Day Magnitude 8

Performing the Ritual

Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a mine. The character who controls the target personal resource must be present throughout.

This ritual is an enchantment. A target may only be under one enchantment effect at a time.


At the start of the next event, the target mine produces an additional eight ingots of material. The additional materials are always of the same type as the basic mine, regardless of any improvements.

At the completion of the ritual the owner of the mine experiences a short-lived roleplaying effect: they can hear gemstones, metal objects and especially items that include large amounts of one of the four materials found in mines 'singing' to them when they are nearby; these items also seem to glow faintly when they handle them. The singing and glow can be almost hypnotic. This effect persists for around ten minutes.

If the owner of the resource does not attend the next event, then the additional production provided by the resource is still added to that character's inventory.

Additional Targets

This ritual can affect additional mines in the same territory. Each additional mine increases the magnitude by 6. The character who controls each mine must be present throughout the ritual.


The practice of seeking precious metals and minerals underground is much enhanced by the addition of Day magic. Under the influence of this ritual, seams of orichalcum, green iron and weltsilver ores and deposits of tempest jade glow faintly and even seem to 'sing' to the miners, drawing them closer. The ritual gives voice to the clusters of jewels and richest, deepest seams of ores in the earth; miners find themselves possessed of a strange prescience of where to strike rock, and often talk about hearing the singing sound of the earth's bounty calling for their attention.

Simple dowsing with a plumb-line and a piece of mineral becomes much more effective. The earth and stone underground seem almost to whisper to miners and engineers, warning them of flaws or weaknesses that might cause collapses. More care is taken to shore tunnels and galleries up, and while the workers are influenced to become more cautious, they are also enchanted to work with greater surety and deftness in the dark underground; even a faint candle will give off enough light to illuminate a great gallery in a mine under the influence of this ritual.

Some Freeborn storytellers weave fanciful stories that suggest that all the jewels and precious materials that lie deep underground were originally pieces of enlightenment hidden there by a Night Eternal, and that an unnamed Day Eternal is constantly seeking them, hoping to recapture enlightenment or that humanity will eventually collect enough of them to uncover some ancient truth. Ritualists who give credence to these fables call this ritual Shining Stars, Buried Deep.

Common Elements

The ritual creates often involves a map of the mine that is to be enchanted; in the case of the Navarr a map of the trods near the mine may be studied, and the shapes worked into new designs suggesting swirling tendrils extending from the trods to embrace and surround the target area. Other common features include samples of the raw material most suited to the mines, especially samples that have come directly from the target mine; metal and minerals; mining tools; symbols of Prosperity; lanterns, lamps or candles; and mirrors, especially when used to capture and reflect the light of candles or lamps.

This ritual is often performed outside, under the open sky, at night - especially when the stars are visible, glittering like jewels in the night sky. The rune Sular is often invoked, as is Pallas the rune of wealth.