<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?action=history&amp;feed=atom&amp;title=Herthfire%27s_Hospitality</id>
	<title>Herthfire&#039;s Hospitality - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?action=history&amp;feed=atom&amp;title=Herthfire%27s_Hospitality"/>
	<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;action=history"/>
	<updated>2026-08-11T23:12:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;diff=143299&amp;oldid=prev</id>
		<title>Hailmur at 16:50, 11 August 2026</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;diff=143299&amp;oldid=prev"/>
		<updated>2026-08-11T16:50:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:50, 11 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rules==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rules==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Season|Night|8}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Season|Night|8}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hailmur</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;diff=143284&amp;oldid=prev</id>
		<title>Rafferty: /* Description */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;diff=143284&amp;oldid=prev"/>
		<updated>2026-08-10T13:54:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:54, 10 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This ritual was based on work performed by the [[Wintermark|Winterfolk]] [[mystic]] Adelyn &amp;#039;Ever-Present&amp;#039; Lurask. It was codified at the [[Master_of_Ice_and_Darkness#The_Icy_Crag_of_the_Eternal_Sun|Icy Crag of the Eternal Sun]] shortly before the Winter Solstice 388YE, under the auspices of Alexander Tallstag of [[Dawn]]. It was [[388YE_Summer_Solstice_Conclave_sessions#Imperial_Lore:_Herthfire&amp;#039;s_Hospitality|presented]] to the [[Conclave]] for inclusion in [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]] during the Summer Solstice 388YE by [[Grandmaster]] Lord Milton de Vere, on behalf of the [[Rod and Shield]]. Lord de Vere also provided the funding for the ritual to be distributed, once the Conclave agreed with their [[declaration]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This ritual was based on work performed by the [[Wintermark|Winterfolk]] [[mystic]] Adelyn &amp;#039;Ever-Present&amp;#039; Lurask. It was codified at the [[Master_of_Ice_and_Darkness#The_Icy_Crag_of_the_Eternal_Sun|Icy Crag of the Eternal Sun]] shortly before the Winter Solstice 388YE, under the auspices of Alexander Tallstag of [[Dawn]]. It was [[388YE_Summer_Solstice_Conclave_sessions#Imperial_Lore:_Herthfire&amp;#039;s_Hospitality|presented]] to the [[Conclave]] for inclusion in [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]] during the Summer Solstice 388YE by [[Grandmaster]] Lord Milton de Vere, on behalf of the [[Rod and Shield]]. Lord de Vere also provided the funding for the ritual to be distributed, once the Conclave agreed with their [[declaration]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The similarity between this ritual and the [[Leonine Pavilion]] (and to rituals such as [[Chamber of Pallas]] or [[Chamber of Delights]]) is obvious. The magic enchants a space, ideally one dedicated to relaxation and good conversation, and weaves strands of [[Night magic]] throughout it. Where the &amp;#039;&amp;#039;Chamber of Delights&amp;#039;&amp;#039; focuses on pleasurable sensations, and on the acts of indulgence, &amp;#039;&amp;#039;Herthfire&amp;#039;s Hospitality&amp;#039;&amp;#039; instead evokes feelings of merriment and an urge to tell stories. It is patterned after similar effects reported to surround some jovial [[eternals]] of the Night realm. The magic is intended to enhance the atmosphere in feasting halls, mead halls, and similar locales where visitors will eat, drink, and tell tall tales or discuss great events.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The similarity between this ritual and the [[Leonine Pavilion]] (and to rituals such as [[Chamber of Pallas]] or [[Chamber of Delights]]) is obvious. The magic enchants a space, ideally one dedicated to relaxation and good conversation, and weaves strands of [[Night magic]] throughout it. Where the &amp;#039;&amp;#039;Chamber of Delights&amp;#039;&amp;#039; focuses on pleasurable sensations, and on the acts of indulgence, &amp;#039;&amp;#039;Herthfire&amp;#039;s Hospitality&amp;#039;&amp;#039; instead evokes feelings of merriment and an urge to tell stories. It is patterned after similar effects reported to surround some jovial [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eternal|&lt;/ins&gt;eternals]] of the Night realm. The magic is intended to enhance the atmosphere in feasting halls, mead halls, and similar locales where visitors will eat, drink, and tell tall tales or discuss great events.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ultimately it is designed to create a space where [[heroism|heroes]] can regale others with tales of passionate fights. heroic actions, and legends of lost treasures. If those tales are embellished with details that never quite happened, or if unexciting mundane details are glossed over in the telling, so much the better.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ultimately it is designed to create a space where [[heroism|heroes]] can regale others with tales of passionate fights. heroic actions, and legends of lost treasures. If those tales are embellished with details that never quite happened, or if unexciting mundane details are glossed over in the telling, so much the better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During codification, the ritual found particular favour with magicians from Wintermark, Dawn, and [[the Brass Coast]]. It also sparked a fascinating discussion about whether the embellishment of a tale with the intent of entertaining one&amp;#039;s audience was dishonest or not. The debate itself was held under the influence of the ritual and ultimately ended in raucous laughter and a challenge to tell the wildest story that still remained within the bounds of believability which was handily won by a Freeborn magician from [[Feroz#Oran|Oran]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During codification, the ritual found particular favour with magicians from Wintermark, Dawn, and [[the Brass Coast]]. It also sparked a fascinating discussion about whether the embellishment of a tale with the intent of entertaining one&amp;#039;s audience was dishonest or not. The debate itself was held under the influence of the ritual and ultimately ended in raucous laughter and a challenge to tell the wildest story that still remained within the bounds of believability which was handily won by a Freeborn magician from [[Feroz#Oran|Oran]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Performing the Ritual==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Performing the Ritual==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a ritual created to create feelings of relaxation and merriment, the original design centred the performance of music, singing, and dancing during its performance. Fires – which are often symbols of passion as well as hospitality – would be lit or spicy incense burnt. Given the ritual is generally performed inside the location to be enchanted, where possible the area should already contain rich foods and delicious beverages and be decorated with inspiring items (war banners, trophies, and so on). Even the most humble tent can be arrayed as to invoke the feel of a grand feasting hall!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a ritual created to create feelings of relaxation and merriment, the original design centred the performance of music, singing, and dancing during its performance. Fires – which are often symbols of passion as well as hospitality – would be lit or spicy incense burnt. Given the ritual is generally performed inside the location to be enchanted, where possible the area should already contain rich foods and delicious beverages and be decorated with inspiring items (war banners, trophies, and so on). Even the most humble tent can be arrayed as to invoke the feel of a grand feasting hall!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;diff=143283&amp;oldid=prev</id>
		<title>Rafferty: Created page with &quot;==Rules== {{Season|Night|8}} ===Performing the Ritual=== {{Casting time|2}} {{Area enchant}}  {{enchantment}} This is also a location aura.  ===Effects=== This ritual enchants an area with a potent aura. Anyone who enters the area becomes aware of (and subject to) the aura, and experiences a powerful roleplaying effect: &#039;&#039;they feel relaxed, happy and perhaps even a little drugged; pressing concerns are easy to set aside for late...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Herthfire%27s_Hospitality&amp;diff=143283&amp;oldid=prev"/>
		<updated>2026-08-10T13:53:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Rules== {{Season|Night|8}} ===Performing the Ritual=== {{Casting time|2}} {{Area enchant}}  {{enchantment}} This is also a &lt;a href=&quot;/empire-wiki/Aura#Location_Aura&quot; title=&quot;Aura&quot;&gt;location aura&lt;/a&gt;.  ===Effects=== This ritual &lt;a href=&quot;/empire-wiki/Enchantment&quot; title=&quot;Enchantment&quot;&gt;enchants&lt;/a&gt; an area with a potent aura. Anyone who enters the area becomes aware of (and subject to) the aura, and experiences a powerful &lt;a href=&quot;/empire-wiki/Roleplaying_effect&quot; class=&quot;mw-redirect&quot; title=&quot;Roleplaying effect&quot;&gt;roleplaying effect&lt;/a&gt;: &amp;#039;&amp;#039;they feel relaxed, happy and perhaps even a little drugged; pressing concerns are easy to set aside for late...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Rules==&lt;br /&gt;
{{Season|Night|8}}&lt;br /&gt;
===Performing the Ritual===&lt;br /&gt;
{{Casting time|2}} {{Area enchant}}&lt;br /&gt;
&lt;br /&gt;
{{enchantment}} This is also a [[aura#Location_Aura|location aura]].&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
This ritual [[enchantment|enchants]] an area with a potent aura. Anyone who enters the area becomes aware of (and subject to) the aura, and experiences a powerful [[roleplaying effect]]: &amp;#039;&amp;#039;they feel relaxed, happy and perhaps even a little drugged; pressing concerns are easy to set aside for later. They feel an urge to indulge themselves, and luxuriate in pleasurable sensations. It is easy to fall asleep in this area, and anyone who does is likely to experience vivid, pleasant dreams and awaken refreshed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The area can provide a source of supernatural strength to anyone in the area, allowing them to overcome an unwanted roleplaying effect. This ability requires the character to roleplay talking about, reflecting on, and celebrating their passions, or enjoying in hearing the passions of others. They must also remain in the area. If they leave, the unwanted roleplaying effect returns assuming it has any duration left.&lt;br /&gt;
&lt;br /&gt;
A character who engages in at least fifteen minutes of conversation in this location aura recovers all spent [[heroic skills#Hero|hero points]].&lt;br /&gt;
&lt;br /&gt;
There is no effect if the character is on a battlefield or in a similar stressful environment. If the character makes or suffers an attack during this time, or spends any hero points, then the fifteen minutes is interrupted and must be begun again from scratch. This magic is not sufficient to allow recovery of hero points to any character who is under an effect that prevents recovery of hero points overnight such as Dreamscape of the Endless Hunt or similar curses.&lt;br /&gt;
&lt;br /&gt;
This enchantment is a [[Aura#Location_Aura|location aura]], similar to that created using the [[consecration]] ceremony. A location can only be under one aura at a time. This ritual will replace any standard location aura (including those created by similar rituals), but is not powerful enough to remove a location aura with a [[Aura#Strong Auras|strength]] higher than one. Likewise, any consecration can replace (or remove) this enchantment. A [[detect magic]] spell performed in the area determines the realm and magnitude of the effect. The [[insight]] skill will not detect any spiritual element to the enchantment.&lt;br /&gt;
&lt;br /&gt;
{{Season Duration}}&lt;br /&gt;
{{CaptionedImage|file=Alexander Tallstag.jpeg|caption=&amp;#039;&amp;#039;&amp;#039;Alexander Tallstag&amp;#039;&amp;#039;&amp;#039;, Master of Ice and Darkness|align=right|width=350}}&lt;br /&gt;
==Description==&lt;br /&gt;
This ritual was based on work performed by the [[Wintermark|Winterfolk]] [[mystic]] Adelyn &amp;#039;Ever-Present&amp;#039; Lurask. It was codified at the [[Master_of_Ice_and_Darkness#The_Icy_Crag_of_the_Eternal_Sun|Icy Crag of the Eternal Sun]] shortly before the Winter Solstice 388YE, under the auspices of Alexander Tallstag of [[Dawn]]. It was [[388YE_Summer_Solstice_Conclave_sessions#Imperial_Lore:_Herthfire&amp;#039;s_Hospitality|presented]] to the [[Conclave]] for inclusion in [[Formulaic_ritual#Imperial_Lore_and_the_Ritual_List|Imperial lore]] during the Summer Solstice 388YE by [[Grandmaster]] Lord Milton de Vere, on behalf of the [[Rod and Shield]]. Lord de Vere also provided the funding for the ritual to be distributed, once the Conclave agreed with their [[declaration]]. &lt;br /&gt;
&lt;br /&gt;
The similarity between this ritual and the [[Leonine Pavilion]] (and to rituals such as [[Chamber of Pallas]] or [[Chamber of Delights]]) is obvious. The magic enchants a space, ideally one dedicated to relaxation and good conversation, and weaves strands of [[Night magic]] throughout it. Where the &amp;#039;&amp;#039;Chamber of Delights&amp;#039;&amp;#039; focuses on pleasurable sensations, and on the acts of indulgence, &amp;#039;&amp;#039;Herthfire&amp;#039;s Hospitality&amp;#039;&amp;#039; instead evokes feelings of merriment and an urge to tell stories. It is patterned after similar effects reported to surround some jovial [[eternals]] of the Night realm. The magic is intended to enhance the atmosphere in feasting halls, mead halls, and similar locales where visitors will eat, drink, and tell tall tales or discuss great events. &lt;br /&gt;
&lt;br /&gt;
Ultimately it is designed to create a space where [[heroism|heroes]] can regale others with tales of passionate fights. heroic actions, and legends of lost treasures. If those tales are embellished with details that never quite happened, or if unexciting mundane details are glossed over in the telling, so much the better.&lt;br /&gt;
&lt;br /&gt;
Night magic resonates keenly with the emotions of humans and [[orc|orcs]]. Sometimes these emotions are quiet and contemplative, exemplified by the eternal Sung in particular. More often, Night magic urges mortals to embrace their [[Night magic#Emotions|passions]], kindling them to the point of boisterousness. If the Chamber of Delights draws a little on the resonances surrounding the [[Sadogua|Brother of Wizards]], a notorious sloth and glutton, then &amp;#039;&amp;#039;Herthfire&amp;#039;s Hospitality&amp;#039;&amp;#039; draws a little more on the resonances associated with the [[Janon|Shadowed Flame]], albeit in a largely benign fashion. Where Janon may fan the flames of passion into jarring action, &amp;#039;&amp;#039;Herthfire&amp;#039;s Hospitality&amp;#039;&amp;#039; creates an atmosphere that is much more hospitable.&lt;br /&gt;
&lt;br /&gt;
During codification, the ritual found particular favour with magicians from Wintermark, Dawn, and [[the Brass Coast]]. It also sparked a fascinating discussion about whether the embellishment of a tale with the intent of entertaining one&amp;#039;s audience was dishonest or not. The debate itself was held under the influence of the ritual and ultimately ended in raucous laughter and a challenge to tell the wildest story that still remained within the bounds of believability which was handily won by a Freeborn magician from [[Feroz#Oran|Oran]].&lt;br /&gt;
==Performing the Ritual==&lt;br /&gt;
As a ritual created to create feelings of relaxation and merriment, the original design centred the performance of music, singing, and dancing during its performance. Fires – which are often symbols of passion as well as hospitality – would be lit or spicy incense burnt. Given the ritual is generally performed inside the location to be enchanted, where possible the area should already contain rich foods and delicious beverages and be decorated with inspiring items (war banners, trophies, and so on). Even the most humble tent can be arrayed as to invoke the feel of a grand feasting hall!&lt;br /&gt;
&lt;br /&gt;
The actual invocations involved are intended to be performed in loud voices, singing, reciting, or chanting, and may involve participants sitting or lounging rather than standing. The shared consumption of food and drink works well with this ritual, as it does with many workings using Night magic.&lt;br /&gt;
&lt;br /&gt;
The rune [[Zorech]] resonate well with this ritual, but so does the rune [[Tykonus]] – sometimes called “the banner”. For a practitioner of [[Aspect_magic#Heraldic_Magic|heraldic magic]], the Sphinx or perhaps the proud Gryphon are appropriate to evoke while an adept of beast magic may favour fearless boars and clever foxes, and again banners depicting these creatures are an ideal adjunct to the performance.&lt;br /&gt;
&lt;br /&gt;
For the [[dramaturgy|dramaturge]], the Throne of [[the Garden]] – or with some care [[the Chamber]] – might be evoked, especially in conjunction with [[the Mountebank]] and [[the Witch]] in some combination.  &lt;br /&gt;
[[Category:Night Ritual]]&lt;br /&gt;
[[Category:Rituals]]&lt;br /&gt;
[[Category:Auras]]&lt;/div&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
</feed>