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==Description==
==Description==
A set of jade hammers are often a one-handed mace or warhammer and a sturdy rod, both set with [[Materials#Tempest Jade|tempest jade]] decorations and designed to be wielded as a pair. By weaving the two items together, a warrior-magician can unleash a burst of powerful magic that sends an opponent sprawling. Many wielders make a point of striking their target with both the weapon and the implement simultaneously, but this is not actually required for their magic to function.
A set of jade hammers are often a [[Weapons & Armour#One-handed weapons|one-handed]] mace or warhammer and a sturdy [[Weapons & Armour#Rods|rod]], both inlaid with decorative [[Materials#Tempest Jade|tempest jade]]. By weaving the two items together, a warrior-magician can unleash a burst of powerful magic that sends an opponent sprawling. Many wielders make a point of striking their target with both the weapon and the implement simultaneously, but this is not actually required for their magic to function.
 
Attempts to create this ''thundering blow'' through traditional [[spellcasting]] have so far been unsuccessful. It seems that the complex crystalline structure of the tempest jade used in their creation harnesses the magic energy of the wielders in a way either too complex for a mortal to duplicate, or amplifies it in a way that cannot be duplicated by a human magician. Indeed, to date, nobody has succeeded at creating a rod that can achieve this task alone - the closest anyone has come is the [[Witches' Hammer]] which releases magical energy in a barely contained burst, and even then is only useful to someone who has already mastered the [[repel]] spell.


==Rules==
==Rules==
* '''Form:''' A pair consisting of a [[Weapons & armour#one-handed Weapons|One-handed weapon]] and either a [[Weapons & armour#Rods|rod]] or a [[Weapons & armour#Wands|wand]].
{{Arcane Weapons}}
* '''Effect:''' You may cast [[Calls#STRIKEDOWN|STRIKDOWN]] as if it were a two-mana-point [[Spellcasting#Offensive Spells|offensive spell]].
* '''Effect:''' You may cast [[Calls#STRIKEDOWN|STRIKDOWN]] as if it were a two-mana-point [[Spellcasting#Offensive Spells|offensive spell]].
* '''Materials:''' Crafting a pair of jade hammers requires five measures of [[Materials#Dragonbone|dragonbone]], five ingots of [[Materials#Tempest Jade|tempest jade]] and three measures of [[Materials#Iridescent Gloaming|iridescent gloaming]]. It takes one month to make a pair of these items.
* '''Materials:''' Crafting a pair of jade hammers requires five measures of [[Materials#Dragonbone|dragonbone]], five ingots of [[Materials#Tempest Jade|tempest jade]] and three measures of [[Materials#Iridescent Gloaming|iridescent gloaming]]. It takes one month to make a pair of these items.
You require both the [[Combat skills#Ambidexterity|ambidexterity]] and [[Magical skills#Magician|magician]] skills to bond to these items.


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[[Category:Magic Items]]
[[Category:Arcane Weapons]]

Revision as of 12:17, 22 January 2015

Description

A set of jade hammers are often a one-handed mace or warhammer and a sturdy rod, both inlaid with decorative tempest jade. By weaving the two items together, a warrior-magician can unleash a burst of powerful magic that sends an opponent sprawling. Many wielders make a point of striking their target with both the weapon and the implement simultaneously, but this is not actually required for their magic to function.

Attempts to create this thundering blow through traditional spellcasting have so far been unsuccessful. It seems that the complex crystalline structure of the tempest jade used in their creation harnesses the magic energy of the wielders in a way either too complex for a mortal to duplicate, or amplifies it in a way that cannot be duplicated by a human magician. Indeed, to date, nobody has succeeded at creating a rod that can achieve this task alone - the closest anyone has come is the Witches' Hammer which releases magical energy in a barely contained burst, and even then is only useful to someone who has already mastered the repel spell.

Rules