• * '''Imperial fleets can trade with foreign ports and receive valuable goods''' * '''Some ports give special bonuses or suffer special penalties'''
    16 KB (2,461 words) - 23:26, 3 August 2023
  • ...dor until the Senate chooses which of their [[Principalities_of_Jarm_ports|ports]] the reciprocal embassy will be established in. <!--- Note: offer opportunity to "flavour" it to one of the three Jarmish ports indicating support for that IC faction within the nation. Should offer more
    2 KB (251 words) - 08:34, 23 January 2022
  • ...will produce more valuable resources according to this chart of [[foreign ports]]. [[Category:Ports]]
    2 KB (261 words) - 19:16, 19 June 2023
  • * '''Principalities of Jarm:''' The ports of [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm. ...ld]] on top of their normal production. The new port of [[Sarcophan Delves ports#Betovering|Betovering]] is newly open to Imperial fleets.
    52 KB (8,473 words) - 16:32, 13 April 2024
  • ...serve_Fleets|place civil service observers]] on all ships leaving Imperial ports. ...d their fighting style on ships, on the narrow alleys of ramshackle pirate ports, and on treacherous beaches all over the world. Each corsair fights in the
    12 KB (1,982 words) - 18:13, 30 April 2024
  • ...understated; the guards and the sailors of the ships who dock at Imperial ports are comforted by having a place where they can perform the ministrations, a ...there are still some Suranni merchants brave enough to travel to Imperial ports. However the benefits derived from [[Ambassador_to_the_Iron_Confederacy#Sur
    35 KB (5,918 words) - 12:32, 31 August 2022
  • * '''Imperial fleets can trade with foreign ports and receive valuable goods''' * '''Some ports give special bonuses or suffer special penalties'''
    14 KB (2,307 words) - 15:33, 7 July 2023
  • ...o Imperial ships being received without fear and suspicion in some foreign ports - and while there are problems in others, they view this as being a diploma ...yone in Jarm to trade crystal mana to Imperial citizens. Consequently, the ports of [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.
    14 KB (2,453 words) - 12:40, 19 June 2022
  • The two rebel ports of Fort Maragladia and Timor continue to be available to Imperial fleet cap As before, if more than a handful of fleets visit either of these ports it will be impossible to conceal this Imperial support for the rebels from
    39 KB (6,327 words) - 16:53, 29 December 2023
  • ...he sea and they have few coastal settlements and very little in the way of ports or boats. There is however an island territory, Fjorknae, which faces Bryad ...coves and bays. If this were the Empire, these inlets would be dotted with ports and harbours but there is nothing like that here. There are settlements, a
    23 KB (4,028 words) - 22:33, 27 May 2023
  • ...and out of the Broken Shore and their ships have been seen in most foreign ports across the world - at least those that will deign to accept orcs. Beneath t ...with the sea, and all their most important settlements are large bustling ports. Their position of power and wealth in the Broken Shore comes in part from
    9 KB (1,505 words) - 07:44, 2 May 2021
  • ...ts in Asavea. Each will be found in the trade dropdown alongside the usual ports. Imperial captains are assumed to be trading weapons and supplies in return
    23 KB (3,694 words) - 09:36, 31 August 2022
  • The ports of the town Kostjyas Respite were refurbished by an [[384YE_Autumn_Equinox_ ...is here that traders come to bid for the materials imported from the other ports of the Semmerlak, ready for resale to the new vales of Ossium.
    6 KB (989 words) - 20:36, 14 April 2024
  • ...eely assigned to an Imperial navy or sent overseas to trade with [[foreign ports]]. Regardless of whether the navy directly assaults coastal towns and ports, or attempt to sneak marines ashore on empty beaches, a shore offensive is
    11 KB (1,925 words) - 12:43, 9 May 2023
  • ...t Anvil. With the attack agreed, most individual captains simply gather in ports across the Bay, find other captains they can work with, and put to sea. Shi The penalties suffered by Imperial trading vessels operating from ports along the Bay of Catazar have been removed for the foreseeable future. Whil
    165 KB (29,329 words) - 18:07, 29 December 2023
  • ...] and [[Materials#Tempest Jade|tempest jade]] being especially common, but ports such as [[#Naris|Elos]] and [[#Optarion|Visten]] look outwards to the wider ...ge, with most major trade passing it entirely in favour of the much larger ports of [[Redoubt#Cargo|Cargo]] and [[Necropolis#Hedrossan|Hedra]] to the north.
    26 KB (4,186 words) - 17:07, 29 May 2024
  • ...able new port that [[fleet|Imperial fleets]] could trade with. A number of ports have closed their berths to Imperial ships in recent times, there have been ...n, making it much easier for trade to flow between the Faraden and the key ports on the Westmere; Meade and Fisk.
    26 KB (4,340 words) - 23:04, 14 May 2024
  • ...siting northern and southern Jarm. Until they are successful, however, the ports of [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm. ...n [[embassy]], and Sarcophan merchant-captains are regular visitors to the ports of the Bay of Catazar.
    15 KB (2,487 words) - 22:00, 13 May 2024
  • ...are known to build fortifications next to their shipyards, fortifying the ports and building powerful coastal defences, to prevent this.
    2 KB (294 words) - 18:07, 17 September 2023
  • ...onally pass through the sea west of Jotun lands when travelling to distant ports, they know to head for open waters as quickly as possible, giving the coast
    36 KB (6,140 words) - 18:03, 29 December 2023
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