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== Overview ==
Miekarova is more heavily forested than the rest of Varushka. It is known for its furs, for its hunting, and for its particularly harsh winters. Snow regularly falls here for up to six months in the year, and it is common for vales to be snowed-in during the darkest months. The [[Varushkan Monsters|wolves]] of Miekarova are especially savage, and every few years or so gather in great hordes that sweep down out of the north, threatening the unwary and causing widespread trouble until they are eventually dealt with.
Noted for beautiful painted caves beneath several of the larger ranges of hills, it was also the heart of Ushkan mysticism in the dim days long before the foundation of the Empire. It was in Miekarova that the [[The Way|Imperial Faith]] found its deepest roots in Varushka, and there are a number of [[vale|vales]] here that surround churches and shrines to the Way. The priests here are especially vigilant against the dangers of the winter and the monsters that come with it, and many warden brotherhoods make a practice of spending their winters here to offer additional assistance.


== Major Settlements ==
== Major Settlements ==
; Olodny  
=== Olodny ===
: The centre of the northern fur trade; pelts from here adorn many a Dawnish Earl or Merchant Prince of the League cities. Olodny is built to defend against wolf packs, and sometimes worse; the ditches are deep and the walls thick with spikes. Its fortunes have suffered since the fall of of Skarsind.
The centre of the northern fur trade; pelts from here adorn many a Dawnish Earl or Merchant Prince of the League cities. Olodny is built to defend against wolf packs, and sometimes worse; the ditches are deep and the walls thick with spikes. Its fortunes have suffered since the fall of of Skarsind.


== Minor Settlements ==
== Minor Settlements ==
; Essk  
=== Essk ===
: A hilltop town fortified with a great wooden wall, it links Miekarova to the rest of Varushka. It is famed for the Bell of Essk, a great Wintermark-forged monstrosity that is high in the wooden watchtower at the junction of the roads from Miekarova, Karsk and Karov. This bell can be heard for miles, and is sounded when a known Sovereign of the area has been spied.
A hilltop town fortified with a great wooden wall, it links Miekarova to the rest of Varushka. It is famed for the Bell of Essk, a great Wintermark-forged monstrosity that is high in the wooden watchtower at the junction of the roads from Miekarova, Karsk and Karov. This bell can be heard for miles, and is sounded when a known Sovereign of the area has been spied.


; Mormyk  
=== Mormyk ===
: The furthest western Vale, and closest to Wintermark. Wisdom travelled in both directions until the fall of Skarsind. Now Mormyk fortifies, and eyes the new barbarian bastion of Krysse, once their cousin-hall, with sharpened swords...
The furthest western Vale, and closest to Wintermark. Wisdom travelled in both directions until the fall of Skarsind. Now Mormyk fortifies, and eyes the new barbarian bastion of Krysse, once their cousin-hall, with sharpened swords...


; Olga’s Ashes  
=== Olga’s Ashes ===
: A place of virtuous study, part-built into caverns above the road. Olga was an early Varushkan convert to the Way, a Warden by calling, and her ashes are said to have miraculous powers. Some Varushkans claim her as an Exemplar of Vigilance.
A place of virtuous study, part-built into caverns above the road. Olga was an early Varushkan convert to the Way, a Warden by calling, and her ashes are said to have miraculous powers. Some Varushkans claim her as an Exemplar of Vigilance.
   
   
; Wendell’s Hope  
=== Wendell’s Hope ===
: A mining vale that grew up round a tavern and trading post. Its unusual Boyar is the tavern-owner who sings of Courage. Stenza are welcome here: the nights are long, and the miners either wealthy beyond dreams, or rich only in hope. Either way, they’re a fine audience. It is sometimes called the Last Warm Hearth in the North.
A mining vale that grew up round a tavern and trading post. Its unusual Boyar is the tavern-owner who sings of Courage. Stenza are welcome here: the nights are long, and the miners either wealthy beyond dreams, or rich only in hope. Either way, they’re a fine audience. It is sometimes called the Last Warm Hearth in the North.


== Places of Interest ==
== Places of Interest ==
; The Painted Caves  
=== The Painted Caves ===
: Several clusters beautifully painted caves that lie under the hills, thought to be of Ushkan origin.
Several clusters beautifully painted caves that lie under the hills, thought to be of Ushkan origin.


; The Razors
=== The Razors ===
: Seven spines of black obsidian atop a mountain that shadows the road between Essk and Triosk. If the razors are in cloud as the day dawns, it’s a good omen. If the razors are unsheathed, however...
Seven spines of black obsidian atop a mountain that shadows the road between Essk and Triosk. If the razors are in cloud as the day dawns, it’s a good omen. If the razors are unsheathed, however...


[[Category:Varushka]]
[[Category:Varushka]]
[[Category:Gazetteer]]
[[Category:Gazetteer]]

Revision as of 00:42, 17 January 2013

This is a placeholder page for content that PD are actively working on.

Overview

Miekarova is more heavily forested than the rest of Varushka. It is known for its furs, for its hunting, and for its particularly harsh winters. Snow regularly falls here for up to six months in the year, and it is common for vales to be snowed-in during the darkest months. The wolves of Miekarova are especially savage, and every few years or so gather in great hordes that sweep down out of the north, threatening the unwary and causing widespread trouble until they are eventually dealt with.

Noted for beautiful painted caves beneath several of the larger ranges of hills, it was also the heart of Ushkan mysticism in the dim days long before the foundation of the Empire. It was in Miekarova that the Imperial Faith found its deepest roots in Varushka, and there are a number of vales here that surround churches and shrines to the Way. The priests here are especially vigilant against the dangers of the winter and the monsters that come with it, and many warden brotherhoods make a practice of spending their winters here to offer additional assistance.

Major Settlements

Olodny

The centre of the northern fur trade; pelts from here adorn many a Dawnish Earl or Merchant Prince of the League cities. Olodny is built to defend against wolf packs, and sometimes worse; the ditches are deep and the walls thick with spikes. Its fortunes have suffered since the fall of of Skarsind.

Minor Settlements

Essk

A hilltop town fortified with a great wooden wall, it links Miekarova to the rest of Varushka. It is famed for the Bell of Essk, a great Wintermark-forged monstrosity that is high in the wooden watchtower at the junction of the roads from Miekarova, Karsk and Karov. This bell can be heard for miles, and is sounded when a known Sovereign of the area has been spied.

Mormyk

The furthest western Vale, and closest to Wintermark. Wisdom travelled in both directions until the fall of Skarsind. Now Mormyk fortifies, and eyes the new barbarian bastion of Krysse, once their cousin-hall, with sharpened swords...

Olga’s Ashes

A place of virtuous study, part-built into caverns above the road. Olga was an early Varushkan convert to the Way, a Warden by calling, and her ashes are said to have miraculous powers. Some Varushkans claim her as an Exemplar of Vigilance.

Wendell’s Hope

A mining vale that grew up round a tavern and trading post. Its unusual Boyar is the tavern-owner who sings of Courage. Stenza are welcome here: the nights are long, and the miners either wealthy beyond dreams, or rich only in hope. Either way, they’re a fine audience. It is sometimes called the Last Warm Hearth in the North.

Places of Interest

The Painted Caves

Several clusters beautifully painted caves that lie under the hills, thought to be of Ushkan origin.

The Razors

Seven spines of black obsidian atop a mountain that shadows the road between Essk and Triosk. If the razors are in cloud as the day dawns, it’s a good omen. If the razors are unsheathed, however...