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* '''Effect:''' Once per day you may use the [[Heroic skills#Second wind|second wind]] skill.
* '''Effect:''' Once per day you may use the [[Heroic skills#Second wind|second wind]] skill.
* '''Materials:''' Crafting a warmage's belt requires eight ingots of [[Materials#Weltsilver|weltsilver]] and four measures of [[Materials#Ambergelt|ambergelt]]. It takes one month to make one of these items.
* '''Materials:''' Crafting a warmage's belt requires eight ingots of [[Materials#Weltsilver|weltsilver]] and four measures of [[Materials#Ambergelt|ambergelt]]. It takes one month to make one of these items.
<ic>Text assigned to Liam Spinage</ic>


[[Category:Magic Items]]
[[Category:Magic Items]]
[[Category:Mage Armour]]
[[Category:Mage Armour]]
[[Category:IC_Text_Required]]
[[Category:Descriptive_Text_Required]]
[[Category:Descriptive_Text_Required]]

Revision as of 11:53, 4 February 2013

This is a placeholder page for content that PD are actively working on.

Description

A sturdy leather belt is a common component of a suit of mage armour, using raw magic to protect the guts and groin. When the magic of the belt is invoked, healing power flows up from the base of the spine and the stomach and spreads through the body, not only fixing damaged skin, bone and blood vessels, but invigorating the wearer. Many wearers feel permanently vigorous and potent.

A warmage's belt is usually polished with ambergelt resin, usually inlaid or embossed with weltsilver, The rune Bravash is often worked into the front of the belt, helping to generate and channel vital energies when the belt is invoked.

Rules

  • Form: Mage Armour.
  • Effect: Once per day you may use the second wind skill.
  • Materials: Crafting a warmage's belt requires eight ingots of weltsilver and four measures of ambergelt. It takes one month to make one of these items.
Text assigned to Liam Spinage