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==Overview==
==Overview==
We no longer send out ticket packs before a game, due to the spiralling costs of using the Royal Mail and the waste of trees and time involved in producing paper packs. This page includes everything we used to put in the packs we posted out to players in previous games.
This page currently lists all the details that are specific for our third Empire event - the Summer Solstice. There is and additional page with [[event information]] which lists arrival and departure times and similar details that are common for all Empire events.


This page currently lists all applicable details for our third Empire event - the Summer Solstice.
==Battles==
Instead of a set of skirmishes and two large battles, we are running five smaller one hour battles at Empire. These will follow the normal rules for [[battles]]; you may only participate in a single battle as your character and you must monster at least one of the other battles if you play a battle.


==Tickets==
The battles are linked to the ongoing campaign and which battle opportunities to take is a decision made by the generals of the [[Imperial Military Council]]. To ensure that the player generals have the maximum possible choice, we have chosen to specify when a nation is monstering, rather than specify when they are playing. This allows the generals to choose their allies and maximises the politics available to those involved with the Military Council.
The gate crew have a list with every player who is booked for the event on it. They will check your name off as you arrive. If you are not sure if you are booked for the event, then you can check your booking status by logging in to [http://www.profounddecisions.co.uk/home your PD account] or by [mailto:admin@profounddecisions.couk emailing the head office].


Please make sure that you have entered your car registration number on your PD account if you are travelling by car.
===Battle Times===
Each battle will last for around one hour. If you are monstering a battle, then please make your way to the monster tent at the time shown below.


If you have claimed the concessionary ticket price, please make sure that you email a copy of your proof of eligibility to the head office or bring a copy with you to the event.
<table style="width:50%;">
    <tr><th>Muster Time</th><th>Nations Monstering</th></tr>
    <tr><td>Saturday 10:00</td><td>[[Highguard]], [[The Brass Coast]]</td></tr>
    <tr><td>Saturday 13:00</td><td>[[Navarr]], [[Varushka]] </td></tr>
    <tr><td>Saturday 16:00</td><td>[[The League]], [[Urizen]]</td></tr>
    <tr><td>Saturday 19:00</td><td>[[Imperial Orcs]], [[Wintermark]]</td></tr>
    <tr><td>Sunday 10:00</td><td>[[Dawn]], [[The Marches]]</td></tr>
</table>


==Arrival Times==
===Playing a Battle===
Players are allowed on site from 11am on Thursday 25<sup>th</sup>July. There is an additional charge of £5 to arrive one day early, this is paid on the gate.
The Military Council will chose which of the five available battles to commit their nation to early Friday evening. All members of that nation are then eligible to participate in that battle. Details of the choices made will be available in the civil service hub tent in the centre of the market place and distributed to the camps via the egregores.


The gate will close at 10pm and will open again at 10am on Friday morning. If you are arriving after this time, there will be a number on the gate that you can call and security will open the gate to allow you in.
Banners that possess a mercenary banner may choose to use it to participate in a single battle of their choice during the weekend, '''instead''' of fighting with their nation.


==Time in==
===Volunteering===
Empire begins at 6pm on Friday the 26<sup>th</sup>July and ends at 1 am that night. On Saturday time in begins at 10 am and ends at 1am. On Sunday time in begins at 10 am and ends at 3pm.
If you are playing on one of the battles, then you must monster the battle listed for your nation above. Any player is welcome to monster any of the other battles if they wish to do so - anyone who volunteers to help by monstering an additional battle will receive a token that enables you to collect a free drink from the bar as thanks.


All players must be off site by Sunday evening.
==The Tourney==
{{CaptionedImage|file=Gatekeeper Serrusto.jpg|align=left|width=200}}
A grand Imperial tourney will be held at the Summer Solstice. Skilled smiths and artisans in the employ of the Conclave have laboured to produce a number of powerful magical items which will be presented to the winner and the runners up. The Tourney will take place in two stages with the opening rounds on Saturday afternoon and evening culminating in the final rounds being fought on Sunday.
==Registration==
We will open GOD for event registration as early as possible on Friday. We will put up a sign outside GOD as soon as it is open. Once you have pitched your tent then come to GOD to collect your event pack. Your event pack will contain your character card, your character's money, phys-reps for resources and liao you have, ribbons for any special items and cards for mana crystals and herbs.


==IC Photographs==
The tourney takes place in the purpose built arena which is at the end of the market place. Citizens of the Empire are welcome to make use of the arena outside of the scheduled tourney times.
We will have a member of the GOD team taking photographs of characters in their costume. You can collect your pack without getting your photo taken in the first year, but please try and get your character's photograph taken when you get a spare moment. At future events you will not be able to collect your pack until we have a picture of your character.


Your picture should be of you wearing your costume and kit and any make-up or prosthetics that are appropriate.
===Participants===
Each nation is able to field a band of up to forty to take part in the Tourney. Due to their large size, Highguard, The League, Wintermark, Navarr, The Marches and Varushka may choose to field two completely separate bands of 40 if they choose. Citizens may only participate in  one of their nation's bands.


==Weapons Check==
===Choosing their Representatives===
Bring your weapons to the weapon check point at the tavern to get them checked by a Profound Decisions weapons checker before use. Any weapon that fails a safety check must be returned to your car or left with GOD until the end of the event.
The egregores will work with interested citizens of each nation to decide how their champions are chosen. Citizens may choose to compete for the right to participate or adopt a different approach as they prefer. Whatever happens, a list of representatives who intend to fight must be presented to the civil servants in the Hub before 13:00 on Saturday. Those nations fielding two bands, must present two separate lists with the names of the participants.


==Telephone==
Our civil service will arrange the schedule for the Tourney matches
For appropriate use only, our on-site mobile number is 07817 133793. This will be manned by Profound Decisions event team on the run up to the event, and held by our security team throughout the event. If you need to get hold of Profound Decisions to report an emergency then you can call this number.
 
===Tourney Times===
<table style="width:50%;">
    <tr><th>Tourney Time</th><th>Tourney Contest</th></tr>
    <tr><td>Saturday 15:00</td><td>Opening Rounds</td></tr>
    <tr><td>Saturday 18:00</td><td>Opening Rounds</td></tr>
    <tr><td>Sunday 12:00</td><td>Quarter Finals</td></tr>
    <tr><td>Sunday 14:00</td><td>Final Rounds</td></tr>
</table>
 
Each session of the tourney will feature four battles, between bands from competing nations. Bands that are victorious on Saturday will fight again in the first session on Sunday. Those who go through to the finals will fight in two more battles in the final session on Sunday.
 
===IC Rules===
Each battle in the tourney will consist of a single grand melee between two bands chosen from the competing nations. It is perfectly acceptable to use potions, items and magic, but citizens should be aware that Imperial Law holds throughout the tourney. Participants are expected to give quarter to downed foes and poison is forbidden.


==Site Map==
==Site Map==
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The Navarr have access to the adjacent section of woodland and may camp there if they choose.
The Navarr have access to the adjacent section of woodland and may camp there if they choose.


==Woods==
===Young Player Camp===
Please note that with the exception of the Navarr camp, the adjoining woods are not part of the IC site. The woods will be in use throughout the event for battles and plot. You should not enter the woods unless you are instructed to do so by a referee.
The section of the map labelled young player camp is prohibited to vehicles. This area will be roped off, so vehicles cannot enter the area (although you are welcome to park on the other side of the rope). This is one of the three demarcated areas, intended for use by young children throughout the event. The other area is the Navarr camp in the woods and the IC area around the academy. If you are the parent of guardian of a child [[http://empire.crew.profounddecisions.co.uk/empire-wiki/Information_for_under_7s#Avoid_the_IC_area_before_time-in|under 7]], then they must keep to a safe area before the event begins. There are no vehicles allowed on site, so once the event starts, children are welcome to go anywhere on the IC field.
 
==GOD==
Any enquiries that you have about your character, the game or the event can be dealt with at GOD. This is located in the OOC camping field, near the entrance to the IC area.
 
==First Aid==
Qualified first aid staff are available at all times via GOD. Please report any medical problems to GOD or to any member of staff with a radio.
 
==Toilets==
The main toilet blocks are marked on the map. There will be additional recirculating toilet blocks in position at the event, in the OOC camp and in the market place.
{{CaptionedImage|file=Asher.jpg|align=right|width=200}}
==Food and Drink==
Drinks and snacks are available from our fully IC tavern. The bar will be serving drinks on Thursday evening, but is OOC until time in on Friday. There are five caterers at this event providing food for real money.
 
===Feast===
Feast provide a range of wholesome food from the large white marquee in the OOC area.
 
===Noodle Van===
There will be a noodle van opposite feast selling a range of more exotic meals.
 
===Curry Knights===
There will be a catering van providing a range of vegetarian curries.
 
===Tyches===
Tyches will offer a sit down meal from their restaurant next to the tavern.
 
===Skian Mhor===
Skian Mhor will be serving from the kitchen next to their trade stall in the market place.
 
===Appleby Coffee===
Appleby Coffee will be providing a range of hot drinks and snacks.


==Traders==
==Traders==
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===Iron Dwarf===
===Iron Dwarf===
Handmade fire boxes.
Handmade fire boxes.
 
{{CaptionedImage|file=Asher.jpg|align=right|width=350}}
===[http://www.battle-ready.com/ Battle Ready]===
===[http://www.battle-ready.com/ Battle Ready]===
Hand crafted leather goods.
Hand crafted leather goods.
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===[http://www.darkbladeuk.co.uk Darkblade]===
===[http://www.darkbladeuk.co.uk Darkblade]===
Leather Stuff.
Leather Stuff.
<!--
 
===[http://www.evenlodestudio.com/ Evenlode Studio]===
===[http://www.evenlodestudio.com/ Evenlode Studio]===
Evenlode Studio supply a wide range of props and costume. These include all kinds of leather armour and costume, masks suitable for Empire, natural accessories and much much more.
Evenlode Studio supply a wide range of props and costume. These include all kinds of leather armour and costume, masks suitable for Empire, natural accessories and much much more.
-->
 
===[http://www.eldritch.com/ Eldritch]===
===[http://www.eldritch.com/ Eldritch]===
Weapons and armour.
Weapons and armour.
Line 127: Line 116:
Supplier of latex weapons and props.
Supplier of latex weapons and props.


===[[Mandala Studios]]===
===[http://mandalastudios.co.uk/ Mandala Studios]===
High quality latex prosthetics and masks tailor made for the Empire campaign.
High quality latex prosthetics and masks tailor made for the Empire campaign.



Latest revision as of 15:21, 29 January 2022

Overview

This page currently lists all the details that are specific for our third Empire event - the Summer Solstice. There is and additional page with event information which lists arrival and departure times and similar details that are common for all Empire events.

Battles

Instead of a set of skirmishes and two large battles, we are running five smaller one hour battles at Empire. These will follow the normal rules for battles; you may only participate in a single battle as your character and you must monster at least one of the other battles if you play a battle.

The battles are linked to the ongoing campaign and which battle opportunities to take is a decision made by the generals of the Imperial Military Council. To ensure that the player generals have the maximum possible choice, we have chosen to specify when a nation is monstering, rather than specify when they are playing. This allows the generals to choose their allies and maximises the politics available to those involved with the Military Council.

Battle Times

Each battle will last for around one hour. If you are monstering a battle, then please make your way to the monster tent at the time shown below.

Muster TimeNations Monstering
Saturday 10:00Highguard, The Brass Coast
Saturday 13:00Navarr, Varushka
Saturday 16:00The League, Urizen
Saturday 19:00Imperial Orcs, Wintermark
Sunday 10:00Dawn, The Marches

Playing a Battle

The Military Council will chose which of the five available battles to commit their nation to early Friday evening. All members of that nation are then eligible to participate in that battle. Details of the choices made will be available in the civil service hub tent in the centre of the market place and distributed to the camps via the egregores.

Banners that possess a mercenary banner may choose to use it to participate in a single battle of their choice during the weekend, instead of fighting with their nation.

Volunteering

If you are playing on one of the battles, then you must monster the battle listed for your nation above. Any player is welcome to monster any of the other battles if they wish to do so - anyone who volunteers to help by monstering an additional battle will receive a token that enables you to collect a free drink from the bar as thanks.

The Tourney

A grand Imperial tourney will be held at the Summer Solstice. Skilled smiths and artisans in the employ of the Conclave have laboured to produce a number of powerful magical items which will be presented to the winner and the runners up. The Tourney will take place in two stages with the opening rounds on Saturday afternoon and evening culminating in the final rounds being fought on Sunday.

The tourney takes place in the purpose built arena which is at the end of the market place. Citizens of the Empire are welcome to make use of the arena outside of the scheduled tourney times.

Participants

Each nation is able to field a band of up to forty to take part in the Tourney. Due to their large size, Highguard, The League, Wintermark, Navarr, The Marches and Varushka may choose to field two completely separate bands of 40 if they choose. Citizens may only participate in one of their nation's bands.

Choosing their Representatives

The egregores will work with interested citizens of each nation to decide how their champions are chosen. Citizens may choose to compete for the right to participate or adopt a different approach as they prefer. Whatever happens, a list of representatives who intend to fight must be presented to the civil servants in the Hub before 13:00 on Saturday. Those nations fielding two bands, must present two separate lists with the names of the participants.

Our civil service will arrange the schedule for the Tourney matches

Tourney Times

Tourney TimeTourney Contest
Saturday 15:00Opening Rounds
Saturday 18:00Opening Rounds
Sunday 12:00Quarter Finals
Sunday 14:00Final Rounds

Each session of the tourney will feature four battles, between bands from competing nations. Bands that are victorious on Saturday will fight again in the first session on Sunday. Those who go through to the finals will fight in two more battles in the final session on Sunday.

IC Rules

Each battle in the tourney will consist of a single grand melee between two bands chosen from the competing nations. It is perfectly acceptable to use potions, items and magic, but citizens should be aware that Imperial Law holds throughout the tourney. Participants are expected to give quarter to downed foes and poison is forbidden.

Site Map

Site Map

The map shows the layout of the OOC camping fields and the IC area. The grey lines in the in-character field are roads that go through the camps. These roads will be laid out with fencing pins and nylon rope until the start of the event. You must not pitch your tent in the road, the red hats are under instructions to move any tents pitched in the IC roads.

The OOC camping area will be laid out in lines with fencing pins and nylon rope. Any tent you pitch should be pitched so that it is as close as humanly possible to the guide rope. If you have travelled by car, then please park your car so that it is to the side of your tent and close to the guide rope. Do not pitch your tents in the wide lane between the guide ropes, this lane must be kept free for access.

The Navarr have access to the adjacent section of woodland and may camp there if they choose.

Young Player Camp

The section of the map labelled young player camp is prohibited to vehicles. This area will be roped off, so vehicles cannot enter the area (although you are welcome to park on the other side of the rope). This is one of the three demarcated areas, intended for use by young children throughout the event. The other area is the Navarr camp in the woods and the IC area around the academy. If you are the parent of guardian of a child [7], then they must keep to a safe area before the event begins. There are no vehicles allowed on site, so once the event starts, children are welcome to go anywhere on the IC field.

Traders

The following traders have booked for the event.

As If By Magic

Creating custom makes for your delectation.

Coelred Monger

Suppliers of replica costume and artefacts.

Iron Dwarf

Handmade fire boxes.

Asher.jpg

Battle Ready

Hand crafted leather goods.

Chows Emporium

Costume, leather gloves, products related to drinking and accessories.

Darkblade

Leather Stuff.

Evenlode Studio

Evenlode Studio supply a wide range of props and costume. These include all kinds of leather armour and costume, masks suitable for Empire, natural accessories and much much more.

Eldritch

Weapons and armour.

Gem’s Trading Co

Costumes and leatherwork. Fine quality tailored garments and LRP props. Also a wide range of hand made leather items and missile weapons supplied by Arrow Kaster available to order.

Having A Larp

Costume, weapons, armour and LARP accessories.

In Your Dreams FX

Weapons, armour, masks and arrows.

Light Armouries

Supplier of latex weapons and props.

Mandala Studios

High quality latex prosthetics and masks tailor made for the Empire campaign.

Millstream Forge

Metalwork - located next to Skian Mhor.

Saxon Violence

A wide range of weapons suitable for Empire.

Skian Mhor

Latex Weapons and props. Costume, armour, leatherwork, chainmail, tents and all types of LRP supplies and essentials.

Tallows

Beautiful weapons and shields that are perfect for Empire.

Velvet Glove Costumes

Costumes, make-up, prosthetics, jewellery with more to come!

Warriors Wardrobe

A wide range of costume made for Empire.

White Rose Apparel

Beautiful armour.