Resource | Territory | Nation | Output | Occupant | Election | |
---|---|---|---|---|---|---|
Brilliant Star | Redoubt | Urizen | 24 wains of mithril | |||
Crawling Depths | Ossium | Varushka | 14 wains of mithril | |||
The Fortress of Salt | Temeschwar | The League | 25 wains of mithril | |||
The Great Mine of Briante | Kahraman | The Brass Coast | 22 wains of mithril | |||
The Great Pits of Ennerlund | Holberg | The League | 27 wains of mithril |
Plan
- Check data of Commission Explanation in Commission table
- check data for new titles and commissions
- ADD OCCUPANT AND NATION TO BOURSE SEAT REPORT
-
Add documentation to work flow -
* Move stored procedures to page system -
Sort Roll of Honour shit. -
Update commission list to include follies -
Add nationality to recent election table for Imperial titles -
More all data pages to archive -
add title holder to sinecure, ministry and army -
Add commission output - "additional small donations" -
Create Election schedule page -
Edit election system to mandate character ID and default description -
Complete Table for Category:Title page -
Need to update Election Results code - for this page 383YE_Autumn_Equinox_Imperial_elections -
Add voting scores into Archive:All election results
Accessibility – Possible Spoiler
Category | Status |
---|---|
Combat Unlikely or Contained | May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC. |
Walking | You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area. |
Light | Encounter takes place late at night and will be poorly illuminated. |
Smoke | Encounter will include significant use of smoke as an essential component of the encounter. |
Mobility | Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles. |
Accomodations Possible | If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination. |