(The League)
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|Troupes are bands of actors who often go masked while performing, and when performing ritual magic. To them, magic is a commodity like any other.  
 
|Troupes are bands of actors who often go masked while performing, and when performing ritual magic. To them, magic is a commodity like any other.  
 
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[[Mountebank]]
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|[[Mountebank]]
 
|Mountebanks are street magicians whose tricks may be sleight of hand or genuine magic, many of whom skirt the edges of the law playing short-cons and rigging street games.
 
|Mountebanks are street magicians whose tricks may be sleight of hand or genuine magic, many of whom skirt the edges of the law playing short-cons and rigging street games.
 
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Revision as of 15:19, 11 October 2012

This is a placeholder page for content that PD are actively working on.

The Brass Coast

Dhomiro A Dhomiro is a member of a Freeborn family who is chosen by the family to be their representative to the wider world; sometimes as a leader, sometimes as an emissary.
Kohan Kohan are groups of volunteer and outcast warriors-without-family, who traditionally pledge loyalty to their tribe's hakima.
Sutannir Sutannir perform inspiring religious ceremonies for the Freeborn, and (more importantly) organise the parties that follow.
Hakima Hakima are highly-organised groups of magic-users whose loyalty is to the tribe, not their family. They are taken to be wise.
Corsair Freeborn Corsairs are traders and privateers who deal with - and raid - foreign shipping in the Bay of Catazar.
Scrivener Scriveners are Freeborn contract-writers who help traders frame the terms of their deals, and then decorate them with artwork and calligraphy.

Dawn

Earl Description
Knight-errant, Questing knight Description
Troubadour Description
Witch, Enchanter Description
Seneschal Description
Advocate Description
Retainer Description

Highguard

Exarch Description
Guardian Description
Unconquered Description
Cataphract Description
Wayfarer Description
Inquisitor Description
Steward of the Dead Description
Magister Description
Benefactor Description
Archivist Description

The League

Merchant Prince A Merchant Prince is head of a Guild, the tight-knit mercantile organisations which define the shape of League society.
Bravo Bravos are the members of the mercenary Free Companies, as rough and rowdy off the battlefield as they are disciplined and professional on it, and immensely proud of their Companies.
Bishop The Bishops of the League are its high priests, who provide Virtuous guidance to any who can afford it, and who compete using the size and influence of their congregations.
Troupe Troupes are bands of actors who often go masked while performing, and when performing ritual magic. To them, magic is a commodity like any other.
Mountebank Mountebanks are street magicians whose tricks may be sleight of hand or genuine magic, many of whom skirt the edges of the law playing short-cons and rigging street games.
Cicisbeo A Cicisbeo is an expensive professional paramour, the only exception to League culture's absolute prohibition on extramarital relations.

The Marches

Steward Description
Beaters Description
Yeoman Description
Monk Description
Friar Description
Landskeeper Description
Alderman Description

Navarr

Brand Description
Thorn Description
Guide Description
Vate Description

Urizen

Arbiter An Arbiter is the appointed leader of a Spire, often (but not always) its wisest and most skilled mage.
Sentinel Sentinels are scholar-warriors who strive for excellence in the ways of warfare. In battle, they prefer to stay in reserve until it is clear where they are most needed.
Questor The Questors are a sect of rationalist priests who believe the Way of Virtue is an unfinished doctrine, and must be questioned to understand its truth, relevance and moral rightness.
Illuminate The Illuminates are an Urizen priesthood who work improve the Empire's Virtue by identifying and influencing pivotal figures to become Virtuous.
Mage Urizen Magi are cunning politicians who use magic to bolster their influence, both in the mortal world and in the Eternal Realms.
Stargazer Stargazers are pure scholar-mages who study and experiment to advance humankind's understanding of magic and the Realms, and use their power to improve the world.
Seer The Seers are kin to the Torchbearers, seekers after objective truth who maintain extensive libraries. Many are powerful diviners.
Architect Architects meticulously study the Empire's economy to identify where and when to invest for the best return, and to exert the most influence.
Torchbearer The Torchbearers are a political movement devoted to spreading truth as wide and as fast as possible, in a quest to keep the Empire "honest".

Varushka

Boyar Description
Warden Description
Schlacta Description
Wise One Description
Volhov Description
Cabalists Description
Storytellers Description
Stzena Description

Wintermark

Thane Description
Bannermen Description
Stormcrow Description
Runesmith Description
Icewalker Description
Mediator Description
Maggot Description
Scop Description
Grimnir Description