The League is small in terms of landmass compared to some other nations, but it still manages to have a sizable population. The land around the Bay of Catazar is lush and fertile, with low flood-plains; olive farms and prime grazing lands fed by the waters of four rivers CHECK – the lazy Bobinati, curling from the west where the barbarians raise their mighty horde; the furious Vassa flowing down from the northwest through the Delecian Hills to Tassato; the broad-banked Scorrero, solid and well-defended, carrying goods from Temeswar and Holberg through the heart of the forest; and the flighty Gancio, whose capricious nature has drowned many an unwary river captain. Together they flow down to the Bay of Catazar, whose deep waters are patrolled by League warships always alert for unlicensed smugglers and impertinent privateers.

This is Catazarria, oldest part of the League. Each territory in Catazarria represents the land that extends around a single great city. Though fertile, the majority of the land far from the the cities is deserted. In the shadows of the cities are crowded numerous small towns and hamlets but such areas are of little interest to the elite who live inside the walled cities. Surrounding lands are tightly parcelled into estates, each of which is traditionally worked hard but also sculpted for maximum beauty. Commonly city estates are kept for show, but a Merchant Prince or Princess will only really relax when at their villa in the countryside.

To the North, in colder lands lie the more recent League members; Temeswar and Holberg.

Tassato Mestra and Tassato Regario

Peering at each other across the fast-flowing Vassa river, the Tassato is called the Twin City or the Split City. Providing the only easy way to cross the wide and dangerous river, Tassato is a city divided.

Founded on either side of the Vassa, this was originally two cities - Mestra and Regario - named for the feuding siblings who historically founded it. Over time, the cities spread along the coast and the river formed a natural boundary between them, albeit one crossed with numerous bridges. When the League became part of the Empire they were treated as a single territory - to the outrage of citizens on both sides of the river.

The north-western part of the city is called Tassato Mestra, and the south-eastern is Tassato Regario. The people on either side of the river are historically rivals, and occasionally feuds boil over and the bridges are closed until the dispute can be resolved. This is especially common when it is time to recognise the Senator for the territory of Tassato, as the citizens of Regario and those of Mestra have a vested interest in making sure their representative to the Senate does not come from the wrong "side" of the river.

Tassato Mestra is famous both for its shipyards and for the boldness of its brothels. The entire north bank of the river is almost entirely given over to a gaudy display of brazenness, the so-called Street of Pleasures where a man or a woman can buy company.

The southern part of the city, Tassato Regario, is best known for its workshops and wizards. According to legend, the first crossbows were designed in Tassato Regario and the first presses were employed here printing religious tracts, scholarly treatises and bills of fare for dining establishments. Nowadays, they're just as likely to report on the comings and goings in society; who is on the way up, who is on the way down and who wore what where.

Citizens of Tassato generally refer to Regario and Mestra as seperate cities, while outsiders refer to them as wards or parts of the same city.

The Jewelled City of Sarvos

Constructed on an island just off the cost, like a beacon of light in the water, Sarvos is the cultural center of the League – and some say the Empire. Famous for its theatres, for cramped streets between soaring towers, for the guild of papermakers, for the duelling opera houses, for the Diora University and for the Capodomus Cathedral, one of the largest religious structures in the Empire, a towering monument encrusted with gold, gems and objet d’art. The overcrowding has become more of an issue in recent years since many refugees from Holberg have made new homes there and both jobs and housing are at a premium.

Verrario

Lounging on the Scorrero, surrounded by wolf-haunted plains, Verrario sits on the border with Dawn, separated by a dense forest through which few roads stretch. It is known for its fishing and hunting and is famous for the lodges where wealthy citizens can go to be “one with nature.” Perhaps it is the influence of nearby Dawn, but the people of Verrario are known for their interest in martial affairs – it is a matter of pride that every Verrario citizen wears a blade at all times, even if it is just a workmanlike dagger. Verrario is also the site of the famous Benedetto Armoury, known for its excellent blades.

On the south side of Verrario are the drowned streets of Caricomare – a shattered ruin, waist-deep in water at its highest points and submerged entirely in others. Thirty years ago, it was a prosperous suburb of the island city, a waypoint for the trade routes around the bay. One night, however, a great storm came and the Scorrero burst its banks. The route of the river changed overnight and a mighty wave washed away the foundations of the buildings of Caricomare. In a single night, the city was ruined – buildings were toppled and the streets filled with saltwater. The repairs were far too costly during what was a particularly war-torn year and the floods created a mass exodus to Sarvos. Caricomare is an abandoned, dangerous place now – of flooded streets and waterlogged buildings, but it is said that great treasures can be found in the depths, for those brave enough to investigate. The Merrow Boatmen from Sarvos regularly take their flat-bottomed boats out here, to draw up treasure from the ruins and it is said that Ratkin pirates hide out in the flooded ruins of the Caricomare Opera House.

Temeswar

Temeswar is built in wild Varushka, near the source of the Scorrero and the river is too shallow to navigate beyond the artificially deepened harbour. It is the northernmost city of the League, and the surrounding Varushkan territories are not without their influence. Citizens of Temeswar will make an effort to be every bit as flamboyant as their southern fellows, but their dress is inevitably more practical, to accommodate the harsh northern weather; and are, perhaps, a little more brusque and direct than those who live on the bay. It is a foothold of trade to Wintermark and nearby Dawn, trading in iron ore, weapons and armour, it is seen by many as the merchant capital of the northern lands. While there is no love lost between the League and Dawn for the loss of Holberg, it is not so with Varushka and Temeswar. Temeswar saw the benefits of having such strong links with the greatest economic power in the Empire long ago. Varushka has had a good deal more time to grow used to the idea, even if there remain some (mostly) good-natured disagreements about policy in the Senate chamber. The Camorra in Temeswar place a great deal of importance on contracts - it is said that even getting wed in Temeswar is a deeply contractual affair, involving lengthy marriage contracts drawn up between the families, with many economic stipulations. On Sarvos, economic ruin can be served to you with a smile. In Temeswar, it is sealed with a spouse.

Holberg (Lost)

Holberg once possessed a rich agricultural heritage, well known for its fine vineyards. Thirty years ago, however, the city was lost when Orcs laid siege to the wall city for over a year. The Senate remained paralyzed throughout this time, unable to secure funding and forces to raise the siege and in the end the city fell. It remains under Orc rule to this day, something most League citizens consider nothing less than an Imperial travesty. But the old feud with Dawn continues and even the new Empress was unable to break the political deadlock. Before Holberg was seized by the orcs, trade flowed freely from Temeswar to Verrario and the system of lock-gates and watchtowers in Holberg granted near-total control of the movement of trade along the Scorrero river. Since it was taken, the League has been forced to ship goods through the borders of Dawn, petitioning their rivals each season for trade passes, a luxury for which they are charged handsomely.