mNo edit summary
(making the obvious rule about regions explicit)
 
Line 1: Line 1:
The magical structure mimics the effect of a 2,000 strength [[fortifications|fortification]] in the enchanted region. The fortification helps determine [[War#Victory|victory]], and if the region is attacked it may inflict [[Casualties#Calculating_casualties|casualties]]. Unlike a mundane fortification, the magical fortification does not absorb any casualties itself.
The magical structure mimics the effect of a 2,000 strength [[fortifications|fortification]] in the enchanted region. The fortification helps determine [[War#Victory|victory]], and if the region is attacked it may inflict [[Casualties#Calculating_casualties|casualties]]. Unlike a mundane fortification, the magical fortification does not absorb any casualties itself. A region may only contain one fortification, regardless of whether it is magical or mundane in nature.

Latest revision as of 19:14, 26 October 2016

The magical structure mimics the effect of a 2,000 strength fortification in the enchanted region. The fortification helps determine victory, and if the region is attacked it may inflict casualties. Unlike a mundane fortification, the magical fortification does not absorb any casualties itself. A region may only contain one fortification, regardless of whether it is magical or mundane in nature.