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Designs grant permanence - a complex design represents a journey, but it also represents the idea of permanence. An oath is sealed with an abstract design, and tracing them out is a hearth magic. Following a path, repeating the actions of someone who has gone before, gives extra weight to the journey. The Trods are the most obvious example of the use of designs.
The creation and tracing of complex designs has a magical resonance for the Navarr. At its most basic, it is found in the concept of map-making - of creating designs that mirror the world - and in journeys along paths and roads. A complex design represents a journey, but it also represents the idea of permanence. An oath is sealed with an abstract design, and tracing that design relives the moment when the oath was made. Following a path, repeating the actions of someone who has gone before, gives extra weight to the journey and if that journey already has a magical meaning, the repeated tread of many feet recreates and reinforces that magic. The Trods are the most obvious example of the use of designs - tracing out a great complex design, which is then reinforced over and over not only by the Stridings of the Navarr but by every other pair of feet that walks on or near the path.


Tattoos and brands are also powerful, they add great weight and power to sworn oaths and rituals of loyalty and binding. Many Navarr choose to cement vows and solemn undertakings with a tattoo or a brand hoping to draw on the power of the mark to keep them true to their pledge. A prominent mark that can be clearly seen is more powerful than a similar mark hidden on the body.
Tattoos and brands are a powerful example of the use of designs. They add great weight and power to sworn oaths and rituals of loyalty and binding. Marking oneself permanently helps to grant tenacity and durability to oaths, but can also be used to try and extend the duration of some magic. Many Navarr choose to cement vows and solemn undertakings with a tattoo or a brand hoping to draw on the power of the mark to keep them true to their pledge. A prominent mark that can be clearly seen is more powerful than a similar mark hidden on the body.


Blood is not a hearth magic - there is no known inherent magical effect in blood.
Blood is not a hearth magic - there is no known inherent magical effect in blood.
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==Liaven==
==Liaven==


The Egregore of the Navarri is Liaven. It always appears dressed as a Vate, reflecting the role of the Vate as the servants of the Nation. Liaven changes with the seasons; young in the Spring and decrepit in the Winter. In the winter Liaven is hunted down and ceremonially slain by the Thornborn, so in the spring it can be born again. Regardless of the season, Liaven is optimistic and amicable and relishes in tales of how the Navarri have added to the Great Dance.
The Egregore of the Navarri is Liaven. It always appears dressed as a Vate, reflecting the role of the Vate as the servant of the Nation. Liaven changes with the seasons; young in the Spring and decrepit in the Winter. In the winter Liaven is hunted down and ceremonially slain by the Thornborn, so in the spring it can be born again. Regardless of the season, Liaven is optimistic and amicable and relishes in tales of how the Navarri have added to the Great Dance.


[[Category:Navarr]]
[[Category:Navarr]]
[[Category:Nations]]
[[Category:Nations]]

Revision as of 10:39, 2 August 2012

This is a placeholder page for content that PD are actively working on.

The creation and tracing of complex designs has a magical resonance for the Navarr. At its most basic, it is found in the concept of map-making - of creating designs that mirror the world - and in journeys along paths and roads. A complex design represents a journey, but it also represents the idea of permanence. An oath is sealed with an abstract design, and tracing that design relives the moment when the oath was made. Following a path, repeating the actions of someone who has gone before, gives extra weight to the journey and if that journey already has a magical meaning, the repeated tread of many feet recreates and reinforces that magic. The Trods are the most obvious example of the use of designs - tracing out a great complex design, which is then reinforced over and over not only by the Stridings of the Navarr but by every other pair of feet that walks on or near the path.

Tattoos and brands are a powerful example of the use of designs. They add great weight and power to sworn oaths and rituals of loyalty and binding. Marking oneself permanently helps to grant tenacity and durability to oaths, but can also be used to try and extend the duration of some magic. Many Navarr choose to cement vows and solemn undertakings with a tattoo or a brand hoping to draw on the power of the mark to keep them true to their pledge. A prominent mark that can be clearly seen is more powerful than a similar mark hidden on the body.

Blood is not a hearth magic - there is no known inherent magical effect in blood.

Liaven

The Egregore of the Navarri is Liaven. It always appears dressed as a Vate, reflecting the role of the Vate as the servant of the Nation. Liaven changes with the seasons; young in the Spring and decrepit in the Winter. In the winter Liaven is hunted down and ceremonially slain by the Thornborn, so in the spring it can be born again. Regardless of the season, Liaven is optimistic and amicable and relishes in tales of how the Navarri have added to the Great Dance.