly coloured and often extravagent. The basic items are tunics and close fitting trousers, although a cotehardie or gown can replace the tunic. Waistlines tend to be low, and the overall look tends to emphasise long lines. Decoration is often in the form of appliqued, embroidered, or painted images, rich fabrics, and dagged edging. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=Clarice.jpg|width=300|title=Rich textiles,clean lines, and bright colours. Finely woven fabric with a shiny texture reinforces the wealth of this Dawnish noble.|align=right|}}&lt;br /&gt;
&#039;&#039;&#039;Tunic and Trousers&#039;&#039;&#039;: The baselayers of Dawnish costume. Trousers are usually close fitting, and tunics can lie anywhere from hip length to knee length, and tend to be closely fitted to the waist, perhaps even laced. Shirts are also popular rather than tunics, and are commonly worn under gowns, tabards, and surcoats. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robes&#039;&#039;&#039;: Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gowns&#039;&#039;&#039;: Gowns worn are similar to robes, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines tend to be long, and while a belt is often worn, many have no defined waistline. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Houpellende&#039;&#039;&#039;: An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
{{CaptionedImage|file=UnimpressedNobles.jpg|title=Simple cut, with rich colours and detailed decoration, especially on the man&#039;s cotte. The woman&#039;s dress is especially rich with wide sleeves. Jewellry is fine, and in both cases headgear is worn|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard&#039;&#039;&#039;: Surcoats or tabards carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat, Hood, or Circlet&#039;&#039;&#039;: Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and medieval headdresses are an excellent source of inspiration. Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. Many Nobles wear leather or metal circlets and crowns. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outerwear&#039;&#039;&#039;: In cold weather, many Dawnish citizens will often add another gown or robe as an extra layer, or may don a fur mantle. They also use cloaks, with semicircular and circular cloaks being the most common shapes seen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery&#039;&#039;&#039;: Jewellery of most kinds is popular in metals and stone. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. Jewellery tends to be lavish rather than refined. &lt;br /&gt;
&lt;br /&gt;
==Fabrics and Colour Palette==&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
=Nobles and Yeofolk=&lt;br /&gt;
Noble costume aims to the resplendent. While the cut of all Dawnish clothes is simple, the fabrics are often luxurious, the colours rich, and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=ShieldsVolley.jpg|title=Dawnish shields often show personal heraldry related to their bearer.|width=300}}&lt;br /&gt;
On the battlefield, the Dawnish are a pageant of glittering armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
{{CaptionedImage|file=DawnPlate.jpg|title=A range of Dawnish plate. Each of the De Rondells demonstrates their house allegiance in a different way, while the knight-errant in white has yet to choose a personal heraldry but wears a non-traditional white-and-gold rather than the blue-and-gold common to many knights-errant.|width=400}}&lt;br /&gt;
Most armour is appropriate in Dawn. While metal plate is the quintisential look, Chain and leather is also used. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats colourful underlayers for Dawnish pageantry. It can also be painted to add colour. &lt;br /&gt;
{{CaptionedImage|file=Chain and Surcote.jpg|title=Tancred wears a surcote bearing his personal heraldry over a shirt of thick, heavy chain.||align=left|width=400}}&lt;br /&gt;
{{CaptionedImage|file=QuestingYeoman.jpg|title=Mail is worn with a surcote or tabard in House colours.|width=400}}}&lt;br /&gt;
Chain is common, and often covered with a Surcoat or tabard. &lt;br /&gt;
&lt;br /&gt;
Leather armour is often designed to look reminiscent of traditional metal plate, and can be brightly coloured and decorated.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
{{CaptionedImage|file=Dawn-2911.jpg|title=For glory!|width=200|title=Shield by [[Skian Mhor]]}}&lt;br /&gt;
{{CaptionedImage|file=DawnishHero.jpg|title=Heater shield with insignia; a noble might use personal heraldry, or that of their house, or in some cases might adopt the device of a house with which they are testing.|width=600}}&lt;br /&gt;
&lt;br /&gt;
=Religion=&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question, and may even bear the priest&#039;s heraldry. &lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
&lt;br /&gt;
(Pictures of Magic happening. Maybe a ritual or two?)&lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
&lt;br /&gt;
==Mage Armour==&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;row-fluid&amp;gt;&lt;br /&gt;
&amp;lt;span12&amp;gt;{{CaptionedImage|file=Dawn Witch.jpg|width=300}}{{CaptionedImage|file=Dawn War-Witch.jpg|width=650}}&amp;lt;/span12&amp;gt;&lt;br /&gt;
&amp;lt;/row-fluid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Children=&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
{{CaptionedImage|file=Squire.jpg|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=TestOfCitizenship.jpg|title=Rich colours and fine, decorated fabric echo the kind of clothing this young woman might wear when she passes her Test of Mettle.|align=left|width=300}}&lt;br /&gt;
{{CaptionedImage|file=YoungDawn.jpg|align=left|width=300}}&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not typically include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff and modern for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion. These styles of costume will usually look too modern for the Empire setting.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70047</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70047"/>
		<updated>2018-12-20T17:36:58Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
*Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.*&lt;br /&gt;
&lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
Dawnish clothing reflects this; brightly coloured and often extravagent. The basic items are tunics and close fitting trousers, although a cotehardie or gown can replace the tunic. Waistlines tend to be low, and the overall look tends to emphasise long lines. Decoration is often in the form of appliqued, embroidered, or painted images, rich fabrics, and dagged edging. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tunic and Trousers&#039;&#039;&#039;: The baselayers of Dawnish costume. Trousers are usually close fitting, and tunics can lie anywhere from hip length to knee length, and tend to be closely fitted to the waist, perhaps even laced. Shirts are also popular rather than tunics, and are commonly worn under gowns, tabards, and surcoats. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robes&#039;&#039;&#039;: Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gowns&#039;&#039;&#039;: Gowns worn are similar to robes, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines tend to be long, and while a belt is often worn, many have no defined waistline. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Houpellende&#039;&#039;&#039;: An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surcoat or Tabard&#039;&#039;&#039;: Surcoats or tabards carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat, Hood, or Circlet&#039;&#039;&#039;: Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and medieval headdresses are an excellent source of inspiration. Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. Many Nobles wear leather or metal circlets and crowns. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outerwear&#039;&#039;&#039;: In cold weather, many Dawnish citizens will often add another gown or robe as an extra layer, or may don a fur mantle. They also use cloaks, with semicircular and circular cloaks being the most common shapes seen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewellery&#039;&#039;&#039;: Jewellery of most kinds is popular in metals and stone. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. Jewellery tends to be lavish rather than refined. &lt;br /&gt;
&lt;br /&gt;
==Fabrics and Colour Palette==&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
=Nobles and Yeofolk=&lt;br /&gt;
Noble costume aims to the resplendent. While the cut of all Dawnish clothes is simple, the fabrics are often luxurious, the colours rich, and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
&lt;br /&gt;
(Some nice pictures of Dawn on the battlefield) &lt;br /&gt;
On the battlefield, the Dawnish are a pageant of glittering armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
Most armour is appropriate in Dawn. While metal plate is the quintisential look, Chain and leather is also used. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats colourful underlayers for Dawnish pageantry. It can also be painted to add colour. &lt;br /&gt;
&lt;br /&gt;
Chain is common, and often covered with a Surcoat or tabard. &lt;br /&gt;
&lt;br /&gt;
Leather armour is often designed to look reminiscent of traditional metal plate, and can be brightly coloured and decorated.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
&lt;br /&gt;
=Religion=&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question, and may even bear the priest&#039;s heraldry. &lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
&lt;br /&gt;
(Pictures of Magic happening. Maybe a ritual or two?)&lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
&lt;br /&gt;
==Mage Armour==&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
=Children=&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not typically include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=Less Appropriate= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff and modern for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion. These styles of costume will usually look too modern for the Empire setting.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70046</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70046"/>
		<updated>2018-12-18T16:43:28Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
=Costume Fundamentals=&lt;br /&gt;
League Clothing is made up of a loose shirt, with tight trousers and a doublet, or a tight-bodiced gown. &lt;br /&gt;
&lt;br /&gt;
{{CaptionedImage|file=MaesterNiccolo.jpg|width=250|align=right}}&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make  a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. As with doublets, sleeves on Gowns are often lashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
==Colours==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour scheme, with the exception of the free companies and certain guilds. &lt;br /&gt;
Natural colours are less popular than bright ones, with clothes often designed to stand out. Lighter colours are popular in Sarvos, with golds, turquoise, blues, pinks, and oranges common. Tassato tends to more bold colours; scarlet, royal blue, sea green and other jewel tones. &lt;br /&gt;
In the north, Holberg’s colour pallete is darker; deep greens and browns, purple, and dark blues are popular.&lt;br /&gt;
&lt;br /&gt;
==Fabrics==&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet, are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, strong reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. They tend to offset dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substansive shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or a colour scheme. However, this isn’t a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The Use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets.&lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70045</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70045"/>
		<updated>2018-12-18T16:30:37Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
=Costume Fundamentals=&lt;br /&gt;
League Clothing is made up of a loose shirt, with tight trousers and a doublet, or a tight-bodiced gown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make  a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. As with doublets, sleeves on Gowns are often lashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
==Colours==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour scheme, with the exception of the free companies and certain guilds. &lt;br /&gt;
Natural colours are less popular than bright ones, with clothes often designed to stand out. Lighter colours are popular in Sarvos, with golds, turquoise, blues, pinks, and oranges common. Tassato tends to more bold colours; scarlet, royal blue, sea green and other jewel tones. &lt;br /&gt;
In the north, Holberg’s colour pallete is darker; deep greens and browns, purple, and dark blues are popular.&lt;br /&gt;
&lt;br /&gt;
==Fabrics==&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet, are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, strong reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. They tend to offset dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substansive shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or a colour scheme. However, this isn’t a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The Use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets.&lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70044</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70044"/>
		<updated>2018-12-18T16:23:19Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&#039;&#039;&#039;&lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
=Costume Fundamentals=&lt;br /&gt;
League Clothing is made up of a loose shirt, with tight trousers and a doublet, or a tight-bodiced gown. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hat&#039;&#039;&#039;: While not ubiquitous, Hats are popular in the league. League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. For costume on a budget, a floppy cloth beret is a great way to make  a shirt and leggings into an iconically leaguish look. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full Shirt&#039;&#039;&#039;: A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tight Trousers&#039;&#039;&#039; Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doublet&#039;&#039;&#039;: Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. Sleeves for doublets tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress&#039;&#039;&#039;: Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. As with doublets, sleeves on Gowns are often lashed or segmented to show the layer underneath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coat or Cloak&#039;&#039;&#039;: Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rings&#039;&#039;&#039;: Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mask&#039;&#039;&#039;: Masks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
==Colours==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour scheme, with the exception of the free companies and certain guilds. &lt;br /&gt;
Natural colours are less popular than bright ones, with clothes often designed to stand out. Lighter colours are popular in Sarvos, with golds, turquoise, blues, pinks, and oranges common. Tassato tends to more bold colours; scarlet, royal blue, sea green and other jewel tones. &lt;br /&gt;
In the north, Holberg’s colour pallete is darker; deep greens and browns, purple, and dark blues are popular.&lt;br /&gt;
&lt;br /&gt;
==Fabrics==&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet, are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
=Cities= &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. &lt;br /&gt;
==Sarvos==&lt;br /&gt;
Sarvos, sitting almost on the water, is the  most southern of the cities. Here, doublets and gowns tend to be made out of lighter fabrics, and the look is heavily inspired by italian city states. The colours tend to be bright and light colours; pale golds, turquoise, delicate greens, blues, and pinks are all fashionable. Doublets and Gown bodices tend to be small, with very low necklines, and doublets are less likely to have skirts than in the northern cities. &lt;br /&gt;
==Tassato==&lt;br /&gt;
Like Sarvos, Tassato fashions are for lighter fabrics and smaller bodices and doublets. However, the colours used are bolder; bright colours are common, but fewer lighter ones; strong gold; royal blue and purple, strong reds, dark pinks. Duels are  more popular in Tassato than any other of the cities, and fashion tends to reflect that, with split skirts popular, and short duelling capes. &lt;br /&gt;
==Holberg==&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
==Temeschwar==&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. They tend to offset dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
&lt;br /&gt;
=War=&lt;br /&gt;
 (Nice Pictures of the league at war maybe? To get aesthetic across) &lt;br /&gt;
==Armour==&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
Bravos tend to be lightly armoured, and a single substansive shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto (a small dagger) for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
&lt;br /&gt;
==Free Companies==&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or a colour scheme. However, this isn’t a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The Use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
=Religion and Priests=&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
=Magic=&lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets.&lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, leaguish clothing is more likely to feature extensive decoration and less practical colours and fabrics. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=less Appropriate= &lt;br /&gt;
Elizabethan and Late Tudor looks. These can look too modern and jarring in the context of Empire. These looks include: &lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric or a petticoat underneath. &lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70037</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70037"/>
		<updated>2018-12-09T18:59:57Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
&lt;br /&gt;
Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
A basic Dawnish costume consists of a tunic and close fitting trousers. Most Dawnish citizens will wear either a robe, gown or houppelende over this.&lt;br /&gt;
&lt;br /&gt;
Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
Gowns worn are similar, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines should be long, and while a belt may be worn, the ideal look has no defined waistband. &lt;br /&gt;
&lt;br /&gt;
An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
&lt;br /&gt;
Surcoats or tunics carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
===Nobles and Yeofolk=== &lt;br /&gt;
Noble costume should be resplendent. While the cut is simple, the fabrics are often luxurious, the colours rich and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
==Fabrics==&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
Cloaks are ideal in Dawn as outerwear. Semi-circular or circular cloaks fit well with the Dawnish aesthetic. &lt;br /&gt;
&lt;br /&gt;
Alternatively, some Dawnish Citizens just layer more robes and gowns on in cold weather. &lt;br /&gt;
&lt;br /&gt;
Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and for inspiration looking at medieval headdresses is good. &lt;br /&gt;
&lt;br /&gt;
Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Jewellery of most kinds is popular. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Fighters== &lt;br /&gt;
On the battlefield, the Dawnish are a pageant of glittering armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
===Armour===&lt;br /&gt;
Most armour is appropriate in Dawn. While metal plate is the quintisential look, Chain and leather is also used. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats colourful underlayers for Dawnish pageantry. It can also be painted to add colour. &lt;br /&gt;
&lt;br /&gt;
Chain is common, and often covered with a Surcoat or tabard. &lt;br /&gt;
&lt;br /&gt;
Leather armour is often designed to look reminiscent of traditional metal plate, and can be brightly coloured and decorated.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
====Shields====&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question. &lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
===Accoutrements===&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
===Mage Armour===&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70036</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70036"/>
		<updated>2018-12-09T18:58:14Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Fabrics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
&lt;br /&gt;
Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
A basic Dawnish costume consists of a tunic and close fitting trousers. Most Dawnish citizens will wear either a robe, gown or houppelende over this.&lt;br /&gt;
&lt;br /&gt;
Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
Gowns worn are similar, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines should be long, and while a belt may be worn, the ideal look has no defined waistband. &lt;br /&gt;
&lt;br /&gt;
An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
&lt;br /&gt;
Surcoats or tunics carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
===Nobles and Yeofolk=== &lt;br /&gt;
Noble costume should be resplendent. While the cut is simple, the fabrics are often luxurious, the colours rich and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
==Fabrics==&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully it is possible to find these fabrics, or good imitations, cheaper. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin.&lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
Cloaks are ideal in Dawn as outerwear. Semi-circular or circular cloaks fit well with the Dawnish aesthetic. &lt;br /&gt;
&lt;br /&gt;
Alternatively, some Dawnish Citizens just layer more robes and gowns on in cold weather. &lt;br /&gt;
&lt;br /&gt;
Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and for inspiration looking at medieval headdresses is good. &lt;br /&gt;
&lt;br /&gt;
Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Jewellery of most kinds is popular. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Fighters== &lt;br /&gt;
On the battlefield, the Dawnish are a pageant of glittering armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
===Armour===&lt;br /&gt;
Most armour is appropriate in Dawn. While metal plate is the quintisential look, Chain and leather is also used. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats colourful underlayers for Dawnish pageantry. It can also be painted to add colour. &lt;br /&gt;
&lt;br /&gt;
Chain is common, and often covered with a Surcoat or tabard. &lt;br /&gt;
&lt;br /&gt;
Leather, when used, is often designed to look reminiscent of traditional metal plate, and can be brightly coloured and decorated. &lt;br /&gt;
 &lt;br /&gt;
===Weapons===&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
====Shields====&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question. &lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
===Accoutrements===&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
===Mage Armour===&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=70035</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=70035"/>
		<updated>2018-12-09T18:56:43Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Fabrics and Colour Palette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
Highguard costume is simple and elegant in cut, but the key to the aesthetic is colour. While the iconic items of clothing are flowing surcoats, tabards, and robes in severe cuts, almost any European medieval look in plain black and white will work in the nation. &lt;br /&gt;
&lt;br /&gt;
The iconic item of costume is a head covering, whether a cowl, hood, or veil. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour; often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. Textural interest can be great when creating richer looking clothing within the colour scheme, and brocades, velvets and other textured fabric are really effective. &lt;br /&gt;
&lt;br /&gt;
Geometric trim is a popular decorative feature, and is widely used.&lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. &lt;br /&gt;
&lt;br /&gt;
Cowls and hoods are very wide and drapey, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
Cloaks are very common, and are useful in bad weather. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Jewellery is refined and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Cataphracts==&lt;br /&gt;
A reflection of their origins as heavy cavalry, a split surcoat is common among cataphracts, although tabards and other styles of surcoat are seen. These are often uniform throughout a chapter, and display the chapter&#039;s symbol on the chest. &lt;br /&gt;
===Armour===&lt;br /&gt;
Heavy metal plate, painted or unpainted is common, as is chain and leather, although armour that can show off the surcoat is preferred. &lt;br /&gt;
===Weapons===&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
===Unbound===&lt;br /&gt;
While the unbound might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. &lt;br /&gt;
&lt;br /&gt;
==Magisters== &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Clothing for Highborn children is usually sombre and simple but good quality, with more elegant garments reserved until they come of age&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unbound costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unbound do not use prominent tattoos or warpaint. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=70034</id>
		<title>Look and feel new highguard</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_highguard&amp;diff=70034"/>
		<updated>2018-12-07T21:14:14Z</updated>

		<summary type="html">&lt;p&gt;TegH: Created page with &amp;quot;{{stub}}  =Overview=  The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colour...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
The Highborn aesthetic is practical and restrained. Its beauty is in the small touches – the geometric trim on the robes, the exquisite jewelry. Colours are deliberately stark and contrasting, and outfits in black and white are commonplace. Many members of a chapter, particularly warriors, choose to adopt a uniform look, displaying the symbol of their chapter prominently. This inclination towards unity serves as a visible display of their inner commitment to a shared faith and destiny.&lt;br /&gt;
&lt;br /&gt;
Rather than displaying impractical frivolity in the cut of their garments, Highborn show their taste and wealth in jewellery, and the decoration of cloth. Jewelled and embellished trims at the hems of garments are popular, as is the intricate braiding of hair and heavy, elaborate jewellery.&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
Regal, confident, righteous, stark, traditional, disciplined, militant, uncompromising&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
Highguard costume is simple and elegant in cut, but the key to the aesthetic is colour. While the iconic items of clothing are flowing surcoats, tabards, and robes in severe cuts, almost any European medieval look in plain black and white will work in the nation. &lt;br /&gt;
&lt;br /&gt;
The iconic item of costume is a head covering, whether a cowl, hood, or veil. &lt;br /&gt;
&lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
The colours of highborn clothing are highly contrasting; black and white, with touches of their chapter&#039;s colour; often a strong jewel tone. &lt;br /&gt;
&lt;br /&gt;
Almost any fabric is appropriate, so long as it fits within the colour scheme. &lt;br /&gt;
&lt;br /&gt;
Geometric trim is a popular decorative feature, and is widely used. &lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
Highguard veils are worn on the top of the head, held in place with a circlet or head band. They can be flipped forward to cover the face, or back to reveal it. &lt;br /&gt;
&lt;br /&gt;
Cowls and hoods are very wide and drapey, sitting on the shoulders, and pulled over the head when necessary. &lt;br /&gt;
&lt;br /&gt;
Cloaks are very common, and are useful in bad weather. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Jewellery is refined and elegant. Circlets and crowns are the most popular elements of Jewellery. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Cataphracts==&lt;br /&gt;
A reflection of their origins as heavy cavalry, a split surcoat is common among cataphracts, although tabards and other styles of surcoat are seen. These are often uniform throughout a chapter, and display the chapter&#039;s symbol on the chest. &lt;br /&gt;
===Armour===&lt;br /&gt;
Heavy metal plate, painted or unpainted is common, as is chain and leather, although armour that can show off the surcoat is preferred. &lt;br /&gt;
===Weapons===&lt;br /&gt;
Highborn warriors tend to fight in close formation, and use weapons suited to that; short weapons, spears, shields, and bows are popular. &lt;br /&gt;
&lt;br /&gt;
Heater and Kite shields are common, often bearing the chapter&#039;s symbol. &lt;br /&gt;
===Unbound===&lt;br /&gt;
While the unbound might dress like any other highborn while not at war, their clothing on the battlefield incorporates less high contrast, bringing in browns and greys. They tend to wear lighter armour, or forego armour altogether. They may still include contrasting trim or a chapter symbol. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Many priests wear robes in black or white as the base of their clothing. Stoles are very common, often bearing symbols of the priest&#039;s chapter and their sect. &lt;br /&gt;
&lt;br /&gt;
==Magisters== &lt;br /&gt;
While magisters dress very similarly to priests, most forego a stole, and will often carry their magical accoutrements.  &lt;br /&gt;
&lt;br /&gt;
===Mage Armour===&lt;br /&gt;
Circlets, ornamental sections of scale, and coloured metal are all common features of highborn mage armour, and shoulder pieces in the shape of conventional armour are also popular. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Clothing for Highborn children is usually sombre and simple but good quality, with more elegant garments reserved until they come of age&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
A chapter&#039;s camp aims to be distinctive; banners and prominently displayed shields are popular. There is usually a bowl and water provided for washing. &lt;br /&gt;
&lt;br /&gt;
If the chapter&#039;s camp is large, it may be gathered around a central space or fire, and it is common for chapters to eat communal meals if circumstances permit &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Dawnish costume utilises similar items of clothing, and rich fabrics. However, Dawnish bright colours create a difference between the nations. &lt;br /&gt;
&lt;br /&gt;
Marcher monks will also wear plain robes, but they are very unlikely to use high contrast or geometric trim. &lt;br /&gt;
&lt;br /&gt;
Unbound costume is designed to blend into the surroundings and may use similar styles and colours to the Navarr, but unbound do not use prominent tattoos or warpaint. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
*Christian symbols- while Templars and Crusader knights are inspiration for the Highguard look, Christian symbols are inappropriate in Empire.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70033</id>
		<title>Look and feel new dawn</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Look_and_feel_new_dawn&amp;diff=70033"/>
		<updated>2018-12-07T20:14:22Z</updated>

		<summary type="html">&lt;p&gt;TegH: Created page with &amp;quot;{{stub}}  =Overview=  Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery fo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
Dawn is the land of valour; the classical images of gleaming plate, of brightly coloured banners and traditional heraldic devices provide the imagery for the nation. Dawn is sumptuous in glowing primary colours, and idealistic in design instead of practical. The People of Dawn strive for glory; in how the look as well as in what they do. There is a touch of tragic flaw to the people here though also, with elements of Shakespeare&#039;s tragedies and Tennyson&#039;s poems threaded through their lives, leaving shadow in contrast to the brightness&lt;br /&gt;
&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
&lt;br /&gt;
Arthurian, competitive, gleaming, glorious, romantic, Shakespearean, tragic, triumphant.&lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
A basic Dawnish costume consists of a tunic and close fitting trousers. Most Dawnish citizens will wear either a robe, gown or houppelende over this.&lt;br /&gt;
&lt;br /&gt;
Dawnish robes tend to be close fitting on the body, perhaps with wider skirts, and either tight or wide sleeves. This shape can be adapted in many ways; a short version can make a warrior’s coat, or a few can be layered over each other. &lt;br /&gt;
&lt;br /&gt;
Gowns worn are similar, close fitting from shoulders to hips, with wide, almost reaching circular, skirts. The lines should be long, and while a belt may be worn, the ideal look has no defined waistband. &lt;br /&gt;
&lt;br /&gt;
An alternative on these looks is the Houpellende, a wide robe made with a massive amount of fabric and gathered with a belt. &lt;br /&gt;
&lt;br /&gt;
Surcoats or tunics carrying house or personal heraldry are common, and a good way of adding colour. When designed to be worn over a gown, a surcoat can be open down the sides to show off the tighter underlayer. &lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
Dawnish clothing is usually colourful, drawing colours from a meadow in full bloom. Colours tend towards vivid and rich, and focus on strong, often primary, colours. Emerald green, royal blue, bright purples, and reds across the spectrum from crimson to burgundy are all popular. While black and white are used, it is usually in smaller amounts as contrasts. &lt;br /&gt;
===Nobles and Yeofolk=== &lt;br /&gt;
Noble costume should be resplendent. While the cut is simple, the fabrics are often luxurious, the colours rich and hems can be lined with fur or ermine. Often costume utilises house colours or embroidered with the house’s device.&lt;br /&gt;
&lt;br /&gt;
Yeofolk wear less resplendent costume than nobles, but many are wealthy and most still dream of joining the nobility. Richer yeofolk may look similar to nobles from an impoverished house. Plainer fabrics can be used and keeping them in bright colours with high contrasts will help to ensure a Dawnish look. The clothing of Yeofolk may tend to the more practical side of Dawnish clothes. &lt;br /&gt;
==Fabrics==&lt;br /&gt;
Dawn is a nation where you can really go wild with your fabrics and indulge yourself. Rich wools, intensely coloured silks, fine linens and velvets, and brocades would all work well, although brightly coloured cotton and linen are also popular, particular in warmer weather. While some of these are expensive, if you shop carefully you can pick up some superb bargains. Brocades in particular can often by found cheaply as synthetics or as old curtains in charity shops. &lt;br /&gt;
If you have a heavy, synthetic, or expensive fabric on your top layer, it may be valuable to have an under-tunic or shirt in thin cotton or linen that keeps the upper layers clean and is more comfortable on the skin. &lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
Cloaks are ideal in Dawn as outerwear. Semi-circular or circular cloaks fit well with the Dawnish aesthetic. &lt;br /&gt;
&lt;br /&gt;
Alternatively, some Dawnish Citizens just layer more robes and gowns on in cold weather. &lt;br /&gt;
&lt;br /&gt;
Dawnish hats tend to the fantasical and magnificent. Elaborate headdresses are common, and for inspiration looking at medieval headdresses is good. &lt;br /&gt;
&lt;br /&gt;
Hoods are popular, and are often heavily decorated, with embroidery and dagging, or made of multiple colours. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Jewellery of most kinds is popular. Chain belts can add a lot to an extravagent look, and circlets and crowns are very majestic and worn by many nobles. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Fighters== &lt;br /&gt;
On the battlefield, the Dawnish are a pageant of glittering armour, blazing heraldry and exquisite banners. With the practice of girding, a Dawnish look on the battlefield is often as extravagent as that in peacetime. &lt;br /&gt;
===Armour===&lt;br /&gt;
Most armour is appropriate in Dawn. While metal plate is the quintisential look, Chain and leather is also used. &lt;br /&gt;
&lt;br /&gt;
A set of plate can be combined with surcoats colourful underlayers for Dawnish pageantry. It can also be painted to add colour. &lt;br /&gt;
&lt;br /&gt;
Chain is common, and often covered with a Surcoat or tabard. &lt;br /&gt;
&lt;br /&gt;
Leather, when used, is often designed to look reminiscent of traditional metal plate, and can be brightly coloured and decorated. &lt;br /&gt;
 &lt;br /&gt;
===Weapons===&lt;br /&gt;
Dawnish weapons are inspired by chivalric knights. The archetypical weapon is a Cruciform sword, and weapons tend to be decorated; axes, warhammers, and maces are also used. &lt;br /&gt;
====Shields====&lt;br /&gt;
Shields are popular, especially as a way to display heraldy. Heater shields are the most common, though any shape is seen on the arms of a dawnish warrior. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Dawnish priests are often troubadours; skilled musicians or storytellers, and may carry an instrument or books of songs and tales prominently on their person. While they might wear a stole, these are usually lavish;  heavily embroidered or made of beautiful fabrics. These can be used to carry the favours given to the priest in question. &lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
A Dawnish witch should be obvious to see; flowing robes and mysterious cloaks are both popular. &lt;br /&gt;
===Accoutrements===&lt;br /&gt;
Ritual staffs in Dawn are a way to display your prowess. They are often highly decorative, playing on the heraldry of the witch themselves (if they are a noble) or perhaps using beasts associated with the realms they utilise. &lt;br /&gt;
===Mage Armour===&lt;br /&gt;
The armour of the war witch often echoes the forms and shapes of traditional plate, although in sections, and can be decorated with heraldic symbols. &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Young children are an opportunity for noble houses to display their wealth and power. Squires are dressed in robes decorated with the house symbols. Older children, noble or yeoman, want the most expensive clothes their parents can afford. Even when not ornamented, clothing is often strikingly coloured.&lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
When travelling, a Dawnish household still attempts to maintain distinctiveness. Tents might be plain, but are often decorated in the house colours, with bunting and floral decoration being popular. Large banners bearing a house&#039;s or individual&#039;s heraldry can be prominently displayed, as can small painted shields and devices. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
The Marches also draw from North-Western European Medieval fashion in inspiration, but tend more towards the practical and plain. Dawnish clothing uses brighter colours, however, and is more likely to include decorative features such as dagged edges. The use of bold and rich jewellery can also be a useful distinction. &lt;br /&gt;
&lt;br /&gt;
There is some overlap with Wintermark clothing, but as with the Marches, distinction is in the colour and fabric; Dawnish clothing is brighter and richer, and Winterfolk are rarely seen in brocades, silks, and velvets. &lt;br /&gt;
&lt;br /&gt;
The high-waisted houppelende is somewhat similar to a Leagueish gown, but Dawnish clothing does not include the slashes and puffs that characterise the League. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
* Corsets worn as outerwear- While a wide belt might be similar, a corseted sillhoute is likely to look too stiff for Dawnish styles. &lt;br /&gt;
*Tudor gowns, hoop skirts and bustles- A dawnish sillhoute is more &amp;quot;natural&amp;quot; than the exaggurated undergarments of early modern fashion.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70032</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=70032"/>
		<updated>2018-12-07T19:15:20Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
The League is urban. Influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
==Core Themes== &lt;br /&gt;
Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&lt;br /&gt;
&lt;br /&gt;
=Costume= &lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecting their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens try to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
League Clothing is made up of a loose shirt, with tight trousers and a doublet, or a tight-bodiced gown. &lt;br /&gt;
&lt;br /&gt;
A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
Trousers are tight. Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
A doublet is a key item for many league costumes. Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. &lt;br /&gt;
&lt;br /&gt;
Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. &lt;br /&gt;
&lt;br /&gt;
Sleeves for doublets and gowns tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. However, unlike the egregore magic, there is no compulsion to follow these, so they can easily be mixed and changed up. &lt;br /&gt;
===Sarvos and Tassato===&lt;br /&gt;
The southern cities wear bright colours, with Sarvos tending to lighter colours than Tassato, which aims towards stronger jewel tones. Doublets and gowns here are more likely to be made of lighter fabrics. There is more of an italian influence here, gowns popularly being of the Italian style, with a tiny bodice and low neckline. Doublets tend to be small, and skirted doublets are less common in the south. &lt;br /&gt;
===Holberg===&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
===Temeschwar===&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. They tend to offset dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
==Colours==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour scheme, with the exception of the free companies and certain guilds. &lt;br /&gt;
Natural colours are less popular than bright ones, with clothes often designed to stand out. Lighter colours are popular in Sarvos, with golds, turquoise, blues, pinks, and oranges common. Tassato tends to more bold colours; scarlet, royal blue, sea green and other jewel tones. &lt;br /&gt;
In the north, Holberg’s colour pallete is darker; deep greens and browns, purple, and dark blues are popular.&lt;br /&gt;
&lt;br /&gt;
==Fabrics==&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet, are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular, though modern felt berets are not appropriate. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. &lt;br /&gt;
&lt;br /&gt;
Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
==Jewellery==&lt;br /&gt;
Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
Heavy and ostentatious jewellery is popular, for example a heavy chain around the neck, as is jewellery set with precious stones or jewels. Hair ornaments can make a fantastic addition to any costume. &lt;br /&gt;
==Masks==&lt;br /&gt;
Facemasks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. &lt;br /&gt;
Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
==Bravos and Free Companies== &lt;br /&gt;
Bravos tend to be lightly armoured, and a single substansive shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
===Free Companies===&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or a colour scheme. However, this isn’t a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The Use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
===Masks===&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets.&lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the Marches, however, the extensive decoration and less practical colours and fabrics should mark a clear difference. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between Temeschwar and Varushka. However, Varushkan wide trousers are rarely seen in the city, and Varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
Elizabethan and Late Tudor looks&lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric. &lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes, or corsets worn as bodices. &lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:Nation_costume_template&amp;diff=69178</id>
		<title>Draft:Nation costume template</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:Nation_costume_template&amp;diff=69178"/>
		<updated>2018-10-19T09:50:21Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
(put some stuff here about what the nation aesthetic and feel is; a basic introduction. Worth mentioning art and decoration.) &lt;br /&gt;
&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
Feel keywords, generic description of kit, describe very generally the feel that armour and weapons should go for and that you want characters to project. &lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
In Wintermark, talk about tunics and trousers; league doublets and shirts. Needs a better title. &lt;br /&gt;
===Fabrics and Colour Palette===&lt;br /&gt;
Talk about colour, talk about fabric and texture. Be NICE and REASONABLE think about what people can actually wear in a field. &lt;br /&gt;
===Variations=== &lt;br /&gt;
This is a good place to talk about the League cities, or the wintermark archetypes. Possibly not necessary for every nation? &lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
How to keep warm. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Put some stuff on how to look FANCY AF&lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Fighters== &lt;br /&gt;
Needs a better title, but sort of works. &lt;br /&gt;
===Armour===&lt;br /&gt;
Some descriptions of basic armour here &lt;br /&gt;
===Weapons===&lt;br /&gt;
Maybe some stuff on what weapons to use. A section on shields in some nations, not worth doing a whole section if the answer is &amp;quot;no&amp;quot;? &lt;br /&gt;
===Fighting Archetypes===&lt;br /&gt;
Who fights? Why? How do you recognise them? &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Talk about some priestly stuff. Maybe do a Secondary heading if necessary (highguard it might be) &lt;br /&gt;
===Vestments and accoutrements===&lt;br /&gt;
How to make your magic items look right&lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
TALK ABOUT MAGIC WE LIKE MAGICIANS yes &lt;br /&gt;
===Accoutrements===&lt;br /&gt;
LOOK LIKE A GOOD MAGICIAN &lt;br /&gt;
===Mage Armour===&lt;br /&gt;
maybe some nice examples? &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Talk about kid&#039;s clothes and how they fit in the nation. &lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
How to set dress the camp; what sort of image are you trying to project? &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Crossover and how to stop you being told you&#039;re a marcher. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
DO NOT WEAR THIS YES WE&#039;RE LOOKING AT YOU TRICORNS AND TARTAN&lt;br /&gt;
No you can&#039;t wear a corset and steampunk stuff &lt;br /&gt;
&lt;br /&gt;
=Tutorials and Inspiration=&lt;br /&gt;
Use this to link tutorials and then talk about inspiration for the nerds out there&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:Nation_costume_template&amp;diff=69176</id>
		<title>Draft:Nation costume template</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:Nation_costume_template&amp;diff=69176"/>
		<updated>2018-10-19T09:20:31Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
(put some stuff here about what the nation aesthetic and feel is; a basic introduction. Worth mentioning art and decoration.) &lt;br /&gt;
&lt;br /&gt;
=General Breakdown= &lt;br /&gt;
Feel keywords, generic description of kit, describe very generally the feel that armour and weapons should go for and that you want characters to project. &lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
In Wintermark, talk about tunics and trousers; league doublets and shirts. Needs a better title. &lt;br /&gt;
==Variations== &lt;br /&gt;
This is a good place to talk about the League cities, or the wintermark archetypes. Possibly not necessary for every nation? &lt;br /&gt;
==Colours==&lt;br /&gt;
Talk about use of Colour! &lt;br /&gt;
==Fabrics==&lt;br /&gt;
Be NICE and REASONABLE think about what people can actually wear in a field. &lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
How to keep warm. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Put some stuff on how to look FANCY AF&lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
&lt;br /&gt;
==Fighters== &lt;br /&gt;
Needs a better title, but sort of works. &lt;br /&gt;
===Armour===&lt;br /&gt;
Some descriptions of basic armour here &lt;br /&gt;
===Weapons===&lt;br /&gt;
Maybe some stuff on what weapons to use. A section on shields in some nations, not worth doing a whole section if the answer is &amp;quot;no&amp;quot;? &lt;br /&gt;
===Fighting Archetypes===&lt;br /&gt;
Who fights? Why? How do you recognise them? &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Talk about some priestly stuff. Maybe do a Secondary heading if necessary (highguard it might be) &lt;br /&gt;
===Vestments and accoutrements===&lt;br /&gt;
How to make your magic items look right&lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
TALK ABOUT MAGIC WE LIKE MAGICIANS yes &lt;br /&gt;
===Accoutrements===&lt;br /&gt;
LOOK LIKE A GOOD MAGICIAN &lt;br /&gt;
&lt;br /&gt;
==Children==&lt;br /&gt;
Talk about kid&#039;s clothes and how they fit in the nation. &lt;br /&gt;
&lt;br /&gt;
=Camps=&lt;br /&gt;
How to set dress the camp; what sort of image are you trying to project? &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Crossover and how to stop you being told you&#039;re a marcher. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
DO NOT WEAR THIS YES WE&#039;RE LOOKING AT YOU TRICORNS AND TARTAN&lt;br /&gt;
No you can&#039;t wear a corset and steampunk stuff &lt;br /&gt;
&lt;br /&gt;
=Tutorials and Inspiration=&lt;br /&gt;
Use this to link tutorials and then talk about inspiration for the nerds out there&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:Nation_costume_template&amp;diff=69173</id>
		<title>Draft:Nation costume template</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:Nation_costume_template&amp;diff=69173"/>
		<updated>2018-10-19T09:15:16Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
(put some stuff here about what the nation aesthetic and feel is; a basic introduction. Worth mentioning art and decoration.) &lt;br /&gt;
&lt;br /&gt;
==Core Themes== &lt;br /&gt;
(what is under &amp;quot;Feel&amp;quot; now, again not going into too much depth. keywords, basically)&lt;br /&gt;
&lt;br /&gt;
=Costume= &lt;br /&gt;
What comes next depends on the nation; start with the most iconic bits of kit and carry on&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
In Wintermark, talk about tunics and trousers; league doublets and shirts. Needs a better title. &lt;br /&gt;
==Variations== &lt;br /&gt;
This is a good place to talk about the League cities, or the wintermark archetypes. Possibly not necessary for every nation? &lt;br /&gt;
==Colours==&lt;br /&gt;
Talk about use of Colour! &lt;br /&gt;
==Fabrics==&lt;br /&gt;
Be NICE and REASONABLE think about what people can actually wear in a field. &lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
How to keep warm. &lt;br /&gt;
==Jewellery==&lt;br /&gt;
Put some stuff on how to look FANCY AF&lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
==Fighters== &lt;br /&gt;
Needs a better title, but sort of works. &lt;br /&gt;
===Armour===&lt;br /&gt;
Some descriptions of basic armour here &lt;br /&gt;
===Weapons===&lt;br /&gt;
Maybe some stuff on what weapons to use. A section on shields in some nations, not worth doing a whole section if the answer is &amp;quot;no&amp;quot;? &lt;br /&gt;
===Fighting Archetypes===&lt;br /&gt;
Who fights? Why? How do you recognise them? &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
Talk about some priestly stuff. Maybe do a Secondary heading if necessary (highguard it might be) &lt;br /&gt;
===Vestments and accoutrements===&lt;br /&gt;
How to make your magic items look right&lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
TALK ABOUT MAGIC WE LIKE MAGICIANS yes &lt;br /&gt;
===Accoutrements===&lt;br /&gt;
LOOK LIKE A GOOD MAGICIAN &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Crossover and how to stop you being told you&#039;re a marcher. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
DO NOT WEAR THIS YES WE&#039;RE LOOKING AT YOU TRICORNS AND TARTAN&lt;br /&gt;
No you can&#039;t wear a corset and steampunk stuff &lt;br /&gt;
&lt;br /&gt;
=Tutorials and Inspiration=&lt;br /&gt;
Use this to link tutorials and then talk about inspiration for the nerds out there&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=69156</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=69156"/>
		<updated>2018-10-18T12:50:55Z</updated>

		<summary type="html">&lt;p&gt;TegH: /* Colours */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
The League is urban. The influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
==Core Themes== &lt;br /&gt;
Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&lt;br /&gt;
&lt;br /&gt;
=Costume= &lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecing their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
League Clothing is made up of a loose shirt, with tight trousers and a doublet, or a tight-bodiced gown. &lt;br /&gt;
&lt;br /&gt;
A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
Trousers are tight. Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
A doublet is a key item for many league costumes. Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. &lt;br /&gt;
&lt;br /&gt;
Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. &lt;br /&gt;
&lt;br /&gt;
Sleeves for doublets and gowns tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. However, unlike the egregore magic, there is no compulsion to follow these, so they can easily be mixed and changed up. &lt;br /&gt;
===Sarvos and Tassato===&lt;br /&gt;
The southern cities wear bright colours, with Sarvos tending to lighter colours than Tassato, which aims towards stronger jewel tones. Doublets and gowns here are more likely to be made of lighter fabrics. There is more of an italian influence here, gowns popularly being of the Italian style, with a tiny bodice and low neckline. Doublets tend to be small, and skirted doublets are less common in the south. &lt;br /&gt;
===Holberg===&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
===Temeschwar===&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. They tend to offset dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
==Colours==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour scheme, with the exception of the free companies and certain guilds. &lt;br /&gt;
Natural colours are less popular than bright ones, with clothes often designed to stand out. Lighter colours are popular in Sarvos, with golds, turquoise, blues, pinks, and oranges common. Tassato tends to more bold colours; scarlet, royal blue, sea green and other jewel tones. &lt;br /&gt;
In the north, Holberg’s colour pallete is darker; deep greens and browns, purple, and dark blues are popular.&lt;br /&gt;
&lt;br /&gt;
==Fabrics==&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet, are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular, though modern felt berets are not appropriate. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. &lt;br /&gt;
&lt;br /&gt;
Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
==Jewellery==&lt;br /&gt;
Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
Heavy and ostentatious jewellery is popular, for example a heavy chain around the neck, as is jewellery set with precious stones or jewels. Hair ornaments can make a fantastic addition to any costume. &lt;br /&gt;
==Masks==&lt;br /&gt;
Facemasks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. &lt;br /&gt;
Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
==Bravos and Free Companies== &lt;br /&gt;
Bravos tend to be lightly armoured, and a single substansive shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
===Free Companies===&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or a colour scheme. However, this isn’t a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The Use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
===Vestments and accoutrements===&lt;br /&gt;
How to make your magic items look right&lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
===Masks===&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets.&lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the marches, however, the extensive decoration and less practical colours and fabrics should mark a clear difference. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between temeschwar and varushka. However, varushkan wide trousers are rarely seen in the city, and varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
Elizabethan and Late Tudor looks&lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric. &lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes&lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=69155</id>
		<title>Draft:The League look and feel</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Draft:The_League_look_and_feel&amp;diff=69155"/>
		<updated>2018-10-18T12:08:03Z</updated>

		<summary type="html">&lt;p&gt;TegH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview= &lt;br /&gt;
The League is urban. The influences come from the Italian city states, the Hanseatic league, and Prague, as well as classic fantasy cities. This is a nation ruled by powerful guilds, and while there are poor people the cities are well maintained, not a shambolic chaos. &lt;br /&gt;
The League is rich, and citizens try to display their wealth in what they wear. It is opulent but not ostentatious, a purposeful show of wealth and power.&lt;br /&gt;
Costume focuses on the top half, with fitted doublets or high-waisted dresses partnered with full sleeves and tight trousers. Fussy and ornamental, league clothing uses slashes and tied on items to show off colour and fabric. &lt;br /&gt;
&lt;br /&gt;
==Core Themes== &lt;br /&gt;
Flamboyant, rich, urbane, ambitious, loyal, resplendent, flourish.&lt;br /&gt;
&lt;br /&gt;
=Costume= &lt;br /&gt;
League costume should reflect a city lifestyle, avoiding farming or agricultural costume. Clothes tend to be designed without regard for physical labour. &lt;br /&gt;
&lt;br /&gt;
Costume should say something about the character, reflecing their status, wealth, and aspirations in what they wear. Clothing is a popular topic of conversation and can be used to influence perceptions of characters. In general, leaguish citizens to make things look more expensive than they are. &lt;br /&gt;
&lt;br /&gt;
==Costume Fundamentals==&lt;br /&gt;
League Clothing is made up of a loose shirt, with tight trousers and a doublet, or a tight-bodiced gown. &lt;br /&gt;
&lt;br /&gt;
A light undershirt or chemise is the ideal baselayer. These can have a low neckline, and are often made to complement the neckline of a doublet or gown. A drawstring neck can give a variety of necklines in one shirt.  Off the shelf shirts in large sizes can be effective, and ideal chemises can be also be found to buy. Turned down collars are to be avoided if possible, as they tend to look too modern when worn with a doublet. A modern peasant shirt might also work. &lt;br /&gt;
&lt;br /&gt;
Trousers are tight. Joined hose are the historical option, and modern thick leggings or tight trousers will also work. For the modern options, covering visible belt loops or an elasticated waist will improve the look. The trousers should fit in with the rest of the outfit, but tend not to be a focal point. &lt;br /&gt;
&lt;br /&gt;
A doublet is a key item for many league costumes. Making one from scratch makes a nice challenge for a beginner costumer, and can scale in difficulty to something incredibly complex. They can also be bought off-the-shelf from a variety of retailers. Look for doublets that stop at the natural waist, or have gathered skirts, rather than ones with tassets (flaps of cloth) or that go below the waist. The ideal waistline is straight, not pointed at the front. While there is a fashion of low necklines, high ones are also seen. Square necklines can look very good on this layer. &lt;br /&gt;
&lt;br /&gt;
Gowns are tight bodiced, and tend to be high waisted, with waistlines fashionably worn under the bust, and almost never below the natural waist. A range of necklines are fashionable, from plain round ones, to square ones, to a deep V. Skirts are gathered or pleated into waistlines. The waistline is straight, not pointed at the front. &lt;br /&gt;
&lt;br /&gt;
Sleeves for doublets and gowns tend to be heavily slashed or segmented to show the undershirt or lining, and are often tied or laced in at the shoulders. &lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
With such a wide geographical range, different fashions thrive in each league city. However, unlike the egregore magic, there is no compulsion to follow these, so they can easily be mixed and changed up. &lt;br /&gt;
===Sarvos and Tassato===&lt;br /&gt;
The southern cities wear bright colours, with Sarvos tending to lighter colours than Tassato, which aims towards stronger jewel tones. Doublets and gowns here are more likely to be made of lighter fabrics. There is more of an italian influence here, gowns popularly being of the Italian style, with a tiny bodice and low neckline. Doublets tend to be small, and skirted doublets are less common in the south. &lt;br /&gt;
===Holberg===&lt;br /&gt;
Known for its’ walls and fortifications, Holberg fashion tends towards structure and heavy fabrics. The overall look is solid and secure. Colours tend to be dark and rich, and heavy fabrics are used. Skirted doublets are more popular than in the southern cities, and more inspiration can be drawn from Northern European and Landsknecht fashion. With it’s years of war, leather garments tend to be more popular in Holberg than other cities. &lt;br /&gt;
===Temeschwar===&lt;br /&gt;
Further north, Temeschwar fashions have a focus on warmth. Heavy fabrics and furs are paramount, and they use similar rich colours to Holberg. They tend to offset dark colours with contrasting bright ones. Robes and coats are more popular in this northern city than in the southern ones. &lt;br /&gt;
==Colours==&lt;br /&gt;
League clothing can be any colour, and often uses multiple colours in the same garment. Groups in the league rarely have unified colour scheme, with the exception of the free companies and certain guilds. &lt;br /&gt;
Natural colours are less popular than bright ones, and dull browns and greens are rarely in fashion. Lighter colours are popular in sarvos, with golds, turquoise, blues, pinks, and oranges common. Tassato tends to more bold colours; scarlet, royal blue, sea green and other jewel tones. &lt;br /&gt;
In the north, Holberg’s colour pallete is darker; deep greens and browns, purple, and dark blues are popular. &lt;br /&gt;
==Fabrics==&lt;br /&gt;
For undershirts, muslins are an effective choice, or a fine cotton lawn. Polyester window “net” can look good, but might benefit from another fabric worn underneath next to the skin. &lt;br /&gt;
&lt;br /&gt;
Over layers are stronger fabrics. While fine linen, wool, and cotton are popular choices, wool in particular being very effective in slashed garments, the league likes to show off with luxury fabric, and rich looking fabrics will make a massive difference to costume. Silks, brocade, and velvet, are all ideal. Imitations of brocade can look expensive at relatively cheap prices. Saree shops and charity shops can be good sources of bright and detailed fabric at reasonable prices. Shiny satin and stretch velour rarely look good in large quantities on this kind of costume. &lt;br /&gt;
&lt;br /&gt;
Rich embroidered trims and ribbons are a great resource, particularly in adapting already existing or off-the-shelf kit. They can also be used in lacing clothing items together. &lt;br /&gt;
&lt;br /&gt;
==Outerwear and Hats== &lt;br /&gt;
League Hats tend to be for show rather than practicality. Floppy cloth berets and early-tudor style bonnet hats are popular, though modern felt berets are not appropriate. Small caps over the hair are a good way to keep hair out of the face and show off small amounts of fancy trim and fabric. Net snoods are popular with long hair. &lt;br /&gt;
&lt;br /&gt;
Coats and gowns tend to be loose and flowing, with turned down collars. Attempt to show off the lower layers, and wear them open or unbelted where possible. They tend to fall from the shoulders, with tied in sleeves and false sleeves being popular. Multiple layers of doublets are sometimes worn for warmth, and can look effective. Cloaks of all kinds are popular for keeping off the weather, and often have decorative linings. Single shoulder or duellists cloaks are popular, more for fashion than warmth, as they are an effective way of showing off beautiful fabrics. &lt;br /&gt;
&lt;br /&gt;
==Jewellery==&lt;br /&gt;
Rings are very important in the League, representing loyalty and allegiances. Even if a character is not wearing any other jewellery, not wearing rings would be notable. They can be worn round the neck on a chain or ribbon as well as on the fingers. &lt;br /&gt;
&lt;br /&gt;
Heavy and ostentatious jewellery is popular, for example a heavy chain around the neck, as is jewellery set with precious stones or jewels. Hair ornaments can make a fantastic addition to any costume. &lt;br /&gt;
==Masks==&lt;br /&gt;
Facemasks are a common element of fashionable attire for individuals from all walks of life. Masks allow an individual to cultivate anonymity and the air of mystery. Some groups – military units and criminals especially – may go so far as to all wear matching masks even in dangerous situations. &lt;br /&gt;
Masks can be made of any material, from papier mache through to lace and even mirrored glass. The most common style is a half-mask covering the upper face. &lt;br /&gt;
&lt;br /&gt;
=Archetypes=&lt;br /&gt;
==Bravos and Free Companies== &lt;br /&gt;
Bravos tend to be lightly armoured, and a single substansive shoulder piece is a popular addition. &lt;br /&gt;
&lt;br /&gt;
As mercenaries, most free companies will supply their members with armour and a weapon, though often the armour is simply a padded jack and helmet. &lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
Brigandines, Arming Doublets, and Padded Jacks are common, as are sections of plate, though a full harness is unlikely to be seen. Chain is often covered with leather or cloth doublets. &lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Professional soldiers tend to prefer long spears or halberds. Street fighters usually favour a light sword with a main gauche or stiletto for the off-hand. Shields are not common in either case.&lt;br /&gt;
Crossbows are the most commonly used ranged weapon, including among members of free companies. &lt;br /&gt;
===Free Companies===&lt;br /&gt;
Free companies will try to have a unifying feature in their clothing, whether sashes, matching padded jack, or a colour scheme. However, this isn’t a uniform, and few Companies will have a totally uniform look. Individuality is a source of pride.&lt;br /&gt;
&lt;br /&gt;
The Use of sashes to denote serving members of the militia started in Temeschwar, inspired by Free Company sashes. &lt;br /&gt;
&lt;br /&gt;
A distinctive banner is a popular item for most free companies, as it serves as both a rallying point in battle and an advertisement of their skills. &lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
The heavily decorated robes of The League priests are in sharp contrast to some of the ascetics of other nations. Lavish embroidery, metallic threads and elaborate headdresses are all popular in communicating their importance.&lt;br /&gt;
===Vestments and accoutrements===&lt;br /&gt;
How to make your magic items look right&lt;br /&gt;
&lt;br /&gt;
==Magicians== &lt;br /&gt;
A troupe of magicians can be like family, and while they rarely wear anything that could be seen as a uniform some troupes will attempt to create similar styles with their clothing. &lt;br /&gt;
&lt;br /&gt;
Mountebanks tend to be attempting more of a show in the immediate moment, and will often try to look ostentatious or eye-catching. They have a tendency to play with appearance. A mountebank’s style is often a code for looking a little gauche. &lt;br /&gt;
===Masks===&lt;br /&gt;
While most citizens of the league will make use of masks, it is magicians who rely on them the most. Dramaturgy is very common, and League troops will jealously protect their masks. &lt;br /&gt;
&lt;br /&gt;
=Similar Nations= &lt;br /&gt;
Leaguish and Dawnish fashions both feature gowns and doublets, however, Leaugish tailoring tends to be more fussy, with slashes, ribbons, and flounces. League gowns are much higher waisted than Dawnish ones, as are league doublets.&lt;br /&gt;
&lt;br /&gt;
There is some similarity in garments worn in the marches, however, the extensive decoration and less practical colours and fabrics should mark a clear difference. &lt;br /&gt;
&lt;br /&gt;
There is some overlap between temeschwar and varushka. However, varushkan wide trousers are rarely seen in the city, and varushkan clothes rarely feature silks, velvet, or brocade. &lt;br /&gt;
&lt;br /&gt;
=What to Avoid= &lt;br /&gt;
Elizabethan and Late Tudor looks&lt;br /&gt;
*Padded clothes- Slashes are popular, but try not to pad them out &lt;br /&gt;
*Low or pointed waistlines- keep waistlines straight and high where possible. &lt;br /&gt;
*Wide trousers or Breeches&lt;br /&gt;
*Conical or Straight bodices and corsets- the shape of the body is much more natural than overbust corsets create. &lt;br /&gt;
*Hoop skirts and Bustles. The skirts should fall naturally from the waistline of dresses, with any volume coming from pleats of fabric. &lt;br /&gt;
&lt;br /&gt;
Dandies- The typical makeup and dress of the European Dandy comes from the 18th century so is far more modern than the ideal league aesthetic. &lt;br /&gt;
&lt;br /&gt;
Wench Costumes&lt;br /&gt;
&lt;br /&gt;
=Inspiration=&lt;br /&gt;
Rennaisance cities, Romeo and Juliet, Happily Ever After.&lt;/div&gt;</summary>
		<author><name>TegH</name></author>
	</entry>
</feed>