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Aldones di Sarvos was the Merchant Prince of Sarvos when the Empress and her supporters began their crusade. Conveniently for her, legend claims he was also the richest man in the world at that time and his silver flowed everywhere the Empress and her troops went. But Aldones was faced with a clear problem; the Sarvossians might consider themselves to be the most important people in the world, but the truth was a single city - even one with the power of Sarvos - could not compare with the power of the nations that were drawn to the Empress' banner. There were whispered suggestions among the Empress' supporters that Sarvos should become a Highborn or Freeborn territory.

Aldones met with Barell, Merchant Prince of Tessato, the fierce rival of Sarvos on the bay of Catazar and with Maria Ivanova, Boyar of Temeschwar, the greatest city of Varushka into which all the riches of that nation flowed. He introduced them to the Empress, and together they persuaded the two that their future lay with the Empire. But Aldones' plan was much more ambitious than even this. He convinced them that as the greatest cities of the world, they had more in common with each other than with the nations that surrounded them. His proposal went beyond the mere suggestion that become part of the Empire; Aldones proposed that they join together into a single League and thereby create an entirely new nation.


With their backing it was impossible for any of the Empress' supporters to gainsay Aldones's ambition and the League was recognized as the eighth nation of the Empire. The newly created egregore helped to bind the cities into one, allowing them to adopt the best of each other's customs. Their immense geographical separation means that each city still keeps something of its own character, despite the link to the egregore. As far as the League is concerned this is part of what gives them their strength; each city has a vital spirit of its own - they see themselves as strands of rope woven together for strength, distinct from each other but capable of pulling together when they choose.

In the years that followed, the Empire consolidated its control of the lands around the Bay of Catazar, driving the orcs into the wilderness. The cities of the League worked tirelessly to advance the Empire, but despite military successes the League were unable to identify any cities that shared their enterprising approach in the lands being conquered. They prided themselves on being first amongst equals in the Empire, but they began to whisper to each other about their loss of influence as other Nations gained new territories and senators.

As Dawnish forces pushed westwards they came to the walls of Holberg, a city so heavily fortified that it had never fallen. League forces offered to put the city under siege whilst the Dawnish armies pushed on, eager for glory in battle against the orcs that populated the surrounding lands. The League army encircled the city, but rather than starve them out and storm the walls, they began secret negotiations with the burghers who ruled the city. By the time the Dawn had completed their conquest, the clever words of the League's ambassadors and the gifts that accompanied them had been enough to convince Holberg to open its gates to the Empire. The city that has never fallen joined the Empire without a single life lost - as far any citizen of the League was concerned it was the greatest military triumph of the age.

Never before had the Senate been split over which nation might lay claim to a territory. The Merchant Princes seized this opportunity and with the help of an envoy from the city of Holberg they convinced the Senate to declare the city to be part of the League. The nobles of Dawn were incandescent with fury, regarding the territory as rightfully theirs by virtue of the blood they had spilled to conquer it. They denounced Holberg swearing that they would never lift a finger to aid the territory. Centuries later, the resentment still simmers - as Holberg lost land to the barbarians, there were never quite enough Dawnish Earls able to spare the troops to help the city - the political divisions of the past destroying the Empire's future - according to the League.