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* [[File:Anvil_Almanac_1_379_Summer_Imperial_Titles.pdf]]
 
* [[File:Anvil Almanac 2 379 Autumn Imperial Titles.pdf]]
 
* [[File:Anvil Almanac 3 379 Winter.pdf]]
 
* [[File:Anvil Almanac 4 380 Spring.pdf]]
 
* [[File:Anvil Almanac 5 380 Summer.pdf]]
 
* [[File:Anvil Almanac 6 380 Autumn.pdf]]
 
* [[File:Anvil Almanac 6a 380 Autumn Addenda.pdf]]
 
* [[File:Anvil Almanac 7 380 Winter.pdf]]
 
* [[File:Anvil Almanac 8 381 Spring.pdf]]
 
* [[File:Anvil Almanac 9 381 Summer.pdf]]
 
* [[File:Anvil Almanac 10 381 Autumn.pdf]]
 
* [[File:Anvil Almanac 11 381 Winter.pdf]]
 
* [[File:Anvil Almanac 12 382 Spring.pdf]]
 
* [[File:Anvil Almanac 13 382 Summer.pdf]]
 
* [[File:Anvil Almanac 14 382 Autumn.pdf]]
 
* [[File:Anvil Almanac 15a 382 Winter Concerns.pdf]]
 
* [[File:Anvil Almanac 15b 382 Winter Titles.pdf]]
 
* [[File:Anvil Almanac 16a 383 Spring Concerns.pdf]]
 
* [[File:Anvil Almanac 16b 383 Spring Titles.pdf]]
 
* [[File:Anvil Almanac 17a 383 Summer Concerns.pdf]]
 
* [[File:Anvil Almanac 17b 383 Summer Titles.pdf]]
 
* [[File:Copy of ImperialHistoryTimeline v8 Final forSharing.pdf]]
 
  
 
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=TOC 1=
===Accessibility – Possible Spoiler===
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==TOC 2==
<table class="wikitable mw-collapsible mw-collapsed"><tr><th>Category</th><th>Status</th></tr>
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===TOC 3===
<tr><td>Combat Unlikely or Contained</td>
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====TOC 4====
<td>May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC.</td></tr>
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=====TOC 5=====
 
 
<tr><td>Walking</td>
 
<td>You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area.</td></tr>
 
 
 
<tr><td>Light</td>
 
<td>Encounter takes place late at night and will be poorly illuminated.</td></tr>
 
 
 
<tr><td>Smoke</td>
 
<td>Encounter will include significant use of smoke as an essential component of the encounter.</td></tr>
 
 
 
<tr><td>Mobility</td>
 
<td>Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles.</td></tr>
 
 
 
<tr><td>Accomodations Possible</td>
 
<td>If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination.</td></tr>
 
</table>
 

Revision as of 11:22, 13 October 2020

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