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This is a list of significant updates to the wiki which we will try and keep as up to date as possible.  Hopefully this will be a more useful document than the recent changes page which lists every spelling correction and formatting change.  
[[Category:Rules]]
==Overview==
This is a list of significant updates to the wiki. We try to keep it as up to date as possible, in the hope it will be a more useful reference than the [[Special:RecentChanges|recent changes]] page which lists every spelling correction and formatting change.  


By its nature this page will be regularly updated so when you visit the wiki try checking here first. However please keep in mind this is a manually updated page so at times maybe a little behind the actual updates.
By its nature this page will be regularly updated so when you visit the wiki try checking here first. However please keep in mind this is a manually updated page so at times maybe a little behind the actual updates. We tend to make an entry on this page once an update is finalised - so if something has changed and hasn't been mentioned here it's possible that the changes are not yet complete.
 
In early 2022, we moved all entries on this page prior to 2019 to the [[Archive:Wiki_updates_to_2018|previous wiki updates]] page in the Archive namespace as detailed in [[#Archiving Wiki Updates|Archiving wiki updates]].
 
==Warding Rituals==
* '''14/04/2024
We have added an OOC note to the rituals that ward an area to make clear that you must inform a ref about it before you pass through the [[Sentinel Gate]] and get the props you are planning on using checked. The affected rituals are :
* [[Hold Back Frozen Hunger]]
* [[Retreat to the White Caves]]
* [[There Is No Welcome Here]]
* [[Wardens of the Black Waste]]
 
==Imperial Orcs==
* '''11/04/2024'''
We've made extensive updates to the [[Imperial Orcs]] pages, primarily related to the introduction of [[sept|septs]]. This also touches on a number of other elements including the introduction of a new group archetype (the coterie) and changes to the way ancestors work. Many pages now have additional information on them, but the biggest changes are:
* Addition of the six septs: [[Ethengraw]], [[Illarawm]], [[Sannite]], [[Sunstorm]], [[Tamazi]], and [[Yerende]]
* Revision of the [[Imperial Orcs religious beliefs]] page
* Addition of [[Imperial Orcs culture and customs#Septs|septs]] to the [[Imperial Orcs culture and customs]] page.
* Addition of [[Imperial Orcs magical traditions#Spiritweaving|Spiritweaving]] to the [[Imperial Orcs magical traditions]] page.
* We've removed the Imperial Orcs lineage and species page as the information on that page was now redundant.
New characters can select their sept during character creation. Existing characters can change their sept by emailing [mailto:plot@profounddecisions.co.uk plot@profounddecisions.co.uk]. You can also change sept during play by engaging in the [[Imperial Orcs religious beliefs#The Living Bridge|appropriate ceremony]] then going to GOD.
==League Orcs==
* '''08/04/2024'''
We have updated [[the League]] brief to incorporate new material relevant to playing an [[orc]] in [[the League]], reflecting current developments. It is now possible for players creating a new character in the League to choose whether they are playing an orc or a human.
 
As part of the change we've made a number of updates to several League pages:
* [[The League|Introduction]]
* [[The League people|The people]]
* [[The League culture and customs|Culture and customs]]
* [[The League look and feel|Look and feel]]
* [[The League history|History]]
* [[The League religious beliefs|Religious beliefs]]
* [[The League magical traditions|Magical traditions]]
 
==Cold Sun==
* '''04/03/2024'''
We've added a new wiki page for [[Cold Sun]], the cruelly impassive eternal of the Day realm whose forces are currently threatening a number of locations in the Empire. While this is mostly a campaign update, we've included it here because we have taken the winter to tinker with some of the stats of the heralds involved to try and make them more interesting and engaging to fight against, so there are some rules changes. Also, in the past there has been some confusion over the abilities of the heralds of Cold Sun. They are very much not [[Calls#Monstrous_Creatures|monstrous creatures]] so they take the effects of all calls that hit them legitimately, including the effects of [[weakness]]. There is no indication that looting heralds of Cold Sun will result in any kind of curse, nor are they able to reflect back calls. There was some confusion early on due to the way that the brief was delivered before the first block of skirmishes at E3 2023. We have taken all steps possible to try to ensure that this doesn't happen again. Part of the reason for us presenting this information here as clearly as possible is to ensure that those going on skirmishes can have some idea of what they might be up against.
 
==Sanctioned Events==
* '''21/02/2024'''
We've made some changes to the language around sanctioned events. Previously, "sanctioned event" included both any event taking place in the continuity of the Empire campaign world, and specifically events containing plot elements. We've explicitly renamed the kind of event with plot, NPCs, and combat as a "plot event", leaving "sanctioned event" to refer to all events not run by Profound Decisions that are considered part in the Empire campaign.
 
We've also added a section of additional guidance on [[Sanctioned_event_advice#Communication_Magic|Communication Magic]] at sanctioned events. While it can't be used to speak to off-stage NPCs in the wider world, it is possible for the creators of a plot event to use certain types of communication magic within the context of their plot.
==Tisanes of the Labyrinth==
* '''17/02/2024'''
We've changed [[Usher's Decoction]] and [[Tisanes of the Labyrinth#Waywalker's Suffusion|Waywalker's Suffusion]] to be [[Potion#Tonics|tonics]]. This means their effects cannot be stacked with each other.
 
==Aspect magic==
* '''16/02/2024'''
We've changed the name of the magical tradition formerly known as ''totem magic'' to [[aspect magic]] as it more accurately reflects the function of that tradition. We have also taken the opportunity to change the term for calling on aspects of mundane animals in magic to [[Aspect_magic#Beast_Magic|beast magic]] rather than ''spirit animals''.
 
==Liao Ceremony Cooperation==
* '''14/02/2024'''
We've edited the [[Religious skills#Cooperation|cooperation]] section on the [[religious skills]] page to make it clear that it is [[dedication]] and not membership of a [[Assembly#The_Virtue_Assemblies|virtue assembly]] that determines who a character can perform a ''virtue ceremony'' in cooperation with. Now that it is possible for a character to be dedicated to one virtue, but a member of a different Virtue assembly through the use of the preaching [[Congregation#Downtime options|downtime option]], the original wording was open to misinterpretation.
 
==Synod Votes and Lay Members==
* '''14/02/2024'''
We've removed the reference to "appropriate virtue assembly" from the [[Sinecure#Synod_Votes|Sinecure]] page, with regard to people who are not members of the [[Imperial Synod]] gaining votes. Since the introduction of [[Congregation#Downtime_Options|preaching]] as the method for determining Virtue assembly membership, there is no way for someone without a [[congregation]] to be part of a Virtue assembly, and someone with a congregation is already a member of the Synod.
 
==Veto==
* '''14/02/2024'''
On the [[Imperial Senate]] page, we've changed the word "exercised" for "submitted" and added a line making it clear the usual [[Veto#Timing|timing]] rules apply in the event the veto is being submitted following the Senate session on Sunday.
 
==Medium Armour==
* '''17/01/2024'''
We've made some changes to the names of certain [[:Category:Medium Armour|medium armour]] to avoid confusion since the [[Rules_update_2022#Armour|change]] to what counts as different types of armour. This has had no effect on the mechanical effect of the magic items.<br>
 
''Mithril Shirt'' is now [[Bloodamber Hauberk]]<br>
''Tombsteel Guardian'' is now [[Tombshroud Guardian]]<br>
''Wardensweave Scale'' is now [[Wardensweave]]<br>
''Runemail'' is now [[Runebound Ward]]<br>
''Splint Mail'' is now [[Cerulean Protector]]<br>
''Mediator's Mail'' is now [[Scrivener's Guard]]
 
In addition we have also changed ''Oathkeeper'' to [[Vowkeeper]] and ''Alderman's Edge'' to [[Alder's Edge]]
 
==Secrets of Skillful Artifice==
* '''11/01/2024'''
We've made some changes to [[Secrets of Skillful Artifice]]. The donor [[Crafting skills#Artisan|artisan]] now chooses what skill to share via the ritual, and may choose to share nothing. This partly resolves some inconsistencies with how the knowledge the ritual shares was determined, and better defines how it works with Runesmith's Law and similar effects.
 
==Runesmith's Law==
* '''3/1/2023'''
We've updated both [[Wintermark_economic_interests#Runesmith.27s_Law|Runesmith's Law]] and [[Secrets of Skillful Artifice]] to make it clear that using magic to temporarily share knowledge of how to make a unique Wintermark magic item triggers the geas not to share this knowledge. The result is that the artisan donating the knowledge to someone outside their nation permanently loses access to Runesmith's Law.
 
==Farms and Businesses==
* '''14/12/2023'''
We've added a line to both [[Farm#Production|farm]] and [[Business#Production|busniess]] resources to make it clearer that the income they provide represents disposable income rather than being the sum total of their seasonal production. Expenses, lifestyle, and taxes all exist below the abstraction layer.
==Regalia==
* '''11/12/2023'''
We have added a section on the [[New Imperial titles]] page which explains how the Imperial Senate can add [[New_Imperial_titles#Regalia|regalia]] to a title.
==Ossium Opportunity==
* '''31/08/2023'''
We've made a slight alteration to the [[Culling_the_threat#Dripping_Echoes|Culling the threat]] wind of fortune in the section about creating a permanent magical fortress in the Drownbark Forest. We've made it clear that the "no upkeep" element of the permanent magical fortress is part of the [[opportunity]], and not a standard part of making a magical fortress permanent. The precise mechanics of creating a permanent magical fortress would be determined on case by case basis.
==Appraisal==
* '''08/08/2023'''
Now the [[Imperial Senate]] can perform ''two'' [[appraisal|appraisals]] each season, we've added [[Appraisal#The_Prognosticators_Office|a note]] to the power as to how the Imperial Auditor will proceed if both name the same researcher.
==Recognition==
* '''25/07/2023'''
We have added a new use for the judgement of [[Recognition]]; allowing the [[Assembly#General_Assembly|General Assembly]] to recognise someone as an explicitly false exemplar or paragon. A judgement of recognition used in this way can only be raised in the General Assembly and always requires a greater majority to pass.
 
==Spiral Strategy==
* '''24/07/2023'''
The [[Spiral]] page has been tweaked slightly, naming the [[Spiral#The_Passes|Apulian Way]] as the connection between the territory and the Grendel nation, and adding a [[Spiral#Strategic_Considerations|Strategic Considerations]] section that summarizes the geographical complications in the territory. Apart from naming the southern pass, nothing has actually changed we've just made it more explicit.
 
==Imperial Inquisitor==
* '''0707/2023'''
We've made a slight amendment to the responsibilities of the Imperial Inquisitor to make clear that they are part of the ''inquisitorial court''.
 
==Thief's Arcane Gambit==
* '''04/07/2023'''
We've added a line to [[Thief's Arcane Gambit]] that specifies that the "legitimate target" for the ritual is also affected by any specific restrictions around willingness in the original enchantment. If the original enchantment can only be used on a willing target, it can only be moved to a willing target.
 
==Inspirational Locations==
* '''02/07/2023'''
We have replaced the old rules for inspirational tombs with some new rules for [[inspirational location|inspirational locations]]. The new rules cover using true liao to create inspirational memorials for exemplars and paragons as well as using it to consecrate a sacred sites like the Kallavesa Marshes. The new rules provide a detailed framework that lays out how characters do this - what steps are needed in-character and what the outcome will be at each stage. We've provided more explanation for the changes and why we've made them in the [[rules update 2023]] page.
 
==Sentinel Gate==
* '''01/07/2023'''
We have removed references to getting a traumatic wound if you travel back too late through the sentinel gate. Implementation of this rule was always spotty at best and it violated some of our core design principles in the way it confused in-character and out-of-character objectives. We don't want players to return through the gate late, because it plays havoc with the schedule that everyone, players and ourselves, are relying on. Most participants implicitly appreciate this and make the best effort possible to return to Anvil before the gate begins to close. Traumatic wounds are intended to lead to further roleplaying for the participants who receive them, they are not meant to punish participants for taking the wrong action. Empire tries as hard as possible to avoid mixing in-character and out-of-character consequences in that way.
 
==FIRST AID==
* '''01/07/2023'''
We've changed the MAN DOWN call to [[Calls#FIRST_AID|FIRST AID]]. We've made this change for two reasons, one is that we and many of our players are no longer comfortable with such a clearly gendered call. The other reason is that over the years, a few players have developed a bad habit of using the call in-character when someone gets wounded. We've replaced the call with FIRST AID - a clear call asking for the first aid team to provide assistance.
 
We understand that many of participants will continue to use MAN DOWN in emergency situations, precisely because it is the instinctive thing to shout in an emergency. That is absolutely fine, and everyone should treat the call ''exactly'' as if they had called FIRST AID. We expect it to take some years to drop the old call in favour of the new one and we would much rather participants shouted either call quickly than pause to think. The hobby has been using the man down call for decades and we do not want to compromise safety while we transition away from its use at Empire.
 
==Searching==
* '''29/06/2023'''
We have removed the option in the rules to carry out a real search when searching a character. Previously it was possible to do a real search, but only if both parties agreed. We've removed this option as it's not compatible with the wider system where we discourage this kind of physical contact.
 
==Art of the Deal==
* '''22/06/2023'''
We've changed the name of the Art of the Deal ritual to [[Winds of Fortune]]. Art of the Deal is still an alternate name for the ritual, but the main entry and all references on magic items use the new name.
==Golden Ramparts==
* '''21/06/2023'''
We've updated the [[Golden Ramparts]] with an [[Golden Ramparts#Assurance|assurance]], related to the Rod and Shield, that has been helpfully uncovered by a scholar at the Icy Crag of the Eternal Sun.
==Druj Miasma==
* '''16/06/2023'''
We've updated the [[Druj miasma]] page, especially with reference to miasma pillars, so that it is less focused on information gained after the liberation of Reikos.
==Cruelty==
* '''14/06/2023'''
Building on the commentary we added to the [[Iron Helms]] army page [[Iron_Helms#Composition|on cruelty]], we added the word "needless" to the [[Varushka#What the Varushkans are not|what the Varushkans are not]] section on the [[Varushka]] page.
==Magic Quality==
* '''04/06/2023'''
We've explicitly added a note that the ritual targeting ability of an army with the [[Army_qualities#Magic|magic quality]] can also target a region or fortification within a territory.
 
==Haunted Quality==
* '''03/06/2023'''
We've decided to remove the ''Haunted'' [[army qualities|army quality]]. There are no armies with this quality, and after extensive discussion we don't believe we would ever allow any future army to have it, either as a quality or an enchantment.
 
==Farm Diversification==
* '''31/05/2023'''
Updated the [[Farm#Diversification|diversification]] section on the [[farm]] page to make it clearer that "herb" means one of the standard five magical herbs. Any opportunity that grants "herbs" will always mean the herbs gathered from a standard [[herb garden]] unless it explicitly says otherwise.
==Wolves of Winter==
* '''26/05/2023'''
The magnitude of the ritual ''Wolves of Winter'' has been increased in line with our recent changes to rituals that effect the downtime campaign. The ritual is not in Imperial lore, but the database has been adjusted to reflect this change.
==Whispers through the Black Gate==
* '''20/05/2023'''
We've added a note to the [[Whispers_through_the_Black_Gate#Option|special liao option]] on the [[Whispers through the Black Gate]] ritual to make it explicit that the option is not available to orc casters.
==Throne Appointment==
* '''17/05/2023'''
We've edited the part of the [[The_Throne#Appointment|Throne appointment]] that talks about changing support around and when the election ends inconclusively. The previous wording was a little misleading.
==Navarr Warlocks==
* '''16/05/2023'''
We've changed the word "warlock" on the [[Navarr]] page. The word was very misleading and intended to be a synonym for "magician", which is what we have replaced it with.
==Commonwealth History==
* '''10/05/2023'''
We've changed the year of the formation of the [[Commonwealth#History|Commonwealth]] from 120YE to 105YE so that it is consistent with the background of [[Emperor Frederick]].
 
==Throne Election==
* '''05/05/2023'''
Appointment of a Throne is [[Senate_motion#Constitutional_Vote|constitutional vote]]. We've made it more explicit that the [[Assembly of the Nine]], as well as the [[General Assembly]], can [[veto]] the election of [[the Throne]]. We've also added that one of the first things every Throne does is ratify their own appointment.
==Marsh Commissions==
* '''19/04/2023'''
We've added a note to the [[commission]] page to indicate that the [[Commission#Marshes|problem of building on marshes]] has become permanent.
 
==Dreams in the Witch House==
* '''14/04/2023'''
We've added a note to [[Dreams in the Witch House]] inviting players to e-mail us before the event with information about territories they intend to scry so that we are more likely to have a response ready.
==Conjunctions==
* '''12/04/2023'''
We've updated the wiki to make it clear that characters who are nominated by the civil service to [[Sentinel_Gate#Prognostication|oversee a conjunction]] can delegate that authority to another character and that they are not expected to go on the conjunction if they don't want to do so. Any player who doesn't want to oversee a conjunction can contact plot@profounddecisions.co.uk to have the responsibility shifted to another character.
 
==Endorsement==
* '''08/04/2023'''
Clarified the limits of [[endorsement|endorsing]] deals with eternals. An endorsement cannot support a deal made with an eternal that is under [[Alignment#Enmity|enmity]] ''at the time the deal is made''. Amity or Neutrality cannot be retroactively applied.
 
==Divination Rituals==
* '''06/04/2023'''
We've made matching updates to [[Clear Counsel of the Everflowing River]] and [[Combing the Beach]], Both rituals now require an effigy to perform, and that the question posed be submitted the previous night. The response to the ritual now comes when it is performed, rather than some time afterwards. You can find more details about the change on the [[Rules update 2023#Divination Ritual Updates|Rules update]] page.
==Shuttle Service==
* '''06/04/2023'''
We have taken the decision not to charge for the [[https://www.profounddecisions.co.uk/empire-wiki/Dadford_Road_Campsite#Banbury_Shuttle_Service|shuttle service in 2023]]. We have no plans to charge for the shuttle in the future if the costs to run the service remain similar.
 
==Regio and Portals==
* '''05/04/2023'''
We made some adjustments to [[detect magic]] and [[operate portal]] to lay out their functionality when it comes to detecting and identifying [[regio]] and the portals that lie within them. We included in operate portal the mechanics of accessing the Hall of Worlds (copied from the regio page), given how commonly that spell effect is used by magicians.
==Military Rituals==
* '''31/03/2023'''
We've made several updates to rituals that involve [[Imperial armies|armies]] and [[fortification|fortifications]]. The [[Rules_update_2023#Military_Rituals|Rules Update 2023]] page goes through these changes in detail. The rituals affected are [[Knights of Glory]], [[Bound by Common Cause]], [[Frozen Citadel of Cathan Canae]], [[Forge the Wooden Fastness]], [[Dripping Echoes of the Fen]], [[The Basalt Citadel]], [[Golden Ramparts]] and [[Stone's Unyielding Defiance]].
 
We've also modified [[Clarity of the Master Strategist]], [[Quickening Cold Meat]], and the non-Imperial ritual '''Footsteps of the Fallen''' to change the [[roleplaying effects]] experienced by the [[general]] targeted by the [[enchantment]].
 
==Resources and Conquered Territories==
* '''31/03/2023'''
We've changed the way [[fleet|fleets]] and [[military unit|military units]] interact with the [[Resource#Conquered_Territories|conquered territory]] rules. Previously these two resources had been exempt from the penalty for being in a conquered territory; we've removed that exemption. You can read more about this change in the [[Rules_update_2023#Military_Units_and_Fleets|rules update]].
 
==Venom==
* '''31/03/2023'''
We've clarified the [[Calls#VENOM|VENOM]] call to make it explicit that if you are [[Combat#Dying|dying]] and have less than thirty seconds to live when you are hit by venom, then you should continue with your current count - gaining the venom condition ''never'' increases the time remaining if you were already dying.
==Spring Rituals==
* '''23/03/2023'''
The effects of [[Fan the Flame of New Life]] have been significantly changed, and we've removed the '''Midwife's Recourse''' ritual from the game. Discussion of and explanation for these changes can be found on the [[Rules_update_2023#Spring_Rituals|Rules update 2023]]page. We also added a medicine section to the [[Technology#Medicine|Technology]] page, and a section on the [[Healing in Empire#Pregnancy and childbirth|healing in Empire]] page.
 
==COVID Safety==
* '''14/03/2023'''
We have updated the [[entry requirements]] and the rules for [[COVID safety]] for our events in 2023.
 
==Bow Safety==
* '''14/03/2023'''
We have overhauled the rules for [[bow safety]] at Empire. Please make sure you read and understand the new rules if you use a bow or crossbow at any point at the events.
 
==Blood of the Hydra==
* '''14/03/2023'''
[[Blood of the Hydra]] has been amended to make it explicit that it is intended for the treatment of limbs ruined by effects such as [[Calls#CLEAVE|CLEAVE]] or the like. It cannot be used to regrow internal or damaged organs, and is only useful for traumatic wounds when explicitly called out. Damaged internal organs are very much intended to be in the purview of the [[Surgical skills#Physick|physick]], and regenerating or replacing them magically is a much more significant use of magic than simply repairing a limb ruined by a sword. '''(23/03/2023)''' Further discussion of this change can be found [[Rules_update_2023#Reasoning:_Blood_of_the_Hydra|here]].
 
==Chimes of Annulment==
* '''14/03/2023'''
We've changed the casting time on [[Chimes of Annulment]] to be 2 minutes rather than 5, to bring it in to line with other rituals.
==Knight-protector Declination==
* '''10/03/2023'''
We've added a note to the [[Knight-protector#Appointment|Knight-protector]] [[Imperial title]] about what happens if someone wins the tourney but declines to take the title.
==Vital Strength of the Earth==
* '''09/03/2023'''
We've corrected an error in [[Vital Strength of the Earth]] which had the increased magnitude for additional targets at 5, rather than 24.
==Lineage in Play==
* '''08/03/2023'''
We added some material about gaining (and losing) lineage after character creation. There's a section on the [[lineage#Gaining_lineage_in_play|lineage]] page, and sections on each of the individual lineage pages in the ''Imperial (lineage)'' sections.
==Liao and PLV==
* '''08/03/2023'''
Additional information about [[Liao#True Liao|true liao]] has been added to the [[liao]] page. We've also added a new page laying out the procedures and mechanics involved in having a [[past life vision]].
==Card Wording==
* '''02/03/2023'''
We've added a line to the rules about [[Game_items#Cards|cards]] pointing out that when a game itemcard and the rules on the wiki differ, the rules take precedence. Usually this is because a card was printed during an earlier iteration of the rules.
==Auras==
* '''01/03/2023'''
We've made a few updates to the [[aura]] page. [[Aura#Durable Auras|Durable auras]] are now auras that last indefinitely unless replaced, and we've specified [[Aura#Strong Auras|strong auras]] as being auras with a strength higher than one. We've also explicitly called out that the [[insight]] skill does [[Aura#Virtue|not reveal]] which (if any) virtue or malign spiritual presence an aura is tied to. Finally, we've added a section giving some information about [[Aura#Spontaneous Auras|spontaneous auras]] to the page.
==Booking IC Spaces==
* '''28/02/2023'''
We've added the facility for characters to book IC spaces at the event - the Hub, Hall of Worlds, Miltiary Council and Senate - when not in use for official business. We've added a section to the page on [[Anvil#Booking_Civil_Service_Spaces|Anvil]] to explain how this works and how to make a booking.
==Dreams in the Witch House==
* '''24/02/2023'''
We've edited the description of the ritual effect for [[Dreams in the Witch House]] to bring it more into line with the way the ritual is actually working in the field.
==Eye of the High Places==
* '''24/02/2023'''
We've removed the requirement for this ritual to be performed in a powerful Day [[regio]], to bring it into line with [[Eyes of the Sun and Moon]] and [[Dreams in the Witch House]].
==Align the Celestial Net==
* '''24/02/2023'''
We've made a slight tweak to [[Align the Celestial Net]] to bring it into line with [[Wind of Mundane Silence]]. Neither ritual can be performed by a coven that is drawing on the power of the target [[regio]] to allow them to cast the ritual.
==Army Enchantments==
* '''23/02/2023'''
We've changed the casting time of rituals that target Imperial Armies to 10 minutes, with the new rule about using the Imperial regio to reduce the casting time to 5 minutes. So far the affected rituals are [[Bound by Common Cause]], [[Brotherhood of Tian]], [[Why Sulemaine Walked Away From The Baker]], [[Eyes of the Hills]], and [[Mystic_scrolls_of_Estavus#Machines_of_Destruction|Machines of Destruction]].This brings them into line with the other army enchantment rituals.
==Longer Rituals==
*'''23/02/2023'''
We've added an additional power to the [[Regio#The Imperial Regio|Imperial Regio]]. Any ritual with a casting time of at least 10 minutes can be cast in 5 minutes instead when using the Imperial regio. We're updating existing ritual pages to include a reminder of this effect. We've added a note to the "imperial enchantments" ([[Bright Eyes Gleam in the Depths]], [[Hallow of the Green World]], and [[Wondrous Forests of the Night]]) to indicate that they do not have their casting time reduced by the Imperial regio.
 
==Phial of the Sun / Bloodcloak==
* '''22/02/2023'''
We've updated the rules text for the [[Phial of the Sun]] and [[Bloodcloak]] [[magic items]] to make it explicit that they only duplicate the effect of the five traditional magical [[herb|herbs]];  [[Bladeroot]], [[Cerulean Mazzarine]], [[Imperial Roseweald]], [[Marrowort]], and [[True Vervain]]. While other substances might be described as herbs, they are distinct from the five herbs used by [[Surgical skills#Physick|physicks]] that these magic items can replicate.
==Navarr Are Not...==
* '''15/02/2023'''
We've added a new bullet point to [[Navarr#What_the_Navarr_are_not|What the Navarr are not]] making it clear that while the [[Navarr]] are merciless toward their enemies, they are just as law abiding as any other Imperial nation.
 
==Conclave Changes==
* '''11/02/2023'''
We've made extensive changes to the [[Imperial Conclave]]. This touches on the way a [[Conclave session]] is organised, all the [[declaration|declarations]], and almost all of the [[Imperial title|titles]] associated with the Conclave, as well as [[the Throne]]. Rather than repeat them here, you can find a summary of the changes on the [[Rules_update_2023#Conclave_Changes|Rules update 2023]] page..
 
==Advisor on the Vallorn==
* '''11/02/2023'''
As part of the updates to the [[Imperial Conclave]], we've removed the power of the [[Advisor on the Vallorn]] to raise a free [[Declaration]] of [[Interdiction]].
 
==Unstoppable and Pretending to be Dead==
* '''19/01/2023'''
We've edited the rules for [[Heroic_skills#Unstoppable|Unstoppable]]. We haven't change the rules, but we've tried to make the intent behind the skill use clearer. We've also rolled in some points from the [[Rules FAQ]] as having information about a skill in two places can be unhelpful.
 
At the same time, we've made the rule about pretending to be dead or dying more prominent by moving it to the section of the rules dealing with [[Combat#Dying|dying]].
==Operating Portals==
* '''11/01/2023'''
We've made a few minor edits to [[operate portal]] and related effects (specifically the [[Ambassadorial Gatekeeper]] ritual) to make it clearer that you can't bring along additional living creatures even if they are [[combat#Dying|dying]] or [[Combat#Terminal|terminal]].
 
We've also added a note to the [[Knight-protector#Banner_of_the_Season|Banner of the Season]] power of the [[Knight-protector]] [[Imperial title]] that the Summer Banner is specifically more potent than the others, as there had been some confusion around the fact the item is notably different to the other three.
==Necessary Details==
* '''27/09/2022'''
We added a note to the [[Commission#Necessary_Details|necessary details]] section on the [[commission]] page making it explicit that in the absence of details about the cost of a commission, the civil service will always assume it is the minimum size allowed for such a commission.
==Accoutrements of War==
* '''16/08/2022'''
We've added a boxout to the [[Mystic_scrolls_of_Estavus#Accoutrements_of_War|Accoutrements of War]] ritual making it clearer that the special production granted by the [[enchantment]] ''only'' applies to paid work, not to every action under the independent action dropdown.
==Cardinals and Assemblies==
* '''15/09/2022'''
We've added a note to the [[cardinal]] page in the [[Cardinal#Appointment|appointment]] section reinforcing the idea that a cardinal must be a member of the [[Assembly#The_Virtue_Assemblies|assembly]] they lead. Changing assembly (perhaps through [[Congregation#Downtime_Options|preaching]] in downtime) means the cardinal forfeits their title. Likewise, someone without a [[congregation]] who gains membership of an assembly through the votes granted by a [[sinecure]] cannot become cardinal because as soon as they do, they lose their former [[Imperial title]] and no longer meet the criteria to be cardinal. Both are very edge cases, but are worth bearing in mind.
==Imperial Enchantments==
* '''15/09/2022'''
We've adjusted the magnitude of the three [[:Category:Imperial Enchantment|Imperial enchantments]] up from 160 to 200. In-character magical scholars believe this is due to the increasing size of the Empire, and might have been heralded by a [[A_yellow_star_hung#A_Light_that_Never_Goes_Out|subtle conjunction]] of the esoteric [[Astronomancy#Constellations|constellations]] of [[the Key]] and [[the Lock]] during the Autumn Equinox. Out-of-character this is because we want to keep these rituals challenging, and the former magnitude is no longer as difficult to achieve as it was when the game began.
 
We also took the opportunity to change how [[Hallow of the Green World]] works. Previously the coven had to choose which herb the herb gardens would create. This is because when we first created these rituals we didn't have the ability to add random herbs to resources. Now that we do, we've update the ritual to work a little bit more like [[Bright Eyes Gleam in the Depths]] and [[Wondrous Forests of the Night]] whose bonus production is set by the base resource rather than being chosen.
 
==Cruel Quality==
* '''06/09/2022'''
In July, we made a change to the [[Army qualities#Cruel|Cruel]] quality which we forgot to document at the time. Rather than an army with this quality automatically revealing it to everyone in a territory, it is only noticeable when it actively takes the [[Army_qualities#Cruel|Merciless Assault]] order. This change was made to bring the description of the quality into line with how it was actually working in terms of the downtime campaign. 
==Clear Lens and Shadowed Glass==
* '''04/09/2022'''
We've removed the line "''A detect magic spell may occasionally reveal if there is specific, additional information in a specific location''" from both [[Clear Lens of the Eternal River]] and [[Shadowed Glass of Sung]] because it was misleading; our intention was to allow some space for plot writers to create specific results from these rituals for their plots taking place on Anvil, but this has proved to be impractical.
 
==Parliament of Owls==
* '''04/09/2022'''
We've updates the [[Raven_Seer#Parliament_of_Owls|Parliament of Owls]] power of the [[Raven Seer]] to make it clear there is only one copy of this ritual text and the Raven Seer is expected to hand it to their successor.
 
==Briar Bark==
* '''04/09/2022'''
We've made a slight update to [[Briar#Patches_of_bark|patches of bark]] on the [[briar]] page. "While tree bark can come in a variety of colours and textures, briar bark is rough, and predominantly brown."
==Shroud of Fog and Ravens==
* '''19/08/2022'''
As noted in the '''[[Of_earth_and_sky#Game_Information|Of earth and sky]]''' wind of war, we're removing the ritual ''Shroud of Fog and Ravens'' from the game. Unfortunately, this ritual is completely incompatible with Empire's magic theory and was a remnant from the very first years of the game before we had nailed down all these elements. As a consequence we are removing this ritual. Any character who has it mastered will now have an empty "slot" for mastering new rituals. The in-character explanation is that the recent conjunction of the Lock has rendered the ritual unworkable, taking away whatever strange power it relied on. We will continue to reject attempts to create similar effects in this realm using arcane projections; it is not possible to to enchant armies in this way with [[Night magic]].
==Bright Lantern of Ophis==
* '''11/08/2022'''
We've added an additional line to the [[Bright_Lantern_of_Ophis#Performing_the_Ritual|performing the ritual]] section of [[Bright Lantern of Ophis]] to make it more clear that the ritual cannot be used to target other territories using the Anvil regio.
==Castellan of Spiral Castle==
* '''10/08/2022'''
We've corrected an error around the election of [[Castellan of Spiral Castle]] which suggested it would be appointed in Winter when the text indicates the appointment is (correctly) Autumn.
==Improving Opportunities==
* '''07/08/2022'''
We added a section to the page on [[opportunity|opportunities]] explaining that it's rarely possible to simply [[Opportunity#Amending._Improving.2C_and_Upgrading|improve a commission]] gained via an opportunity.
==Visions==
* '''03/08/2022'''
We've made it explicit that the visions received from [[Infusions_of_Feathers#Goosewhisper_Infusion|Goosewhisper Infusion]] and [[Signs and Portents]] are the same. If you experience one, you get the same vision from all other incidences of these kinds of visions for the rest of the event.
 
==Concedendce==
* '''29/7/2022'''
The Constitutional Court have issued new guidance on the use of [[Powers_of_the_Imperial_Senate#Concedence|concedence]] by the Imperial Senate. The new guidance grants national assemblies the right to veto a motion that cedes a region or territory assigned to that nation. This new guidance does not cover any concedence already passed by the Imperial Senate, it is not a retrospective change, it applies to any motion of Concedence passed by the Imperial Senate from Summer 384YE and onwards.
 
==Raising an Army==
* '''29/07/2022'''
We've amended the rules to make clear that you can only raise an army in a territory of that nation. Nobody has ever tried to raise an army somewhere else, but we wanted to be clear that that is not possible.
==Consecration==
* '''20/07/2022'''
We've updated the [[Consecration#Performance|performance]] section of the [[consecration]] skill to make it clearer that "letting a referee know in advance" means "during an event" rather than "prior to the event."
==Challenge the Iron Duke==
* '''14/07/2022'''
We've added a paragraph to the [[Challenge_the_Iron_Duke#OOC_Elements|out-of-character section]] of [[Challenge the Iron Duke]] to help players better manage their expectation of the kind of challenge or boon the ritual might provide.
 
==Abrogation==
* '''13/07/2022'''
We've updated the [[Powers_of_the_Imperial_Senate#Abrogation|abrogation]] power of the Senate to make it clearer that when a [[commission]] is abrogated the exact effects depend on the nature of the structure affected, but generally result in the loss of any production following the summit where the motion is passed.
 
==Preaching and Virtue==
* '''13/07/2022'''
The Imperial Senate [[384YE_Spring_Equinox_Senate_sessions#Amend_membership_of_virtue_assemblies|voted]] during the Spring Equinox to change how membership of a [[Assembly#The_Virtue_Assemblies|Virtue Assembly]] was determined from relying solely on [[dedication]] to use of the new ''[[Congregation#Downtime Options|preach]]'' downtime option. We've updated the [[congregation]] and [[Assembly]] pages appropriately, as well as adding additional information to [[Imperial Synod#History|history of the Imperial Synod]], [[Imperial_Orcs_religious_beliefs#Membership_of_the_Virtue_Assemblies|Imperial Orcs religious beliefs]] and [[preachers]] pages.There are also a number of minor edits to other pages talking about the Virtue assemblies to reflect the changes.
==IC Tents==
* '''12/07/2022'''
We have discovered that the range of tents marketed as Oxford Canvas has grown to include a small number of tents that don't meet our minimum requirements for the in-character field because the colour and thickness of the material they are made from looks too much like plastic. We've clarified the [[Costume|rules]] to make clear that these types of tent are not allowed because of this.
 
We do understand that the tents are appealing because they are cheap and light, but we have to have a cut-off at some point otherwise we would have to allow any tent in the IC area.
 
We've created an amnesty to allow these ultra-light sandstone bell tents to be used for the remainder of 2022 to remove any immediate need to change.
 
==Naga Scales==
* '''06/07/2022'''
We've added a line to [[Naga#Scaled_Skin|scaled skin]] under naga reminding players to be sensitive to real-world considerations when choosing the colour scheme for their scales.
 
==Artisan's Oil==
* '''05/07/2022'''
We've changed the time required to use [[Artisan's Oil]] to ten seconds on the wiki, to bring it in line with what the majority of the item cards say.
 
==Ephisis' Scale==
* '''24/06/2022'''
We've made a few tweaks to [[Ephisis' Scale]], primarily around managing expectations and being more explicit about what will, and will not, be considered by the ritual effect.
==Mage Armour Masks==
* '''22/06/2022'''
We've added "''mask''" to the standard pieces that count toward a suit of [[Weapons_%26_armour#Mage_Armour|mage armour]].
==Plenipotentiary==
* '''22/06/2022'''
We've added a line to the [[archmage]] power of [[Archmage#Plenipotentiary|plenipotentiary]] to make it clearer that the more specific a message is, the more likely it is to result in [[Archmage#Parley|parley]].
==Drawing the Penumbral Veil==
* '''10/06/2022'''
We've updated the [[Piercing Light of Revelation]] ritual to make it explicit that the ritual does not automatically reveal the magnitude of a shroud on a territory.
==Fane==
* '''03/06/2022'''
We added a note that the new [[fane]] commission can currently be built only by the [[Senate]] or a title that can commission ''anything''. This is both because it is a specific, new kind of commission, and because it uses the Senate power of [[Powers_of_the_Imperial_Senate#Concedence|concedence]].
==Penumbral Watcher==
* '''03/06/2022'''
We've changed the [[Penumbral_Watcher#Shadow_Well|Shadow Well]] power of the [[Penumbral Watcher]] so that it is a "magical effect" that targets an allied [[spy network]] rather than a "territory enchantment" to better reflect how it actually works. If it ''was'' an enchantment on the territory, it would be obvious to the Empire's enemies, and could be removed with any territory enchantment they cared to place themselves.
==Brass Coast Tally==
* '''01/06/2022'''
Following on from a statement of principle in the Brass Coast National Assembly, we've [[384YE_Spring_Equinox_winds_of_fortune#Sails_of_Fire|changed]] how the [[Tally of the Votes]] is done for Brass Coast national positions appointed through the Bourse. It's no longer required that a character engage in privateering to vote for such titles; ownership of a [[fleet]] resource is sufficient.
==Anointing and informed consent==
* '''01/06/2022'''
We've (again) updated [[anointing]]. A target does not need to be aware of what virtue they are being anointed with, but they ''must'' be aware that your ceremony is an anointing that will create a personal aura on them.
==Vallornspawn Husk Insight==
* '''29/05/2022'''
We've added a section to the [[vallornspawn husk]] page relating to use of the [[insight]] ceremony. It talks about the [[Vallornspawn_husk#Insight|contradictory results]] received when using the ceremony on bodies animated by the vallorn.
==Election Schedule==
* '''25/05/2022'''
We've [[New_Imperial_titles#Term|updated the wiki]] to make clear that the civil service set what event a title is elected on, if the title is reappointed each year. In practice titles have usually worked this way anyway - for example Bourse seats are all done together and so forth, but we have made clear that new Imperial titles are subject to this rule in all cases. We've done this because we need to be able to spread elections out through the year for the smooth running of the game.
 
==Sinecure==
* '''13/05/2022'''
Added a small section to the [[sinecure]] page explaining how [[sinecure#production|production]] of resources works.
==Titles, Tenure, and Ownership==
* '''12/05/2022'''
We've made some edits to the way [[tenure]] works for [[Imperial title|Imperial titles]], along with a short box-out explaining the reasons for the change. We've also added a new section called [[Imperial_title#Ownership|ownership]] which is intended to help manage the expectation of players who gain Imperial titles during the game.
 
==Dedication==
* '''11/05/2022'''
We've updated the overview of the [[Dedication#Overview|dedication]] page to remove an incorrect reference to only priests who are undedicated being able to remove a dedication.
<!--
==Anointing and informed consent==
* '''04/05/2022'''
We've updated [[anointing]] to make it clearer that a target must be aware of what virtue they are being anointed with. -->
 
==Imperial Orc Wayleave==
* '''18/04/2022'''
Fixed the error on the Imperial Orc Wayleave that had them only able to commission once a year. While the title is appointed in the Autumn Equinox it can announce one commission each season.
 
==Foam and Trees==
* '''17/04/2022'''
We've added the line "The civilian population of a territory will certainly be affected by this ritual" to both [[Foam and Spittle of the Furious Sea]] and [[Thunderous Tread of the Trees]].
 
==Mountain Remembers Its Youth==
* '''17/04/2022'''
We've made it clearer that [[Mountain Remembers Its Youth]] affects fortifications alongside Imperial armies as this wasn't clear from the effect text.
 
==Rivers Run Red / Rivers of Life==
* '''14/04/2022'''
We've added a line "''The civilian population of a territory will certainly be affected by this ritual.''" to the [[Rivers Run Red]] and [[Rivers of Life]] rituals to make it clear that these rituals  will have an effect on the civilian population of a territory, not only the Imperial armies there.
==Hand of the Maker and Stamps==
* '''13/04/2022'''
We've updated [[Hand of the Maker]] to make it explicit that the special message used with [[Call Winged Messenger]] can be evaluated with this ritual as it has a Profound Decisions ID number.
 
==COVID Safety==
* '''24/03/2022'''
We've updated the wiki with our [[COVID safety]] measures for our events this year. Our plan is to review these measures and update many of them on the run up to each event on the basis of current conditions.
 
==Sinecure Production==
* '''23/03/2022'''
We've updated the [[sinecure]] page to make it clear that you still gain the production even if you didn't attend the event.
 
==Conduct Overhaul==
* '''20/03/2022'''
We have rewritten the Profound Decisions [[conduct]] policy. The page on [[conduct]] defines the rules that we expect all participants to follow, [[reporting a conduct problem]] provides information on the process for reporting any issue you have, and [[sanctions]] describes the steps we can take in response. We have also updated the text for the [[must-avoid policy]] to reflect the new changes. There is a description of the key changes and some of the reasoning on our [[Rules_update_2021#Conduct_Overhaul|rules update 2022]] page.
 
==Sutannir==
* '''17/03/2022'''
We have added a new wiki page devoted to the [[sutannir]], [[archetype|archetypal]] Freeborn priest who focuses on encouraging celebration and festivities. We've also updated [[the Brass Coast religious beliefs]] page with new information to complement the updates to the sutannir page.
==Public Auction==
* '''24/02/2022'''
We've significantly reduced the scale and scope of the public auctions carried out by civil servants at events. From now on, the auction will be restricted to lots of bourse resources, the bourse seats themselves, and a dose of true liao. A more detailed explanation of the changes and reasoning are [[Rules update 2021|presented here]].
==Sanctioned Events==
* '''07/02/2022'''
We've made several edits to our [[sanctioned events]] page, splitting some of the information onto a separate [[Sanctioned event advice]] page aimed at organisers. The main changes are around the definitions of sanctioned event styles, and the rule that all sanctioned events take place in the same chronological order in-character that they do out-of-character.
==Downtime Roleplaying and Coronavirus==
* '''27/01/2022'''
We removed the relaxed rules about online roleplaying during lockdown from the wiki, and edited references to them. The normal rules about roleplaying [[online]] and in [[downtime]] are now back in full effect.
==Wind of Mundane Silence==
* '''26/01/2022'''
We've removed the idea that the [[Wind of Mundane Silence]] can only be used to affect a powerful [[regio]]. The ritual will destroy ''any'' regio it is performed at.
 
==Fish People==
* '''16/01/2022'''
We've added a note to the [[Merrow]] page under "[[Merrow#What they are not|what they are not]]" to indicate that they are not fish people.
==Emphasising Agramant==
* '''13/01/2022'''
We’ve made a change to the setting we want to let you know about. From this point forward, the eternal who has been primarily known by the name Wendigo will be more commonly known as [[Agramant]]. Likewise we're changing the name of the Wendigo's Bargain item to [[Agramant's Bargain]].
 
We are not changing anything else about the character or tendencies of this eternal, but we are de-emphasising the name Wendigo. Agramant has always been one of Wendigo's names - so we've chosen to emphasise it as the "preferred" name for the eternal on the wiki from now on.
 
We've done this for several reasons. We've been aware for a while of some concerns about the [https://en.wikipedia.org/wiki/Wendigo origin of the name],  and what that implies for our use of the eternal. We’ve reflected on that feedback and noted that while many of the other eternals make references (at variable subtlety levels) to literary, mythological, or gaming sources, Wendigo was the only one we know of with a name that is directly featured in a real-world belief system. There are no eternals called Hades, Hel, or Balor for example.
 
For the time being, the name Wendigo will remain one of Agramant’s less-widely used sobriquets. We'd like people to adopt this de-emphasising approach over time rather than treating this as a retcon or sudden break - for example, we know that many characters have written a lot of material about this eternal. It isn't suddenly off brief or wrong to use the original name, and there's no need to reprint IC booklets that use the name Wendigo. The name will remain one of Agramant's less widely used soubriquets. From this point forward, the eternal who has been primarily known by the name Wendigo will be more commonly known as Agramant.
 
==Archiving Wiki Updates==
* '''12/02/2022'''
We archived wiki updates prior to 2019. The page had long since become unwieldy due to the sheer volume of entries, and in several cases the page listed updates that were out of date or superseded by later updates. Wiki updates prior to 2019 are now held on the [[Archive:Wiki_updates_to_2018|previous wiki updates]] page in the Archive namespace.
==Frequently Asked Questions==
* '''11/01/2022'''
We've made some edits to the [[General FAQ]], and deleted both the ''obscure questions'' and ''new player FAQ'' pages. Most of the questions covered by those pages have been folded into the remaining sections.
==Calls and Blows==
* '''03/11/2021'''
We've added some words to [[Calls]] to make it clear that you can only make one call with each blow you strike.
==Iron Qanat==
* '''26/10/2021'''
We've updated the [[Segura]] page to include the presence of the Iron Qanat; this has also required a note on the [[Construct Iron Qanat II]] Senate motion that the [[great work]] is in Sobral Grasses not Yellow Chase.
 
==Battle Safety==
* '''22/10/2021'''
We've made some edits to streamline the [[Event safety#Battle Safety|Battle Safety]] section on the [[Event safety]] page.
==Heroic Skills==
* '''22/10/2021'''
We've added a line to the [[heroic skills]] overview reiterating that skills such as [[Heroic skills#Cleaving Strike|cleaving strike]], [[Heroic skills#Mortal Blow|mortal blow]] or [[Heroic skills#Mighty Strikedown|mighty strikedown]] cannot be used with [[Weapons_%26_armour#Implements|mage implements]].
 
==Illegal Orders==
* '''22/10/2021'''
We've added a short section to the [[general]] page about [[army orders]] that are in-character illegal and how they are handled.
==Orders that Break the Rules==
* '''22/10/2021'''
We've added a clarification to the [[army orders]] page about what happens if a general accidentally submits a set of orders that break the rules on war.
==Imperial Enchantments==
* '''13/10/2021'''
We've made some adjustments to the [[:Category:Imperial Enchantment|Imperial enchantments]] - [[Wondrous Forests of the Night]], [[Hallow of the Green World]], and [[Bright Eyes Gleam in the Depths]]. The main change is to modify the ''effect'' of these rituals to better reflect how they actually operate - that they create powerful but unpredictable secondary effects as well as the more predictable effect on production of resources. We've also expanded their history a little in the ''description'' sections in the wake of the recent [[#Finalized Urizen Update|Urizen update]].
 
==Finalized Urizen Update==
* '''28/09/2021'''
We've finalised the Urizen update. Mostly this has meant removing the stubs from the pages but we've made a small number of changes to the content based on player feedback.
* The [[sword scholar]] section about [[Sword scholar#Costume|costume]] has been edited to remove unnecessary references and make it clearer what kind of weapons and armour the sword scholars favour.
* We modified some of the wording on the [[Urizen look and feel]] page to hopefully make it clearer
* We updated the [[costume]] page to make the wording around [[costume#Less Appropriate Costume|less appropriate]] and [[Costume#Inappropriate Costume|inappropriate]] costume clearer.
* We clarified the rules on guy ropes in the [[Costume#In-Character Tents|In-Character Tents]] section of the [[costume]] page.
* We modified the details of the [[Some_heavenly_music#Net_of_Gossamer_Chains|Net of Gossamer Chains]] ritual in the [[Some heavenly music]] wind of fortune
* We've moved the content regarding the Urizen Spring Festival to the [[Urizen culture and customs#Spring Flower Festival|culture and customs]] page.
==Privateering and Piracy==
* '''09/09/2021'''
We have added a note to the box-out about the privateering action on the [[fleet]] page to remind players that they cannot use this action to commit piracy against people the Empire is not at war with due to the [[Employ_Civil_Service_to_observe_Fleets|Civil Service observers]].
==Armour Coverage==
* '''09/09/2021'''
We have updated the armour rules to make clear that a full breastplate that covers the front only is sufficient to be classed as "covering the majority of the torso". This means it will provide extra hits provided your armour also covers one other location.
==Urizen Politics Update==
* '''07/09/2021'''
As part of our review of Urizen, we've changed the way the nation appoints [[senator|senators]]. You can read about the changes [[Urizen leadership#Leading a territory|here]] and a discussion of the reasons and in-character explanation for them can be found [[Rules_update_2021#Urizen_Elections|here]]
==Urizen Culture Update==
* '''07/09/2021'''
We've undertaken an extensive review of the Urizen pages on the wiki. Almost all the pages that form part of the Urizen brief have been updated. You can learn more about the reasoning for this and the way the changes are being handled in the [[Rules_update_2021#Urizen_Culture|Rules Update]]. A brief summary of the changes follows here.
* We've updated [[Urizen]], [[Urizen people]], [[Urizen culture and customs]], [[Urizen leadership]], [[Urizen economic interests]],  [[Urizen religious beliefs]], [[Urizen military concerns]] and [[Urizen magical traditions]]
* We've greatly expanded the [[Urizen history]] page
* We've added significantly to the [[spire]] page and created an [[Urizen groups]] page (which will also serve as a template for similar pages in other nations)
* We've extensively overhauled [[Urizen look and feel]] in line with our new [[costume]] guidelines
* We've added or updated pages for all the Urizen archetypes: [[arbiter]],  [[architect]], [[illuminate]], [[mage]], [[seer]],  [[sentinel]], [[stargazer]], [[sword scholar]], [[torchbearer]], [[questor]]
* We've added the rituals placed into [[Urizen magical traditions#urizen lore|Urizen lore]]
* We've added a page for the historical figure [[Sulemaine]]
Some tweaks have been made (or are in the process of being made) to various pages that are connected to these changes.
 
==Costume==
* '''07/09/2021'''
We've completed rewritten the [[costume]] page to lay out clearer guidelines for the various ways costume is used at Empire.
==Vallorn Miasma==
* '''20/08/2021'''
Added a line of OOC explanation to the [[Vallorn#Vallorn miasma|Vallorn miasma]] section of the [[vallorn]] page to make it explicit how exposure to the miasma works.
==Armour==
==Armour==
*'''2/7/2021'''
*'''2/7/2021'''
Line 13: Line 559:
==Lineage Review==
==Lineage Review==
* '''06/05/2021'''
* '''06/05/2021'''
We've completed the first stage of a review of the [[lineage]]] pages. This stage has been largely cosmetic, removing bullet points and replacing them with linkable headings on the [[briar]], [[cambion]], [[changeling]], [[draughir]], [[merrow]] and [[naga]] pages.  
We've completed the first stage of a review of the [[lineage]] pages. This stage has been largely cosmetic, removing bullet points and replacing them with linkable headings on the [[briar]], [[cambion]], [[changeling]], [[draughir]], [[merrow]] and [[naga]] pages.  


One more significant  change is that we have moved the "demeanour" trappings from the "physical trappings" section of each of the pages to the roleplaying secction. This is in line with the requirement that to have lineage you must have a physical trapping.
One more significant  change is that we have moved the "demeanour" trappings from the "physical trappings" section of each of the pages to the roleplaying secction. This is in line with the requirement that to have lineage you must have a physical trapping.
Line 82: Line 628:
==Online Roleplaying Amnesty==
==Online Roleplaying Amnesty==
* '''20/04/2020'''
* '''20/04/2020'''
We have relaxed the rules restricting online roleplaying on our facebook groups and forums for one week only, running from the 20/04/2020 to 27/04/2020. This page describes the updated rules for [[online roleplaying]] which apply during this week only. We have taken this step so that we can encourage players and crew to create and share engaging content over the event weekend stay enthused for Empire until we can once more be in a field together.
We have relaxed the rules restricting online roleplaying on our facebook groups and forums for one week only, running from the 20/04/2020 to 27/04/2020. This page describes the updated rules for [[online roleplaying]] which apply during this week only. We have taken this step so that we can encourage players and crew to create and share engaging content over the event weekend to stay enthused for Empire until we can once more be in a field together. '''Edit''' We removed the rules for roleplaying online during Coronavirus on 27/01/2022.


==Election Elgibility and Changing Nation==
==Election Elgibility and Changing Nation==
* '''10/03/2020'''
* '''10/03/2020'''
We've clarified that the restriction on [[Imperial_elections#Eligibility_to_Vote|eligibility to vote]] do not apply when a character changes nation. A character who moves from Wintermark to Navarr, for example, is eligible to vote in a Navarr senatorial election regardless of whether they were eligible to vote in a Wintermark senatorial election during the previous year.
We've clarified that the restrictions on [[Imperial_elections#Eligibility_to_Vote|eligibility to vote]] do not apply when a character changes nation. A character who moves from Wintermark to Navarr, for example, is eligible to vote in a Navarr senatorial election regardless of whether they were eligible to vote in a Wintermark senatorial election during the previous year.


==Arrows and Bow Safety==
==Arrows and Bow Safety==
Line 117: Line 663:
==Lineage and Twilight Masquerade==
==Lineage and Twilight Masquerade==
* '''08/10/2019'''
* '''08/10/2019'''
We've edited all six [[lineage]] pages, and the main lineage page itself, to better present the "boons" that each lineage receives. A boon is a special ability that characters with that lineage enjoy, sucha s the ability of a [[changeling]] to [[Changeling#Sovereign Fury|fly into a rage]] when afraid or uncertain. We've likewise updated [[The Twilight Masquerade]] ritual to make it explicit that characters do not gain or lose boons while under the ritual [[enchantment]].
We've edited all six [[lineage]] pages, and the main lineage page itself, to better present the "boons" that each lineage receives. A boon is a special ability that characters with that lineage enjoy, such as the ability of a [[changeling]] to [[Changeling#Sovereign Fury|fly into a rage]] when afraid or uncertain. We've likewise updated [[The Twilight Masquerade]] ritual to make it explicit that characters do not gain or lose boons while under the ritual [[enchantment]].


==Highguard Elections==
==Highguard Elections==
* '''26/09/2019'''
* '''26/09/2019'''
We'e made explicit that when it comes to appointing a [[senator]] for a [[Highguard|Highborn]] [[territory]], if there is only one candidate put forward there is no [[Highguard_leadership#Leading_a_territory|election]] - as soon as it is clear there is no contest the sole candidate becomes senator.
We've made explicit that when it comes to appointing a [[senator]] for a [[Highguard|Highborn]] [[territory]], if there is only one candidate put forward there is no [[Highguard_leadership#Leading_a_territory|election]] - as soon as it is clear there is no contest the sole candidate becomes senator.
 
==Removing Lineage==
==Removing Lineage==
* '''25/09/2019'''
* '''25/09/2019'''
Line 180: Line 727:
==The Conclave Font==
==The Conclave Font==
* '''30/05/2019'''
* '''30/05/2019'''
The free mana being provided to the [[Conclave_vault#Crystal_Mana|Conclave font]] is being phased out over the rest of this year. From even 4 onwards the font will consist of just the mana collected from previous Conclave sessions. There is an IC and OOC explanation for the update on the [[rules update 2019]] page.
The free mana being provided to the [[Conclave_vault#Crystal_Mana|Conclave font]] is being phased out over the rest of this year. From event 4 onwards the font will consist of just the mana collected from previous Conclave sessions. There is an IC and OOC explanation for the update on the [[rules update 2019]] page.


==Sanctions and Commissions==
==Sanctions and Commissions==
* '''28/05/2019'''
* '''28/05/2019'''
Ahead of the explanatory Wind of Fortune, we've adjusted all the commissions (ministries and great works) affected by the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on the "slaving nations". Titles effected include: [[Prime Factor of the Pallas Docks]], [[Steward of the Tassato Mana Exchange]], [[Ambassador_to_Jarm#Jarmish_Merchants|Jarmish Embassy]], [[Overseer of the Cavabianca Dock]], [[Ambassador_to_Asavea#Asavean_Merchants|Asavean Embassy]], [[Imperial_Delegate_to_the_Temple_in_Feroz|Temple of Balo and the Black Bull]], [[Liaison_to_the_Temple_in_Nemoria|Temple of the Way in Nemoria]], [[Bonesetter of Torfast Trading Post]], [[Broker of Treji Wayhouse]], [[Northbound Trademaster]], [[Overseer of the Westward Road]], [[Ambassador_to_Otkodov#Thule_Merchants|Thule Embassy]], [[Upwold#Moonwater_Hall|Moonwater Hall]], [[Segura#The_Towers_of_Anduz|Towers of Anduz]], [[Gloaming Road]], [[Ambassador_to_Faraden#Faraden_Merchants|Faraden Embassy]], [[Ambassador_to_the_Iron_Confederacy#Suranni_Merchants|Suranni Ambassador]].
Ahead of the explanatory Wind of Fortune, we've adjusted all the commissions (ministries and great works) affected by the [[Ratify Liberty Pact|imposition]] of [[Tariffs#Sanctions|sanctions]] on the "slaving nations". Titles affected include: [[Prime Factor of the Pallas Docks]], [[Steward of the Tassato Mana Exchange]], [[Ambassador_to_Jarm#Jarmish_Merchants|Jarmish Embassy]], [[Overseer of the Cavabianca Dock]], [[Ambassador_to_Asavea#Asavean_Merchants|Asavean Embassy]], [[Imperial_Delegate_to_the_Temple_in_Feroz|Temple of Balo and the Black Bull]], [[Liaison_to_the_Temple_in_Nemoria|Temple of the Way in Nemoria]], [[Bonesetter of Torfast Trading Post]], [[Broker of Treji Wayhouse]], [[Northbound Trademaster]], [[Overseer of the Westward Road]], [[Ambassador_to_Otkodov#Thule_Merchants|Thule Embassy]], [[Upwold#Moonwater_Hall|Moonwater Hall]], [[Segura#The_Towers_of_Anduz|Towers of Anduz]], [[Gloaming Road]], [[Ambassador_to_Faraden#Faraden_Merchants|Faraden Embassy]], [[Ambassador_to_the_Iron_Confederacy#Suranni_Merchants|Suranni Ambassador]].


==Judgements==
==Judgements==
Line 211: Line 758:
==Conclave Procedure==
==Conclave Procedure==
* '''05/04/2019'''
* '''05/04/2019'''
We've presented a few changes to the way Conclave sessions are run, following discussions with the Grandmasters at the Autumn Equinox 382YE. Firstly we've changed how [[Conclave_session#Speaking_before_the_Conclave|speaking in Conclave]] works to allow a magician to spend mana to discuss matters with the person who raised the address or declaration under consideration. Secondly, we've changed the [[Conclave_session#Session_Order|session order]] so that all [[Declaration|Declarations of Candidacy]] are presented after addresses and before other declarations. This has required a slight tweak to the [[https://www.profounddecisions.co.uk/empire-wiki/Grandmaster#Veil_of_Night|Veil of Night]] power possessed by Grandmasters.
We've presented a few changes to the way Conclave sessions are run, following discussions with the Grandmasters at the Autumn Equinox 382YE. Firstly we've changed how [[Conclave_session#Speaking_before_the_Conclave|speaking in Conclave]] works to allow a magician to spend mana to discuss matters with the person who raised the address or declaration under consideration. Secondly, we've changed the [[Conclave_session#Session_Order|session order]] so that all [[Declaration|Declarations of Candidacy]] are presented after addresses and before other declarations. This has required a slight tweak to the [[Grandmaster#Veil_of_Night|Veil of Night]] power possessed by Grandmasters.


We've adjusted the language on the secion about [[Imperial_Conclave#Participation|participation]] in the [[Imperial Conclave]] to make it clearer, and to remove some erroneous implications about who can speak and how speaking takes place.
We've adjusted the language on the secion about [[Imperial_Conclave#Participation|participation]] in the [[Imperial Conclave]] to make it clearer, and to remove some erroneous implications about who can speak and how speaking takes place.
Line 223: Line 770:
==Common Attitudes==
==Common Attitudes==
* '''04/04/2019'''
* '''04/04/2019'''
We've added a new page detailing [[common attitudes]] towards matters of age, race, sexuality and gender throughout the setting. These cultural norms are designed to reflect the rules for conduct for the game; except where noted they are not optional. Thanks to Dark Millennium LRP for some inspiration for this page).
We've added a new page detailing [[common attitudes]] towards matters of age, race, sexuality and gender throughout the setting. These cultural norms are designed to reflect the rules for conduct for the game; except where noted they are not optional. (Thanks to Dark Millennium LRP for some inspiration for this page).


==Conduct==
==Conduct==
Line 233: Line 780:
==General Appointments==
==General Appointments==
* '''13/03/2019'''
* '''13/03/2019'''
We've made a slight alteration to the process for informing the civil service when a new [[general]] is [[General#Appointment|appointed]]. Instead of misleadingly suggesting ''any''' member of the civil service can be approached with the details, we've made it clear that it needs to be the [[Imperial_elections|Overseer of Imperial Elections]] (currently Merlot/Paul Wilder).
We've made a slight alteration to the process for informing the civil service when a new [[general]] is [[General#Appointment|appointed]]. Instead of misleadingly suggesting ''any'' member of the civil service can be approached with the details, we've made it clear that it needs to be the [[Imperial_elections|Overseer of Imperial Elections]] (currently Merlot/Paul Wilder).
 
==Espionage Estimates==
==Espionage Estimates==
* '''13/03/2019'''
* '''13/03/2019'''
Line 239: Line 787:
==Dawn Election and the Grand Tourneys==
==Dawn Election and the Grand Tourneys==
* '''27/02/2019'''
* '''27/02/2019'''
We have expanded on the changes to the Dawnish [[Dawn_leadership#Leading_a_territory|senatorial election]] that began last year. There is now significantly more detail about how the new system works, and the nature of the special favours involved. We've also implemented a system whereby Dawnish characters can correctly register whether they are nobles or yeofolk as part of these changes. e've also made a small edit to the [[Dawn_hearth_magic#Favours|hearth magic]] section to make it clear that these new favours are of a specific kind; they do not replace the ability of Dawnish nobles to create other favours as they see fit.
We have expanded on the changes to the Dawnish [[Dawn_leadership#Leading_a_territory|senatorial election]] that began last year. There is now significantly more detail about how the new system works, and the nature of the special favours involved. We've also implemented a system whereby Dawnish characters can correctly register whether they are nobles or yeofolk as part of these changes. We've also made a small edit to the [[Dawn_hearth_magic#Favours|hearth magic]] section to make it clear that these new favours are of a specific kind; they do not replace the ability of Dawnish nobles to create other favours as they see fit.


In addition, we have created (or in-character, bought back to prominence) four seasonal [[Dawn_culture_and_customs#The_Grand_Tourneys|Grand Tourneys]]. These tourneys replace the Senatorial tourneys of the past with a grand melee open to any noble (and to knights-errant) who compete for the title of [[Knight-protector]] of the season.
In addition, we have created (or in-character, bought back to prominence) four seasonal [[Dawn_culture_and_customs#The_Grand_Tourneys|Grand Tourneys]]. These tourneys replace the Senatorial tourneys of the past with a grand melee open to any noble (and to knights-errant) who compete for the title of [[Knight-protector]] of the season.
Line 258: Line 806:
==Brass Coast Review==
==Brass Coast Review==
* '''17/01/2019'''
* '''17/01/2019'''
As part of our overhaul of the Brass Coast, we've added a significant amount of information about the history of the Freeborn. We've also removed the matrilinearity concept from the Brass Coast. You can read about the change, and the reasons for it, in this [[Rules_update_2019#Matrilineality_in_the_Brass_Coast|Rules update]]. As pat of the changes, we're editing many existing Brass Coast pages on the wiki to remove references to matrilineal descent, and to foreground the philosophies of the [[tribe|three tribes]] as a core element of the Freeborn character.
As part of our overhaul of the Brass Coast, we've added a significant amount of information about the history of the Freeborn. We've also removed the matrilinearity concept from the Brass Coast. You can read about the change, and the reasons for it, in this [[Rules_update_2019#Matrilineality_in_the_Brass_Coast|Rules update]]. As part of the changes, we're editing many existing Brass Coast pages on the wiki to remove references to matrilineal descent, and to foreground the philosophies of the [[tribe|three tribes]] as a core element of the Freeborn character.


Three particular areas where we have made changes are in the area of [[The_Brass_Coast_culture_and_customs#Marriages_and_relationships|marriages and relationships]], in [[family]], and to expand slightly the information on [[The_Brass_Coast_magical_traditions|magical traditions]].
Three particular areas where we have made changes are in the area of [[The_Brass_Coast_culture_and_customs#Marriages_and_relationships|marriages and relationships]], in [[family]], and to expand slightly the information on [[The_Brass_Coast_magical_traditions|magical traditions]].
==New Potions==
* '''12/10/2018'''
We've added three new sets of potion recipes to the wiki following the Senate decision to [[Distribute_potion_recipes|distribute]] the potion lore contained in a captured Druj herbal. The new recipes are [[Unshackled Gift]], [[Double-sided Blade]], and [[The Last Resort]].
We've also added a new potion to [[Legacy of Thorns]], the [[Legacy of Thorns#Legionnaire's Stare|Legionnaire's Stare]] which is a new blade venom that anyone who already knows this potion recipe will be able to prepare.
==Weakness==
* '''26/09/2018'''
We've added the information that [[Calls#Weakness|weakness]] does not prevent someone from delivering a [[Curse#Pronouncement_of_Doom|pronouncement of doom]].
We've also moved some words around so that it is now clear that weakness prevents you from using ''activated'' [[enchantment|enchantments]], in the same way it stops you using ''activated'' [[magic items|magic item]] powers.
==Cambion Children==
* '''03/09/2018'''
We've edited some details regarding [[Cambion#The Blood|cambion children]] to remove references to them appearing to be dead at birth. We have instead drawn on imagery more appropriate to a "devil child".
==Tangled Vine==
* '''02/09/2018'''
We have updated the wiki with the menu for our new in-character caterer - the [[Tangled Vine]]. See their page for full details of the range of dishes they offer at different meal times along with prices for the forthcoming event.
==Bourse and Senatorial Voting==
* '''26/09/2018'''
We have simplified the methods to calculate Bourse voting rights for many nations. A number of nations had multiple different ways of calculating different voting rights for situations. We have simplified the system to try and reduce the number of different ways of calculating votes. This also impacts the Highborn Senatorial voting. We have also updated the Imperial Orc Senatorial voting inline with the recent mandate and we have completely overhauled the Dawnish Senatorial voting system to ensure fewer players are excluded by accessibility concerns.
We have added a full description of all the changes to the [[Rules update 2018]] page along with an explanation for the changes and some in-character justifications. With the exception of the Imperial Orc Senatorial voting changes, all these changes are being made purely for out-of-character reasons, but we have provided an in-character justification so that the change happens in-character as well as out-of-character.
==Yeofolk of Dawn==
* '''24/08/2018'''
We have updated the wiki to change most references to yeoman and yeomen to yeofolk where they can refer to a citizen of Dawn. We've left yeomanry unchanged since there is no easily constructed equivalent word. Either word is still acceptable in use, although players should always respect people's preferred pronouns where they are aware of them. However ourselves and many of the players have been using yeofolk by preference in recent years, so we have updated the wiki to reflect that change.
==Whispers Through the Black Gate==
* '''24/08/2018'''
We've made some changes to [[Whispers through the Black Gate]]. We've reduced to casting time from ten to two minutes, but made it explicit that the spirit (if one arrives) will not leave the [[regio]] where it is summoned. We've also adjusted some of the potential outcomes including adding the option for nothing to appear - in which case the coven retains their mana and/or [[liao]] but all other things they have used (potions, once-per-day or one-shot items, coven bond daily uses) are still expended. We've also explicitly detailed the existence of foci that can be used to more reliably call up ghosts who have been dead longer than a year.
==Tribute to the Thrice-Cursed Court==
* '''24/08/2018'''
We've added a section to [[Tribute_to_the_Thrice-Cursed_Court|the ritual]] to explain what happens if you use it to send an [[Magic_items#Artefacts|artefact]] to the [[The Thrice-cursed Court|Court]]. Specifically, you get [[Vis#Heart.27s_Blood|Heart's Blood]] as if the item were a brand new, standard [[magic items|magic item]], but the Court is not required to destroy the item.
==Senator and Grandmaster elections==
* '''14/08/2018'''
We've updated [[Senator#Appointment|Senator appointments]] and [[Grandmaster#Hustings|Grandmaster appointments]] to make it clear that these elections take place on Saturday afternoon or evening as appropriate. The civil service will not run emergency elections to rush through an appointment.
==Commissions and Setting Consistency==
* '''09/08/2017'''
We've added a section to the [[commission]] page talking about [[Commission#Setting_Consistency|setting consistency]]. A commission must at some level be consistent with the setting, or else it may incur additional costs, reduced production, or be impossible to commission. Where possible we will discuss this during scrutiny.
==Competing Mandates==
* '''24/07/2018'''
We updated the rules on [[Mandate#Competing_Mandates|competing mandates]] to be highest margin not highest number of votes in favour.
==Synod Appointment==
* '''24/07/2018'''
We've updated the rules on the [[appointment]] of Synod titles so that it is illegal to use the votes gained from a title in the appointment of that title, even if you are not voting for yourself.
==Alternative Mandates==
* '''22/07/2018'''
We've changed the deadline for [[Mandate#Alternative_Mandates|alternative mandates]] from the Friday before the event to two days after the final Wind of Fortune is published.
==Fire Restrictions==
* '''21/7/2018'''
Due to the impact of the hot dry summer we have put [[Dadford_Road_Campsite#Additional_Fire_Regulations|additional fire regulations]] in place for the remainder of the year.
==Victory Points==
* '''11/7/2018'''
We have updated the rules [[Campaign_outcome#Victory_Points|for conquering regions in a territory]] to include the costs for conquering multiple regions in a single season.
==Grandmaster==
* '''11/07/2018'''
We've edited the link and reference to the defunct Declaration of Balance to refer to the section on challenging a grandmaster on the order page.
==Inquisition==
* '''04/07/2018'''
Noted that it is legal for a priest to raise a [[judgement]] of [[inquisition]] against themselves but it can be seen as an [[Religious_crime#Abuse_of_Powers|abuse of powers]] depending on circumstances.
==Robes and Vestments==
* '''04/07/2018'''
We have changed the minimum phys-rep requirement for [[Magic_items#Armour|robes and vestments]]. Rather than requiring an amount of coverage, they must be a phys-rep of a piece of clothing such as a sash, belt, coat, jacket, or robe.
==Exchanging Mastered Rituals==
* '''04/07/2018'''
We've added the ability to [[Magical_skills#Mastery|exchange a mastered ritual]] for a ritual that is not in imperial lore, provided your character has access to the ritual text.
==Lineage Demeanour==
* '''04/07/2018'''
We've added a line to the "demeanour" trapping of each of the [[lineage]] pages to make it clear that this cannot be your only trapping - you must have at least one physical trapping if you are lineaged.
==Writ of Excommunication and Right of Witness==
* '''02/07/2018'''
We've added notes about [[Writ_of_Excommunication#Overturning_a_Writ_of_Excommunication|removing a writ of excommunication]]. We've made it explicit that a priest cannot use the right of [[Member_of_the_Synod#Witness|witness]] to observe private meetings between an [[ambassador]] and a representative of a foreign power.
==Great Work Construction and Commissions==
* '''01/07/2018'''
We've changed the example on the [[Great_work#Costs|costs]] section of the Great Works commission to clarify that the materials required must match the resource to be affected rather than the production. We have also added a restriction that without an opportunity a [[great work]] can only provide resources appropriate to the resource in question.
We've also added a note to the [[commission]] page that they cannot be used to [[Commission#Altering_the_Setting|alter the setting]] unless there is an appropriate [[opportunity]]. That is, a [[sinecure]] or [[great work]] for example cannot be used as a way to replenish destroyed woodlands without an explicit opportunity.
==Walls==
* '''30/06/2018'''
We've added a section on [[Playing_the_game#Walls|walls]] to the rules on playing the game to make clear that any in-character barrier is only as effective as the barrier itself. That anyone can attempt any reasonable method for getting past the barrier.
==Empress Teleri==
* '''23/06/2018'''
We've cleared up a mistake on the [[Empress Teleri]] page that talks about her instituting the role of the [[Conscience of the Senate]], which is at odds with both the title page and the page for [[Empress Varkula]]. We've replaced it with the information that Teleri secured Senate voting rights for the Cardinals, as referenced on the later historical Throne page.
==Site Map==
* '''8/6/2018'''
We have updated the wiki with the new site layout for [[Spring Equinox 2018]].
==Accessibility==
* '''8/6/2018'''
We have updated the [[accessibility]] guidelines to include the new system that allows appropriate players to nominate a friend to handle all their GOD administration for them if needed.
==Caterers==
* '''7/6/2018'''
We have updated the [[Event_information#Food_and_Drink|list of caterers at the event]] - Right Wok are no longer attending our events, but we have are pleased to announce that Yuley's Bratwurst will be serving food in the OOC area.
==Rewarding==
* '''06/06/2018'''
The money raised by a [[judgement]] of [[Rewarding]] is provided to the priest raising the successful judgement, not the named individual.
==Rivers and Navies==
* '''06/06/2018'''
We've adjusted [[Rivers of Life]] and [[Rivers Run Red]] to explain how the [[curse|curses]] interact with [[Imperial navy|navies]] and environmental damage.
==Adjutants==
* '''30/05/2018'''
We've explicitly called out that adjutants gain the ''legal'' powers of their general, but not the magical or symbolic ones. You cannot focus a ritual through an adjutant regardless of whether the general is alive or dead.
==Building Spy Networks==
* '''30/05/2018'''
We've added a [[Spy_network#Limitations|limitation]] to where a [[spy network]] can be built.
==Altering a Commission==
* '''30/05/2018'''
We've added a section to the [[commission]] page detailing how the appearance and character of an existing commission can be [[Commission#Altering_an_Existing_Commission|altered]].
==Liao and the Civil Service==
* '''24/05/2018'''
We've added a note to the [[liao]] page to make it clear that the civil service produces all Imperial liao from vinum purchased from [[farm]] owners.
==Hacksilver==
* '''23/05/2018'''
We've removed hacksilver from the game, It was not fulfilling any particular purpose.
==Realms and Chambers==
* '''19/05/2018'''
We've corrected some errors related to mortals visiting the supernatural realms on the [[Lineage#Limits_on_lineage|lineage]] and [[Wise Rangara]] pages. Mortals cannot survive in the realms; any mortal who believes they have entered the realms have in fact visited a [[Regio#Portals_and_Chambers|chamber]].
==Filming at Events==
* '''10/05/2018'''
We have updated the page on [[photography]] with a revised set of rules for filming at events.
==Adjutants==
* '''09/05/2018'''
We've added a few notes to the section on [[General#Appoint_an_Adjutant|adjuants]] making it a bit clearer when an adjutant to a dead general uses their position.
==Penumbral Watcher==
* '''03/05/2018'''
We've changed the bonus provided by the [[Penumbral Watcher|Penumbral Watcher's]] [[Penumbral_Watcher#Shadow_Well|shadow well]] ability from a quarter bonus to a two rank bonus. Problems created at the coding level made it impossible to implement the earlier effect.
==Ambassador trade opportunities==
* '''24/04/2018'''
We've updated the [[ambassador]] page to explicitly call out the mechanism for taking advantage of  [[Ambassador#Trade_Opportunities|trade opportunities]] offered in their briefing.
==Event Caterers Updated==
* '''20/4/2018'''
We have invited [[Flavours of Africa]] and [[Routes Coffee]] to join us at the first event. We have updated the [[event information]] to include them in our list of caterers.
==Mandates are limited opportunities==
* '''16/04/2018'''
We have explicitly called out that [[mandate|mandates]] tend to be relevant only at the event where they are presented.
==Retiring and Imperial Titles==
* '''12/04/2018'''
We've added a note to the section on [[Characters#One_Character_at_a_Time|retiring characters]] that makes clear any character who retires is  assumed to have resigned from any Imperial title they held.
==The Font==
* '''12/4/2018'''
We have changed the calculation for the [[Conclave_vault#Allocation|allocation of the Conclave font]] - it is now based on the number of living characters in an order at the end of the previous summit - not the number of characters booked to attend the forthcoming event. We have made this change because it is so much easier to calculate people at the last event than people attending the next event.
==Resupply and Damage==
* '''12/04/2018'''
Armies and navies cannot benefit from[[Casualties#Natural_Resupply| resupply]] if they are are in a territory where they would take ongoing damage from an effect such as [[Thunderous Tread of the Trees]], [[Mountain Remembers Its Youth]], or (for navies) [[Foam and Spittle of the Furious Sea]].
==Historical Research==
* '''05/04/2018'''
We've changed some of the details of how [[historical research]] works. Going forward, the cost of 5 Thrones per commission has been removed, but the results of any historical research commissioned will be published on the main wiki during the downtime after they are received. You can read more about the changes [[Rules_update_2018#Historical_Research|here]].
==Conduct==
* '''03/04/2018'''
We have updated the rules for [[conduct]] to try and clarify the remit of those rules - in terms of the online Empire community, sanctioned events and other situations.
==Conclave Declarations==
* '''22/03/2018'''
We've reviewed and updated the information about the various [[declaration|declarations]] the [[Imperial Conclave]] can make. Most declarations now appear on their own pages. At the same time, we've removed some redundant pages such as '''Conclave appointments''' and incorporated the information into the appropriate declaration page. Additional changes include:
* We've removed the ability of the [[Imperial Senate]] to create national positions in the Conclave. Only mentioned on the conclave appointments page, the way the Conclave appoints titles is incompatible with the procedures surrounding a national title (where only members of a certain nation can vote).
* We've updated and expanded the declaration of [[concord]] to make it clearer what the declaration actually does and who knows about it.
* We've slightly changed the requirements to make a declaration of [[Imperial lore]]. It now requires that the physical ritual text be present when the declaration is brought before the Imperial Conclave.
* We've clarified the position of heralds subject to [[amity and enmity#Declaration of Amity|amity]] or [[amity and enmity#Declaration of Enmity|enmity]]. If a herald is given amity or enmity the usual legal restrictions apply to them but the supernatural benefits or penalties apply as if the status had been given to the [[eternal]] they serve. This new information has been confirmed by scholars performing research at the Lyceum.
* We have made some changes to how [[sorcery]] works. You can read about these changes [[Rules_update_2018#Sorcery|here]].
==Sale of Images==
* '''18/03/2018'''
We have updated the rules for photographers to explicitly rule out the sale of photographs outside the LRP community without the express permission of the people in the photo.
==Kallavesi, Steinr, and Suaq==
* '''17/03/2018'''
We've heavily updated the [[Kallavesi]], [[Steinr]], and [[Suaq]] pages to contain more detailed information about the three traditions of Wintermark. We've drawn together existing material from across the wiki and expanded on that to create a useful page for each tradition. We've phrased it in terms of the heroic ideal for each tradition - a lot of the character traits we've described are aspirational - they're deliberately a pretty high bar to try to live up to! The same with the Virtue sections - we're not saying that the traditions ignore the virtues that aren't mentioned, we're just using the virtues that are particularly important for each people as a way to draw out some of the themes and ideas behind the three traditions.
==Wintermark History==
* '''16/03/2018'''
We've overhauled the [[Wintermark history]] page, collecting some scattered information in one place and adding a section on [[Wintermark_history#Recent History|recent history]] summarizing some of the developments over the first five years of the campaign.
==Imperial Orcs brief==
* '''13/03/2018'''
We've made some major edits to the Imperial Orcs brief. Not every page has been changed, but we've made an effort to address discrepancies and anachronisms especially around the way the Orcs have changed since the acquisition of [[Skarsind]]. A short summary of the major changes:
* [[Imperial Orcs|Introduction]]: has been significantly edited, and we've tweaked the [[Imperial Orcs#Five things to know about the Imperial Orcs|five things]].
* [[Imperial Orcs people]]:we've changed the flow of the page and edited to reflect the fact that the Orcs have a homeland
* [[Imperial Orcs history]]: we've updated with information about the Plan, the Homeland, and the Future
* [[Imperial Orcs economic interests]]: edits to reavers a bit to bring them into line with recent developments and changes to paid work, and some additional material about resources.
* [[Imperial Orcs military concerns]]: has seen several edits and movement of content
** Most importantly we've added a bit about a potential future problem for the Imperial Orcs in the section titled "Supply".
* [[Imperial Orcs lineage and species attitudes]]: we've added a few lines about orcs with heritages outside enslavement in the mines and fields of the Empire
* [[Imperial Orcs territories]]: has been edited to include Skarsind
==Freeborn senators==
* '''12/03/2018'''
We have changed the process by which the Freeborn [[The Brass Coast leadership|elect]] their [[senator|senators]] to be an open auction with the winning bid used by the egregore for the good of the nation. We've also added a page exploring some of the ideas around the elections [[plutocracy|here]], and a [[Rules_update_2018#Brass_Coast_Voting|rules update]] that includes the IC explanation.
==Tonic of Surging Flame==
* '''08/03/2018'''
We've changed the [[Tonics_of_the_Open_Sky#Tonic_of_Surging_Flame|Tonic of Surging Flame]] so that it now duplicates the [[Heroic skills#Unstoppable|Unstoppable]] skill. We've also slightly altered the description, and increased the number of herbs required to make it. You can read about the reasons [[Rules_update_2018#Tonic_of_Surging_Flame|here]], along with an explanation of what to do if you have one of the old potion cards.
==Druj==
* '''08/03/2018'''
We've completely overhauled the [[Druj]] page on the wiki, bringing it into line both with the other barbarian orc pages ([[Jotun]] and [[Grendel]]), and refining the content in line with our increased understanding of things such as elite military units and the kind of battles we will run with the Druj.
==Clarifying Trade Envoys==
* '''23/02/2018'''
In line with the [[#Removing Ceremonial Titles|removal of ceremonial titles]], we've updated the [[trade envoy|trade envoys]]. They are now [[Imperial title|Imperial titles]], and we have further reinstated both their appointment mechanism as being by vote of the [[Imperial Senate]] and their lifetime tenure. Their movement to the [[Imperial Bourse]] did not have the backing of a Senate motion and was unconstitutional.
==Bourse Titles with Tenure==
* '''04/03/2018'''
We have changed the way titles in the Bourse with tenure work. It has been ruled unconstitutional to create an Imperial position that has tenure. Titles that are auctioned through the Bourse (rather than voted by members of a nation) must be appointed annually.
==One Second Rule==
* '''04/03/2018'''
We've changed the [[Combat#The_One_Second_Rule|one-second rule]] to remove references to attacking as fast as you like, and included the line: "attackers should avoid rapid flurries of blows (often call 'drum rolling') that could confuse the opponent about how many blows they have taken."
==Making Calls==
* '''01/03/2018'''
We've added some notes to the [[calls]] page making it clear that ''every'' call should be accompanied by [[appropriate roleplaying]].
==Strikedown and Repel==
* '''01/03/2018'''
We've updated the rules on [[Calls#STRIKEDOWN|STRIKEDOWN]] and [[Calls#REPEL|REPEL]] to make it clearer how you respond to these calls. We've also added two new FAQ for repel covering [[Frequently_Asked_Questions#Can_I_hold_on_to_something_instead_of_being_repelled.3F|holding on to things]] and [[Frequently_Asked_Questions#Can_I_grab_a_friend.2C_or_be_grabbed_by_a_friend.2C_to_resist_a_REPEL.3F|being grabbed]].
==Death and the Imperial Bourse==
* '''28/02/2018'''
We've clarified that a character who dies is treated as any other character who [[Imperial_Bourse#Losing_the_title|loses their bourse seat]] - a refund is made to their next of kin.
==Curtailment and the Throne Veto==
* '''19/02/2018'''
We have updated the wiki to reflect the way the vote of curtailment is actually carried out in a [[Senate session]] (if the vote passes then the session ends, if it fails then the session continues) and made clear that [[The Throne]] has the power to veto this vote if they are present. We have clarified that the The Throne veto does not apply to powers like the right of address or to a vote to recognize a proxy.
==Mine and Forest Production==
* '''15/02/2018'''
After a great deal of discussion we have increased the production of [[mine]] and [[forest]] [[Resource#Personal_Resource|resources]] from ten units to twelve units each downtime. You can learn more about this change [[Rules_update_2018#Mines and Forests|here]].
==Concedence and Custodianship==
* '''13/02/2018'''
We've codified a new power of the senate - [[Powers_of_the_Imperial_Senate#Concedence|concedence]]. This makes formal something the Senate had already done (giving land to a foreign power), but expands it slightly to cover ceding control of commissions as well. Along with some new notes about appointing a [[New_Imperial_titles#Custodian|custodian]] to oversee a [[great work]] or [[folly]] (among other uses), this makes it more apparent how certain types of treaty or plot will function.
==Authority==
* '''12/02/2018'''
We have removed the idea of ''authority'' being a quality separate from the powers of an ambassador. Instead, we've rolled several of the concepts into the formal [[ambassador]] title. The main change was the introduction of the [[Ambassador#Treaty|treaty]] power and a clearer explanation of how the ambassador interacts with other citizens communicating with a foreign nation. There is now a clearer definition of what powers an ambassador has, and the role of the [[Imperial Consul]] has likewise been altered slightly. We've likewise made some changes to Senate powers related to [[Powers_of_the_Imperial_Senate#Foreign_Relations|foreign relations]]. You can read more about the changes [[Rules_update_2018#Authority|here]].
==Removing Ceremonial Titles==
* '''11/02/2018'''
We've removed the category of ''ceremonial title'', Any title created by the [[Imperial Senate]] is an [[Imperial title]]. You can read about the reason for the changes [[Rules_update_2018#Ceremonial_Titles|here]]. This has effected certain specific titles.
* [[Field Marshal]] - we've removed the idea that the field marshal is a title.
* [[Captain of the Senate Guard]], [[Great_Library_of_Hacynia#Terunael_Lorekeeper|Terunael Lorekeeper]], and [[College_of_the_Liberated#Dean of the Liberated|Dean of the Liberated]] - These are now Imperial titles, albeit without legal powers at this time.
* [[Guardian of Britta's Shrine]] has been restored and is an Imperial title with no powers.
* The attempt to create a ceremonial title of [[Construct_Gardens_of_High_Chalcis|Master Botanist of High Chalcis]] was (finally) deemed not to be constitutional as the great work was created by a [[Civilian Commissioner]].
==Dean of the Academy==
* '''06/02/2018'''
The [[Create_title_of_Dean_of_the_Academy|motion to create]] the [[Dean of the Academy]] had clear constitutional implications. As a title created by a motion with constitutional implications, its [[Appointments_by_the_Senate#Appointment|appointment]] requires a constitutional vote in the same manner as the appointment of the Throne. We've updated the page to reflect this.
==Civil Service Participation==
* '''06/02/2015'''
We've made a few minor changes to some of the pages for the Imperial Senate and Military Council making it more explicit about the role and presence of civil servants in these areas of the game. We've also added a section to [[Senate session]] that explains the role a civil servant might play in [[Senate_session#Civil_Service|correcting factual errors]] on the floor of the Senate. Finally we corrected an error in the section about [[Senate_motion#Voting|Senate voting]] that claimed any [[Senate_session#Member_of_the_Senate|member of the Senate]] could participate in a vote rather than only the [[Senator|senators]] and [[Conscience of the Senate]] as is the case. You can read a little more about some of these changes [[Rules update 2018|Senate Session]].
==Ethereal Courier==
* '''05/02/2018'''
We've made a slight change to the ritual '''Ethereal Courier''', which is not in Imperial lore. The ritual can send a single [[Call_Winged_Messenger#Preparing_the_letter|properly prepared]] missive along with the contents. Attempting to send additional written material will cause the ritual to fail. The description of the ritual available to anyone who has mastered the ritual has been updated on their character page.
==Arcane Projections==
* '''01/02/2018'''
We've changed how [[Arcane_projection|arcane projections]] work. It now takes several weeks to prepare an arcane projection. Rather than being something you can do overnight, it is something that happens between events. You can read about the reasons for the change [[Rules_update_2018#Arcane_Projections|here]].
==Symbols of the Virtues==
* '''01/02/2018'''
We've expanded the section on each of the pages for the seven [[The_Way#The_Paths_of_Virtue|virtues]], and also updated the page [[Symbols of the Way]] to collect together many of the common symbols used in the Empire for each virtue.
==Circle of Trust and Traitor's Fate==
* '''Updated 25/01/2018'''
We've combined the function of the two rituals Traitor's Fate and Circle of Trust into a single ritual, [[Traitor's Fate]]. Having two rituals that did the same thing in slightly different ways was unneccessary - and one of them was a [[#"Coven Bond" Rituals|coven bond ritual]] to boot. Anyone who had mastered Circle of Trust should find that they have now mastered Traitor's Fate.
==Crystaline Focus of Aesh==
* '''Updated 15/01/2018'''
The function of [[Crystaline Focus of Aesh]] has been completely changed. Previously, it reduced the magnitude of another ritual by 10 ranks. We have reworked it as a an empowerment ritual similar to [[Noble Mien of the Hawk Lords]].
=="Coven Bond" Rituals==
* '''Updated 11/01/2018'''
We've taken a close look at the "coven bond rituals" - rituals that allow an entire coven to gain a benefit, usually the ability to cast a specific spell once during a ten minute period after the ritual is complete - and decided to retire these rituals. For the most part they seem to have been very unpopular; their niche appeal complicated by the effectiveness of simply using a man crystal to cast a spell and the versatility provided by rituals such as [[Shared Mastery of the Magician's Guild]]. Rituals that effect a variable number of people (all members of a coven) are also extremely hard to cost correctly, even with the New Maths, due to their potential to scale. Finally, the ten minute duration and the fact they did not count as an [[enchantment]] created a weird rules space that we're keen to get rid of.
Some of the rituals had further issues. Rot's Rightful Claim in particular never quite worked with the rules due to the complexity around knowing who the power it granted could be used on, and Vault of Hoarded Wisdom was poorly designed in terms of magnitude when compared to the [[magic items|magic item]] it mimicked (the [[Crystaltender's Vestment]] is a once-per-day power, while the ritual was unlimited and thus in theory should have been significantly higher magnitude - making it effectively useless).
As a consequence, we have removed the following rituals from the game: '''Rot's Rightful Claim''', '''Ensnaring Bond of Transient Stasis''', '''Charge of the Rushing Wind''', '''Imurrement of Leaden Chains''', '''Vault of Hoarded Wisdom''', and '''Cold Water from the Mountain'''. Anyone who had mastered these rituals will now have an empty ritual slot they can use to master another ritual.
Two rituals remain in the game: we have reimagined [[Glorious Crown of Enchantment]] and [[Hungry Grasp of Despair]] in line with [[Unending Cascade of Blood's Fire]] and [[Brazen Claws of the Lictor]]. These rituals have had their magnitude tweaked, and now provide a number of castings of the appropriate spell with the option to refresh that power through certain means. As always, if you have mastered one of these rituals and no longer want to know it, you can e-mail Profound Decisions and change the ritual for another in Imperial lore.
==Changing Covens and Volhov's Robes==
* '''Updated 03/01/2018'''
We've slightly changed the rules on how moving between one [[Bands#Covens|coven]] and another works. You are now only prevented from contributing to a coven ritual with your new coven if you have already contributed to a coven ritual with your former coven.
We've also changed the function of a [[Volhov's Robe]] to make it clearer how this item is supposed to work.
==Empowerment Rituals==
* '''Updated 14/12/2017'''
We've changed the effect of five rituals specifically designed to grant additional ranks of ritual lore. The rituals effected are [[Sift the Dreamscape's Sands]], [[Noble Mien of the Hawk Lords]], [[Balanced Scales of Lann]], [[Fire in the Blood]], and [[Sorin's Rite of Agony]]. In each case, the magnitude of the effect has become 20, and the bonuses provided by the enchantment have been modified. In some cases, additional information about the provenance of the rituals' power has been provided - in character this additional information has been discovered by scholars at the Lyceum.
==Senate Secret Ballots==
* '''Updated 20/11/2017'''
We've updated the rules for [[Senate_motion#Voting|secret ballots]] in the Senate to include a requirement that a Senator wishing to announce a secret ballot needs to inform the Speaker of their intention before the session.
==Forgery==
* '''Updated 30/10/2017'''
Added [[Spontaneous_magic#Arcane_Projection|arcane projections]] to the list of things you cannot [[Playing_the_game#Forgery|forge]].
==Dawn Monarchy==
* '''Updated 26/10/2017'''
Following a number of questions regarding the traditions of the [[Dawn monarchy]], the mechanisms for interacting with those traditions and what the consequences might be. Rather than answer those emails individually, we've done a single wiki page to try and cover all the details relevant to this which you can find [[Dawn monarchy update|here]].
==Language==
* '''Updated 2/10/2017'''
We have updated the rules for [[language]] use at Empire events to make clear that deliberately misgendering players is not acceptable at our events.
==Event Page==
* '''Updated 12/9/2017'''
We have updated the wiki with the [[Autumn Equinox 2017]] event page.
==Conduct==
* '''Updated 12/9/2017'''
We have changed our rules for [[conduct]] at events, with some significant changes to what is appropriate and acceptable. In addition we have put a new team in place for handling problems and overhauled the processes involved for [[Reporting discrimination or harassment]]
==Rivers of Life==
* '''Updated 03/09/2017'''
We have updated the ritual [[Rivers of Life]] to change it from an Enchantment to a Curse. The effects of the ritual have not been changed.
==Call Winged Messenger and Ethereal Courier==
* '''Updated 31/08/2017'''
We have updated the ritual [[Call Winged Messenger]] to change how the ritual functions. We've also updated a ritual that is not in Imperial lore - The Ethereal Courier. If you have mastered this ritual the full rules text should be visible on your character page.
==Mediator's Mail==
* '''Updated 16/08/2017'''
We have corrected an error on the table, and in the data, that caused [[Mediator's Mail]] to require two months to craft. The cost should now be correct.
==New Caterers==
* '''Updated 24/07/2017'''
We're sorry to say that Whole Hog Tavern are unable to cater this event, but we have arranged for two [[Event_information#Food_and_Drink|new caterers]] to join the event in their place. Both Conspiracy Catering and Giddy Kipper will be serving food from the in-character area, alongside Mhorish Good Food and Goldbird Bistro. We've asked Giddy Kipper in particular to focus on producing some good quality vegetarian dishes for the events as players have been asking for more vegetarian choices at events. All four caterers will be in the central market place - near the tavern.
==Fast and Scouting qualities==
* '''Updated 24/07/2017'''
We have made significant changes to the way the [[Army qualities#Fast|fast]] and [[Army qualities#Scouting|Scouting]] army [[Army qualities|qualities]]. Both now require the general to give an appropriate order, meaning they cannot be combined with other [[army orders]].
==Freezing Brand of Irremais==
* '''Updated 19/07/17'''
The magical effect of the curse lasts for a year. After this time the brand remains but can be restored (usually with magic).
==Decommissioning Spy Networks==
* '''Updated 19/07/17'''
We've updated the [[Spy network]] page to include the methods whereby the Imperial Senate can decommission a spy network without alterting the owner of the territory it contains.
==Exorcising Called Spirits==
* '''Updated 19/07/17'''
We have updated [[Whispers through the Black Gate]] to make it explicit that a spirit or spirits called using this ritual can be dismissed using the [[exorcism]] ceremony.
==Rituals Not In Imperial Lore==
* '''Updated 13/07/2017'''
We have updated several rituals that are not in imperial lore: '''The Good Green Oak''', '''Swords in the Noonday Sun''', '''Find the Best Path''', '''Walls of Adamant''', '''Eyes of the Hills''', and '''Hook of the Hoarfrost Guardian'''. If you have mastered one of these rituals the full rules text should be visible on your character page.
==Stipends==
* '''Updated 12/07/2017'''
We have adjusted the ability of the Imperial Senate to create [[Imperial_treasury#Stipends|stipends]] by placing a minimum value (1 throne each season) on such stipends.
==Like Water Through Your Fingers==
* '''Updated 05/06/2017'''
This [[curse]] originally said that it effected the 18 rings every player character starts with. For various conceptual and mechanical reasons, it is not possible to change this basic starting cash with magic.
==Army orders==
* '''Updated 21/06/2017'''
We've updated [[General#Command_of_an_army|command of an army]] to clarify what happens if we receive multiple sets of orders for an [[Imperial army|army]].
==Keeper of Aurelie's Garden==
* '''Updated 14/06/2017'''
We updated the [[Keeper of Aurelie's Garden]] to smooth over some confustion about when it is appointed.
==Parley with an Eternal==
* '''Updated 10/06/207'''
We've made a change to the wording of [[Archmage#Parley|parley]]. The previous wording implied incorrectly that anyone wishing to speak during a parley would need to spend crystal mana to buy "minutes" in the same manner as a formal Conclave session, which was not the intention. While the archmage determines who can speak, there is no cost for doing so.
==Divination Rituals and Detect Magic==
* '''Updated 04/06/2017'''
We are updating divination rituals - rituals that gather information about people, places, and things. Several rituals that discover information have had their magnitude adjusted, and a number have seen major  changes to how they work and what information they provide. We have also added additional function to the [[detect magic]] spell, allowing it to function as a preliminary divination tool - it now provides information about which rituals will reveal more, pertinent, information rather than leaving players to guess.
* [[Detect magic]] has been modified. We have differentiated between ritual enchantments and eternal boons for the [[Detect magic#Discern Enchantment|discern enchantment]] option, but the larger change is the addition of the new [[Detect magic#Divination|divination]] option which will reveal what rituals or skills can be used to gather more information about the target.
* [[Clear Lens of the Eternal River]] is now magnitude 8, and specifically uncovers the historical significance of an area.
* [[Shadowed Glass of Sung]] is now magnitude 8, and may reveal a secret, mystery, or enigma about an area.
* [[Ties that Bind]] is now magnitude 6, and provides significant information about the bonds connected to a character, but can ''only'' be cast on a character. The previous version of the ritual proved very difficult to implement in any consistent way, and was unnecessarily complicated. We're looking at ways we can redesign the ritual's functions that will make it work more reliably.
* [[Bright Lantern of Ophis]] has been significantly redesigned and is now closer to Wisdom of the Balanced Blade than detect magic in its function - it analyses unfamiliar magical effects in the same way Wisdom of the Balanced Blade analyses curses. It no longer provides any information about magic items or curses.
* [[Hand of the Maker]] is now magnitude 8, but it has some additional functionality - it may also reveal information about the crafter, or the circumstances of an items crafting, in a similar manner to Skein of Years.
* [[Wisdom of the Balanced Blade]] has remained largely unchanged - apart from to clarify in a bit more depth what it uncovers. There is now no cross-over in information gained with Bright Lantern of Ophis.
* [[Skein of Years]] has been tweaked slightly, and is unlikely to provide information about the creation of an item. It also explicitly no longer works on unribboned items, or items that do not have a Profound Decisions ID number.
* '''Reading the Weave''' has been retired. As part of a move to make the divination spells more distinct, the effect of Reading the Weave has now been transferred to Ties that Bind.
* A new ritual [[Hakima's Glass]] has been created to replace Reading the Weave. This is a magnitude 2 ritual that duplicates the effect of [[detect magic]]. Its primary use is that it can be cast at a higher magnitude in order to over come shrouds or obscuring effects. The conceit is that the ritual has always been in Imperial lore, but previously it has been rarely mastered. The increased number of magical shrouds in the world has lead to a mild resurgence of interest in its effects.
* The rituals '''Eyes of the Soul's Past''' and '''Secrets of the Soul's Desire''' have also been significantly modified. These rituals are not in [[Imperial lore]], but if you have mastered one of these rituals you should be able to see the changes on your character screen. If there are any queries, please [mailto:plot@profounddecisions.co.uk email us].
You can learn a bit more about the reasoning for the changes [[Rules_update_2017#Ritual_Divinations|here]].
==Authority==
* '''Updated 15/05/2017''' (superseded 12/02/2018)
We have updated the explanation of the powers of an ambassador - to try to make clear that they only need an agreement to be ratified by the Senate if it requires a change to Imperial law (such as a new commission or a declaration of peace). An ambassador does not need to get every agreement they make ratified by the Senate.
==Wayfarer's Pyx==
* '''Updated 08/05/2017'''
We corrected the error that had left [[Wayfarer's Pyx]] as a two month, no materials item rather than a 10 dragonbone item as is intended.
==Insight==
* '''Updated 05/05/2017'''
We have added the response "ghost" to the species information available through [[Insight#Performing_a_Quick_Insight|quick insight]].
==Trods==
* '''Updated 30/04/2017'''
We've made a few updates to the [[Trod]] and [[The Dance of Navarr and Thorn]] pages to clarify the use of trods by non-Navarr, as well as to underline the fact that trods are very rarely straight lines.
==Crossbows==
* '''Updated 29/04/2017'''
We have updated the [[Weapons_%26_armour#Bows|rules for crossbows]] to make clear that you cannot load a crossbow with more than one bolt at once in Empire - regardless of construction. A crossbow with more than one track is acceptable as a minimum phys-rep provided that you do not load more than one bolt at once.
Bows and crossbows are powerful weapons in Empire - the rules balance the difficulty of using them - they are not play-balanced for situations involving a crossbow with two bolts or more loaded at once. We also want to encourage authentic looking crossbows with a single stock as these suit the look and feel of the game best.
==Pyrotechnics==
* '''Updated 16/04/2017'''
We are no longer legally allowed to let players bring their own pyrotechnics to the event. Previously it was possible to do this with prior permission from Profound Decisions - but [[Rules_update_2017#Pryotechnics|changes in the law mean that it is no longer possible]].
==Private Auction==
* '''Updated 15/04/2017'''
We have stopped the Bourse private auction for the time being. We are diverting the plot resources that used to be allocated to the auction into other fields plots as we believe we can create more plot this way. This [[Death_of_a_salesman|wind of fortune update]] has more details about the changes and the reasoning and gives the official IC reason for it.
==Spy Network==
* '''Updated 15/04/2017'''
We have modified the rules for a [[spy network]]. The details of the update are cover on the [[rules update 2017]] that explains the reason for the change.
==Extra Targets==
* '''Updated 07/04/2017'''
Following feedback, we've adjusted the extra target options on [[Tenacity of Jotra]], [[Strength of the Bull]], [[Swan's Cruel Wing]], [[Hammer of Thunder]], [[Swift Leaping Hare]], and [[Horizon's Razor Edge]] so that there is still an incentive to enchant multiple targets at the same time.
==Ritual Changes==
* '''Updated 05/04/2017'''
We have updated a number of rituals, especially those which were personal [[enchantment|enchantments]]. Several magnitudes have increased or lowered. In addition a number of rituals have had their effects changed either because they were no longer appropriate due to other rules changes, or to better reflect their intended purposes. Specific rituals that have changed include:
* Any enchantment that had a "day" duration has been changed to "season" duration.
* We are beginning to phase out "coven" rituals, replacing them with specific enchantments.
Specific rituals we have modified include:
* [[Unending Cascade of Blood's Fire]] and [[Brazen Claws of the Lictor]] have changed entirely. We are experimenting with a new approach to these rituals, allowing the special ability they provide to be replenished under certain circumstances.
* [[Whispering Shadow Courtiers]] has been updated to reflect its new use as a method for communicating with the [[Whisper Gallery]].
* [[Hearthfire Circle]] has changed from a coven-targetting ritual to a ritual that provides significant healing to a single target.
* [[Devastating Scythe of Anguish and Loss]] has been changed entirely to reflect the fact that we are not continuing with MASS SHATTER.
* [[Ravenous Tongue of Entropy]] now provides the ability to perform three specific destructive spells ([[shatter]], [[paralysis]], and [[weakness]]).
* [[Unbreakable Spirit, Unbreakable Blades]] now provides the ability to repair any one shattered item rather than a specific named item.
* [[Ambassadorial Gatekeeper]] has lost the requirement that it can only be used on a member of the coven's band - it can now target any character.
* The functionality of [[Kimus' Glaring Eye]] has been significantly changed.
It is worth checking any ritual you have mastered to see if it has changed. If one of your rituals has been altered, you can e-mail [admin@profounddecisions.co.uk] to have it changed.
==The Ebb and Flow of Battle==
* '''Updated 02/04/2017'''
We have removed this ritual. In practice it proved impossible to provide any actual useful information in response to this spell.
==Thought Becomes Action==
* '''Updated 02/04/2017'''
We have removed this ritual. The ability to swift-cast any regular spell was incompatible with the recent changes to spellcasting.
==Braying Horns of War==
* '''Updated 02/04/2017'''
We have removed this ritual. Its functionality duplicates the [[Mercenary Banner]], and we determined that adding significant restrictions to the ritual to make it work in the same way was not ideal.
==Execute==
* '''Updated 01/04/2017'''
There were some problems with players knowing if their characters had been [[Combat#Dying|executed]] or not, especially while wearing orc masks. We have changed the rules so that if you are executing someone, you must call "EXECUTE"  at the end of the five seconds of appropriate roleplaying.
==Playing Possum==
* '''Updated 01/04/2017'''
We have made it explicit that pretending to be dead or dying is a use of the [[Playing_the_game#Disguises|disguise]] skill.
==Cleave and Impale==
* '''Updated 01/04/2017'''
We made the effects of suffering a [[Calls#CLEAVE|cleave]] or [[Calls#IMPALE|impale]] to the arm or leg more explicit.
==Unstoppable==
* '''Updated 1/04/2017'''
We've clarified how the ability to use the [[Heroic skills#Unstoppable|unstoppable]] skill interacts with the [[Calls#PARALYSE|paralysis]] effect. Paralysis precludes the use of unstoppable.
==Army Strength==
* '''Updated 31/03/2017'''
We have changed the definition of "fighting force" where it represents the strength of a [[Imperial army|campaign army]]. The previous model did not support the campaign fiction, so we have explicitly moved to a model where one fighting strength represents one trained soldier,
==Ritual Staff Phys Reps==
* '''Updated 30/03/2017'''
We have clarified the rules with regard to [[:Category:Ritual Staves|ritual staff]] [[magic items|magic item]] phys reps. It must be a phys-rep of a staff at least 42" long and no more than 84" long. It does not need to be a weapon-safe implement.
==Losing a Caterer==
* '''Updated 30/03/2017'''
It is with great sadness that we have removed Appleby Coffee from our list of caterers for the event. Nicky and his coffees have been a fantastic part of our event since he stated attending and we have enjoyed working with him. We are gutted that he is no longer trading. We will be looking for a new stand to replace his service.
==Losing a Bourse Seat==
* '''Updated 30/03/2017'''
We have updated the procedures for characters who lose an [[Imperial Bourse]] seat. There is an explanation for this in the latest [[Rules update 2017#Losing a Bourse Seat|rules update]].
==Declaration of Sorcery==
* '''Updated 30/03/2017'''
We have updated the [[Declaration#Declaration_of_Sorcery|declaration of sorcery]] to allow it to be used to name more than one individual at a time. This change means that players don't waste time and mana raising multiple declarations against groups of characters for the same offense.
==Miracles==
* '''Updated 26/03/2017'''
We've edited the description of the [[Signs_of_the_paragon_and_exemplar#Miracles|miracles]] sign of the paragon or exemplar to make clear that some exemplars have also shown this sign.
==Conclave Review==
* '''Updated 24/03/2017'''
We have made significant changes to the Conclave. The changes are covered in more detail in the [[Rules_update_2017#Conclave|rules update]].
==Icons and Musical Instruments==
* '''Updated 23/03/2017'''
We have changed all the musical instruments that allowed a priest to use religious skills as if they were dedicated to a different virtue into [[:Category:Icons|Icons]].
==Physrepping religious items==
* '''Updated 22/03/17'''
We updated the [[Magic_items#Weapons|minim phys rep requirements]] for musical instruments and icons to underline that they must be a phys rep of a musical instument or icon, must be wielded in at least one hand, and must be used by the character bonded to them.
==Religious Items==
* '''Updated 19/03/2017'''
We've completed work on religious magic items. There have been signifiant changes to [[:Category:Vestments|vestments]], [[:Category:Regalia|regalia]] and [[:Category:Reliquaries|reliquaries]] (almost a complete redesign of these categories), and we've introduced seven new [[:Category:Musical Instruments|musical instruments]].
==Recovery magic items==
* '''Updated 19/03/2017'''
We've done a final pass on the [[magic items]] that mimicked or affected [[Heroic skills#Relentless|relentless]] and [[Heroic skills#Unstoppable|unstoppable]]. The majority of these items were armour or mage-armour, and included some significant changes to [[Gryphonsoul Aegis]]. The costs of several items were modified.
==Election eligibility==
* '''Updated 15/03/2017'''
We updated the page [[Imperial elections]] to expand the eligibility to vote in restricted elections to any title. The requirement that you not have been eligible to vote  in a different election for a senator is explicitly expanded to include cardinals and grandmasters.
==Dawn Look and Feel==
* '''Updated 07/03/2017'''
We removed the word "heavy" from the [[Dawn_look_and_feel#Armour|armour]] section of the Dawnish Look and Feel page.
==Mercenary Banner==
* '''Updated 04/03/2017'''
We have amended the rules for the [[Mercenary Banner]] to try to ensure that they do not upset the out-of-character play-balance of the battles. There is a long explanation of the reasoning behind the update on the [[Rules_update_2017#Mercenary_Banner|rules update page]].
==Maggot's Talon==
* '''Updated 01/03/2017'''
We've removed the Maggot's Talon item from the game.
==Staff of the Magi==
* '''Updated 08/02/2017'''
We have significantly changed the [[Staff of the Magi]]. it is now a ritual staff, meaning any magician can bond to it without needing the battle mage skill. It also has significantly altered functionality.
==Magic Standards==
* '''Updated 06/02/2017'''
Magic standards have been redefined as a type of [[magic items#Talismans|talisman]] with stringent phys-rep requirements. As a consequence, we've retired all existing magical standards (except the [[Banner of the Bold]]) as they were obsolete, and added eight new [http://www.profounddecisions.co.uk/empire-wiki/Category:Magic_Standards magic standards].
==Catering==
* '''Updated 6/2/2017'''
We have added menus for [[Goldbird Bistro]] and [[Beats and Bass]] pizza place to the wiki.
==Magic Two-Handed Weapons==
* '''Updated 30/01/2017''' and '''4/12/2016'''
With two-handed weapons now using [[Heroic skills#Mortal Blow|mortal blows]] rather than shattering weapons, we've made some changes to some two-handed weapons
* The [[Woodcutter's Axe]] is no longer a two-month item but an expensive two-handed weapon that allows one to spend [[Heroic skills#Hero|hero points]] to call [[Calls#SHATTER|SHATTER]].
* The [[Butcher's Cleaver]] is now a two-month item that allows the wielder to spend  [[Heroic skills#Hero|hero points]] to call [[Calls#IMPALE|IMPALE]].
* The [[Reaving Mattock]] and [[Landsknecht's_Zweihänder]] have had their costs adjusted, and allow the wielder to call IMPALE rather than SHATTER.
* The [[Trollhammer]] has had its cost increased, but the sympathetic quality of the paralysis has been removed.
We are also considering the addition of a number of new two-handed weapons.
==Cuckoo's Egg==
* '''Updated 29/01/2017'''
This ritual does not work on Imperial citizens. This change is intended to prevent the ritual being used as a way to take additional players through the Sentinel gate to participate in a battle.
==Large army disbanding==
* '''Updated 18/01/2016'''
We have restored the information that large armies and navies disband when they fall to 1,500 fighting strength. This information was removed by mistake during recent work on the military pages.
==Catering==
* '''Updated 17/1/2017'''
We have updated the list of caterers on the [[Event information|event details page]], adding some details of all the caterers we have booked for the coming year.
==Philtres==
* '''Updated 13/1/2017'''
We have switched a number of common potions that are often used in battle to being [[Potion#Philtres|philtres]]. You can learn more about this change in the [[Rules_update_2017#Philtres|rules update]].
==Philtre of Heavenly Lore==
* '''Updated 05/01/2017'''
The [[Philtres_of_the_High_Peaks#The_Philtre_of_Heavenly_Lore|Philtre of Heavenly Lore]] has been increased from 5 points of personal mana restoration to 6 points of personal mana resorattion.
==Implement Changes==
* '''Updated 12/12/2016'''
The wands [[Acolyte's Mercy]], [[Runesmith's Gavel]], [[Swanfeather Schema]], and [[Mazzarine Spindle]]; the rod [[Forlorn Hope]]; and the staffs [[Staff of Power]], [[Staff of Life]], and [[Staff of Imperial Mastery]] have all been updated to make explicit that they allow the wielder to [[Spellcasting#Swift casting|swift cast]] the appropriate spell, as long as they are prepared to spend the additional mana to do so.
We have also updated several items effected by the changes to [[spellcasting]] including the [[Bloodsilver Spike]], the [[Blood-dimming Tide]], the [[Witches' Hammer]], an the [[Radiant Torrent]].
We also updated some of the arcane weapons - specifically the [[Children of Thunder]] and [[Binding Threads]] to make clear that they cannot be used while wearing armour.
==Heroic Skills==
* '''Updated 10/12/2016'''
We have effectively merged the ''Second Wind'' and ''Unstoppable'' skills to create a new [[Heroic skills#Unstoppable|unstoppable]] skill. The new skill allows a hero point to be spent along with [[appropriate roleplaying]] to recover three hits, but can also be used immediately a character drops to 0 hits. Instead of dying, the character receives a surge of stamina that restore their fighting spirit. It is also possible to use this ability while effected by VENOM - we have removed that restriction. You can learn more about this change in the [[Rules_update_2017#Unstoppable|rules update]]
In the process, we have removed the old second wind skill and replaced it with the new [[Heroic skills#Relentless|relentless]] skill which allows a character to restore a crippled limb with five seconds of uninterrupted roleplaying and a hero point. You can read more about this change in the [[Rules_update_2017#Relentless|here]].
Finally, we have placed requirements on unstoppable, stay with me, and get it together than require them to involve at least five seconds of appropriate roleplaying that is not interrupted.
Obviously, these changes will require several magic items to change.
==Natural Resupply==
* '''Updated 10/12/2016'''
We have amended how armies receive [[Casualties#Natural_Resupply|natural resupply]]. An army must be taking a defending order to be eligible for natural resupply - they cannot receive natural resupply and capture territory at the same time, for example.
==IC Tents==
* '''Updated 10/12/2016'''
We have updated the rules so that you [[Playing_the_game#Stealing_Items|cannot enter an IC tent that has been sealed]], unless you have a ref present and there are clearly people inside roleplaying. You can read more about this change in the [[Rules_update_2017#IC_Theft|rules update]].
==Artisan's Oil==
* '''Updated 10/12/2016'''
In keeping with our changes to the use of herbs and regular spellcasting, the time to use [[Artisan's Oil]] has increased to 30 seconds of appropriate roleplaying from 10 seconds, and can now be interrupted if the user or the target are involved in combat.
==Physick and Apothecary==
* '''Updated 10/12/2016'''
We have made several changes to the way a [[Surgical skills#Physick|Physick]] uses a [[herb]] to heal someone. All use of herbs now takes 30 seconds of appropriate roleplaying, and is interrupted if the patient or the physik is hit or makes an attack. If herb use is interrupted, the herb is not lost but the roleplaying to apply the herb must begin again. This change has meant that a character is always considered to be using the [[Surgical skills#Chirurgeon|chirurgeon]] skill when applying [[True Vervain]] - meaning it can now always be used to restore a character who is dying.
We have also reduced the power of the [[Apothecary Potions#Elixir Vitae|Elixir Vitae]]. The potion now restores only 3 hits rather than restoring the person who drinks it to full hits. We have also adjusted the recipe for the [[Master Medicinal#The Sovereign Specific|Sovereign Specific]]: this potion still restores all lost hits, but the potion now requires an extra two drams of true vervain to prepare.
This is part of the wider  changes to healing. You can read more about this change in the [[Rules_update_2017#Healing_and_Swift_Casting|rules update]].
==Spellcasting==
* '''Updated 10/12/2016'''
We have changed the time required to cast a [[Spellcasting#Regular_Spells|regular spell]] to 30 seconds of appropriate roleplaying, up from from 10 seconds. At the same time we have added the ability to [[Spellcasting#Swift casting|swift cast]] any regular spell by spending an additional mana, allowing the spell to be cast as if it were an [[Spellcasting#Offensive spells|offensive spell]].
As a consequence, we have removed the ''swift heal'' and ''purge'' spells, and rolled their functionality into [[heal]] and [[purify]] respectively. Several magic items will change as a consequence..
Finally ,we made a small change to the [[create bond]] spell, specifically with regard to breaking bonds - meaning that it is not feasible to use a swift cast create bond spell to strip a target of the ability to use their magic items.
==Paralyse, Entangle, and Repel==
* '''Updated 10/12/2016'''
We have changed how the [[Calls#PARALYSE|paralyse]], [[Calls#REPEL|repel]], and [[Calls#ENTANGLE|entangle]] effects work. Repel and entangle join [[Calls#STRIKEDOWN|strikedown]] as calls that still have their special effect if they are blocked with a shield or parried with a weapon.
Conversely, we have changed paralyse so it ''can'' explicitly be blocked with a shield or parried with a weapon, but now has full effect if it strikes heavy armour.
==Hero points==
* '''Updated 10/12/2016'''
We have changed the way hero points are bought, and a slight change to how they work. The basic skill is now called [[Heroic skills#Hero Points|hero]], costs 2 character points, and provides 2 hero points and the ability to spend them to over come roleplaying effects. We have also added a new skill [[Heroic skills#Extra Hero Points|Extra Hero Points]] that costs 1 character point, can be bought multiple times (at an increasing cost each time it is purchased), and provides 1 additional hero point each time it is bought. You can learn more about the thinking behind these changes in the [[Rules_update_2017#Hero_Points|rules update]].
==Empower, Shatter and Extra Mana==
* '''Updated 10/12/2016'''
We have reduced the mana required to perform the [[empower]] spell from 2 to 1. We have also added the new [[shatter]] spell - a 2 mana spell that allows a magician to call [[Calls#SHATTER|SHATTER]] with their implement. This will also involve some changes to magic items.
In addition, the [[Magical_skills#Extra_Mana|extra mana]] skill now provides ''2'' extra personal mana each time it is bought, up from 1. You can read more about these changes to spellcasting [[Rules_update_2017#Battle_Mages|in the rules update]].
==Shattering Blow and Mortal Blow==
* '''Updated 10/12/2016'''
We have removed the shattering blow skill and replaced it with the [[Heroic skills#Mortal Blow|mortal blow]] skill. This skill allows a great weapon to be used to make [[Calls#IMPALE|IMPALE]] calls. A number of magic items and rituals will change as a consequence; we are working through those changes but final transition may take some time. You can read more about this change in the [[Rules_update_2017#Shattering_Blow|rules update]].
As part of these changes, the one-handed weapon ''Sundering Axe'' has been removed from the game.
==Imperial treasury==
* '''New Page 10/12/2016'''
We have added a page that explicitly states how the [[Imperial treasury]] works - including what happens if the Empire is in debt. This information has been in play for a while, but has never made it on to the wiki.
==Magical Ritual Masks==
* '''Updated 08/12/2016''' and '''10/12/2016'''
Several ritual masks have had their costs and/or effects altered. Some such as the [[Mask of the Mountebank]] have seen significant changes to their effects beyond merely adding additional ranks to ritual lore for performing certain rituals. The masks which have been effected include:
* [[Mask of the Mountebank]] - no longer aids [[Masque of the Blinded Weaver]]. It provides a 2 rank bonus to perform [[the Twilight Masquerade]], and allows the wearer to substitute iridescent gloaming for crystal mana up to the normal (enhanced) limit of mana they can contribute to the ritual.
* [[Strigine Mask]] - no longer aids [[Reading the Weave]] or [[Piercing Light of Revelation]], and now provides a 2 rank bonus to [[Eyes of the Sun and Moon]] and [[The Eye of the High Places]].
* [[Straw Mask]] and [[Mercantilist's Mask]] - now empower additional rituals, and have had the materials required to make them adjusted (sometimes cheaper, sometimes more expensive).
* [[Corsair's Bloody Mask]] - has had its cost adjusted but otherwise unchanged
* [[Mask of Gold and Lead]] - has materials adjusted, and additional powers added.
==Abraxus Stone==
* '''Updated 08/12/2016'''
We have updated the [[Abraxus Stone]] magic item to provide protection from the effects of the [[Vallorn#Vallorn_Miasma|vallorn miasma]]. Not only is a character wearing one of these talismans not subject to the deleterious effects of exposure to the miasma, they will not contract [[Vallornspawn_husk#Green_Lung|green lung]], nor will you become a [[vallornspawn husk]] if they die while wearing this talisman. All other abilities associated with the vallorn, including other area of effect powers of vallorn creatures, work on them normally.
==Magic Item Changes==
* '''Updated 30/11/2016''' and '''10/12/2016'''
Several items have had the bonus they provide, or their number of uses per day, adjusted. In most cases this has been coupled with a change to the materials required to make them.
* Several items can now be used additional times each day. They include: [[Bloodwoven Braid]], [[Amberglass Chain]], [[Death's Door]], [[Enfeebling Echo]], [[Caress of Arhallogen]];
* Several items that provided a bonus to personal mana have had that bonus increased: [[Neophyte's Aid]], [[Twilight Pauldrons]], [[Ashen Mantle]]
* Several items allowed the wielder to make two attacks when they cast an offensive spell. Since we changed offensive spells, those items have become a lot less useful. As a consequence, we have changed them to let the wielder simply cast a spell a certain number of times each day as if they knew it without spending mana. The following items have been adjusted so far: [[Tumultuous Gyre]], [[Ethereal Manacle]]
* Several items that allowed an effect to be created with hero point expenditure have had their time to use modified. The following items have been changed: [[Blacksmith's Wage]], [[Jack of Irons]], [[Splint Mail]]
* The [[Sceptre of the Necropolis]] has had it's 1/day limitation removed.
* The [[Thresher's Cudgel]] is no longer a once/day item but allows mage implements to be shattered with hero point expenditure
* The [[Blood-dimming Tide]] allows the wielder to cast the [[heal]] spell
* The [[Glamourweave Robe]] now allows a magician who know the [[empower]] spell to cast it four times each day without spending mana
As part of the change, a number of implements have had their wording tweaked such that they no longer require their wielder to know the spell in question.
==Magic Item Materials==
* '''Updated 3011/2016'''
We have begun an overhaul of our [[magic items]]. The first stage involves adjusting the costs to make a significant number of magic items cheaper, especially those that allow two or more uses of a power, or provide two ranks of a bonus. A number of other items have also changed because we have removed the cost-breaks initially provided to items that needed more than one magical material to make. The following items have had the materials required to make them changed in the first pass, but have otherwise stayed the same.
* '''Daggers''': [[Scorpion's Sting]]
* '''One-handed Weapons''': [[Triumphant Blade]], [[Thundering Mace]], [[Vorpal Sword]], [[Shieldbreaker]]
* '''One-handed Spears''': [[Ironbrand Thorn]], [[Bloodsteel Barb]], [[Terunael Warlord]]
* '''Two-handed Weapons''': [[Giant's Maul]], [[Dawn's Glory]], [[Captain's Command]], [[Trollslayer's Crescent]]
* '''Pole-Arms''': [[Butcher's Bill]], [[Bolstering Bill]], [[Warden's Bardiche]],[[Magistrate's Grasp]], [[Fell Iron Fury]], [[Bullroarer's Shout]], [[Barbed Spear]]
* '''Bows and Crossbows''': [[Oathkeeper]], [[Wayfinder]]
* '''Light Armour''': [[Winter's Breath]], [[Runemark Shirt]], [[Ivory Aketon]], [[Spiritskin Coat]]
* '''Medium Armour''': [[Mithril Shirt]], [[Boarskin Vest]], [[Runemail]], [[Wardensweave Scale]], [[Tombsteel Guardian]]
* '''Heavy Armour''': [[Knightly Redoubt]], [[Goldenfire Scale]], [[Winterborn Warmail]], [[Runeplate]]
* '''Wands''': [[Altruist's Recompense]], [[Witchwood Wand]], [[Seer's Probe]], [[Redsteel Chisel]], [[Boneweaver]], [[Woundbinder]]
* '''Rods''': [[Windreaping Sickle]], [[Whelpmaster's Fang]], [[Quiet Word]], [[Stormweaver]], [[Roaring Chimera Rod]]
* '''Staves''': [[Shadowbound Donjon]], [[Suzerain's Command]]
* '''Arcane Weapons''': [[Arms of the Warwitch]], [[Trodwalker's Readiness]]
* '''Paired Weapons''': [[Brother Blades]], [[Earthquake Drummers]], [[Bear Claws]]
* '''Mage Armour''': [[Sunfire Pectoral]], [[Bloodfeather Harness]], [[Mountainfall Bracers]], [[Battlesmith's Panoply]]. [[Splintering Gorget]], [[Wyvernsting Spaulders]]
* '''Mage Robes''': [[Shimmergold Coat]], [[Opaline Coat]], [[Robe of Blood and Bone]], [[Alabaster Cerement]]
* '''Shields''': [[Champion's Bastion]], [[Oakheart Shield]], [[Stormguard Bulwark]]
* '''Jewellery''': [[Shackle of the Unvirtuous]], [[Alderman's Edge]], [[Greensteel Bracelets]], [[Troubadour's Ring]], [[Circlet of Command]], [[Abraxus Stone]], [[Pauper's Key]]
*'''Foci''': [[Ring of Adversity]], [[Ring of Triumph]], [[Atun's Ring]]
* '''Ritual Staves''' [[Choleric Staff]], [[Enigmatic Staff]], [[Luminous Staff]], [[Melancholic Staff]], [[Phlegmatic Staff]], [[Sanguine Staff]]
* '''Tools''': [[Phial of the Sun]], [[Lodestone Shears]]
* '''Paraphernalia''': [[Amberglass Orb]], [[Burnished Orb]], [[Greensteel Orb]], [[Radiant Orb]], [[Twilight Orb]], [[Vitriolic Orb]], [[Dragonbone Orb]], [[Orator's Chalice]], [[Cartographer's Eye]], [[Web of Celestial Attunement]], [[The Green World]], [[The Fields of Glory]], [[The Iron Labyrinth]], [[The Barren Land]], [[The Empty Horizon]], [[The Flickering Flame]], [[The Eternal Gambit]]. [[The Syphon of Stars]]
==Fortifications==
* '''Updated 26/10/2016'''
[[Fortification|Fortifications]] always occupy a specific [[territory#region|region]]. A given region may have only one fortification in it, regardless of whether that fortification is mundane in nature or summoned with a ritual such as [[Frozen Citadel of Cathan Canae]].
==Castellan==
* '''Updated 23/10/2016'''
We made some minor edits to the entry for [[Barien#Castellan|Castellan]], favoured agent of the eternal [[Barien]], primarily to make the confusion about her precise status (eternal or herald) a little more explicit.
==Amend  Quartermaster General==
* '''Updated 08/10/2016'''
Following the [[Amend_Powers_of_the_Quartermaster_General_II|decision of the Senate]], the [[Quartermaster General of the Imperial Armies]] has been amended with the power to [[Quartermaster_General_of_the_Imperial_Armies#Apportioning_the_Guerdon|apportion]] the [[Military_unit#Imperial_Guerdon|Imperial Guerdon]]. Furthermore, the method of [[Quartermaster_General_of_the_Imperial_Armies#Selection|appointing]] the Quartermaster General has changed - it is now a majority decision of the [[Military Council]], rather than an appointment by the [[Imperial Senate]] from a shortlist provided by the [[General|Generals]]. The sections relating to the Imperial Guerdon on the [[military unit]] and [[fleet]] pages have been updated to reflect this change.
==Further Funerary Details in the League==
* '''Updated 08/10/2016'''
Some contradictions between [[The_League_culture_and_customs#Funerals|customs surrounding funerals]] and [[Rings_in_the_League|customs surrounding rings]] have been smoothed out. Most League citizens are cremated - only the most wealthy can afford to purchase, build, and maintain a tomb.
==Clarification to Polearm use==
* '''Updated 31/08/2016'''
We have made explicit that it is not legal to use a spear or similar polearm by "snooker-cuing" - sliding the pole-arm back and forth through your hands so that your hands meet. If you are using polearm, your hands must remain 18 inches apart on the haft of the weapon. The rules have not changed, but we wish to make clear that this is not acceptable [[Weapons_%26_armour#Pole-arms|under the existing rules]].
==Changes to Varushkan Elections==
* '''Updated 24/07/2016'''
We have subtly but significantly altered the mechanism by which [[Varushka leadership|Varushka elects their senators]]. You can read the reasoning for the change and the IC explanation on the [[rules update 2016#Varushkan Election|rules update]] page.
==Insufficient Army Support==
* '''Updated 23/07/2016'''
We have laid out the rules for what happens if an Imperial nation has more armies and navies that it can support. Details of what happens are [[Commission#Insufficient_Supply|here]].
==Exommunication and Orcs==
* '''Updated 20/07/2016'''
We have slightly amended [[excommunication]] to remove a contradiction with the [[orc|orcs]] page. Excommunication does not work on orcs at all.
==Liao and Anointing==
* '''Updated 18/7/2016'''
We are going to switch to using cards for [[liao]] rather than PD provided phys-reps. Although the little PD provided bottles are great, there are significant issues in using them for self-reffing activities like performing a ceremony. We had planned to get round some of these problems using anointing oil cards for anointing but in the final analysis this half-way house solution proved ineffective. As a result we have abandoned this approach and are instead moving foward our plans to switch liao to cards taking effect immediately at the next event.
We have added a more detailed explanation for the change - and how it will be implemented to the [[rules update 2016|rules update page]].
==Dragonbone Symbol, Banner of the Bold==
* '''Updated 16/07/2016'''
With the change to [[hallow]], the power of the [[Dragonbone Symbol]] item was invalidated. Consequently, we have changed it to allow a character who is [[dedication|dedicated]] or [[anointing|anointed]] to recover hero points once each day by engaging in appropriate roleplaying in an appropriate [[consecration]] area.
These same changes meant that the [[Banner of the Bold]] was now significantly more potent than when it was originally designed, in comparison to hallow. Consequently, we expanded its power to allow the bearer - and only the bearer - to overcome any roleplaying effect, as well as providing them with an additional [[heroic skills#Hero Points|hero point]]. Going forward, our intention is to change ''all'' [[Magic_items#Magic_Standards|magical standards]] such that they are of use to the bearer who is bonded to them, rather than to a [[bands#banner|band of warriors]].
==Aura enchantments==
* '''Updated 16/07/2016'''
Several rituals have been changed in response to the changes to the religion rules, clarifying their function as [[aura|auras]] as well as [[enchantment|enchantments]].
* [[The Chamber of Delights]], [[Solace of Chimes]], and [[The Chamber of Pallas]] have all be updated. They are now magnitude 8 rituals that create location auras. The locations can be used as a source of spiritual strength to over come roleplaying effects, and it is possible for magicians who relax in these areas to recover personal mana. Their interaction with [[religious skills]] has also been brought into line with the goals of our religion update.
* [[The Conspirator's Cloak]] and [[Freedom of the Soul]] have been updated. They are now personal auras that explicitly provide a source of spiritual strength to overcome certain roleplaying effects. Their interaction with [[religious skills]] has also been brought into line with the goals of our religion update.
* [[Unfettered Anarchy]] has been clarified to explain how the inability to overcome roleplaying effects works, and its relationship with [[Crystal Clarity of the Rational Soul]].
* [[Dreamscape of the Endless Hunt]] has had a line added noting that it also prevents recovery of hero points with effects such as a [[Dragonbone Symbol]] or a relaxing in a magical chamber.
* [[Crystal Clarity of the Rational Soul]] has also been updated slightly, to clarify its relationship with roleplaying effects and remove unneccessary references to [[aura|auras]].
==Wayfarer's Pyx and Dragonbone Reliquary==
* '''Updated 16/07/2016'''
As a consequence of the change to the way [[bands#sects|sects]] and [[hallow|hallows]] work, we have altered the properties of the [[Wayfarer's Pyx]], and retired the '''Dragonbone Reliquary'''. The Wayfarer's Pyx now provides a small bonus to the [[Religious skills#Ceremony Strength|strength]] of a [[religious skills|ceremony]] performed by a sect.
As a consequence, every [[crafting skills#Artisan|artisan]] who knew how to make a Dragonbone Reliquary now has the recipe for Wayfarer's Pyx. A character who knew how to make both items will have an empty slot which they can fill by e-mailing admin@profounddecisions.co.uk.
==Religious Skills and Virtue Auras==
* '''Updated 16/07/2016'''
<table class="wikitable" style="width:250px; float: left; margin-left: 10px; margin-right: 10px;">
<tr><th>Religious Skill</th></tr>
<tr><td>[[Dedication]] †</td></tr>
<tr><td>[[Anointing]]</td></tr>
<tr><td>[[Consecration]]</td></tr>
<tr><td>[[Exorcism]]</td></tr>
<tr><td>[[Excommunication]]</td></tr>
<tr><td>[[Hallow]]</td></tr>
<tr><td>[[Insight]]</td></tr>
<tr><td>[[Testimony]]</td></tr>
<tr><td>† Dedication is a prerequisite for all other religious skills.</td></tr>
</table>
As part of a large scale review of [[religious skills]] and how they are used we have extensively expanded this area of the rules. We've created new pages for each of the priest skills that talk in detail about how they are used and what they do, as well as collecting together and clarifying information from several different locations. In addition, we've changed the function of [[Sect#Sects|sect]], allowing them to support characters from the same nation who have different dedications rather than to empower the strength of ceremonies.
In addition we have overhauled and made extensive edits to the [[aura|auras]] that characters can create with these religious skills. We also edited several items (including [[Dragonbone Symbol]], and [[Banner of the Bold]]), as well as a number of rituals (including [[The Chamber of Delights]], [[The Chamber of Pallas]], [[Solace of Chimes]], [[The Conspirator's Cloak]], and [[Freedom of the Soul]]). For the most part these were items and rituals that no longer worked under the new rules or whose properties were
inconsistent.
We have also changed the way [[Bands#Sects|sects]] work (again); a sect allows a group of people dedicated to different virtues to [[Religious skills#Cooperation|cooperate]] on a ceremony, as long as they have the skill and belong to the same nation.
We have added a lengthy entry to the [[Rules_update_2016#Religion|2016 rules update]] to summarize the underlying ethos behind the change. Players who want to change some of their skills in response to this update should e-mail admin@profounddecisions.co.uk.
==Foraging==
* '''Updated 16/07/2016'''
We've reduced the casualties inflicted and ability to capture territory of an army with the [[Army qualities#Foraging|Foraging]] quality using the ''Plunder'' order. The fact this order used to have no downside, and that it potentially generates considerable wealth, meant that it was simply too potent.
==Ilium and Religious Skills==
* '''Updated 14/07/2016'''
We've tidied up the section on [[Ilium#Roleplaying_Effects|roleplaying effects]] to clarify how permanent auras interact with religious skills, and to remove reference to using exorcism to remove roleplaying effects from rituals.
==Ritual Potions==
* '''Updated 23/06/2016'''
In addition to adding six new potions, we've made the six existing Realm Lore boosting potions [[Potion#Tonics|tonics]]. Even though they last only ten minutes, they should not stack with other potions that provide boosts to Realm Lore.
==Mastery==
* '''Updated 23/06/2016'''
We have implemented a new rule to [[Realm_Lore#Mastery|allow ritualists to change a single ritual they have mastered]] for another ritual chosen from Imperial lore, after each event they attend. We have added a summary of the changes to the [[Rules_update_2016#Mastery|2016 rules update page]].
==Performing Rituals==
* '''Updated 23/06/2016'''
We have changed the rules on [[Realm_Lore#Gaining_additional_ranks|how much mana a magician may contribute to a ritual]]. We have added a summary of the changes to the [[Rules_update_2016#Rituals|2016 rules update page]]. We are in the process of updating other entries on the wiki for rituals, items, and potions to reflect the new rules.
==Enchanted fortifications==
* '''Updated 23/06/2016'''
The three enchantments in Imperial lore that create magical fortifications - [[Frozen Citadel of Cathan Canae]], [[Forge the Wooden Fastness]], and [[Dripping Echoes of the Fen]] - have all had their magnitude increase to 80 from 64. When these rituals were initially designed fortifications were less effective tools; solidifying the rules on how fortifications work has made these rituals significantly more effective, so the cost has been increased accordingly.
Any similar ritual enchantment that is not currently in [[Imperial_lore#Imperial_Lore_and_the_Ritual_List|Imperial lore]] will likewise require a higher magnitude to cast going forward - if you have a source for such a ritual you should contact empire.refs@profounddecisions.co.uk.
==Update to The Throne==
* '''Updated 23/06/2016'''
The powers of [[The Throne]] have been clarified and amended. We have added a summary of the changes to the [[Rules_update_2016#The_Throne|2016 rules update page]].
==Great Works==
* '''Updated 09/09/2016'''
Liao removed from top row of [[Great work|great works]], was included in error.
==Changes to Arrows for 2017==
* '''Updated 25/05/2016'''
As the incidence of Archery related injuries is still too high at PD events, we will be [[Bow_safety#Forthcoming_Changes|making changes to the types of arrows (and bolts) allowed]] at events from 2017 onwards. Arrows that are currently legal will remain legal at all PD events in 2016. These changes will come into effect from the first PD event next year.
==Colleges of Magic and Arcane Projections==
* '''Updated 23/05/2016'''
We have amended the powers of [[College of Magic]], [[Dean of the Lyceum]], and [[Provost of the Halls of Knowledge]] to remove the ability to create a free [[Spontaneous_magic#Arcane_Projection|arcane projection]].
==Commission Rules Updated==
* '''Updated 23/05/2016'''
We have amended the [[Commission#Implementing_a_Commission|rules for implementing a commission]] described on the wiki to reflect the actual rules we are using in practice. This means that any player can email PD to provide materials for a commission, you do not need to pass them to the player of the senator who raised the motion to have them email us.
==Battle Conjunction Rules Updated==
* '''Updated 23/05/2016'''
We have amended the [[Rules_update_2016#Conjunctions|rule change for nations on battles]] using the Sentinel Gate. The new amendment makes the options for the battle as flexible as humanly possible - preserving as many IC choices as are fun - while preserving the goal of having roughly equal forces on both battles.
==IC Camp layout==
* '''Updated 23/05/2016'''
We have updated the wiki with the [[Spring_Equinox_2016#Site_Map|layout of the camps at Anvil]] for the next event.
==Shroud of Mist and Shadow==
* '''Updated 27/04/2016'''
After much discussion we have reverted the change to [[Shroud of Mist and Shadow]]. Our initial change was necessitated because of the way a [[military unit]] works in downtime. Rather than expand the remit of Shroud - which was a little unsatisfying - we've agreed to look at changing the way a military unit operates on our system to allow for a bonus only to [[Military_unit#Supporting_an_Army|campaign army support]] and [[Military_unit#Paid_Work|paid work]].
==Gnawing, Endless Hunger==
* '''Updated from 20/04/2016'''
We have updated [[Gnawing, Endless Hunger]] to make explicit the interaction between this curse and the herbal poisons created by [[the Assassin's Gate]] and [[the Winter Moon]].
==Frozen Citadel of Cathan Canae==
* '''Updated 19/4/2016'''
[[Frozen Citadel of Cathan Canae#Performing_the_Ritual|Targeting restrictions]] corrected.
==Corsets==
* '''Updated 18/4/2016'''
We have rewritten the tone of the page on [[corset|corsets]] to remove editorial elements and focus on the facts and suggestions that are relevant for the Empire setting.
==Military Unit and Fleet Enchantments==
* '''Updated 16/04/2016'''
We've streamlined some of the ritual [[enchantment|enchantments]] that target fleets and resources. [[Clad in Golden Raiment]], [[Clarion Call of Ivory and Dust]], [[Raise the Standard of War]] works specifically when supporting campaign armies.<s> [[Shroud of Mist and Shadow]] now explicitly adds its bonus when the target [[military unit]] is supporting a [[spy network]].</s>
We are also discussing changing [[Conclave of Trees and Shadow]] to receive its enhancement when supporting a spy network rather than when performing paid work.
==Labyrinth's Gate==
* '''Updated 14/04/2016'''
We have corrected the page on [[Labyrinth's Gate|Labyrinth's Gate]] so that the description matches the item's cost.
==Upgrading Fortifications==
* '''Updated 04/04/2016'''
We have updated the pages on [[Fortification#Improvement|improving]] a [[fortification]] in line with the changes we made to the price for a basic fortification.
==Accessibility==
* '''Updated 17/3/2016'''
We have updated the pages on [[assistance]], [[Dadford Road Campsite]] and the [[Winter Solstice 2016]] to include a section for players with disability or mobility needs.
==The Three Refrains==
* '''Updated 17/3/2016'''
We have reformulated our former team of national bards to create a new bardic sodality - [[The Three Refrains]]. Members of the sodality are tasked with bringing performance of all kind to Empire, music, plays, dance, songs, poems, just as the bards before them did. However they now have a new remit - to help players poke the plot and bits of the setting they are interested in. If you're following up a piece of lore, looking to find out what happened to something, seeking out a mystery or anything of that kind - then The Three Refrains may be able to help you.
==Site Details==
* '''Updated 16/3/2016'''
We have added a page to [[Assistance|explain how our mules will operate on site]] to enable players get help quickly.
==Event Details==
* '''Updated 15/3/16'''
We have updated the wiki with more details for [[Dadford Road Campsite]] as well as the IC field layout for [[Winter Solstice 2016]].
==Boxes==
* '''Updated 13/3/16'''
We have clarified the rules on [[Playing_the_game#Stealing_Items|stealing items]] from locked boxes and chains in Empire. These things are considered to be made of weirwood, mithril and similar resources and to have been strengthened magically to the point where they are virtually unbreakable. This means that you must have the key or another mundane way to open the lock if you are to access any of the contents. A full description of the update along with an explanation for the clarification has been added to the [[Rules_update_2016|rules update page for 2016]].
==Conjunctions==
* '''Updated 13/3/16'''
We have made [[Rules_update_2016#Conjunctions|a significant update to the way major conjunctions work in Empire]]. This will affect the way the Military Council pick the battles they wish to fight and crucially who can fight together on them. A full description of the update along with an explanation for the change has been added to the [[Rules_update_2016|rules update page for 2016]].
==Like Water Through Your Fingers==
* '''Updated 10/3/16'''
We have removed the erroneous reference to campaign resources and imperial titles from the effect of this curse.
==Shatter==
* '''Updated 10/3/16'''
We have clarified that you cannot use a spear, pole-arm, or quarter-staff with the Shattering Blow skill. You can learn more about this change [[Rules update 2016|here]].
==Shrouds==
* '''Update 10/03/2016'''
We have changed [[Drawing the Penumbral Veil]], [[Incantation's Mystic Mask]], [[Masque of the Blinded Weaver]], and [[Secrets for the Shadow Courier]] from being [[enchantment|enchantments]] or a [[curse|curses]] to being '''shrouds'''. This fits their intended purpose more closely. The only difference is that they count as neither enchantments nor curses.
==Freeborn Matrilineality==
* '''Update 3/3/2016'''
We have updated the [[Matrilineality|Freeborn brief]] to make clear that men and women who join the nation (instead of being born into it) would not formally take a tribal name. Men or women who marry into a Freeborn family (or are adopted) are encouraged to use the family name, but any progeny always take the tribal name that their mother was born with. We have made this change to preserve the essential idea that Freeborn society is matrilineal - because it traces a line back to the three founders - but keep the experience of playing a character who joins the Freeborn nation as free of gender bias as is possible.
==Broken Shore Bounty and Privateering==
* '''Update 1/3/2016'''
Following feedback from several players and crew we have changed the piracy action to be [[Fleet#Take_Independent_Action|privateering]] as that best reflects what is actually happening. We have also updated the [[Broken Shore Bounty]] in parallel with this, clarifying the allocation process of the seat and the benefits of committing privateering in the Bay of Catazar.
==Barbarians==
* '''Update 1/3/2016'''
We have updated the page on [[monstering]] at Empire events, including a new emphasis on players having the chance to [[playing a barbarian|play elite barbarian units on the battlefield]]. This is an idea we have been developing over winter to improve the battles for people playing and volunteering them. We have also substantially updated the [[Grendel]] pages and will hopefully update the [[Jotun]] pages at the end of the week.
==Elections in Absentia==
* '''Update 25/02/2016'''
We have clarified that it is perfectly legal to [[Imperial elections|elect a citizen to a position in absentia]]. You must be present to vote - but you don't have to be present to be elected!
==Artisan's Oil==
* '''Update 15/02/2016'''
From 2016 onwards, artisans can expend one month of downtime and 1 crown to make three doses of [[Artisan's Oil]].
==Ties that Bind==
* '''Update 03/02/16'''
The ritual [[Ties that Bind]] has been updated to remove the requirement for the target to be a contributor; we also clarified some of the information the ritual may provide. This should improve the utility of the ritual, especially in terms of locating stolen items.
==Before the Throne of Estavus==
* '''Update 03/02/16'''
The ritual [[Before the Throne of Estavus]] has been adjusted to reduce the basic magnitude, but remove the ability to trade any amount of material with the eternal. The ritual now has a base magnitude of 4 (down from 6), but this allows only one lot of ingots to be transferred. Every additional group of five ingots now increases the magnitude of the ritual by 2.
==Fortifications==
* '''Update 03/02/16'''
Due to an oversight, we forgot to apply the standard 2 crowns per wain labour cost to the [[Fortification#Emergency_Repair|emergency repair]] of a [[fortification]]. We have corrected this oversight and brought it into line with the resupply of armies and navies..
==Rituals that cause MASS effects==
* '''Updates 03/02/16'''
We have changed how rituals that create a [[Calls#MASS|MASS]] call work ([[Fetid Breath of Teeming Plague]], [[Howling Despite of the Yawning Maw]], [[Inescapable Chains of Bitter Glass]], [[Revelatory Light of the Empyrean Spheres]][[The Grave's Treacherous Edge]], and [[Thundering Roar of the Lion-bound Horn]]).
Rather than imbuing an implement, the rituals now create an [[enchantment]] on one of the [[Rituals#Contributors|contributors]], and the option for additional uses has been altered to additional targets to reflect this. In addition, we have removed the fifteen minute restriction on their use, allowing covens to perform the ritual in a safe location, or drawing on the power of the [[Regio#The_Imperial_Regio|Imperial regio]], to be unleashed at a later date.
Several of the rituals have also had [[Roleplaying_effect|roleplaying effects]] added. We have removed the ability to reduce the magnitues of the MASS VENOM and MASS WEAKNESS rituals, replacing them with the ability to substitute [[Materials#Beggar's Lye|beggar's lye]] for crystal mana common to the other MASS effects.
We also removed the sympathetic element from several of these rituals, and clarified the "backlash" of Revalatory Light, as well as making it clear that the character making the call must be capable of casting spells (so, they cannot be wearing armour for example).
There is still some minor tweaking going on in relationship to some of the options the rituals provide with regard to including materials to empower the ritual.
The only ritual that has not been edited at this time is [[Devastating Scythe of Anguish and Loss]]; we are still reviewing the changes we plan to make to this ritual.
==Appointment of Senators==
* '''Updates 02/02/16'''
We've added short sections in out-of-character language to the [[The League leadership#Tallying the votes|League]], [[Highguard leadership#Tallying the votes|Highguard]], [[The Marches leadership#Tallying the votes|Marcher]], and [[Urizen leadership#Tallying the votes|Urizen]] pages to make explicit how votes are calculated. Of particular note is that we think the votes for the Urizen elections have previously been calculated incorrectly, and the new section should make it clear how they will be calculated from here on in.
==Senate Announcement==
* '''Updated 29/1/16'''
We have updated the guidelines for raising a [[senate announcement]] to emphasize that the title-holder must present the civil service with the equivalent of a senate motion paper, summarizing their plans. We have made this change to make it possible for our crew to track and record senate announcements, which is almost impossible when announcements are verbal only.
==Pakaanan's Iron Shutters==
* '''Updated 27/1/16'''
We have clarified the use of [[Pakaanan's Iron Shutters]] ritual to close the portal at the back of the Hall of the Worlds, and explained what happens if someone is in transit when the ritual is performed.
==Shatter==
* '''Updated 15/1/16'''
We have increased the minimum weapon length required to use the shattering blow skill from 42" to 48". You can learn more about this change [[Rules update 2016|here]].
==Navy Updates==
* ''' Updated 15/1/16'''
We have added a page to the wiki on [[navy orders]] as well as updating the information on a [[commission]] to include a [[shipyard]].
==Magical Traditions==
* '''Updated 15/1/16'''
There is now some additional content on the [[magical tradition]] page, giving a broad outline of the use of traditions in Imperial magic. We also included a description of the [[blood magic]] tradition, expanding on elements in the [[navarr]] brief.
==Army and Navy Resupply==
* ''' Updated 22/12/15'''
We've streamlined the explanation of how an [[Imperial army]] or [[Imperial navy]] recovers from [[casualties]]. We've also introduced a 2 crowns per wain labour cost onto [[Casualties#Emergency Resupply|emergency resupply]] bringing it into line with other Senate [[commission|commissions]].
==Military Units==
* '''Updated 20/12/15'''
We have changed the downtime options available to [[military unit]] owners. Military units no longer take the raiding action, but rather engage in [[Military unit#Paid Work|paid work]]. While mechanically the actions are similar, the game context for the paid work action is very different. You can read more about this change [[Rules update 2016|here]].
We also adjusted the description of [[Merciless Wrath of the Reaver]] and [[Shroud of Mist and Shadow]] to reflect the changes.
==Fleets==
* '''Updated 17/21/15''' and '''20/12/15'''
We have changed the downtime options available to [[fleet]] owners. Fleets can now be assigned to [[Fleet#Supporting_a_Navy|assist an Imperial navy]] in the same way a [[military unit]] can support a [[Imperial army|campaign army]]. We have also made some significant changes to the way that [[Fleet#Trade|trade]] and [[Fleet#Piracy|piracy]] work.
We later adjusted how piracy works, making it an option similar to the [[Military unit#Paid work|paid work]] option for military units. You can learn more about this change [[Rules update 2016|here]].
==Army Attacks==
* '''Updated 16/12/15'''
We have amended the [[Army_orders#Attacking|rules on the wiki for armies attacking a region]] to make clear that the targetted region must be adjacent to a region which is under Imperial control - or to a region which will fall under Imperial control in the subsequent campaign.
==Raising an Army==
* '''Updated 16/12/15'''
We have amended the costs to [[Imperial_army#Costs|raise an army]] to bring them into line with the standard costs for Imperial commissions.
==Large Armies==
* '''Updated 15/12/15'''
We've added a labour component to the cost to enlarge an [[Imperial army]], to bring it in to line with other Senate [[commission|commissions]]. We have reduced the mithril cost and removed the requirement for the army to sit out for a year while its size is increased.
==Fast Casting Effects==
* ''' Updated 05/12/15'''
Since the changes to spellcasting, rituals and items that allowed the fast-casting of [[Spellcasting#Regular Spells|regular spells]] were lagging behind in effectiveness. We've now adjusted these effects to allow a magician to cast spells with a few second of appropriate roleplaying, rather than 5 seconds of roleplaying. Furthermore, this means that (as with [[Spellcasting#Offensive Spell|offensive spells]] the caster is not interrupted if they or their target are struck, or if the target is making an attack. All other restrictions of casting regular spells apply, especially the requirement that you must be capable of touching the target with your casting hand as you cast the spell. These changes effect the [[Hands of the Healer]], [[Smooth Hands Shape the World]], and [[Thought Becomes Action]] rituals, as well as the [[Forge of Isenbrad]] and [[Trollsweave Vest]].
===Healer's Harness===
* ''' Updated 02/12/15'''
At the same time, we've altered, the [[Healer's Harness]] ability to prevent loss of mana when interrupted while casting a healing spell. The change to spellcasting meant that ''nobody'' loses mana when a spell is interrupted; they simply have to begin the casting again, We have changed the effect, and slightly increased the cost in materials to create the item, which now provides reciprocal healing for the wearer when they use certain healing spells.
===Warcaster's Oath===
* '''Updated 05/12/15'''
Likewise, the [[Warcaster's Oath]] effect has also changed. This shield is thematically intended to be useful for magicians who fight on the front lines, and the new power - to gain a burst of personal emergency healing in return for personal mana - is intended to reflect that.
==Spy Network==
* '''Updated 04/12/15'''
We've added a labour component to the cost to create a [[spy network]], to bring it in to line with other Senate [[commission|commissions]].
==Navy Resupply==
* '''Updated 04/12/15'''
We clarified how an [[Imperial navy]] [[Casualties#Navy_Resupply|resupplies]], removing the requirement for a navy to be in a friendly dockyard before it can benefit from natural resupply. Instead, the navy merely needs to be in a friendly territory that includes a region with the ''Coastal'' quality, and not engaged in a campaign.
==Senate Update==
* '''Updated 3/09/15'''
We have added a page to the wiki which describes the [[scrutiny|process for the Constitutional Court to check a motion]] to ensure that it is compatible with the Constitution.
==Event Updates==
* '''Updated 3/09/15'''
We have added the Imperial Roll of Honour for Summer Solstice to the wiki. We have also begun updating the wiki with the event details for the final event of the year and adding the Winds of Fortune and Winds of War details to the wiki.
==The League Army Support==
* '''Updated 25/08/15'''
With the liberation and re-integration into the Empire of [[Holberg]], the League can now support two armies. In theory, the League was ''always'' supporting two armies, it's just that one of those armies (the [[the League military concerns#The Towerjacks|Towerjacks]]) was part of the defences of Holberg. The Towerjacks are in the process of being restored to full operation by the League.
==Changing Territory==
* '''Updated 23/08/15'''
We clarified what happens when you [[Territory#Resources|change territory]], with particular reference to how this interacts with a [[Resource#Personal Resource|personal resource]] and with voting in elections. We added several sections to the "leading a territory" sections of the politics pages to make the situation explicit.
==Honesty==
* '''Updated 21/08/15'''
We added a page on Freeborn [[honesty]] - to explain a little more about this Brass Coast ideal - in a manner similar to the pages on Dawnish [[glory]] and Wintermark [[heroism]].
==Furrowed Wake==
* '''Updated 19/08/15'''
The [[Furrowed Wake]] description and flavour text have been edited to use the correct spell. All other sources rather than the page make it clear the staff works with [[entangle]] and not [[repel]].
==Follies==
* '''Updated 13/08/15'''
We added a page for a new type of [[commission]], the [[folly]].
==Ritual Update==
* '''Updated 17/07/15'''
We have altered the benefits for casting a more powerful version of [[Clarity of the Master Strategist]]. The Empire rituals are designed on the principle that magic is much easier to share around than to simply pile up in one place. That important principle was unfortunately missed when this ritual was originally being written. This update brings the ritual into line with the way other rituals in Empire work.
We have also defined the effects of the Spring ritual [[Foam and Spittle of the Furious Sea]]. This ritual was created very early on, long before we had any rules for navies so the previous description of the effects was very vague. We have also altered the rules so that the ritual does impact fleets - as we are now able to define a mechanism by which that affect occurs.
==Capturing a Character==
* '''Updated 17/07/15'''
We have updated the rules for [[Combat#Capturing_a_character|capturing a character]]. We have made this change to make it easier for the militia to conduct ongoing investigations into crimes in Anvil. The old rules were a hang-over from Maelstrom, our previous game, and had little relevance for Empire.
==Military Keywords==
* '''Updated 17/07/15'''
We have update the rules for the [[Army_qualities#Fast|fast quality]] to improve it. The quality only applies when the army needs to move a long distance and we felt there was little benefit in placing a limit on how far it could move under those circumstances.
We have also amended the [[Army_qualities#Magic|magic quality]]. This quality was quite overloaded with abilities and need a simpler and better balance with other abilities. We have removed the generation of an arcane scrying report as we felt this was infringing too far on the ability of players at events to generate such reports using their rituals. We have also amended their ability to create mana - making this a defensive order - but changing it so that the mana generated is based on the effectiveness of the army. The larger and more effective the army is, the more mana it can create.
==Summer Solstice ==
* '''Updated 13/07/15'''
The wiki has been updated with a new page with all the details for the forthcoming [[Summer Solstice 2015]], including the site map and the monstering times. There is also a lot of information on the latest campaign developments released with the [[379YE_Summer_Solstice_winds_of_fortune|Winds of Fortune]].
==Magic Armour==
* '''Updated 12/07/15'''
We have updated the rules for [[Gryphonsoul Aegis]], [[Goldenfire Scale]], and [[Gravedigger's Vest]]. In addition we have removed Soldier's Coat from the game - characters with this skill or one of these items have had it replaced with [[Baersark's Rage]]. We have updated the 2015 Rules Update page with [[Rules_update_2015#Magic_Armour|an explanation for the changes]].
==Spontaneous Magic Changes==
* '''Updated 12/07/15'''
We have changed the costing for [[spontaneous magic]] to make it more expensive to request a spontaneous ritual, but easier and cheaper to cast spontaneous rituals of medium or higher magnitude. We have also updated the Rules Update 2015 sheet to [[Rules_update_2015#Spontaneous_Magic|describe the change and explain why we've updated the rules]]. There are some minor changes to the [[Formulaic_ritual#Ritual_Texts|use of ritual texts in formulaic rituals]] to bring them into line with the new rules for spontaneous magic.
==Historical Research Changes==
* '''Updated 11/07/15'''
Due to [[Bloody Murder (Summer 379YE)|the murderous events of 379YE]], the civil service ability to perform [[Historical research]] has been greatly curtailed, The number of research projects that can be commissioned has been dropped from five to two.
==Ritual Changes==
* '''Updated 23/06/15'''
Some minor tweaks to rituals.
* We've removed the time limit on [[Whispers through the Black Gate]] to allow it to be performed on dead people who died more recently than a day ago while stressing that the longer ago someone died the less likely it is you get them.
* We've added the functionality to [[Timeless Hammer Rhythm]] that allows it to be used to "reforge" an expired ribbon, to keep continuity of character.
==Declaration of Dissemination==
* '''Updated 22/06/15'''
There have been several questions about how the [[Imperial Conclave]] can share rituals with representatives of other nations. The [[Declaration#Declaration of Dissemination|Declaration of Dissemination]] has been added to address these questions.
==Clarification of Imperial Inquisitor==
* '''Updated 03/06/15'''
While making the [[Imperial Chaplain Consular]] page, it became necessary to clarify how the powers of that title were used. After doing that, the [[Imperial Inquisitor]] was also adjusted to use their powers in the same way - namely, that they still place a judgement before the Synod, but that no vote is required. This is similar to the way an Imperial title operates in the Senate.
==Streamlined Administration Process==
* '''Updated 31/5/5'''
We have streamlined the administration process for players handing in resources to use to pay for senate commissions or to affects Winds of Fortune. If we are already aware that you intend to pay for something (from your actions in the field) then we will take the resources from your downtime automatically rather than wait for you to email us. You should still email [mailto:plot@profounddecisions.co.uk Profound Decisions] to let us know that you want to use the materials - as this will ensure that the action is not overlooked - but we will not wait to receive an email if we believe we know what you intend to do.
If a mistake occurs then you should email us as quickly as possible so that we can rectify that.
==Clarify Proxy Voting Rules==
* '''Updated 19/5/5'''
Clarified the proxy rules to explain that a character cannot proxy votes for the appointment of a title in the Senate or Bourse. For example, a Navarr character could not give another character the votes that come from their herb garden during the appointment of The Thimble Bourse seat. You can learn more [[Proxy#Restrictions|here]].
==Forgery==
We have updated the published rules for forgery to make absolutely clear that it is cheating to forge bourse notes.
==Item Correction==
We have corrected the costs of the [[Staff of Life]] which were correct on the database but wrong on the wiki entry for this item.
==Sects==
The rules for priestly co-operation within [[Bands#Sects|sects]] were unintentionally more restrictive than those for co-operation in the absence of a sect.  The duplication of rules has been removed, leaving priests precisely as able to co-operate within sects as without.
==Winter 2015 Rules Update==
Over winter we carried out a review of the rules from the second year. As a result of that review we have changed a number of rules. We are in the process of updating the wiki to reflect these [[Rules update 2015|rules changes]]. We will continue to carry out reviews of rules each winter. The most recent updates are to magic, particularly spontaneous magic and battle magic.
==Magic Item modifications==
The [[Healer's Harness]] and [[Warcaster's Oath]] were rendered useless by our change to [[spellcasting]]. We have modified the effect of both, and raised the cost of the Healer's Harness to reflect these changes.
Magic standards must be carried (wording strengthened from "should"): back banners, tabards and especially flamboyant bandannas are not appropriate phys-reps for magic standards, and this was not clearly communicated by the previous wording.
==Otkodov Spy Network==
The [[Construct Otkodov spy network|Otkodov spy network]] was initially set up before more detailed information about how they worked was available. A single spy network cannot provide information about an entire nation, only a single territory. We have clarified this, and future reports from this spy network will focus on the [[Thule]] territory of [[Verthandi]].
==Ritual Theory==
We've created a series of pages relating to [[ritual theory]] that provide background, setting and rules information for players. It is primarily of use to players who want to create new [[spontaneous magic]] effects, or explore the theories of how ritual magic work. This is somewhat of a work in progress - we intend to expand it to cover more setting-related information such as what crystal mana is or how it differs from personal mana (for example), but the information given here should serve as a good foundation for players who want to discuss magical theories in the field.
==Brass Coast Army Support==
Following the re-integration of [[Segura]] into the Empire, [[the Brass Coast]] now has the ability to support three armies rather than two.
==Senate Commissions==
We added details of three new civilian [[Commission|commissions]] available to the [[Imperial Senate]].
* The [[College of Magic]].
* The [[Runeforge]].
* The [[Embassy]].
* The [[Imperial navy]].
==Remote Navarr==
We've clarified a few design concepts around the [[Navarr]] on the [[Remote Navarr]] page. To accompany this, we've made a few edits to [[Navarr_look_and_feel|look and feel]] to reflect those clarifications.
==Military Council Overhaul==
We have done a major redesign of the way the [[Imperial Military Council]] works. This has included clarification on the events at the [[muster]] and [[Council session]], as well as expanded and clarified material regarding the role of a [[general]], the [[Field Marshal]] and the civil servant role of the [[herald of the Council]]. We've also given the right of [[Council address]] to the [[High Exorcist]] and [[Quartermaster General of the Imperial Armies]].
At the same time, we've clarified and streamlined some of the factors to do with [[war]], including the way that generals submit their [[army orders]]. We've also included a [[campaign outcome]] page that details the mathematics that underlie the campaign resolution system.
Finally, we've removed the idea of ''keywords'' from armies - each [[imperial army]] now has a singular [[army qualities|quality]] that reflects the way that army operates. This means that we have also overhauled all the existing armies with new abilities. The individual armies will be updated over the next day or so, but for the moment the changes are detailed on the table [[Military_Council_design#Army_Quality|here]].
You can find details of some of our reasons for these changes [[Military_Council_design#A_Conjunction_did_it|here]].
===Field Marshal===
Following discussion with our magistrates, we have removed the idea that it is a legal requirement for the [[Field Marshal]] to address the [[Imperial Senate]]. It is still a responsibility of the role, but it is up to the [[Imperial Synod]] to deal with Field Marshals who neglect to do so, rather than the Magistrates.
==Clemency==
We removed the idea that characters with Imperial Titles were given additional weight by a magistrate. This was simply not the case in practice, and undermined the idea of virtuous defence. A virtuous argument from a priest should hold more weight than a poor speech from The Throne.
==Legacy of Thorns==
We've clarified that the [[Legacy_of_Thorns#Blade_Venoms|blade venoms]] (specifically [[Legacy_of_Thorns#Oil_of_Blackthorn|oil of blackthorn]] and [[Legacy_of_Thorns#Redwillow_Paste|Redwillow Paste]] cannot be applied to [[Weapons & armour#Implements|implements]]).
==Ritual Changes==
Several rituals are receiving clarifications and tweaks.
* [[Whispering Shadow Courtiers]] no longer references the idea of providing visions of "nearby" things. It functions like [[Signs and Portents]], drawing from a pool of visions including "important" or "relevant" secrets, no matter where in the Empire it is cast.
* [[Wisdom of the Balanced Blade]] no longer gains a bonus to penetrate magical obscuring effects. As with [[Bright Lantern of Ophis]] it must overcome the full strength of an effect designed to obscure information about a curse.
* [[Eyes of the Sun and Moon]] has been tweaked to specifically provide military information about armies and fortifications. We've also removed the "hour's notice" requirement from the ritual as the information it delivers is now prepared for each potential target territory before an event.
* [[The Eye of the High Places]] has been tweaked to clarify that it determines any large scale effects on the target territory, and to remove reference to detecting small-scale effects such as resource enchantments which were proving difficult to collate information about.
* [[Reading the Weave]] has been clarified to remove reference to information that was proving difficult to uncover in a timely fashion.
* [[Bright Lantern of Ophis]] has had its ability to divine large-scale effects from a distance removed - this is now the purview of [[The Eye of the High Places]].
* [[Wisdom of the Balanced Blade]] no longer requires a regio to analyse an area curse, but the ritualists must be in the presence of the curse in some fashion.
* [[Sum of the Parts]] has had its magnitude increased, correcting a significant rounding error
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==Honeybourne==
We have updated the wiki to confirm that all events in 2015 will be held near Honeybourne in Worcestershire. After a long search lasting more than five years we believe that we have finally found a permanent home for Profound Decisions. We will upload more details about the new site soon. -->
==The Brass Coast Brief==
We have updated the Brass Coast brief on the [[the Brass Coast magical traditions|Brass Coast magical traditions]] and the [[Hakima]] to clarify their political niche and to modify their role slightly. The Hakima are now dedicated to aiding (and meddling in the affairs of) the entire nation rather than an individual tribe. The old brief was too focused, and too limited in scope and we think these changes will help address that. We've also made a minor change to the way [[the Brass Coast military concerns#Kohan|kohan]] are organised, primarily to remove the restriction that the members of a group belong to a single tribe.
We've also expanded on the material on [[corsair|corsairs]] that was originally scattered around the Brass Coast section. The new brief contains some new elements and advice on creating corsair characters and groups.
==Marcher Brief==
We have updated the Marcher brief on the [[the Marches magical traditions]] and [[Landskeeper|Landskeepers]] to clarify their political niche and how they usually organize themselves. We have corrected the old text to make clear that Landskeepers make frequent use of curses against those they believe have transgressed against Marcher traditions and Marcher interests. The old brief was restricting the ability of existing Landskeepers to access the full range of magical powers at events and the previous Landskeeper political structure was too complex and fine-grained to be workable in play.
==Wintermark Brief==
We have updated the Wintermark brief on the [[Wintermark_culture_and_customs#Age.2C_infirmity_and_the_good_death|good death]] to remove any mention of how Wintermark treats individuals who are maimed or crippled. Any form of discrimination on the grounds of disability is against our game rules on equality and diversity and does not fit the setting. Many of the heroes of the Empire come from hard lands - but the Wintermark brief stood out as none of the other briefs single out individuals who are disabled in anyway for special note. The people of the Empire do not discriminate on grounds of infirmity.
==Commissions Updated==
We have updated the page on [[commission]] to lay out the essential details needed for any new commission.
==New Map Viewer==
Racheet Dave has produced [http://empire.racheet.me/ a cool new map viewer] for the Empire. The [[maps]] page has been updated with a link to the new map viewer.
There are also new maps showing the tactical/political features of the Empire, and two maps showing Barbarian lands (Otkodov and the Barrens).
==Senate Update==
We have updated the rules for mercantile commissions, and added a page each for a [[sinecure]], [[ministry]], and [[great work]]. The costs to make new mercantile commissions has been altered and reduced for play balance reasons. We have increased the effective output of the Madruga Shipyard, but all other existing sinecures, ministries and great works are unaffected.
==Rules Update==
We have removed Spider Folds the Net from the list of available rituals. The ritual had major problems and after several attempts to fix it, we have abandoned the attempt and simply deleted it. Everyone who had the ritual now has a free slot that they can fill at any time instead. If anyone requires an IC explanation for the change, it is because recent movements of the constellations have rendered the ritual unworkable.
Rules for [[Battlefield Ritual|Battlefield Rituals]] written up.
Regio rules changed: using a regio does not automatically make the ritual take ten minutes.  Some rituals intrinsically take ten minutes, and some rituals require a regio.  There is some overlap between these groups.
==Sanctioned Event Update==
We have added some guidelines for using [[Imperial Law at sanctioned events]].
==Senate Pages Overhauled==
We have overhauled the Senate wiki pages, mostly to improve the presentation and make the processes clearer. The overhaul includes a few changes to the political rules and powers of some positions. As with other recent updates we have included some OOC design notes about the changes and this part of the game.
Key changes or clarifications are:
* Procedural motions are eliminated, allocation and assignment are done by normal motions. [[Senate motion|Administrative motions]] covering minor matters by civil service remain.
* [[The Throne]] can talk in the Senate but cannot propose a motion or vote in the Senate.
* The Throne can [[Senate address|address]] the senate.
* The Throne gains the [[The_Throne#Custodian_of_Virtue|Custodian of Virtue]] power to change a vote in the Synod.
* The Throne gains the [[The_Throne#Order_of_The_Throne|Order of the Throne]] power to nominate speakers in the Conclave.
* We have removed the deadline for the Senate to [[Appointments_by_the_Senate#National_Position|appoint a national position]] but given the wider Senate freedom to act earlier if they choose.
==Field Marshal==
A page for the [[Field Marshal]], the official name for the Field Commander chosen by the Military Council has been added to the wiki. This page expands on this position, how it works, the powers, limitations and responsibilities. It includes some OOC design notes about why the position works the way it does.
==Nations and Territories==
The [[Wintermark Territories]] have been extensively expanded. A note was added to [[Wintermark history]] to make it clear that the position of king or queen of Wintermark was not a ''hereditary'' position.
(09/10/14) Extensive updates to [[Varushka Territories]]; to [[Redoubt]] in [[Urizen]]; and to [[Tassato]] and [[Sarvos]] in [[The League]] (including the creation of the [[Keeper of the Sapphire Stair]] [[sinecure]])
==Ritual Corrections==
The following rituals had incorrect costs listed on the wiki. These have now been corrected.
* [[Blood and Salt]]
* [[Revelation of the Jewel%27s Sparkling Heart]]
* [[Unending Cascade of Blood%27s Fire]]
The last ritual was incorrectly reduced in magnitude shortly before the last event. This error has been fixed and the original correct magnitude restored.
The following ritual had an incorrect casting time listed on the wiki. This has now been corrected.
* [[Rising_Roots_that_Rend_Stone]]
The following rituals have been overhauled to bring them into line with each other and changes to the Campaign Battles.
* [[Knights of Glory]]
* [[Quickening Cold Meat]]
* [[Clarity of the Master Strategist]]
* [[Bound by Common Cause]]
* [[Thunderous Tread of the Trees]]
* [[Forge the Wooden Fastness]]
* [[Dripping Echoes of the Fen]]
* [[Frozen Citadel of Cathan Canae]]
==Anvil Hospital==
We have added information about the [[Anvil#The_Anvil_Hospital|Anvil Hospital & Imperial School of Medicine]] to the wiki. Thanks to all the players involved for creating this great institution.
==Map Update==
There is a new strategic-and-political map of the Empire [[Gazetteer|here]], and each of the Imperial (or formerly Imperial) territories now has a territory map. Over the next few days, each territory page will be overhauled and updated to include more information about regions and points of interest.
==Military Council Update==
We have updated the [[Imperial Military Council]], streamlining the processes which we will use going forwards to calculate the outcomes of military campaigns, and giving player generals more freedom and control over what happens to their armies. We have also modified the upkeep costs for fortifications to ensure that powerful fortifications remain tenable. We have overhauled the presentation of the section to bring it into line with the new pages for the Imperial Conclave and added extra [[Military Council design|design notes and an explanation for  the change]].
==Senate Update==
We've reorganised several pages, as well as creating separate pages for titles such as [[senator]]. We've also done some work clarifying some of the powers of [[The Throne]] where their function was either unclear, or would work poorly.
==Bourse Update==
Several new [[Imperial title|Imperial Bourse titles]] have been added to the wiki.
* [[Bailiff of the Grand Market]] (Marcher position)
* [[Vizier of the Incarnadine Satchel]] (Freeborn position)
* [[Dhomiro of the Cinnabar Hills]] (Freeborn position)
* [[Mistress of the Glass Parador]] (Freeborn position)
* [[Custodian of the Assayer's Guild]] (League position)
* [[Provost of the Halls of Knowledge]] (Urizen position)
* [[Castellan of Spiral Castle]] (Dawn position)
The method by which national Bourse positions are assigned has been updated for the Marches and the League.
==Monstering==
Information about [[monstering]] and [[playing a barbarian]] has been added to the wiki. Everyone who is keen is welcome to join us for big kit making session on Friday before the Easter event starts. Whatever you make is yours to keep! We'll hope to find time to add more detail to these pages later in the year.
===Conclave Update===
Players have asked us to provide an [[Conclave_design#A_WizardCivil_Servant_Did_It| IC explanation for the change in the Conclave rules]], rather than simply retcon it, so we have done as requested.
==Winter 2014 Rules Update==
Over winter we carried out a review of the rules from the first year. As a result of that review we have changed a few rules. We are in the process of updating the wiki to reflect these [[Rules changes 2014|rules changes]]. We will continue to carry out reviews of rules each winter, but do not envisage making many other significant changes in the future.
The rules update has been updated... please note that you need to have the relevant skill to participate in a ceremony as part of a sect.
==Updates April 2014 ==
Finally wrote up [[Riddle Hides the Reward]].
Clarified power of [[The Throne]] to ratify constitutional votes.
Added [[Highguard_culture_and_customs#Day_of_the_Dead|details of a Highborn celebration]] to the Customs and Culture section of Highguard.
Changed [[Warmage]] again in line with constitutional note.
Clarified ability of Senator to resupply army on [[Casualties#Emergency_Resupply|Casualties]] page
Completed motions outstanding from [[377YE_Summer_Solstice_Senate_Session]]
Updates and maps for [[Semmerholm]], [[Liathaven]], [[Therunin]], [[Mournwold]], [[Brocéliande]] and [[Spiral]] are up, but still stubbed until I have time to check all the backgrounds in the world.
===Conclave Overhaul===
A number of pages have been changed to reflect changes to the way the [[Imperial Conclave]] will function at future events. You can read about the changes in more detail [[Conclave_design|here]]
* Updated the [[Imperial Conclave]] page to lay out the new Conclave in more detail
* Created pages for the three principles of the Conclave [[Principle of Precedence]], [[Principle of Proportions]] and [[Principle of Presence]].
* Updated the [[Conclave order]] page with details of joining an order and the powers of membership.
* Updated the ''Membership of the Order'' section of each conclave order page, and included details of the base materials that go into their [[Conclave vault]] each season. The orders are [[Celestial Arch#Membership_of_the_Order|Celestial Arch]], [[Sevenfold Path#Membership_of_the_Order|Sevenfold Path]], [[Shuttered_Lantern#Membership_of_the_Order|Shuttered Lantern]], [[Rod and Shield#Membership_of_the_Order|Rod and Shield]], [[Golden Pyramid#Membership_of_the_Order|Golden Pyramid]] and [[Unfettered Mind#Membership_of_the_Order|Unfettered Mind]].
* Updated [[detect magic]] with regard to Arcane Mark.
* Updated Imperial title pages for [[Archmage]], [[Grandmaster]], [[Dean of the Lyceum]], [[Warmage]] and created a page for the [[Bursar of the Conclave]].
* Updated [[Conclave session]] and created pages explaining [[Conclave address]], [[declaration]], gambit and [[amity and enmity]]
* Included the ritual [[Arcane Mark]]
* Updated [[Powers of the Senate]] to reference creation and dissolution of Conclave order and to remove references to Imperial lore.
==Updates March 2014 ==
Ongoing changes to ritual text durations and targeting guidelines; most of these are just clarifications. Specific changes include:
* [[Rot's Rightful Claim]] is no longer an enchantment
* Added a section about ilium use to [[Mark of Ownership]]
* Added a section to [[Black Iron Blade]] allowing its magnitude to be increased when cast on a single target to allow removal of protected bonds.
* [[Icy Maw Devours the Spark of Essence]], [[Naeve's Twisting Blight]], [[Winter's Ghosts]] and [[Drawing the Penumbral Veil]] now target a territory rather than a region
* [[Clarity of the Master Strategist]] now requires a Day regio to bring it into line with other campaign army rituals
* [[Transmogrification of the Soul's Echo]] is now clearer on who makes the changes - it is not a brainwashing ritual
Sanctioned event guidelines have been updated to give advice on how to apply Profound Decisions [[conduct|equality and diversity]] rules to your event.
Tidied up information about several Bourse seats, and linked the physical locations of the seat resources to the territory sections.
Clarified [[military unit#Downtime options|military unit]] downtime options relating to assigning to Imperial armies or special projects and the production from doing so.
Overhauled and updated [[Skarsind]] page, with smaller updates elsewhere especially to [[Miekarova]] and [[Hercynia]] territory pages
Overhauled and updated [[Reikos]] page, with smaller updates elsewhere
Updated the [[Titles Autumn 377]] page to indicate who has what title as of the end of 2013
Overhauled and updated [[Hercynia]] page, with smaller updates elsewhere
Made some changes to the with reference to [[operate portal]] and [[detect magic]]
Several changes to [[enchantment]] effects, as well as a slight change to the way an enchantment made permanent with [[ilium]] can be removed
Changed duration of [[Mark of Ownership]] to "as long as the item lasts"
===Minor updates===
Corrected an error where [[Enfeebling Echo]] was referred to as ''Hand of Time'' on the staffs category page, and corrected an error in the materials (it costs seven beggar's lye, not seven beggar's lye ''and'' seven green iron. Matt to change on database.
Clarified the way that [[Witness]] works for priests in the Imperial Conclave.
==Updates February 2014 ==
The senate powers to create [[new Imperial titles]] have been overhauled with additional content and clarification.
Update about changing a [[resource]]
LaTeX download added to [[runes]]
Update to [[Spider's Tollkeep]] and [[Advisor on Orc Affairs]] to correct error in who can hold these titles; as National positions, they can be held only by characters from those nations.
Slight change to [[Vallorn]] interconnectivity; Vallorn are not believed to be interconnected, allowing more plot options.
Ongoing changes to ritual text durations and targeting guidelines; most of these are just clarifications. Specific changes include:
* [[Touch of Vile Humours]] has changed to bring it into line with the new rules on Day duration enchantments
* [[Forge the Wooden Fastness]], [[Frozen Citadel of Cathan Canae]] and similar rituals are undergoing a revision to bring them into line with out rules on [[fortifications]]. Watch this space.
Changed the election process for [[Keeper of the Spice Gardens]] has been adjusted to bring it into line with the section on the [[New_Imperial_titles#Appointment|appointment]] of titles; added a page about the Keeper title; made some edits to the [[Feroz#The_Spice-Gardens_of_Feroz|Feroz]] section about the gardens.
Rules about what happens with personal resources in conquered territories added [[Resource#Conquered_Territories|here]].
Change to [[Orc#Rules|orc rules]] about liao and religious skills, to make the situation very clear
Additional page [[Languages]] added to wiki
Details of the Eternals [[Sung]] and [[Janon]] laid out.
===Minor updates===
Recordings of songs added for Brass Coast (Lost Segura, Wagon Song, Without You) and Marches (Marcher Battle Song, Apple Wassail).
An option to retire a character using [[Sift the Dreamscape's Sands]] added
==Updates January 2014 ==
More details added to the  [[Sanctioned_events|sanctioned events]] page including [[Sanctioned_event_rules|rules]].
The Play one, Crew one rule added to the [[Battles]] page
[[Traders]] page updated
[[Events]] page updated with details of 2014 events
[[Online]] page with links for the various social media resources that exist for Empire.
[[Profound_Decisions_management_team|PD management team ]] page updated to show Alison and Matt's current event roles.
=== Minor additions ===
A new minor trapping added to the [[Naga]] page.
New song "For Once I Was A Young Man" added to [[Highguard_music|Highguard music]]
New costume diary added to [[Costume_advice|costume advice]] - high status Marchers doublet.
==Updates after Event 4, Sept 2013 ==
[[Synod Results, Autumn Summit, 377 YE]]
==Updates between Event 3  and Event 4 2013 ==
All updates up to Event 4 are grouped here under appropriate heading.
Details of event 4 [[Autumn Equinox 2013]]
===Ring of Triumph===
An error on the summary page for the Ring of Triumph has been corrected. The correct materials for this item are include six ingots of [[Materials#Green Iron|green iron]] '''not''' six ingots of [[Materials#Tempest Jade|tempest jade]]
===Rules and OOC info===
Update on the [[Frequently Asked Questions|FAQ]]
*Question added  - Can I email a longer background?
*Clarification about using using a one handed spear as a two handed pole weapon.
*Clarification about using hero skills at range.
A section added to [[playing the game]] about stealing IC items and what to do with the phys reps.
[[Traders]] info updated with details of Jolly Dicey, Twisted Flax, Grimm & Grizzly and a new website for Mandala Studios.
=== World information===
A [[Current Affairs|current affairs]] page added to pull together various reports including elections, senate and synod decisions from the first three events. This page and the various other pages it leads to should be updated each event. There is also a page which details the [[Titles Autumn 377|planned elections at E4]] .
Addition of [[Damaris|Damaris of Cantiarch's Hold]] as a [[ Paragons and Exemplars|exemplar]]
Pages about [[Trogoni]] and [[Plaguewulf]] added.
The section on [[Madruga]] has been updated to show the current situation with the [[Repair the Spider's Dream|now repaired]] Spider's Dream bridge and the [[Imperial Title|Imperial title]] [[Spider's Tollkeep]] which is funded from the tolls is now available for election again.
Section on [[ List of Criminal Offences|criminal offences]] updated with more links to the [[ Religious Crimes|religious crimes]] section. New crime of desecration added.
Several new [[Imperial Title|Imperial titles]] have been created they will be added to the [[current Imperial titles]] list in due course.
More information added to some [[Foreign nations|foreign nations]] including a new page on [[Iron Confederacy]]
Updated information on the [[Imperial Bourse]] about elections and titles.
More [[eternal|Eternals]] detailed
Details added about [[Fortifications]] and existing ones added to relevant territory pages.
On going - Details of senate decisions and the resulting actions being added as the scribes have time, check the  [[Recent History (Senate)| Senate sessions]] for details.
===Magic===
*Ritual [[Cold Water from the Mountain]] changed from Spring to Day
*Autumn ritual [[Sum of the Parts]] added.
Updates to [[Dean of the Lyceum]] and [[Conclave session]] about adding new rituals available to Imperial citizens.
===Music===
[[Highguard Go To War]] added to [[Highguard music]]
Extra information about music added to [[Urizen music|Urizen]] including three new songs.
Also a whole bunch of song .pdfs have been updated.

Latest revision as of 15:48, 14 April 2024

Overview

This is a list of significant updates to the wiki. We try to keep it as up to date as possible, in the hope it will be a more useful reference than the recent changes page which lists every spelling correction and formatting change.

By its nature this page will be regularly updated so when you visit the wiki try checking here first. However please keep in mind this is a manually updated page so at times maybe a little behind the actual updates. We tend to make an entry on this page once an update is finalised - so if something has changed and hasn't been mentioned here it's possible that the changes are not yet complete.

In early 2022, we moved all entries on this page prior to 2019 to the previous wiki updates page in the Archive namespace as detailed in Archiving wiki updates.

Warding Rituals

  • 14/04/2024

We have added an OOC note to the rituals that ward an area to make clear that you must inform a ref about it before you pass through the Sentinel Gate and get the props you are planning on using checked. The affected rituals are :

Imperial Orcs

  • 11/04/2024

We've made extensive updates to the Imperial Orcs pages, primarily related to the introduction of septs. This also touches on a number of other elements including the introduction of a new group archetype (the coterie) and changes to the way ancestors work. Many pages now have additional information on them, but the biggest changes are:

New characters can select their sept during character creation. Existing characters can change their sept by emailing plot@profounddecisions.co.uk. You can also change sept during play by engaging in the appropriate ceremony then going to GOD.

League Orcs

  • 08/04/2024

We have updated the League brief to incorporate new material relevant to playing an orc in the League, reflecting current developments. It is now possible for players creating a new character in the League to choose whether they are playing an orc or a human.

As part of the change we've made a number of updates to several League pages:

Cold Sun

  • 04/03/2024

We've added a new wiki page for Cold Sun, the cruelly impassive eternal of the Day realm whose forces are currently threatening a number of locations in the Empire. While this is mostly a campaign update, we've included it here because we have taken the winter to tinker with some of the stats of the heralds involved to try and make them more interesting and engaging to fight against, so there are some rules changes. Also, in the past there has been some confusion over the abilities of the heralds of Cold Sun. They are very much not monstrous creatures so they take the effects of all calls that hit them legitimately, including the effects of weakness. There is no indication that looting heralds of Cold Sun will result in any kind of curse, nor are they able to reflect back calls. There was some confusion early on due to the way that the brief was delivered before the first block of skirmishes at E3 2023. We have taken all steps possible to try to ensure that this doesn't happen again. Part of the reason for us presenting this information here as clearly as possible is to ensure that those going on skirmishes can have some idea of what they might be up against.

Sanctioned Events

  • 21/02/2024

We've made some changes to the language around sanctioned events. Previously, "sanctioned event" included both any event taking place in the continuity of the Empire campaign world, and specifically events containing plot elements. We've explicitly renamed the kind of event with plot, NPCs, and combat as a "plot event", leaving "sanctioned event" to refer to all events not run by Profound Decisions that are considered part in the Empire campaign.

We've also added a section of additional guidance on Communication Magic at sanctioned events. While it can't be used to speak to off-stage NPCs in the wider world, it is possible for the creators of a plot event to use certain types of communication magic within the context of their plot.

Tisanes of the Labyrinth

  • 17/02/2024

We've changed Usher's Decoction and Waywalker's Suffusion to be tonics. This means their effects cannot be stacked with each other.

Aspect magic

  • 16/02/2024

We've changed the name of the magical tradition formerly known as totem magic to aspect magic as it more accurately reflects the function of that tradition. We have also taken the opportunity to change the term for calling on aspects of mundane animals in magic to beast magic rather than spirit animals.

Liao Ceremony Cooperation

  • 14/02/2024

We've edited the cooperation section on the religious skills page to make it clear that it is dedication and not membership of a virtue assembly that determines who a character can perform a virtue ceremony in cooperation with. Now that it is possible for a character to be dedicated to one virtue, but a member of a different Virtue assembly through the use of the preaching downtime option, the original wording was open to misinterpretation.

Synod Votes and Lay Members

  • 14/02/2024

We've removed the reference to "appropriate virtue assembly" from the Sinecure page, with regard to people who are not members of the Imperial Synod gaining votes. Since the introduction of preaching as the method for determining Virtue assembly membership, there is no way for someone without a congregation to be part of a Virtue assembly, and someone with a congregation is already a member of the Synod.

Veto

  • 14/02/2024

On the Imperial Senate page, we've changed the word "exercised" for "submitted" and added a line making it clear the usual timing rules apply in the event the veto is being submitted following the Senate session on Sunday.

Medium Armour

  • 17/01/2024

We've made some changes to the names of certain medium armour to avoid confusion since the change to what counts as different types of armour. This has had no effect on the mechanical effect of the magic items.

Mithril Shirt is now Bloodamber Hauberk
Tombsteel Guardian is now Tombshroud Guardian
Wardensweave Scale is now Wardensweave
Runemail is now Runebound Ward
Splint Mail is now Cerulean Protector
Mediator's Mail is now Scrivener's Guard

In addition we have also changed Oathkeeper to Vowkeeper and Alderman's Edge to Alder's Edge

Secrets of Skillful Artifice

  • 11/01/2024

We've made some changes to Secrets of Skillful Artifice. The donor artisan now chooses what skill to share via the ritual, and may choose to share nothing. This partly resolves some inconsistencies with how the knowledge the ritual shares was determined, and better defines how it works with Runesmith's Law and similar effects.

Runesmith's Law

  • 3/1/2023

We've updated both Runesmith's Law and Secrets of Skillful Artifice to make it clear that using magic to temporarily share knowledge of how to make a unique Wintermark magic item triggers the geas not to share this knowledge. The result is that the artisan donating the knowledge to someone outside their nation permanently loses access to Runesmith's Law.

Farms and Businesses

  • 14/12/2023

We've added a line to both farm and busniess resources to make it clearer that the income they provide represents disposable income rather than being the sum total of their seasonal production. Expenses, lifestyle, and taxes all exist below the abstraction layer.

Regalia

  • 11/12/2023

We have added a section on the New Imperial titles page which explains how the Imperial Senate can add regalia to a title.

Ossium Opportunity

  • 31/08/2023

We've made a slight alteration to the Culling the threat wind of fortune in the section about creating a permanent magical fortress in the Drownbark Forest. We've made it clear that the "no upkeep" element of the permanent magical fortress is part of the opportunity, and not a standard part of making a magical fortress permanent. The precise mechanics of creating a permanent magical fortress would be determined on case by case basis.

Appraisal

  • 08/08/2023

Now the Imperial Senate can perform two appraisals each season, we've added a note to the power as to how the Imperial Auditor will proceed if both name the same researcher.

Recognition

  • 25/07/2023

We have added a new use for the judgement of Recognition; allowing the General Assembly to recognise someone as an explicitly false exemplar or paragon. A judgement of recognition used in this way can only be raised in the General Assembly and always requires a greater majority to pass.

Spiral Strategy

  • 24/07/2023

The Spiral page has been tweaked slightly, naming the Apulian Way as the connection between the territory and the Grendel nation, and adding a Strategic Considerations section that summarizes the geographical complications in the territory. Apart from naming the southern pass, nothing has actually changed we've just made it more explicit.

Imperial Inquisitor

  • 0707/2023

We've made a slight amendment to the responsibilities of the Imperial Inquisitor to make clear that they are part of the inquisitorial court.

Thief's Arcane Gambit

  • 04/07/2023

We've added a line to Thief's Arcane Gambit that specifies that the "legitimate target" for the ritual is also affected by any specific restrictions around willingness in the original enchantment. If the original enchantment can only be used on a willing target, it can only be moved to a willing target.

Inspirational Locations

  • 02/07/2023

We have replaced the old rules for inspirational tombs with some new rules for inspirational locations. The new rules cover using true liao to create inspirational memorials for exemplars and paragons as well as using it to consecrate a sacred sites like the Kallavesa Marshes. The new rules provide a detailed framework that lays out how characters do this - what steps are needed in-character and what the outcome will be at each stage. We've provided more explanation for the changes and why we've made them in the rules update 2023 page.

Sentinel Gate

  • 01/07/2023

We have removed references to getting a traumatic wound if you travel back too late through the sentinel gate. Implementation of this rule was always spotty at best and it violated some of our core design principles in the way it confused in-character and out-of-character objectives. We don't want players to return through the gate late, because it plays havoc with the schedule that everyone, players and ourselves, are relying on. Most participants implicitly appreciate this and make the best effort possible to return to Anvil before the gate begins to close. Traumatic wounds are intended to lead to further roleplaying for the participants who receive them, they are not meant to punish participants for taking the wrong action. Empire tries as hard as possible to avoid mixing in-character and out-of-character consequences in that way.

FIRST AID

  • 01/07/2023

We've changed the MAN DOWN call to FIRST AID. We've made this change for two reasons, one is that we and many of our players are no longer comfortable with such a clearly gendered call. The other reason is that over the years, a few players have developed a bad habit of using the call in-character when someone gets wounded. We've replaced the call with FIRST AID - a clear call asking for the first aid team to provide assistance.

We understand that many of participants will continue to use MAN DOWN in emergency situations, precisely because it is the instinctive thing to shout in an emergency. That is absolutely fine, and everyone should treat the call exactly as if they had called FIRST AID. We expect it to take some years to drop the old call in favour of the new one and we would much rather participants shouted either call quickly than pause to think. The hobby has been using the man down call for decades and we do not want to compromise safety while we transition away from its use at Empire.

Searching

  • 29/06/2023

We have removed the option in the rules to carry out a real search when searching a character. Previously it was possible to do a real search, but only if both parties agreed. We've removed this option as it's not compatible with the wider system where we discourage this kind of physical contact.

Art of the Deal

  • 22/06/2023

We've changed the name of the Art of the Deal ritual to Winds of Fortune. Art of the Deal is still an alternate name for the ritual, but the main entry and all references on magic items use the new name.

Golden Ramparts

  • 21/06/2023

We've updated the Golden Ramparts with an assurance, related to the Rod and Shield, that has been helpfully uncovered by a scholar at the Icy Crag of the Eternal Sun.

Druj Miasma

  • 16/06/2023

We've updated the Druj miasma page, especially with reference to miasma pillars, so that it is less focused on information gained after the liberation of Reikos.

Cruelty

  • 14/06/2023

Building on the commentary we added to the Iron Helms army page on cruelty, we added the word "needless" to the what the Varushkans are not section on the Varushka page.

Magic Quality

  • 04/06/2023

We've explicitly added a note that the ritual targeting ability of an army with the magic quality can also target a region or fortification within a territory.

Haunted Quality

  • 03/06/2023

We've decided to remove the Haunted army quality. There are no armies with this quality, and after extensive discussion we don't believe we would ever allow any future army to have it, either as a quality or an enchantment.

Farm Diversification

  • 31/05/2023

Updated the diversification section on the farm page to make it clearer that "herb" means one of the standard five magical herbs. Any opportunity that grants "herbs" will always mean the herbs gathered from a standard herb garden unless it explicitly says otherwise.

Wolves of Winter

  • 26/05/2023

The magnitude of the ritual Wolves of Winter has been increased in line with our recent changes to rituals that effect the downtime campaign. The ritual is not in Imperial lore, but the database has been adjusted to reflect this change.

Whispers through the Black Gate

  • 20/05/2023

We've added a note to the special liao option on the Whispers through the Black Gate ritual to make it explicit that the option is not available to orc casters.

Throne Appointment

  • 17/05/2023

We've edited the part of the Throne appointment that talks about changing support around and when the election ends inconclusively. The previous wording was a little misleading.

Navarr Warlocks

  • 16/05/2023

We've changed the word "warlock" on the Navarr page. The word was very misleading and intended to be a synonym for "magician", which is what we have replaced it with.

Commonwealth History

  • 10/05/2023

We've changed the year of the formation of the Commonwealth from 120YE to 105YE so that it is consistent with the background of Emperor Frederick.

Throne Election

  • 05/05/2023

Appointment of a Throne is constitutional vote. We've made it more explicit that the Assembly of the Nine, as well as the General Assembly, can veto the election of the Throne. We've also added that one of the first things every Throne does is ratify their own appointment.

Marsh Commissions

  • 19/04/2023

We've added a note to the commission page to indicate that the problem of building on marshes has become permanent.

Dreams in the Witch House

  • 14/04/2023

We've added a note to Dreams in the Witch House inviting players to e-mail us before the event with information about territories they intend to scry so that we are more likely to have a response ready.

Conjunctions

  • 12/04/2023

We've updated the wiki to make it clear that characters who are nominated by the civil service to oversee a conjunction can delegate that authority to another character and that they are not expected to go on the conjunction if they don't want to do so. Any player who doesn't want to oversee a conjunction can contact plot@profounddecisions.co.uk to have the responsibility shifted to another character.

Endorsement

  • 08/04/2023

Clarified the limits of endorsing deals with eternals. An endorsement cannot support a deal made with an eternal that is under enmity at the time the deal is made. Amity or Neutrality cannot be retroactively applied.

Divination Rituals

  • 06/04/2023

We've made matching updates to Clear Counsel of the Everflowing River and Combing the Beach, Both rituals now require an effigy to perform, and that the question posed be submitted the previous night. The response to the ritual now comes when it is performed, rather than some time afterwards. You can find more details about the change on the Rules update page.

Shuttle Service

  • 06/04/2023

We have taken the decision not to charge for the [service in 2023]. We have no plans to charge for the shuttle in the future if the costs to run the service remain similar.

Regio and Portals

  • 05/04/2023

We made some adjustments to detect magic and operate portal to lay out their functionality when it comes to detecting and identifying regio and the portals that lie within them. We included in operate portal the mechanics of accessing the Hall of Worlds (copied from the regio page), given how commonly that spell effect is used by magicians.

Military Rituals

  • 31/03/2023

We've made several updates to rituals that involve armies and fortifications. The Rules Update 2023 page goes through these changes in detail. The rituals affected are Knights of Glory, Bound by Common Cause, Frozen Citadel of Cathan Canae, Forge the Wooden Fastness, Dripping Echoes of the Fen, The Basalt Citadel, Golden Ramparts and Stone's Unyielding Defiance.

We've also modified Clarity of the Master Strategist, Quickening Cold Meat, and the non-Imperial ritual Footsteps of the Fallen to change the roleplaying effects experienced by the general targeted by the enchantment.

Resources and Conquered Territories

  • 31/03/2023

We've changed the way fleets and military units interact with the conquered territory rules. Previously these two resources had been exempt from the penalty for being in a conquered territory; we've removed that exemption. You can read more about this change in the rules update.

Venom

  • 31/03/2023

We've clarified the VENOM call to make it explicit that if you are dying and have less than thirty seconds to live when you are hit by venom, then you should continue with your current count - gaining the venom condition never increases the time remaining if you were already dying.

Spring Rituals

  • 23/03/2023

The effects of Fan the Flame of New Life have been significantly changed, and we've removed the Midwife's Recourse ritual from the game. Discussion of and explanation for these changes can be found on the Rules update 2023page. We also added a medicine section to the Technology page, and a section on the healing in Empire page.

COVID Safety

  • 14/03/2023

We have updated the entry requirements and the rules for COVID safety for our events in 2023.

Bow Safety

  • 14/03/2023

We have overhauled the rules for bow safety at Empire. Please make sure you read and understand the new rules if you use a bow or crossbow at any point at the events.

Blood of the Hydra

  • 14/03/2023

Blood of the Hydra has been amended to make it explicit that it is intended for the treatment of limbs ruined by effects such as CLEAVE or the like. It cannot be used to regrow internal or damaged organs, and is only useful for traumatic wounds when explicitly called out. Damaged internal organs are very much intended to be in the purview of the physick, and regenerating or replacing them magically is a much more significant use of magic than simply repairing a limb ruined by a sword. (23/03/2023) Further discussion of this change can be found here.

Chimes of Annulment

  • 14/03/2023

We've changed the casting time on Chimes of Annulment to be 2 minutes rather than 5, to bring it in to line with other rituals.

Knight-protector Declination

  • 10/03/2023

We've added a note to the Knight-protector Imperial title about what happens if someone wins the tourney but declines to take the title.

Vital Strength of the Earth

  • 09/03/2023

We've corrected an error in Vital Strength of the Earth which had the increased magnitude for additional targets at 5, rather than 24.

Lineage in Play

  • 08/03/2023

We added some material about gaining (and losing) lineage after character creation. There's a section on the lineage page, and sections on each of the individual lineage pages in the Imperial (lineage) sections.

Liao and PLV

  • 08/03/2023

Additional information about true liao has been added to the liao page. We've also added a new page laying out the procedures and mechanics involved in having a past life vision.

Card Wording

  • 02/03/2023

We've added a line to the rules about cards pointing out that when a game itemcard and the rules on the wiki differ, the rules take precedence. Usually this is because a card was printed during an earlier iteration of the rules.

Auras

  • 01/03/2023

We've made a few updates to the aura page. Durable auras are now auras that last indefinitely unless replaced, and we've specified strong auras as being auras with a strength higher than one. We've also explicitly called out that the insight skill does not reveal which (if any) virtue or malign spiritual presence an aura is tied to. Finally, we've added a section giving some information about spontaneous auras to the page.

Booking IC Spaces

  • 28/02/2023

We've added the facility for characters to book IC spaces at the event - the Hub, Hall of Worlds, Miltiary Council and Senate - when not in use for official business. We've added a section to the page on Anvil to explain how this works and how to make a booking.

Dreams in the Witch House

  • 24/02/2023

We've edited the description of the ritual effect for Dreams in the Witch House to bring it more into line with the way the ritual is actually working in the field.

Eye of the High Places

  • 24/02/2023

We've removed the requirement for this ritual to be performed in a powerful Day regio, to bring it into line with Eyes of the Sun and Moon and Dreams in the Witch House.

Align the Celestial Net

  • 24/02/2023

We've made a slight tweak to Align the Celestial Net to bring it into line with Wind of Mundane Silence. Neither ritual can be performed by a coven that is drawing on the power of the target regio to allow them to cast the ritual.

Army Enchantments

  • 23/02/2023

We've changed the casting time of rituals that target Imperial Armies to 10 minutes, with the new rule about using the Imperial regio to reduce the casting time to 5 minutes. So far the affected rituals are Bound by Common Cause, Brotherhood of Tian, Why Sulemaine Walked Away From The Baker, Eyes of the Hills, and Machines of Destruction.This brings them into line with the other army enchantment rituals.

Longer Rituals

  • 23/02/2023

We've added an additional power to the Imperial Regio. Any ritual with a casting time of at least 10 minutes can be cast in 5 minutes instead when using the Imperial regio. We're updating existing ritual pages to include a reminder of this effect. We've added a note to the "imperial enchantments" (Bright Eyes Gleam in the Depths, Hallow of the Green World, and Wondrous Forests of the Night) to indicate that they do not have their casting time reduced by the Imperial regio.

Phial of the Sun / Bloodcloak

  • 22/02/2023

We've updated the rules text for the Phial of the Sun and Bloodcloak magic items to make it explicit that they only duplicate the effect of the five traditional magical herbs; Bladeroot, Cerulean Mazzarine, Imperial Roseweald, Marrowort, and True Vervain. While other substances might be described as herbs, they are distinct from the five herbs used by physicks that these magic items can replicate.

Navarr Are Not...

  • 15/02/2023

We've added a new bullet point to What the Navarr are not making it clear that while the Navarr are merciless toward their enemies, they are just as law abiding as any other Imperial nation.

Conclave Changes

  • 11/02/2023

We've made extensive changes to the Imperial Conclave. This touches on the way a Conclave session is organised, all the declarations, and almost all of the titles associated with the Conclave, as well as the Throne. Rather than repeat them here, you can find a summary of the changes on the Rules update 2023 page..

Advisor on the Vallorn

  • 11/02/2023

As part of the updates to the Imperial Conclave, we've removed the power of the Advisor on the Vallorn to raise a free Declaration of Interdiction.

Unstoppable and Pretending to be Dead

  • 19/01/2023

We've edited the rules for Unstoppable. We haven't change the rules, but we've tried to make the intent behind the skill use clearer. We've also rolled in some points from the Rules FAQ as having information about a skill in two places can be unhelpful.

At the same time, we've made the rule about pretending to be dead or dying more prominent by moving it to the section of the rules dealing with dying.

Operating Portals

  • 11/01/2023

We've made a few minor edits to operate portal and related effects (specifically the Ambassadorial Gatekeeper ritual) to make it clearer that you can't bring along additional living creatures even if they are dying or terminal.

We've also added a note to the Banner of the Season power of the Knight-protector Imperial title that the Summer Banner is specifically more potent than the others, as there had been some confusion around the fact the item is notably different to the other three.

Necessary Details

  • 27/09/2022

We added a note to the necessary details section on the commission page making it explicit that in the absence of details about the cost of a commission, the civil service will always assume it is the minimum size allowed for such a commission.

Accoutrements of War

  • 16/08/2022

We've added a boxout to the Accoutrements of War ritual making it clearer that the special production granted by the enchantment only applies to paid work, not to every action under the independent action dropdown.

Cardinals and Assemblies

  • 15/09/2022

We've added a note to the cardinal page in the appointment section reinforcing the idea that a cardinal must be a member of the assembly they lead. Changing assembly (perhaps through preaching in downtime) means the cardinal forfeits their title. Likewise, someone without a congregation who gains membership of an assembly through the votes granted by a sinecure cannot become cardinal because as soon as they do, they lose their former Imperial title and no longer meet the criteria to be cardinal. Both are very edge cases, but are worth bearing in mind.

Imperial Enchantments

  • 15/09/2022

We've adjusted the magnitude of the three Imperial enchantments up from 160 to 200. In-character magical scholars believe this is due to the increasing size of the Empire, and might have been heralded by a subtle conjunction of the esoteric constellations of the Key and the Lock during the Autumn Equinox. Out-of-character this is because we want to keep these rituals challenging, and the former magnitude is no longer as difficult to achieve as it was when the game began.

We also took the opportunity to change how Hallow of the Green World works. Previously the coven had to choose which herb the herb gardens would create. This is because when we first created these rituals we didn't have the ability to add random herbs to resources. Now that we do, we've update the ritual to work a little bit more like Bright Eyes Gleam in the Depths and Wondrous Forests of the Night whose bonus production is set by the base resource rather than being chosen.

Cruel Quality

  • 06/09/2022

In July, we made a change to the Cruel quality which we forgot to document at the time. Rather than an army with this quality automatically revealing it to everyone in a territory, it is only noticeable when it actively takes the Merciless Assault order. This change was made to bring the description of the quality into line with how it was actually working in terms of the downtime campaign.

Clear Lens and Shadowed Glass

  • 04/09/2022

We've removed the line "A detect magic spell may occasionally reveal if there is specific, additional information in a specific location" from both Clear Lens of the Eternal River and Shadowed Glass of Sung because it was misleading; our intention was to allow some space for plot writers to create specific results from these rituals for their plots taking place on Anvil, but this has proved to be impractical.

Parliament of Owls

  • 04/09/2022

We've updates the Parliament of Owls power of the Raven Seer to make it clear there is only one copy of this ritual text and the Raven Seer is expected to hand it to their successor.

Briar Bark

  • 04/09/2022

We've made a slight update to patches of bark on the briar page. "While tree bark can come in a variety of colours and textures, briar bark is rough, and predominantly brown."

Shroud of Fog and Ravens

  • 19/08/2022

As noted in the Of earth and sky wind of war, we're removing the ritual Shroud of Fog and Ravens from the game. Unfortunately, this ritual is completely incompatible with Empire's magic theory and was a remnant from the very first years of the game before we had nailed down all these elements. As a consequence we are removing this ritual. Any character who has it mastered will now have an empty "slot" for mastering new rituals. The in-character explanation is that the recent conjunction of the Lock has rendered the ritual unworkable, taking away whatever strange power it relied on. We will continue to reject attempts to create similar effects in this realm using arcane projections; it is not possible to to enchant armies in this way with Night magic.

Bright Lantern of Ophis

  • 11/08/2022

We've added an additional line to the performing the ritual section of Bright Lantern of Ophis to make it more clear that the ritual cannot be used to target other territories using the Anvil regio.

Castellan of Spiral Castle

  • 10/08/2022

We've corrected an error around the election of Castellan of Spiral Castle which suggested it would be appointed in Winter when the text indicates the appointment is (correctly) Autumn.

Improving Opportunities

  • 07/08/2022

We added a section to the page on opportunities explaining that it's rarely possible to simply improve a commission gained via an opportunity.

Visions

  • 03/08/2022

We've made it explicit that the visions received from Goosewhisper Infusion and Signs and Portents are the same. If you experience one, you get the same vision from all other incidences of these kinds of visions for the rest of the event.

Concedendce

  • 29/7/2022

The Constitutional Court have issued new guidance on the use of concedence by the Imperial Senate. The new guidance grants national assemblies the right to veto a motion that cedes a region or territory assigned to that nation. This new guidance does not cover any concedence already passed by the Imperial Senate, it is not a retrospective change, it applies to any motion of Concedence passed by the Imperial Senate from Summer 384YE and onwards.

Raising an Army

  • 29/07/2022

We've amended the rules to make clear that you can only raise an army in a territory of that nation. Nobody has ever tried to raise an army somewhere else, but we wanted to be clear that that is not possible.

Consecration

  • 20/07/2022

We've updated the performance section of the consecration skill to make it clearer that "letting a referee know in advance" means "during an event" rather than "prior to the event."

Challenge the Iron Duke

  • 14/07/2022

We've added a paragraph to the out-of-character section of Challenge the Iron Duke to help players better manage their expectation of the kind of challenge or boon the ritual might provide.

Abrogation

  • 13/07/2022

We've updated the abrogation power of the Senate to make it clearer that when a commission is abrogated the exact effects depend on the nature of the structure affected, but generally result in the loss of any production following the summit where the motion is passed.

Preaching and Virtue

  • 13/07/2022

The Imperial Senate voted during the Spring Equinox to change how membership of a Virtue Assembly was determined from relying solely on dedication to use of the new preach downtime option. We've updated the congregation and Assembly pages appropriately, as well as adding additional information to history of the Imperial Synod, Imperial Orcs religious beliefs and preachers pages.There are also a number of minor edits to other pages talking about the Virtue assemblies to reflect the changes.

IC Tents

  • 12/07/2022

We have discovered that the range of tents marketed as Oxford Canvas has grown to include a small number of tents that don't meet our minimum requirements for the in-character field because the colour and thickness of the material they are made from looks too much like plastic. We've clarified the rules to make clear that these types of tent are not allowed because of this.

We do understand that the tents are appealing because they are cheap and light, but we have to have a cut-off at some point otherwise we would have to allow any tent in the IC area.

We've created an amnesty to allow these ultra-light sandstone bell tents to be used for the remainder of 2022 to remove any immediate need to change.

Naga Scales

  • 06/07/2022

We've added a line to scaled skin under naga reminding players to be sensitive to real-world considerations when choosing the colour scheme for their scales.

Artisan's Oil

  • 05/07/2022

We've changed the time required to use Artisan's Oil to ten seconds on the wiki, to bring it in line with what the majority of the item cards say.

Ephisis' Scale

  • 24/06/2022

We've made a few tweaks to Ephisis' Scale, primarily around managing expectations and being more explicit about what will, and will not, be considered by the ritual effect.

Mage Armour Masks

  • 22/06/2022

We've added "mask" to the standard pieces that count toward a suit of mage armour.

Plenipotentiary

  • 22/06/2022

We've added a line to the archmage power of plenipotentiary to make it clearer that the more specific a message is, the more likely it is to result in parley.

Drawing the Penumbral Veil

  • 10/06/2022

We've updated the Piercing Light of Revelation ritual to make it explicit that the ritual does not automatically reveal the magnitude of a shroud on a territory.

Fane

  • 03/06/2022

We added a note that the new fane commission can currently be built only by the Senate or a title that can commission anything. This is both because it is a specific, new kind of commission, and because it uses the Senate power of concedence.

Penumbral Watcher

  • 03/06/2022

We've changed the Shadow Well power of the Penumbral Watcher so that it is a "magical effect" that targets an allied spy network rather than a "territory enchantment" to better reflect how it actually works. If it was an enchantment on the territory, it would be obvious to the Empire's enemies, and could be removed with any territory enchantment they cared to place themselves.

Brass Coast Tally

  • 01/06/2022

Following on from a statement of principle in the Brass Coast National Assembly, we've changed how the Tally of the Votes is done for Brass Coast national positions appointed through the Bourse. It's no longer required that a character engage in privateering to vote for such titles; ownership of a fleet resource is sufficient.

Anointing and informed consent

  • 01/06/2022

We've (again) updated anointing. A target does not need to be aware of what virtue they are being anointed with, but they must be aware that your ceremony is an anointing that will create a personal aura on them.

Vallornspawn Husk Insight

  • 29/05/2022

We've added a section to the vallornspawn husk page relating to use of the insight ceremony. It talks about the contradictory results received when using the ceremony on bodies animated by the vallorn.

Election Schedule

  • 25/05/2022

We've updated the wiki to make clear that the civil service set what event a title is elected on, if the title is reappointed each year. In practice titles have usually worked this way anyway - for example Bourse seats are all done together and so forth, but we have made clear that new Imperial titles are subject to this rule in all cases. We've done this because we need to be able to spread elections out through the year for the smooth running of the game.

Sinecure

  • 13/05/2022

Added a small section to the sinecure page explaining how production of resources works.

Titles, Tenure, and Ownership

  • 12/05/2022

We've made some edits to the way tenure works for Imperial titles, along with a short box-out explaining the reasons for the change. We've also added a new section called ownership which is intended to help manage the expectation of players who gain Imperial titles during the game.

Dedication

  • 11/05/2022

We've updated the overview of the dedication page to remove an incorrect reference to only priests who are undedicated being able to remove a dedication.

Imperial Orc Wayleave

  • 18/04/2022

Fixed the error on the Imperial Orc Wayleave that had them only able to commission once a year. While the title is appointed in the Autumn Equinox it can announce one commission each season.

Foam and Trees

  • 17/04/2022

We've added the line "The civilian population of a territory will certainly be affected by this ritual" to both Foam and Spittle of the Furious Sea and Thunderous Tread of the Trees.

Mountain Remembers Its Youth

  • 17/04/2022

We've made it clearer that Mountain Remembers Its Youth affects fortifications alongside Imperial armies as this wasn't clear from the effect text.

Rivers Run Red / Rivers of Life

  • 14/04/2022

We've added a line "The civilian population of a territory will certainly be affected by this ritual." to the Rivers Run Red and Rivers of Life rituals to make it clear that these rituals will have an effect on the civilian population of a territory, not only the Imperial armies there.

Hand of the Maker and Stamps

  • 13/04/2022

We've updated Hand of the Maker to make it explicit that the special message used with Call Winged Messenger can be evaluated with this ritual as it has a Profound Decisions ID number.

COVID Safety

  • 24/03/2022

We've updated the wiki with our COVID safety measures for our events this year. Our plan is to review these measures and update many of them on the run up to each event on the basis of current conditions.

Sinecure Production

  • 23/03/2022

We've updated the sinecure page to make it clear that you still gain the production even if you didn't attend the event.

Conduct Overhaul

  • 20/03/2022

We have rewritten the Profound Decisions conduct policy. The page on conduct defines the rules that we expect all participants to follow, reporting a conduct problem provides information on the process for reporting any issue you have, and sanctions describes the steps we can take in response. We have also updated the text for the must-avoid policy to reflect the new changes. There is a description of the key changes and some of the reasoning on our rules update 2022 page.

Sutannir

  • 17/03/2022

We have added a new wiki page devoted to the sutannir, archetypal Freeborn priest who focuses on encouraging celebration and festivities. We've also updated the Brass Coast religious beliefs page with new information to complement the updates to the sutannir page.

Public Auction

  • 24/02/2022

We've significantly reduced the scale and scope of the public auctions carried out by civil servants at events. From now on, the auction will be restricted to lots of bourse resources, the bourse seats themselves, and a dose of true liao. A more detailed explanation of the changes and reasoning are presented here.

Sanctioned Events

  • 07/02/2022

We've made several edits to our sanctioned events page, splitting some of the information onto a separate Sanctioned event advice page aimed at organisers. The main changes are around the definitions of sanctioned event styles, and the rule that all sanctioned events take place in the same chronological order in-character that they do out-of-character.

Downtime Roleplaying and Coronavirus

  • 27/01/2022

We removed the relaxed rules about online roleplaying during lockdown from the wiki, and edited references to them. The normal rules about roleplaying online and in downtime are now back in full effect.

Wind of Mundane Silence

  • 26/01/2022

We've removed the idea that the Wind of Mundane Silence can only be used to affect a powerful regio. The ritual will destroy any regio it is performed at.

Fish People

  • 16/01/2022

We've added a note to the Merrow page under "what they are not" to indicate that they are not fish people.

Emphasising Agramant

  • 13/01/2022

We’ve made a change to the setting we want to let you know about. From this point forward, the eternal who has been primarily known by the name Wendigo will be more commonly known as Agramant. Likewise we're changing the name of the Wendigo's Bargain item to Agramant's Bargain.

We are not changing anything else about the character or tendencies of this eternal, but we are de-emphasising the name Wendigo. Agramant has always been one of Wendigo's names - so we've chosen to emphasise it as the "preferred" name for the eternal on the wiki from now on.

We've done this for several reasons. We've been aware for a while of some concerns about the origin of the name, and what that implies for our use of the eternal. We’ve reflected on that feedback and noted that while many of the other eternals make references (at variable subtlety levels) to literary, mythological, or gaming sources, Wendigo was the only one we know of with a name that is directly featured in a real-world belief system. There are no eternals called Hades, Hel, or Balor for example.

For the time being, the name Wendigo will remain one of Agramant’s less-widely used sobriquets. We'd like people to adopt this de-emphasising approach over time rather than treating this as a retcon or sudden break - for example, we know that many characters have written a lot of material about this eternal. It isn't suddenly off brief or wrong to use the original name, and there's no need to reprint IC booklets that use the name Wendigo. The name will remain one of Agramant's less widely used soubriquets. From this point forward, the eternal who has been primarily known by the name Wendigo will be more commonly known as Agramant.

Archiving Wiki Updates

  • 12/02/2022

We archived wiki updates prior to 2019. The page had long since become unwieldy due to the sheer volume of entries, and in several cases the page listed updates that were out of date or superseded by later updates. Wiki updates prior to 2019 are now held on the previous wiki updates page in the Archive namespace.

Frequently Asked Questions

  • 11/01/2022

We've made some edits to the General FAQ, and deleted both the obscure questions and new player FAQ pages. Most of the questions covered by those pages have been folded into the remaining sections.

Calls and Blows

  • 03/11/2021

We've added some words to Calls to make it clear that you can only make one call with each blow you strike.

Iron Qanat

  • 26/10/2021

We've updated the Segura page to include the presence of the Iron Qanat; this has also required a note on the Construct Iron Qanat II Senate motion that the great work is in Sobral Grasses not Yellow Chase.

Battle Safety

  • 22/10/2021

We've made some edits to streamline the Battle Safety section on the Event safety page.

Heroic Skills

  • 22/10/2021

We've added a line to the heroic skills overview reiterating that skills such as cleaving strike, mortal blow or mighty strikedown cannot be used with mage implements.

Illegal Orders

  • 22/10/2021

We've added a short section to the general page about army orders that are in-character illegal and how they are handled.

Orders that Break the Rules

  • 22/10/2021

We've added a clarification to the army orders page about what happens if a general accidentally submits a set of orders that break the rules on war.

Imperial Enchantments

  • 13/10/2021

We've made some adjustments to the Imperial enchantments - Wondrous Forests of the Night, Hallow of the Green World, and Bright Eyes Gleam in the Depths. The main change is to modify the effect of these rituals to better reflect how they actually operate - that they create powerful but unpredictable secondary effects as well as the more predictable effect on production of resources. We've also expanded their history a little in the description sections in the wake of the recent Urizen update.

Finalized Urizen Update

  • 28/09/2021

We've finalised the Urizen update. Mostly this has meant removing the stubs from the pages but we've made a small number of changes to the content based on player feedback.

Privateering and Piracy

  • 09/09/2021

We have added a note to the box-out about the privateering action on the fleet page to remind players that they cannot use this action to commit piracy against people the Empire is not at war with due to the Civil Service observers.

Armour Coverage

  • 09/09/2021

We have updated the armour rules to make clear that a full breastplate that covers the front only is sufficient to be classed as "covering the majority of the torso". This means it will provide extra hits provided your armour also covers one other location.

Urizen Politics Update

  • 07/09/2021

As part of our review of Urizen, we've changed the way the nation appoints senators. You can read about the changes here and a discussion of the reasons and in-character explanation for them can be found here

Urizen Culture Update

  • 07/09/2021

We've undertaken an extensive review of the Urizen pages on the wiki. Almost all the pages that form part of the Urizen brief have been updated. You can learn more about the reasoning for this and the way the changes are being handled in the Rules Update. A brief summary of the changes follows here.

Some tweaks have been made (or are in the process of being made) to various pages that are connected to these changes.

Costume

  • 07/09/2021

We've completed rewritten the costume page to lay out clearer guidelines for the various ways costume is used at Empire.

Vallorn Miasma

  • 20/08/2021

Added a line of OOC explanation to the Vallorn miasma section of the vallorn page to make it explicit how exposure to the miasma works.

Armour

  • 2/7/2021

We have changed the classification and benefits provided by armour and introduced the dreadnought skill. Please see the 2021 rules update for the explanation and reasoning behind the changes.

Others Languages

  • 28/06/2021

We've added a section to languages giving guidance on languages other than those currently placed in the setting which you can find here.

Regio at Sanctioned Events

  • 28/06/2021

We've added a section to the Sanctioned events guidance about regio which you can find here.

Lineage Review

  • 06/05/2021

We've completed the first stage of a review of the lineage pages. This stage has been largely cosmetic, removing bullet points and replacing them with linkable headings on the briar, cambion, changeling, draughir, merrow and naga pages.

One more significant change is that we have moved the "demeanour" trappings from the "physical trappings" section of each of the pages to the roleplaying secction. This is in line with the requirement that to have lineage you must have a physical trapping.

In the case of merrow, we have also moved blue-green hair from being a minor trapping to being an "other trapping".

Distill the Serpent's Stone

  • 21/04/2021

We've corrected the magnitude on the Distill the Serpent's Stone page to match the correct magnitude on the database and in the rituals list. It should have been magnitude 100 rather than magnitude 70.

Icons and Artistry

  • 01/03/2021

We've removed the "Icons and Artistry" pages for each nation, and rolled that information into the individual Culture and Customs pages. In some cases this has meant moving some information from Look and Feel as well, or altering the layout of the page (for example we've reordered the information about art and history on the Wintermark culture and customs page to create two new subsections of Scops and Riddles while moving the discussion of music to the new Icons and Artistry section).

Erawayugot and Skaftafell

  • 23/02/2021

We've corrected an error with the regions of Otkodov where we'd erroneously labelled both a region of Verthandi and a region of Nithoggir as "Erawayugot". Bringing the wiki into line with the database, we've changed the name of the Erawayugot in Verthandi to Skaftafell and will update the maps appropriately.

Military Units, Army Orders, and Enchantments

  • 17/02/2021

We've added a line to Military units to make it more obvious how their strength interacts with orders given to, and enchantments placed on, the armies they support.

Still Waters, Running Deep

  • 10/02/2021

We've adjusted the magnitude of the Still Waters, Running Deep ritual to be correct as near as we can tell. We have no idea why the magnitude was recorded in error.

Burning Falcon

  • 05/02/2021

We've adjusted the date of the destruction of the Burning Falcon army from 247YE to 248YE to remove a conflict with details of the campaigns of Emperor Guntherm. In-character this correction comes as result of some research performed by Freeborn scholar Bakar i Erigo (Tomas Marchington).

Duplicate Characters

  • 27/10/2020

We've clarified the rules for having one character a time, to make clear that it is not appropriate for players to create duplicates of current or retired characters. We're aware that players have done this in the past to change skills or similar - but with the new rules on skill retraining there is no longer any justification for this.

Sinecure Correction

  • 12/08/2020

We have corrected the production line for the 30 wain sinecure. There was an admin error with this data and the wrong numbers had been copied to the wiki. This has now been fixed (some returns for this sinecure size have increased as a result).

Toilets

  • 29/6/2020

We have updated the conduct page to make clear that Profound Decisions policy is that all participants are entitled to use the toilet facilities they feel most comfortable with. This has always been our policy - but it has not been reflected on the wiki - nor communicated widely enough. That has resulted in some players being challenged on the facilities they are accessing. Challenging another player in this way is not appropriate at Profound Decisions events.

Anvil

  • 14/05/2020

We have added a new page to describe the layout of Anvil and what you can find there at an event.

Sodalities

  • 14/05/2020

We've overhauled the page for an Imperial sodality to make it clearer how the players can make one. We've removed some older pages to bring existing sodalities into line with the new rules.

Knight-errants and Heraldry

  • 29/04/2020

We've slightly modified the Dawnish culture and customs and hearth magic pages to reflect an inconsistency with how knight-errants are allowed to wear heraldry.

Hearth Magic Update

  • 25/04/2020

We've introduced a new hearth magic page and completely overhauled each of the ten national hearth magic pages.

Online Roleplaying Amnesty

  • 20/04/2020

We have relaxed the rules restricting online roleplaying on our facebook groups and forums for one week only, running from the 20/04/2020 to 27/04/2020. This page describes the updated rules for online roleplaying which apply during this week only. We have taken this step so that we can encourage players and crew to create and share engaging content over the event weekend to stay enthused for Empire until we can once more be in a field together. Edit We removed the rules for roleplaying online during Coronavirus on 27/01/2022.

Election Elgibility and Changing Nation

  • 10/03/2020

We've clarified that the restrictions on eligibility to vote do not apply when a character changes nation. A character who moves from Wintermark to Navarr, for example, is eligible to vote in a Navarr senatorial election regardless of whether they were eligible to vote in a Wintermark senatorial election during the previous year.

Arrows and Bow Safety

  • 26/03/2020

We have updated the requirements for arrowheads at all Profound Decisions events for 2020 onwards to improve the safety standards for all participants. To try and ensure the least possible impact for our players, we'll have an amnesty for any arrows that do not pass under the new rules but would have passed under the previously published rules. Bring them to GOD and we'll swap them for £6 of credit on your PD account, usable against any PD event.

In addition to these changes we have brought in additional restrictions preventing the use of bows after dusk.

The Stork

  • 03/03/2020

We corrected the text talking about the number of stars that make up the Stork astronomantic constellation. The text claimed there were nine, but the images make it clear there are actually twelve stars in the Stork.

Conscience and Proxies

  • 23/01/2020

We've added some notes to the Conscience of the Senate page regarding their appointment of a proxy.

Rewarding

  • 12/12/2019

We've changed how the Synod judgement of Rewarding works in the event that two or more judgements are tied and there is insufficient resources available for all successful judgements. Rather than being based on the order in which the judgements were submitted, it now uses the same rules for competing mandates (the judgement with the greatest margin between votes in favour and against takes precedence). Part of the reasoning for this is discussed here.

Night Pouch

  • 11/12/2019

We have updated the night pouch spell - and by extension the Secrets for the Shadow Courier ritual - regarding what happens to items in the pouch when the spell expires. These items are lost - not destroyed - and should be handed in to the Ref desk at GOD. Such items may well come back into play again via unexpected methods.

Commissions

  • 12/10/2019

We have updated the mechanism for commissions - previously you needed to email PD to assign resources or money to a Senate commission. There is now an option for you to do this automatically using the website. You can access this option from your character's inventory.

Adjutants

  • 10/10/2019

We added a section to the discussion of how a general can appoint an adjutant to more explicitly call out the benefits of having an adjutant appointed who does not go into a dangerous situation alongside their general.

Treaty

  • 08/10/2019

We've added a section to the ambassador power to prepare a treaty to make it clear that the negotiations around such a document do not have to take place face-to-face in the field. Opportunities presented in an ambassador briefing, or a Wind of Fortune, can also be included as they are assumed to represent agreements that the foreign power has confirmed it is happy to make.

Lineage and Twilight Masquerade

  • 08/10/2019

We've edited all six lineage pages, and the main lineage page itself, to better present the "boons" that each lineage receives. A boon is a special ability that characters with that lineage enjoy, such as the ability of a changeling to fly into a rage when afraid or uncertain. We've likewise updated The Twilight Masquerade ritual to make it explicit that characters do not gain or lose boons while under the ritual enchantment.

Highguard Elections

  • 26/09/2019

We've made explicit that when it comes to appointing a senator for a Highborn territory, if there is only one candidate put forward there is no election - as soon as it is clear there is no contest the sole candidate becomes senator.

Removing Lineage

  • 25/09/2019

We've updated the rules and guidelines around lineage, especially as regards removing lineage once a character has been played. It is very difficult to remove lineage in-character, and if you are unable to phys-rep your lineage you may need to retire the character.

Whispers through the Black Gate Timing

  • 23/09/2019

We've made a slight edit to the timing of Whispers through the Black Gate, indicating that you should speak to the main referee desk in GOD, and widening the margin to two hours rather than one hour.

Army Orders

  • 09/09/2019

We've updated the rules on issuing defending orders to make explicit that an Imperial general can only issue a defensive order for a region that is controlled by the Empire. This has always been the case - but it was not explicitly spelled out on the wiki.

Arcane Projections

  • 04/09/2019

We've adjusted the deadline for contributing arcane projections to just before the late booking deadline.

Member of the Senate

  • 26/08/2019

We're added the ruling that giving a title the member of the Senate power requires a constitutional majority and ratification by the Throne.

Braydon's Jasse

  • 21/08/2019

We noticed we'd left the hills quality off Braydon's Jasse. We've now made it explicit that this region has that quality.

Amalgamation of Silver and Gold

  • 19/07/2019

We've added Amalgamation of Silver and Gold to the list of rituals benefited by a Mask of Gold and Lead.

Malign Spiritual Presences

  • 10/07/2019

We've corrected an error on the malign spiritual presences page that said exorcism was the only skill for dealing with malign spiritual presences. This was left over from previous iteration before we changed how the ceremonial skills worked.

Great Works

  • 08/07/2019

We've updated the wiki to make clear that any remainder from a great work is held over to next time.

Feni

  • 08/07/2019

We've updated the description of the Feni to make clear that they use bows where they can get them and javelins only rarely.

Ministry Purchase Lists

  • 03/07/2019

We've made a slight tweak to the default purchase prices for ministries. Some of the maths was incorrect leading to an odd diminishing returns curve. We will be adjusting existing ministries based on this progression.

Great Works and Fleets

  • 26/06/2019

We've removed the ability to create great works that benefit fleets, bringing them into line with military units. At the time the great work rules were initially written, fleets had no military implications. With the creation of the Imperial navy rules, and the changes to the way privateering works, this is no longer the case. We have also removed the great port quality from shipyards - they are now explicitly only for creating and protecting Imperial navies.

Mandates

  • 10/06/2019

We have changed the process for implementing a mandate. Rather than e-mailing Profound Decisions to alert us to your intention to enact a mandate, you now need to ensure the liao is handed in to GOD at the end of the event. Before downtime opens we will check every mandate, remove liao if it is present, and enact the mandate. This allows us to improve our responsiveness to mandates.

Military Units and Fleets

  • 10/06/02019

We've edited the fleet and military unit pages to make the various downtime options a little clearer and more streamlined. We've also edited Foam and Spittle of the Furious Sea to make it clear that the reduction to fleets applies to both supporting a navy and taking part in a special opportunity. We plan to make more edits to specific rituals and effects to make it clearer how they work with the new wording, replacing references to "effective strength" and similar with "military strength" wherever possible.

Hand of the Maker

  • 09/06/2019

We have clarified that Hand of the Maker will reveal the creator of an arcane projection.

Draughir

  • 07/06/2019

In response to a query we added "cannibals" to the list of things that draughir are not.

The Conclave Font

  • 30/05/2019

The free mana being provided to the Conclave font is being phased out over the rest of this year. From event 4 onwards the font will consist of just the mana collected from previous Conclave sessions. There is an IC and OOC explanation for the update on the rules update 2019 page.

Sanctions and Commissions

  • 28/05/2019

Ahead of the explanatory Wind of Fortune, we've adjusted all the commissions (ministries and great works) affected by the imposition of sanctions on the "slaving nations". Titles affected include: Prime Factor of the Pallas Docks, Steward of the Tassato Mana Exchange, Jarmish Embassy, Overseer of the Cavabianca Dock, Asavean Embassy, Temple of Balo and the Black Bull, Temple of the Way in Nemoria, Bonesetter of Torfast Trading Post, Broker of Treji Wayhouse, Northbound Trademaster, Overseer of the Westward Road, Thule Embassy, Moonwater Hall, Towers of Anduz, Gloaming Road, Faraden Embassy, Suranni Ambassador.

Judgements

  • 13/05/2019

We've added some details to the majority section, related to the way that the actual numerical outcome may have an impact on how a judgement is received.

Statement of Principle

  • 09/05/2019

We have (finally) updated the statement of principle page to reflect recent changes to the influence of statements raised by the Assembly of the Nine.

Army Enchantments

  • 18/04/2019

We have updated the rules for targeting armies with rituals to allow the casters to use the egregore as the target of the ritual if the general is not present at Anvil. There is an explanation for the change on the rules update page.

Imperial Address

  • 17/04/2019

We've removed the requirement for the Throne to make an announcement to use the address the Empire, and the ability of the Imperial Synod to veto it.

Tariffs

  • 09/04/2019

We have added a new power to control tariffs to the powers of the Imperial Senate. There is more detail on the rules update 2019 explaining why we've added this new power and the IC reason why it has appeared.

Appraisal

  • 07/04/2019

We have added the new power of appraisal to the powers of the Imperial Senate. There is more detail on the rules update 2019 explaining why we've added this new power and the IC reason why it has appeared.

Conclave Procedure

  • 05/04/2019

We've presented a few changes to the way Conclave sessions are run, following discussions with the Grandmasters at the Autumn Equinox 382YE. Firstly we've changed how speaking in Conclave works to allow a magician to spend mana to discuss matters with the person who raised the address or declaration under consideration. Secondly, we've changed the session order so that all Declarations of Candidacy are presented after addresses and before other declarations. This has required a slight tweak to the Veil of Night power possessed by Grandmasters.

We've adjusted the language on the secion about participation in the Imperial Conclave to make it clearer, and to remove some erroneous implications about who can speak and how speaking takes place.

Finally, we removed the prohibition that a person cannot be nominated twice on the same debate from Principle of Precedence.

Love and Marriage in Dawn

  • 04/04/2019

We have updated the page on marriage in Dawn to bring it into line with our guidelines for equality and diversity and to add an option for Dawnish characters to dissolve their marriage (albeit at great cost for the nobility). We have added an accompanying page on love in Dawn that outlines the vital role that love plays in Dawnish society.

Common Attitudes

  • 04/04/2019

We've added a new page detailing common attitudes towards matters of age, race, sexuality and gender throughout the setting. These cultural norms are designed to reflect the rules for conduct for the game; except where noted they are not optional. (Thanks to Dark Millennium LRP for some inspiration for this page).

Conduct

  • 04/04/2019

We have updated the guidelines on equality and diversity to make clearer that discrimination on real world characterisations is not acceptable at Empire and to be explicit about the behaviour we expect from players when roleplaying around matters of romance and love.

We have also added a section making clear that Empire is a PvP game in which we expect PCs to come into conflict with each other - and make explicit that it is never acceptable to direct out-of-character criticism at players for choices they have made in-character.

General Appointments

  • 13/03/2019

We've made a slight alteration to the process for informing the civil service when a new general is appointed. Instead of misleadingly suggesting any member of the civil service can be approached with the details, we've made it clear that it needs to be the Overseer of Imperial Elections (currently Merlot/Paul Wilder).

Espionage Estimates

  • 13/03/2019

We've added a paragraph to the description of Eyes of the Sun and Moon and the scouting quality explaining the meaning behind the army and fortification fighting strength estimates.

Dawn Election and the Grand Tourneys

  • 27/02/2019

We have expanded on the changes to the Dawnish senatorial election that began last year. There is now significantly more detail about how the new system works, and the nature of the special favours involved. We've also implemented a system whereby Dawnish characters can correctly register whether they are nobles or yeofolk as part of these changes. We've also made a small edit to the hearth magic section to make it clear that these new favours are of a specific kind; they do not replace the ability of Dawnish nobles to create other favours as they see fit.

In addition, we have created (or in-character, bought back to prominence) four seasonal Grand Tourneys. These tourneys replace the Senatorial tourneys of the past with a grand melee open to any noble (and to knights-errant) who compete for the title of Knight-protector of the season.

You can learn more about these changes, and the in-character rationale here.

Diversification

  • 18/02/2019

We've changed the cost to diversify a personal resource. Rather than requiring two wains, the cost to change some of the production of a business, farm, mine, or forest to something different is now standardised at one throne each time it is done.

Emergency Resupply and Repair

  • 18/02/2019

We've updated the rules regarding emergency resupply to make it more explicit how it works. When a motion (or similar power) is used to announce resupply, any Imperial citizen can provide resources to aid that resupply. The same rules apply to the emergency repair of fortifications. We've also updated the powers of the Quartermaster General of the Imperial Armies to make it explicit that their power to resupply an army is governed by the same rules as the Senate motion it duplicates.

Senate Motions Sodality Added

  • 15/02/2019

We have added a page for Senate Motions, the Imperial sodality that meets in the Senate at 11:00pm on Saturday at each summit to organize dance lessons for all attendees.

Brass Coast Review

  • 17/01/2019

As part of our overhaul of the Brass Coast, we've added a significant amount of information about the history of the Freeborn. We've also removed the matrilinearity concept from the Brass Coast. You can read about the change, and the reasons for it, in this Rules update. As part of the changes, we're editing many existing Brass Coast pages on the wiki to remove references to matrilineal descent, and to foreground the philosophies of the three tribes as a core element of the Freeborn character.

Three particular areas where we have made changes are in the area of marriages and relationships, in family, and to expand slightly the information on magical traditions.