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Major Settlements

The Necropolis
Built in the ruins of Pharos, a vast network of tombs where the heroes of the Empire lie entombed, guarded by the Stewards of the Dead.

Minor Settlements

Haros
A chapter that straddles the river, the endpoint of trade from the Bay up into Highguard. It is currently under siege, like Tabernacle, but holds its river gates clear, and every so often daring forays by expert sailors manage to get word or goods in and out down the fast-flowing Couros. It stands as the last Imperial redoubt of Reikos, and the inhabitants have refused to give it up.
High Chalcis
Where the combined knowledge of the alchemists of all the ages was stored. At the Chapterhouses of High Chalcis the medical knowledge of Empire was categorised, and the plants there mentioned tended in the Gardens. Even Urizen acknowledged there was Wisdom here. It is now lost, as High Chalcis fell to a surprise attack, and it’s unclear how much knowledge might remain to be regained.
Exile
Was built round a Chapterhouse where the Unconquered trained in solitude. A hard place, for trials designed to harden the soul, and now fallen. In the last days of the siege, the choice to hold against overwhelming odds or leave with honour was given to all of the recruits, not a one of whom chose to leave. In battle now, you will hear the Unconquered say: “Remember Exile. We will return.”

Places of Interest

The Gardens of Chalcis
Said to contain every kind of flower, fruit and herb in the known world and a haven of tranquility and the study of the healing arts.
The Sign of Tamar
A vast sigil incised into the plain in northern Reikos, created by digging long trenches in the earth. No-one is sure what it is for. There is no viewpoint nearby where the entire figure can be seen clearly, although scholars have paced out the sigil and drawn it, and declared it a humanoid figure. For that matter, no-one is sure who or what Tamar was, either...