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==Description==
==Description==
This ritual has been used historitcally for dealing with [[Grendel]] war-fleets, and with occasional harassment by organised pirates or [[The Iron Confederacy]] raiders. With sufficient mana, it can be used to protect large swathes   It causes some difficulties for smaller fleets, but they are usually better able to ride-out the effects and outrun the worst consequences of being exposed to it.
This ritual has been used historitcally for dealing with [[Grendel]] war-fleets, and with occasional harassment by organised pirates or [[The Iron Confederacy]] raiders. With sufficient mana, it can be used to protect large swathes.
 
The effect causes some difficulties for smaller [[fleet|fleets]], but they are usually better able to ride-out the effects and outrun the worst consequences of exposure to the storms created by this ritual.


In recent decades, the ritual has fallen out of favour due to the fact the Grendel have not been seen in decades, and there are no foreign war fleets currently threatening the Empire.
In recent decades, the ritual has fallen out of favour due to the fact the Grendel have not been seen in decades, and there are no foreign war fleets currently threatening the Empire.
==Common Elements==
==Common Elements==
The map that forms the focus for this ritual is an important element. It is often drenched during the casting in fresh water or wine, sometimes mixed with blood. Sometimes the map is created by pouring liquid onto dry sand, quickly tracing the rough contours of the coastline of the target region, then washing it away.
The map that forms the focus for this ritual is an important element. It is often drenched during the casting in fresh water or wine, sometimes mixed with blood. Sometimes the map is created by pouring liquid onto dry sand, quickly tracing the rough contours of the coastline of the target region, then washing it away.

Revision as of 12:03, 28 March 2013

Rules

Spring Magnitude 40

Performing the Ritual

Performing this ritual takes at least 10 minutes of roleplaying. During the ritual the casters must be in a strong Spring regio. The ritual must include a map of the target region.

This ritual is an enchantment. A target may only be under one enchantment effect at a time.

Effects

The ritual targets a single coastal region. Over the course of the next few days powerful storms will blow up, battering the coast and ships at sea with treacherous waves, gale-force winds and torrential rain.

All navies (campaign-level military forces) in the area are likely to be driven back and suffer significant damage.

The effect lasts until the start of the next Profound Decisions Empire event.

Description

This ritual has been used historitcally for dealing with Grendel war-fleets, and with occasional harassment by organised pirates or The Iron Confederacy raiders. With sufficient mana, it can be used to protect large swathes.

The effect causes some difficulties for smaller fleets, but they are usually better able to ride-out the effects and outrun the worst consequences of exposure to the storms created by this ritual.

In recent decades, the ritual has fallen out of favour due to the fact the Grendel have not been seen in decades, and there are no foreign war fleets currently threatening the Empire.

Common Elements

The map that forms the focus for this ritual is an important element. It is often drenched during the casting in fresh water or wine, sometimes mixed with blood. Sometimes the map is created by pouring liquid onto dry sand, quickly tracing the rough contours of the coastline of the target region, then washing it away.

The rune Mawrig is commonly used during this ritual, as are dangerous marine beasts such as kraken, or legendary personalities such as the Old Man of the Sea.