Line 2: Line 2:
{{CaptionedImage|file=RegionsofMadruga.png|title=Madruga of the Jewelled Isles, home to merchantmen and corsairs and fluttering multicoloured sails|caption=Regions of Madruga|align=left|width=600}}
{{CaptionedImage|file=RegionsofMadruga.png|title=Madruga of the Jewelled Isles, home to merchantmen and corsairs and fluttering multicoloured sails|caption=Regions of Madruga|align=left|width=600}}
== Overview ==
== Overview ==
Madruga of the Jewelled Isles is the easternmost territory of the Brass Coast, running from the [[Kahraman]] mountains down to the Bay of Catazar. Down the coast of Madruga and [[Feroz]] the [[corsair|corsairs]] and merchantmen raise their sails, running goods to [[Bastion]] and [[Sarvos]], trading with foreign powers, and fighting off barbarian incursions.
Madruga of the Jewelled Isles is the easternmost territory of the Brass Coast, running from the [[Kahraman]] mountains down to the Bay of Catazar. Down the coast of Madruga and [[Feroz]] the [[corsair|corsairs]] and merchantmen raise their sails, running goods to [[Bastion]] and [[Sarvos]], trading with foreign powers, and fighting off barbarian incursions.<br><br>It is the most densely settled of the Freeborn territories; the nation began here, with the landing of the three sisters and their families at old [[#Atalaya|Atalaya]]. Over generations, their descendants spread across the mainland building and cultivating, until Madruga was tamed. Today, it is scattered with villages and small towns - the sprawling city [[#Siroc|Siroc]] even rivals the cities of [[the League]] in size and wealth.<br><br>It is the spiritual home of the [[Corsair|corsairs]]; many maritime families have lived on the islands of [[#Free Landing|Free Landing]] and [[#Calvos Sound|Calvos Sound]] since the earliest days of the Freeborn nation.<br><br>Madruga has not always been peaceful, however. The [[Grendel]] have attacked the islands and towns here for centuries; usually their fleets are intercepted at sea before they can do too much damage, but there have been times when their raiders have sacked coastal settlements. For a few harrowing months in the years before the foundation of the Empire, the Grendel swept in land here conquering [[#Lightsea|Lightsea]] and the islands, and threatening to burn Siroc. They were turned back after months of vicious fighting, but the memory of their attack is sometimes credited by historians as being a factor in the decision of the Freeborn to join the Empire.
 
==Recent History==
==Recent History==
== Major Features ==
== Major Features ==

Revision as of 08:51, 24 February 2015

This is a placeholder page for content that PD are actively working on.
Madruga of the Jewelled Isles, home to merchantmen and corsairs and fluttering multicoloured sails
Regions of Madruga

Overview

Madruga of the Jewelled Isles is the easternmost territory of the Brass Coast, running from the Kahraman mountains down to the Bay of Catazar. Down the coast of Madruga and Feroz the corsairs and merchantmen raise their sails, running goods to Bastion and Sarvos, trading with foreign powers, and fighting off barbarian incursions.

It is the most densely settled of the Freeborn territories; the nation began here, with the landing of the three sisters and their families at old Atalaya. Over generations, their descendants spread across the mainland building and cultivating, until Madruga was tamed. Today, it is scattered with villages and small towns - the sprawling city Siroc even rivals the cities of the League in size and wealth.

It is the spiritual home of the corsairs; many maritime families have lived on the islands of Free Landing and Calvos Sound since the earliest days of the Freeborn nation.

Madruga has not always been peaceful, however. The Grendel have attacked the islands and towns here for centuries; usually their fleets are intercepted at sea before they can do too much damage, but there have been times when their raiders have sacked coastal settlements. For a few harrowing months in the years before the foundation of the Empire, the Grendel swept in land here conquering Lightsea and the islands, and threatening to burn Siroc. They were turned back after months of vicious fighting, but the memory of their attack is sometimes credited by historians as being a factor in the decision of the Freeborn to join the Empire.

Recent History

Major Features

Siroc

The Sapphire, the City of a Thousand Sails, is acknowledged as the pre-eminent city of the Freeborn. It lies in Madruga close by the border with Feroz. Brightly-coloured tents extend Siroc out far beyond the small cluster of stone buildings that make up the heart of the city. Sails of all shapes and sizes fill the sheltered bay, which is guarded by a series of iron woven nets and chains bought at great expense from the forges of Wintermark.

Siroc is the site of the Glass Parador. The Mistress of the Glass Parador is an Imperial title appointed each Summer by Freeborn citizens who control fleet personal resources.

Atalaya

The town of Atalaya in Free Landing marks the plave where the Brass Coast was born; the first landing of the three sisters and their families. Built around the side of a secluded cove, the seas around the island that shares it's name are a navigational nightmare. Before the Shining Pillar was built, reaching the hidden docks of Atalya was a eat to tax the most skilled ship's crews. Today, the landwards channel has been widened, but is protected by hidden obstructions that only the Freeborn pilots know well.

Atalaya is the oldest Freeborn settlement in the Brass Coast, but it's prominence was eclipsed centuries ago by Quzar. Today, it is a place of pilgrimage for many Freeborn followers of the Way - there are a number of shrines and temples dedicated to Pride and Vigilance here. It is also known for it's deep natural harbour - many ships of the Freeborn fleet count Atalaya as their home port.

Following a motion at the first Imperial Senate session in Winter 376YE, work began to expand the docks of Atalaya. Under the guidance of Miroslav, Senator for the League city of Sarvos, many wains of white granite and weirwood were committed to building both a massive seawall, and a great Imperial shipyard equipped with drydocks, poweful cranes for loading and unloading, and expanded warehouses and work spaces. Completed shortly before Autumn 377YE, the shipyard provides significant benefits to the Freeborn ships based in Madruga.

The Spider's Dream

An elegant bridge spans the river Vassa here, connecting Trivento to the Brass Coast. It is a marvellous piece of engineering that resembles a spider's web. There is a toll to pay, or you can take the long way around. Unfortunately, time has not been kind to the Spider's Dream. Resources initially used to maintain it were siphoned off in the time of Emperor Walter, and the bridge became increasingly dangerous to cross. In Spring 377YE, however, the Imperial Senate took steps to ensure it's restoration to full functionality - reinstating the Imperial Title of Spider's Tollkeep in the process and heading off potentially unpleasant implications for the people of both Sarvos and Madruga.

The Lyceum

The Lyceum was established during the reign of Empress Aenea on an island east of Siroc. It is a centre of arcane learning in the Empire, and the Dean of the Lyceum maintains sumptuous apartments here. Approach to the island is carefully controlled by the magicians and professors, and the most promising magicians are invited to study or teach there.

Regions

Calvos Sound

The town of Calvos stands on the shores of Calvos Sound. The slopes outside the town are rich with grapes, and the fine wins produced here travel all over the Empire. Even the sommeliers of the League pay well for a Calvos vintage. The Exemplar Zemress i Ezmara i Erigo was born here towards the end of the second century YE, and her ship The Kraken's Bane is housed at a special dry dock here, a destination for many pilgrims of Prosperity - even those from as far afield as the Sumaah Republic.
Keywords: Coastal

Free Landing

The sprawling islands that form the region of Free Landing are diverse and well-settled. The islands here were the first home of the Freeborn - the town of Atalaya marks the spot where the Brass Coast proper began. The waters between the islands have a reputation for being treacherous and difficult for foreign captains; during the reign of Empress Aenea the Empire built a great lighthouse here called The Shining Pillar. This massive white-and-gold tower is one of the most prominent landmarks in the Empire often adopted by Freeborn sailors as a symbol of the Brass Coast as a whole; when they can see the beacon of the Shining Pillar, they know ther are home.
Keywords: Coastal

The Great Grasses

Lightsea

Quzar, a bustling port town of white towers and stained glass that is sometimes described as the soul of the Brass Coast. The Towers of Quzar are known as a gathering place for Hakima from all across the nation - an annual "council" meets her every midsummer to share knowledge and gossip.

Keywords: Coastal

Siroc Plains

Keywords: Coastal

Torres

OOC Notes

  • All the regions of Madruga are in Freeborn hands (and by extension, those of the Empire), meaning the territory is resolutely Imperial.