Bulging at the Seams
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The enchantment is reasonably subtle, but those working the mine will become aware of the magic sporadically. They might scent smoke, ash, hot metal, or hear the sound of thumping machinery just on the edge of hearing. They will occasionally spot flickering flames out of the corners of their eyes, or imagine there are more people working alongside them than there actually are. | The enchantment is reasonably subtle, but those working the mine will become aware of the magic sporadically. They might scent smoke, ash, hot metal, or hear the sound of thumping machinery just on the edge of hearing. They will occasionally spot flickering flames out of the corners of their eyes, or imagine there are more people working alongside them than there actually are. | ||
There may even be occasional encounters with minor spirits of the Autumn realm – especially the [[Estavus|Mountain of Shikal]] – who might provide helpful warnings of potential collapses or (very rarely) suggestions of the best direction to start new tunnels. | There may even be occasional encounters with minor spirits of the Autumn realm – especially from the [[Estavus|Mountain of Shikal]] – who might provide helpful warnings of potential collapses or (very rarely) suggestions of the best direction to start new tunnels. | ||
Regardless of the exact experience the ritual evokes, the end result of the enchantment is that significantly more ore will be extracted from the mine over the coming months. | Regardless of the exact experience the ritual evokes, the end result of the enchantment is that significantly more ore will be extracted from the mine over the coming months. | ||
Revision as of 22:39, 7 August 2025
Rules
Autumn Magnitude 6
Performing the Ritual
Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a mine. The character who controls the target personal resource must be present throughout.
This ritual is an enchantment. A target may only be under one enchantment effect at a time.
Effects
At the start of the next event, the target mine produces an additional six ingots of material. The additional materials are always of the same type as the basic mine, regardless of any improvements.
When the ritual is cast, the owner of the mine experiences a short-lived roleplaying effect; for at least the next hour you become very focused on any task you undertake, and feel an urge to involve as many nearby people as possible in whatever endeavour it is they are undertaking.'
If the owner of the resource does not attend the next event, then the additional production provided by the resource is still added to that character's inventory.
Additional Targets
This ritual can affect additional mines in the same territory. Each additional mine increases the magnitude by 4. The character who controls each mine must be present throughout the ritual.
Description
This ritual was codified in 383YE at the Icy Crag of the Eternal Sun, under the guidance of Ceinwen of the Eternal Family, the Master of Ice and Darkness. It was based on work originally performed by the late Marcher magician Quay Stone of House Stone. It became part of Imperial lore during the Summer Solstice 387YE following a declaration by Arsenio Sanguineo Rezia di Tassato, Grandmaster of the Golden Pyramid.
The magic infuses a mine with the power of the Autumn realm. The main focus of the enchantment is on the miners themselves rather than the tunnels and galleries where they work. They find it easy to focus their minds on the task at hand, and become supernaturally aware of their fellow miners. A team can work together in complete silence, each member instinctively anticipating the needs and intent of those they work beside. This greatly increases efficiency, as well as reducing the risks of working underground.
As the workers bond together, they also gain a serendipitous capacity to strike out in just the right direction to find new veins of metal, and adept at following existing veins until they are completely worked out.
The enchantment is reasonably subtle, but those working the mine will become aware of the magic sporadically. They might scent smoke, ash, hot metal, or hear the sound of thumping machinery just on the edge of hearing. They will occasionally spot flickering flames out of the corners of their eyes, or imagine there are more people working alongside them than there actually are.
There may even be occasional encounters with minor spirits of the Autumn realm – especially from the Mountain of Shikal – who might provide helpful warnings of potential collapses or (very rarely) suggestions of the best direction to start new tunnels.
Regardless of the exact experience the ritual evokes, the end result of the enchantment is that significantly more ore will be extracted from the mine over the coming months.
Common Elements
The main focus of the ritual is, perhaps unsurprisingly, the people who own the mines to be enchanted. The ritualists might anoint them with oil or ash, or mark them with the Rune of Wealth or the Rune of Dominion. Samples of the metal that their mine produces may be used as an additional focus – attuning the magic to the ore that will be recovered over the coming months.
Hearth magics and symbols associated with good fortune and Prosperity are also resonant with the ritual, such as shedding small amounts of blood or offering a cup or bowl of wine or mead to the targets - especially when this involves one or more coins or polished gemstones.
The names of figures associated with mining may be invoked – in the Marches in particular the name of Jonah Gold would resonate with the power of this ritual.