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==Description==
 
==Description==
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It is said that the first pair of warden's fists was crafted by a [[Warden]] born of both the tribes [[Varushka_history|Vard and Ushka]], she made and named them Brother and Sister for the siblings that she never had. However the [[Navarr]] claim that the Wardens learnt the secret from their [[Navarr_magical_traditions#Vates|Vates]] who claim that they were originally called [[Navarr_history|Terunael’s]] Fists and were a common weapon in their war against what came before the [[Vallorn]].
  
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The [[Varushka_Lineage_and_Species_Attitudes#Company_of_the_White_Stag|Company of the White Stag]] often refer to warden's fists as Antlers, and shape the [[Materials#Dragonbone|Dragonbone]] component of the axe and rod into complex tangs often resembling their own, as a maker’s mark.
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In [[Urizen]] they are favourite among the [[Urizen_military_concerns#Sentinels|Sentinels]] who believe that the balance between martial and magical is the best demonstration of [[Arete]], a fight that can be altered by quickly removing pivotal opponents is one that you win without wasted lives.
  
 
==Rules==
 
==Rules==

Revision as of 15:03, 2 January 2013

This is a placeholder page for content that PD are actively working on.

Description

It is said that the first pair of warden's fists was crafted by a Warden born of both the tribes Vard and Ushka, she made and named them Brother and Sister for the siblings that she never had. However the Navarr claim that the Wardens learnt the secret from their Vates who claim that they were originally called Terunael’s Fists and were a common weapon in their war against what came before the Vallorn.

The Company of the White Stag often refer to warden's fists as Antlers, and shape the Dragonbone component of the axe and rod into complex tangs often resembling their own, as a maker’s mark.

In Urizen they are favourite among the Sentinels who believe that the balance between martial and magical is the best demonstration of Arete, a fight that can be altered by quickly removing pivotal opponents is one that you win without wasted lives.

Rules

You require both the ambidexterity and magician skills to bond to these items.