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Description

This simple spell is one of the first one that a magician learns to cast. Every magician is able to use it; along with create bond and detect magic, it represents a shared suite of powers common to everyone who works magic. Being able to operate magical portals teaches a magician how to locate and navigate the magical areas known as regio. Perhaps more importantly, it teaches a magician to draw on reserves of power outside of their own personal mana, and direct those flows of magic toward specific tasks. Without this knowledge, they would find it difficult to learn more powerful spells, or use crystal mana.

Perhaps the most important use of this spell in the Empire is to gain access the Hall of Worlds where the Imperial Conclave meets. In some ways, mastery of this spell is seen as a prerequisite for membership in the Empire's powerful magical order.

Rules

1 personal mana Regular Spell

Effects

This flexible spell can be used to perform a number of seperate tasks, but only one may be used each time the spell is cast.

  • You may open a portal to another location, or trace to where a portal was last opened to go to. Magicians can use portals to travel to the Hall of Worlds or to access hidden places called 'chambers' connected to certain regio.
  • The spell is also used to open the Sentinel Gate, the powerful teleportation portal that stands in Anvil.
  • There is also a portal in the Anvil regio that leads to the Hall of Worlds. A magician wishing to use this portal pays the standard cost of one mana the first time they use it in a weekend; for the rest of the event they may then cast it without needing to spend additional mana.

Sample Spellcasting Vocals

  • TBC

Common Elements

  • Rune Magic: TBC
  • Astronomancy: TBC
  • Dramaturgy: TBC
  • Other traditions: TBC