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==Referees==
==Referees==
Our referees are one of the most visible roles we have, helping players engage with and enjoy the game, throughout time in. They offer friendly advice, carry out functional tasks recording in-game actions using our tablets, and step in to ask questions when it seems that someone might not be playing by the rules.  These are full-time volunteer roles and whilst you will be able to take breaks when you need them, you will not be able to play a character taking part in the game alongside your role as a ref.  
We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.


Many of our refs specialise either as a field ref - who build up an in-depth knowledge of the most commonly cast rituals, or commonly used items, particularly those that interact with plots in order to answer queries quickly and efficiently - or as a skirmish ref - who are experts in watching combat and being able to see whether players are abiding by the rules; make judgements about how hard they are hitting; decide whether they are fighting in a safe location, and know to de-escalate conflict between players (rather than characters) if it arises. You may either request to join the team as one or the other type of ref, or join as non-specialised and try out both. You will be given the opportunity to spend a good deal of your first event shadowing other referees to get used to reffing Profound Decisions style.
Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.
 
All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.
 
No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.
 
On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!
 
On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements.  


===How much of the event will you see?===
===How much of the event will you see?===
* '''You will be unlikely to play a character, but may enjoy the event facilities around the responsibilities of your volunteering role'''
* '''You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.'''


===Requirements===
===Requirements===
* '''Excellent customer service skills'''
* '''You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.'''
* '''Have either a year's experience as an Empire player OR significant experience of reffing other systems and be prepared to learn the core Empire rules thoroughly before your first event'''
* '''We would love you to have either experience as an Empire player OR experience of reffing other systems.'''
* '''Take instructions well, but be prepared to take your own initiative from one task to the next'''
* '''We would need you to learn the core Empire rules around commonly used items and actions before your first event'''
* '''Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database'''
* '''Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database'''
* '''Be comfortable walking long distances over the course of the event to reach the players who need a referee in all different areas of the field'''
* '''Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.'''
* '''Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon'''
* '''Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon'''


If you would love to ref, but can't meet the walking requirement do let us know. We may be able to find a place for you to referee from a static spot like the Imperial Regio.


==Crew Welfare Deputy Head==
==Crew Welfare Driver/team member ==
The crew welfare team is responsible for making sure the crew is fed and looked after. This includes curating and arranging Morrisons deliveries for the event.
 
Empty the hut and comprehensively clean it in preparation for the week ahead. This includes sweeping, mopping and evicting spiders. Check previous stock expiry dates and set out the hut in a manner that makes everything easy to find.
We’re looking for someone who will be comfortable driving a large Luton van and helping in crew welfare when needed. 
Take delivery of Booker order and redistribute. This can involve long hours of carrying, counting, and arranging. Take in Morrisons' delivery and put away.
 
Ensure the hut and tent are clean, tidy and well-stocked during the event. This includes heavy lifting and carrying, food preparation, and providing information on which foods are gluten free, vegan, etc. Put out a lunch buffet and keep stocked up. Liase with other teams and travel to local Booker to replenish stock.
The main focus of this position is to drive to the local Booker wholesale with a list from various departments and the deputy head of crew welfare to restock the tavern, crew welfare and any other teams who request items. This may include multiple stops.
Edit Morrisons order to reflect stock requirements. At the end of the event pack down any leftover stock and put away for use at the next event.
 
If you are not required to drive for the event you will be asked to help out generally in crew welfare
making sure the crew is fed and looked after. expect some sweeping, mopping and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up.
 
You don't need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.  
 
Having your own van is not required as there is a PD van available, but having your own would be an advantage.
 
===How much of the event will you see?===
*'''As a driver and member of crew welfare there will be plenty of opportunity to see the game. When required to drive you will be busy for a solid 3 hours but will then be able to rotate with the rest of the crew members to play the game. '''
 
===Requirements===
*'''Be on-site from early Friday morning until Sunday morning '''
*'''Be comfortable wearing a radio and earpiece when required '''
*'''A standard driving license '''
 


You don't need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.
==Security==
Live roleplaying events are generally relaxed and friendly environments so we work with a small SIA registered security team. We supplement that team with volunteer marshals who work alongside security and help them keep a watchful eye on the site each night.  We have spaces for both SIA registered security and volunteer marshals at present, in order to cover all our night shifts well and make it possible for each team member to have one night off.  
 
The team covers Thursday, Friday and Saturday nights from 01:00 to 08.30 in the morning. Depending on your need for sleep, you can get quite a lot of play as a character in the game fitted in around your shifts, though you do need to make sure you save enough energy to do the job well. The team work closely with first aid, and with the conduct team and participant welfare, in order to make sure everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk and dealing with other issues as they arrive.


===How much of the event will you see?===
===How much of the event will you see?===
*'''As deputy head you will be working for the full week and be kept very busy most days. There is the chance to socialize and play your character after 4pm.'''
* '''Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event"


===Requirements===
===Requirements===
* '''Be confident managing people'''
* '''Be able to work 1 am - 8.30 am shifts on security, either 2 (when we have enough cover) or 3 nights per event (Thurs, Fri, Sat)'''
* '''Be on-site on Tuesday morning until Monday'''
* '''Be able to walk around the site as part of that shift'''
* '''Be comfortable wearing a radio and earpiece when required'''
* '''Be sober for your shift in order to be a fully responsible team member'''
* '''A standard driving license'''
* '''Be able to do physical tasks such as assisting carrying a person'''
 
 
==Costume==
 
The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field.
During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible & organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events
 
===How much of the event will you see?===
 
*'''Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.'''
 
===Requirements===
 
*'''Be available from Thursday afternoon to help setup the costume department'''
*'''Be available for an hour after time out for take down and packing'''
*'''Have a good understanding of the costume briefs for each nation'''
 


==NPC==
==Props==
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it's much harder! We need you to have a solid grasp of ''all'' the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you're familiar with the setting.
The Props department is responsible for organising and maintaining PD's props and assisting with prop requests from the running plots of each event.
Our props are sorted into numbered & labeled storage crates which many of the plot & plot production crew members will access throughout each event.
Once the plot is finished the props team will return everything back into it’s boxy home.


You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.


All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialize in-character if you want to, but you can't be an NPC and play the game. We also operate a permanent crew system, so while you're welcome to resume playing in the future if you want to, but you can't switch back and forth being playing and NPCing from one event to the next.
Between events & occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills.
There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.


===How much of the event will you see?===
===How much of the event will you see?===
'''As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.'''
 
*'''Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.'''


===Requirements===
===Requirements===
* Be available from Friday afternoon – pre-event briefing is at 4pm
* Be available for an hour after time out for take down and packing
* Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems
* Be up for cycling through a variety of roles over the weekend, on your own and as part of groups


==Tavern==
*'''Be available from Thursday afternoon to help setup the props department'''
We have a dedicated team to work the Empire tavern - serving drinks to our thirsty players! Ideally you'll be on site on Thursday, as shifts start Thursday evening. You must be available for a shift on Friday evening and another one on Saturday as a minimum. The job involves being in-character and chatting with players who are roleplaying in the bar while you are serving drinks.
*'''Be available for an hour after time out for take down and packing'''
*'''Comfortable with lifting & shifting some relatively heavy storage crates'''
*'''Have a good understanding of the visual briefs of each nation'''
 
 
==Skirmish Team==
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!
 
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.
 
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!
 
The extra cool bits: "You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!"


===How much of the event will you see?===
===How much of the event will you see?===
'''As a member of the tavern team you'll be working shifts throughout the event. You'll be in-character and have opportunities to roleplay with other players throughout, and you'll also get time-off from your shifts, when you can enjoy playing the game as a player.'''
* '''You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.


===Requirements===
===Requirements===
* Be available from Thursday evening if possible – we need to staff the bar and get ready to open on Thursday evening
* '''This role involves considerable physical exertion, involvement in LRP combat, and frequent running'''
* Be available for a shifts throughout the weekend on a rota, allowing for time off
* '''This role includes frequent changes of kit, armour, and makeup'''
* Enjoy working in a bar environemtn and be comfortable chatting with players while serving drinks
* '''This role requires wearing latex masks for extended periods of time'''
* '''You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct'''
* '''You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters'''
* '''You will assist with set-up and take-down of team kit and the battlefield areas before and after the event'''
* '''Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team'''
 
 
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==Traffic Team==
==Traffic Team==
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===Requirements===
===Requirements===
* '''Be on-site on Thursday morning and until Sunday evening'''
* '''Be on-site on Thursday morning and until Sunday evening'''
* '''Be prepared to walk long distances in all weathers'''
* '''Be prepared to walk long distances in all weathers'''
* '''Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done'''
* '''Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done'''
* '''Be polite when directing players around site'''
* '''Be polite when directing players around site'''
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==Makeup==
==Makeup==
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The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.
The make-up team work before the events helping to plan and arrange new make-up and prosthetic purchase in preparation for upcoming plots, but most of the work takes place during time-in of the event.


We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You'll be liasing with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event.  
We need volunteers from an hour before time in on Friday up until an hour after Time out on Sunday. You'll be liaising with the rest of the make-up team to ensure we have appropriate cover during the event. While you may have some time on the field in character this role is not suitable for someone wishing to play the event.  


===How much of the event will you see?===
===How much of the event will you see?===
* '''You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role'''
* '''You will be unlikely to play a character other than the occasional NPC, but may enjoy the event facilities around the responsibilities of your volunteering role'''


===Requirements===
===Requirements===
* '''Crew throughout the event rather than playing'''
* '''Crew throughout the event rather than playing'''
* '''Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule'''
* '''Bring enthusiasm and energy to producing good quality make-up and prosthetics to a tight time schedule'''
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* '''Be prepared to time in late on Friday.'''
* '''Be prepared to time in late on Friday.'''


==Site Crew==
We’re looking for more recruits for the site crew team, the ones generally referred to as “the Red Caps.” 
This team is responsible for preparing the site before the event and for clearing the site afterwards. This includes erecting and dropping the PD tents that are deployed as well as numerous other jobs like collecting benches and rubbish bags. We also get called in when the going gets tough and the weather gets bad, helping out players and all the other PD teams to make the game happen, no matter what the conditions are. We are the face of PD in the field before and after the event.
We work hard before the event to set up and after the event too. However, while the event is running most of the site crew get to play a character and join in with the game.
Being part of the Red Cap Team means being able to make lots of fun out of hard work - but it isn’t for everyone. We have a lot of practically capable people - if that’s you, great - but you don’t have to be very strong (or a tent expert) to be useful. What you do need is a degree of emotional and physical stamina - we work through good and bad weather and everyone on the Red Hats team shares the job of being committed and focused.
===How much of the event will you see?===
*  '''As site crew you are on-call for a lot of the event in case of emergency, you can also play a character and take a full part in the game around your shifts before and after the game'''
===Requirements===
* '''Be on-site on Thursday morning and until Monday (or longer if you can)'''
* '''Be prepared to carry out physical work in all weathers'''
* '''Be prepared to time in a little late on Friday and finish playing a little early on Sunday when necessary to get the job done'''
* '''Be prepared to walk away from role-play in an emergency in order to carry out your crew role.'''
* '''Take instructions well, but be prepared to take your own initiative from one task to the next'''
* '''Be willing to learn new skills (or apply existing skills to new ways of working)'''


==Encounter Tents==
==Encounter Tents==
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==Skirmish Team==
==Skirmish Team==
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters during skirmishes and battles. The skirmish team run in two groups to deliver as many combat encounters for players as we can during the event. The more orcs we can muster for skirmishes, the more players can join skirmishes and have fun fighting for the Empire.
We need more people to join our [[Plot_crew#Skirmish|skirmish team - The Hundred]] - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!


The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also crew as human bandits, magical heralds and fearsome monsters. It can be an exhausting experience, but as a team, we look after each other and make sure we don’t push ourselves too far. We stop work each evening at 10 pm, then run through the brief for the battle the next day. After this is done there is time to rest and relax with the rest of the team or head in character to enjoy Anvil.
The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.


Ideally, we are looking for people who already have experience playing or crewing LRP, both large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of and what we as crew are trying to achieve. Being a competent fighter is useful, as is being able to lead a small unit of fighters, but these are not essential; being able to roleplay is however an essential thing we need!
Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!


The extra cool bits: 'You get to play the varied threats faced by the players!; Access to the Empire arsenal of weapons and armour for monstering with; Support from the rest of the team on creating cool orc tribe costumes and kit
The extra cool bits: "You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!"


===How much of the event will you see?===
===How much of the event will you see?===
* '''You will be skirmishing during most of your event, but you may occasionally play a character as well as using event facilities between skirmishes
* '''You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.


===Requirements===
===Requirements===
* '''This role involves considerable physical exertion, LRP combat and frequent running'''
* '''This role involves considerable physical exertion, involvement in LRP combat, and frequent running'''
* '''This role includes frequent changes of kit, armour and makeup'''
* '''This role includes frequent changes of kit, armour, and makeup'''
* '''Able to wear a latex orc mask for extended periods'''
* '''This role requires wearing latex masks for extended periods of time'''
* '''Can understand and follow the Empire LRP rules, especially those relating to combat'''
* '''You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct'''
* '''Work with our battle team, referees and writers to deliver exceptional combat encounters'''
* '''You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters'''
* '''Help with set-up and take-down of the plot area if you are on-site before or after the event'''
* '''You will assist with set-up and take-down of team kit and the battlefield areas before and after the event'''
* '''Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team'''


==Security==
Live roleplaying events are generally relaxed and friendly environments so we work with a small SIA registered security team. We supplement that team with volunteer marshals who work alongside security and help them keep a watchful eye on the site each night.  We have spaces for both SIA registered security and volunteer marshals at present, in order to cover all our night shifts well and make it possible for each team member to have one night off.
The team covers Thursday, Friday and Saturday nights from 01:00 to 08.30 in the morning. Depending on your need for sleep, you can get quite a lot of play as a character in the game fitted in around your shifts, though you do need to make sure you save enough energy to do the job well. The team work closely with first aid, and with the conduct team and participant welfare, in order to make sure everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk and dealing with other issues as they arrive.
===How much of the event will you see?===
* '''Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event"
===Requirements===
* '''Be able to work 1 am - 8.30 am shifts on security, either 2 (when we have enough cover) or 3 nights per event (Thurs, Fri, Sat)'''
* '''Be able to walk around the site as part of that shift'''
* '''Be sober for your shift in order to be a fully responsible team member'''
* '''Be able to do physical tasks such as assisting carrying a person'''
==Litter Picking==
We're looking for a few more recruits to join the site crew team to do the litter-picking of the site after the event. The huge majority of our players are really good at cleaning up after themselves - but we still need to sweep the site to try and pick up the missed tent pegs and the bits of rubbish that have been missed or blown. There is always some rubbish that has blown into the farm ditches, and they need to be picked clean.
It's not a difficult job, and it's not unpleasant for the most part, though it's not a job for the extremely squeamish as there is the odd piece of litter that is unsavoury in nature. There are litter pickers and gloves available for every member of the team. You do need to be able to walk long distances since you need to walk back and forth across the fields repeatedly.
You don't have to be on-site early unless you want to be, but you will need to stay an entire extra day after the event finishes. We can only litter pick the site properly once everyone has left, so we need the team to start Sunday evening but work through most of Monday to get the job done quickly and efficiently.
During the event, you're free to play a character and join in with the game as any other player would.
===How much of the event will you see?===
* '''As one of the litter pickers, you will be working after the game on Sunday and then Monday through to the afternoon. This will leave the weekend free to play a character.'''
===Requirements===
* '''Remain on site until Monday afternoon'''
* '''Be prepared to work in all weathers'''
* '''Be happy to walk long distances.'''


==Magistrates==
==Magistrates==
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The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.
The magistrates are official Imperial characters who operate the legal system, conducting trials and overseeing the application of the law. Their role is to involve players in the legal process as thief-takers, detectives and militia etc. The point of the magistrates is to do everything in-character, to make murder as difficult to get away with as humanly possible. The goal is to redress the balance of games in which murder is trivial and the cheapest solution to any political problem. Empire is intended to provide a PvM game for players combined with a PvP political game. The magistrates exist to try to ensure that most conflict between players remains political. It is possible for a magistrate to play other roles some of the time if they wish.
   
   
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skullduggery and a sense of drama for making court scenes dramatic.
Being a magistrate requires some charisma and personal presence. The magistrates have the full backing of the setting, but that will not serve if they cannot get the support of the majority of players. Magistrates need to be unbiased and although they are encouraged to play the role on an ongoing basis they should avoid becoming embroiled in the politics of the game; like all civil servants they are compelled to remain honest and impartial by the magical power of the oaths they have sworn. Being a magistrate is a great role for anyone with an intuition for skulduggery and a sense of drama for making court scenes dramatic.
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We are looking for one or two other magistrates.
We are looking for one or two other magistrates.
==NPC==
The NPCs are there to bring the Empire setting to life and try to make each event as dramatic and engaging as possible. To do that - we need good NPCs that are capable of playing a multitude of different parts throughout a weekend. This isn’t ‘easier’ than playing - it's much harder! We need you to have a solid grasp of ''all'' the nations of the Empire, and you’ll be working with detailed briefs that may involve magic, finance, diplomacy and foreign nations. It really helps to be an experienced roleplayer and is vital that you're familiar with the setting.
You only need to be on site shortly before the event starts, and while we ask that you help with the takedown of the monster tent before leaving, this usually only takes an hour or so after time out, so being an NPC is a great role for anyone who wants to be right in the heart of the game but cannot get to the event early or stay late.
All our plot crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will get a chance to take a few hours off each event to get out and socialize in-character if you want to, but you can't be an NPC and play the game. We also operate a permanent crew system, so while you're welcome to resume playing in the future if you want to, but you can't switch back and forth being playing and NPCing from one event to the next.
===How much of the event will you see?===
'''As an NPC, plenty of it, but as a player, you might only get a couple of hours over the whole weekend, if there’s time. We do try and allow for people to go and socialise, but your main focus should be on your NPC roles.'''
===Requirements===
* '''Be available from Friday afternoon – pre-event briefing is at 4pm'''
* '''Be available for an hour after time out for take down and packing'''
* '''Have a solid knowledge of the Imperial Nations, and preferably the magic and economy systems'''
* '''Be up for cycling through a variety of roles over the weekend, on your own and as part of groups'''






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Latest revision as of 15:40, 12 April 2024

Overview

Crewing can be an amazing experience - but it's not for everyone - and in particular, we have to make sure we have the right people who can work together and gel as a team. We're always keen to talk to anyone who is interested in crewing so that they can find out if it's something they want to do and we can see if there is a place for them on the team. So if you're interested in one of the roles below, do get in touch with our crew manager Kate Rogers - we'll give you a quick interview and see if we can offer you a place on the team.

All our crewing roles are for volunteers - but you won't need a ticket, we'll feed you throughout the event, and there is a big crew party on the last day for everyone who is helping take the event down. Ultimately the real benefit of crewing is that you'll be part of an amazing team of people and can take pride in your role in creating the Empire events that players love. You'll be part of the biggest LRP event crew in the country (there are over 300 of us!), working with incredibly talented people, and hopefully having an amazing time.

The crew roles described below are specific areas that we are actively looking to fill at this time, so if they sound interesting then it's definitely worth contacting us to discuss it. If you're interested in helping with something that isn't listed below then it may still be worth getting in touch, but bear in mind that we may already have enough people helping out in that area.

Plotredhat.jpg
Plot Tent Set-up

GOD Team

The Games Operation Desk (GOD) operates as the main contact point for players and crew throughout the event. We’re responsible for handling a wide variety of game administration, from handing out packs and recording rituals to recording lost property and helping new players create their first characters.

There are a variety of roles within the GOD team depending on your skills and interests. Some will be largely computer-based (our “front desk” crew), but not all. GOD crew handle large amounts of in-character resources and sometimes out-of-character cash, so it’s important that we’re known and seen to be trustworthy. Ideally, GOD crew will be around from Thursday to help with setting up GOD and handing out packs, but the key work is from Friday lunchtime to a few hours after time-out on Sunday.

How much of the event will you see?

  • GOD operates throughout the event, although we have a rota to ensure everyone gets breaks and the chance for those who want to take some R&R

Requirements

  • Good customer service skills
  • Take instructions well, but be prepared to take your own initiative from one task to the next
  • If you have an R&R character, being confident you can keep the information you learn in GOD separate from your character’s knowledge

While it’s unnecessary for all our GOD crew, being comfortable using a radio and a computer are significant bonuses.

Referees

We are recruiting for our referee team. The Empire referees are one of the most visible and essential parts of the game, covering everything from battle field safety to bonding items, via rituals, poisonings and all sorts of shenanigans on the way.

Very roughly there are two types of referee role, you can both both, mostly one and dabble in the other or just one! The Field covers Anvil and Skirmish covers battles, skirmishes, encounters and most combat.

All referees are armed with a PD supplied tablet to look up rules for clarification and log player actions. You will also have a radio and ear-piece so you can communicate with the rest of the team. Back up and support is always on hand.

No one is ever thrown in without training and support, for your first event you will be teamed up with another member of the team who help you learn and make sure your confident and secure in the role.

On the Field you will be responding to player needs. This could be based in the Regio or the Ref Access Tent in the Dawn/Wintermark field or roving free range around Anvil as needed. The referees on the field are answering player queries, processing bindings, rituals and things that need data base queries. The tablet walks you through the process, you just need to enter the correct numbers! You get an opportunity to see all sides of the players games and know all the exciting and sneaky things going on!

On Skirmish you will become an expert in managing combat safety and applying the combat rules. This is a physical job, you will need to travel between God, Monster, the skirmish woods and field on a regular basis covering all the terrain in between and keeping up with player movements.

How much of the event will you see?

  • • You will be unlikely to play a character but opportunities to take on small roles in other departments can be arranged, e.g. plot writing, monstering, field NPCing with the Civil Service.

Requirements

  • You will be one of the main faces of the game and a lot of the work is customer service based. Being polite, approachable and knowing when to escalate is essential.
  • We would love you to have either experience as an Empire player OR experience of reffing other systems.
  • We would need you to learn the core Empire rules around commonly used items and actions before your first event
  • Be comfortable wearing a radio and earpiece at all times and using a tablet to record entries in a database
  • Being a referee can involve walking long distances as you cover the space of Anvil and will often be moving between player camps and God. There are places for referees with more static roles in the team with the Regio, Ref Access Tent and God bases.
  • Be on-site on Friday at 3 pm until the end of the event at 3 pm on Sunday afternoon


Crew Welfare Driver/team member

We’re looking for someone who will be comfortable driving a large Luton van and helping in crew welfare when needed.

The main focus of this position is to drive to the local Booker wholesale with a list from various departments and the deputy head of crew welfare to restock the tavern, crew welfare and any other teams who request items. This may include multiple stops.

If you are not required to drive for the event you will be asked to help out generally in crew welfare making sure the crew is fed and looked after. expect some sweeping, mopping and occasional evicting of spiders/wasps. Help Check stock expiry dates and setting out the hut in a manner that makes everything easy to find. Help redistribute booker stock. Preparing and putting out a lunch buffet and keeping it stocked up.

You don't need any experience to join the crew welfare team, you just need to enjoy talking to people. The hut is a very small area and can get quite busy at times, so volunteers with small children will need to find an area away from the hut to keep them occupied due to health and safety concerns.

Having your own van is not required as there is a PD van available, but having your own would be an advantage.

How much of the event will you see?

  • As a driver and member of crew welfare there will be plenty of opportunity to see the game. When required to drive you will be busy for a solid 3 hours but will then be able to rotate with the rest of the crew members to play the game.

Requirements

  • Be on-site from early Friday morning until Sunday morning
  • Be comfortable wearing a radio and earpiece when required
  • A standard driving license


Security

Live roleplaying events are generally relaxed and friendly environments so we work with a small SIA registered security team. We supplement that team with volunteer marshals who work alongside security and help them keep a watchful eye on the site each night. We have spaces for both SIA registered security and volunteer marshals at present, in order to cover all our night shifts well and make it possible for each team member to have one night off.

The team covers Thursday, Friday and Saturday nights from 01:00 to 08.30 in the morning. Depending on your need for sleep, you can get quite a lot of play as a character in the game fitted in around your shifts, though you do need to make sure you save enough energy to do the job well. The team work closely with first aid, and with the conduct team and participant welfare, in order to make sure everyone stays safe whilst enjoying the event. In bad weather conditions, they are also responsible for securing tent structures that are at risk and dealing with other issues as they arrive.

How much of the event will you see?

  • Whilst getting enough sleep to cover your shifts is a priority, you may spend time between shifts playing a character and enjoying the event"

Requirements

  • Be able to work 1 am - 8.30 am shifts on security, either 2 (when we have enough cover) or 3 nights per event (Thurs, Fri, Sat)
  • Be able to walk around the site as part of that shift
  • Be sober for your shift in order to be a fully responsible team member
  • Be able to do physical tasks such as assisting carrying a person


Costume

The Costume team works closely with the NPC team to ensure they are maintaining the consistency of kit briefs entering the player field. During events the costume team manage the setup and take down of wardrobe, keep the kit rails tidy, accessible & organised. They are also in charge of creating, acquiring and repairing kit, typically during the downtime between events

How much of the event will you see?

  • Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.

Requirements

  • Be available from Thursday afternoon to help setup the costume department
  • Be available for an hour after time out for take down and packing
  • Have a good understanding of the costume briefs for each nation


Props

The Props department is responsible for organising and maintaining PD's props and assisting with prop requests from the running plots of each event. Our props are sorted into numbered & labeled storage crates which many of the plot & plot production crew members will access throughout each event. Once the plot is finished the props team will return everything back into it’s boxy home.


Between events & occasionally during events specific prop requests will come in, and whilst it’s not the sole responsibility of the props department to facilitate these requests the role would suit someone with crafting skills. There are also ongoing efforts to create a searchable photo database, with photos being taken at each event during any downtime.

How much of the event will you see?

  • Plot Production crew are very busy throughout every event. This means that it is impossible to play an event and be a member of the plot crew. You will still get a chance to take some time off and socialise with friends, most likely towards the end of each day once the last remaining plots are run out.

Requirements

  • Be available from Thursday afternoon to help setup the props department
  • Be available for an hour after time out for take down and packing
  • Comfortable with lifting & shifting some relatively heavy storage crates
  • Have a good understanding of the visual briefs of each nation


Skirmish Team

We need more people to join our skirmish team - The Hundred - to bolster our numbers and help in delivering combat encounters at events. The Skirmish Team runs in two main groups to deliver large military engagements and smaller plot-heavy encounters for players. As the game has grown the need for more orcs, heralds, undead, and unusual monsters has increased. To continue improving on our current encounters we need a larger team to muster for skirmishes and deliver combat encounters so more players can participate and have fun fighting for the Empire!

The majority of the time we play barbarian orcs from the tribes that surround the Empire, but also portray magical heralds, fearsome creatures, shambling undead, the monstrous Vallorn, and unassuming human citizens with nothing to hide... It can be an exhausting experience but as a team we look after each other and make sure we don’t push ourselves too far. We stop work each evening by 10 pm, then run through a briefing for the battle the next day. After this is done there is time to rest and relax with the rest of the team, head in character to enjoy Anvil, or take on a volunteer role in late-night low-combat encounters. With a larger team, we will be able to support larger military encounters and additional slots for our Plot Team to deliver a whole host of plots in the skirmish areas, encounter tents and in Anvil itself.

Ideally, we are looking for people who already have experience playing or crewing LRP, both at large fests and smaller events. Experience of Empire LRP is not essential but will help make it easier to understand the encounters you are part of, and what we are trying to achieve. Being a competent fighter is useful, as is being able to lead others, but these are not essential; being able to roleplay is however an essential thing we need!

The extra cool bits: "You get to play the varied threats faced by the players; access to the Empire arsenal of weapons and armour for monstering with; support from the rest of the team on creating cool orc costumes and kit; training in how to safely fight and engage the players of the game in combat!"

How much of the event will you see?

  • You will be involved in encounters during most of your event, but will have plenty of breaks for rest and food. There is a chance to play your own character after battle brief is done each evening.

Requirements

  • This role involves considerable physical exertion, involvement in LRP combat, and frequent running
  • This role includes frequent changes of kit, armour, and makeup
  • This role requires wearing latex masks for extended periods of time
  • You need to understand and follow the Empire LRP rules, especially those relating to combat and conduct
  • You will work with team leaders our Battle Team, Referee Team and Plot Writers to deliver exceptional encounters
  • You will assist with set-up and take-down of team kit and the battlefield areas before and after the event
  • Where possible you should commit to crewing for an extended period of time (four events); it is not possible to alternate between playing and crewing as part of the Skirmish Team


Crew Links