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==Description==
==Description==
This spell is a potent malediction that can neutralise the most powerful enemy champion or render an [[archmage]] as powerless as a raw recruit.  
This spell is a potent malediction that can neutralise the most powerful enemy champion or render an [[archmage]] as powerless as a raw recruit.The debilitation imposed by this spell is more than mere lack of strength - it is a potentially lethal curse. The victim cannot concentrate on even the simplest [[spellcasting#spell]], cannot inspire themselves to [[Heroic skills|heroic action]] and cannot use the powers of any [[magic items]] they are bonded to.


It is particularly insidious in that it does not go away naturally; it can be removed with [[Bladeroot|herbs]] by a skilled [[Surgical skills#Physick|physick]], or purged by a magician using the [[purify]] spell or a [[rituals|ritual]] such as [[Renewed Strength of the New Day]]. Otherwise, it lasts indefinitely.
It is particularly insidious in that it does not go away naturally; it can be removed with [[Bladeroot|herbs]] by a skilled [[Surgical skills#Physick|physick]], or purged by a magician using the [[purify]] spell or a [[rituals|ritual]] such as [[Renewed Strength of the New Day]]. Otherwise, it lasts indefinitely.
==Casting==
==Casting==
{{Offensive Spell|1}}
{{Offensive Spell|1}}

Revision as of 10:01, 22 January 2015

Description

This spell is a potent malediction that can neutralise the most powerful enemy champion or render an archmage as powerless as a raw recruit.The debilitation imposed by this spell is more than mere lack of strength - it is a potentially lethal curse. The victim cannot concentrate on even the simplest spellcasting#spell, cannot inspire themselves to heroic action and cannot use the powers of any magic items they are bonded to.

It is particularly insidious in that it does not go away naturally; it can be removed with herbs by a skilled physick, or purged by a magician using the purify spell or a ritual such as Renewed Strength of the New Day. Otherwise, it lasts indefinitely.

Casting

Effects

The target is affected by the WEAKNESS call. They cannot can cast any spells, use magic items or use hero points. Weakness lasts until cured.

Suggested Change: You may call WEAKNESS against the target struck by your implement.

Sample Spellcasting Vocals

  • By what creeps, what crawls, by what does not; let all that grows recede and rot!
  • "Oh mist-filled pits, dark, dank, unclear; touch all before me with frost-fingered fear!"

Common Elements

  • Rune Magic: TBC
  • Astronomancy: TBC
  • Dramaturgy: TBC
  • Other traditions: TBC