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<table class="wikitable"><tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
 
<table class="wikitable"><tr><th>Ritual</th><th>Explanation</th><th>Magnitude</th></tr>
 
<tr><td style="white-space:nowrap;">[[Freedom of the Soul]]</td><td>Creates an aura on a character that greatly heightens emotions.</td><td style="text-align: center;">2</td></tr>
 
<tr><td style="white-space:nowrap;">[[Freedom of the Soul]]</td><td>Creates an aura on a character that greatly heightens emotions.</td><td style="text-align: center;">2</td></tr>
<tr><td style="white-space:nowrap;">[[Missive for Sadogua]]</td><td>Sends a message to an eternal.</td><td style="text-align: center;">2</td></tr>
+
<tr><td style="white-space:nowrap;">[[Missive for Sadogua]]</td><td>Sends a message to an Eternal.</td><td style="text-align: center;">2</td></tr>
 
<tr><td style="white-space:nowrap;">[[Cast Off The Chain of Memory]]</td><td>Excises memory via voluntary amnesia.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Cast Off The Chain of Memory]]</td><td>Excises memory via voluntary amnesia.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Incantation's Mystic Mask]]</td><td>Obfuscate the next ritual cast by this coven.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Incantation's Mystic Mask]]</td><td>Obfuscate the next ritual cast by this coven.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Masque of the Blinded Weaver]]</td><td>Obscures bonds between items or characters.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Masque of the Blinded Weaver]]</td><td>Obscures bonds between items or characters.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Secrets for the Shadow Courier]]</td><td>Creates a year duration night pouch for a character.</td><td style="text-align: center;">4</td></tr>
+
<tr><td style="white-space:nowrap;">[[Secrets for the Shadow Courier]]</td><td>Creates a year duration Ornate Pouch for a character.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Secrets of Skillful Artifice]]</td><td>Grants ability to craft a single item.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Secrets of Skillful Artifice]]</td><td>Grants ability to craft a single item.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Secrets of the Empty Heart]]</td><td>Gives the ability to die rather than reveal a secret.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Secrets of the Empty Heart]]</td><td>Gives the ability to die rather than reveal a secret.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Signs and Portents]]</td><td>Provides a coven with visions of important events.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Signs and Portents]]</td><td>Provides a coven with visions of important events.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Thief's Arcane Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
 
<tr><td style="white-space:nowrap;">[[Thief's Arcane Gambit]]</td><td>Steals an enchantment.</td><td style="text-align: center;">4</td></tr>
<tr><td style="white-space:nowrap;">[[Riddle Hides the Reward]]</td><td>Makes an item unbondable without the answer to a riddle.</td><td style="text-align: center;">6</td></tr>
+
<tr><td style="white-space:nowrap;">[[Riddle Hides the Reward]]</td><td>Curses an item or character making it difficult to sever magical bonds connected to them.</td><td style="text-align: center;">6</td></tr>
 
<tr><td style="white-space:nowrap;">[[The Cuckoo's Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
 
<tr><td style="white-space:nowrap;">[[The Cuckoo's Egg]]</td><td>Allows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.</td><td style="text-align: center;">6</td></tr>
 
<tr><td style="white-space:nowrap;">[[The Eight-spoked Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
 
<tr><td style="white-space:nowrap;">[[The Eight-spoked Wheel]]</td><td>Transforms three ingots or measures of materials along an alchemical path.</td><td style="text-align: center;">6</td></tr>
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<tr><td style="white-space:nowrap;">[[The Twilight Masquerade]]</td><td>Creates a magical disguise that changes lineage.</td><td style="text-align: center;">8</td></tr>
 
<tr><td style="white-space:nowrap;">[[The Twilight Masquerade]]</td><td>Creates a magical disguise that changes lineage.</td><td style="text-align: center;">8</td></tr>
 
<tr><td style="white-space:nowrap;">[[Whispering Shadow Courtiers]]</td><td>Enables limited communication with the Whisper Gallery.</td><td style="text-align: center;">8</td></tr>
 
<tr><td style="white-space:nowrap;">[[Whispering Shadow Courtiers]]</td><td>Enables limited communication with the Whisper Gallery.</td><td style="text-align: center;">8</td></tr>
<tr><td style="white-space:nowrap;">[[Shroud of Mist and Shadow]]</td><td>Grants a concealing bonus to a military unit for doing paid work or supporting armies.</td><td style="text-align: center;">10</td></tr>
+
<tr><td style="white-space:nowrap;">[[Secrets of the Soul's Desire]]</td><td>This ritual reveals information about a past-life vision, potentially answering the question "What happened as a consequence of these events?"
<tr><td style="white-space:nowrap;">[[Tithe of Bats]]</td><td>Exchanges measures of iridescent gloaming and dragonbone for night vis.</td><td style="text-align: center;">10</td></tr>
+
 
 +
If the target has not experienced a past-life vision (such as that caused by a true liao) within the last few days, the ritual reveals this and no other information.
 +
 
 +
If the subject has experienced a past-life vision within the last few days, they experience a roleplaying effect that lasts until the next sunrise: The sensations of your past life vision linger. You experience short periods of dislocation during which you may imagine you are back in the vision. You are easily distracted, and may find it difficult to recognise people even if you know them well.
 +
 
 +
In addition to the roleplaying effect, the target receives a short vision about the events that happened after those they experienced during past-life vision. Usually the information comes immediately, but sometimes it takes a little while (potentially even overnight). Rarely, this information may unfold through the day, but regardless at the end of the process the visionary is left with an awareness of what happened as a consequence of the events they experienced.
 +
 
 +
This information is provided to the target of the ritual, not the ritualists.</td><td style="text-align: center;">10</td></tr>
 +
<tr><td style="white-space:nowrap;">[[Shroud of Mist and Shadow]]</td><td>Grants a concealing bonus to a military unit for both raiding and war.</td><td style="text-align: center;">10</td></tr>
 +
<tr><td style="white-space:nowrap;">[[Tithe of Bats]]</td><td>Exchanges measures of iridescent gloaming and dragonbone for Night vis.</td><td style="text-align: center;">10</td></tr>
 
<tr><td style="white-space:nowrap;">[[Unfettered Anarchy]]</td><td>Curses a character with uncontrollable emotions.</td><td style="text-align: center;">10</td></tr>
 
<tr><td style="white-space:nowrap;">[[Unfettered Anarchy]]</td><td>Curses a character with uncontrollable emotions.</td><td style="text-align: center;">10</td></tr>
 
<tr><td style="white-space:nowrap;">[[Dreams in the Witch House]]</td><td>This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory.  Map of target territory required.</td><td style="text-align: center;">12</td></tr>
 
<tr><td style="white-space:nowrap;">[[Dreams in the Witch House]]</td><td>This gives intuitive impressions of the objectives and strategies of enemy armies in the target territory.  Map of target territory required.</td><td style="text-align: center;">12</td></tr>
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<tr><td style="white-space:nowrap;">[[Sift the Dreamscape's Sands]]</td><td>Grants 1 additional rank of any lore overnight, which can be changed each morning for a season.</td><td style="text-align: center;">20</td></tr>
 
<tr><td style="white-space:nowrap;">[[Sift the Dreamscape's Sands]]</td><td>Grants 1 additional rank of any lore overnight, which can be changed each morning for a season.</td><td style="text-align: center;">20</td></tr>
 
<tr><td style="white-space:nowrap;">[[Vale of Shadows]]</td><td>Conceals a resource from invaders.</td><td style="text-align: center;">20</td></tr>
 
<tr><td style="white-space:nowrap;">[[Vale of Shadows]]</td><td>Conceals a resource from invaders.</td><td style="text-align: center;">20</td></tr>
<tr><td style="white-space:nowrap;">[[Still Waters, Running Deep]]</td><td>Grants 3 additional hero points for a season.</td><td style="text-align: center;">29</td></tr>
+
<tr><td style="white-space:nowrap;">[[Still Waters, Running Deep]]</td><td>Grants 3 additional hero points for a season.</td><td style="text-align: center;">24</td></tr>
 
<tr><td style="white-space:nowrap;">[[Align the Celestial Net]]</td><td>Realign regio for the next ritual cast at it.</td><td style="text-align: center;">30</td></tr>
 
<tr><td style="white-space:nowrap;">[[Align the Celestial Net]]</td><td>Realign regio for the next ritual cast at it.</td><td style="text-align: center;">30</td></tr>
 
<tr><td style="white-space:nowrap;">[[Transmogrification of the Soul's Echo]]</td><td>Permanently change the personality of a willing character, and remove some curses.</td><td style="text-align: center;">60</td></tr>
 
<tr><td style="white-space:nowrap;">[[Transmogrification of the Soul's Echo]]</td><td>Permanently change the personality of a willing character, and remove some curses.</td><td style="text-align: center;">60</td></tr>
<tr><td style="white-space:nowrap;">[[Amalgamation of Silver and Gold]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">70</td></tr>
+
<tr><td style="white-space:nowrap;">[[Amalgamation of Silver and Gold]]</td><td>Transforms ilium, weltsilver, and ambergelt into a powerful curative substance.</td><td style="text-align: center;">70</td></tr>
<tr><td style="white-space:nowrap;">[[Distill the Serpent's Stone]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">70</td></tr>
 
 
<tr><td style="white-space:nowrap;">[[Dripping Echoes of the Fen]]</td><td>Creates a temporary supernatural fortification in marsh terrirtory.</td><td style="text-align: center;">80</td></tr>
 
<tr><td style="white-space:nowrap;">[[Dripping Echoes of the Fen]]</td><td>Creates a temporary supernatural fortification in marsh terrirtory.</td><td style="text-align: center;">80</td></tr>
<tr><td style="white-space:nowrap;">[[Wondrous Forests of the Night]]</td><td>Enhances the production of forests throughout the Empire.</td><td style="text-align: center;">160</td></tr>
+
<tr><td style="white-space:nowrap;">[[Distill the Serpent's Stone]]</td><td>Creates a unique consumable alchemical item.</td><td style="text-align: center;">100</td></tr>
 +
<tr><td style="white-space:nowrap;">[[Wondrous Forests of the Night]]</td><td>Enhances the production of forests throughout the Empire.</td><td style="text-align: center;">200</td></tr>
 
</table>
 
</table>

Revision as of 12:16, 30 July 2020

RitualExplanationMagnitude
Freedom of the SoulCreates an aura on a character that greatly heightens emotions.2
Missive for SadoguaSends a message to an Eternal.2
Cast Off The Chain of MemoryExcises memory via voluntary amnesia.4
Incantation's Mystic MaskObfuscate the next ritual cast by this coven.4
Masque of the Blinded WeaverObscures bonds between items or characters.4
Secrets for the Shadow CourierCreates a year duration Ornate Pouch for a character.4
Secrets of Skillful ArtificeGrants ability to craft a single item.4
Secrets of the Empty HeartGives the ability to die rather than reveal a secret.4
Signs and PortentsProvides a coven with visions of important events.4
Thief's Arcane GambitSteals an enchantment.4
Riddle Hides the RewardCurses an item or character making it difficult to sever magical bonds connected to them.6
The Cuckoo's EggAllows a willing target to pass through the Sentinel Gate as if they were an Imperial citizen, once within ten minutes.6
The Eight-spoked WheelTransforms three ingots or measures of materials along an alchemical path.6
Verdant Bounty of the Twilight BayouAdds five measures to the production of a forest over the next season.6
Embrace the Living FlameGrants an additional hero point for a season.7
Chamber of DelightsCreates an aura in an area that encourages relaxation.8
Drawing the Penumbral VeilShrouds a territory from scrying.8
Ride the Noble SteedGrants two people a vivid dream of riding a horse next time they sleep.8
Shadowed Glass of SungDivines mysterious, secretive, or enigmatic information about the immediate area.8
The Retrograde WheelTransforms three ingots or measures of materials the other way along an alchemical path.8
The Twilight MasqueradeCreates a magical disguise that changes lineage.8
Whispering Shadow CourtiersEnables limited communication with the Whisper Gallery.8
Secrets of the Soul's DesireThis ritual reveals information about a past-life vision, potentially answering the question "What happened as a consequence of these events?"

If the target has not experienced a past-life vision (such as that caused by a true liao) within the last few days, the ritual reveals this and no other information.

If the subject has experienced a past-life vision within the last few days, they experience a roleplaying effect that lasts until the next sunrise: The sensations of your past life vision linger. You experience short periods of dislocation during which you may imagine you are back in the vision. You are easily distracted, and may find it difficult to recognise people even if you know them well.

In addition to the roleplaying effect, the target receives a short vision about the events that happened after those they experienced during past-life vision. Usually the information comes immediately, but sometimes it takes a little while (potentially even overnight). Rarely, this information may unfold through the day, but regardless at the end of the process the visionary is left with an awareness of what happened as a consequence of the events they experienced.

This information is provided to the target of the ritual, not the ritualists.
10
Shroud of Mist and ShadowGrants a concealing bonus to a military unit for both raiding and war.10
Tithe of BatsExchanges measures of iridescent gloaming and dragonbone for Night vis.10
Unfettered AnarchyCurses a character with uncontrollable emotions.10
Dreams in the Witch HouseThis gives intuitive impressions of the objectives and strategies of enemy armies in the target territory. Map of target territory required.12
Infant Starts with a Blank SlateCauses a willing character to forget all their mastered rituals.12
Clear Counsel of the Everflowing RiverSeeks aid from the eternal Sung in solving a mystery.20
Conclave of Trees and ShadowTransforms a forest into a powerful military unit for a season.20
Sift the Dreamscape's SandsGrants 1 additional rank of any lore overnight, which can be changed each morning for a season.20
Vale of ShadowsConceals a resource from invaders.20
Still Waters, Running DeepGrants 3 additional hero points for a season.24
Align the Celestial NetRealign regio for the next ritual cast at it.30
Transmogrification of the Soul's EchoPermanently change the personality of a willing character, and remove some curses.60
Amalgamation of Silver and GoldTransforms ilium, weltsilver, and ambergelt into a powerful curative substance.70
Dripping Echoes of the FenCreates a temporary supernatural fortification in marsh terrirtory.80
Distill the Serpent's StoneCreates a unique consumable alchemical item.100
Wondrous Forests of the NightEnhances the production of forests throughout the Empire.200