Ambassador to Asavea
The Ambassador to Asavea is an Imperial title. It is an Imperial position appointed by the Imperial Senate. The embassy that created the title was commissioned by the Senate in Winter 377YE following a serious diplomatic incident related to levels of Imperial piracy in Asavean territorial waters., but work was not completed until shortly before the Summer Solstice 378YE. Today the Asavean embassy is a fixture of the Sarvos social whirl, and has lead to an influx of Asavean traders which in turn has lead to luxurious goods from the far west becoming more freely available on the streets of the city.
Imperial Ambassador to the Asavean Archipelago
|Total Money Spent||Production|
|192 Rings||6 Cerulean Mazzarine, 5 Orichalcum, 4 Iridescent Gloaming, 3 Tempest Jade|
|720 Rings||18 Cerulean Mazzarine, 15 Orichalcum, 12 Iridescent Gloaming, 9 Tempest Jade|
|1440 Rings||30 Cerulean Mazzarine, 25 Orichalcum, 20 Iridescent Gloaming, 15 Tempest Jade|
The embassy in Sarvos means that the ambassador enjoys the benefits of mercantile support from traders keen to curry their favour. As a ministry, this allows them to purchase quantities of special materials at a set price. The ambassador spends their money and makes their choices during downtime from their character page. Money is removed from, and resources are placed into, the character's inventory when the downtime is processed.
The Ambassador to Asavea is an Imperial position appointed by the Senate. Any Imperial citizen can hold this title, and the ambassador serves for a year. They can be revoked by the General Assembly and by the Assembly of the Nine.
The Title in Play
The role does not provide additional information about events in the Empire, nor allow the player holding it to request special reports or downtime actions. These details are assumed to be below the abstraction layer. The title holder is encouraged to create their own stories about their activities within reasonable limits and to get involved in events appropriate to their title during the game, but they do not have any powers beyond those explicitly listed in the section on powers.
These details exist partly to provide context and character to the role - and partly to allow our writers to use the title as a plot hook. Plot that involves the position will be rare - but all the campaign positions in Empire have these details to create the potential for it to happen.