Mine
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==Definition== | ==Definition== | ||
− | A mine represents a worked holding. It could be a small but profitable shaft mine, a series of underground tunnels | + | A mine represents a worked holding. It could be a small but profitable shaft mine, a series of underground tunnels, or it could be something as small as a panning operation. |
==Production== | ==Production== | ||
− | Upon taking a mine, you must choose one of | + | Upon taking a mine, you must choose one of [[Materials#Green_Iron|green iron]], [[Materials#Tempest_Jade|tempest jade]], [[Materials#Weltsilver|weltsilver]] or [[Materials#Orichalcum|orichalcum]]. A mine produces 12 ingots of the chosen material. |
==Downtime Options== | ==Downtime Options== | ||
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It is possible to obtain additional materials from a mine during any given season. You may spend 6 crowns to have the mine produce an additional 5 ingots of the same material as it would naturally produce. | It is possible to obtain additional materials from a mine during any given season. You may spend 6 crowns to have the mine produce an additional 5 ingots of the same material as it would naturally produce. | ||
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A mine can be upgraded using mithril obtained from the Bourse. Each time a mine is upgraded, the owner receives an additional 2 ingots from then on. | A mine can be upgraded using mithril obtained from the Bourse. Each time a mine is upgraded, the owner receives an additional 2 ingots from then on. | ||
− | To upgrade a mine requires Imperial | + | To upgrade a mine requires Imperial wains of mithril equal to the level the mine is being upgraded to. So the first upgrade of a starting level 1 mine costs 2 Imperial wains of mithril, from 2 to 3 costs 3 Imperial wains, etc. |
==Diversification== | ==Diversification== | ||
− | A mine can be diversified to sacrifice production of one material for another. To diversify a mine | + | A mine can be diversified to sacrifice production of one material for another. To diversify a mine costs one throne. Each time a mine diversifies, the owner chooses a different resource from the list for mines; the mine produces 2 ingots of the new material at the expense of 2 less of the original material. |
[[Category:Rules]] | [[Category:Rules]] | ||
[[Category:Resources]] | [[Category:Resources]] |
Latest revision as of 10:18, 20 June 2022
Definition
A mine represents a worked holding. It could be a small but profitable shaft mine, a series of underground tunnels, or it could be something as small as a panning operation.
Production
Upon taking a mine, you must choose one of green iron, tempest jade, weltsilver or orichalcum. A mine produces 12 ingots of the chosen material.
Downtime Options
It is possible to obtain additional materials from a mine during any given season. You may spend 6 crowns to have the mine produce an additional 5 ingots of the same material as it would naturally produce.
Upgrades
A mine can be upgraded using mithril obtained from the Bourse. Each time a mine is upgraded, the owner receives an additional 2 ingots from then on.
To upgrade a mine requires Imperial wains of mithril equal to the level the mine is being upgraded to. So the first upgrade of a starting level 1 mine costs 2 Imperial wains of mithril, from 2 to 3 costs 3 Imperial wains, etc.
Diversification
A mine can be diversified to sacrifice production of one material for another. To diversify a mine costs one throne. Each time a mine diversifies, the owner chooses a different resource from the list for mines; the mine produces 2 ingots of the new material at the expense of 2 less of the original material.