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  DO NOT EDIT THIS TABLE BY HAND THIS TABLE IS AUTO_GENERATED BY THE DATABASE - SPEAK TO MATT TO GET THIS TABLE CORRECTED
 
  DO NOT EDIT THIS TABLE BY HAND THIS TABLE IS AUTO_GENERATED BY THE DATABASE - SPEAK TO MATT TO GET THIS TABLE CORRECTED
 
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<section begin=mithril>
 
===Imperial Bourse Seats===
 
===Imperial Bourse Seats===
 
<table class="wikitable sortable" style="width:800px;">
 
<table class="wikitable sortable" style="width:800px;">
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<tr><td>Iron Roundtower</td><td>Karov</td><td>Varushka</td><td>15 wains of mithril</td></tr>
 
<tr><td>Iron Roundtower</td><td>Karov</td><td>Varushka</td><td>15 wains of mithril</td></tr>
 
</table>
 
</table>
 +
<section end=mithril/>
 +
<section begin=weirwood/>
 
===Imperial Bourse Seats===
 
===Imperial Bourse Seats===
 
<table class="wikitable sortable" style="width:800px;">
 
<table class="wikitable sortable" style="width:800px;">
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<tr><td>Cinderpath Exchange</td><td>Casinea</td><td>Highguard</td><td>15 wains of white granite</td></tr>
 
<tr><td>Cinderpath Exchange</td><td>Casinea</td><td>Highguard</td><td>15 wains of white granite</td></tr>
 
</table>
 
</table>
 +
<section end=weirwood/>
 
===Imperial Bourse Seats===
 
===Imperial Bourse Seats===
 
<table class="wikitable sortable" style="width:800px;">
 
<table class="wikitable sortable" style="width:800px;">

Revision as of 11:00, 12 May 2020

<section begin=mithril>

Imperial Bourse Seats

ResourceTerritoryNationOutput
Brilliant StarRedoubtUrizen24 wains of mithril
Crawling DepthsOssiumVarushka14 wains of mithril
The Fortress of SaltTemeschwarThe League25 wains of mithril
The Great Mine of BrianteKahramanThe Brass Coast22 wains of mithril
The Great Pits of EnnerlundHolbergThe League27 wains of mithril

National Bourse Seats

ResourceTerritoryNationOutput
The Eternal Shafts of TimeKarovVarushka27 wains of mithril
The Singing CavesMournwoldThe Marches28 wains of mithril

Lost Seats

ResourceTerritoryNationOutput
Pride of Ikka's TearsSermersuaqWintermark15 wains of mithril
The LegacySpiralUrizen22 wains of mithril

Ministries

ResourceTerritoryNationPotential Purchase
Iron RoundtowerKarovVarushka15 wains of mithril


Imperial Bourse Seats

ResourceTerritoryNationOutput
Canterspire CircleMorrowUrizen22 wains of weirwood
Great Forest at ReikosReikosHighguard25 wains of weirwood
Heartwood of the Great ValeHercyniaNavarr25 wains of weirwood
Hunt of Alderei the FairVolodmartzVarushka26 wains of weirwood
The Golden Trees of SerenMiarenNavarr28 wains of weirwood
Weirwater ValesWeirwaterDawn23 wains of weirwood

National Bourse Seats

ResourceTerritoryNationOutput
The ThimbleTheruninNavarr20 wains of weirwood

Imperial Bourse Seats

ResourceTerritoryNationOutput
Brilliant ShoreSkarsindImperial Orcs26 wains of white granite
Sutton Stone QuarriesUpwoldThe Marches23 wains of white granite
The Arratan GambleTassatoThe League25 wains of white granite
The Damation CliffsKahramanThe Brass Coast27 wains of white granite
The Night QuarryMiekarovaVarushka26 wains of white granite

National Bourse Seats

ResourceTerritoryNationOutput
The Granites of VeltsgorskVolodmartzVarushka26 wains of white granite
The Vigilant SwanReikosHighguard26 wains of white granite

Ministries

ResourceTerritoryNationPotential Purchase
Cinderpath ExchangeCasineaHighguard15 wains of white granite

Imperial Bourse Seats

ResourceTerritoryNationOutput
Syrene's WisdomCasineaHighguard7 rings of ilium

National Bourse Seats

ResourceTerritoryNationOutput
Gift of the Dwindling StarVolodmartzVarushka4 rings of ilium
The Regario DossierTassatoThe League4 rings of ilium
The Steel FistNecropolisHighguard8 rings of ilium

Lost Seats

ResourceTerritoryNationOutput
The Broken Shore BountyFerozThe Brass Coast7 rings of ilium
The Scorrero NetsFerozThe Brass Coast5 rings of ilium
The Stonefield Ice CavesSermersuaqWintermark5 rings of ilium


Accessibility – Possible Spoiler

CategoryStatus
Combat Unlikely or Contained May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC.
Walking You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area.
Light Encounter takes place late at night and will be poorly illuminated.
Smoke Encounter will include significant use of smoke as an essential component of the encounter.
Mobility Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles.
Accomodations Possible If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination.