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     <tr>
     <tr>
         <td>[[Heroic skills#Shattering Blow|Shattering Blow ‡]]</td><td>1</td>
         <td>[[Heroic skills#Shattering Blow|Shattering Blow ‡]]</td><td>1</td>
         <td>[[Magical skills#Extra Ritual|<nowiki>[Extra Ritual]</nowiki>]]</td><td>1*</td>
         <td>[[Magical skills#Extra Ritual|<nowiki>[Extra Ritual]</nowiki>]]</td><td>1</td>
         <td>[[Religious skills#Hallow|Hallow]]</td><td>1</td>
         <td>[[Religious skills#Hallow|Hallow]]</td><td>1</td>
     </tr>
     </tr>

Revision as of 09:25, 25 December 2012

  • A starting character has 8 points to spend on skills
Combat Skills Magical Skills Surgical Skills
Thrown1 Magician †2 Chirurgeon †1
Ambidexterity1 Extra Mana1* Physick3
Weapon Master2 [Extra Spell] 1 Apothecary2
Marksman4 Wear Mage Armour2 [Extra Recipe]1
Shield2 Wield Mage Staff2
Endurance2* Spring Lore1* Religious Skills
Fortitude1* Summer Lore1* Dedication †2
Autumn Lore1* Annointing1
Heroic skills Winter Lore1* Consecration1
Hero Points †1* Day Lore1* Excommunication1
Cleaving Strike1 Night Lore1* Exorcism1
Shattering Blow ‡1 [Extra Ritual]1 Hallow1
Mighty Strikedown ‡1 Insight1
Second Wind2 Crafting Skills Testimony1
Unstoppable2 Artisan †4
Stay With Me1 [Extra Item]1
Get it Together1

* You may buy this skill multiple times. The cost increases by 1 point each time.

† This skill is a pre-requisite for all other skills in this section. You must buy this skill before buying any of the skills listed in the section below it.

‡ Weapon master is a prerequisite for these two skills.