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* Introduction --> Introduction landing page
* Events --> Events landing page
* Accessibility
* Conduct
* costume(?)
* Crewing
==Events landing page==
* Events crap
* Photography
* Children
* Camping(?)
==Intro landing page==
* <s>Live-roleplaying</s>
* <s>Game Style</s>
* <s>The Setting</s>
* The Empire
* The Wiki
* The Events(?)
* <s> Costume</s>
==Old Intro landing page==
* <s>Live-roleplaying</s>
* <s>The Game</s>
* <s>The Setting</s>
* The Wiki
*Characters
*Combat??
*Costume
*Children
*Events
*Online Community
*Profound Decisions
<!--
<!--
DO NOT EDIT THE PARTICIPATION SECTION BY HAND THIS DATA IS AUTO_GENERATED BY THE DATABASE - SPEAK TO MATT TO GET THIS TABLE CORRECTED
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*'''The basic font at this summit was 80 mana.'''
*'''The income from the Principle of Proportions was null mana.'''
*'''The remainder from previous seasons was 3 mana.'''
The members of each order in attendance at the end of the previous summit determine precedence for the following summit according to the [[Principle of Precedence]]. The income of mana following the previous summit is listed above and was distributed as per the table below. This left null mana, which will be added to the font of the next summit along with the income from the Principle of Proportions at this summit.
<table class="wikitable mw-collapsible sortable"><tr><th>Order</th><th>Precedence</th><th>Members</th><th>Mana</th><th>Iliumn</th></tr>'
<tr><td>Grandmaster of the Order of the Silver Chalice</td><td>1</td><td>25</td><td>29</td><td>1</td></tr>
<tr><td>Grandmaster of the Order of the Celestial Arch</td><td>2</td><td>25</td><td>29</td><td>1</td></tr>
<tr><td>Grandmaster of the Order of the Unfettered Mind</td><td>3</td><td>47</td><td>55</td><td>1</td></tr>
<tr><td>Grandmaster of the Order of the Golden Pyramid</td><td>4</td><td>59</td><td>69</td><td>2</td></tr>
<tr><td>Grandmaster of the Order of the Sevenfold Path</td><td>5</td><td>60</td><td>71</td><td>2</td></tr>
<tr><td>Grandmaster of the Order of the Shuttered Lantern</td><td>6</td><td>78</td><td>92</td><td>3</td></tr>
<tr><td>Grandmaster of the Order of the Rod and Shield</td><td>7</td><td>93</td><td>110</td><td>3</td></tr>
</table>
<DynamicPageList>
category            = Winds of Fortune
category            = Mandate
category            = 383YE
ordermethod = lastedit
order                = descending
redirects = exclude
addfirstcategorydate = true
</DynamicPageList>




===Accessibility – Possible Spoiler===
<table class="wikitable mw-collapsible mw-collapsed"><tr><th>Category</th><th>Status</th></tr>
<tr><td>Combat Unlikely or Contained</td>
<td>May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC.</td></tr>


<tr><td>Walking</td>
==Look and feel==
<td>You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area.</td></tr>
The inspiration for the setting is drawn from the late Byzantine period to the early Renaissance era. In creating the visual styles for the nations we have been inspired by some of the images from the Lord of the Rings movies, the Assassin's Creed and Dragon Age computer games, HBO Borgias and the Game of Thrones television series, the Starz Camelot series and even the BBC Merlin series.


<tr><td>Light</td>
The setting and the style of the game has also been influenced by modern fantasy literature, especially the highly political worlds of Jim Butcher's Codex Alera and Joe Abercrombie's The First Law.  
<td>Encounter takes place late at night and will be poorly illuminated.</td></tr>


<tr><td>Smoke</td>
The game is not a historical setting; history is just one of the starting points that has been used to create the distinctive looks and the culture of each nation. We want players to create characters and wear costume that fits the setting and their part within it. To help with this the wiki includes extensive information about each nation, the costumes that are appropriate and advice on how to create the right look.  The goal is for everyone involved to be ambitious and work together to create a game that looks stunning and sets new standards for immersion.
<td>Encounter will include significant use of smoke as an essential component of the encounter.</td></tr>


<tr><td>Mobility</td>
<td>Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles.</td></tr>


<tr><td>Accomodations Possible</td>
==Wiki Extensions==
<td>If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination.</td></tr>
* Tilde is the name of the unix editor that doesn't hate humanity - although it does hate humanity's eyes. But this is unix so you can't have it all.
</table>
* Wikimedia tag extensions are located in the ImperialExtensions.php file which is here: /srv/www/htdocs/mediawiki-public/extensions
* Css extensions are located in the site.css file which is here: /srv/www/htdocs/mediawiki-public/skins/ImperialWizard
-->

Latest revision as of 11:18, 19 April 2023

  • Introduction --> Introduction landing page
  • Events --> Events landing page
  • Accessibility
  • Conduct
  • costume(?)
  • Crewing

Events landing page

  • Events crap
  • Photography
  • Children
  • Camping(?)


Intro landing page

  • Live-roleplaying
  • Game Style
  • The Setting
  • The Empire
  • The Wiki
  • The Events(?)
  • Costume

Old Intro landing page

  • Live-roleplaying
  • The Game
  • The Setting
  • The Wiki
  • Characters
  • Combat??
  • Costume
  • Children
  • Events
  • Online Community
  • Profound Decisions