blanket woven from shadows. Those who keep to the roads and keep to the rules can travel safely. Those who choose their own path find that the rulers of
2 KB (413 words) - 13:28, 14 June 2023
Artisans use rare metals and natural materials to create magical items. Small amounts of these precious materials are produced by personal resources controlled
11 KB (1,672 words) - 22:09, 16 August 2025
do something. This requirement is for a narrative physical effect not a rules effect - territory enchantments cannot provide additional benefits to resources
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arms and legs. Likewise, magical mage armour must comply with the coverage rules for normal mage armour. Robes and vestments must be phys-repped with an article
15 KB (2,006 words) - 16:55, 15 January 2026
Each nation in the Empire is divided into a number of territories (which are further divided into regions). Each territory has its own distinct history
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the Synod - sessions are subject to strict rules that determine who can speak and for how long. These rules are referred to as the three principles; the
13 KB (1,934 words) - 16:08, 16 January 2026
2-point skill You must purchase this skill before you can take any other magical skills You are able to cast the three basic spells; detect magic, operate
7 KB (1,060 words) - 18:58, 15 January 2026
if your group plans to fight together at all) and ignoring the additional rules you can still submit details and background about it, even if it doesn't
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the Marchers' Shoulder to Shoulder) or have special rules that apply to them (such as the special rules that apply when Wintermark is fighting the Jotun)
12 KB (1,601 words) - 09:43, 16 January 2026
This is a placeholder page for content that PD are actively working on. A military unit represents a small band of around twenty skilled soldiers. The
20 KB (2,461 words) - 09:41, 16 January 2026
to be part of a group that expects this degree of solidarity, with clear rules that lays out what behaviour is expected. Betrayal of the group is a unforgivable
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Combat Calls Weapons & Armour Game Items Stealing Roleplaying Effects Rules FAQ Rules Summary in A5 and A4
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must obtain a new resource in the new territory. This follows the standard rules for changing resources above. The cost to change resource still applies if
9 KB (1,468 words) - 21:29, 15 January 2026
Sturdy castles and great stone walls protect the Imperial heartlands. The world of Empire is littered with walled settlements, fortresses, keeps, castles
9 KB (1,111 words) - 12:48, 15 January 2026
A farm can represent almost any type of farm or agricultural holding. It could be vineyards, orchards of fruit or more prosaically sheep, cattle or crops
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positions, or sometimes national titles. They are governed by all the same rules as a normal Imperial title - you cannot hold more than one Imperial title
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ritual texts take the form of a description of the ritual, including all the rules, and at least some in-character commentary on the ritual. A ritual text contains
7 KB (1,104 words) - 16:01, 15 January 2026
A business can represent almost any structure or property that could produce an income, such as inn, a smithy, a brothel, theatre or similar structure
4 KB (390 words) - 00:56, 30 May 2025
Many ritual curses are delivered with a damning indictment culminating in a terrible denunciation of their target. A curse is a persistent, harmful magical
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Ilium is more precious than gold for it endures when all else fails. Emperor Giovanni 3, 2, and 1 rings of ilium Ilium is a rare mineral that falls from
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