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===Imperial Bourse Seats=== | ===Imperial Bourse Seats=== | ||
<table class="wikitable sortable"> | <table class="wikitable sortable" style="width:800px;"> | ||
<tr><th style="width: | <tr><th style="width:400px;">Resource</th><th style="width:150px;">Territory</th><th style="width:150px;">Nation</th><th style="width:100px;">Output</th></tr> | ||
<tr><td>Brilliant Star</td><td>Redoubt</td><td>Urizen</td><td>24 wains of mithril</td></tr> | <tr><td>Brilliant Star</td><td>Redoubt</td><td>Urizen</td><td>24 wains of mithril</td></tr> | ||
<tr><td>Crawling Depths</td><td>Ossium</td><td>Varushka</td><td>14 wains of mithril</td></tr> | <tr><td>Crawling Depths</td><td>Ossium</td><td>Varushka</td><td>14 wains of mithril</td></tr> | ||
Revision as of 10:03, 12 May 2020
Imperial Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| Brilliant Star | Redoubt | Urizen | 24 wains of mithril |
| Crawling Depths | Ossium | Varushka | 14 wains of mithril |
| The Fortress of Salt | Temeschwar | The League | 25 wains of mithril |
| The Great Mine of Briante | Kahraman | The Brass Coast | 22 wains of mithril |
| The Great Pits of Ennerlund | Holberg | The League | 27 wains of mithril |
National Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| The Eternal Shafts of Time | Karov | Varushka | 27 wains of mithril |
| The Singing Caves | Mournwold | The Marches | 28 wains of mithril |
Lost Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| Pride of Ikka's Tears | Sermersuaq | Wintermark | 15 wains of mithril |
| The Legacy | Spiral | Urizen | 22 wains of mithril |
Ministries
| Resource | Territory | Nation | Potential Purchase |
|---|---|---|---|
| Iron Roundtower | Karov | Varushka | 15 wains of mithril |
Imperial Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| Canterspire Circle | Morrow | Urizen | 22 wains of weirwood |
| Great Forest at Reikos | Reikos | Highguard | 25 wains of weirwood |
| Heartwood of the Great Vale | Hercynia | Navarr | 25 wains of weirwood |
| Hunt of Alderei the Fair | Volodmartz | Varushka | 26 wains of weirwood |
| The Golden Trees of Seren | Miaren | Navarr | 28 wains of weirwood |
| Weirwater Vales | Weirwater | Dawn | 23 wains of weirwood |
National Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| The Thimble | Therunin | Navarr | 20 wains of weirwood |
Imperial Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| Brilliant Shore | Skarsind | Imperial Orcs | 26 wains of white granite |
| Sutton Stone Quarries | Upwold | The Marches | 23 wains of white granite |
| The Arratan Gamble | Tassato | The League | 25 wains of white granite |
| The Damation Cliffs | Kahraman | The Brass Coast | 27 wains of white granite |
| The Night Quarry | Miekarova | Varushka | 26 wains of white granite |
National Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| The Granites of Veltsgorsk | Volodmartz | Varushka | 26 wains of white granite |
| The Vigilant Swan | Reikos | Highguard | 26 wains of white granite |
Ministries
| Resource | Territory | Nation | Potential Purchase |
|---|---|---|---|
| Cinderpath Exchange | Casinea | Highguard | 15 wains of white granite |
Imperial Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| Syrene's Wisdom | Casinea | Highguard | 7 rings of ilium |
National Bourse Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| Gift of the Dwindling Star | Volodmartz | Varushka | 4 rings of ilium |
| The Regario Dossier | Tassato | The League | 4 rings of ilium |
| The Steel Fist | Necropolis | Highguard | 8 rings of ilium |
Lost Seats
| Resource | Territory | Nation | Output |
|---|---|---|---|
| The Broken Shore Bounty | Feroz | The Brass Coast | 7 rings of ilium |
| The Scorrero Nets | Feroz | The Brass Coast | 5 rings of ilium |
| The Stonefield Ice Caves | Sermersuaq | Wintermark | 5 rings of ilium |
Accessibility – Possible Spoiler
| Category | Status |
|---|---|
| Combat Unlikely or Contained | May use the non-contact gesture as needed. Comes with same risk as if in Anvil; any combat will be in a contained area that is easily avoided both IC and OOC. |
| Walking | You will need to travel a couple of hundred yards to the start of the encounter, but once started it is designed to take place in a reasonably contained area. |
| Light | Encounter takes place late at night and will be poorly illuminated. |
| Smoke | Encounter will include significant use of smoke as an essential component of the encounter. |
| Mobility | Encounter takes place in the woods which can be difficult underfoot with rough terrain and other obstacles. |
| Accomodations Possible | If you wish to partake in the encounter but the combination of poor light, distance and mobility will make that a challenge, please talk to us well beforehand. We will try to arrange for you to travel earlier than the other players, by a separate route with better illumination. |