User:Matt
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+ | <table class="wikitable"><tr><th>Potion</th><th>Description</th></tr> | ||
+ | <tr><td>[[Advanced Master Medicinal]]</td><td>Specialist medicinal potions that restore groups of people or provide multiple healing benefits in one swallow. In addition, as a master of the medical potions you can also brew a powerful restorative tea using a dram of realms root, a dram of Imperial Roseweald, and a dram of true vervain. The tea is like tranquil nostrum but restores all lost mana and hit points when drunk.</td></tr> | ||
+ | <tr><td>[[Apothecary Potions]]</td><td>Every apothecary knows how to mix these five preparations; they provide valuable medical aid.</td></tr> | ||
+ | <tr><td>[[Assassin's Gate]]</td><td>Lethal ingested poisons that cause swift, painful death - and their antidotes.</td></tr> | ||
+ | <tr><td>[[Balms of the Fountainhead]]</td><td>Ointments that increase the power of ritualists to wield Spring lore.</td></tr> | ||
+ | <tr><td>[[Decoctions of Hoarfrost]]</td><td>Preparations that increase the power of Winter ritualists.</td></tr> | ||
+ | <tr><td>[[Double-sided Blade]]</td><td>These potions are used by the Druj to empower their warriors. While they grant significant increase to fighting prowess, then also bring with them a negative effect that seems intrinsic to their power.</td></tr> | ||
+ | <tr><td>[[Infusions of Feathers]]</td><td>Mysterious infusions that grant supernatural insight to those who breath their mystic fumes.</td></tr> | ||
+ | <tr><td>[[Lambent Essences]]</td><td>Methodical elixirs that increase the power of ritualists to wield Day magic.</td></tr> | ||
+ | <tr><td>[[Legacy of Thorns]]</td><td>Toxic preparations that weaken and envenom, used on weapons or to poison the unwary.</td></tr> | ||
+ | <tr><td>[[Magnum Opus]]</td><td>Mysterious preparations that increase the power of ritualists to wield Night magic.</td></tr> | ||
+ | <tr><td>[[Master Medicinal]]</td><td>Specialist medicinal potions that restore groups of people or provide multiple healing benefits in one swallow.</td></tr> | ||
+ | <tr><td>[[Narcotics]]</td><td>A catch-all set for drugs and narcotics.</td></tr> | ||
+ | <tr><td>[[Philtres of the High Peaks]]</td><td>Potions that restore the personal mana of magicians, or drain it completely.</td></tr> | ||
+ | <tr><td>[[Philtres of War]]</td><td>Potions that restore hero points and bolster a character's fighting spirit - or remove it.</td></tr> | ||
+ | <tr><td>[[The Last Resort]]</td><td>Allows you to create a number of virulent sicknesses including Reikos Flux and the cure.</td></tr> | ||
+ | <tr><td>[[Tinctures of True Eminence]]</td><td>Heady elixirs that increase the power of ritualists to wield Summer magic.</td></tr> | ||
+ | <tr><td>[[Tisanes of the Labyrinth]]</td><td>Liao-based preparations that empower religious ceremonies with extra strength.</td></tr> | ||
+ | <tr><td>[[Tonics of the Deep Forest]]</td><td>Potions that enhance a character's ability to take damage, allowing them to shrug off wounds that might otherwise incapacitate them.</td></tr> | ||
+ | <tr><td>[[Tonics of the Open Sky]]</td><td>Potions that give enhanced fortitude; the extra time they grant mortally wounded characters has saved many lives.</td></tr> | ||
+ | <tr><td>[[Unguents of Falling Leaves]]</td><td>Exotic preparations that increase the power of ritualists to wield Autumn magic.</td></tr> | ||
+ | <tr><td>[[Unshackled Gift]]</td><td>These potions create a sense of communion with the ancestors. They are only usable by orcs. You can create Butcher's Gate using two Imperial Roseweald, one True Vervain; Tukai's Heaven using three imperial roseweal, one each true vervain and marrowort; Pakad's Path using three imperial roseweald, two each of true vervain and marrowort, one each of cerulean mazzarine and bladeroot; and Chikad's Scream using two marrowort, two true vervain, one imperial roseweald.</td></tr> | ||
+ | <tr><td>[[Winter Moon]]</td><td>Lethal ingested poisons that cause madness and lingering death - and their antidotes.</td></tr> | ||
+ | </table> | ||
+ | |||
+ | |||
==Plan== | ==Plan== | ||
* Check data of Commission Explanation in Commission table | * Check data of Commission Explanation in Commission table |
Revision as of 15:04, 17 August 2020
Potion | Description |
---|---|
Advanced Master Medicinal | Specialist medicinal potions that restore groups of people or provide multiple healing benefits in one swallow. In addition, as a master of the medical potions you can also brew a powerful restorative tea using a dram of realms root, a dram of Imperial Roseweald, and a dram of true vervain. The tea is like tranquil nostrum but restores all lost mana and hit points when drunk. |
Apothecary Potions | Every apothecary knows how to mix these five preparations; they provide valuable medical aid. |
Assassin's Gate | Lethal ingested poisons that cause swift, painful death - and their antidotes. |
Balms of the Fountainhead | Ointments that increase the power of ritualists to wield Spring lore. |
Decoctions of Hoarfrost | Preparations that increase the power of Winter ritualists. |
Double-sided Blade | These potions are used by the Druj to empower their warriors. While they grant significant increase to fighting prowess, then also bring with them a negative effect that seems intrinsic to their power. |
Infusions of Feathers | Mysterious infusions that grant supernatural insight to those who breath their mystic fumes. |
Lambent Essences | Methodical elixirs that increase the power of ritualists to wield Day magic. |
Legacy of Thorns | Toxic preparations that weaken and envenom, used on weapons or to poison the unwary. |
Magnum Opus | Mysterious preparations that increase the power of ritualists to wield Night magic. |
Master Medicinal | Specialist medicinal potions that restore groups of people or provide multiple healing benefits in one swallow. |
Narcotics | A catch-all set for drugs and narcotics. |
Philtres of the High Peaks | Potions that restore the personal mana of magicians, or drain it completely. |
Philtres of War | Potions that restore hero points and bolster a character's fighting spirit - or remove it. |
The Last Resort | Allows you to create a number of virulent sicknesses including Reikos Flux and the cure. |
Tinctures of True Eminence | Heady elixirs that increase the power of ritualists to wield Summer magic. |
Tisanes of the Labyrinth | Liao-based preparations that empower religious ceremonies with extra strength. |
Tonics of the Deep Forest | Potions that enhance a character's ability to take damage, allowing them to shrug off wounds that might otherwise incapacitate them. |
Tonics of the Open Sky | Potions that give enhanced fortitude; the extra time they grant mortally wounded characters has saved many lives. |
Unguents of Falling Leaves | Exotic preparations that increase the power of ritualists to wield Autumn magic. |
Unshackled Gift | These potions create a sense of communion with the ancestors. They are only usable by orcs. You can create Butcher's Gate using two Imperial Roseweald, one True Vervain; Tukai's Heaven using three imperial roseweal, one each true vervain and marrowort; Pakad's Path using three imperial roseweald, two each of true vervain and marrowort, one each of cerulean mazzarine and bladeroot; and Chikad's Scream using two marrowort, two true vervain, one imperial roseweald. |
Winter Moon | Lethal ingested poisons that cause madness and lingering death - and their antidotes. |
Plan
- Check data of Commission Explanation in Commission table
- check data for new titles and commissions
- ADD OCCUPANT AND NATION TO BOURSE SEAT REPORT
-
Add documentation to work flow -
* Move stored procedures to page system -
Sort Roll of Honour shit. -
Update commission list to include follies -
Add nationality to recent election table for Imperial titles -
More all data pages to archive -
add title holder to sinecure, ministry and army -
Add commission output - "additional small donations" -
Create Election schedule page -
Edit election system to mandate character ID and default description -
Complete Table for Category:Title page -
Need to update Election Results code - for this page 383YE_Autumn_Equinox_Imperial_elections -
Add voting scores into Archive:All election results
Accessibility – Possible Spoiler
Category | Status |
---|---|
Combat Unlikely or Contained | May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC. |
Walking | You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area. |
Light | Encounter takes place late at night and will be poorly illuminated. |
Smoke | Encounter will include significant use of smoke as an essential component of the encounter. |
Mobility | Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles. |
Accomodations Possible | If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination. |