Pit-fights
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There is a taboo against betting on the outcome, but none against screaming your support for friends or members of your legion. A good pit-fight is one that leaves the audience feeling like they have been in the pit themselves, their voice hoarse from shouting, their feet sore from drumming the floor. The brutal energy of the pit-fight helps the fighters push themselves to their limits, but it is also what draws the attention of the ancestors and brings them close enough that the orcs can hear their words. Without the encouragement of the onlookers, the entire experience would be as soulless as a [[The League|League]] duel and as dull as a [[The Marches|Marcher]] morality play, for the orcs it would be without purpose. | There is a taboo against betting on the outcome, but none against screaming your support for friends or members of your legion. A good pit-fight is one that leaves the audience feeling like they have been in the pit themselves, their voice hoarse from shouting, their feet sore from drumming the floor. The brutal energy of the pit-fight helps the fighters push themselves to their limits, but it is also what draws the attention of the ancestors and brings them close enough that the orcs can hear their words. Without the encouragement of the onlookers, the entire experience would be as soulless as a [[The League|League]] duel and as dull as a [[The Marches|Marcher]] morality play, for the orcs it would be without purpose. | ||
{{CaptionedImage|file=Pit Skirmish.jpg|align=right|width=425}} | |||
While it is uncommon, there is no taboo against other Imperial citizens participating in a pit fight. Testing one's mettle against an Orc champion, especially a professional [[Imperial Orcs military concerns#Pit Fighting|pit fighter]] is most common among [[Dawn|Dawnish]] nobles seeking glory and the more open-minded [[Highguard|Highborn]] looking for a fresh competition in which to test themselves. | While it is uncommon, there is no taboo against other Imperial citizens participating in a pit fight. Testing one's mettle against an Orc champion, especially a professional [[Imperial Orcs military concerns#Pit Fighting|pit fighter]] is most common among [[Dawn|Dawnish]] nobles seeking glory and the more open-minded [[Highguard|Highborn]] looking for a fresh competition in which to test themselves. | ||
Revision as of 15:37, 6 March 2018
Pit fighting is an important part of Imperial Orc culture that dates back to the time of their enslavement. Most orcs enjoy fighting, they enjoy watching it and they enjoy participating in much the same way a citizen of the Marches might enjoy a ball game. Battle is a spiritual experience for many, allowing them to draw closer to their ancestors but at a practical level they find blowing off steam by fighting helps them to maintain their cool at other times. As much as orcs enjoy fighting, Imperial Orcs know that there is a time and a place for everything, hotheads who want to settle everything with weapons are routinely told to "take it to the pits".
As slaves it was rare for the Imperial Orcs to be allowed opportunities to fight. Fighting skills are rarely considered an advantage for a slave and few Imperial citizens were interested in allowing their slaves to harm each other. As a result it was common for orcs to fight secretly after work shifts were completed, which often meant in fighting in the small cells or pits that were often used to house slaves. Such fights were rarely fatal, a death would bring collective punishment for those who survived, but murder is not the point of a pit-fight, it is about experiencing the thrill of battle and the joy of pushing yourself to the physical limit. The tradition of pit-fighting was born of these secret bouts.
Some orc slaves were allowed to fight, indeed some were forced to. Prize fights were often bet on in the League, but such encounters were usually staged or rigged, the outcome was determined in advance. In the minds of most orcs, this profanes what should be a spiritual experience, cheapening it and robbing it of its primal glory. As a result, a considerable taboo against betting on pit-fights remains amongst Imperial Orcs. To bet on someone in a pit-fight suggests you think you own the fighter and have the right to gain from their victory - it still happens but those involved are usually careful to be discreet about what they doing.
There is a taboo against betting on the outcome, but none against screaming your support for friends or members of your legion. A good pit-fight is one that leaves the audience feeling like they have been in the pit themselves, their voice hoarse from shouting, their feet sore from drumming the floor. The brutal energy of the pit-fight helps the fighters push themselves to their limits, but it is also what draws the attention of the ancestors and brings them close enough that the orcs can hear their words. Without the encouragement of the onlookers, the entire experience would be as soulless as a League duel and as dull as a Marcher morality play, for the orcs it would be without purpose.
While it is uncommon, there is no taboo against other Imperial citizens participating in a pit fight. Testing one's mettle against an Orc champion, especially a professional pit fighter is most common among Dawnish nobles seeking glory and the more open-minded Highborn looking for a fresh competition in which to test themselves.
Pit-fights are rarely held in pits in longer, since it makes harder for a large audience to see what is happening. Imperial Orcs still like to preserve the claustrophobic feel of the original pit fights, so they usually take place in a purpose built cage of some kind. There are few rules, fights usually end when one participant "has no fight left in them". Participants arm and armour themselves as they see fit, fighting unarmed has a tendency to remind older Imperial Orcs of the days when they were forbidden to use weapons. Provided there are chirurgeons on hand to tend the wounds and nobody dies, the matter is completely legal according to Imperial Law.