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* '''Materials:''' Crafting a crystaltender's vestment requires no special resources. It takes two months to make one of these items.
* '''Materials:''' Crafting a crystaltender's vestment requires no special resources. It takes two months to make one of these items.


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"Addictive?  My dear sir, such rumours are plainly base slander, put about by those less accomplished in the arcane arts.  It simply is not possible to become addicted to mana, no matter how much magical power one absorbs.  Really, I assure you, the late Arbiter Vortis did not explode because he absorbed too much mana! Clearly, he exploded because he forgot to carry forward a seven in his ritual calculations..."
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[[Category:Magic Items]]
[[Category:Magic Items]]

Revision as of 23:27, 21 January 2013

This is a placeholder page for content that PD are actively working on.

Description

These simple robes are sometimes reinforced with mithril, silver or golden threads. They are relatively easy to create, but require painstaking attention to detail in preparing the embroidery that runs through them. While they were originally favoured by magicians who tend mana sites, they are increasingly popular with magicians who focus their magic on spellcasting rather than ritual magic.

By invoking the simple charms woven into the fabric of the vestment, a magician can unwind the magical essence inside a piece of cyrstalised mana. The resulting energy is channelled through the precious metal embroidered into the robe, and infuses the wearer, restoring their personal ability to perform incantations.

Rules

  • Form: Robes.
  • Effect: Once per day you can consume a piece of crystallised mana to restore two points of spent personal mana..
  • Materials: Crafting a crystaltender's vestment requires no special resources. It takes two months to make one of these items.

"Addictive? My dear sir, such rumours are plainly base slander, put about by those less accomplished in the arcane arts. It simply is not possible to become addicted to mana, no matter how much magical power one absorbs. Really, I assure you, the late Arbiter Vortis did not explode because he absorbed too much mana! Clearly, he exploded because he forgot to carry forward a seven in his ritual calculations..."