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This page was last updated on Mon Aug 17 12:35:41 BST 2020
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==Spring==
==Spring==
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Anathemic_Call_of_Bug_and_Briar]]</td><td>Curses a target and halves the production of their farm, forest or garden resource for a year.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Anathemic Call of Bug and Briar]]</td><td>Curses a target and halves the production of their farm, forest or garden resource for a year.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Blessing_of_New_Spring]]</td><td>Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blessing of New Spring]]</td><td>Increase wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blood_and_Salt]]</td><td>Increases the amount of plunder gained by a fleet using the privateering action.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Blood and Salt]]</td><td>Increases the amount of plunder gained by a fleet using the privateering action.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Blood_of_the_Hydra]]</td><td>Repairs ruined limbs.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Blood of the Hydra]]</td><td>Repairs ruined limbs.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Call_Down_Lightning%27s_Wrath]]</td><td>Lets a battle mage call strikedown with a staff by casting an offensive spell.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Call Down Lightning's Wrath]]</td><td>Lets a battle mage call strikedown with a staff by casting an offensive spell.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Chirurgeon%27s_Healing_Touch]]</td><td>Target gains two stay with me uses each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Chirurgeon's Healing Touch]]</td><td>Target gains two stay with me uses each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Churning_Cauldron_of_Bravash]]</td><td>Creates new herbs.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Churning Cauldron of Bravash]]</td><td>Creates new herbs.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Curse_of_Gangrenous_Flesh]]</td><td>A year-long curse of venom.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Curse of Gangrenous Flesh]]</td><td>A year-long curse of venom.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Fan_the_Flame_of_New_Life]]</td><td>Makes a couple fertile.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Fan the Flame of New Life]]</td><td>Makes a couple fertile.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Fetid_Breath_of_Teeming_Plague]]</td><td>Allows the use of an area-of-effect venom call.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Fetid Breath of Teeming Plague]]</td><td>Allows the use of an area-of-effect venom call.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Fire_in_the_Blood]]</td><td>Grants 1 rank of spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Fire in the Blood]]</td><td>Grants 1 rank of spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Foam_and_Spittle_of_the_Furious_Sea]]</td><td>Damages navies and harms fleets in a territory.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Foam and Spittle of the Furious Sea]]</td><td>Damages navies and harms fleets in a territory.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Forge_the_Wooden_Fastness]]</td><td>Creates a temporary supernatural fortification in wooded terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Forge the Wooden Fastness]]</td><td>Creates a temporary supernatural fortification in wooded terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Fountain_of_Life]]</td><td>Target can cast heal, purify and restore limb as if they knew them for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Fountain of Life]]</td><td>Target can cast heal, purify and restore limb as if they knew them for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Hallow_of_the_Green_World]]</td><td>Enhances herb garden production and birth rates throughout the Empire for a season.</td><td style="text-align: center;">160</td></tr>
<tr><td style="white-space:nowrap;">[[Hallow of the Green World]]</td><td>Enhances herb garden production and birth rates throughout the Empire for a season.</td><td style="text-align: center;">160</td></tr>
<tr><td style="white-space:nowrap;">[[Hands_of_Sacred_Life]]</td><td>Heal lost hits.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Hands of Sacred Life]]</td><td>Heal lost hits.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Hands_of_the_Healer]]</td><td>Target casts heal and restore limb faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Hands of the Healer]]</td><td>Target casts heal and restore limb faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Hearthfire_Circle]]</td><td>Provides powerful healing to a patient.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Hearthfire Circle]]</td><td>Provides powerful healing to a patient.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Irrepressible_Monkey_Spirit]]</td><td>Target gains two unstoppable or relentless uses each day for a season.</td><td style="text-align: center;">17</td></tr>
<tr><td style="white-space:nowrap;">[[Irrepressible Monkey Spirit]]</td><td>Target gains two unstoppable or relentless uses each day for a season.</td><td style="text-align: center;">17</td></tr>
<tr><td style="white-space:nowrap;">[[Madyn%27s_Gift]]</td><td>Creates new doses of realmsroot</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Madyn's Gift]]</td><td>Creates new doses of realmsroot</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Merciless_Wrath_of_the_Reaver]]</td><td>Adds three ranks to a military unit that takes any independent action during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Merciless Wrath of the Reaver]]</td><td>Adds three ranks to a military unit that takes any independent action during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Midwife%27s_Recourse]]</td><td>Protects a baby.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Midwife's Recourse]]</td><td>Protects a baby.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Mountain_Remembers_Its_Youth]]</td><td>This curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Mountain Remembers Its Youth]]</td><td>This curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Rampant_Growth]]</td><td>Grants additional money and herbs to the production of a forest.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Rampant Growth]]</td><td>Grants additional money and herbs to the production of a forest.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Rising_Roots_that_Rend_Stone]]</td><td>Breeches a fortification on the battlefield.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Rising Roots that Rend Stone]]</td><td>Breeches a fortification on the battlefield.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers_of_Life]]</td><td>Halves casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers of Life]]</td><td>Halves casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers_Run_Red]]</td><td>Doubles casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers Run Red]]</td><td>Doubles casualties suffered by campaign armies in a region.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Skin_of_Bark,_Blood_of_Amber]]</td><td>Target gains three ranks of endurance for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Skin of Bark, Blood of Amber]]</td><td>Target gains three ranks of endurance for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[The_Dance_of_Navarr_and_Thorn]]</td><td>Extends or repairs trods.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[The Dance of Navarr and Thorn]]</td><td>Extends or repairs trods.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[The_Forest_Remains]]</td><td>Grants two shatters each day with a two-handed weapon, for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[The Forest Remains]]</td><td>Grants two shatters each day with a two-handed weapon, for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous_Deluge]]</td><td>Halves the money produced by buisnesses and farms in a territory for a season.</td><td style="text-align: center;">46</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous Deluge]]</td><td>Halves the money produced by buisnesses and farms in a territory for a season.</td><td style="text-align: center;">46</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous_Tread_of_the_Trees]]</td><td>Animates rampaging trees in an area.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Thunderous Tread of the Trees]]</td><td>Animates rampaging trees in an area.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Touch_of_Vile_Humours]]</td><td>Grants the ability to call venom with any weapon or implement once per day.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Touch of Vile Humours]]</td><td>Grants the ability to call venom with any weapon or implement once per day.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Turns_the_Circle]]</td><td>Rots a body.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Turns the Circle]]</td><td>Rots a body.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Unending_Cascade_of_Blood%27s_Fire]]</td><td>Grants a magician the ability to repeatedly use magical venom.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Unending Cascade of Blood's Fire]]</td><td>Grants a magician the ability to repeatedly use magical venom.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Vitality_of_Rushing_Water]]</td><td>Reduces the effectiveness of venom for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Vitality of Rushing Water]]</td><td>Reduces the effectiveness of venom for a season.</td><td style="text-align: center;">14</td></tr>
</table>
</table>
<section end=Spring/>
<section end=Spring/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Challenge_the_Iron_Duke]]</td><td>Binds an Eternal to provide a challenge and a reward.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Challenge the Iron Duke]]</td><td>Binds an Eternal to provide a challenge and a reward.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Champions_Shining_Resolve]]</td><td>Grants two additional hero points for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Champions Shining Resolve]]</td><td>Grants two additional hero points for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Chasuble_of_Majesty]]</td><td>Grants a priest the power to strengthen a ceremony with extra liao for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Chasuble of Majesty]]</td><td>Grants a priest the power to strengthen a ceremony with extra liao for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Clad_in_Golden_Raiment]]</td><td>Increase fighting force of a small military unit by one level while assisting a campaign army.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Clad in Golden Raiment]]</td><td>Increase fighting force of a small military unit by one level while assisting a campaign army.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Crimson_Ward_of_Summer_Stars]]</td><td>Grants two ranks of endurance while in mage armour for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crimson Ward of Summer Stars]]</td><td>Grants two ranks of endurance while in mage armour for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Delve_Deep,_Beneath_the_Mountain]]</td><td>Adds additional ingots and wealth to the production of a mine for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Delve Deep, Beneath the Mountain]]</td><td>Adds additional ingots and wealth to the production of a mine for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating_Maul_of_Inga_Tarn]]</td><td>Grants the ability to spend a hero point to call SHATTER with a two-handed weapon.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating Maul of Inga Tarn]]</td><td>Grants the ability to spend a hero point to call SHATTER with a two-handed weapon.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[From_the_Mouths_of_Babes]]</td><td>Sends a message to the eternal Meraud.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[From the Mouths of Babes]]</td><td>Sends a message to the eternal Meraud.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Frozen_Citadel_of_Cathan_Canae]]</td><td>Creates a temporary supernatural fortification in mountainous region in a territory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Frozen Citadel of Cathan Canae]]</td><td>Creates a temporary supernatural fortification in mountainous region in a territory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Gidyon%27s_Refrain]]</td><td>Grants a source of spiritual strength, but only while singing.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Gidyon's Refrain]]</td><td>Grants a source of spiritual strength, but only while singing.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Glorious_Crown_of_Enchantment]]</td><td>Grants a magician the ability to repeatedly empower their allies.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Glorious Crown of Enchantment]]</td><td>Grants a magician the ability to repeatedly empower their allies.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Glory_to_the_Sovereign]]</td><td>Grants two ranks of endurance and 2 uses of cleave each day for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Glory to the Sovereign]]</td><td>Grants two ranks of endurance and 2 uses of cleave each day for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Golden_Ramparts]]</td><td>This enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Golden Ramparts]]</td><td>This enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Golden_Voyage]]</td><td>This enchantment increases the level of the target fleet by 6 ranks.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Golden Voyage]]</td><td>This enchantment increases the level of the target fleet by 6 ranks.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Hammer_of_Thunder]]</td><td>Grants one Impale each day for a season with a two-handed weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Hammer of Thunder]]</td><td>Grants one Impale each day for a season with a two-handed weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Hammers_of_the_Brilliant_Shore]]</td><td>Repairs a target fortification.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Hammers of the Brilliant Shore]]</td><td>Repairs a target fortification.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Knights_of_Glory]]</td><td>Summons supernatural troops to enhance a campaign army.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Knights of Glory]]</td><td>Summons supernatural troops to enhance a campaign army.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Lions_of_Phoenix_Reach]]</td><td>This enchantment summons a military unit of summer warriors by using the power of a mana site.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Lions of Phoenix Reach]]</td><td>This enchantment summons a military unit of summer warriors by using the power of a mana site.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle_of_Lordly_Might]]</td><td>Grants three uses of Stay with Me or Get it Together every day for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle of Lordly Might]]</td><td>Grants three uses of Stay with Me or Get it Together every day for a season.</td><td style="text-align: center;">22</td></tr>
<tr><td style="white-space:nowrap;">[[Might_of_the_Myrmidon]]</td><td>Grants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Might of the Myrmidon]]</td><td>Grants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Noble_Mien_of_the_Hawk_Lords]]</td><td>Grants one rank of Summer lore for a Season and additional prowess when performing powerful rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Noble Mien of the Hawk Lords]]</td><td>Grants one rank of Summer lore for a Season and additional prowess when performing powerful rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Raise_the_Standard_of_War]]</td><td>Grants a significant increase to the strength of a military unit in campaign battles.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Raise the Standard of War]]</td><td>Grants a significant increase to the strength of a military unit in campaign battles.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Renewed_Strength_of_the_New_Day]]</td><td>Removes weakness condition.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Renewed Strength of the New Day]]</td><td>Removes weakness condition.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Skar%27s_Gentle_Push]]</td><td>Grant the target the shield skill for the season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Skar's Gentle Push]]</td><td>Grant the target the shield skill for the season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Splendid_Panoply_of_Knighthood]]</td><td>Grants one rank of endurance to a group for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Splendid Panoply of Knighthood]]</td><td>Grants one rank of endurance to a group for a season.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Stalwart_Stand_on_Solid_Ground]]</td><td>The enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Stalwart Stand on Solid Ground]]</td><td>The enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Stout_Resolve_of_the_Unyielding]]</td><td>Suppresses the effects of a traumatic wound until end of battle.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Stout Resolve of the Unyielding]]</td><td>Suppresses the effects of a traumatic wound until end of battle.</td><td style="text-align: center;">5</td></tr>
<tr><td style="white-space:nowrap;">[[Strength_of_the_Bull]]</td><td>Grants one rank of endurance for a season.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Strength of the Bull]]</td><td>Grants one rank of endurance for a season.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Strong_Ox,_Golden_Sun]]</td><td>Replaces blessing of new spring with enhanced production for a farm for two seasons.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Strong Ox, Golden Sun]]</td><td>Replaces blessing of new spring with enhanced production for a farm for two seasons.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Sutannir%27s_Promise]]</td><td>Grants the ability to restore hero points to a group while in an areas consecreated to Courage once each day for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Sutannir's Promise]]</td><td>Grants the ability to restore hero points to a group while in an areas consecreated to Courage once each day for a season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Swan%27s_Cruel_Wing]]</td><td>Grants one cleave each day for a season with any weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Swan's Cruel Wing]]</td><td>Grants one cleave each day for a season with any weapon.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Swift_Leaping_Hare]]</td><td>Grants one strikedown each day for a season with a pole-arm.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Swift Leaping Hare]]</td><td>Grants one strikedown each day for a season with a pole-arm.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Talon_of_the_Gryphon]]</td><td>Grants the ability to use hero points to impale with a one-handed spear for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Talon of the Gryphon]]</td><td>Grants the ability to use hero points to impale with a one-handed spear for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Tenacity_of_Jotra]]</td><td>Grants a rank of fortitude for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Tenacity of Jotra]]</td><td>Grants a rank of fortitude for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[The_Sound_of_Drums]]</td><td>Grants two uses of Unstoppable each day for a season.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[The Sound of Drums]]</td><td>Grants two uses of Unstoppable each day for a season.</td><td style="text-align: center;">11</td></tr>
<tr><td style="white-space:nowrap;">[[Thundering_Roar_of_the_Lion-bound_Horn]]</td><td>Allows one use of an area-of-effect repel call.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Thundering Roar of the Lion-bound Horn]]</td><td>Allows one use of an area-of-effect repel call.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable_Behemoth%27s_Strength]]</td><td>Grants five ranks of endurance for a season.</td><td style="text-align: center;">36</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable Behemoth's Strength]]</td><td>Grants five ranks of endurance for a season.</td><td style="text-align: center;">36</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable_Spirit,_Unbreakable_Blades]]</td><td>Grants ability to mend a weapon, implement or shield once a day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Unbreakable Spirit, Unbreakable Blades]]</td><td>Grants ability to mend a weapon, implement or shield once a day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Vigour_of_Youth]]</td><td>Grants three ranks of fortitude for a season.</td><td style="text-align: center;">9</td></tr>
<tr><td style="white-space:nowrap;">[[Vigour of Youth]]</td><td>Grants three ranks of fortitude for a season.</td><td style="text-align: center;">9</td></tr>
</table>
</table>
<section end=Summer/>
<section end=Summer/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Aid_Once_More]]</td><td>Enchants a magician with the ability to use a Volhov's Robe an additional time each day.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Aid Once More]]</td><td>Enchants a magician with the ability to use a Volhov's Robe an additional time each day.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Ambassadorial_Gatekeeper]]</td><td>Lets someone accompany a ritualist to the Hall of Worlds.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Ambassadorial Gatekeeper]]</td><td>Lets someone accompany a ritualist to the Hall of Worlds.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Arcane_Mark]]</td><td>This ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Arcane Mark]]</td><td>This ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Art_of_the_Deal]]</td><td>Adds 120 rings to the resources produced by a fleet if it trades during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Art of the Deal]]</td><td>Adds 120 rings to the resources produced by a fleet if it trades during the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Balanced_Scales_of_Lann]]</td><td>Grants one rank of Autumn lore for a season, and allows the trade of metal for magical power.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Balanced Scales of Lann]]</td><td>Grants one rank of Autumn lore for a season, and allows the trade of metal for magical power.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Barked_Command_of_the_Iron_Serjant]]</td><td>Three targets gain partial weapon mastery for a day.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Barked Command of the Iron Serjant]]</td><td>Three targets gain partial weapon mastery for a day.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Before_the_Throne_of_Estavus]]</td><td>Swaps raw materials for Autumn mana.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Before the Throne of Estavus]]</td><td>Swaps raw materials for Autumn mana.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Bound_by_Common_Cause]]</td><td>Enhances a campaign army for each military unit attached to it.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Bound by Common Cause]]</td><td>Enhances a campaign army for each military unit attached to it.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Brazen_Claws_of_the_Lictor]]</td><td>Grants a magician the ability to repeatedly entangle their opponents.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Brazen Claws of the Lictor]]</td><td>Grants a magician the ability to repeatedly entangle their opponents.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Brotherhood_of_Tian]]</td><td>This army enchantment provides the target with250pts of additional natural resupply.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Brotherhood of Tian]]</td><td>This army enchantment provides the target with250pts of additional natural resupply.</td><td style="text-align: center;">120</td></tr>
<tr><td style="white-space:nowrap;">[[Call_Winged_Messenger]]</td><td>Send a specially prepared message to a named individual in a known location.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Call Winged Messenger]]</td><td>Send a specially prepared message to a named individual in a known location.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber_of_Pallas]]</td><td>Creates roleplay aura of conviviality in location.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber of Pallas]]</td><td>Creates roleplay aura of conviviality in location.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Circle_of_Gold]]</td><td>Five characters can use Stay with Me on each other once a day for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Circle of Gold]]</td><td>Five characters can use Stay with Me on each other once a day for a season.</td><td style="text-align: center;">16</td></tr>
<tr><td style="white-space:nowrap;">[[Ephisis%27_Scale]]</td><td>Allows trade with the Eternal Ephisis.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Ephisis' Scale]]</td><td>Allows trade with the Eternal Ephisis.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Find_the_Best_Path]]</td><td>Enchants an army to cross great distances in a season.</td><td style="text-align: center;">135</td></tr>
<tr><td style="white-space:nowrap;">[[Find the Best Path]]</td><td>Enchants an army to cross great distances in a season.</td><td style="text-align: center;">135</td></tr>
<tr><td style="white-space:nowrap;">[[Gathering_the_Harvest]]</td><td>Replaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Gathering the Harvest]]</td><td>Replaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Gift_of_the_Wily_Broker]]</td><td>Adds 1 Liao, 1 of each type of Resource and 1 of each type of herb to production of a business over the next season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Gift of the Wily Broker]]</td><td>Adds 1 Liao, 1 of each type of Resource and 1 of each type of herb to production of a business over the next season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Hand_of_the_Maker]]</td><td>Divines information about the crafter of an item.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Hand of the Maker]]</td><td>Divines information about the crafter of an item.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Inescapable_Chains_of_Bitter_Glass]]</td><td>Allows one area-of-effect entangle.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Inescapable Chains of Bitter Glass]]</td><td>Allows one area-of-effect entangle.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Like_Water_Through_Your_Fingers]]</td><td>Curses a character to lose three-quarters of all resource production for a year.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Like Water Through Your Fingers]]</td><td>Curses a character to lose three-quarters of all resource production for a year.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle_of_the_Golden_Orator]]</td><td>Increases a congregation for the next season granting additional 3 Liao and 6 votes in the synod.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Mantle of the Golden Orator]]</td><td>Increases a congregation for the next season granting additional 3 Liao and 6 votes in the synod.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Mark_of_Ownership]]</td><td>Marks a bonded item as owned.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Mark of Ownership]]</td><td>Marks a bonded item as owned.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers_of_Gold]]</td><td>Adds 180 rings to the production of a business in the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Rivers of Gold]]</td><td>Adds 180 rings to the production of a business in the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Scrivener%27s_Bloodmark]]</td><td>Creates a delayed curse between contractees.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Scrivener's Bloodmark]]</td><td>Creates a delayed curse between contractees.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Shadow_of_the_Bronze_Colossus]]</td><td>Grants four ranks of endurance to heavy amour wearer for a day.</td><td style="text-align: center;">21</td></tr>
<tr><td style="white-space:nowrap;">[[Shadow of the Bronze Colossus]]</td><td>Grants four ranks of endurance to heavy amour wearer for a day.</td><td style="text-align: center;">21</td></tr>
<tr><td style="white-space:nowrap;">[[Shared_Mastery_of_the_Magician%27s_Guild]]</td><td>Grants knowledge of a spell known by a member of the coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Shared Mastery of the Magician's Guild]]</td><td>Grants knowledge of a spell known by a member of the coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Smooth_Hands_Shape_The_World]]</td><td>Grants ability to cast mend faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Smooth Hands Shape The World]]</td><td>Grants ability to cast mend faster for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Stance_of_the_Constricting_Scourge]]</td><td>Grants the ability to call entangle with weapon or implement once each day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Stance of the Constricting Scourge]]</td><td>Grants the ability to call entangle with weapon or implement once each day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Streams_of_Silver]]</td><td>Adds 24 rings to a business' production during the next season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Streams of Silver]]</td><td>Adds 24 rings to a business' production during the next season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Sum_of_the_Parts]]</td><td>Three participants contribute health to a champion</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Sum of the Parts]]</td><td>Three participants contribute health to a champion</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[The_Anvil_of_Estavus]]</td><td>Mends an item.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[The Anvil of Estavus]]</td><td>Mends an item.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[The_Blade_Bites_Back]]</td><td>Grants an extra use to a biting blade that has been used that day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[The Blade Bites Back]]</td><td>Grants an extra use to a biting blade that has been used that day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[The_Conspirator%27s_Cloak]]</td><td>Grants an aura of confidence to a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[The Conspirator's Cloak]]</td><td>Grants an aura of confidence to a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[The_Lure_of_Distant_Shores]]</td><td>Enhances resources gained when a fleet takes the trade action over the next season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[The Lure of Distant Shores]]</td><td>Enhances resources gained when a fleet takes the trade action over the next season.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Ties_that_Bind]]</td><td>Divines the bonds, band affiliations, and nationality of a character.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Ties that Bind]]</td><td>Divines the bonds, band affiliations, and nationality of a character.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Timeless_Hammer_Rhythm]]</td><td>Grants an artisan the ability to craft an item overnight.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Timeless Hammer Rhythm]]</td><td>Grants an artisan the ability to craft an item overnight.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Twist_of_Moebius]]</td><td>Allows a coven to perform an extra ritual tomorrow at the cost of a ritual today.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Twist of Moebius]]</td><td>Allows a coven to perform an extra ritual tomorrow at the cost of a ritual today.</td><td style="text-align: center;">8</td></tr>
</table>
</table>
<section end=Autumn/>
<section end=Autumn/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[An_Echo_of_Life_Remains]]</td><td>Identifies a corpse.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[An Echo of Life Remains]]</td><td>Identifies a corpse.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Black_Iron_Blade]]</td><td>Cuts all bonds on target.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Black Iron Blade]]</td><td>Cuts all bonds on target.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Clarion_Call_of_Ivory_and_Dust]]</td><td>Conjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Clarion Call of Ivory and Dust]]</td><td>Conjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Coil_of_the_Black_Leech]]</td><td>Grants a target the ability to heal themselves when they cast weakness.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Coil of the Black Leech]]</td><td>Grants a target the ability to heal themselves when they cast weakness.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Crumbling_Flesh_and_Withering_Limbs]]</td><td>Grants ability to call cleave with a rod twice each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crumbling Flesh and Withering Limbs]]</td><td>Grants ability to call cleave with a rod twice each day for a season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Curse_of_Decrepitude]]</td><td>Curses a target with persistent weakness for a year.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Curse of Decrepitude]]</td><td>Curses a target with persistent weakness for a year.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating_Scythe_of_Anguish_and_Loss]]</td><td>Grants ability to IMPALE foes with a staff.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Devastating Scythe of Anguish and Loss]]</td><td>Grants ability to IMPALE foes with a staff.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Dreamscape_of_the_Endless_Hunt]]</td><td>Curses a character with nightmares and removes ability to recover hero points or mana naturally.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Dreamscape of the Endless Hunt]]</td><td>Curses a character with nightmares and removes ability to recover hero points or mana naturally.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Fallow_Fields_and_Dried_Meat]]</td><td>Add 18 rings to the production of a farm over winter.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Fallow Fields and Dried Meat]]</td><td>Add 18 rings to the production of a farm over winter.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Fight_Tooth_and_Nail]]</td><td>Grants two uses of unstoppable each day for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Fight Tooth and Nail]]</td><td>Grants two uses of unstoppable each day for a season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Freezing_Brand_of_Irremais]]</td><td>Brands and influences a target.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Freezing Brand of Irremais]]</td><td>Brands and influences a target.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Gnawing,_Endless_Hunger]]</td><td>Curses a character with endless hunger and inability to benefit from potions.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Gnawing, Endless Hunger]]</td><td>Curses a character with endless hunger and inability to benefit from potions.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Hold_Back_Frozen_Hunger]]</td><td>Wards an area against the dead.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Hold Back Frozen Hunger]]</td><td>Wards an area against the dead.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Howling_Despite_of_the_Yawning_Maw]]</td><td>Allows one use of area-of-effect weakness.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Howling Despite of the Yawning Maw]]</td><td>Allows one use of area-of-effect weakness.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Hunger_of_the_Draughir]]</td><td>Grants one rank of fortitude and the ability to eat anything for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Hunger of the Draughir]]</td><td>Grants one rank of fortitude and the ability to eat anything for a season.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Hungry_Grasp_of_Despair]]</td><td>Grants a magician the ability to repeatedly weaken their foes.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Hungry Grasp of Despair]]</td><td>Grants a magician the ability to repeatedly weaken their foes.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Icy_Maw_Devours_the_Spark_of_Essence]]</td><td>Curse a territory so that mana crystal production is halved for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Icy Maw Devours the Spark of Essence]]</td><td>Curse a territory so that mana crystal production is halved for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Inevitable_Collapse_into_Ruin]]</td><td>Damages a battlefield fortification.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Inevitable Collapse into Ruin]]</td><td>Damages a battlefield fortification.</td><td style="text-align: center;">40</td></tr>
<tr><td style="white-space:nowrap;">[[Last_Breath_Echoes]]</td><td>Restores a terminal character for a short period before they die.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Last Breath Echoes]]</td><td>Restores a terminal character for a short period before they die.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Mark_the_Flesh_Incorruptible]]</td><td>Preserves a corpse.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Mark the Flesh Incorruptible]]</td><td>Preserves a corpse.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Naeve%27s_Twisting_Blight]]</td><td>Blights all crops in a region, halving their production.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Naeve's Twisting Blight]]</td><td>Blights all crops in a region, halving their production.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Pakaanan%27s_Iron_Shutters]]</td><td>Seals a portal for ten minutes.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Pakaanan's Iron Shutters]]</td><td>Seals a portal for ten minutes.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Pallid_Flesh_of_the_Dead_King]]</td><td>Grants three ranks of endurance for a season at the cost of persistent venom.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Pallid Flesh of the Dead King]]</td><td>Grants three ranks of endurance for a season at the cost of persistent venom.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Quickening_Cold_Meat]]</td><td>Creates a force of animated corpses that enhance a campaign army by around 20%.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Quickening Cold Meat]]</td><td>Creates a force of animated corpses that enhance a campaign army by around 20%.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Ravenous_Tongue_of_Entropy]]</td><td>Grants the ability to cast shatter, weakness, and paralysis as if you know them.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Ravenous Tongue of Entropy]]</td><td>Grants the ability to cast shatter, weakness, and paralysis as if you know them.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Retreat_to_the_White_Caves]]</td><td>Season-duration version of There Is No Welcome Here: heralds are weakened and don't want to enter the warded area.  Horrible roleplaying effect within the area</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Retreat to the White Caves]]</td><td>Season-duration version of There Is No Welcome Here: heralds are weakened and don't want to enter the warded area.  Horrible roleplaying effect within the area</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Ruthless_Vigilance,_Healthy_Crop]]</td><td>Enhances a herb garden, increasing production of each herb by two over next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Ruthless Vigilance, Healthy Crop]]</td><td>Enhances a herb garden, increasing production of each herb by two over next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Sorin%27s_Rite_of_Agony]]</td><td>Grants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Sorin's Rite of Agony]]</td><td>Grants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[The_Grave%27s_Treacherous_Edge]]</td><td>Allows one use of area-of-effect venom.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[The Grave's Treacherous Edge]]</td><td>Allows one use of area-of-effect venom.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[There_Is_No_Welcome_Here]]</td><td>Ward an area against eternals and heralds.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[There Is No Welcome Here]]</td><td>Ward an area against eternals and heralds.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Traitor%27s_Fate]]</td><td>Agree to let someone trigger a dangerous curse if they betray you.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Traitor's Fate]]</td><td>Agree to let someone trigger a dangerous curse if they betray you.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Tribute_to_the_Thrice-Cursed_Court]]</td><td>Trades crafted items for Winter mana.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Tribute to the Thrice-Cursed Court]]</td><td>Trades crafted items for Winter mana.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Unyielding_Constitution]]</td><td>Grants the ability to endure the effects of traumatic wounds for a season.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Unyielding Constitution]]</td><td>Grants the ability to endure the effects of traumatic wounds for a season.</td><td style="text-align: center;">13</td></tr>
<tr><td style="white-space:nowrap;">[[Ward_of_the_Black_Waste]]</td><td>Wards an area against vallornspawn.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Ward of the Black Waste]]</td><td>Wards an area against vallornspawn.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Whispers_through_the_Black_Gate]]</td><td>Summons a dead spirit to answer questions.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Whispers through the Black Gate]]</td><td>Summons a dead spirit to answer questions.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Why_Sulemaine_Walked_Away_From_The_Baker]]</td><td>Enchants a campaign army to allow it to endure venomous attacks.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Why Sulemaine Walked Away From The Baker]]</td><td>Enchants a campaign army to allow it to endure venomous attacks.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Wind_of_Mundane_Silence]]</td><td>Destroys a regio.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Wind of Mundane Silence]]</td><td>Destroys a regio.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Winter%27s_Ghosts]]</td><td>Curses a region so that all production is reduced by a quarter for a season.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Winter's Ghosts]]</td><td>Curses a region so that all production is reduced by a quarter for a season.</td><td style="text-align: center;">50</td></tr>
<tr><td style="white-space:nowrap;">[[Wisdom_of_the_Balanced_Blade]]</td><td>Analyses a curse.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Wisdom of the Balanced Blade]]</td><td>Analyses a curse.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Wither_the_Seed]]</td><td>Drastically reduces the fertility of an area for a generation.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Wither the Seed]]</td><td>Drastically reduces the fertility of an area for a generation.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Withering_Touch_of_Frost]]</td><td>Curses a character to lose a quarter of farm, forest and herb garden production for a year.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Withering Touch of Frost]]</td><td>Curses a character to lose a quarter of farm, forest and herb garden production for a year.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Words_of_Ending]]</td><td>Destroys the magic of a crafted item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Words of Ending]]</td><td>Destroys the magic of a crafted item.</td><td style="text-align: center;">4</td></tr>
</table>
</table>
<section end=Winter/>
<section end=Winter/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Alignment_of_Mind_and_Blade]]</td><td>Grant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Alignment of Mind and Blade]]</td><td>Grant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[All_the_World_in_a_Grain_of_Sand]]</td><td>Curses a character with madness that prevents ritual casting.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[All the World in a Grain of Sand]]</td><td>Curses a character with madness that prevents ritual casting.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Ascendance_of_the_Highest_Mind]]</td><td>Target learns up to three spells known by the coven for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Ascendance of the Highest Mind]]</td><td>Target learns up to three spells known by the coven for a season.</td><td style="text-align: center;">15</td></tr>
<tr><td style="white-space:nowrap;">[[Ascetic_Star_of_Atun]]</td><td>Removes venom.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Ascetic Star of Atun]]</td><td>Removes venom.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Bright_Eyes_Gleam_in_the_Depths]]</td><td>Enhances the production of all mines in the Empire.</td><td style="text-align: center;">160</td></tr>
<tr><td style="white-space:nowrap;">[[Bright Eyes Gleam in the Depths]]</td><td>Enhances the production of all mines in the Empire.</td><td style="text-align: center;">160</td></tr>
<tr><td style="white-space:nowrap;">[[Bright_Lantern_of_Ophis]]</td><td>Analyses a magical effect.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Bright Lantern of Ophis]]</td><td>Analyses a magical effect.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Carve_the_Crystal_Guardian]]</td><td>Transforms a mana site into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Carve the Crystal Guardian]]</td><td>Transforms a mana site into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Chimes_of_Annulment]]</td><td>Suppresses the effect of a Druj miasma focus for one minute.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Chimes of Annulment]]</td><td>Suppresses the effect of a Druj miasma focus for one minute.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Clarity_of_the_Master_Strategist]]</td><td>Grants an increasing bonus to a campaign army when it is on campaign.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Clarity of the Master Strategist]]</td><td>Grants an increasing bonus to a campaign army when it is on campaign.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Clear_Lens_of_the_Eternal_River]]</td><td>Divines the historical significance of the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Clear Lens of the Eternal River]]</td><td>Divines the historical significance of the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Combing_the_Beach]]</td><td>Provides guidance from the eternal Roshanwe.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Combing the Beach]]</td><td>Provides guidance from the eternal Roshanwe.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Crystal_Clarity_of_the_Rational_Soul]]</td><td>Grants an aura of calm and serenity to a character for a day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crystal Clarity of the Rational Soul]]</td><td>Grants an aura of calm and serenity to a character for a day.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Crystaline_Focus_of_Aesh]]</td><td>Grants one rank of Day lore for a Season and additional prowess when performing divination rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Crystaline Focus of Aesh]]</td><td>Grants one rank of Day lore for a Season and additional prowess when performing divination rituals.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Distillation_of_Diverse_Parts]]</td><td>Recover herbs from potion.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Distillation of Diverse Parts]]</td><td>Recover herbs from potion.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Eye_of_the_High_Places]]</td><td>Divines effects on a region or territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Eye of the High Places]]</td><td>Divines effects on a region or territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes_of_the_Soul%27s_Past]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes of the Soul's Past]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes_of_the_Sun_and_Moon]]</td><td>Divines details of campaign armies in a territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Eyes of the Sun and Moon]]</td><td>Divines details of campaign armies in a territory.</td><td style="text-align: center;">14</td></tr>
<tr><td style="white-space:nowrap;">[[Garden_of_Teth-Anon]]</td><td>Grants members of a coven +1 rank when performing a ritual they have not mastered.</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Garden of Teth-Anon]]</td><td>Grants members of a coven +1 rank when performing a ritual they have not mastered.</td><td style="text-align: center;">23</td></tr>
<tr><td style="white-space:nowrap;">[[Hakima%27s_Glass]]</td><td>Divine details of bonded item or person.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Hakima's Glass]]</td><td>Divine details of bonded item or person.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Horizon%27s_Razor_Edge]]</td><td>Grants ability to call cleave with a weapon once each day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Horizon's Razor Edge]]</td><td>Grants ability to call cleave with a weapon once each day.</td><td style="text-align: center;">3</td></tr>
<tr><td style="white-space:nowrap;">[[Illuminate_the_Higher_Mind]]</td><td>Shares knowledge of one spell with another magician for a season.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Illuminate the Higher Mind]]</td><td>Shares knowledge of one spell with another magician for a season.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Kimus%27_Glaring_Eye]]</td><td>Grants the ability to use repel on two targets at once.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Kimus' Glaring Eye]]</td><td>Grants the ability to use repel on two targets at once.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Piercing_Light_of_Revelation]]</td><td>Removes obscuring effects and opens night pouches.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Piercing Light of Revelation]]</td><td>Removes obscuring effects and opens night pouches.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Revelation_of_the_Jewel%27s_Sparkling_Heart_]]</td><td>Adds 8 additional ingots to the production of a mine over the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Revelation of the Jewel's Sparkling Heart ]]</td><td>Adds 8 additional ingots to the production of a mine over the next season.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Revelatory_Light_of_the_Empyrean_Spheres]]</td><td>Grants one use of area-of-effect paralysis.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Revelatory Light of the Empyrean Spheres]]</td><td>Grants one use of area-of-effect paralysis.</td><td style="text-align: center;">150</td></tr>
<tr><td style="white-space:nowrap;">[[Sharp_Eyes_of_the_Corsair]]</td><td>Grants a minor enhancement to a military unit taking any scouting action.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Sharp Eyes of the Corsair]]</td><td>Grants a minor enhancement to a military unit taking any scouting action.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Sign_of_Aesh]]</td><td>Reduces the magnitude of the next ritual you cast by yourself by 2.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Sign of Aesh]]</td><td>Reduces the magnitude of the next ritual you cast by yourself by 2.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Skein_of_Years]]</td><td>When the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Skein of Years]]</td><td>When the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Solace_of_Chimes]]</td><td>Creates a calm roleplay aura.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Solace of Chimes]]</td><td>Creates a calm roleplay aura.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Standing_at_the_Threshold]]</td><td>Allows a coven to perform an extra ritual each day for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Standing at the Threshold]]</td><td>Allows a coven to perform an extra ritual each day for a season.</td><td style="text-align: center;">19</td></tr>
<tr><td style="white-space:nowrap;">[[Sular%27s_Promise]]</td><td>Grants a fleet greatly increased results from trading action during the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Sular's Promise]]</td><td>Grants a fleet greatly increased results from trading action during the next season.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Swim_Leviathan%27s_Depth]]</td><td>Asks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[Swim Leviathan's Depth]]</td><td>Asks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence.</td><td style="text-align: center;">18</td></tr>
<tr><td style="white-space:nowrap;">[[The_Celestial_Library]]</td><td>Delivers book or scroll to Eternal for possible destruction.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[The Celestial Library]]</td><td>Delivers book or scroll to Eternal for possible destruction.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Transcendent_Mastery]]</td><td>Target gains all spell knowledge.</td><td style="text-align: center;">26</td></tr>
<tr><td style="white-space:nowrap;">[[Transcendent Mastery]]</td><td>Target gains all spell knowledge.</td><td style="text-align: center;">26</td></tr>
</table>
</table>
<section end=Day/>
<section end=Day/>
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<table class="wikitable sortable">
<table class="wikitable sortable">
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
<tr><td style="white-space:nowrap;">[[Align_the_Celestial_Net]]</td><td>Realign regio for the next ritual cast at it.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Align the Celestial Net]]</td><td>Realign regio for the next ritual cast at it.</td><td style="text-align: center;">30</td></tr>
<tr><td style="white-space:nowrap;">[[Amalgamation_of_Silver_and_Gold]]</td><td>Transforms ilium, weltsilver, and ambergelt into a powerful curative substance.</td><td style="text-align: center;">70</td></tr>
<tr><td style="white-space:nowrap;">[[Amalgamation of Silver and Gold]]</td><td>Transforms ilium, weltsilver, and ambergelt into a powerful curative substance.</td><td style="text-align: center;">70</td></tr>
<tr><td style="white-space:nowrap;">[[Cast_Off_The_Chain_of_Memory]]</td><td>Excises memory via voluntary amnesia.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Cast Off The Chain of Memory]]</td><td>Excises memory via voluntary amnesia.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber_of_Delights]]</td><td>Creates an aura in an area that encourages relaxation.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Chamber of Delights]]</td><td>Creates an aura in an area that encourages relaxation.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Clear_Counsel_of_the_Everflowing_River]]</td><td>Seeks aid from the eternal Sung in solving a mystery.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Clear Counsel of the Everflowing River]]</td><td>Seeks aid from the eternal Sung in solving a mystery.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Conclave_of_Trees_and_Shadow]]</td><td>Transforms a forest into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Conclave of Trees and Shadow]]</td><td>Transforms a forest into a powerful military unit for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Distill_the_Serpent%27s_Stone]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Distill the Serpent's Stone]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">100</td></tr>
<tr><td style="white-space:nowrap;">[[Drawing_the_Penumbral_Veil]]</td><td>Shrouds a territory from scrying.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Drawing the Penumbral Veil]]</td><td>Shrouds a territory from scrying.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Dreams_in_the_Witch_House]]</td><td>This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory.  Map of target territory required.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Dreams in the Witch House]]</td><td>This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory.  Map of target territory required.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Dripping_Echoes_of_the_Fen]]</td><td>Creates a temporary supernatural fortification in marsh terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Dripping Echoes of the Fen]]</td><td>Creates a temporary supernatural fortification in marsh terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Embrace_the_Living_Flame]]</td><td>Grants an additional hero point for a season.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Embrace the Living Flame]]</td><td>Grants an additional hero point for a season.</td><td style="text-align: center;">7</td></tr>
<tr><td style="white-space:nowrap;">[[Freedom_of_the_Soul]]</td><td>Creates an aura on a character that greatly heightens emotions.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Freedom of the Soul]]</td><td>Creates an aura on a character that greatly heightens emotions.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Incantation%27s_Mystic_Mask]]</td><td>Obfuscate the next ritual cast by this coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Incantation's Mystic Mask]]</td><td>Obfuscate the next ritual cast by this coven.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Infant_Starts_with_a_Blank_Slate]]</td><td>Causes a willing character to forget all their mastered rituals.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Infant Starts with a Blank Slate]]</td><td>Causes a willing character to forget all their mastered rituals.</td><td style="text-align: center;">12</td></tr>
<tr><td style="white-space:nowrap;">[[Masque_of_the_Blinded_Weaver]]</td><td>Obscures bonds between items or characters.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Masque of the Blinded Weaver]]</td><td>Obscures bonds between items or characters.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Missive_for_Sadogua]]</td><td>Sends a message to an Eternal.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Missive for Sadogua]]</td><td>Sends a message to an Eternal.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle_Hides_the_Reward]]</td><td>Curses an item or character making it difficult to sever magical bonds connected to them.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle Hides the Reward]]</td><td>Curses an item or character making it difficult to sever magical bonds connected to them.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Ride_the_Noble_Steed]]</td><td>Grants two people a vivid dream of riding a horse next time they sleep.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Ride the Noble Steed]]</td><td>Grants two people a vivid dream of riding a horse next time they sleep.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_for_the_Shadow_Courier]]</td><td>Creates a year duration Ornate Pouch for a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets for the Shadow Courier]]</td><td>Creates a year duration Ornate Pouch for a character.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_of_Skillful_Artifice]]</td><td>Grants ability to craft a single item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets of Skillful Artifice]]</td><td>Grants ability to craft a single item.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_of_the_Empty_Heart]]</td><td>Gives the ability to die rather than reveal a secret.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets of the Empty Heart]]</td><td>Gives the ability to die rather than reveal a secret.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets_of_the_Soul%27s_Desire]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets of the Soul's Desire]]</td><td>Reveals information about a past-life vision</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Shadowed_Glass_of_Sung]]</td><td>Divines mysterious, secretive, or enigmatic information about the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Shadowed Glass of Sung]]</td><td>Divines mysterious, secretive, or enigmatic information about the immediate area.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Shroud_of_Mist_and_Shadow]]</td><td>Grants a concealing bonus to a military unit for both raiding and war.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Shroud of Mist and Shadow]]</td><td>Grants a concealing bonus to a military unit for both raiding and war.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Sift_the_Dreamscape%27s_Sands]]</td><td>Grants 1 additional rank of any lore overnight, which can be changed each morning for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Sift the Dreamscape's Sands]]</td><td>Grants 1 additional rank of any lore overnight, which can be changed each morning for a season.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Signs_and_Portents]]</td><td>Provides a coven with visions of important events.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Signs and Portents]]</td><td>Provides a coven with visions of important events.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Still_Waters,_Running_Deep]]</td><td>Grants 3 additional hero points for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[Still Waters, Running Deep]]</td><td>Grants 3 additional hero points for a season.</td><td style="text-align: center;">24</td></tr>
<tr><td style="white-space:nowrap;">[[The_Cuckoo%27s_Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The Cuckoo's Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The_Eight-spoked_Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The Eight-spoked Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[The_Retrograde_Wheel]]</td><td>Transforms three ingots or measures of materials the other way along an alchemical path.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[The Retrograde Wheel]]</td><td>Transforms three ingots or measures of materials the other way along an alchemical path.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[The_Twilight_Masquerade]]</td><td>Creates a magical disguise that changes lineage.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[The Twilight Masquerade]]</td><td>Creates a magical disguise that changes lineage.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Thief%27s_Arcane_Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Thief's Arcane Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Tithe_of_Bats]]</td><td>Exchanges measures of iridescent gloaming and dragonbone for Night vis.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Tithe of Bats]]</td><td>Exchanges measures of iridescent gloaming and dragonbone for Night vis.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Transmogrification_of_the_Soul%27s_Echo]]</td><td>Permanently change the personality of a willing character, and remove some curses.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Transmogrification of the Soul's Echo]]</td><td>Permanently change the personality of a willing character, and remove some curses.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Unfettered_Anarchy]]</td><td>Curses a character with uncontrollable emotions.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Unfettered Anarchy]]</td><td>Curses a character with uncontrollable emotions.</td><td style="text-align: center;">10</td></tr>
<tr><td style="white-space:nowrap;">[[Vale_of_Shadows]]</td><td>Conceals a resource from invaders.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Vale of Shadows]]</td><td>Conceals a resource from invaders.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Verdant_Bounty_of_the_Twilight_Bayou]]</td><td>Adds five measures to the production of a forest over the next season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Verdant Bounty of the Twilight Bayou]]</td><td>Adds five measures to the production of a forest over the next season.</td><td style="text-align: center;">6</td></tr>
<tr><td style="white-space:nowrap;">[[Whispering_Shadow_Courtiers]]</td><td>Enables limited communication with the Whisper Gallery.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Whispering Shadow Courtiers]]</td><td>Enables limited communication with the Whisper Gallery.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Wondrous_Forests_of_the_Night]]</td><td>Enhances the production of forests throughout the Empire.</td><td style="text-align: center;">200</td></tr>
<tr><td style="white-space:nowrap;">[[Wondrous Forests of the Night]]</td><td>Enhances the production of forests throughout the Empire.</td><td style="text-align: center;">200</td></tr>
</table>
</table>
<section end=Night/>
<section end=Night/>

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Spring

RitualExplanationMagnitude
Anathemic Call of Bug and BriarCurses a target and halves the production of their farm, forest or garden resource for a year.16
Blessing of New SpringIncrease wealth gained from a farm for three seasons and serves as a foundation for other farm rituals.2
Blood and SaltIncreases the amount of plunder gained by a fleet using the privateering action.12
Blood of the HydraRepairs ruined limbs.2
Call Down Lightning's WrathLets a battle mage call strikedown with a staff by casting an offensive spell.8
Chirurgeon's Healing TouchTarget gains two stay with me uses each day for a season.8
Churning Cauldron of BravashCreates new herbs.8
Curse of Gangrenous FleshA year-long curse of venom.40
Fan the Flame of New LifeMakes a couple fertile.6
Fetid Breath of Teeming PlagueAllows the use of an area-of-effect venom call.50
Fire in the BloodGrants 1 rank of spring lore, and additional prowess with venomous rituals for a season, at the cost of lasting venom.20
Foam and Spittle of the Furious SeaDamages navies and harms fleets in a territory.40
Forge the Wooden FastnessCreates a temporary supernatural fortification in wooded terrirtory.80
Fountain of LifeTarget can cast heal, purify and restore limb as if they knew them for a season.10
Hallow of the Green WorldEnhances herb garden production and birth rates throughout the Empire for a season.160
Hands of Sacred LifeHeal lost hits.2
Hands of the HealerTarget casts heal and restore limb faster for a season.19
Hearthfire CircleProvides powerful healing to a patient.7
Irrepressible Monkey SpiritTarget gains two unstoppable or relentless uses each day for a season.17
Madyn's GiftCreates new doses of realmsroot12
Merciless Wrath of the ReaverAdds three ranks to a military unit that takes any independent action during the next season.8
Midwife's RecourseProtects a baby.4
Mountain Remembers Its YouthThis curse causes choking fumes to poison armies and civilians throughout the territory. It causes 500 points of damage in total to the armies in the territory.60
Rampant GrowthGrants additional money and herbs to the production of a forest.10
Rising Roots that Rend StoneBreeches a fortification on the battlefield.50
Rivers of LifeHalves casualties suffered by campaign armies in a region.50
Rivers Run RedDoubles casualties suffered by campaign armies in a region.50
Skin of Bark, Blood of AmberTarget gains three ranks of endurance for a season.15
The Dance of Navarr and ThornExtends or repairs trods.40
The Forest RemainsGrants two shatters each day with a two-handed weapon, for a season.22
Thunderous DelugeHalves the money produced by buisnesses and farms in a territory for a season.46
Thunderous Tread of the TreesAnimates rampaging trees in an area.120
Touch of Vile HumoursGrants the ability to call venom with any weapon or implement once per day.11
Turns the CircleRots a body.4
Unending Cascade of Blood's FireGrants a magician the ability to repeatedly use magical venom.14
Vitality of Rushing WaterReduces the effectiveness of venom for a season.14

Summer

RitualExplanationMagnitude
Challenge the Iron DukeBinds an Eternal to provide a challenge and a reward.30
Champions Shining ResolveGrants two additional hero points for a season.16
Chasuble of MajestyGrants a priest the power to strengthen a ceremony with extra liao for a season.10
Clad in Golden RaimentIncrease fighting force of a small military unit by one level while assisting a campaign army.5
Crimson Ward of Summer StarsGrants two ranks of endurance while in mage armour for a season.8
Delve Deep, Beneath the MountainAdds additional ingots and wealth to the production of a mine for a season.12
Devastating Maul of Inga TarnGrants the ability to spend a hero point to call SHATTER with a two-handed weapon.20
From the Mouths of BabesSends a message to the eternal Meraud.8
Frozen Citadel of Cathan CanaeCreates a temporary supernatural fortification in mountainous region in a territory.80
Gidyon's RefrainGrants a source of spiritual strength, but only while singing.12
Glorious Crown of EnchantmentGrants a magician the ability to repeatedly empower their allies.14
Glory to the SovereignGrants two ranks of endurance and 2 uses of cleave each day for a season.24
Golden RampartsThis enchantment summons servants of Meraud to defend a fortification. It increases the defensive strength of a fortification by 1500 points.60
Golden VoyageThis enchantment increases the level of the target fleet by 6 ranks.18
Hammer of ThunderGrants one Impale each day for a season with a two-handed weapon.3
Hammers of the Brilliant ShoreRepairs a target fortification.60
Knights of GlorySummons supernatural troops to enhance a campaign army.120
Lions of Phoenix ReachThis enchantment summons a military unit of summer warriors by using the power of a mana site.24
Mantle of Lordly MightGrants three uses of Stay with Me or Get it Together every day for a season.22
Might of the MyrmidonGrants weapon master, shield, cleaving blows, shattering blows, strikedown and thrown skills for a season.40
Noble Mien of the Hawk LordsGrants one rank of Summer lore for a Season and additional prowess when performing powerful rituals.20
Raise the Standard of WarGrants a significant increase to the strength of a military unit in campaign battles.20
Renewed Strength of the New DayRemoves weakness condition.2
Skar's Gentle PushGrant the target the shield skill for the season.6
Splendid Panoply of KnighthoodGrants one rank of endurance to a group for a season.14
Stalwart Stand on Solid GroundThe enchantment targets a fortification, it will not be destroyed unless it is reduced to 0 strength.60
Stout Resolve of the UnyieldingSuppresses the effects of a traumatic wound until end of battle.5
Strength of the BullGrants one rank of endurance for a season.3
Strong Ox, Golden SunReplaces blessing of new spring with enhanced production for a farm for two seasons.4
Sutannir's PromiseGrants the ability to restore hero points to a group while in an areas consecreated to Courage once each day for a season.10
Swan's Cruel WingGrants one cleave each day for a season with any weapon.3
Swift Leaping HareGrants one strikedown each day for a season with a pole-arm.3
Talon of the GryphonGrants the ability to use hero points to impale with a one-handed spear for a season.15
Tenacity of JotraGrants a rank of fortitude for a season.2
The Sound of DrumsGrants two uses of Unstoppable each day for a season.11
Thundering Roar of the Lion-bound HornAllows one use of an area-of-effect repel call.60
Unbreakable Behemoth's StrengthGrants five ranks of endurance for a season.36
Unbreakable Spirit, Unbreakable BladesGrants ability to mend a weapon, implement or shield once a day for a season.8
Vigour of YouthGrants three ranks of fortitude for a season.9

Autumn

RitualExplanationMagnitude
Aid Once MoreEnchants a magician with the ability to use a Volhov's Robe an additional time each day.6
Ambassadorial GatekeeperLets someone accompany a ritualist to the Hall of Worlds.10
Arcane MarkThis ritual places an enduring magical mark on the target character which can be perceived only with magical detection. The mark takes the form of the symbol for one of the current conclave orders.2
Art of the DealAdds 120 rings to the resources produced by a fleet if it trades during the next season.8
Balanced Scales of LannGrants one rank of Autumn lore for a season, and allows the trade of metal for magical power.20
Barked Command of the Iron SerjantThree targets gain partial weapon mastery for a day.14
Before the Throne of EstavusSwaps raw materials for Autumn mana.4
Bound by Common CauseEnhances a campaign army for each military unit attached to it.80
Brazen Claws of the LictorGrants a magician the ability to repeatedly entangle their opponents.14
Brotherhood of TianThis army enchantment provides the target with250pts of additional natural resupply.120
Call Winged MessengerSend a specially prepared message to a named individual in a known location.2
Chamber of PallasCreates roleplay aura of conviviality in location.8
Circle of GoldFive characters can use Stay with Me on each other once a day for a season.16
Ephisis' ScaleAllows trade with the Eternal Ephisis.4
Find the Best PathEnchants an army to cross great distances in a season.135
Gathering the HarvestReplaces Strong Ox, Golden Sun and adds 400 rings to the production of a farm.15
Gift of the Wily BrokerAdds 1 Liao, 1 of each type of Resource and 1 of each type of herb to production of a business over the next season.15
Hand of the MakerDivines information about the crafter of an item.8
Inescapable Chains of Bitter GlassAllows one area-of-effect entangle.40
Like Water Through Your FingersCurses a character to lose three-quarters of all resource production for a year.30
Mantle of the Golden OratorIncreases a congregation for the next season granting additional 3 Liao and 6 votes in the synod.7
Mark of OwnershipMarks a bonded item as owned.2
Rivers of GoldAdds 180 rings to the production of a business in the next season.12
Scrivener's BloodmarkCreates a delayed curse between contractees.8
Shadow of the Bronze ColossusGrants four ranks of endurance to heavy amour wearer for a day.21
Shared Mastery of the Magician's GuildGrants knowledge of a spell known by a member of the coven.4
Smooth Hands Shape The WorldGrants ability to cast mend faster for a season.19
Stance of the Constricting ScourgeGrants the ability to call entangle with weapon or implement once each day.8
Streams of SilverAdds 24 rings to a business' production during the next season.2
Sum of the PartsThree participants contribute health to a champion15
The Anvil of EstavusMends an item.2
The Blade Bites BackGrants an extra use to a biting blade that has been used that day.3
The Conspirator's CloakGrants an aura of confidence to a character.4
The Lure of Distant ShoresEnhances resources gained when a fleet takes the trade action over the next season.10
Ties that BindDivines the bonds, band affiliations, and nationality of a character.6
Timeless Hammer RhythmGrants an artisan the ability to craft an item overnight.14
Twist of MoebiusAllows a coven to perform an extra ritual tomorrow at the cost of a ritual today.8

Winter

RitualExplanationMagnitude
An Echo of Life RemainsIdentifies a corpse.2
Black Iron BladeCuts all bonds on target.2
Clarion Call of Ivory and DustConjures unliving winter troops to greatly enhance the rank of a military unit when fighting in support of an army.20
Coil of the Black LeechGrants a target the ability to heal themselves when they cast weakness.20
Crumbling Flesh and Withering LimbsGrants ability to call cleave with a rod twice each day for a season.8
Curse of DecrepitudeCurses a target with persistent weakness for a year.50
Devastating Scythe of Anguish and LossGrants ability to IMPALE foes with a staff.20
Dreamscape of the Endless HuntCurses a character with nightmares and removes ability to recover hero points or mana naturally.30
Fallow Fields and Dried MeatAdd 18 rings to the production of a farm over winter.2
Fight Tooth and NailGrants two uses of unstoppable each day for a season.12
Freezing Brand of IrremaisBrands and influences a target.10
Gnawing, Endless HungerCurses a character with endless hunger and inability to benefit from potions.20
Hold Back Frozen HungerWards an area against the dead.14
Howling Despite of the Yawning MawAllows one use of area-of-effect weakness.50
Hunger of the DraughirGrants one rank of fortitude and the ability to eat anything for a season.2
Hungry Grasp of DespairGrants a magician the ability to repeatedly weaken their foes.14
Icy Maw Devours the Spark of EssenceCurse a territory so that mana crystal production is halved for a season.15
Inevitable Collapse into RuinDamages a battlefield fortification.40
Last Breath EchoesRestores a terminal character for a short period before they die.20
Mark the Flesh IncorruptiblePreserves a corpse.4
Naeve's Twisting BlightBlights all crops in a region, halving their production.15
Pakaanan's Iron ShuttersSeals a portal for ten minutes.8
Pallid Flesh of the Dead KingGrants three ranks of endurance for a season at the cost of persistent venom.13
Quickening Cold MeatCreates a force of animated corpses that enhance a campaign army by around 20%.150
Ravenous Tongue of EntropyGrants the ability to cast shatter, weakness, and paralysis as if you know them.10
Retreat to the White CavesSeason-duration version of There Is No Welcome Here: heralds are weakened and don't want to enter the warded area. Horrible roleplaying effect within the area23
Ruthless Vigilance, Healthy CropEnhances a herb garden, increasing production of each herb by two over next season.8
Sorin's Rite of AgonyGrants 1 rank of winter lore for a season, and additional prowess with curses, at the cost of an unhealing wound20
The Grave's Treacherous EdgeAllows one use of area-of-effect venom.60
There Is No Welcome HereWard an area against eternals and heralds.14
Traitor's FateAgree to let someone trigger a dangerous curse if they betray you.8
Tribute to the Thrice-Cursed CourtTrades crafted items for Winter mana.4
Unyielding ConstitutionGrants the ability to endure the effects of traumatic wounds for a season.13
Ward of the Black WasteWards an area against vallornspawn.14
Whispers through the Black GateSummons a dead spirit to answer questions.30
Why Sulemaine Walked Away From The BakerEnchants a campaign army to allow it to endure venomous attacks.80
Wind of Mundane SilenceDestroys a regio.150
Winter's GhostsCurses a region so that all production is reduced by a quarter for a season.50
Wisdom of the Balanced BladeAnalyses a curse.6
Wither the SeedDrastically reduces the fertility of an area for a generation.150
Withering Touch of FrostCurses a character to lose a quarter of farm, forest and herb garden production for a year.6
Words of EndingDestroys the magic of a crafted item.4

Day

RitualExplanationMagnitude
Alignment of Mind and BladeGrant the use of one impale each day for a season when wielding one-handed weapon or one-handed spear.18
All the World in a Grain of SandCurses a character with madness that prevents ritual casting.30
Ascendance of the Highest MindTarget learns up to three spells known by the coven for a season.15
Ascetic Star of AtunRemoves venom.2
Bright Eyes Gleam in the DepthsEnhances the production of all mines in the Empire.160
Bright Lantern of OphisAnalyses a magical effect.6
Carve the Crystal GuardianTransforms a mana site into a powerful military unit for a season.20
Chimes of AnnulmentSuppresses the effect of a Druj miasma focus for one minute.10
Clarity of the Master StrategistGrants an increasing bonus to a campaign army when it is on campaign.80
Clear Lens of the Eternal RiverDivines the historical significance of the immediate area.8
Combing the BeachProvides guidance from the eternal Roshanwe.20
Crystal Clarity of the Rational SoulGrants an aura of calm and serenity to a character for a day.8
Crystaline Focus of AeshGrants one rank of Day lore for a Season and additional prowess when performing divination rituals.20
Distillation of Diverse PartsRecover herbs from potion.4
Eye of the High PlacesDivines effects on a region or territory.14
Eyes of the Soul's PastReveals information about a past-life vision10
Eyes of the Sun and MoonDivines details of campaign armies in a territory.14
Garden of Teth-AnonGrants members of a coven +1 rank when performing a ritual they have not mastered.23
Hakima's GlassDivine details of bonded item or person.2
Horizon's Razor EdgeGrants ability to call cleave with a weapon once each day.3
Illuminate the Higher MindShares knowledge of one spell with another magician for a season.4
Kimus' Glaring EyeGrants the ability to use repel on two targets at once.19
Piercing Light of RevelationRemoves obscuring effects and opens night pouches.2
Revelation of the Jewel's Sparkling Heart Adds 8 additional ingots to the production of a mine over the next season.8
Revelatory Light of the Empyrean SpheresGrants one use of area-of-effect paralysis.150
Sharp Eyes of the CorsairGrants a minor enhancement to a military unit taking any scouting action.10
Sign of AeshReduces the magnitude of the next ritual you cast by yourself by 2.8
Skein of YearsWhen the ritual is complete, the ritualists receive a vision during which key events in the history of the target item are revealed.8
Solace of ChimesCreates a calm roleplay aura.8
Standing at the ThresholdAllows a coven to perform an extra ritual each day for a season.19
Sular's PromiseGrants a fleet greatly increased results from trading action during the next season.12
Swim Leviathan's DepthAsks a specific question of the eternal Leviathan to divine a past cause or event that has led to a present-day state of affairs or consequence.18
The Celestial LibraryDelivers book or scroll to Eternal for possible destruction.4
Transcendent MasteryTarget gains all spell knowledge.26

Night

RitualExplanationMagnitude
Align the Celestial NetRealign regio for the next ritual cast at it.30
Amalgamation of Silver and GoldTransforms ilium, weltsilver, and ambergelt into a powerful curative substance.70
Cast Off The Chain of MemoryExcises memory via voluntary amnesia.4
Chamber of DelightsCreates an aura in an area that encourages relaxation.8
Clear Counsel of the Everflowing RiverSeeks aid from the eternal Sung in solving a mystery.20
Conclave of Trees and ShadowTransforms a forest into a powerful military unit for a season.20
Distill the Serpent's StoneCreates a unique consumable alchemical item.100
Drawing the Penumbral VeilShrouds a territory from scrying.8
Dreams in the Witch HouseThis gives intuitive impressions of the objectives and strategies of enemy armies in the target territory. Map of target territory required.12
Dripping Echoes of the FenCreates a temporary supernatural fortification in marsh terrirtory.80
Embrace the Living FlameGrants an additional hero point for a season.7
Freedom of the SoulCreates an aura on a character that greatly heightens emotions.2
Incantation's Mystic MaskObfuscate the next ritual cast by this coven.4
Infant Starts with a Blank SlateCauses a willing character to forget all their mastered rituals.12
Masque of the Blinded WeaverObscures bonds between items or characters.4
Missive for SadoguaSends a message to an Eternal.2
Riddle Hides the RewardCurses an item or character making it difficult to sever magical bonds connected to them.6
Ride the Noble SteedGrants two people a vivid dream of riding a horse next time they sleep.8
Secrets for the Shadow CourierCreates a year duration Ornate Pouch for a character.4
Secrets of Skillful ArtificeGrants ability to craft a single item.4
Secrets of the Empty HeartGives the ability to die rather than reveal a secret.4
Secrets of the Soul's DesireReveals information about a past-life vision10
Shadowed Glass of SungDivines mysterious, secretive, or enigmatic information about the immediate area.8
Shroud of Mist and ShadowGrants a concealing bonus to a military unit for both raiding and war.10
Sift the Dreamscape's SandsGrants 1 additional rank of any lore overnight, which can be changed each morning for a season.20
Signs and PortentsProvides a coven with visions of important events.4
Still Waters, Running DeepGrants 3 additional hero points for a season.24
The Cuckoo's EggAllows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.6
The Eight-spoked WheelTransforms three ingots or measures of materials along an alchemical path.6
The Retrograde WheelTransforms three ingots or measures of materials the other way along an alchemical path.8
The Twilight MasqueradeCreates a magical disguise that changes lineage.8
Thief's Arcane GambitSteals an enchantment.4
Tithe of BatsExchanges measures of iridescent gloaming and dragonbone for Night vis.10
Transmogrification of the Soul's EchoPermanently change the personality of a willing character, and remove some curses.60
Unfettered AnarchyCurses a character with uncontrollable emotions.10
Vale of ShadowsConceals a resource from invaders.20
Verdant Bounty of the Twilight BayouAdds five measures to the production of a forest over the next season.6
Whispering Shadow CourtiersEnables limited communication with the Whisper Gallery.8
Wondrous Forests of the NightEnhances the production of forests throughout the Empire.200