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==Trade Summary==
==Trade Summary==
Rather than spread this information out around the various foreign nations, we've collected it here for ease of reference.
Rather than spread this information out around the various foreign nations, we've collected it here for ease of reference.
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* '''Free Trade:''' Imperial ships trading with Commonwealth, Axos, or Sumaah receive a +1 rank bonus until the start of the Autumn Equinox 385YE.
* '''Free Trade:''' Imperial ships trading with Commonwealth, Axos, or Sumaah receive a +1 rank bonus until the start of the Autumn Equinox 385YE.
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* '''Axos:''' The impact of [[Tired_of_sleeping#Diplomatic_incident|recent events]] continues to fade, but the [[A_mountain_of_vipers#Trading_with_Issyk|dreadful docks at Issyk]] remain a problem. Consequently Imperial fleets suffer significant penalties to trade with Axos. A fleet captain trading at the [[Axos_ports#Towers_of_Kantor|Towers of Kantor]] suffers a -1 rank penalty, while trading at the [[Axos_ports#Chambers_of_Issyk|Chambers of Issyk]] suffers an incredible -3 rank penalty.
* '''Axos:''' The impact of [[Tired_of_sleeping#Diplomatic_incident|recent events]] continues to fade, but the [[A_mountain_of_vipers#Trading_with_Issyk|dreadful docks at Issyk]] remain a problem. Consequently Imperial fleets suffer significant penalties to trade with Axos. A fleet captain trading at the [[Axos_ports#Towers_of_Kantor|Towers of Kantor]] suffers a -1 rank penalty, while trading at the [[Axos_ports#Chambers_of_Issyk|Chambers of Issyk]] suffers an incredible -3 rank penalty.
* '''The Commonwealth:''' Commonwealth citizens remain enthusiastic about trading the Imperial fleet captains. Fleets trading with [[Commonwealth_ports#Leerdam_.28Eastern_Commonwealth.29|Leerdam]] receive an additional dram of [[Bladeroot]], while fleets trading with [[Commonwealth_ports#Volkavaar_.28Western_Commonwealth.29|Volkavaar]] receive an additional vial of [[Artisan's Oil]] on top of their normal production.
* '''The Commonwealth:''' Commonwealth citizens remain enthusiastic about trading the Imperial fleet captains. Fleets trading with [[Commonwealth_ports#Leerdam_.28Eastern_Commonwealth.29|Leerdam]] receive an additional dram of [[Bladeroot]], while fleets trading with [[Commonwealth_ports#Volkavaar_.28Western_Commonwealth.29|Volkavaar]] receive an additional vial of [[Artisan's Oil]] on top of their normal production.
<!-- * '''Grendel:''' With sanctions imposed by both the Senate and the Council of Salt Lords, and fleet captain trading with [[Everything_has_a_price#A_New_Destination|Oran]] receives a -2 penalty to their production.-->
* '''Principalities of Jarm:''' The ports of [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]] and [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] remain closed to Imperial fleets.
* '''Principalities of Jarm:''' The ports of [[Principalities_of_Jarm_ports#Kavor_.28Northern_Principalities_of_Jarm.29|Kavor]] and [[Principalities_of_Jarm_ports#Vezak_.28Southern_Principalities_of_Jarm.29|Vezak]] remain closed to Imperial fleets.
* '''Sarcophan Delves:''' Imperial captains continue to be welcomed in the Delves. Fleets trading with the great port-city of [[Sarcophan_Delves_ports#Sarcophan|Sarcophan]] receive an additional dose of [[Marrowort]] and an additional dose of [[Imperial Roseweald]] on top of their normal production.
* '''Sarcophan Delves:''' Imperial captains continue to be welcomed in the Delves. Fleets trading with the great port-city of [[Sarcophan_Delves_ports#Sarcophan|Sarcophan]] receive an additional dose of [[Marrowort]] and an additional dose of [[Imperial Roseweald]] on top of their normal production.
* '''Sumaah Republic:''' Imperial captains are free to trade with the Sumaah Republic. Fleets visiting [[Sumaah_Republic_ports#Zemeh|Zemeh]] receive standard production.
* '''Sumaah Republic:''' Imperial captains are free to trade with the Sumaah Republic. Fleets visiting [[Sumaah_Republic_ports#Zemeh|Zemeh]] receive standard production.
* '''Grendel:''' The port of [[Everything_has_a_price#A_New_Destination|Oran]] is closed to Imperial fleets.
* '''Grendel:''' The port of [[Everything_has_a_price#A_New_Destination|Oran]] is closed to Imperial fleets.
* '''Iron Confederacy:''' The port of [[Iron_Confederacy_ports#Robec|Robec]] remains closed to Imperial fleets.-->
* '''Iron Confederacy:''' The port of [[Iron_Confederacy_ports#Robec|Robec]] remains closed to Imperial fleets. -->


==Mandates==
==Mandates==

Revision as of 14:50, 11 March 2023

Ribbon at the Gate.jpg
The Sentinel Gate is the gateway to adventure.

Overview

Winds of Fortune

Other Events

There are a number of other events and situations which are noteworthy, but which for whatever reason have not led to a full Wind of Fortune in their own right.

Winter Conjunctions

  • Conjunctions of the Sentinel Gate for the current event are on the Winds of War page

During the Winter Solstice there are a number of conjunctions of the Sentinel Gate that will allow Imperial heroes to visit locations around the Empire. Many are combat skirmishes against the Empire's enemies, but some are more diplomatic or investigative in nature. A list can be found on the Winds of War page for the event.

Trade Summary

Rather than spread this information out around the various foreign nations, we've collected it here for ease of reference.


Mandates

  • You can find details of the mandates, along with the rest of the Synod judgements, here.

Nine mandates were successfully upheld in the Imperial Synod. All mandates have been automatically enacted as long as the named priest has sufficient liao in their inventory before Downtime opens. Some mandates were upheld by their respective assemblies but not enacted.

Autumn Conjunctions

  • Last event there were a number of conjunctions of the Sentinel Gate; their known outcomes are listed here

During the Autu,n Equinox, there were a number of conjunctions of the Sentinel Gate identified by the Imperial prognosticators. In each case a band of Imperial heroes used that conjunction to travel to a location far from Anvil and intervene in a ongoing situation. These are the known outcomes of those conjunctions.