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* '''Astronomancy:''' TBC
* '''Astronomancy:''' TBC
* '''Dramaturgy:''' TBC
* '''Dramaturgy:''' TBC
* '''Other traditions:''' A [[Dawn|Dawnish]] witch might evoke the thundering charge of the mythical [[Legendary_beasts#Unicorn|unicorn]] when casting this spell.
* '''Other traditions:''' A [[Dawn|Dawnish]] witch might evoke the thundering charge of the mythical [[Legendary_beasts#Unicorn|unicorn]], or the echoing roar of the mighty [[Legendary_beasts#Chimera|chimera]] when casting this spell.
* '''Realms:''' TBC
* '''Realms:''' TBC
[[Category:Spells]]
[[Category:Spells]]

Revision as of 09:57, 23 January 2015

This is a placeholder page for content that PD are actively working on.

Description

This spell drives a target away from the magician. It has both defensive and an offensive functions. A magician can use it against an attacker to help effect an expeditious retreat, or to split up an enemy group or formation, or to temporarily neutralise an enemy combatant or magician - when the spell's power fades the target is usually quite some distance from their original position.

Of particular interest to magicians who master the repel incantation is the Witches' Hammer, a rod that allows the wielder a limited ability to unleash all the energy of the spell in a single focused burst that can ruin weapons and shields.

Casting

Effects

You may call REPEL against the target struck by your implement.

Sample Spellcasting Vocals

  • TBC

Common Elements

  • Rune Magic: TBC
  • Astronomancy: TBC
  • Dramaturgy: TBC
  • Other traditions: A Dawnish witch might evoke the thundering charge of the mythical unicorn, or the echoing roar of the mighty chimera when casting this spell.
  • Realms: TBC