mNo edit summary
mNo edit summary
Line 8: Line 8:
===Effects===
===Effects===


Four times per day the target may call [[Combat skills#SHATTER|SHATTER]] against a shield with a [[Combat#Two-handed weapons|two-handed weapon]].
Four times per day the target may call [[Calls#SHATTER|SHATTER]] against a shield with a [[Warrior#Two-handed weapons|two-handed weapon]].


{{Season Duration}}
{{Season Duration}}

Revision as of 21:04, 18 January 2015

Rules

Summer Magnitude 30

Performing the Ritual

Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a character, who must be present throughout.

This ritual is an enchantment. A target may only be under one enchantment effect at a time.

Effects

Four times per day the target may call SHATTER against a shield with a two-handed weapon.

The effect lasts until the start of the next Profound Decisions Empire event.

Additional Targets

This ritual can affect additional characters from the same banner. Each additional character increases the magnitude by 16. Additional characters must be present throughout.

Description

This ritual is named for the Exempalr or Courage Inga Tarn, whose miraculous strength and unquenchable spirit serve as an inspiration throughout the Empire. It allows an individual to shatter the shields of opponents, and gains additional potence when combined with a heroic warrior wielding a weapon such as a Reaving Mattock or Landsknechts Zweihander. The enchantment potentially allows one person to batter down a line of shields all by themselves.

Other versions of this ritual exist; The Ruinous Blade is a similar ritual that is often used with greatswords or two-handed axes, while The Trollcrusher's Mattock is an old name for the ritual attributed to the Steinr runesmiths or Hahnmark.

Common Elements

This ritual often involves symbols of Courage, and invocations of physically powerful creatures such as bears, gryphons or dragons. Sometimes riven shields are used as a component, and the target may be encouraged to undertake a symbollic act of destruction as part of the performance such as breaking a board with fist or foot.

Verys, the run of might is commonly used with this ritual, either drawn on the arms of the target or on their two-handed weapon.