• Sentinel Gate (category Sentinel Gate) (section Operating the Gate)
    checking with a referee. Sentinel Gate design - a longer explanation of some of the out-of-character design philosophy for the Gate. Conjunctions - advice for
    17 KB (2,659 words) - 23:36, 2 November 2023
  • Sentinel Gate design (category Sentinel Gate) (section Core Design Criteria)
    where) - we don't need to have control over how the Gate is opened, or who opens it. The design for the Gate avoids deliberately eschews NPC control by having
    18 KB (3,082 words) - 13:57, 5 August 2021
  • Conjunctions (category Game Design)
    Sentinel Gate - in-character details of the Sentinel Gate. Sentinel Gate design - a longer explanation of some of the out-of-character design philosophy
    8 KB (1,432 words) - 12:27, 17 May 2022
  • great work. They mark a spiral design worked into the sod of the foothills and reinforced by wandering feet. This grand design subtly alters and focuses the
    15 KB (2,431 words) - 17:07, 7 May 2024
  • determine what use will be made of the major conjunctions of the Sentinel Gate. The Council also meets regularly during events to allow generals an opportunity
    9 KB (1,394 words) - 13:06, 6 January 2024
  • Anomalous conjunctions (category Sentinel Gate)
    Sentinel Gate - in-character details of the Sentinel Gate. Sentinel Gate design - a longer explanation of some of the out-of-character design philosophy
    14 KB (2,187 words) - 15:49, 13 January 2022
  • pillars of the gate - the devices of Orzel, Du Soleil, Vexille, Deveraux, and Arwood are all clearly visible. On a promontory facing the gate stands a glorious
    21 KB (3,301 words) - 19:50, 6 April 2024
  • Anvil, where the generals determine which major conjunctions of the Sentinel Gate the Empire will take advantage of. The muster takes place on the first night
    5 KB (893 words) - 10:14, 31 August 2022
  • allowing them to influence the use of the major conjunctions of the Sentinel Gate. Each general is responsible for the Imperial army they command. They have
    12 KB (1,852 words) - 18:16, 11 April 2024
  • It is usually accompanied by a design laid out on the ground, often with braziers or candles. at key points of the design. Fire and light often play a key
    13 KB (2,195 words) - 17:33, 20 May 2023
  • cities, each terminus is marked by a grand gate in the shape of two crossed butcher's cleavers. These gates are inscribed with elaborate carvings and inscriptions
    35 KB (4,244 words) - 12:29, 16 April 2024
  • heading to the Sentinel Gate first a problem, then you may ask the other players going with you to tell the ref or plot writer at the gate that you should be
    29 KB (4,878 words) - 14:26, 31 January 2024
  • frost giants and kobodi respectively to bolster the defenders of the Adamant Gate. Gold and silver owls, servants of Barien bring swift warning to the defenders
    50 KB (7,736 words) - 19:09, 16 April 2024
  • suggestion for how the final design might be chosen. Eilian proposes a contest for the Empire's finest artists to create a design for a commission to celebrate
    29 KB (4,373 words) - 21:49, 13 May 2024
  • whose tattoos were damaged or lost due to misadventure or war, finding the design reappear somewhere else provided they stayed true to the oaths. Very rarely
    15 KB (2,568 words) - 13:26, 25 April 2020
  • Crime and criminality (category Game Design) (section Design Goals)
    have put a considerable amount of time into the design of the legal system in Empire - along with the design of the game rules - to try and make it as effective
    15 KB (2,669 words) - 13:25, 26 April 2023
  • disaster, the Fengari Gate was built, to keep out any of the other citadels of Axos who might take an interest. The Fengari Gate itself is a great set
    21 KB (3,559 words) - 21:06, 28 June 2022
  • white-granite wall with two gates, one to the north-east and one to the north-west. Beside each gate is a spacious road-inn, designed specifically for drovers
    6 KB (921 words) - 20:36, 14 April 2024
  • Rules update 2016 (category Game Design)
    between the nature of this decision - which is fundamentally an OOC game design taken by Profound Decisions - and the nature of the IC explanation. The
    59 KB (9,886 words) - 17:03, 24 July 2022
  • of their destiny. The torches of Ratibor's Gate, and torches lit by them, do not go out easily Ratibor's Gate - the old prison - is lit internally by flickering
    43 KB (6,526 words) - 15:14, 8 May 2024
  • with one bear on each gate, protecting each other back-to-back. This gate leads from the north-east into the Sculpture Garden. The gate has twisting wave-like
    4 KB (658 words) - 11:41, 15 May 2024
  • objectives for one or more conjunctions of the Sentinel Gate. Details relating to the day, timing, gate size, and any additional information will be summarised
    36 KB (6,200 words) - 13:37, 4 September 2022
  • Rules update 2014 (category Game Design) (section Clarifying the Sentinel Gate)
    Sentinel Gate at events in 2013, how it operated, how it worked, etc. We have reviewed the situation and created a page to clarify exactly how the gate works
    9 KB (1,655 words) - 15:09, 10 December 2016
  • and the Imperial Senate when the Wolves of War pass through the Twilight Gate into Spiral. The soldiers of the League are supplemented with some of the
    16 KB (2,606 words) - 21:47, 13 May 2024
  • tunnels. The Gates are named for the immense white granite wall that surrounds them, with access allowed only through immense mithril-bound gates. The fortress
    17 KB (2,653 words) - 17:46, 5 August 2023
  • examine the Gate with their spells and converse with egregores and astronomancers, and do their best to compile information about where the gate will open
    32 KB (4,940 words) - 16:31, 13 April 2024
  • late through the sentinel gate. Implementation of this rule was always spotty at best and it violated some of our core design principles in the way it confused
    79 KB (11,375 words) - 15:48, 14 April 2024
  • end emerges in the hills above the ruins of Damakan's Forge. The Twilight Gate linking the plains of Proceris and the northern Ossuary. This "pass" is wide
    30 KB (4,370 words) - 13:58, 19 April 2024
  • King Bréanainn who won the grand tourney with armour and arms of his own design. Ever since that early day the House has always sought to elevate to its
    120 KB (13,120 words) - 18:41, 12 May 2024
  • architecture of the huge chapterhouses. The entire city has been expressly designed as a monument to the devotion of the Highborn. When the Imperial Synod
    14 KB (2,147 words) - 14:43, 8 April 2024
  • they call "The Floes of Tokusok" via the Sentinel Gate. The prognosticators who study the Sentinel Gate indicate that a conjunction to this place exists
    36 KB (5,279 words) - 18:03, 29 December 2023
  • with the League natural philosophers made several advances on the original design. Spyglasses are expensive, and fragile, but almost anyone who can afford
    30 KB (4,816 words) - 20:13, 3 April 2024
  • focused assault on the redwood gate. As scions fall left and right around them, the grand archon of the Silence Arc touches the gate with their blue iron rod
    112 KB (15,306 words) - 16:26, 25 April 2024
  • or what, or where Lan Thúven might have been. Only the gate remains - this one, and a second gate in West Ranging on the far side of Liathaven. Between
    26 KB (3,804 words) - 20:07, 13 May 2024
  • Military Council Field Marshal Quartermaster General of the Imperial Armies OOC Design
    61 KB (7,942 words) - 00:23, 20 July 2023
  • through a covered colonnade that winds through a park of a labyrinthine design. In the middle of the park stands a tall granite bell tower. The bells do
    34 KB (5,139 words) - 19:07, 16 April 2024
  • they are home. The grand lighthouse echoes the Lighthouse of Alexandria in design, rather than more modern tall cylindrical towers, and is constructed of
    21 KB (3,084 words) - 01:29, 9 May 2024
  • locks is undone. The water starts to flow freely, aiding the Jotun's ruinous design. They continue their wreckers work through the night, lit by great bonfires
    67 KB (10,975 words) - 13:15, 15 December 2023
  • a book, you know," said Margueritte calmly. "About Carmen and her grand design. Couldn't get it published. No interest, you see, in the history of a bridge
    26 KB (3,721 words) - 12:16, 19 April 2024
  • things to be frightened of. If I'd been one of the people going through the Gate that morning, I think I'd have been afraid as well." "She still went though
    19 KB (3,054 words) - 14:11, 8 December 2023
  • Interestingly, this limitation is violated by the power of the Sentinel Gate. The Gate is a magical item, and as such it is a thing of the mortal world only
    47 KB (6,754 words) - 12:38, 9 May 2024
  • spyglass, and with heavy iron bells to raise the alarm. Over the western gate that once saw so much trade flow into Tassato from the Marches, a small keep
    24 KB (3,519 words) - 17:32, 10 May 2024
  • poison to a character if the potion is specifically designed to be used that way (such as The Assassin's Gate). Poisons are highly volatile, and break down quickly
    75 KB (1,694 words) - 18:54, 13 February 2024
  • Setting a test (category Game Design) (section Design)
    characters do not - the ability to create quests and trips through the Sentinel Gate for example.
    9 KB (1,652 words) - 10:53, 7 May 2021
  • to fall behind in the fight against stone and steel. We will trust to the design of the Five-Who-Are-One. Tomoreh Galdramathur, General of the Jaws of Winter's
    35 KB (5,705 words) - 21:51, 13 May 2024
  • Dawn monarchy update (category Game Design)
    face the barbarians alone. Just losing access to the power of the Sentinel gate alone could damage their military capabilities - assuming that such a nation
    28 KB (4,571 words) - 17:33, 19 February 2024
  • the engineers of Wunderkind were known for centuries for the creation and design of everything from toys to fountains to siege engines and crossbows - and
    29 KB (4,122 words) - 12:15, 15 May 2024
  • Summer Solstice itself, the heroes of Dawn travelled through the Sentinel Gate to the depths of the Barrens, to create a lasting monument to the courage
    23 KB (3,243 words) - 12:39, 1 February 2024
  • middle of Bertram's Square - an open air market not far from the cleaver gate that marks the terminus of the Blood Red Roads. Commissioned in Autumn 381YE
    28 KB (4,110 words) - 17:33, 10 May 2024
  • scoring at the oak by Blacksmith’s gate, John the Blacksmith counting at the oak. Youngerhowe running from Blacksmith’s Gate, scoring at the red beech at Mill
    21 KB (3,367 words) - 13:48, 19 April 2024
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