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{{CaptionedImage|file=Canny Businessman.jpg|caption=Herb gardens provide vital supplies to [[Surgical skills#Physick|physicks]] and [[Surgical skills#Apothecary|apothecaries]].|width=300|align=right}}
==Definition==
==Definition==
A herb garden represents an area of land where herbs grow. A herb garden can be of almost any size, it could be a tiny personal garden in an Urizen spire, meticulously tended and cared for, or it could be a vast forest in Wintermark or Varushka that a character scours in search of wild herbs.
A herb garden represents an area of land where [[herb|herbs]] grow. A herb garden can be of almost any size - it could be a tiny personal garden in an Urizen spire, meticulously tended and cared for, or it could be a vast forest in Wintermark or Varushka that a character scours in search of wild herbs.


==Production==
==Production==
A herb garden produces 6 doses of True Vervain, 2 doses of Cerulean Mazzarine, 2 does of Bladeroot, 2 doses of Imperial Roseweald and 2 doses of Marrowort.
A herb garden produces 6 doses of [[True Vervain|true vervain]], 2 doses of [[Cerulean Mazzarine|cerulean mazzarine]], 2 doses of [[bladeroot]], 2 doses of [[Imperial Roseweald|imperial roseweald]], and 2 doses of [[marrowort]].


==Downtime Options==
==Downtime Options==
It is possible to obtain a higher yield from a herb garden. You may spend 6 crowns to have the herb garden produce an additional 3 True Vervain, 1 Cerulean Mazzerine, 1 Imperial Roseweald, 1 Bladeroot and 1 Marrowort in that season.
It is possible to obtain a higher yield from a herb garden. You may spend 6 crowns to have the herb garden produce an additional 3 true vervain, 1 cerulean mazzarine, 1 Imperial roseweald, 1 bladeroot and 1 marrowort in that season.


==Upgrades==
==Upgrades==
A herb garden can be upgraded using weirwood obtained from the Bourse. Each time a herb garden is upgraded, the owner chooses a single herb from the list. The herb garden produces 2 additional doses of that herb from then on.
A herb garden can be upgraded using [[weirwood]] obtained from the Bourse. Each time a herb garden is upgraded, the owner chooses a single herb from the list. The herb garden produces 2 additional doses of that herb from then on.


To upgrade a herb garden requires Imperial Wains of weirwood equal to the level the herb garden is being upgraded to. So the first upgrade of a starting level 1 herb garden costs costs 2 Imperial Wains of weirwood, from 2 to 3 costs 3 Imperial Wains, etc.
To upgrade a herb garden requires Imperial wains of weirwood equal to the level the herb garden is being upgraded to. So the first upgrade of a starting level 1 herb garden costs 2 Imperial wains of weirwood, from 2 to 3 costs 3 Imperial wains, etc.
 
==Rituals==
The table below shows a list of the rituals in Imperial lore which can affect the production of a herb garden.
{| class="wikitable sortable"
! Ritual
! Effect
! Realm
! Magnitude
|-
|[[Ruthless Vigilance, Healthy Crop]] || Produces an additional 2 drams of each herb over the next season || Winter || 8
|-
|[[Withering Touch of Frost]] || Reduces production by a quarter for a year || Winter || 6
|-
|[[Anathemic Call of Bug and Briar]] || Reduces production by a half for a year || Spring || 16
|-
|[[Like Water Through Your Fingers]] || Reduces production by three quarters for a year || Autumn || 30
|-
|[[Winter's Ghosts]]<sup>[[#1|(1)]]</sup> || Reduces production by a quarter over the next season || Winter|| 50
|-
|}
<small>
#{{anchor|1}} This curse affects an entire territory
</small>


[[Category:Rules]]
[[Category:Rules]]
[[Category:Resources]]
[[Category:Resources]]

Latest revision as of 13:39, 1 February 2023

Canny Businessman.jpg
Herb gardens provide vital supplies to physicks and apothecaries.

Definition

A herb garden represents an area of land where herbs grow. A herb garden can be of almost any size - it could be a tiny personal garden in an Urizen spire, meticulously tended and cared for, or it could be a vast forest in Wintermark or Varushka that a character scours in search of wild herbs.

Production

A herb garden produces 6 doses of true vervain, 2 doses of cerulean mazzarine, 2 doses of bladeroot, 2 doses of imperial roseweald, and 2 doses of marrowort.

Downtime Options

It is possible to obtain a higher yield from a herb garden. You may spend 6 crowns to have the herb garden produce an additional 3 true vervain, 1 cerulean mazzarine, 1 Imperial roseweald, 1 bladeroot and 1 marrowort in that season.

Upgrades

A herb garden can be upgraded using weirwood obtained from the Bourse. Each time a herb garden is upgraded, the owner chooses a single herb from the list. The herb garden produces 2 additional doses of that herb from then on.

To upgrade a herb garden requires Imperial wains of weirwood equal to the level the herb garden is being upgraded to. So the first upgrade of a starting level 1 herb garden costs 2 Imperial wains of weirwood, from 2 to 3 costs 3 Imperial wains, etc.

Rituals

The table below shows a list of the rituals in Imperial lore which can affect the production of a herb garden.

Ritual Effect Realm Magnitude
Ruthless Vigilance, Healthy Crop Produces an additional 2 drams of each herb over the next season Winter 8
Withering Touch of Frost Reduces production by a quarter for a year Winter 6
Anathemic Call of Bug and Briar Reduces production by a half for a year Spring 16
Like Water Through Your Fingers Reduces production by three quarters for a year Autumn 30
Winter's Ghosts(1) Reduces production by a quarter over the next season Winter 50

  1. This curse affects an entire territory