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Over the past three months, the following events have occurred which are of significance to the Empire and may require a response from her champions:

The Winds of War

The wars with the barbarian orcs continue. More will be reported soon.

Boggarts in Morrow

Vermin from the Realm of Night have been sighted in Morrow and could have an impact on the production of mana and herbs in this territory and potentially surrounding territories. There is more information regarding this infestation here.

Celebrations in Segura

With the Empire having fully restored Segura to the fold, there have been many celebrations. Imperial prognosticators have identified that the Synod, Senate and Bourse have the potential to capitalise on this sentiment. There is more information regarding this opportunity here

Anarchy in Miekarova

Reports are coming in of acts of sabotage and disruption across Miekarova that appear to be the actions of a coordinated cult of Anarchists. This sabotage appears to be primarily directed at military units in an effort to disrupt the Imperial war effort. There is more information regarding this threat here.

Friendly Rivalry

Owing to the deployment of military units from the two orc legions to the same location, there has been more contact between rank and file soldiers from each of the legions. This has generated a spirit of friendly rivalry and competition that the Imperial Synod could potentially capitalize on. There is more information regarding this opportunity here.

Prosperity in Miaren

As the days start to lengthen and Autumn turns inexorably into Winter, a subtle shroud of magic settles over the Navarr territory of Miaren. The first signs come when the herb gardens produce an unexpected bounty of bladeroot. Then the workers in the mines and forests enjoy unexpected prosperity; this extra prosperity means there is more money being spent in the businesses. Crops in the fields last longer both before and after harvest; meat smokes and salts easier. Some citizens turn to their guides to offer thanks for their unlooked-for comfort in the late-Autumn, while more suspicious individuals seek the advice of the priests to explain these events. Even soldiers whose home barracks are in Miaren enjoy additional success. Finally, the vates who tend the mana sites discover a small number of additional crystals to harvest.

While the majority of effects are positive, it is noticable that there is a cruel edge to the season as well as some unlooked for fortune. Weak animals and plants die in noticably greater numbers; young children suffer from sleepless nights, complaining of nightmares; the eldest Navarr, those in their final years before they go to their final rest in the funeral groves, find it almost impossible to get to sleep, spending their days in tired exhaustion. The draughir suffer worst of all - those who dwell in the steadings of Miaren, or pass through with stridngs find it increasingly difficult to connect emotionally to anyone outside their immediate circle of friends and family. There are a few unfortunate incidents in which a draughir lashes out at someone they see as encroaching on their territory - but the majority of the Navarr ghul manage to keep their instincts under control.

Game Effect: Every personal resource owned by a Navarr character in Miaren gained an additional rank during the Autumn 378YE downtime. This resulted in additional production, and in the case of congregations will show as additional votes in the Imperial Synod. The vates have identified that for the three months following the Autumn Equinox, Miaren was subject to a Winter enchantment of magnitude 50. As the Winter Solstice draws closer, the magic started to weaken and fade.