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* '''Form:''' Liquid.
* '''Form:''' Liquid.
* '''Description:''' This red elixir smells of oranges and glows with an inner radiance when it catches the light. The scent makes your nostrils tingle and warms your chest. The tangy flavour makes you want to down the entire potion.
* '''Description:''' This red elixir smells of oranges and glows with an inner radiance when it catches the light. The scent makes your nostrils tingle and warms your chest. The tangy flavour makes you want to down the entire potion.
* '''Roleplaying Effects:''' You filled with personal pride and self-assurance. Any contradiction or lack of respect is profoundly annoying, and you find it difficult to tolerate mockery, insolence or being treated as if you are unimportant.
* '''Roleplaying Effects:''' You are filled with personal pride and self-assurance. Any contradiction or lack of respect is profoundly annoying, and you find it difficult to tolerate mockery, insolence or being treated as if you are unimportant.
* '''Mechanical Effects:''' If you possess the [[Magical skills#Ritual Lores|Summer Lore]] skill then you gain one additional rank to the next summer ritual that you perform within ten minutes.
* '''Mechanical Effects:''' If you possess the [[Magical skills#Ritual Lores|Summer Lore]] skill then you gain one additional rank to the next summer ritual that you perform within ten minutes.
* '''Recipe:''' Two drams each of [[Cerulean Mazzarine]] and [[True Vervain]], one dram of [[Imperial Roseweald]],and one [[Game items#Crystal Mana|crystallized mana]].
* '''Recipe:''' Two drams each of [[Cerulean Mazzarine]] and [[True Vervain]], one dram of [[Imperial Roseweald]],and one [[Game items#Crystal Mana|crystallized mana]].

Revision as of 13:23, 15 April 2013

Mastery of these recipes allows an apothecary to brew preparations valuable to ritual magicians versed in the Lore of Summer. With one of these potions a ritualist can wield the magic of the Summer Realm more effectively, but they also become more susceptible to the influence of that Realm.

Dragon's Blood

This spicy crimson tincture warms the blood and enhances a magician's awareness of the Summer power. The tincture itself is volatile and somewhat flammable. Some magicians (especially those Wintermark runesmiths and Dawnish war witches who study ritual magic) set fire to the heady brew before downing it in a single gulp, claiming it improves both he flavour and the quality of magical power it imparts.

As with many of the more potent preparations, it is easy for a magician to become reliant on the power this potion grants, or to use the sensations of power and confidence it imparts. Dawnish weaver cabals and Highborn magisters are particularly cautious when employing dragon's blood, lest they become dependent on the temporary power it offers. By contrast, many changelings claim that the potion is actually a little bland, and has no noticeable effect on their behaviour.

  • Form: Liquid.
  • Description: This red elixir smells of oranges and glows with an inner radiance when it catches the light. The scent makes your nostrils tingle and warms your chest. The tangy flavour makes you want to down the entire potion.
  • Roleplaying Effects: You are filled with personal pride and self-assurance. Any contradiction or lack of respect is profoundly annoying, and you find it difficult to tolerate mockery, insolence or being treated as if you are unimportant.
  • Mechanical Effects: If you possess the Summer Lore skill then you gain one additional rank to the next summer ritual that you perform within ten minutes.
  • Recipe: Two drams each of Cerulean Mazzarine and True Vervain, one dram of Imperial Roseweald,and one crystallized mana.

Goldencrown

This energetic golden elixir allows a ritual magician to exert great power in the Realm of Summer. It allows a ritualist to command the powers of the Realm by will alone, using force of personality to forge powerful Summer magic. Some covens of ritual magicians follow a general rule that allows only one member at a time to use the concoction, often due to bitter experience of what happens when more than one magician feels a strong urge to take charge of a ritual at the same time.

This preparation was first formulated by Polina di Temeschwar, an apothecary working for the Bloodgold carta. It was immediately popular with magicians connected to the Landsknecht based in that city, and within a short time agents for magicians throughout the Empire were coming to Temeschwar to pay handsomely for phials of goldencrown. This lasted until Alienor Firetress was tasked with discovering the formula as part of her Test of Mettle to enter House Ayen. She entered Temeschwar in disguise and ended up stealing not only the apothecary's recipe but also her heart. The couple's exploits both in the city and on their flight across the Empire are popular fodder for Dawnish ballads. House Ayen used copies of the formula to win political influence in the Senate, and within a generation or so it had become common knowledge - although the Bloodgold carta was so rich by that point that it barely cared (beyond, obviously, the matter of the Dead Reckoning ...)

  • Form: Liquid.
  • Description: When this beautiful golden elixir catches the light it glows with an inner radiance. If the container is shaken, the liquid within hisses and bubbles energetically. It smells strongly of apples and pears. A tiny droplet on your tongue reveals it to have a delicious, fruity flavour that leaves you with a strong desire to drink the entire thing, savouring every mouthful.
  • Roleplaying Effects: You feel a strong urge to take charge of any situation you find yourself in. Filled with pride and self-confidence, people who disagree with you or disrespect you make you exceptionally angry. Whatever you are doing, you very much want to be the centre of attention.
  • Mechancial Effects: If you possess the Summer Lore skill then you can use up to 3 personal mana as if it were crystal mana on the next summer ritual that you perform within ten minutes.
  • Recipe: Three drams of Cerulean Mazzarine, two drams of Imperial Roseweald, and one dram each of True Vervain, Bladeroot and Marrowort.