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The Keeper of the Glorious Fountain is an [[Imperial title]] [[Construct_the_Glorious_Fountain_of_Dusk_and_Dawn|established]] by the [[Imperial Senate]] during Winter 378YE.
The Glorious Fountain was destroyed by the Druj during their invasion of Morrow after the Summer Solstice 382YE.
==Overview==
{{CaptionedImage|file=Steam Phase eruption of Castle geyser with double rainbow.jpg|title=This is an eruption of Castle Geyser in Yellowstone National Park|caption=The hot springs of Peregro are beautiful but dangerous as this steam plume suggests.|align=right|width=400}}
The Keeper of the Glorious Fountain was an [[Imperial title]] [[Construct_the_Glorious_Fountain_of_Dusk_and_Dawn|established]] by the [[Imperial Senate]] during Winter 378YE. The title was a [[sinecure]], requiring minimal responsibility but offering a regular income of crystal mana.  


The Glorious fountain of Dawn and Dusk is the basis for this [[sinecure]].
The sinecure involved custodianship of the [[#The Glorious Fountain of Dawn and Dusk|Glorious Fountain of Dawn and Dusk]], based around a series of geysers and hot springs in [[Morrow]]. While the day-to-day operation of the marvellous fountain was overseen by a small professional staff, the Keeper might still have been called upon to deal with any problems that are outside their area of expertise.
 
During the Spring Equinox 380YE, a plague of crystal-eating vermin saw the Seante commission [[Construct_Urizen_Sinecure_Outposts|white granite wards]] to help protect the Fountain, which had the unexpected outcome of adding additional production to the sinecure.
 
Shortly after the Summer Solstice 382YE, the fountain was destroyed by the Druj who tore it apart to claim its bounty of mana for themselves.


==Responsibilities==
==Responsibilities==
The Keeper has no particular responsibilities; they simply receive a bounty of [[Game_items#Mana_Crystals|crystal mana]] from the Glorious Fountain of Dawn and DUsk. If the Fountain were to be threatened in any way, it would be the responsibility of the Keeper to deal with those threats.
The Keeper had no particular responsibilities; they simply received a bounty of [[Game_items#Mana_Crystals|crystal mana]] from the Glorious Fountain of Dawn and Dusk. If the Fountain, or the hot pools from which it rises, were to be threatened in any way then it would have been the responsibility of the Keeper to deal with those threats. The Keeper might also have been called on to deal with any threats to the small staff who maintain the fountain; there was always some risk of problems with the [[vallorn]] or [[Therunin]] to the north.
 
__TOC__
==Powers==
==Powers==
The Keeper is an [[Imperial title]] that grants custodianship of a [[sinecure]].
With the destruction of the sinecure, the title no longer has any powers.
<!--
===Bounty of Mana===
===Bounty of Mana===
The Keeper receives an income of 9 crystal mana each season.
The Keeper of the Glorious Fountain gains custodianship of a [[sinecure]]. They receive an income of 9 crystal mana each season. -->
{{CaptionedImage|file=Tatiana.jpg|caption=Tatiana of the Auric Horizon, first <br/> Keeper of the Glorious Fountain|align=right|width=250}}
==Appointment==  
==Selection==
The Keeper of the Glorious Fountain was appointed by unanimous decision of the [[Urizen]] [[senator|senators]]. If a unanimous decision could not be reached, the title [[Appointments_by_the_Senate#National_Position|could have been appointed]] by the [[Imperial Senate]] instead.  
The Keeper is an Urizen [[Appointments_by_the_Senate#National_Position|national position appointed by the Senate]]. Under normal circumstances it will be appointed by unanimous vote of the Urizen Senators.


Because this is a national position, the title can only be held by an Urizen citizen.
The title could be held by an Urizen citizen. The Keeper had [[Imperial_title#Term_of_office|tenure]], and served until they die or step down. They could be [[revocation|revoked]] by the [[Assembly#General_Assembly|General Assembly]], the Urizen [[Assembly#The_National_Assemblies|National Assembly]], and by the [[Assembly#Assembly_of_the_Nine|Assembly of the Nine]].  


==Removal==
With the destruction of the fountain, the title still exists but has no powers. It will not be reappointed once the last holder dies, steps down, or is revoked.
The Keeper has [[Imperial_title#Term_of_office|tenure]] and serves until they die, step down or are [[revocation|revoked]].
{{CaptionedImage|file=Tatiana.jpg|caption=Tatiana of the Auric Horizon, first <br/> Keeper of the Glorious Fountain|align=right|width=250}}


The Keeper can be revoked by the [[The_Assemblies_of_the_Synod#The_National_Assemblies|Urizen national assembly]], the the [[The_Assemblies_of_the_Synod#The_General_Assembly|General assembly]] or the [[The_Assemblies_of_the_Synod#The_Assembly_of_Nine|Assembly of Nine]].
==The Glorious Fountain of Dawn and Dusk==
In western [[Morrow#Peregro|Peregro]] are found a series of geysers and hot springs, beneath which lay a nexus of powerful subterranean magic. The magic occasionally bubbled to the surface through the hot springs - on occasions when this happened, the waterspouts were transformed into pure superheated steam, rich with arcane potential. Harnessing the magic of the springs proved especially challenging until a talented [[Urizen_economic_interests#Architects|Architect]] named Camilla Sunspire proposed a unique way of harnessing the magic without damaging the magic - or risking an accidental explosion.  


==History==
Following her plan, an intricate arrangement of mithril-lined pipes would channel the flow of water from the largest spring into a specially constructed fountain. Designed with intricate pipes and valves, the fountain would rise to a crescendo at both dawn and dusk (rather than every four hours, twenty-seven minutes, as the natural geyser does). In addition to harnessing the magic of the pools, the mithril pipes caused an accretion of crystalline mana to form around the edges of the wide heat-resistant basin which could be harvested without risk.
During the Spring Equinox 379YE, the Senators of Urizen appointed Tatiana of Auric Horizon as Keeper of the Glorious Fountain.


[[Category:Imperial Titles]]
When Senator Cato proposed in Winter 378 that a sinecure be constructed, the work of Camilla Sunspire was brought to the Civil Service's attention and the delighted architect was invited to assist with the building project which was completed shortly before the start of the Summer Solstice 379YE.
[[Category:Urizen]]
__NOTOC__


<!-- Fountain
The fountain itself was maintained by a small staff, assisted by a cadre of ushabti designed specifically to work in the dangerous heat of the hot springs. In addition to collecting the crystal mana, cleaning the fountain's workings, and performing minor calibrations to the valves based on the average rainfall, the staff were kept busy extracting coins, debris and other mementos thrown into the fountain by travellers who do not understand its purpose - or the danger of one of these trinkets blocking one of the main pipes...
[15:53:43] Matt Pennington: In Morrow there exist numerous natural magical auras that remain untapped for a variety of reasons: one such in western Peregro cannot be tapped because it lies beneath a series of geysers and hot springs. This has long proven a challenge to Architects as to how one might tap the magic without ruining the natural phenomenon that lies above it.


Recently, a talented young journeyman named Camilla Sunspire proposed that the mana site should be foregone in favour of enhancing the beauty of the natural springs. She proposed an intricate arrangement of pipes to channel the flow of water into a fountain which would rise to a crescendo at both Dawn and Dusk (rather than every four hours, twenty-seven minutes, as the natural geyser). This was considered a very middling prospect because while the pattern of the fountains did accurately display both the time and the time of day, one would have to be very familiar with it to gain more information than by looking up at the sun.
In the end, the Druj tore the beautiful structure apart in a matter of days and permanently damaged the magical flows that gave the hot spring its special provenance. Much of the water was drained away, and the magic leeched from the subterranean nexus by the hungry Druj magicians.


While her work was initially dismissed, either inspiration struck or else she consulted another Architect who has elected not to claim joint credit. Her thesis grew to include an even more intricate network of mithril pipes that thrust down into the active magical field. By cycling the water through the magical field, a careful balance of trace elements would draw forth a portion of the energy which would coalesce into crystals over time in a series of fonts.
[[Category:Title]]
 
[[Category:Urizen]]
At this point, the Magi re-examined her proposal and found it to be both skillful and virtuous. When Senator Cato proposed in Winter 378 that a sinecure be constructed, the work of Camilla Sunspire was brought to the Civil Service's attention and the delighted Architect was provided with the budget and materials to prove herself.
<!-- Text from Ed Rolinson. -->
 
The duties of the Fountain Keeper include maintaining the balance of trace elements, performing minor calibrations to the valves based on the average rainfall, and selecting the 'seeds' around which the mana crystals will form. A small staff of ushabti are kept on hand to help extract coins, debris or other mementos thrown in by travellers who do not understand the fountain's purpose. -->

Latest revision as of 21:55, 27 June 2019

The Glorious Fountain was destroyed by the Druj during their invasion of Morrow after the Summer Solstice 382YE.

Overview

This is an eruption of Castle Geyser in Yellowstone National Park
The hot springs of Peregro are beautiful but dangerous as this steam plume suggests.

The Keeper of the Glorious Fountain was an Imperial title established by the Imperial Senate during Winter 378YE. The title was a sinecure, requiring minimal responsibility but offering a regular income of crystal mana.

The sinecure involved custodianship of the Glorious Fountain of Dawn and Dusk, based around a series of geysers and hot springs in Morrow. While the day-to-day operation of the marvellous fountain was overseen by a small professional staff, the Keeper might still have been called upon to deal with any problems that are outside their area of expertise.

During the Spring Equinox 380YE, a plague of crystal-eating vermin saw the Seante commission white granite wards to help protect the Fountain, which had the unexpected outcome of adding additional production to the sinecure.

Shortly after the Summer Solstice 382YE, the fountain was destroyed by the Druj who tore it apart to claim its bounty of mana for themselves.

Responsibilities

The Keeper had no particular responsibilities; they simply received a bounty of crystal mana from the Glorious Fountain of Dawn and Dusk. If the Fountain, or the hot pools from which it rises, were to be threatened in any way then it would have been the responsibility of the Keeper to deal with those threats. The Keeper might also have been called on to deal with any threats to the small staff who maintain the fountain; there was always some risk of problems with the vallorn or Therunin to the north.

Powers

With the destruction of the sinecure, the title no longer has any powers.

Appointment

The Keeper of the Glorious Fountain was appointed by unanimous decision of the Urizen senators. If a unanimous decision could not be reached, the title could have been appointed by the Imperial Senate instead.

The title could be held by an Urizen citizen. The Keeper had tenure, and served until they die or step down. They could be revoked by the General Assembly, the Urizen National Assembly, and by the Assembly of the Nine.

With the destruction of the fountain, the title still exists but has no powers. It will not be reappointed once the last holder dies, steps down, or is revoked.

Tatiana.jpg
Tatiana of the Auric Horizon, first
Keeper of the Glorious Fountain

The Glorious Fountain of Dawn and Dusk

In western Peregro are found a series of geysers and hot springs, beneath which lay a nexus of powerful subterranean magic. The magic occasionally bubbled to the surface through the hot springs - on occasions when this happened, the waterspouts were transformed into pure superheated steam, rich with arcane potential. Harnessing the magic of the springs proved especially challenging until a talented Architect named Camilla Sunspire proposed a unique way of harnessing the magic without damaging the magic - or risking an accidental explosion.

Following her plan, an intricate arrangement of mithril-lined pipes would channel the flow of water from the largest spring into a specially constructed fountain. Designed with intricate pipes and valves, the fountain would rise to a crescendo at both dawn and dusk (rather than every four hours, twenty-seven minutes, as the natural geyser does). In addition to harnessing the magic of the pools, the mithril pipes caused an accretion of crystalline mana to form around the edges of the wide heat-resistant basin which could be harvested without risk.

When Senator Cato proposed in Winter 378 that a sinecure be constructed, the work of Camilla Sunspire was brought to the Civil Service's attention and the delighted architect was invited to assist with the building project which was completed shortly before the start of the Summer Solstice 379YE.

The fountain itself was maintained by a small staff, assisted by a cadre of ushabti designed specifically to work in the dangerous heat of the hot springs. In addition to collecting the crystal mana, cleaning the fountain's workings, and performing minor calibrations to the valves based on the average rainfall, the staff were kept busy extracting coins, debris and other mementos thrown into the fountain by travellers who do not understand its purpose - or the danger of one of these trinkets blocking one of the main pipes...

In the end, the Druj tore the beautiful structure apart in a matter of days and permanently damaged the magical flows that gave the hot spring its special provenance. Much of the water was drained away, and the magic leeched from the subterranean nexus by the hungry Druj magicians.