Blood-dimming Tide
(Created page with "{{stub}} ==Description== These rods allow a magician who fights on the front lines to heal herself and an ally without needing to leave the fray. They are equally useful to th...") |
mNo edit summary |
||
Line 10: | Line 10: | ||
[[Category:Magic Items]] | [[Category:Magic Items]] | ||
[[Category:Rods]] | [[Category:Rods]] | ||
Revision as of 15:50, 7 January 2013
This is a placeholder page for content that PD are actively working on.
Description
These rods allow a magician who fights on the front lines to heal herself and an ally without needing to leave the fray. They are equally useful to the dedicated battlefield healer who risks being hurt while getting to his patients, and to the war witch who fights alongside the other nobles of his house.
Rules
- Form: Rod.
- Effect: Once per day when you cast the swift heal spell on a target, all your lost hits are restored as well.
- Materials: Crafting a blood-dimming tide requires eleven ingots of weltsilver, seven ingots of tempest jade and five measures of iridescent gloaming. It takes one month to make one of these items.